Remove dead logic handling renderer ready and completion 21/131321/3
authorKimmo Hoikka <kimmo.hoikka@samsung.com>
Fri, 26 May 2017 09:37:20 +0000 (10:37 +0100)
committerKimmo Hoikka <kimmo.hoikka@samsung.com>
Tue, 30 May 2017 15:47:37 +0000 (16:47 +0100)
commit3217488496dc62e67407a3641ee2d4b90fd29be0
tree5fdb00afede80f5cb37de65725a15da09e30878a
parent9ead8b67ae46e5fa75b6905ec0405b7d5ce1a8cc
Remove dead logic handling renderer ready and completion

- its not possible to have a renderer without scene graph geometry and shader
- renderers are now ready and complete as soon as they are ready, i.e. have valid geometry and shader

Change-Id: I197c7af70a4c204260558a57b54bd69a2830f410
dali/internal/update/manager/render-task-processor.cpp
dali/internal/update/render-tasks/scene-graph-render-task.cpp
dali/internal/update/render-tasks/scene-graph-render-task.h
dali/internal/update/rendering/scene-graph-renderer.cpp
dali/internal/update/rendering/scene-graph-renderer.h