Blending enum clean-up 77/66977/17
authorPaul Wisbey <p.wisbey@samsung.com>
Fri, 22 Apr 2016 09:53:54 +0000 (10:53 +0100)
committerPaul Wisbey <p.wisbey@samsung.com>
Tue, 3 May 2016 13:53:28 +0000 (14:53 +0100)
commit0db2affb5b891cf73b32925fd9a91f31ea5fc583
treee0c527abad2898a27937bb2788d4d8010e068d21
parent8e9bc014e7b4506aa2c6cc183ebcf6f4c61badc2
Blending enum clean-up

We were previously using a mixture of BLEND and BLENDING in enums.
The order of the BLEND_FACTOR enums & string names was also inconsistent.

As a rule of thumb always use Blend & BLEND for namespaces & enums/constants
(not Blending or BLENDING)

Change-Id: Iff60f4ce5c6fd59991a060fcf19fe7151d65ec5c
17 files changed:
automated-tests/src/dali-devel/utc-Dali-Renderer.cpp
dali/devel-api/rendering/renderer.cpp
dali/devel-api/rendering/renderer.h
dali/internal/common/blending-options.cpp
dali/internal/common/blending-options.h
dali/internal/common/type-abstraction-enums.h
dali/internal/event/actors/image-actor-impl.cpp
dali/internal/event/rendering/renderer-impl.cpp
dali/internal/event/rendering/renderer-impl.h
dali/internal/render/common/render-algorithms.cpp
dali/internal/render/gl-resources/context.cpp
dali/internal/render/gl-resources/context.h
dali/internal/render/renderers/render-renderer.cpp
dali/internal/render/renderers/render-renderer.h
dali/internal/update/manager/prepare-render-instructions.cpp
dali/internal/update/rendering/scene-graph-renderer.cpp
dali/internal/update/rendering/scene-graph-renderer.h