2024-03-18 |
Eunki, Hong | Fix svace issue phase2 : Need to check Property::Value... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-03-15 |
Eunki, Hong | Ensure image visual shaderType is in range Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-03-15 |
Eunki, Hong | (Vector) Change shader at visual side Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-03-14 |
Eunki, Hong | (AutomatedTests) Let we make adaptor invalidate if... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-03-12 |
Eunki, Hong | Ignore overwritable image changeness during utc test Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-03-08 |
Eunki, Hong | Fix svace issue : Need to check Property::Value.Get... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-03-07 |
Eunki, Hong | Let we use legacy rounded blur algorithm for gles2... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-03-06 |
Eunki, Hong | Lock mutex when we queue offscreen texture at GlView Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-03-05 |
Eunki, Hong | Fix code comments Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-03-04 |
Eunki, Hong | Fix many svace issues at dali-toolkit (integer overflow... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com> Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com> Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-03-04 |
Eunki, Hong | Do not call malloc during terminate Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-03-04 |
Eunki, Hong | Assume memory allocation failed cases Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-03-03 |
Eunki, Hong | ImageVisualShader debug script make to add custom attribute... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-02-27 |
Eunki, Hong | (Vector) Change ConditionalWait as Mutex at lottie... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-02-26 |
Eunki, Hong | Change precision of corner radius relative shader... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-02-22 |
Eunki, Hong | Fix Shadow crash issue during SceneOff Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-02-21 |
Eunki, Hong | Support Scene3D on gles 2.0 Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-02-19 |
Eunki, Hong | Print image process duration when we trace it Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-02-19 |
Eunki, Hong | Reduce the length of log during image trace Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-02-16 |
Eunki, Hong | Fix bug when we try to load two image s.t. premultyOnLoad... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-02-16 |
Eunki, Hong | Emit ResourceReady if we call Reload even if it was... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-02-07 |
Eunki, Hong | Make uShadowBias highp Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-02-07 |
Eunki, Hong | Apply some missing shader names Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-02-07 |
Eunki, Hong | Add precompiled shader names Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-02-07 |
Eunki, Hong | Add name of shader what we generate as default Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-02-07 |
Eunki, Hong | Let we make WebView invisible if window is hide Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-02-05 |
Eunki, Hong | Ignore corner blur radius if glsl version is low Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-02-05 |
Eunki, Hong | Make model load task priority as low Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-02-05 |
Eunki, Hong | Fix wrong order of linear enumeration Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-01-31 |
Eunki, Hong | Fix decorator cursor size didn't changed issue Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-01-29 |
Eunki, Hong | Add editable text's idler function at PostProcessor... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-01-25 |
Eunki, Hong | Make we use valid geometry if broken image was n-patch... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-01-24 |
Eunki, Hong | Call idle functions what we might be failed to add Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-01-23 |
Eunki, Hong | (Scene3D) Guard cache impl will not be re-created at... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-01-22 |
Eunki, Hong | Make method to get VisualUrl shorter. Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-01-22 |
Eunki, Hong | Make ModelNode and Light as Control Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-01-22 |
Eunki, Hong | (Scene3D) Optimize AnimatedProperty's KeyFrame values... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-01-08 |
Eunki, Hong | [Scene3D] Let we allow to release PixelData memory... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-01-04 |
Eunki, Hong | Make SceneView's SetResolution works well Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-01-04 |
Eunki, Hong | Fix Rasterize not works when SetTransform is first... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-12-27 |
Eunki, Hong | Reset EmptyTexture object when application stopped Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-12-20 |
Eunki, Hong | Fix svace issue (accessible null check) Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-12-20 |
Eunki, Hong | Print Processor and AsyncTask name Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-12-18 |
Eunki, Hong | Trace log when remove texture caches + VectorAnimationManager Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-12-08 |
Eunki, Hong | (A11y) Connect PropertySet signal only if highlighed Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-12-06 |
Eunki, Hong | (Vector) Erase all EventThreadCallbacks with same pointer Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-12-06 |
Eunki, Hong | Add visualization option for check texture and visual... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-11-28 |
Eunki, Hong | Fix crash issue when FastTrackUploading load YUV Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-11-28 |
Eunki, Hong | Append 1 pixel if corner radius is full-circle Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-11-24 |
Eunki, Hong | Fix coverity issue (foreach make copy) Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-11-23 |
Eunki, Hong | Sync AsyncTaskManager code with adaptor Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-11-21 |
Eunki, Hong | Let Anti-Alias consider scale factor Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-11-21 |
Eunki, Hong | Make reference count as signed integer Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-11-16 |
Eunki, Hong | Check missing accessible checker code Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-11-14 |
Eunki, Hong | (A11y) Let we make some way to do not create new Accessible Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-11-14 |
Eunki, Hong | Fix coverity issue (invalid iterator access) Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-11-10 |
Eunki, Hong | Implement AsyncTaskManager for toolkit UTC Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-11-10 |
Eunki, Hong | Remove Atlas parameter for TextureManager cache system Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-11-10 |
Eunki, Hong | (AnimatedVector) Cache lottie file's layer / marker... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-11-08 |
Eunki, Hong | Minor optimization for image visaul and texture manager Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-11-07 |
Eunki, Hong | (AnimatedVector) Get marker informations Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-11-06 |
Eunki, Hong | Do not trace image decoding process Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-11-06 |
Eunki, Hong | Remove observer from mLoadQueue when we request to... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-11-03 |
Eunki, Hong | Register some text property one time. + Shrink custom... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-10-30 |
Eunki, Hong | Add some more logs for images Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-10-23 |
Eunki, Hong | Fix randomly failed UTC (2) Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-10-19 |
Eunki, Hong | Remove Rasterize task when svg load failed Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-10-17 |
Eunki, Hong | Let we use default white IBL image even environment... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-10-12 |
Eunki, Hong | Destroy removal visuals after idler Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-10-12 |
Eunki, Hong | Keep reference when member callback excute + Make NPatchData... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-09-26 |
Eunki, Hong | (WebView) Set display area and Change Visual when WebView... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-09-25 |
Eunki, Hong | Remove NPatchLoader observer when they request remove Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-09-20 |
Eunki, Hong | Make ImageVisual::Property::PIXEL_AREA animatable Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-09-14 |
Eunki, Hong | Support FastTrackUploading for YUV images Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-09-11 |
Eunki, Hong | Register PixelArea property only if required. Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-09-04 |
Eunki, Hong | Guard NPatchData removal case during signal emit Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-09-04 |
Eunki, Hong | Fix svace issues for dali-physics Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-08-23 |
Eunki, Hong | Temperary increase max bone as 80 Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-08-07 |
Eunki, Hong | (SVG) Do not cancel loading task even scene off Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-08-04 |
Eunki, Hong | FastTrackUpload task implement Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-07-28 |
Eunki, Hong | Change MotionData's AsyncLoad UTC Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-07-27 |
Eunki, Hong | Fix svace issue (bad copy and paste) Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-07-26 |
Eunki, Hong | Make load failed for invalid bvh format Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-07-24 |
Eunki, Hong | Make difference action id between Play and Reload Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-07-18 |
Eunki, Hong | Fix coverity issues (uint32_t overflow + size_t to... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-07-04 |
Eunki, Hong | Parse gltf mesh extra and extensions + Get BlendShape... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-07-03 |
Eunki, Hong | Make CreateSolidColorTexture upload pixel data Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-06-22 |
Eunki, Hong | Load remote svg image as low priority Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-06-13 |
Eunki, Hong | Clear cached font data if appended too much Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-06-01 |
Eunki, Hong | Add dali-scene3d.h for increase app developer convenience Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-05-31 |
Eunki, Hong | Do not observe when Reload Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-05-30 |
Eunki, Hong | Let we use integer uniform for shader Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-05-24 |
Eunki, Hong | Sync test harness Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-05-18 |
Eunki, Hong | Let ModelCache use std::map instead of unordered_map Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-05-14 |
Eunki, Hong | Fix svace issue (ParticleRenderer initialize) Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-05-10 |
Eunki, Hong | Let navigation mesh use same type for Index Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-05-10 |
Eunki, Hong | Fix multiple primitive skinning error Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-05-10 |
Eunki, Hong | Fix normal vector error when we use skin Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-05-10 |
Eunki, Hong | Retrieve spannable text's span list ordered by added... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-04-27 |
Eunki, Hong | Let we allow to change AnimationDefinition property Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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