platform/core/uifw/dali-toolkit.git
9 months agoFix bug that IBLFactor / Roughness not works well when we change material 44/303844/5
Eunki Hong [Fri, 5 Jan 2024 16:01:50 +0000 (01:01 +0900)]
Fix bug that IBLFactor / Roughness not works well when we change material

There was some bug when we change Material info, uMaxLOD and uIblIntensity does not applied what primitive has.

This is because Material's SetUniform API overwrite the value of those uniform.

This patch make we ensure the order of uniform register, so let we use correct LOD and IBL intensity.

Change-Id: Ic14b7f9b6c0e443ac17188a8968ac71a7c6328d6
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
9 months agoMerge "Fix the 3D model rendering issue after the KHR_texture_transform extension...
Adeel Kazmi [Wed, 10 Jan 2024 11:13:20 +0000 (11:13 +0000)]
Merge "Fix the 3D model rendering issue after the KHR_texture_transform extension support" into devel/master

9 months agoMerge "Improve Textfit performance" into devel/master
Chihun Jeong [Wed, 10 Jan 2024 07:54:33 +0000 (07:54 +0000)]
Merge "Improve Textfit performance" into devel/master

9 months agoImprove Textfit performance 02/303502/16
ANZ1217 [Fri, 29 Dec 2023 01:01:13 +0000 (10:01 +0900)]
Improve Textfit performance

We can assume point size of text and size of text's layout
are directly proportional.
So the size of the largest text point size
can be calculated by O(1) operations.
Previously, this was O(logn) operations.

Change-Id: Ie5aae28e949738ce0f67e389f3e920663f4e19bc

9 months agoFix svace issue 90/304090/1
jmm [Wed, 10 Jan 2024 03:44:49 +0000 (12:44 +0900)]
Fix svace issue

Change-Id: I2646aae8db36a5471915e6ee4101beef4a51c9ba

9 months agoMerge "To prevent segmentation fault in AnimatedVectorImageVisual" into devel/master
Seungho BAEK [Wed, 10 Jan 2024 01:34:19 +0000 (01:34 +0000)]
Merge "To prevent segmentation fault in AnimatedVectorImageVisual" into devel/master

9 months agoFix the 3D model rendering issue after the KHR_texture_transform extension support 54/304054/2
Richard Huang [Tue, 9 Jan 2024 16:26:24 +0000 (16:26 +0000)]
Fix the 3D model rendering issue after the KHR_texture_transform extension support

Change-Id: I659fa20f8f18e6f6765c70c9c9ef031dd7e18ccb

9 months ago[Scene3D] Let we allow to release PixelData memory after upload for 3D cache 14/303914/3
Eunki, Hong [Mon, 8 Jan 2024 04:35:28 +0000 (13:35 +0900)]
[Scene3D] Let we allow to release PixelData memory after upload for 3D cache

Since we use PixelData as key of cached Texture, it might make some
CPU memory allocated even if we upload finished.

To avoid this behavior, let we make PixelData release memory
after upload to Texture for Scene3D case.

Change-Id: Id43e92d5b4a816fe76890c7ca58f6c43b6dab761
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
9 months agoTo prevent segmentation fault in AnimatedVectorImageVisual 76/303976/1
seungho baek [Mon, 8 Jan 2024 11:41:59 +0000 (20:41 +0900)]
To prevent segmentation fault in AnimatedVectorImageVisual

Change-Id: I4c5c94eb9faeffd4727b5879254527692fe93be2
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
10 months agoMerge "DALi Version 2.3.5" into devel/master
David Steele [Fri, 5 Jan 2024 10:52:28 +0000 (10:52 +0000)]
Merge "DALi Version 2.3.5" into devel/master

10 months agoDALi Version 2.3.5 32/303832/1 dali_2.3.5
David Steele [Fri, 5 Jan 2024 10:42:50 +0000 (10:42 +0000)]
DALi Version 2.3.5

Change-Id: I36cae7ee3679bc38ffacbcd0fce956920943dd3f

10 months agoMerge "Make SceneView's SetResolution works well" into devel/master
Eunki Hong [Fri, 5 Jan 2024 07:43:03 +0000 (07:43 +0000)]
Merge "Make SceneView's SetResolution works well" into devel/master

10 months agoMake SceneView's SetResolution works well 70/303770/2
Eunki, Hong [Thu, 4 Jan 2024 12:23:07 +0000 (21:23 +0900)]
Make SceneView's SetResolution works well

Let we change codes that might need to check whether the size of render target
is inputed by App side, by the API SetResolution.

We usually use it to reduce memory of SceneView FBO usage. So let we also make
ShadowMap size will relative with resolution.

Change-Id: Ic243dae41da04f5adea95998b5e49d863b92ba86
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
10 months agoFix Rasterize not works when SetTransform is first time 63/303763/2
Eunki, Hong [Thu, 4 Jan 2024 11:05:55 +0000 (20:05 +0900)]
Fix Rasterize not works when SetTransform is first time

It is possible that SVG load complete, and after than layout executed.

If then, mDefaultSize of SVG is not zero, and rasterize task not requested.

Unfortunatly, if fitting mode settup into image view, the required size
of resterize might not correct. So, ImageView try to re-layout once again
at it's OnResourceReady signal.

This patch make we send rasterize signal at least one time, So let we ensure
the ImageView resource ready signal comes at least one time.

Change-Id: I3edb6a1a681898b007ef1b70470993da5c68c289
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
10 months agoFix reorder warning on text-label 11/303711/1
Eunki Hong [Wed, 3 Jan 2024 16:10:12 +0000 (01:10 +0900)]
Fix reorder warning on text-label

Change-Id: Ic635d991c50e70bac6d2ea5d2547b50f3579367d
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
10 months agoFix TextFit do not work properly 62/303662/2
ANZ1217 [Wed, 3 Jan 2024 06:51:34 +0000 (15:51 +0900)]
Fix TextFit do not work properly

When check for textfit, it doesn't distinguish between cases
where the layout does not change because text is too large
and the layout does not change because text is too small.

Now CheckForTextFit returns false when text is too large.

Change-Id: I03a414406ee336ec7bf24c8d067fc73379d119f7

10 months agoMerge "Fix cursor position issue" into devel/master
Bowon Ryu [Fri, 29 Dec 2023 07:26:52 +0000 (07:26 +0000)]
Merge "Fix cursor position issue" into devel/master

10 months agoMerge "Fixed Cache for AnimatedVectorImageVisual" into devel/master
sunghyun kim [Fri, 29 Dec 2023 07:12:27 +0000 (07:12 +0000)]
Merge "Fixed Cache for AnimatedVectorImageVisual" into devel/master

10 months agoFix cursor position issue 14/303514/1
Bowon Ryu [Fri, 29 Dec 2023 05:49:36 +0000 (14:49 +0900)]
Fix cursor position issue

This patch fixes an issue where the cursor position is incorrectly positioned
when padding is set for the textfield text editor.
It is a problem caused by the wrong location of the cursor layer.

Change-Id: Ifa0e9b752160761dfd6806cfc18dbf98576c71e3
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
10 months agoMerge "Clear font cache when locale changed" into devel/master
Chihun Jeong [Fri, 29 Dec 2023 03:22:53 +0000 (03:22 +0000)]
Merge "Clear font cache when locale changed" into devel/master

10 months agoFixed Cache for AnimatedVectorImageVisual 10/300510/7
seungho baek [Thu, 26 Oct 2023 09:17:02 +0000 (18:17 +0900)]
Fixed Cache for AnimatedVectorImageVisual

Change-Id: I22bab282652f5377b95ce1d34db4564398be0ae8
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
10 months agoMerge "Use trace macro with message generator function" into devel/master
Eunki Hong [Thu, 28 Dec 2023 05:34:51 +0000 (05:34 +0000)]
Merge "Use trace macro with message generator function" into devel/master

10 months agoClear font cache when locale changed 22/303122/20
ANZ1217 [Wed, 20 Dec 2023 06:23:18 +0000 (15:23 +0900)]
Clear font cache when locale changed

Fix the problem that the font does not change because the font cache of the multi-language-support and text-controller does not disappear when the language is changed.

Change-Id: Ib6afee3101d87cd09a1a0c9af5c9f33b16bf84cb

10 months agoReset EmptyTexture object when application stopped 98/303398/1
Eunki, Hong [Wed, 27 Dec 2023 05:11:43 +0000 (14:11 +0900)]
Reset EmptyTexture object when application stopped

We should not re-use old texture item if application stoped and re-start.

This can be happened when we use offscreen application

Change-Id: I162d380259d7644fe0f817412581658010df0d47
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
10 months agoUse trace macro with message generator function 23/303223/2
Eunki Hong [Thu, 21 Dec 2023 13:54:32 +0000 (22:54 +0900)]
Use trace macro with message generator function

Change-Id: Iac15dac7e023e150f48ef60c3a256edae08cf016
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
10 months agoMerge "If it is a key event that occurred in another window, it skipped" into devel...
joogab yun [Wed, 27 Dec 2023 01:19:11 +0000 (01:19 +0000)]
Merge "If it is a key event that occurred in another window, it skipped" into devel/master

10 months agoIf it is a key event that occurred in another window, it skipped 56/303056/9
joogab.yun [Tue, 19 Dec 2023 10:48:40 +0000 (19:48 +0900)]
If it is a key event that occurred in another window, it skipped

Change-Id: I32973650a1a7974f1ee58ecc2afe2cd5c53e570a

10 months agoDALi Version 2.3.4 77/303277/1 dali_2.3.4
Adeel Kazmi [Fri, 22 Dec 2023 11:27:27 +0000 (11:27 +0000)]
DALi Version 2.3.4

Change-Id: I52c8374f639a64d11c4fe6375a50978c593e86b3

10 months agoMerge "Print Processor and AsyncTask name" into devel/master
Eunki Hong [Wed, 20 Dec 2023 08:48:21 +0000 (08:48 +0000)]
Merge "Print Processor and AsyncTask name" into devel/master

10 months agoFix svace issue (accessible null check) 98/303098/1
Eunki, Hong [Wed, 20 Dec 2023 04:02:14 +0000 (13:02 +0900)]
Fix svace issue (accessible null check)

Change-Id: I71afc8e98a9e8eef985130757091cd8e5fed4182
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
10 months agoPrint Processor and AsyncTask name 25/303025/3
Eunki, Hong [Tue, 19 Dec 2023 03:20:57 +0000 (12:20 +0900)]
Print Processor and AsyncTask name

Change-Id: Id857319423092faea102b9f8e5acb37a92bec7c6
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
10 months agoMerge "(A11y) Connect PropertySet signal only if highlighed" into devel/master
Eunki Hong [Tue, 19 Dec 2023 10:27:27 +0000 (10:27 +0000)]
Merge "(A11y) Connect PropertySet signal only if highlighed" into devel/master

10 months agoMerge "Add AnchorColor Property" into devel/master
Bowon Ryu [Tue, 19 Dec 2023 09:25:16 +0000 (09:25 +0000)]
Merge "Add AnchorColor Property" into devel/master

10 months agoAdd AnchorColor Property 84/302984/4
Bowon Ryu [Mon, 18 Dec 2023 09:44:11 +0000 (18:44 +0900)]
Add AnchorColor Property

AnchorColor(or AnchorClickedColor) property is
used as the default color of the markup anchor tag.

If there is a color attribute in the markup anchor tag,
the markup attribute takes precedence.

Change-Id: Idc938495036319f74764b9ddadc2441d46eed159
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
10 months agoTrace log when remove texture caches + VectorAnimationManager 48/302948/1
Eunki, Hong [Mon, 18 Dec 2023 04:28:01 +0000 (13:28 +0900)]
Trace log when remove texture caches + VectorAnimationManager

Print some more logs when we has a lots number of events to execute during
post processor.

Change-Id: If2c2d8d62dc6969befb5d71ea84973a47b951af2
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
10 months agoDALi Version 2.3.3 15/302915/1 dali_2.3.3
Adeel Kazmi [Fri, 15 Dec 2023 10:23:05 +0000 (10:23 +0000)]
DALi Version 2.3.3

Change-Id: I43b9f30807addfc1b578f862e5883a96c43a4729

10 months agoCoverity issue fix 44/302844/1
Adam Bialogonski [Thu, 14 Dec 2023 09:56:35 +0000 (09:56 +0000)]
Coverity issue fix

- removed unused 'mesh' parameter

Change-Id: I07505bab4da485578882ee63a0211703b2cac4a6
Signed-off-by: Adam Bialogonski <adam.b@samsung.com>
10 months agoUse DepthIndex for 3D rendering order 26/302326/10
seungho baek [Tue, 5 Dec 2023 08:37:37 +0000 (17:37 +0900)]
Use DepthIndex for 3D rendering order

Change-Id: Id722744a3db4aa1504ae45894b6edcc4039994d7
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
10 months agoMerge "DALi Version 2.3.2" into devel/master
Adeel Kazmi [Fri, 8 Dec 2023 11:24:39 +0000 (11:24 +0000)]
Merge "DALi Version 2.3.2" into devel/master

10 months agoDALi Version 2.3.2 60/302560/1 dali_2.3.2
Adam Bialogonski [Fri, 8 Dec 2023 11:06:13 +0000 (11:06 +0000)]
DALi Version 2.3.2

Change-Id: I7893077cee68d3b4273bdc556a059337331f3143

10 months ago(A11y) Connect PropertySet signal only if highlighed 04/301104/7
Eunki, Hong [Wed, 8 Nov 2023 13:10:53 +0000 (22:10 +0900)]
(A11y) Connect PropertySet signal only if highlighed

Notify when ACCESSIBILITY_NAME or ACCESSIBILITY_DESCRIPTION changed cases are
only need for highlighted control. So let we ensure to connect property set signal
only if control has ben grabed at least one time.

It will be useful when never be highlighted Actor's Accessible creation / destruct time.

Change-Id: I0c719a4576d02db9914a0e7b53a266ba4845cee2
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
10 months agoRemove gcc-13 build warning [-Wpessimizing-move] 86/302486/1
Eunki Hong [Thu, 7 Dec 2023 15:12:47 +0000 (00:12 +0900)]
Remove gcc-13 build warning [-Wpessimizing-move]

/home/leaf/work/dali-toolkit/dali-toolkit/internal/visuals/image-visual-shader-debug.cpp: In function â€˜void Dali::Toolkit::Internal::ImageVisualShaderDebug::ApplyImageVisualShaderDebugScriptCode(std::string&)’:
/home/leaf/work/dali-toolkit/dali-toolkit/internal/visuals/image-visual-shader-debug.cpp:289:70: warning: moving a temporary object prevents copy elision [-Wpessimizing-move]
  289 |     RedefineMacro(fragmentShader, std::move(key.stringKey), std::move(value.Get<std::string>()));
      |                                                             ~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~
/home/leaf/work/dali-toolkit/dali-toolkit/internal/visuals/image-visual-shader-debug.cpp:289:70: note: remove â€˜std::mov’ call

Change-Id: I7327933872cca94879b39ab52f904f0d580d29b0
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
11 months ago(Vector) Erase all EventThreadCallbacks with same pointer 09/302409/2
Eunki, Hong [Wed, 6 Dec 2023 08:00:55 +0000 (17:00 +0900)]
(Vector) Erase all EventThreadCallbacks with same pointer

Due to some logical issue, there might be happend that we apply multiple
EventThread callback into VectorAnimationThread.

And if VectorAnimationTask destructor called, we remove only single callback.

If error case occured, EventThread can execute dead callback.

Change-Id: I9e3895180916a292bbca838997ae3053ee8799b5
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
11 months agoMerge "Add visualization option for check texture and visual size" into devel/master
Eunki Hong [Wed, 6 Dec 2023 05:59:28 +0000 (05:59 +0000)]
Merge "Add visualization option for check texture and visual size" into devel/master

11 months agoMerge "Add log for FocusLost" into devel/master
joogab yun [Wed, 6 Dec 2023 05:53:31 +0000 (05:53 +0000)]
Merge "Add log for FocusLost" into devel/master

11 months agoAdd visualization option for check texture and visual size 55/301955/16
Eunki, Hong [Tue, 28 Nov 2023 09:32:00 +0000 (18:32 +0900)]
Add visualization option for check texture and visual size

To support some visualize debugging for app, let we make special
environment value and json script.

By change the json script files by app side, we can debug image visuals freely.

Change-Id: If78d8eb0057ea28ad1b5e0f5f70809c966f2cf3e
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
11 months agoFixed SVACE errors 47/302347/1
Adeel Kazmi [Tue, 5 Dec 2023 16:37:55 +0000 (16:37 +0000)]
Fixed SVACE errors

Change-Id: Ie5f9420aee93ffc35136378926328934c9b39045

11 months agoAdd log for FocusLost 76/302276/6
joogab.yun [Tue, 5 Dec 2023 05:34:45 +0000 (14:34 +0900)]
Add log for FocusLost

Change-Id: If73db96299b5a8e280fdece3da1df3ab4071a9bb

11 months agoSupport RootTranslationOnly option for motion capture data 47/302247/1
seungho baek [Tue, 21 Nov 2023 07:27:44 +0000 (16:27 +0900)]
Support RootTranslationOnly option for motion capture data

Change-Id: I4058c891336a6f802c6e70efe87e06ffdaabb1f5
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
11 months agoMerge "Add SetResolution method to SceneView" into devel/master
Seungho BAEK [Mon, 4 Dec 2023 08:01:06 +0000 (08:01 +0000)]
Merge "Add SetResolution method to SceneView" into devel/master

11 months agoFix key event consumption issue in text field 12/302212/1
Bowon Ryu [Mon, 4 Dec 2023 06:10:05 +0000 (15:10 +0900)]
Fix key event consumption issue in text field

The keycode for '$' and `RETURN` are the same on a specific device.
To avoid this problem, check the key name.

Change-Id: I743688b69e10b0bcb83476bbad8616791eebb5ea
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
11 months agoAdd SetResolution method to SceneView 50/301950/5
seungho baek [Tue, 28 Nov 2023 07:13:21 +0000 (16:13 +0900)]
Add SetResolution method to SceneView

Change-Id: Ib3b9ea2352457eb3d8d6085eed2ad58300fb24e5
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
11 months agoMerge "Enable masking for Scene3D::SceneView" into devel/master
Seungho BAEK [Mon, 4 Dec 2023 01:37:21 +0000 (01:37 +0000)]
Merge "Enable masking for Scene3D::SceneView" into devel/master

11 months agoMerge "DALi Version 2.3.1" into devel/master
David Steele [Fri, 1 Dec 2023 11:31:07 +0000 (11:31 +0000)]
Merge "DALi Version 2.3.1" into devel/master

11 months agoDALi Version 2.3.1 65/302165/1 dali_2.3.1
Richard Huang [Fri, 1 Dec 2023 11:02:41 +0000 (11:02 +0000)]
DALi Version 2.3.1

Change-Id: I7ce1eacbcc19c18f7a69b95a989f582524b504a2

11 months agoEnable masking for Scene3D::SceneView 23/301423/10
seungho baek [Wed, 25 Oct 2023 05:45:17 +0000 (14:45 +0900)]
Enable masking for Scene3D::SceneView

Change-Id: Ia725f8a19a96d6020e1247cc49b9568a5f562215
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
11 months ago(Scene3D) Ensure remove image-resource-loader cache when app terminated 20/302020/4
Eunki Hong [Wed, 29 Nov 2023 14:02:08 +0000 (23:02 +0900)]
(Scene3D) Ensure remove image-resource-loader cache when app terminated

Since ImageResourceLoader use static global value internally,
it might have some problem when we use OffscreenApplication multiple time.

Since even Dali::Application destroyed, the static value can be alived.
At this time, If we create new Dali::Application one more time, the cache
system break down.

To ensure we follow up the cache system, let we connect the signal to
LifecycleController, and then delete self.
It will ensure we can re-create this cache after Dali::Application recreated.

Change-Id: I6178a91dfff2a435eb95d11e7ca8ef7479c125ed
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
11 months agoFixed ColliderMesh issue for NUI 14/302114/3
Adam Bialogonski [Thu, 30 Nov 2023 10:27:06 +0000 (10:27 +0000)]
Fixed ColliderMesh issue for NUI

The collider mesh was not registered correctly upon adding the node to the Model.

Change-Id: Id9ca71070d892017915f610b79c4ab13447b7d51
Signed-off-by: Adam Bialogonski <adam.b@samsung.com>
11 months agoMerge "To stop animated image visual when it become invisible." into devel/master
Seungho BAEK [Thu, 30 Nov 2023 02:32:02 +0000 (02:32 +0000)]
Merge "To stop animated image visual when it become invisible." into devel/master

11 months ago(bullet3) Remove unused script 14/302014/1
Adeel Kazmi [Wed, 29 Nov 2023 11:29:40 +0000 (11:29 +0000)]
(bullet3) Remove unused script

Change-Id: Iddba229df7962fa4d07818c956f100669c1534c0

11 months agoTo stop animated image visual when it become invisible. 24/301424/7
seungho baek [Tue, 24 Oct 2023 10:09:38 +0000 (19:09 +0900)]
To stop animated image visual when it become invisible.

Change-Id: I48ba87d31ba6db63489879cb4a7940da8714a29f
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
11 months agoMerge changes I0e507c05,Ib114c29b into devel/master
Eunki Hong [Wed, 29 Nov 2023 03:17:10 +0000 (03:17 +0000)]
Merge changes I0e507c05,Ib114c29b into devel/master

* changes:
  Fix crash issue when FastTrackUploading load YUV
  Append 1 pixel if corner radius is full-circle

11 months agoFix broken text rendering issue with emoji 59/301959/1
Bowon Ryu [Tue, 28 Nov 2023 11:15:17 +0000 (20:15 +0900)]
Fix broken text rendering issue with emoji

float casting is important in RegisterUniqueProperty

Change-Id: I2c5265a805aeb4d3a95427e730626d336ac0109e
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
11 months agoFix crash issue when FastTrackUploading load YUV 44/301944/3
Eunki, Hong [Tue, 28 Nov 2023 05:31:16 +0000 (14:31 +0900)]
Fix crash issue when FastTrackUploading load YUV

pixelBuffer[0] was already invalidated after PixelBuffer::Convert.
So, we should use mPixelData[0] when we want to get the size of image.

Change-Id: I0e507c05f377416961fa17347fd26403a8153a27
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
11 months agoAppend 1 pixel if corner radius is full-circle 94/301694/9
Eunki, Hong [Wed, 22 Nov 2023 02:22:40 +0000 (11:22 +0900)]
Append 1 pixel if corner radius is full-circle

Their was some visual quality issue occured when we render perfect circle.

The reason of issue was, the fragments for soft-anti-alias area was required.

For resolve this issue greedly, let we just append vertex position margin,
and render it applied as that margin value.

TODO : Currently, we only consider fully-circle case. Let we need to calculate
is there any similar defect need to be resolved for normal rect cases.

Change-Id: Ib114c29b08806e21c3830b1dc65a8098b34ef060
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
11 months agoMerge "Apply precompile shader" into devel/master
sunghyun kim [Tue, 28 Nov 2023 04:33:23 +0000 (04:33 +0000)]
Merge "Apply precompile shader" into devel/master

11 months agoMerge "Use unified way to load vector data from gltf binary" into devel/master
Seungho BAEK [Sat, 25 Nov 2023 13:31:51 +0000 (13:31 +0000)]
Merge "Use unified way to load vector data from gltf binary" into devel/master

11 months agoMerge "DALi Version 2.3.0" into devel/master
Adeel Kazmi [Fri, 24 Nov 2023 12:40:54 +0000 (12:40 +0000)]
Merge "DALi Version 2.3.0" into devel/master

11 months agoDALi Version 2.3.0 54/301854/1 dali_2.3.0
David Steele [Fri, 24 Nov 2023 12:38:08 +0000 (12:38 +0000)]
DALi Version 2.3.0

Change-Id: I6189cbebf80d01705190d3ca9301edd39f52478b

11 months agoMerge "Fix coverity issue (foreach make copy)" into devel/master
Eunki Hong [Fri, 24 Nov 2023 08:30:08 +0000 (08:30 +0000)]
Merge "Fix coverity issue (foreach make copy)" into devel/master

11 months agoMerge "Sync AsyncTaskManager code with adaptor" into devel/master
Eunki Hong [Fri, 24 Nov 2023 07:56:16 +0000 (07:56 +0000)]
Merge "Sync AsyncTaskManager code with adaptor" into devel/master

11 months agoFix coverity issue (foreach make copy) 30/301830/1
Eunki, Hong [Fri, 24 Nov 2023 06:59:09 +0000 (15:59 +0900)]
Fix coverity issue (foreach make copy)

Maybe it has less effect, but resolve it anyway.

Change-Id: I4edce37a55e7ff6d5759439282b1ce2649bfd0ca
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
11 months agoAdded NavigationMeshExporter Blender script. 18/301818/6
Adam Bialogonski [Thu, 23 Nov 2023 17:03:04 +0000 (17:03 +0000)]
Added NavigationMeshExporter Blender script.

Change-Id: I939e301e04198abc4ab310cd5b20752b0452b984

11 months agoMerge "fixed coverity issue" into devel/master
Adeel Kazmi [Thu, 23 Nov 2023 16:07:11 +0000 (16:07 +0000)]
Merge "fixed coverity issue" into devel/master

11 months agoMerge "Support glTF extention: KHR_texture_transform" into devel/master
Adeel Kazmi [Thu, 23 Nov 2023 15:12:02 +0000 (15:12 +0000)]
Merge "Support glTF extention: KHR_texture_transform" into devel/master

11 months agofixed coverity issue 17/301817/1
Adam Bialogonski [Thu, 23 Nov 2023 14:25:15 +0000 (14:25 +0000)]
fixed coverity issue

Change-Id: I14e7ced7fa0c1581454cafb46c404f191f163bd4

11 months agoSupport glTF extention: KHR_texture_transform 78/301678/4
Richard Huang [Tue, 21 Nov 2023 11:43:42 +0000 (11:43 +0000)]
Support glTF extention: KHR_texture_transform

Change-Id: I54048e0c51c1331ca141d5af6486b9e1350e397a

11 months agoUse unified way to load vector data from gltf binary 22/292922/8
seungho baek [Wed, 17 May 2023 04:11:01 +0000 (13:11 +0900)]
Use unified way to load vector data from gltf binary

 - In the previous code,
 - 1) there were many duplicated codes to read data from file/buffer.
 - 2) some Methods are too long.
 - This patch reduce duplicated code by using Templete and make LoadRaw method shorten.
 - And uses input data struct to use small number of input parameter

Change-Id: I8f93f4a3d9d5e69d9579603cb855c5375508227d
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
11 months agoSync AsyncTaskManager code with adaptor 26/301626/2
Eunki, Hong [Tue, 21 Nov 2023 03:20:29 +0000 (12:20 +0900)]
Sync AsyncTaskManager code with adaptor

Change-Id: I23cb97513814cb22b2c4006f0171b11f75c5cc65
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
11 months agoMerge "Removing spurious ; from shader macro code" into devel/master
Eunki Hong [Thu, 23 Nov 2023 04:33:16 +0000 (04:33 +0000)]
Merge "Removing spurious ; from shader macro code" into devel/master

11 months agoMerge "Removed unused macro invocation from shader" into devel/master
David Steele [Wed, 22 Nov 2023 10:22:14 +0000 (10:22 +0000)]
Merge "Removed unused macro invocation from shader" into devel/master

11 months agoMerge "Let Anti-Alias consider scale factor" into devel/master
Eunki Hong [Wed, 22 Nov 2023 02:09:37 +0000 (02:09 +0000)]
Merge "Let Anti-Alias consider scale factor" into devel/master

11 months agoMerge "Make reference count as signed integer" into devel/master
Eunki Hong [Wed, 22 Nov 2023 01:58:58 +0000 (01:58 +0000)]
Merge "Make reference count as signed integer" into devel/master

11 months agoMerge "Remove build waring [-Wpessimizing-move] (don't need to std::move at return...
Eunki Hong [Tue, 21 Nov 2023 23:46:20 +0000 (23:46 +0000)]
Merge "Remove build waring [-Wpessimizing-move] (don't need to std::move at return value)" into devel/master

11 months agoLet Anti-Alias consider scale factor 63/301563/6
Eunki, Hong [Mon, 20 Nov 2023 04:41:03 +0000 (13:41 +0900)]
Let Anti-Alias consider scale factor

Some days ago, we assume that the view which is smaller than 100x100 doesn't use
the range of anti-alias as 1.0.

(See https://review.tizen.org/gerrit/c/platform/core/uifw/dali-toolkit/+/279801)

But it make some visual defect when we use 56x56 size of view and scale it up.

Basically, the problem of these issues comes due to visuald don't know the
scale value.
So let we get actor's scale value as default shader property,
and then use it as anti-alias calculation parameter.

Change-Id: I64b32049919cd79c9dda7fcf7c9c256e5b5a6078
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
11 months agoMake reference count as signed integer 89/301689/1
Eunki, Hong [Tue, 21 Nov 2023 23:15:19 +0000 (08:15 +0900)]
Make reference count as signed integer

Since the reference count can be negative if CANCEL cases, we should keep it
as signed integer value

(The patch https://review.tizen.org/gerrit/c/platform/core/uifw/dali-toolkit/+/300487 change as wrong integer type)

Change-Id: I297b587bea7afb3b7bf2a83d4a0de8ab9b373713
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
11 months agoSpecify operator as deleted as the implementation does not exist 86/301686/1
Adeel Kazmi [Tue, 21 Nov 2023 15:19:50 +0000 (15:19 +0000)]
Specify operator as deleted as the implementation does not exist

Change-Id: Iee57165de6ee8c683b78459719035c4328d2afd6

11 months ago(Scene3D) Cleaned up Doxygen tags in loader files 12/301612/3
Adeel Kazmi [Mon, 20 Nov 2023 17:12:18 +0000 (17:12 +0000)]
(Scene3D) Cleaned up Doxygen tags in loader files

Change-Id: Ic59dced14afde154a8c8fa389ae26df063c00f23

11 months agoApply precompile shader 31/300331/6
sunghyun kim [Thu, 21 Sep 2023 06:01:48 +0000 (15:01 +0900)]
Apply precompile shader

Change-Id: I4e1262f2265799af9ea076bda222c1348873dd21

11 months agoRemoved unused macro invocation from shader 14/301614/2
David Steele [Mon, 20 Nov 2023 17:25:56 +0000 (17:25 +0000)]
Removed unused macro invocation from shader

Change-Id: I38953dd21347753de90b567f427b60dde0489637

11 months agoRemoving spurious ; from shader macro code 10/301610/1
David Steele [Mon, 20 Nov 2023 15:29:06 +0000 (15:29 +0000)]
Removing spurious ; from shader macro code

Change-Id: I0477a2791d4e56b80ebc1a24ef2b047daa4da901

11 months agoRemove build waring [-Wpessimizing-move] (don't need to std::move at return value) 42/301542/1
Eunki Hong [Sun, 19 Nov 2023 15:38:58 +0000 (00:38 +0900)]
Remove build waring [-Wpessimizing-move] (don't need to std::move at return value)

We don't need to use std::move for return value.

Change-Id: Ia2c1d156af039b38f5f6882f2f69537031eddb6b
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
11 months ago(Scene3D) Fix all Public API release versions 38/301538/1
Adeel Kazmi [Fri, 17 Nov 2023 23:27:26 +0000 (23:27 +0000)]
(Scene3D) Fix all Public API release versions

Change-Id: Ia47c4a603341400777ccdd37be788eb04a91a93c

11 months agoMerge "Test harness sync" into devel/master
Adeel Kazmi [Fri, 17 Nov 2023 23:03:15 +0000 (23:03 +0000)]
Merge "Test harness sync" into devel/master

11 months agoDALi Version 2.2.53 26/301526/1 dali_2.2.53
Adeel Kazmi [Fri, 17 Nov 2023 14:56:47 +0000 (14:56 +0000)]
DALi Version 2.2.53

Change-Id: I0f978817151cd9e2e739c7c36a21b3021c47b63d

11 months agoMerge "3D Scene Hit Testing" into devel/master
Adeel Kazmi [Thu, 16 Nov 2023 14:55:27 +0000 (14:55 +0000)]
Merge "3D Scene Hit Testing" into devel/master

11 months ago3D Scene Hit Testing 13/299713/18
Adam Bialogonski [Mon, 13 Nov 2023 07:34:01 +0000 (07:34 +0000)]
3D Scene Hit Testing

- New functions creates mesh using list of vertices and face indices to work with NUI.
- Added the functionality to detect which mesh is hit & emit signal

Requires C# binding and NUI Model.cs update

Change-Id: Ib5bfd8ad6e7c35017db2c1173805f5c863156530
Signed-off-by: Adam Bialogonski <adam.b@samsung.com>
11 months agoMerge "Added 2.3.0 support in the doxy file" into devel/master
Adeel Kazmi [Thu, 16 Nov 2023 08:58:53 +0000 (08:58 +0000)]
Merge "Added 2.3.0 support in the doxy file" into devel/master

11 months agoCheck missing accessible checker code 49/301449/1
Eunki, Hong [Thu, 16 Nov 2023 04:52:31 +0000 (13:52 +0900)]
Check missing accessible checker code

Fix svace issue

Change-Id: I8e60b163fb39ff6481aa85ef4dc1f0ce9cfeef71
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
11 months agoAllow bitmap 6byte utf8 glyph + Ignore build warning 28/301428/2
Eunki Hong [Wed, 15 Nov 2023 17:08:37 +0000 (02:08 +0900)]
Allow bitmap 6byte utf8 glyph + Ignore build warning

The new warning option -Wstringop-overflow occured when we convert
from std::string to utf8 buffer.

Also, current dali support maximum 6 bytes utf8 glyph.
Let we also support them for BitmapFont case.

Change-Id: I3cc1f20145fa7be9071de3048d7d242cb6273bd8
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>