Mark uniform map as not having changed when it's ready
[platform/core/uifw/dali-core.git] / dali / internal / update / rendering / scene-graph-renderer.cpp
2018-01-26 Francisco SantosMark uniform map as not having changed when it's ready 79/158079/5
2017-10-26 Adeel KazmiRevert "Mark uniform map as not having changed when... 88/157888/1
2017-10-25 Francisco SantosMark uniform map as not having changed when it's ready 80/157680/1
2017-06-08 Kimmo HoikkaRemove current and future memory leaks with messages... 10/132810/2
2017-05-30 Kimmo HoikkaRemove dead logic handling renderer ready and completion 21/131321/3
2017-03-29 Paul WisbeyMerge "Valgrind detected TextureSet leak and invalid...
2017-03-28 Nick HollandValgrind detected TextureSet leak and invalid access 50/117850/4
2017-03-27 Adeel KazmiMerge "Fix to avoid DEREF_AFTER_NULL Svace issue in...
2017-03-24 Adeel KazmiMerge "packaging/dali.spec use license macro" into...
2017-03-24 Adeel Kazmi(Renderer) Fix memory leak when using blend-color 68/120668/6
2017-02-24 Adeel KazmiMerge "Removed redundant resource loading & rendering...
2017-02-21 Francisco SantosRemoved redundant resource loading & rendering code 24/113024/6
2017-02-15 Adeel KazmiMerge "Delete ThreadLocalStorage on shutdown" into...
2017-02-14 Adeel KazmiMerge "Remove batching." into devel/master
2017-02-14 Francisco SantosRemove batching. 40/113940/4
2017-02-08 Kimmo HoikkaMerge "Added travis.yml for auto-building patches"...
2017-01-30 Kimmo HoikkaMerge "Removed FrameBufferId from SceneGraph::RenderTas...
2017-01-30 Kimmo HoikkaMerge "Remove images from TextureSet" into devel/master
2017-01-26 Ferran SoleRemove images from TextureSet 65/112165/5
2016-11-16 Paul WisbeyMerge "Check if number of textures match active sampler...
2016-11-14 Ferran SoleCheck if number of textures match active samplers 01/97501/5
2016-11-10 Ferran SoleAdded warning message for inactive samplers in the... 03/95703/8
2016-09-15 Adeel KazmiMerge "Added new API to Property::Map to enable method...
2016-09-08 Tom RobinsonClipping API feature in Actor 37/62837/51
2016-09-08 David SteeleMerge "Fix WeakHandleBase::Reset()" into devel/master
2016-09-07 Tom RobinsonCombine StencilMode and WriteToColorBuffer to RenderMode 84/87384/1
2016-08-03 adam.bGeometry Batching 59/80559/20
2016-07-27 Ferran SoleWrapped ShaderHints enum inside a struct 61/81661/4
2016-07-27 Adeel KazmiMerge "introduce LAYER_UI to replace LAYER_2D, deprecat...
2016-07-26 Tom RobinsonRendering API Stencil Implementation 06/80306/20
2016-07-22 adam.bThe Render::Renderer is created when SceneGraph::Render... 12/81212/4
2016-06-03 Kimmo HoikkaMerge "Change PixelData to use the handle/body pattern...
2016-06-03 Paul WisbeyMerge "New DepthTestMode API in Renderer" into devel...
2016-06-03 Tom RobinsonNew DepthTestMode API in Renderer 92/72592/15
2016-06-03 Paul WisbeyMerge "DALi Version 1.1.37" into devel/master
2016-06-03 Ferran SoleAdded Texture object and FrameBuffer object to renderin... 34/71834/19
2016-05-16 Adeel KazmiMerge "Added static function Geometry::QUAD()" into...
2016-05-16 Kimmo HoikkaMerge "Prevention of Null pointer dereference" into...
2016-05-13 Seoyeon KimPrevention of Null pointer dereference 26/69226/2
2016-05-12 Adeel KazmiMerge "Moved TextureCache dispatch methods to their...
2016-05-09 Kimmo HoikkaMerge "Added property to Renderer to specify the depth...
2016-05-09 Ferran SoleAdded property to Renderer to specify the depth function 04/68504/5
2016-05-03 Paul WisbeyBlending enum clean-up 77/66977/17
2016-04-29 Kimmo HoikkaMerge "Remove API to set if a geometry requires writing...
2016-04-29 Ferran SoleRemove API to set if a geometry requires writing to... 29/67529/9
2016-04-27 Adeel KazmiMerge "Fix doxygen errors" into devel/master
2016-04-27 Ferran SoleMake TextureSet a non property owner 52/67452/4
2016-04-25 Ferran SoleRemove Geometry scene object 44/66744/14
2016-04-22 David SteeleMerge "DALi Version 1.1.31" into devel/master
2016-04-21 Adam BialogonskiAdded setIndicesRange(offset, count) function to the... 84/66584/6
2016-04-18 Ferran SoleRendering API clean-up 49/65749/8
2016-02-24 David SteeleRemoved spurious TODOs 93/60293/1
2016-02-08 Adeel KazmiMerge "Update Object's public header comments" into...
2016-02-08 Adeel KazmiMerge "Update Events' public header comments" into...
2016-02-08 Adeel KazmiMerge "Update Common's public header comments" into...
2016-02-08 Adeel KazmiMerge "Update Animation's public header comments" into...
2016-02-08 Adeel KazmiMerge "Update Actors' public header comments" into...
2016-02-08 Kimmo HoikkaMerge "Move blending and culling options from Material...
2016-02-08 x1maMove blending and culling options from Material to... 65/57965/8
2015-12-17 Ferran SoleUse memory pools to allocate nodes, renderers, material... 99/54499/8
2015-12-03 Adeel KazmiMerge "Added RenderTask WorldToViewport coordinates...
2015-12-03 Adeel KazmiMerge "Add macros to provide branch prediction informat...
2015-12-02 Ferran SoleFrustum culling optimization 63/53163/7
2015-12-01 Kimmo HoikkaMerge "fix buffer GpuBuffer" into devel/master
2015-11-27 Kimmo HoikkaCleaning up and optimizing scene-graph-material and... 03/51303/20
2015-11-20 Kimmo HoikkaMerge "Changed ResetGLState to only set GL state which...
2015-11-20 Ferran SoleRemoval of renderable attachment 47/52047/7
2015-11-02 Kimmo HoikkaOptimize blending requirement resolution 56/50756/3
2015-10-21 Kimmo HoikkaMerge "Remove scene graph property buffer" into devel...
2015-10-21 Ferran SoleRemove scene graph property buffer 04/49704/13
2015-10-20 Kimmo HoikkaMinor cleanup of commented out headers and @todos 99/49799/1
2015-10-13 Ferran SoleRemove Sampler scene object 80/49080/19
2015-09-25 Kimmo HoikkaMerge "Allow multiple renderers per Actor and sharing...
2015-09-24 Ferran SoleAllow multiple renderers per Actor and sharing renderer... 70/47770/25