Check if number of textures match active samplers 01/97501/5
authorFerran Sole <ferran.sole@samsung.com>
Mon, 14 Nov 2016 09:58:11 +0000 (09:58 +0000)
committerFerran Sole <ferran.sole@samsung.com>
Mon, 14 Nov 2016 14:56:06 +0000 (06:56 -0800)
commit0fb5f4124e065cb93c2278d96260759fc463a51b
treea075226947526fc78f748ff9a2f7f0bb1e56e2d4
parentce18537ec69dbde7885f8603d72831bb37acde07
Check if number of textures match active samplers

* Check was happening before the shader was loaded
* Removed shader lazy compilation.
  (Now, program gets compiled as soon as it is created)
* Check if number of textures match number of active samplers is done
  in Renderer::SetRenderDataProvider (Program should be already loaded
  at that point)

Change-Id: Ic110f9ee9af7cd16f8a791923fd71e391a4dd176
dali/internal/render/renderers/render-renderer.cpp
dali/internal/render/shaders/program.cpp
dali/internal/update/rendering/scene-graph-renderer.cpp