Jeremy Hayes [Wed, 18 Jan 2023 18:46:28 +0000 (11:46 -0700)]
Update appveyor environment
SPIRV-Tools now requires 3.17.2 or higher. The version provided by
Visual Studio 2015 is 3.16.2.
Greg Fischer [Thu, 12 Jan 2023 01:39:49 +0000 (18:39 -0700)]
Merge pull request #3108 from greg-lunarg/i3105
Fix crash on bad structure member reference
Greg Fischer [Wed, 11 Jan 2023 01:50:18 +0000 (18:50 -0700)]
Fix crash on bad structure member reference
Fixes #3105
Juan Ramos [Wed, 4 Jan 2023 21:02:19 +0000 (14:02 -0700)]
build: Remove AMD_EXTENSIONS / NV_EXTENSIONS defines
These defines aren't needed anymore
Greg Fischer [Thu, 29 Dec 2022 19:09:46 +0000 (12:09 -0700)]
Merge pull request #3100 from daniel-story/fix-dual-src-draw-buffers
Fix issues with MaxDualSourceDrawBuffersEXT
Greg Fischer [Mon, 26 Dec 2022 20:30:34 +0000 (13:30 -0700)]
Merge pull request #3102 from jeremy-lunarg/hayes-fix-debuginfo-disassembly
Fix debuginfo disassembly
Jeremy Hayes [Thu, 22 Dec 2022 22:43:03 +0000 (15:43 -0700)]
Fix debuginfo disassembly
Greg Fischer [Thu, 22 Dec 2022 17:03:12 +0000 (10:03 -0700)]
Merge pull request #3099 from jeremy-lunarg/hayes-fix-issue-3095
Fix const parameter debug types
Jeremy Hayes [Wed, 21 Dec 2022 21:20:44 +0000 (14:20 -0700)]
Fix const parameter debug types
Constant qualified parameter types were not being correctly added to
the DebugTypeFunction instruction.
Fix #3095.
Daniel Story [Wed, 21 Dec 2022 19:53:23 +0000 (11:53 -0800)]
Fix issues with MaxDualSourceDrawBuffersEXT
Jeremy Hayes [Mon, 19 Dec 2022 19:41:07 +0000 (12:41 -0700)]
Remove languages from cmake project statement
Fix #3088
Chow [Tue, 13 Dec 2022 18:20:28 +0000 (02:20 +0800)]
[glslang] Refine implicit array size interfaces. (#3074)
* [glslang] Refine implicit array size interfaces.
Help to check builtin and other variables if across stages.
Greg Fischer [Mon, 12 Dec 2022 17:34:33 +0000 (10:34 -0700)]
Merge pull request #3087 from dneto0/remove-unused
Remove the name of unused formal paramters
David Neto [Fri, 9 Dec 2022 20:51:35 +0000 (15:51 -0500)]
Remove the name of unused formal paramters
This eliminates a compiler warning in some configurations.
alelenv [Fri, 9 Dec 2022 20:19:51 +0000 (12:19 -0800)]
Add support for GL_NV_shader_invocation_reorder. (#3054)
alelenv [Fri, 9 Dec 2022 20:19:08 +0000 (12:19 -0800)]
Add support for GL_NV_shader_invocation_reorder. (#3054)
Greg Fischer [Fri, 9 Dec 2022 17:39:14 +0000 (10:39 -0700)]
Merge pull request #3086 from jeremy-lunarg/hayes-fix-3073
Guard AppleClang linker options
Jeremy Hayes [Thu, 8 Dec 2022 23:41:03 +0000 (16:41 -0700)]
Guard AppleClang linker options
Fix #3073
Greg Fischer [Wed, 7 Dec 2022 21:38:31 +0000 (14:38 -0700)]
Merge pull request #3066 from ShchchowAMD/shaochi/bindless
[glslang][extension] Add support for ARB_bindless_texture.
Zhou [Tue, 15 Nov 2022 16:04:55 +0000 (00:04 +0800)]
[glslang][EXT] Support extension ARB_bindless_texture.
Add missing callgraph clean for bindless status flag.
Add test cases. Add support to check special extensions not be available for Vulkan when using GLSL.
Greg Fischer [Tue, 6 Dec 2022 22:34:33 +0000 (15:34 -0700)]
Merge pull request #3081 from jeremy-lunarg/hayes-update-changes
Update CHANGES for release 11.13.0
Greg Fischer [Tue, 6 Dec 2022 22:33:42 +0000 (15:33 -0700)]
Merge pull request #3080 from jeremy-lunarg/hayes-update-known-good
Update known_good.json
Jeremy Hayes [Tue, 6 Dec 2022 21:50:03 +0000 (14:50 -0700)]
Update CHANGES for release 11.13.0
Jeremy Hayes [Fri, 2 Dec 2022 21:24:58 +0000 (14:24 -0700)]
Update known_good.json
Greg Fischer [Tue, 6 Dec 2022 20:11:57 +0000 (13:11 -0700)]
Merge pull request #3079 from gby/GL_ARM_shader_core_builtins
GL_ARM_shader_core_builtins support
Gilad Ben-Yossef [Mon, 5 Dec 2022 12:02:22 +0000 (14:02 +0200)]
GL_ARM_shader_core_builtins support
Add support for GL_ARM_shader_core_builtins and SPV_ARM_core_builtins,
including initial tests
Johannes Kauffmann [Tue, 22 Nov 2022 18:09:31 +0000 (19:09 +0100)]
Use nullptr where possible instead of NULL or 0
Johannes Kauffmann [Wed, 23 Nov 2022 23:14:23 +0000 (00:14 +0100)]
Include: PoolAlloc: do not rely on CMake define
On Windows, _DEBUG is defined by CMake if CMAKE_BUILD_TYPE is Debug. But
on other platforms, this is not the case and thus in debug mode, the
guard checks are not enabled.
Instead, rely on the NDEBUG define, which is always defined in release
mode (Release, RelWithDebInfo and MinSizeRel). This works reliably on
all platforms: It is also used to enable or disable assertions.
Greg Fischer [Mon, 28 Nov 2022 23:27:56 +0000 (16:27 -0700)]
Merge pull request #3077 from greg-lunarg/edos3
Add EliminateDeadOutputStores to API.
Greg Fischer [Mon, 18 Apr 2022 22:00:51 +0000 (16:00 -0600)]
Add EliminateDeadOutputStores to API.
Also eliminates dead output variables and unused output variable
components. Finally calls aggressive dead code elimination.
AnalyzeDeadOutputStores also supplied to be called on the following
shader to provide input for the Eliminate* function.
Greg Fischer [Mon, 28 Nov 2022 20:27:56 +0000 (13:27 -0700)]
Merge pull request #3076 from greg-lunarg/kg124
Update known goods
Greg Fischer [Mon, 28 Nov 2022 19:06:59 +0000 (12:06 -0700)]
Update known goods
Sven-Hendrik Haase [Mon, 14 Nov 2022 05:30:55 +0000 (06:30 +0100)]
Fix locations of cmake files in side compat shims
In https://github.com/KhronosGroup/glslang/pull/3027, the installed cmake files were
stuck into a /cmake subdir but this isn't reflected in these compatibility shims.
Greg Fischer [Tue, 8 Nov 2022 21:46:48 +0000 (14:46 -0700)]
Merge pull request #3061 from ShabbyX/remove-angle-build-flag
Remove GLSLANG_ANGLE
Shahbaz Youssefi [Tue, 8 Nov 2022 20:11:36 +0000 (15:11 -0500)]
Remove GLSLANG_ANGLE
ANGLE no longer links with glslang. This change reverts
1ef2e250fc36d862573cc5e92f04b1d0e2d89867 which added a flag to strip
glslang to reduce its binary size. This flag is no longer needed.
Greg Fischer [Tue, 8 Nov 2022 17:40:25 +0000 (10:40 -0700)]
Merge pull request #3060 from greg-lunarg/limit3
Fix include in resource_limits_c.h
Greg Fischer [Mon, 7 Nov 2022 19:06:46 +0000 (12:06 -0700)]
Fix include in resource_limits_c.h
Fixes #3059
Greg Fischer [Thu, 3 Nov 2022 20:01:33 +0000 (14:01 -0600)]
Merge pull request #3057 from ShabbyX/fix-gn-build
Fix gn build
Shahbaz Youssefi [Thu, 3 Nov 2022 14:17:33 +0000 (10:17 -0400)]
Fix gn build
Greg Fischer [Wed, 2 Nov 2022 16:52:49 +0000 (10:52 -0600)]
Merge pull request #3055 from greg-lunarg/limit2
Improve ResourceLimits interface to be more forward compatible
Greg Fischer [Fri, 28 Oct 2022 23:27:18 +0000 (17:27 -0600)]
Improve ResourceLimits interface to be more forward compatible
New interface allows users to generate ResourceLimits for interface so
that additions to TBuiltInResource do not break the ABI.
Users should use the glslang-default-resource-limits library and the
Public/ResourceLimits.h header. Similar changes have been made to the
C interface. Use Public/resource_limits_c.h.
Fixes #2822
Jeremy Hayes [Mon, 31 Oct 2022 21:38:24 +0000 (15:38 -0600)]
Merge pull request #3050 from Try/mesh-shader-ibo-fixup
mesh shader: fix implicit index-array size calculation for lines and triangles
Try [Wed, 19 Oct 2022 19:45:30 +0000 (21:45 +0200)]
update failing test-cases
Greg Fischer [Wed, 19 Oct 2022 17:33:25 +0000 (11:33 -0600)]
Merge pull request #3047 from akien-mga/spirv.hpp-dos2unix
Convert spirv.hpp line endings to LF (Unix style)
Jeremy Hayes [Wed, 19 Oct 2022 16:45:29 +0000 (10:45 -0600)]
Merge pull request #3046 from amdrexu/bugfix
Fix incorrect parse message of mesh shader
Greg Fischer [Mon, 17 Oct 2022 19:51:33 +0000 (13:51 -0600)]
Merge pull request #3043 from gnl21/helper-invocation
Change Volatile generation for HelperInvocation
Try [Sun, 16 Oct 2022 13:36:19 +0000 (15:36 +0200)]
mesh shader: fix implicit index-array size calculation for lines and triangles
#fixed #3041
Graeme Leese [Fri, 14 Oct 2022 14:03:14 +0000 (15:03 +0100)]
Test for spv1.6 + memory model HelperInvocation
This should generate a Volatile tag on the access, not on the variable
itself.
Graeme Leese [Tue, 4 Oct 2022 15:16:52 +0000 (16:16 +0100)]
Change Volatile generation for HelperInvocation
For SPIR-V 1.6 HelperInvocation accesses need to be volatile to avoid
undefined values when shaders execute 'demote'. Previously this was
always decorated on the gl_HelperInvocation variable, but this is not
valid when the Vulkan memory model is in use.
When the memory model is enabled, stop decorating the variable
declaration and apply the memory semantic to access chain loads instead.
Fixes #3042
Greg Fischer [Thu, 13 Oct 2022 17:29:59 +0000 (11:29 -0600)]
Merge pull request #3049 from jeremy-lunarg/hayes-update-changes
Update CHANGES for release 11.12.0
Jeremy Hayes [Thu, 13 Oct 2022 00:16:41 +0000 (18:16 -0600)]
Update CHANGES for release 11.12.0
Greg Fischer [Wed, 12 Oct 2022 23:48:02 +0000 (17:48 -0600)]
Merge pull request #3048 from jeremy-lunarg/hayes-update-known-good
Update known_good.json
Jeremy Hayes [Wed, 12 Oct 2022 22:10:12 +0000 (16:10 -0600)]
Update known_good.json
Greg Fischer [Wed, 12 Oct 2022 20:29:15 +0000 (14:29 -0600)]
Merge pull request #3037 from mbechard/master
only use dead input elimination on vertex shaders
Jeremy Hayes [Wed, 12 Oct 2022 17:55:38 +0000 (11:55 -0600)]
Merge pull request #3045 from James2022-rgb/feature/c_interface_preamble_support
Add preamble support to the C interface.
Rémi Verschelde [Tue, 11 Oct 2022 08:59:19 +0000 (10:59 +0200)]
Convert spirv.hpp line endings to LF (Unix style)
This was the only header using CRLF, the rest already uses LF.
Rex Xu [Tue, 11 Oct 2022 07:01:35 +0000 (15:01 +0800)]
Fix incorrect parse message of mesh shader
When GL_EXT_mesh_shader is enabled, the check of layout qualifiers
'max_vertices' and 'max_primitives' should use
gl_MaxMeshOutputVerticesEXT and gl_MaxMeshOutputPrimitivesEXT.
James0124 [Sat, 8 Oct 2022 00:33:21 +0000 (09:33 +0900)]
CInterface: Add preamble support.
Add interface for `TShader::setPreamble`.
Jeremy Hayes [Thu, 6 Oct 2022 04:35:58 +0000 (22:35 -0600)]
Merge pull request #3038 from ewerness-nv/extmicromapongithubmaster
GL_EXT_opacity_micromap
Jeremy Hayes [Thu, 6 Oct 2022 04:20:52 +0000 (22:20 -0600)]
Merge pull request #3028 from rhabacker/fix-shared-build-mode
cmake: Do not install static libraries in shared build mode
Eric Werness [Tue, 23 Aug 2022 22:42:32 +0000 (15:42 -0700)]
GL_EXT_opacity_micromap
Jeremy Hayes [Wed, 28 Sep 2022 14:08:49 +0000 (08:08 -0600)]
Merge pull request #3027 from rhabacker/fix-cmake-files-install-location
cmake: Use common installation directory for cmake support files.
Malcolm Bechard [Wed, 28 Sep 2022 04:07:01 +0000 (00:07 -0400)]
only use dead input elimination on vertex shaders
It can't be safely used unilaterally on other stages, since that will
result in output/input mismatches between stages. They arn't
having their output variables eliminated accordingly.
Jeremy Hayes [Wed, 28 Sep 2022 02:03:16 +0000 (20:03 -0600)]
Merge pull request #3012 from JohannesKauffmann/fix-wundef
Fix -Wundef warnings for MINGW_HAS_SECURE_API
Jeremy Hayes [Tue, 27 Sep 2022 21:19:44 +0000 (15:19 -0600)]
Merge pull request #3036 from pmistryNV/bug3019
Fix for bug #3019 : That incorrectly removed perVertexEXT qualifier as…
Pankaj Mistry [Mon, 26 Sep 2022 19:45:39 +0000 (12:45 -0700)]
Fix for bug #3019 : That incorrectly removed perVertexEXT qualifier as arrayed IO
This bug got introduced as part of EXT_mesh_shader changes 228c672
Also updated barycentric test cases to add coverage for multiple pervertexEXT array inputs
Jeremy Hayes [Fri, 23 Sep 2022 16:18:45 +0000 (10:18 -0600)]
Merge pull request #3034 from jeremy-lunarg/hayes-fix-debugdeclare-debugvalue
Use DebugDeclare for local variables
Jeremy Hayes [Fri, 23 Sep 2022 15:17:44 +0000 (09:17 -0600)]
Use DebugDeclare for local variables
Previously we had decided to issue DebugValue directly in glslang.
However, this was incorrect and causing issues with RenderDoc.
Greg Fischer [Wed, 21 Sep 2022 22:49:46 +0000 (16:49 -0600)]
Merge pull request #3021 from qingyuanzNV/fix_opline_prepending_opfunction_with_pp
Fix OpLine prepending OpFunction reports wrong file when #line is pre…
Greg Fischer [Wed, 21 Sep 2022 22:42:24 +0000 (16:42 -0600)]
Merge pull request #3031 from rg3igalia/sub-group-size-arb-flat-fix
Make gl_SubGroupARB a flat int in Vulkan
Ricardo Garcia [Wed, 21 Sep 2022 08:04:50 +0000 (10:04 +0200)]
Make gl_SubGroupARB a flat int in Vulkan
gl_SubGroupARB was being correctly declared as an Input variable in
Vulkan but it was missing the Flat decoration, which made spirv-val emit
the VUID-StandaloneSpirv-Flat-04744 validation error with shaders using
that built-in.
Greg Fischer [Tue, 20 Sep 2022 16:19:08 +0000 (10:19 -0600)]
Merge pull request #3032 from mbechard/master
Improve naming in link validation
Malcolm Bechard [Fri, 16 Sep 2022 21:53:08 +0000 (17:53 -0400)]
further updates to
67384dd18b1715
since we are changing the type before the visitBinary now, we need to be
comparing against the new type.
Previous test cases worked since the 'unitType' was a shallow copy and
ended up getting updated in some cases to match the new type, but not all.
Ralf Habacker [Mon, 12 Sep 2022 08:18:51 +0000 (10:18 +0200)]
cmake: Do not install static libraries in shared build mode.
The glslang cmake build system installs static libraries in addition to
the dynamic glslang library, which are required when used in a package
that uses glslang when calling find_package().
Distributions such as openSUSE (and perhaps others) use a "shared only"
strategy, which conflicts with the current state of the glslang build
system.
The static libraries mentioned are already all included in glslang and
thus not needed. With this commit, these will no longer install the
associated cmake support files when glslang is built shared.
Ralf Habacker [Tue, 13 Sep 2022 13:33:16 +0000 (15:33 +0200)]
cmake: Use common installation directory for cmake support files.
At least on openSUSE, the usual installation location for cmake support
files is ${MAKE_INSTALL_LIBDIR}/cmake/<name>
$ find /usr/lib64 -name '*.cmake' | grep /cmake/ | wc -l
834
$ find /usr/lib64 -name '*.cmake' | grep -v /cmake/ | wc -l
8
which is also used by glslang with these changes.
Greg Fischer [Mon, 12 Sep 2022 22:28:30 +0000 (16:28 -0600)]
Merge pull request #3025 from pmistryNV/GL_EXT_mesh_shader
Make a spirv builder utility function for termination instructions that take input …
Pankaj Mistry [Fri, 9 Sep 2022 19:48:52 +0000 (12:48 -0700)]
Make a utility function for termination instructions that take input operands.
Use the new utility function for generating OpEmitMeshTasksEXT.
Greg Fischer [Fri, 9 Sep 2022 17:44:17 +0000 (11:44 -0600)]
Merge pull request #3023 from pmistryNV/GL_EXT_mesh_shader
Make OpEmitMeshTasksEXT a terminal instruction
Greg Fischer [Fri, 9 Sep 2022 16:13:02 +0000 (10:13 -0600)]
Merge pull request #2985 from jeremy-lunarg/hayes-nonsemantic-shader-debuginfo-rebase
Implement NonSemantic.Shader.DebugInfo.100 debug instruction generation.
These instructions will be generated under the -gV and -gVS command line options. These instructions enable source-level shader debugging with Renderdoc.
This is an alpha release of this capability. Additional improvements are forthcoming. Use and feedback are welcome.
Pankaj Mistry [Fri, 9 Sep 2022 01:55:53 +0000 (18:55 -0700)]
Fix for issue #3020
Make OpEmitTMeshasksEXT a terminal instructions
Qingyuan Zheng [Wed, 7 Sep 2022 06:57:18 +0000 (23:57 -0700)]
Fix OpLine prepending OpFunction reports wrong file when #line is present
Greg Fischer [Tue, 6 Sep 2022 18:22:10 +0000 (12:22 -0600)]
Merge pull request #3016 from ichordev/patch-1
Fixed a small grammatical error
Greg Fischer [Tue, 6 Sep 2022 18:20:53 +0000 (12:20 -0600)]
Merge pull request #3015 from spnda/remove_nv_c_interface
Fix: Remove NV suffix from glslang C interface
sean [Thu, 1 Sep 2022 19:23:34 +0000 (21:23 +0200)]
Fix: Remove NV suffix from C interface
Greg Fischer [Fri, 2 Sep 2022 16:52:48 +0000 (10:52 -0600)]
Merge pull request #3014 from pmistryNV/GL_EXT_mesh_shader
GL_EXT_mesh_shader/SPV_EXT_mesh_shader implementation
ichordev [Fri, 2 Sep 2022 16:13:55 +0000 (02:13 +1000)]
Fixed a small grammatical error
Pankaj Mistry [Wed, 25 Aug 2021 20:41:32 +0000 (13:41 -0700)]
GL_EXT_mesh_shader/SPV_EXT_mesh_shader implementation
Added following updates to GL_EXT_mesh_shader implementation:
1. Added SPIRV and GLSL test cases
2. Added checks to ensure NV and EXT mesh shader builtins cannot be used interchangeably.
3. Updated the language name by removing the postfix "NV" to MeshShader and TaskShader.
4. Added checks for grammar checking to comply with the spec.
5. Added gl_NumWorkGroups builtin to Mesh shader
6. Fixed data type of gl_PrimitiveLineIndicesEXT and gl_PrimitiveTriangleIndicesEXT
7. Added new constants to the resources table
8. Updates to handle new storage qualifier "taskPayloadSharedEXT"
9. Updated test cases by replacing "taskEXT" with storage qualifier "taskPayloadSharedEXT"
Addressed Review comments
1. Fixed instruction description used by glslang disassembly.
2. Updated OpEmitMeshTasksEXT as per spec update
3. Fixed implementation that errors out if there are more then one taskPayloadSharedEXT varjables.
4. Fixed miscellaneous error logs and removed unwanted code.
SPIRV 1.6 related build failure fixes
- Update SPIRV header to 1.6
- Fix conflict wiht SPIRV 1.6 change, where localSizeId is used for execution mode for mesh/task shaders
Enable SPIRV generated for EXT_mesh_shader to be version 1.4
GL_EXT_mesh_shader: Add checks for atomic support and corresponding test cases
Greg Fischer [Wed, 31 Aug 2022 23:25:02 +0000 (17:25 -0600)]
Merge pull request #2997 from RandomShaper/remove_unused
Remove the unused `OS_CleanupThreadData`
Greg Fischer [Wed, 31 Aug 2022 23:21:56 +0000 (17:21 -0600)]
Merge pull request #3011 from hbatagelo/fix_type_punning_ub
Fix strict aliasing violation
Johannes Kauffmann [Mon, 29 Aug 2022 23:17:53 +0000 (23:17 +0000)]
Fix -Wundef warnings for MINGW_HAS_SECURE_API
Since
12e27e17deb3102f1f6f08ec19caf5e32becb3f8, it was assumed that the
MINGW_HAS_SECURE_API macro was unconditionally defined. This is not
always the case, and GCC produces -Wundef warnings when that happens.
Fix this, by first checking if MINGW_HAS_SECURE_API is defined, and if
so, also check that it does not evaluate to zero.
As a drive-by, place parentheses around _MSC_VER for consistency.
Jeremy Hayes [Thu, 9 Dec 2021 23:26:48 +0000 (16:26 -0700)]
Implement NonSemantic.Shader.DebugInfo.100
See https://github.com/KhronosGroup/SPIRV-Registry.
Pedro J. Estébanez [Thu, 11 Aug 2022 11:50:39 +0000 (13:50 +0200)]
Remove the unused OS_CleanupThreadData
Harlen [Fri, 26 Aug 2022 16:26:56 +0000 (13:26 -0300)]
Fix strict aliasing violation
Jeremy Hayes [Fri, 26 Aug 2022 15:38:38 +0000 (09:38 -0600)]
Merge pull request #3009 from Tachi107/cmake-config-file-libdir
build: install glslang-config.cmake to libdir
Andrea Pappacoda [Thu, 25 Aug 2022 21:15:14 +0000 (23:15 +0200)]
build: install glslang-config.cmake to libdir
As glslang ships architecture dependant files, the Config file should be
installed to libdir, not datadir. See
https://github.com/KhronosGroup/glslang/pull/2989#discussion_r955367103
for more details.
Here's the diff between the install tree before and after this patch:
$ diff <(tree install-datadir) <(tree install)
1c1
< install-datadir
---
> install
74,99c74,98
< ├── lib
< │ ├── cmake
< │ │ ├── glslang-default-resource-limitsTargets.cmake
< │ │ ├── glslangTargets.cmake
< │ │ ├── glslangValidatorTargets.cmake
< │ │ ├── HLSLTargets.cmake
< │ │ ├── OGLCompilerTargets.cmake
< │ │ ├── OSDependentTargets.cmake
< │ │ ├── spirv-remapTargets.cmake
< │ │ ├── SPIRVTargets.cmake
< │ │ └── SPVRemapperTargets.cmake
< │ ├── libGenericCodeGen.a
< │ ├── libglslang.a
< │ ├── libglslang-default-resource-limits.a
< │ ├── libHLSL.a
< │ ├── libMachineIndependent.a
< │ ├── libOGLCompiler.a
< │ ├── libOSDependent.a
< │ ├── libSPIRV.a
< │ └── libSPVRemapper.a
< └── share
< └── glslang
< ├── glslang-config.cmake
< ├── glslang-config-version.cmake
< ├── glslang-targets.cmake
< └── glslang-targets-debug.cmake
---
> └── lib
> ├── cmake
> │ ├── glslang-default-resource-limitsTargets.cmake
> │ ├── glslangTargets.cmake
> │ ├── glslangValidatorTargets.cmake
> │ ├── HLSLTargets.cmake
> │ ├── OGLCompilerTargets.cmake
> │ ├── OSDependentTargets.cmake
> │ ├── spirv-remapTargets.cmake
> │ ├── SPIRVTargets.cmake
> │ └── SPVRemapperTargets.cmake
> ├── glslang
> │ ├── glslang-config.cmake
> │ ├── glslang-config-version.cmake
> │ ├── glslang-targets.cmake
> │ └── glslang-targets-debug.cmake
> ├── libGenericCodeGen.a
> ├── libglslang.a
> ├── libglslang-default-resource-limits.a
> ├── libHLSL.a
> ├── libMachineIndependent.a
> ├── libOGLCompiler.a
> ├── libOSDependent.a
> ├── libSPIRV.a
> └── libSPVRemapper.a
101c100
< 15 directories, 83 files
---
> 14 directories, 83 files
Jeremy Hayes [Fri, 12 Aug 2022 17:44:16 +0000 (11:44 -0600)]
Merge pull request #3000 from jeremy-lunarg/hayes-update-cmake-minimum
Update cmake minimum required version
Jeremy Hayes [Fri, 12 Aug 2022 16:29:31 +0000 (10:29 -0600)]
Update cmake minimum required version
Jeremy Hayes [Fri, 12 Aug 2022 15:32:10 +0000 (09:32 -0600)]
Merge pull request #2998 from jeremy-lunarg/hayes-update-changes
Update CHANGES for release 11.11.0
Jeremy Hayes [Wed, 10 Aug 2022 21:49:20 +0000 (15:49 -0600)]
Update CHANGES for release 11.11.0
Greg Fischer [Thu, 11 Aug 2022 19:47:08 +0000 (13:47 -0600)]
Merge pull request #2995 from jeremy-lunarg/hayes-update-known-good
Update known_good.json