Fixed SVACE errors 47/302347/1
authorAdeel Kazmi <adeel.kazmi@samsung.com>
Tue, 5 Dec 2023 16:37:55 +0000 (16:37 +0000)
committerAdeel Kazmi <adeel.kazmi@samsung.com>
Tue, 5 Dec 2023 16:37:55 +0000 (16:37 +0000)
Change-Id: Ie5f9420aee93ffc35136378926328934c9b39045

dali-physics/internal/bullet-impl/bullet-physics-debug-renderer.cpp
dali-physics/internal/chipmunk-impl/chipmunk-physics-debug-renderer.cpp

index 3b5d390..f7b7db1 100644 (file)
@@ -197,7 +197,7 @@ void PhysicsDebugRenderer::RenderLines(const Dali::RenderCallbackInput& input)
   // But, it appears to be bugged.
 
   glBindBuffer(GL_ARRAY_BUFFER, mBufferId);
-  glBufferData(GL_ARRAY_BUFFER, mLines.size() * sizeof(VertexLine), &mLines[0], GL_STATIC_DRAW);
+  glBufferData(GL_ARRAY_BUFFER, GLsizeiptr(mLines.size() * sizeof(VertexLine)), &mLines[0], GL_STATIC_DRAW);
 
   glVertexAttribPointer(mVertexLocation, 3, GL_FLOAT, GL_FALSE, 24, 0);
   glEnableVertexAttribArray(mVertexLocation);
index 8331e14..9c776c6 100644 (file)
@@ -267,9 +267,9 @@ void PhysicsDebugRenderer::RenderLines(const Dali::RenderCallbackInput& input)
   glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
 
   glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mIndexBufferId);
-  glBufferData(GL_ELEMENT_ARRAY_BUFFER, mIndices.size() * sizeof(uint16_t), &mIndices[0], GL_STATIC_DRAW);
+  glBufferData(GL_ELEMENT_ARRAY_BUFFER, GLsizeiptr(mIndices.size() * sizeof(uint16_t)), &mIndices[0], GL_STATIC_DRAW);
   glBindBuffer(GL_ARRAY_BUFFER, mVertexBufferId);
-  glBufferData(GL_ARRAY_BUFFER, mVertices.size() * sizeof(Vertex), &mVertices[0], GL_STATIC_DRAW);
+  glBufferData(GL_ARRAY_BUFFER, GLsizeiptr(mVertices.size() * sizeof(Vertex)), &mVertices[0], GL_STATIC_DRAW);
 
   GLint stride = 52; // 4*(2 + 2 + 1 + 4 + 4) = 4*13=52
   glVertexAttribPointer(mPositionLocation, 2, GL_FLOAT, GL_FALSE, stride, 0);