Previously we had decided to issue DebugValue directly in glslang.
However, this was incorrect and causing issues with RenderDoc.
return inst->getResultId();
}
-Id Builder::makeDebugValue(Id const debugLocalVariable, Id const value)
-{
- Instruction* inst = new Instruction(getUniqueId(), makeVoidType(), OpExtInst);
- inst->addIdOperand(nonSemanticShaderDebugInfo);
- inst->addImmediateOperand(NonSemanticShaderDebugInfo100DebugValue);
- inst->addIdOperand(debugLocalVariable); // debug local variable id
- inst->addIdOperand(value); // value id
- inst->addIdOperand(makeDebugExpression()); // expression id
- buildPoint->addInstruction(std::unique_ptr<Instruction>(inst));
-
- return inst->getResultId();
-}
-
#ifndef GLSLANG_WEB
Id Builder::makeAccelerationStructureType()
{
auto const debugLocalVariableId = createDebugLocalVariable(debugId[type], name);
debugId[inst->getResultId()] = debugLocalVariableId;
- // TODO: Remove?
- // makeDebugDeclare(debugLocalVariableId, inst->getResultId());
+ makeDebugDeclare(debugLocalVariableId, inst->getResultId());
}
break;
}
buildPoint->addInstruction(std::unique_ptr<Instruction>(store));
-
- if (emitNonSemanticShaderDebugInfo && !isGlobalVariable(lValue))
- {
- if(debugId.find(lValue) != debugId.end())
- {
- auto const debugLocalVariableId = debugId[lValue];
- makeDebugValue(debugLocalVariableId, rValue);
- }
- }
}
// Comments in header
Validation failed
// Module Version 10000
// Generated by (magic number): 8000a
-// Id's are bound by 839
+// Id's are bound by 817
Capability Shader
Extension "SPV_KHR_non_semantic_info"
1: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
2: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
- EntryPoint GLCompute 13 "main" 117
+ EntryPoint GLCompute 13 "main" 118
ExecutionMode 13 LocalSize 10 10 1
8: String "uint"
14: String "main"
90: String "UBO"
95: String "params"
114: String "id"
- 119: String "gl_GlobalInvocationID"
+ 120: String "gl_GlobalInvocationID"
125: String "index"
147: String "bool"
155: String "normal"
213: String "force"
225: String "pos"
234: String "vel"
- 496: String "f"
- 540: String "sphereDist"
- 584: String "calculateNormals"
- 587: String "PushConsts"
- 592: String "pushConsts"
- 619: String "a"
- 631: String "b"
- 647: String "c"
+ 487: String "f"
+ 531: String "sphereDist"
+ 575: String "calculateNormals"
+ 578: String "PushConsts"
+ 583: String "pushConsts"
+ 610: String "a"
+ 622: String "b"
+ 638: String "c"
Name 13 "main"
Name 35 "springForce(vf3;vf3;f1;"
Name 32 "p0"
MemberName 69(UBO) 10 "particleCount"
Name 93 "params"
Name 112 "id"
- Name 117 "gl_GlobalInvocationID"
+ Name 118 "gl_GlobalInvocationID"
Name 123 "index"
Name 153 "Particle"
MemberName 153(Particle) 0 "pos"
Name 249 "param"
Name 253 "param"
Name 255 "param"
- Name 274 "param"
- Name 278 "param"
- Name 280 "param"
- Name 303 "param"
+ Name 273 "param"
+ Name 277 "param"
+ Name 279 "param"
+ Name 301 "param"
+ Name 305 "param"
Name 307 "param"
- Name 309 "param"
- Name 327 "param"
- Name 331 "param"
- Name 333 "param"
+ Name 324 "param"
+ Name 328 "param"
+ Name 330 "param"
+ Name 360 "param"
Name 364 "param"
- Name 368 "param"
- Name 370 "param"
- Name 396 "param"
- Name 400 "param"
- Name 402 "param"
+ Name 366 "param"
+ Name 391 "param"
+ Name 395 "param"
+ Name 397 "param"
+ Name 430 "param"
+ Name 434 "param"
Name 436 "param"
- Name 440 "param"
- Name 442 "param"
- Name 472 "param"
- Name 476 "param"
- Name 478 "param"
- Name 494 "f"
- Name 538 "sphereDist"
- Name 582 "PushConsts"
- MemberName 582(PushConsts) 0 "calculateNormals"
- Name 590 "pushConsts"
- Name 600 "normal"
- Name 617 "a"
- Name 629 "b"
- Name 645 "c"
+ Name 465 "param"
+ Name 469 "param"
+ Name 471 "param"
+ Name 485 "f"
+ Name 529 "sphereDist"
+ Name 573 "PushConsts"
+ MemberName 573(PushConsts) 0 "calculateNormals"
+ Name 581 "pushConsts"
+ Name 591 "normal"
+ Name 608 "a"
+ Name 620 "b"
+ Name 636 "c"
MemberDecorate 69(UBO) 0 Offset 0
MemberDecorate 69(UBO) 1 Offset 4
MemberDecorate 69(UBO) 2 Offset 8
Decorate 69(UBO) Block
Decorate 93(params) DescriptorSet 0
Decorate 93(params) Binding 2
- Decorate 117(gl_GlobalInvocationID) BuiltIn GlobalInvocationId
+ Decorate 118(gl_GlobalInvocationID) BuiltIn GlobalInvocationId
MemberDecorate 153(Particle) 0 Offset 0
MemberDecorate 153(Particle) 1 Offset 16
MemberDecorate 153(Particle) 2 Offset 32
Decorate 189(ParticleOut) BufferBlock
Decorate 197 DescriptorSet 0
Decorate 197 Binding 1
- MemberDecorate 582(PushConsts) 0 Offset 0
- Decorate 582(PushConsts) Block
- Decorate 838 BuiltIn WorkgroupSize
+ MemberDecorate 573(PushConsts) 0 Offset 0
+ Decorate 573(PushConsts) Block
+ Decorate 816 BuiltIn WorkgroupSize
3: TypeVoid
4: TypeFunction 3
6: TypeInt 32 0
111: TypePointer Function 109(ivec3)
115: 6(int) Constant 74
113: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 114 110 16 115 11 15 20
- 116: TypePointer Input 109(ivec3)
-117(gl_GlobalInvocationID): 116(ptr) Variable Input
- 118: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 119 110 16 115 11 18 119 117(gl_GlobalInvocationID) 73
+ 117: TypePointer Input 109(ivec3)
+118(gl_GlobalInvocationID): 117(ptr) Variable Input
+ 119: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 120 110 16 115 11 18 120 118(gl_GlobalInvocationID) 73
122: TypePointer Function 6(int)
126: 6(int) Constant 76
124: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 125 7 16 126 11 15 20
- 129: 64(int) Constant 10
- 130: TypePointer Uniform 64(int)
+ 130: 64(int) Constant 10
+ 131: TypePointer Uniform 64(int)
146: TypeBool
148: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 147 9 21 11
153(Particle): TypeStruct 62(fvec4) 62(fvec4) 62(fvec4) 62(fvec4) 23(float)
208: 62(fvec4) ConstantComposite 207 207 207 207
214: 6(int) Constant 88
212: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 213 27 16 214 11 15 20
- 215: 64(int) Constant 9
+ 216: 64(int) Constant 9
226: 6(int) Constant 90
224: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 225 27 16 226 11 15 20
235: 6(int) Constant 91
233: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 234 27 16 235 11 15 20
243: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 147 9 21 11
- 268: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 147 9 21 11
- 293: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 147 9 21 11
- 302: 64(int) Constant 5
- 318: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 147 9 21 11
- 342: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 147 9 21 11
- 352: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 147 9 21 11
- 363: 64(int) Constant 6
- 379: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 147 9 21 11
- 385: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 147 9 21 11
- 415: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 147 9 21 11
- 425: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 147 9 21 11
- 455: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 147 9 21 11
- 461: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 147 9 21 11
- 485: 64(int) Constant 3
- 497: 6(int) Constant 130
- 495: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 496 27 16 497 11 15 20
- 511: 23(float) Constant 1056964608
- 541: 6(int) Constant 135
- 539: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 540 27 16 541 11 15 20
- 546: 64(int) Constant 8
- 554: 64(int) Constant 7
- 557: 23(float) Constant 1008981770
- 559: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 147 9 21 11
- 582(PushConsts): TypeStruct 6(int)
- 585: 6(int) Constant 63
- 583: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 584 7 16 585 84 11 11 12
- 588: 6(int) Constant 144
- 586: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 587 19 16 588 11 18 587 11 12 583
- 589: TypePointer PushConstant 582(PushConsts)
- 590(pushConsts): 589(ptr) Variable PushConstant
- 591: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 592 586 16 588 11 18 592 590(pushConsts) 73
- 593: TypePointer PushConstant 6(int)
- 596: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 147 9 21 11
- 602: 6(int) Constant 145
- 601: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 155 27 16 602 11 15 20
- 603: 26(fvec3) ConstantComposite 207 207 207
- 607: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 147 9 21 11
- 613: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 147 9 21 11
- 620: 6(int) Constant 149
- 618: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 619 27 16 620 11 15 20
- 632: 6(int) Constant 150
- 630: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 631 27 16 632 11 15 20
- 648: 6(int) Constant 151
- 646: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 647 27 16 648 11 15 20
- 676: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 147 9 21 11
- 727: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 147 9 21 11
- 733: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 147 9 21 11
- 784: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 147 9 21 11
- 837: 6(int) Constant 10
- 838: 109(ivec3) ConstantComposite 837 837 19
+ 267: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 147 9 21 11
+ 291: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 147 9 21 11
+ 300: 64(int) Constant 5
+ 315: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 147 9 21 11
+ 338: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 147 9 21 11
+ 348: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 147 9 21 11
+ 359: 64(int) Constant 6
+ 374: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 147 9 21 11
+ 380: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 147 9 21 11
+ 409: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 147 9 21 11
+ 419: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 147 9 21 11
+ 448: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 147 9 21 11
+ 454: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 147 9 21 11
+ 477: 64(int) Constant 3
+ 488: 6(int) Constant 130
+ 486: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 487 27 16 488 11 15 20
+ 502: 23(float) Constant 1056964608
+ 532: 6(int) Constant 135
+ 530: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 531 27 16 532 11 15 20
+ 538: 64(int) Constant 8
+ 545: 64(int) Constant 7
+ 548: 23(float) Constant 1008981770
+ 550: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 147 9 21 11
+ 573(PushConsts): TypeStruct 6(int)
+ 576: 6(int) Constant 63
+ 574: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 575 7 16 576 84 11 11 12
+ 579: 6(int) Constant 144
+ 577: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 578 19 16 579 11 18 578 11 12 574
+ 580: TypePointer PushConstant 573(PushConsts)
+ 581(pushConsts): 580(ptr) Variable PushConstant
+ 582: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 583 577 16 579 11 18 583 581(pushConsts) 73
+ 584: TypePointer PushConstant 6(int)
+ 587: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 147 9 21 11
+ 593: 6(int) Constant 145
+ 592: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 155 27 16 593 11 15 20
+ 595: 26(fvec3) ConstantComposite 207 207 207
+ 598: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 147 9 21 11
+ 604: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 147 9 21 11
+ 611: 6(int) Constant 149
+ 609: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 610 27 16 611 11 15 20
+ 623: 6(int) Constant 150
+ 621: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 622 27 16 623 11 15 20
+ 639: 6(int) Constant 151
+ 637: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 638 27 16 639 11 15 20
+ 666: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 147 9 21 11
+ 713: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 147 9 21 11
+ 719: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 147 9 21 11
+ 766: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 147 9 21 11
+ 815: 6(int) Constant 10
+ 816: 109(ivec3) ConstantComposite 815 815 19
13(main): 3 Function None 4
22: Label
112(id): 111(ptr) Variable Function
249(param): 28(ptr) Variable Function
253(param): 28(ptr) Variable Function
255(param): 29(ptr) Variable Function
- 274(param): 28(ptr) Variable Function
- 278(param): 28(ptr) Variable Function
- 280(param): 29(ptr) Variable Function
- 303(param): 28(ptr) Variable Function
- 307(param): 28(ptr) Variable Function
- 309(param): 29(ptr) Variable Function
- 327(param): 28(ptr) Variable Function
- 331(param): 28(ptr) Variable Function
- 333(param): 29(ptr) Variable Function
+ 273(param): 28(ptr) Variable Function
+ 277(param): 28(ptr) Variable Function
+ 279(param): 29(ptr) Variable Function
+ 301(param): 28(ptr) Variable Function
+ 305(param): 28(ptr) Variable Function
+ 307(param): 29(ptr) Variable Function
+ 324(param): 28(ptr) Variable Function
+ 328(param): 28(ptr) Variable Function
+ 330(param): 29(ptr) Variable Function
+ 360(param): 28(ptr) Variable Function
364(param): 28(ptr) Variable Function
- 368(param): 28(ptr) Variable Function
- 370(param): 29(ptr) Variable Function
- 396(param): 28(ptr) Variable Function
- 400(param): 28(ptr) Variable Function
- 402(param): 29(ptr) Variable Function
- 436(param): 28(ptr) Variable Function
- 440(param): 28(ptr) Variable Function
- 442(param): 29(ptr) Variable Function
- 472(param): 28(ptr) Variable Function
- 476(param): 28(ptr) Variable Function
- 478(param): 29(ptr) Variable Function
- 494(f): 28(ptr) Variable Function
- 538(sphereDist): 28(ptr) Variable Function
- 600(normal): 28(ptr) Variable Function
- 617(a): 28(ptr) Variable Function
- 629(b): 28(ptr) Variable Function
- 645(c): 28(ptr) Variable Function
+ 366(param): 29(ptr) Variable Function
+ 391(param): 28(ptr) Variable Function
+ 395(param): 28(ptr) Variable Function
+ 397(param): 29(ptr) Variable Function
+ 430(param): 28(ptr) Variable Function
+ 434(param): 28(ptr) Variable Function
+ 436(param): 29(ptr) Variable Function
+ 465(param): 28(ptr) Variable Function
+ 469(param): 28(ptr) Variable Function
+ 471(param): 29(ptr) Variable Function
+ 485(f): 28(ptr) Variable Function
+ 529(sphereDist): 28(ptr) Variable Function
+ 591(normal): 28(ptr) Variable Function
+ 608(a): 28(ptr) Variable Function
+ 620(b): 28(ptr) Variable Function
+ 636(c): 28(ptr) Variable Function
108: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101 15 13(main)
- 120: 109(ivec3) Load 117(gl_GlobalInvocationID)
- Store 112(id) 120
- 121: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 113 120 44
- 127: 122(ptr) AccessChain 112(id) 19
- 128: 6(int) Load 127
- 131: 130(ptr) AccessChain 93(params) 129 11
- 132: 64(int) Load 131
- 133: 6(int) Bitcast 132
- 134: 6(int) IMul 128 133
- 135: 122(ptr) AccessChain 112(id) 11
- 136: 6(int) Load 135
- 137: 6(int) IAdd 134 136
- Store 123(index) 137
- 138: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 124 137 44
+ 116: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 113 112(id) 44
+ 121: 109(ivec3) Load 118(gl_GlobalInvocationID)
+ Store 112(id) 121
+ 127: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 124 123(index) 44
+ 128: 122(ptr) AccessChain 112(id) 19
+ 129: 6(int) Load 128
+ 132: 131(ptr) AccessChain 93(params) 130 11
+ 133: 64(int) Load 132
+ 134: 6(int) Bitcast 133
+ 135: 6(int) IMul 129 134
+ 136: 122(ptr) AccessChain 112(id) 11
+ 137: 6(int) Load 136
+ 138: 6(int) IAdd 135 137
+ Store 123(index) 138
139: 6(int) Load 123(index)
- 140: 130(ptr) AccessChain 93(params) 129 11
+ 140: 131(ptr) AccessChain 93(params) 130 11
141: 64(int) Load 140
- 142: 130(ptr) AccessChain 93(params) 129 19
+ 142: 131(ptr) AccessChain 93(params) 130 19
143: 64(int) Load 142
144: 64(int) IMul 141 143
145: 6(int) Bitcast 144
Store 209 208
Return
186: Label
- 216: 201(ptr) AccessChain 93(params) 215
- 217: 62(fvec4) Load 216
- 218: 26(fvec3) VectorShuffle 217 217 0 1 2
- 219: 97(ptr) AccessChain 93(params) 206
- 220: 23(float) Load 219
- 221: 26(fvec3) VectorTimesScalar 218 220
- Store 211(force) 221
- 222: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 212 221 44
- 227: 6(int) Load 123(index)
- 228: 201(ptr) AccessChain 175 177 227 177
- 229: 62(fvec4) Load 228
- 230: 26(fvec3) VectorShuffle 229 229 0 1 2
- Store 223(pos) 230
- 231: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 224 230 44
- 236: 6(int) Load 123(index)
- 237: 201(ptr) AccessChain 175 177 236 206
- 238: 62(fvec4) Load 237
- 239: 26(fvec3) VectorShuffle 238 238 0 1 2
- Store 232(vel) 239
- 240: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 233 239 44
+ 215: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 212 211(force) 44
+ 217: 201(ptr) AccessChain 93(params) 216
+ 218: 62(fvec4) Load 217
+ 219: 26(fvec3) VectorShuffle 218 218 0 1 2
+ 220: 97(ptr) AccessChain 93(params) 206
+ 221: 23(float) Load 220
+ 222: 26(fvec3) VectorTimesScalar 219 221
+ Store 211(force) 222
+ 227: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 224 223(pos) 44
+ 228: 6(int) Load 123(index)
+ 229: 201(ptr) AccessChain 175 177 228 177
+ 230: 62(fvec4) Load 229
+ 231: 26(fvec3) VectorShuffle 230 230 0 1 2
+ Store 223(pos) 231
+ 236: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 233 232(vel) 44
+ 237: 6(int) Load 123(index)
+ 238: 201(ptr) AccessChain 175 177 237 206
+ 239: 62(fvec4) Load 238
+ 240: 26(fvec3) VectorShuffle 239 239 0 1 2
+ Store 232(vel) 240
241: 122(ptr) AccessChain 112(id) 11
242: 6(int) Load 241
244: 146(bool) UGreaterThan 242 11
259: 26(fvec3) Load 211(force)
260: 26(fvec3) FAdd 259 258
Store 211(force) 260
- 261: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 212 260 44
Branch 246
246: Label
- 262: 122(ptr) AccessChain 112(id) 11
- 263: 6(int) Load 262
- 264: 130(ptr) AccessChain 93(params) 129 11
- 265: 64(int) Load 264
- 266: 64(int) ISub 265 206
- 267: 6(int) Bitcast 266
- 269: 146(bool) ULessThan 263 267
- SelectionMerge 271 None
- BranchConditional 269 270 271
- 270: Label
- 272: 6(int) Load 123(index)
- 273: 6(int) IAdd 272 19
- 275: 201(ptr) AccessChain 175 177 273 177
- 276: 62(fvec4) Load 275
- 277: 26(fvec3) VectorShuffle 276 276 0 1 2
- Store 274(param) 277
- 279: 26(fvec3) Load 223(pos)
- Store 278(param) 279
- 281: 97(ptr) AccessChain 93(params) 179
- 282: 23(float) Load 281
- Store 280(param) 282
- 283: 26(fvec3) FunctionCall 35(springForce(vf3;vf3;f1;) 274(param) 278(param) 280(param)
- 284: 26(fvec3) Load 211(force)
- 285: 26(fvec3) FAdd 284 283
- Store 211(force) 285
- 286: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 212 285 44
- Branch 271
- 271: Label
- 287: 122(ptr) AccessChain 112(id) 19
- 288: 6(int) Load 287
- 289: 130(ptr) AccessChain 93(params) 129 19
- 290: 64(int) Load 289
- 291: 64(int) ISub 290 206
- 292: 6(int) Bitcast 291
- 294: 146(bool) ULessThan 288 292
- SelectionMerge 296 None
- BranchConditional 294 295 296
- 295: Label
- 297: 6(int) Load 123(index)
- 298: 130(ptr) AccessChain 93(params) 129 11
- 299: 64(int) Load 298
- 300: 6(int) Bitcast 299
- 301: 6(int) IAdd 297 300
- 304: 201(ptr) AccessChain 175 177 301 177
- 305: 62(fvec4) Load 304
- 306: 26(fvec3) VectorShuffle 305 305 0 1 2
- Store 303(param) 306
- 308: 26(fvec3) Load 223(pos)
- Store 307(param) 308
- 310: 97(ptr) AccessChain 93(params) 302
- 311: 23(float) Load 310
- Store 309(param) 311
- 312: 26(fvec3) FunctionCall 35(springForce(vf3;vf3;f1;) 303(param) 307(param) 309(param)
- 313: 26(fvec3) Load 211(force)
- 314: 26(fvec3) FAdd 313 312
- Store 211(force) 314
- 315: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 212 314 44
- Branch 296
- 296: Label
- 316: 122(ptr) AccessChain 112(id) 19
- 317: 6(int) Load 316
- 319: 146(bool) UGreaterThan 317 11
- SelectionMerge 321 None
- BranchConditional 319 320 321
- 320: Label
- 322: 6(int) Load 123(index)
- 323: 130(ptr) AccessChain 93(params) 129 11
- 324: 64(int) Load 323
- 325: 6(int) Bitcast 324
- 326: 6(int) ISub 322 325
- 328: 201(ptr) AccessChain 175 177 326 177
- 329: 62(fvec4) Load 328
- 330: 26(fvec3) VectorShuffle 329 329 0 1 2
- Store 327(param) 330
- 332: 26(fvec3) Load 223(pos)
- Store 331(param) 332
- 334: 97(ptr) AccessChain 93(params) 302
- 335: 23(float) Load 334
- Store 333(param) 335
- 336: 26(fvec3) FunctionCall 35(springForce(vf3;vf3;f1;) 327(param) 331(param) 333(param)
- 337: 26(fvec3) Load 211(force)
- 338: 26(fvec3) FAdd 337 336
- Store 211(force) 338
- 339: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 212 338 44
- Branch 321
- 321: Label
- 340: 122(ptr) AccessChain 112(id) 11
- 341: 6(int) Load 340
- 343: 146(bool) UGreaterThan 341 11
- SelectionMerge 345 None
- BranchConditional 343 344 345
- 344: Label
- 346: 122(ptr) AccessChain 112(id) 19
- 347: 6(int) Load 346
- 348: 130(ptr) AccessChain 93(params) 129 19
- 349: 64(int) Load 348
- 350: 64(int) ISub 349 206
- 351: 6(int) Bitcast 350
- 353: 146(bool) ULessThan 347 351
- Branch 345
- 345: Label
- 354: 146(bool) Phi 343 321 353 344
- SelectionMerge 356 None
- BranchConditional 354 355 356
- 355: Label
- 357: 6(int) Load 123(index)
- 358: 130(ptr) AccessChain 93(params) 129 11
- 359: 64(int) Load 358
- 360: 6(int) Bitcast 359
- 361: 6(int) IAdd 357 360
- 362: 6(int) ISub 361 19
- 365: 201(ptr) AccessChain 175 177 362 177
- 366: 62(fvec4) Load 365
- 367: 26(fvec3) VectorShuffle 366 366 0 1 2
- Store 364(param) 367
- 369: 26(fvec3) Load 223(pos)
- Store 368(param) 369
- 371: 97(ptr) AccessChain 93(params) 363
- 372: 23(float) Load 371
- Store 370(param) 372
- 373: 26(fvec3) FunctionCall 35(springForce(vf3;vf3;f1;) 364(param) 368(param) 370(param)
- 374: 26(fvec3) Load 211(force)
- 375: 26(fvec3) FAdd 374 373
- Store 211(force) 375
- 376: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 212 375 44
- Branch 356
- 356: Label
- 377: 122(ptr) AccessChain 112(id) 11
- 378: 6(int) Load 377
- 380: 146(bool) UGreaterThan 378 11
- SelectionMerge 382 None
- BranchConditional 380 381 382
- 381: Label
- 383: 122(ptr) AccessChain 112(id) 19
- 384: 6(int) Load 383
- 386: 146(bool) UGreaterThan 384 11
- Branch 382
- 382: Label
- 387: 146(bool) Phi 380 356 386 381
- SelectionMerge 389 None
- BranchConditional 387 388 389
- 388: Label
- 390: 6(int) Load 123(index)
- 391: 130(ptr) AccessChain 93(params) 129 11
- 392: 64(int) Load 391
- 393: 6(int) Bitcast 392
- 394: 6(int) ISub 390 393
- 395: 6(int) ISub 394 19
- 397: 201(ptr) AccessChain 175 177 395 177
- 398: 62(fvec4) Load 397
- 399: 26(fvec3) VectorShuffle 398 398 0 1 2
- Store 396(param) 399
- 401: 26(fvec3) Load 223(pos)
- Store 400(param) 401
- 403: 97(ptr) AccessChain 93(params) 363
- 404: 23(float) Load 403
- Store 402(param) 404
- 405: 26(fvec3) FunctionCall 35(springForce(vf3;vf3;f1;) 396(param) 400(param) 402(param)
- 406: 26(fvec3) Load 211(force)
- 407: 26(fvec3) FAdd 406 405
- Store 211(force) 407
- 408: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 212 407 44
- Branch 389
- 389: Label
- 409: 122(ptr) AccessChain 112(id) 11
- 410: 6(int) Load 409
- 411: 130(ptr) AccessChain 93(params) 129 11
- 412: 64(int) Load 411
- 413: 64(int) ISub 412 206
- 414: 6(int) Bitcast 413
- 416: 146(bool) ULessThan 410 414
- SelectionMerge 418 None
- BranchConditional 416 417 418
- 417: Label
- 419: 122(ptr) AccessChain 112(id) 19
- 420: 6(int) Load 419
- 421: 130(ptr) AccessChain 93(params) 129 19
- 422: 64(int) Load 421
- 423: 64(int) ISub 422 206
- 424: 6(int) Bitcast 423
- 426: 146(bool) ULessThan 420 424
- Branch 418
- 418: Label
- 427: 146(bool) Phi 416 389 426 417
- SelectionMerge 429 None
- BranchConditional 427 428 429
- 428: Label
- 430: 6(int) Load 123(index)
- 431: 130(ptr) AccessChain 93(params) 129 11
- 432: 64(int) Load 431
- 433: 6(int) Bitcast 432
- 434: 6(int) IAdd 430 433
- 435: 6(int) IAdd 434 19
- 437: 201(ptr) AccessChain 175 177 435 177
- 438: 62(fvec4) Load 437
- 439: 26(fvec3) VectorShuffle 438 438 0 1 2
- Store 436(param) 439
- 441: 26(fvec3) Load 223(pos)
- Store 440(param) 441
- 443: 97(ptr) AccessChain 93(params) 363
- 444: 23(float) Load 443
- Store 442(param) 444
- 445: 26(fvec3) FunctionCall 35(springForce(vf3;vf3;f1;) 436(param) 440(param) 442(param)
- 446: 26(fvec3) Load 211(force)
- 447: 26(fvec3) FAdd 446 445
- Store 211(force) 447
- 448: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 212 447 44
- Branch 429
- 429: Label
- 449: 122(ptr) AccessChain 112(id) 11
- 450: 6(int) Load 449
- 451: 130(ptr) AccessChain 93(params) 129 11
- 452: 64(int) Load 451
- 453: 64(int) ISub 452 206
- 454: 6(int) Bitcast 453
- 456: 146(bool) ULessThan 450 454
+ 261: 122(ptr) AccessChain 112(id) 11
+ 262: 6(int) Load 261
+ 263: 131(ptr) AccessChain 93(params) 130 11
+ 264: 64(int) Load 263
+ 265: 64(int) ISub 264 206
+ 266: 6(int) Bitcast 265
+ 268: 146(bool) ULessThan 262 266
+ SelectionMerge 270 None
+ BranchConditional 268 269 270
+ 269: Label
+ 271: 6(int) Load 123(index)
+ 272: 6(int) IAdd 271 19
+ 274: 201(ptr) AccessChain 175 177 272 177
+ 275: 62(fvec4) Load 274
+ 276: 26(fvec3) VectorShuffle 275 275 0 1 2
+ Store 273(param) 276
+ 278: 26(fvec3) Load 223(pos)
+ Store 277(param) 278
+ 280: 97(ptr) AccessChain 93(params) 179
+ 281: 23(float) Load 280
+ Store 279(param) 281
+ 282: 26(fvec3) FunctionCall 35(springForce(vf3;vf3;f1;) 273(param) 277(param) 279(param)
+ 283: 26(fvec3) Load 211(force)
+ 284: 26(fvec3) FAdd 283 282
+ Store 211(force) 284
+ Branch 270
+ 270: Label
+ 285: 122(ptr) AccessChain 112(id) 19
+ 286: 6(int) Load 285
+ 287: 131(ptr) AccessChain 93(params) 130 19
+ 288: 64(int) Load 287
+ 289: 64(int) ISub 288 206
+ 290: 6(int) Bitcast 289
+ 292: 146(bool) ULessThan 286 290
+ SelectionMerge 294 None
+ BranchConditional 292 293 294
+ 293: Label
+ 295: 6(int) Load 123(index)
+ 296: 131(ptr) AccessChain 93(params) 130 11
+ 297: 64(int) Load 296
+ 298: 6(int) Bitcast 297
+ 299: 6(int) IAdd 295 298
+ 302: 201(ptr) AccessChain 175 177 299 177
+ 303: 62(fvec4) Load 302
+ 304: 26(fvec3) VectorShuffle 303 303 0 1 2
+ Store 301(param) 304
+ 306: 26(fvec3) Load 223(pos)
+ Store 305(param) 306
+ 308: 97(ptr) AccessChain 93(params) 300
+ 309: 23(float) Load 308
+ Store 307(param) 309
+ 310: 26(fvec3) FunctionCall 35(springForce(vf3;vf3;f1;) 301(param) 305(param) 307(param)
+ 311: 26(fvec3) Load 211(force)
+ 312: 26(fvec3) FAdd 311 310
+ Store 211(force) 312
+ Branch 294
+ 294: Label
+ 313: 122(ptr) AccessChain 112(id) 19
+ 314: 6(int) Load 313
+ 316: 146(bool) UGreaterThan 314 11
+ SelectionMerge 318 None
+ BranchConditional 316 317 318
+ 317: Label
+ 319: 6(int) Load 123(index)
+ 320: 131(ptr) AccessChain 93(params) 130 11
+ 321: 64(int) Load 320
+ 322: 6(int) Bitcast 321
+ 323: 6(int) ISub 319 322
+ 325: 201(ptr) AccessChain 175 177 323 177
+ 326: 62(fvec4) Load 325
+ 327: 26(fvec3) VectorShuffle 326 326 0 1 2
+ Store 324(param) 327
+ 329: 26(fvec3) Load 223(pos)
+ Store 328(param) 329
+ 331: 97(ptr) AccessChain 93(params) 300
+ 332: 23(float) Load 331
+ Store 330(param) 332
+ 333: 26(fvec3) FunctionCall 35(springForce(vf3;vf3;f1;) 324(param) 328(param) 330(param)
+ 334: 26(fvec3) Load 211(force)
+ 335: 26(fvec3) FAdd 334 333
+ Store 211(force) 335
+ Branch 318
+ 318: Label
+ 336: 122(ptr) AccessChain 112(id) 11
+ 337: 6(int) Load 336
+ 339: 146(bool) UGreaterThan 337 11
+ SelectionMerge 341 None
+ BranchConditional 339 340 341
+ 340: Label
+ 342: 122(ptr) AccessChain 112(id) 19
+ 343: 6(int) Load 342
+ 344: 131(ptr) AccessChain 93(params) 130 19
+ 345: 64(int) Load 344
+ 346: 64(int) ISub 345 206
+ 347: 6(int) Bitcast 346
+ 349: 146(bool) ULessThan 343 347
+ Branch 341
+ 341: Label
+ 350: 146(bool) Phi 339 318 349 340
+ SelectionMerge 352 None
+ BranchConditional 350 351 352
+ 351: Label
+ 353: 6(int) Load 123(index)
+ 354: 131(ptr) AccessChain 93(params) 130 11
+ 355: 64(int) Load 354
+ 356: 6(int) Bitcast 355
+ 357: 6(int) IAdd 353 356
+ 358: 6(int) ISub 357 19
+ 361: 201(ptr) AccessChain 175 177 358 177
+ 362: 62(fvec4) Load 361
+ 363: 26(fvec3) VectorShuffle 362 362 0 1 2
+ Store 360(param) 363
+ 365: 26(fvec3) Load 223(pos)
+ Store 364(param) 365
+ 367: 97(ptr) AccessChain 93(params) 359
+ 368: 23(float) Load 367
+ Store 366(param) 368
+ 369: 26(fvec3) FunctionCall 35(springForce(vf3;vf3;f1;) 360(param) 364(param) 366(param)
+ 370: 26(fvec3) Load 211(force)
+ 371: 26(fvec3) FAdd 370 369
+ Store 211(force) 371
+ Branch 352
+ 352: Label
+ 372: 122(ptr) AccessChain 112(id) 11
+ 373: 6(int) Load 372
+ 375: 146(bool) UGreaterThan 373 11
+ SelectionMerge 377 None
+ BranchConditional 375 376 377
+ 376: Label
+ 378: 122(ptr) AccessChain 112(id) 19
+ 379: 6(int) Load 378
+ 381: 146(bool) UGreaterThan 379 11
+ Branch 377
+ 377: Label
+ 382: 146(bool) Phi 375 352 381 376
+ SelectionMerge 384 None
+ BranchConditional 382 383 384
+ 383: Label
+ 385: 6(int) Load 123(index)
+ 386: 131(ptr) AccessChain 93(params) 130 11
+ 387: 64(int) Load 386
+ 388: 6(int) Bitcast 387
+ 389: 6(int) ISub 385 388
+ 390: 6(int) ISub 389 19
+ 392: 201(ptr) AccessChain 175 177 390 177
+ 393: 62(fvec4) Load 392
+ 394: 26(fvec3) VectorShuffle 393 393 0 1 2
+ Store 391(param) 394
+ 396: 26(fvec3) Load 223(pos)
+ Store 395(param) 396
+ 398: 97(ptr) AccessChain 93(params) 359
+ 399: 23(float) Load 398
+ Store 397(param) 399
+ 400: 26(fvec3) FunctionCall 35(springForce(vf3;vf3;f1;) 391(param) 395(param) 397(param)
+ 401: 26(fvec3) Load 211(force)
+ 402: 26(fvec3) FAdd 401 400
+ Store 211(force) 402
+ Branch 384
+ 384: Label
+ 403: 122(ptr) AccessChain 112(id) 11
+ 404: 6(int) Load 403
+ 405: 131(ptr) AccessChain 93(params) 130 11
+ 406: 64(int) Load 405
+ 407: 64(int) ISub 406 206
+ 408: 6(int) Bitcast 407
+ 410: 146(bool) ULessThan 404 408
+ SelectionMerge 412 None
+ BranchConditional 410 411 412
+ 411: Label
+ 413: 122(ptr) AccessChain 112(id) 19
+ 414: 6(int) Load 413
+ 415: 131(ptr) AccessChain 93(params) 130 19
+ 416: 64(int) Load 415
+ 417: 64(int) ISub 416 206
+ 418: 6(int) Bitcast 417
+ 420: 146(bool) ULessThan 414 418
+ Branch 412
+ 412: Label
+ 421: 146(bool) Phi 410 384 420 411
+ SelectionMerge 423 None
+ BranchConditional 421 422 423
+ 422: Label
+ 424: 6(int) Load 123(index)
+ 425: 131(ptr) AccessChain 93(params) 130 11
+ 426: 64(int) Load 425
+ 427: 6(int) Bitcast 426
+ 428: 6(int) IAdd 424 427
+ 429: 6(int) IAdd 428 19
+ 431: 201(ptr) AccessChain 175 177 429 177
+ 432: 62(fvec4) Load 431
+ 433: 26(fvec3) VectorShuffle 432 432 0 1 2
+ Store 430(param) 433
+ 435: 26(fvec3) Load 223(pos)
+ Store 434(param) 435
+ 437: 97(ptr) AccessChain 93(params) 359
+ 438: 23(float) Load 437
+ Store 436(param) 438
+ 439: 26(fvec3) FunctionCall 35(springForce(vf3;vf3;f1;) 430(param) 434(param) 436(param)
+ 440: 26(fvec3) Load 211(force)
+ 441: 26(fvec3) FAdd 440 439
+ Store 211(force) 441
+ Branch 423
+ 423: Label
+ 442: 122(ptr) AccessChain 112(id) 11
+ 443: 6(int) Load 442
+ 444: 131(ptr) AccessChain 93(params) 130 11
+ 445: 64(int) Load 444
+ 446: 64(int) ISub 445 206
+ 447: 6(int) Bitcast 446
+ 449: 146(bool) ULessThan 443 447
+ SelectionMerge 451 None
+ BranchConditional 449 450 451
+ 450: Label
+ 452: 122(ptr) AccessChain 112(id) 19
+ 453: 6(int) Load 452
+ 455: 146(bool) UGreaterThan 453 11
+ Branch 451
+ 451: Label
+ 456: 146(bool) Phi 449 423 455 450
SelectionMerge 458 None
BranchConditional 456 457 458
457: Label
- 459: 122(ptr) AccessChain 112(id) 19
- 460: 6(int) Load 459
- 462: 146(bool) UGreaterThan 460 11
+ 459: 6(int) Load 123(index)
+ 460: 131(ptr) AccessChain 93(params) 130 11
+ 461: 64(int) Load 460
+ 462: 6(int) Bitcast 461
+ 463: 6(int) ISub 459 462
+ 464: 6(int) IAdd 463 19
+ 466: 201(ptr) AccessChain 175 177 464 177
+ 467: 62(fvec4) Load 466
+ 468: 26(fvec3) VectorShuffle 467 467 0 1 2
+ Store 465(param) 468
+ 470: 26(fvec3) Load 223(pos)
+ Store 469(param) 470
+ 472: 97(ptr) AccessChain 93(params) 359
+ 473: 23(float) Load 472
+ Store 471(param) 473
+ 474: 26(fvec3) FunctionCall 35(springForce(vf3;vf3;f1;) 465(param) 469(param) 471(param)
+ 475: 26(fvec3) Load 211(force)
+ 476: 26(fvec3) FAdd 475 474
+ Store 211(force) 476
Branch 458
458: Label
- 463: 146(bool) Phi 456 429 462 457
- SelectionMerge 465 None
- BranchConditional 463 464 465
- 464: Label
- 466: 6(int) Load 123(index)
- 467: 130(ptr) AccessChain 93(params) 129 11
- 468: 64(int) Load 467
- 469: 6(int) Bitcast 468
- 470: 6(int) ISub 466 469
- 471: 6(int) IAdd 470 19
- 473: 201(ptr) AccessChain 175 177 471 177
- 474: 62(fvec4) Load 473
- 475: 26(fvec3) VectorShuffle 474 474 0 1 2
- Store 472(param) 475
- 477: 26(fvec3) Load 223(pos)
- Store 476(param) 477
- 479: 97(ptr) AccessChain 93(params) 363
- 480: 23(float) Load 479
- Store 478(param) 480
- 481: 26(fvec3) FunctionCall 35(springForce(vf3;vf3;f1;) 472(param) 476(param) 478(param)
- 482: 26(fvec3) Load 211(force)
- 483: 26(fvec3) FAdd 482 481
- Store 211(force) 483
- 484: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 212 483 44
- Branch 465
- 465: Label
- 486: 97(ptr) AccessChain 93(params) 485
- 487: 23(float) Load 486
- 488: 23(float) FNegate 487
- 489: 26(fvec3) Load 232(vel)
- 490: 26(fvec3) VectorTimesScalar 489 488
- 491: 26(fvec3) Load 211(force)
- 492: 26(fvec3) FAdd 491 490
- Store 211(force) 492
- 493: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 212 492 44
- 498: 26(fvec3) Load 211(force)
- 499: 97(ptr) AccessChain 93(params) 206
- 500: 23(float) Load 499
- 501: 23(float) FDiv 182 500
- 502: 26(fvec3) VectorTimesScalar 498 501
- Store 494(f) 502
- 503: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 495 502 44
- 504: 6(int) Load 123(index)
- 505: 26(fvec3) Load 223(pos)
- 506: 26(fvec3) Load 232(vel)
- 507: 97(ptr) AccessChain 93(params) 177
- 508: 23(float) Load 507
- 509: 26(fvec3) VectorTimesScalar 506 508
- 510: 26(fvec3) FAdd 505 509
- 512: 26(fvec3) Load 494(f)
- 513: 26(fvec3) VectorTimesScalar 512 511
- 514: 97(ptr) AccessChain 93(params) 177
- 515: 23(float) Load 514
- 516: 26(fvec3) VectorTimesScalar 513 515
- 517: 97(ptr) AccessChain 93(params) 177
- 518: 23(float) Load 517
- 519: 26(fvec3) VectorTimesScalar 516 518
- 520: 26(fvec3) FAdd 510 519
- 521: 23(float) CompositeExtract 520 0
- 522: 23(float) CompositeExtract 520 1
- 523: 23(float) CompositeExtract 520 2
- 524: 62(fvec4) CompositeConstruct 521 522 523 182
- 525: 201(ptr) AccessChain 197 177 504 177
- Store 525 524
- 526: 6(int) Load 123(index)
- 527: 26(fvec3) Load 232(vel)
- 528: 26(fvec3) Load 494(f)
- 529: 97(ptr) AccessChain 93(params) 177
- 530: 23(float) Load 529
- 531: 26(fvec3) VectorTimesScalar 528 530
- 532: 26(fvec3) FAdd 527 531
- 533: 23(float) CompositeExtract 532 0
- 534: 23(float) CompositeExtract 532 1
- 535: 23(float) CompositeExtract 532 2
- 536: 62(fvec4) CompositeConstruct 533 534 535 207
- 537: 201(ptr) AccessChain 197 177 526 206
- Store 537 536
- 542: 6(int) Load 123(index)
- 543: 201(ptr) AccessChain 197 177 542 177
- 544: 62(fvec4) Load 543
- 545: 26(fvec3) VectorShuffle 544 544 0 1 2
- 547: 201(ptr) AccessChain 93(params) 546
- 548: 62(fvec4) Load 547
- 549: 26(fvec3) VectorShuffle 548 548 0 1 2
- 550: 26(fvec3) FSub 545 549
- Store 538(sphereDist) 550
- 551: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 539 550 44
- 552: 26(fvec3) Load 538(sphereDist)
- 553: 23(float) ExtInst 2(GLSL.std.450) 66(Length) 552
- 555: 97(ptr) AccessChain 93(params) 554
- 556: 23(float) Load 555
- 558: 23(float) FAdd 556 557
- 560: 146(bool) FOrdLessThan 553 558
- SelectionMerge 562 None
- BranchConditional 560 561 562
- 561: Label
- 563: 6(int) Load 123(index)
- 564: 201(ptr) AccessChain 93(params) 546
- 565: 62(fvec4) Load 564
- 566: 26(fvec3) VectorShuffle 565 565 0 1 2
- 567: 26(fvec3) Load 538(sphereDist)
- 568: 26(fvec3) ExtInst 2(GLSL.std.450) 69(Normalize) 567
- 569: 97(ptr) AccessChain 93(params) 554
- 570: 23(float) Load 569
- 571: 23(float) FAdd 570 557
- 572: 26(fvec3) VectorTimesScalar 568 571
- 573: 26(fvec3) FAdd 566 572
- 574: 97(ptr) AccessChain 197 177 563 177 11
- 575: 23(float) CompositeExtract 573 0
- Store 574 575
- 576: 97(ptr) AccessChain 197 177 563 177 19
- 577: 23(float) CompositeExtract 573 1
- Store 576 577
- 578: 97(ptr) AccessChain 197 177 563 177 21
- 579: 23(float) CompositeExtract 573 2
- Store 578 579
- 580: 6(int) Load 123(index)
- 581: 201(ptr) AccessChain 197 177 580 206
- Store 581 208
- Branch 562
- 562: Label
- 594: 593(ptr) AccessChain 590(pushConsts) 177
- 595: 6(int) Load 594
- 597: 146(bool) IEqual 595 19
- SelectionMerge 599 None
- BranchConditional 597 598 599
- 598: Label
- Store 600(normal) 603
- 604: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 601 603 44
- 605: 122(ptr) AccessChain 112(id) 19
- 606: 6(int) Load 605
- 608: 146(bool) UGreaterThan 606 11
- SelectionMerge 610 None
- BranchConditional 608 609 610
- 609: Label
- 611: 122(ptr) AccessChain 112(id) 11
- 612: 6(int) Load 611
- 614: 146(bool) UGreaterThan 612 11
- SelectionMerge 616 None
- BranchConditional 614 615 616
- 615: Label
- 621: 6(int) Load 123(index)
- 622: 6(int) ISub 621 19
- 623: 201(ptr) AccessChain 175 177 622 177
- 624: 62(fvec4) Load 623
- 625: 26(fvec3) VectorShuffle 624 624 0 1 2
- 626: 26(fvec3) Load 223(pos)
- 627: 26(fvec3) FSub 625 626
- Store 617(a) 627
- 628: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 618 627 44
- 633: 6(int) Load 123(index)
- 634: 130(ptr) AccessChain 93(params) 129 11
- 635: 64(int) Load 634
- 636: 6(int) Bitcast 635
- 637: 6(int) ISub 633 636
- 638: 6(int) ISub 637 19
- 639: 201(ptr) AccessChain 175 177 638 177
- 640: 62(fvec4) Load 639
- 641: 26(fvec3) VectorShuffle 640 640 0 1 2
- 642: 26(fvec3) Load 223(pos)
- 643: 26(fvec3) FSub 641 642
- Store 629(b) 643
- 644: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 630 643 44
- 649: 6(int) Load 123(index)
- 650: 130(ptr) AccessChain 93(params) 129 11
- 651: 64(int) Load 650
- 652: 6(int) Bitcast 651
- 653: 6(int) ISub 649 652
- 654: 201(ptr) AccessChain 175 177 653 177
- 655: 62(fvec4) Load 654
- 656: 26(fvec3) VectorShuffle 655 655 0 1 2
- 657: 26(fvec3) Load 223(pos)
- 658: 26(fvec3) FSub 656 657
- Store 645(c) 658
- 659: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 646 658 44
- 660: 26(fvec3) Load 617(a)
- 661: 26(fvec3) Load 629(b)
- 662: 26(fvec3) ExtInst 2(GLSL.std.450) 68(Cross) 660 661
- 663: 26(fvec3) Load 629(b)
- 664: 26(fvec3) Load 645(c)
- 665: 26(fvec3) ExtInst 2(GLSL.std.450) 68(Cross) 663 664
- 666: 26(fvec3) FAdd 662 665
- 667: 26(fvec3) Load 600(normal)
- 668: 26(fvec3) FAdd 667 666
- Store 600(normal) 668
- 669: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 601 668 44
- Branch 616
- 616: Label
- 670: 122(ptr) AccessChain 112(id) 11
- 671: 6(int) Load 670
- 672: 130(ptr) AccessChain 93(params) 129 11
- 673: 64(int) Load 672
- 674: 64(int) ISub 673 206
- 675: 6(int) Bitcast 674
- 677: 146(bool) ULessThan 671 675
- SelectionMerge 679 None
- BranchConditional 677 678 679
- 678: Label
+ 478: 97(ptr) AccessChain 93(params) 477
+ 479: 23(float) Load 478
+ 480: 23(float) FNegate 479
+ 481: 26(fvec3) Load 232(vel)
+ 482: 26(fvec3) VectorTimesScalar 481 480
+ 483: 26(fvec3) Load 211(force)
+ 484: 26(fvec3) FAdd 483 482
+ Store 211(force) 484
+ 489: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 486 485(f) 44
+ 490: 26(fvec3) Load 211(force)
+ 491: 97(ptr) AccessChain 93(params) 206
+ 492: 23(float) Load 491
+ 493: 23(float) FDiv 182 492
+ 494: 26(fvec3) VectorTimesScalar 490 493
+ Store 485(f) 494
+ 495: 6(int) Load 123(index)
+ 496: 26(fvec3) Load 223(pos)
+ 497: 26(fvec3) Load 232(vel)
+ 498: 97(ptr) AccessChain 93(params) 177
+ 499: 23(float) Load 498
+ 500: 26(fvec3) VectorTimesScalar 497 499
+ 501: 26(fvec3) FAdd 496 500
+ 503: 26(fvec3) Load 485(f)
+ 504: 26(fvec3) VectorTimesScalar 503 502
+ 505: 97(ptr) AccessChain 93(params) 177
+ 506: 23(float) Load 505
+ 507: 26(fvec3) VectorTimesScalar 504 506
+ 508: 97(ptr) AccessChain 93(params) 177
+ 509: 23(float) Load 508
+ 510: 26(fvec3) VectorTimesScalar 507 509
+ 511: 26(fvec3) FAdd 501 510
+ 512: 23(float) CompositeExtract 511 0
+ 513: 23(float) CompositeExtract 511 1
+ 514: 23(float) CompositeExtract 511 2
+ 515: 62(fvec4) CompositeConstruct 512 513 514 182
+ 516: 201(ptr) AccessChain 197 177 495 177
+ Store 516 515
+ 517: 6(int) Load 123(index)
+ 518: 26(fvec3) Load 232(vel)
+ 519: 26(fvec3) Load 485(f)
+ 520: 97(ptr) AccessChain 93(params) 177
+ 521: 23(float) Load 520
+ 522: 26(fvec3) VectorTimesScalar 519 521
+ 523: 26(fvec3) FAdd 518 522
+ 524: 23(float) CompositeExtract 523 0
+ 525: 23(float) CompositeExtract 523 1
+ 526: 23(float) CompositeExtract 523 2
+ 527: 62(fvec4) CompositeConstruct 524 525 526 207
+ 528: 201(ptr) AccessChain 197 177 517 206
+ Store 528 527
+ 533: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 530 529(sphereDist) 44
+ 534: 6(int) Load 123(index)
+ 535: 201(ptr) AccessChain 197 177 534 177
+ 536: 62(fvec4) Load 535
+ 537: 26(fvec3) VectorShuffle 536 536 0 1 2
+ 539: 201(ptr) AccessChain 93(params) 538
+ 540: 62(fvec4) Load 539
+ 541: 26(fvec3) VectorShuffle 540 540 0 1 2
+ 542: 26(fvec3) FSub 537 541
+ Store 529(sphereDist) 542
+ 543: 26(fvec3) Load 529(sphereDist)
+ 544: 23(float) ExtInst 2(GLSL.std.450) 66(Length) 543
+ 546: 97(ptr) AccessChain 93(params) 545
+ 547: 23(float) Load 546
+ 549: 23(float) FAdd 547 548
+ 551: 146(bool) FOrdLessThan 544 549
+ SelectionMerge 553 None
+ BranchConditional 551 552 553
+ 552: Label
+ 554: 6(int) Load 123(index)
+ 555: 201(ptr) AccessChain 93(params) 538
+ 556: 62(fvec4) Load 555
+ 557: 26(fvec3) VectorShuffle 556 556 0 1 2
+ 558: 26(fvec3) Load 529(sphereDist)
+ 559: 26(fvec3) ExtInst 2(GLSL.std.450) 69(Normalize) 558
+ 560: 97(ptr) AccessChain 93(params) 545
+ 561: 23(float) Load 560
+ 562: 23(float) FAdd 561 548
+ 563: 26(fvec3) VectorTimesScalar 559 562
+ 564: 26(fvec3) FAdd 557 563
+ 565: 97(ptr) AccessChain 197 177 554 177 11
+ 566: 23(float) CompositeExtract 564 0
+ Store 565 566
+ 567: 97(ptr) AccessChain 197 177 554 177 19
+ 568: 23(float) CompositeExtract 564 1
+ Store 567 568
+ 569: 97(ptr) AccessChain 197 177 554 177 21
+ 570: 23(float) CompositeExtract 564 2
+ Store 569 570
+ 571: 6(int) Load 123(index)
+ 572: 201(ptr) AccessChain 197 177 571 206
+ Store 572 208
+ Branch 553
+ 553: Label
+ 585: 584(ptr) AccessChain 581(pushConsts) 177
+ 586: 6(int) Load 585
+ 588: 146(bool) IEqual 586 19
+ SelectionMerge 590 None
+ BranchConditional 588 589 590
+ 589: Label
+ 594: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 592 591(normal) 44
+ Store 591(normal) 595
+ 596: 122(ptr) AccessChain 112(id) 19
+ 597: 6(int) Load 596
+ 599: 146(bool) UGreaterThan 597 11
+ SelectionMerge 601 None
+ BranchConditional 599 600 601
+ 600: Label
+ 602: 122(ptr) AccessChain 112(id) 11
+ 603: 6(int) Load 602
+ 605: 146(bool) UGreaterThan 603 11
+ SelectionMerge 607 None
+ BranchConditional 605 606 607
+ 606: Label
+ 612: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 609 608(a) 44
+ 613: 6(int) Load 123(index)
+ 614: 6(int) ISub 613 19
+ 615: 201(ptr) AccessChain 175 177 614 177
+ 616: 62(fvec4) Load 615
+ 617: 26(fvec3) VectorShuffle 616 616 0 1 2
+ 618: 26(fvec3) Load 223(pos)
+ 619: 26(fvec3) FSub 617 618
+ Store 608(a) 619
+ 624: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 621 620(b) 44
+ 625: 6(int) Load 123(index)
+ 626: 131(ptr) AccessChain 93(params) 130 11
+ 627: 64(int) Load 626
+ 628: 6(int) Bitcast 627
+ 629: 6(int) ISub 625 628
+ 630: 6(int) ISub 629 19
+ 631: 201(ptr) AccessChain 175 177 630 177
+ 632: 62(fvec4) Load 631
+ 633: 26(fvec3) VectorShuffle 632 632 0 1 2
+ 634: 26(fvec3) Load 223(pos)
+ 635: 26(fvec3) FSub 633 634
+ Store 620(b) 635
+ 640: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 637 636(c) 44
+ 641: 6(int) Load 123(index)
+ 642: 131(ptr) AccessChain 93(params) 130 11
+ 643: 64(int) Load 642
+ 644: 6(int) Bitcast 643
+ 645: 6(int) ISub 641 644
+ 646: 201(ptr) AccessChain 175 177 645 177
+ 647: 62(fvec4) Load 646
+ 648: 26(fvec3) VectorShuffle 647 647 0 1 2
+ 649: 26(fvec3) Load 223(pos)
+ 650: 26(fvec3) FSub 648 649
+ Store 636(c) 650
+ 651: 26(fvec3) Load 608(a)
+ 652: 26(fvec3) Load 620(b)
+ 653: 26(fvec3) ExtInst 2(GLSL.std.450) 68(Cross) 651 652
+ 654: 26(fvec3) Load 620(b)
+ 655: 26(fvec3) Load 636(c)
+ 656: 26(fvec3) ExtInst 2(GLSL.std.450) 68(Cross) 654 655
+ 657: 26(fvec3) FAdd 653 656
+ 658: 26(fvec3) Load 591(normal)
+ 659: 26(fvec3) FAdd 658 657
+ Store 591(normal) 659
+ Branch 607
+ 607: Label
+ 660: 122(ptr) AccessChain 112(id) 11
+ 661: 6(int) Load 660
+ 662: 131(ptr) AccessChain 93(params) 130 11
+ 663: 64(int) Load 662
+ 664: 64(int) ISub 663 206
+ 665: 6(int) Bitcast 664
+ 667: 146(bool) ULessThan 661 665
+ SelectionMerge 669 None
+ BranchConditional 667 668 669
+ 668: Label
+ 670: 6(int) Load 123(index)
+ 671: 131(ptr) AccessChain 93(params) 130 11
+ 672: 64(int) Load 671
+ 673: 6(int) Bitcast 672
+ 674: 6(int) ISub 670 673
+ 675: 201(ptr) AccessChain 175 177 674 177
+ 676: 62(fvec4) Load 675
+ 677: 26(fvec3) VectorShuffle 676 676 0 1 2
+ 678: 26(fvec3) Load 223(pos)
+ 679: 26(fvec3) FSub 677 678
+ Store 608(a) 679
680: 6(int) Load 123(index)
- 681: 130(ptr) AccessChain 93(params) 129 11
+ 681: 131(ptr) AccessChain 93(params) 130 11
682: 64(int) Load 681
683: 6(int) Bitcast 682
684: 6(int) ISub 680 683
- 685: 201(ptr) AccessChain 175 177 684 177
- 686: 62(fvec4) Load 685
- 687: 26(fvec3) VectorShuffle 686 686 0 1 2
- 688: 26(fvec3) Load 223(pos)
- 689: 26(fvec3) FSub 687 688
- Store 617(a) 689
- 690: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 618 689 44
+ 685: 6(int) IAdd 684 19
+ 686: 201(ptr) AccessChain 175 177 685 177
+ 687: 62(fvec4) Load 686
+ 688: 26(fvec3) VectorShuffle 687 687 0 1 2
+ 689: 26(fvec3) Load 223(pos)
+ 690: 26(fvec3) FSub 688 689
+ Store 620(b) 690
691: 6(int) Load 123(index)
- 692: 130(ptr) AccessChain 93(params) 129 11
- 693: 64(int) Load 692
- 694: 6(int) Bitcast 693
- 695: 6(int) ISub 691 694
- 696: 6(int) IAdd 695 19
- 697: 201(ptr) AccessChain 175 177 696 177
- 698: 62(fvec4) Load 697
- 699: 26(fvec3) VectorShuffle 698 698 0 1 2
- 700: 26(fvec3) Load 223(pos)
- 701: 26(fvec3) FSub 699 700
- Store 629(b) 701
- 702: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 630 701 44
- 703: 6(int) Load 123(index)
- 704: 6(int) IAdd 703 19
- 705: 201(ptr) AccessChain 175 177 704 177
- 706: 62(fvec4) Load 705
- 707: 26(fvec3) VectorShuffle 706 706 0 1 2
- 708: 26(fvec3) Load 223(pos)
- 709: 26(fvec3) FSub 707 708
- Store 645(c) 709
- 710: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 646 709 44
- 711: 26(fvec3) Load 617(a)
- 712: 26(fvec3) Load 629(b)
- 713: 26(fvec3) ExtInst 2(GLSL.std.450) 68(Cross) 711 712
- 714: 26(fvec3) Load 629(b)
- 715: 26(fvec3) Load 645(c)
- 716: 26(fvec3) ExtInst 2(GLSL.std.450) 68(Cross) 714 715
- 717: 26(fvec3) FAdd 713 716
- 718: 26(fvec3) Load 600(normal)
- 719: 26(fvec3) FAdd 718 717
- Store 600(normal) 719
- 720: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 601 719 44
- Branch 679
- 679: Label
- Branch 610
- 610: Label
- 721: 122(ptr) AccessChain 112(id) 19
- 722: 6(int) Load 721
- 723: 130(ptr) AccessChain 93(params) 129 19
- 724: 64(int) Load 723
- 725: 64(int) ISub 724 206
- 726: 6(int) Bitcast 725
- 728: 146(bool) ULessThan 722 726
- SelectionMerge 730 None
- BranchConditional 728 729 730
- 729: Label
- 731: 122(ptr) AccessChain 112(id) 11
- 732: 6(int) Load 731
- 734: 146(bool) UGreaterThan 732 11
- SelectionMerge 736 None
- BranchConditional 734 735 736
- 735: Label
- 737: 6(int) Load 123(index)
- 738: 130(ptr) AccessChain 93(params) 129 11
- 739: 64(int) Load 738
- 740: 6(int) Bitcast 739
- 741: 6(int) IAdd 737 740
- 742: 201(ptr) AccessChain 175 177 741 177
- 743: 62(fvec4) Load 742
- 744: 26(fvec3) VectorShuffle 743 743 0 1 2
- 745: 26(fvec3) Load 223(pos)
- 746: 26(fvec3) FSub 744 745
- Store 617(a) 746
- 747: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 618 746 44
- 748: 6(int) Load 123(index)
- 749: 130(ptr) AccessChain 93(params) 129 11
- 750: 64(int) Load 749
- 751: 6(int) Bitcast 750
- 752: 6(int) IAdd 748 751
- 753: 6(int) ISub 752 19
- 754: 201(ptr) AccessChain 175 177 753 177
- 755: 62(fvec4) Load 754
- 756: 26(fvec3) VectorShuffle 755 755 0 1 2
- 757: 26(fvec3) Load 223(pos)
- 758: 26(fvec3) FSub 756 757
- Store 629(b) 758
- 759: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 630 758 44
- 760: 6(int) Load 123(index)
- 761: 6(int) ISub 760 19
- 762: 201(ptr) AccessChain 175 177 761 177
- 763: 62(fvec4) Load 762
- 764: 26(fvec3) VectorShuffle 763 763 0 1 2
- 765: 26(fvec3) Load 223(pos)
- 766: 26(fvec3) FSub 764 765
- Store 645(c) 766
- 767: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 646 766 44
- 768: 26(fvec3) Load 617(a)
- 769: 26(fvec3) Load 629(b)
- 770: 26(fvec3) ExtInst 2(GLSL.std.450) 68(Cross) 768 769
- 771: 26(fvec3) Load 629(b)
- 772: 26(fvec3) Load 645(c)
- 773: 26(fvec3) ExtInst 2(GLSL.std.450) 68(Cross) 771 772
- 774: 26(fvec3) FAdd 770 773
- 775: 26(fvec3) Load 600(normal)
- 776: 26(fvec3) FAdd 775 774
- Store 600(normal) 776
- 777: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 601 776 44
- Branch 736
- 736: Label
- 778: 122(ptr) AccessChain 112(id) 11
- 779: 6(int) Load 778
- 780: 130(ptr) AccessChain 93(params) 129 11
- 781: 64(int) Load 780
- 782: 64(int) ISub 781 206
- 783: 6(int) Bitcast 782
- 785: 146(bool) ULessThan 779 783
- SelectionMerge 787 None
- BranchConditional 785 786 787
- 786: Label
+ 692: 6(int) IAdd 691 19
+ 693: 201(ptr) AccessChain 175 177 692 177
+ 694: 62(fvec4) Load 693
+ 695: 26(fvec3) VectorShuffle 694 694 0 1 2
+ 696: 26(fvec3) Load 223(pos)
+ 697: 26(fvec3) FSub 695 696
+ Store 636(c) 697
+ 698: 26(fvec3) Load 608(a)
+ 699: 26(fvec3) Load 620(b)
+ 700: 26(fvec3) ExtInst 2(GLSL.std.450) 68(Cross) 698 699
+ 701: 26(fvec3) Load 620(b)
+ 702: 26(fvec3) Load 636(c)
+ 703: 26(fvec3) ExtInst 2(GLSL.std.450) 68(Cross) 701 702
+ 704: 26(fvec3) FAdd 700 703
+ 705: 26(fvec3) Load 591(normal)
+ 706: 26(fvec3) FAdd 705 704
+ Store 591(normal) 706
+ Branch 669
+ 669: Label
+ Branch 601
+ 601: Label
+ 707: 122(ptr) AccessChain 112(id) 19
+ 708: 6(int) Load 707
+ 709: 131(ptr) AccessChain 93(params) 130 19
+ 710: 64(int) Load 709
+ 711: 64(int) ISub 710 206
+ 712: 6(int) Bitcast 711
+ 714: 146(bool) ULessThan 708 712
+ SelectionMerge 716 None
+ BranchConditional 714 715 716
+ 715: Label
+ 717: 122(ptr) AccessChain 112(id) 11
+ 718: 6(int) Load 717
+ 720: 146(bool) UGreaterThan 718 11
+ SelectionMerge 722 None
+ BranchConditional 720 721 722
+ 721: Label
+ 723: 6(int) Load 123(index)
+ 724: 131(ptr) AccessChain 93(params) 130 11
+ 725: 64(int) Load 724
+ 726: 6(int) Bitcast 725
+ 727: 6(int) IAdd 723 726
+ 728: 201(ptr) AccessChain 175 177 727 177
+ 729: 62(fvec4) Load 728
+ 730: 26(fvec3) VectorShuffle 729 729 0 1 2
+ 731: 26(fvec3) Load 223(pos)
+ 732: 26(fvec3) FSub 730 731
+ Store 608(a) 732
+ 733: 6(int) Load 123(index)
+ 734: 131(ptr) AccessChain 93(params) 130 11
+ 735: 64(int) Load 734
+ 736: 6(int) Bitcast 735
+ 737: 6(int) IAdd 733 736
+ 738: 6(int) ISub 737 19
+ 739: 201(ptr) AccessChain 175 177 738 177
+ 740: 62(fvec4) Load 739
+ 741: 26(fvec3) VectorShuffle 740 740 0 1 2
+ 742: 26(fvec3) Load 223(pos)
+ 743: 26(fvec3) FSub 741 742
+ Store 620(b) 743
+ 744: 6(int) Load 123(index)
+ 745: 6(int) ISub 744 19
+ 746: 201(ptr) AccessChain 175 177 745 177
+ 747: 62(fvec4) Load 746
+ 748: 26(fvec3) VectorShuffle 747 747 0 1 2
+ 749: 26(fvec3) Load 223(pos)
+ 750: 26(fvec3) FSub 748 749
+ Store 636(c) 750
+ 751: 26(fvec3) Load 608(a)
+ 752: 26(fvec3) Load 620(b)
+ 753: 26(fvec3) ExtInst 2(GLSL.std.450) 68(Cross) 751 752
+ 754: 26(fvec3) Load 620(b)
+ 755: 26(fvec3) Load 636(c)
+ 756: 26(fvec3) ExtInst 2(GLSL.std.450) 68(Cross) 754 755
+ 757: 26(fvec3) FAdd 753 756
+ 758: 26(fvec3) Load 591(normal)
+ 759: 26(fvec3) FAdd 758 757
+ Store 591(normal) 759
+ Branch 722
+ 722: Label
+ 760: 122(ptr) AccessChain 112(id) 11
+ 761: 6(int) Load 760
+ 762: 131(ptr) AccessChain 93(params) 130 11
+ 763: 64(int) Load 762
+ 764: 64(int) ISub 763 206
+ 765: 6(int) Bitcast 764
+ 767: 146(bool) ULessThan 761 765
+ SelectionMerge 769 None
+ BranchConditional 767 768 769
+ 768: Label
+ 770: 6(int) Load 123(index)
+ 771: 6(int) IAdd 770 19
+ 772: 201(ptr) AccessChain 175 177 771 177
+ 773: 62(fvec4) Load 772
+ 774: 26(fvec3) VectorShuffle 773 773 0 1 2
+ 775: 26(fvec3) Load 223(pos)
+ 776: 26(fvec3) FSub 774 775
+ Store 608(a) 776
+ 777: 6(int) Load 123(index)
+ 778: 131(ptr) AccessChain 93(params) 130 11
+ 779: 64(int) Load 778
+ 780: 6(int) Bitcast 779
+ 781: 6(int) IAdd 777 780
+ 782: 6(int) IAdd 781 19
+ 783: 201(ptr) AccessChain 175 177 782 177
+ 784: 62(fvec4) Load 783
+ 785: 26(fvec3) VectorShuffle 784 784 0 1 2
+ 786: 26(fvec3) Load 223(pos)
+ 787: 26(fvec3) FSub 785 786
+ Store 620(b) 787
788: 6(int) Load 123(index)
- 789: 6(int) IAdd 788 19
- 790: 201(ptr) AccessChain 175 177 789 177
- 791: 62(fvec4) Load 790
- 792: 26(fvec3) VectorShuffle 791 791 0 1 2
- 793: 26(fvec3) Load 223(pos)
- 794: 26(fvec3) FSub 792 793
- Store 617(a) 794
- 795: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 618 794 44
- 796: 6(int) Load 123(index)
- 797: 130(ptr) AccessChain 93(params) 129 11
- 798: 64(int) Load 797
- 799: 6(int) Bitcast 798
- 800: 6(int) IAdd 796 799
- 801: 6(int) IAdd 800 19
- 802: 201(ptr) AccessChain 175 177 801 177
- 803: 62(fvec4) Load 802
- 804: 26(fvec3) VectorShuffle 803 803 0 1 2
- 805: 26(fvec3) Load 223(pos)
- 806: 26(fvec3) FSub 804 805
- Store 629(b) 806
- 807: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 630 806 44
- 808: 6(int) Load 123(index)
- 809: 130(ptr) AccessChain 93(params) 129 11
- 810: 64(int) Load 809
- 811: 6(int) Bitcast 810
- 812: 6(int) IAdd 808 811
- 813: 201(ptr) AccessChain 175 177 812 177
- 814: 62(fvec4) Load 813
- 815: 26(fvec3) VectorShuffle 814 814 0 1 2
- 816: 26(fvec3) Load 223(pos)
- 817: 26(fvec3) FSub 815 816
- Store 645(c) 817
- 818: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 646 817 44
- 819: 26(fvec3) Load 617(a)
- 820: 26(fvec3) Load 629(b)
- 821: 26(fvec3) ExtInst 2(GLSL.std.450) 68(Cross) 819 820
- 822: 26(fvec3) Load 629(b)
- 823: 26(fvec3) Load 645(c)
- 824: 26(fvec3) ExtInst 2(GLSL.std.450) 68(Cross) 822 823
- 825: 26(fvec3) FAdd 821 824
- 826: 26(fvec3) Load 600(normal)
- 827: 26(fvec3) FAdd 826 825
- Store 600(normal) 827
- 828: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 601 827 44
- Branch 787
- 787: Label
- Branch 730
- 730: Label
- 829: 6(int) Load 123(index)
- 830: 26(fvec3) Load 600(normal)
- 831: 26(fvec3) ExtInst 2(GLSL.std.450) 69(Normalize) 830
- 832: 23(float) CompositeExtract 831 0
- 833: 23(float) CompositeExtract 831 1
- 834: 23(float) CompositeExtract 831 2
- 835: 62(fvec4) CompositeConstruct 832 833 834 207
- 836: 201(ptr) AccessChain 197 177 829 485
- Store 836 835
- Branch 599
- 599: Label
+ 789: 131(ptr) AccessChain 93(params) 130 11
+ 790: 64(int) Load 789
+ 791: 6(int) Bitcast 790
+ 792: 6(int) IAdd 788 791
+ 793: 201(ptr) AccessChain 175 177 792 177
+ 794: 62(fvec4) Load 793
+ 795: 26(fvec3) VectorShuffle 794 794 0 1 2
+ 796: 26(fvec3) Load 223(pos)
+ 797: 26(fvec3) FSub 795 796
+ Store 636(c) 797
+ 798: 26(fvec3) Load 608(a)
+ 799: 26(fvec3) Load 620(b)
+ 800: 26(fvec3) ExtInst 2(GLSL.std.450) 68(Cross) 798 799
+ 801: 26(fvec3) Load 620(b)
+ 802: 26(fvec3) Load 636(c)
+ 803: 26(fvec3) ExtInst 2(GLSL.std.450) 68(Cross) 801 802
+ 804: 26(fvec3) FAdd 800 803
+ 805: 26(fvec3) Load 591(normal)
+ 806: 26(fvec3) FAdd 805 804
+ Store 591(normal) 806
+ Branch 769
+ 769: Label
+ Branch 716
+ 716: Label
+ 807: 6(int) Load 123(index)
+ 808: 26(fvec3) Load 591(normal)
+ 809: 26(fvec3) ExtInst 2(GLSL.std.450) 69(Normalize) 808
+ 810: 23(float) CompositeExtract 809 0
+ 811: 23(float) CompositeExtract 809 1
+ 812: 23(float) CompositeExtract 809 2
+ 813: 62(fvec4) CompositeConstruct 810 811 812 207
+ 814: 201(ptr) AccessChain 197 177 807 477
+ Store 814 813
+ Branch 590
+ 590: Label
Return
FunctionEnd
35(springForce(vf3;vf3;f1;): 26(fvec3) Function None 30
47: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 45 33(p1) 44
50: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 48 34(restDist) 44
51: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101 37 35(springForce(vf3;vf3;f1;)
- 56: 26(fvec3) Load 32(p0)
- 57: 26(fvec3) Load 33(p1)
- 58: 26(fvec3) FSub 56 57
- Store 52(dist) 58
- 59: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 53 58 44
+ 56: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 53 52(dist) 44
+ 57: 26(fvec3) Load 32(p0)
+ 58: 26(fvec3) Load 33(p1)
+ 59: 26(fvec3) FSub 57 58
+ Store 52(dist) 59
60: 26(fvec3) Load 52(dist)
61: 26(fvec3) ExtInst 2(GLSL.std.450) 69(Normalize) 60
98: 97(ptr) AccessChain 93(params) 96
Validation failed
// Module Version 10000
// Generated by (magic number): 8000a
-// Id's are bound by 716
+// Id's are bound by 704
Capability Shader
Capability ImageQuery
1: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
2: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
- EntryPoint Fragment 13 "main" 406 452
+ EntryPoint Fragment 13 "main" 400 445
ExecutionMode 13 OriginUpperLeft
8: String "uint"
14: String "main"
96: String "shadowCoord"
118: String "bool"
132: String "dist"
- 136: String "type.2d.image"
- 137: String "@type.2d.image"
- 141: String "type.sampled.image"
- 142: String "@type.sampled.image"
- 146: String "samplerShadowMap"
- 182: String "int"
- 189: String "texDim"
- 201: String "scale"
- 207: String "dx"
- 219: String "dy"
- 230: String "shadowFactor"
- 235: String "count"
- 240: String "range"
- 246: String "x"
- 262: String "y"
- 312: String "i"
- 326: String "shadowClip"
- 333: String "color"
- 339: String "viewMatrix"
- 342: String "Light"
- 348: String "lights"
- 351: String "debugDisplayTarget"
- 355: String "UBO"
- 359: String "ubo"
- 394: String "fragPos"
- 403: String "samplerposition"
- 408: String "inUV"
- 415: String "normal"
- 419: String "samplerNormal"
- 427: String "albedo"
- 431: String "samplerAlbedo"
- 454: String "outFragColor"
- 516: String "N"
- 535: String "L"
- 556: String "V"
- 569: String "lightCosInnerAngle"
- 575: String "lightCosOuterAngle"
- 581: String "lightRange"
- 587: String "dir"
- 602: String "cosDir"
- 610: String "spotEffect"
- 619: String "heightAttenuation"
- 627: String "NdotL"
- 636: String "diff"
- 643: String "R"
- 652: String "NdotR"
- 661: String "spec"
+ 137: String "type.2d.image"
+ 138: String "@type.2d.image"
+ 142: String "type.sampled.image"
+ 143: String "@type.sampled.image"
+ 147: String "samplerShadowMap"
+ 181: String "int"
+ 188: String "texDim"
+ 200: String "scale"
+ 206: String "dx"
+ 218: String "dy"
+ 229: String "shadowFactor"
+ 234: String "count"
+ 239: String "range"
+ 245: String "x"
+ 261: String "y"
+ 307: String "i"
+ 321: String "shadowClip"
+ 329: String "color"
+ 335: String "viewMatrix"
+ 338: String "Light"
+ 344: String "lights"
+ 347: String "debugDisplayTarget"
+ 351: String "UBO"
+ 355: String "ubo"
+ 387: String "fragPos"
+ 397: String "samplerposition"
+ 402: String "inUV"
+ 408: String "normal"
+ 413: String "samplerNormal"
+ 420: String "albedo"
+ 425: String "samplerAlbedo"
+ 447: String "outFragColor"
+ 509: String "N"
+ 528: String "L"
+ 548: String "V"
+ 560: String "lightCosInnerAngle"
+ 566: String "lightCosOuterAngle"
+ 572: String "lightRange"
+ 578: String "dir"
+ 593: String "cosDir"
+ 601: String "spotEffect"
+ 610: String "heightAttenuation"
+ 618: String "NdotL"
+ 627: String "diff"
+ 634: String "R"
+ 643: String "NdotR"
+ 652: String "spec"
Name 13 "main"
Name 38 "textureProj(vf4;f1;vf2;"
Name 35 "P"
Name 89 "shadow"
Name 94 "shadowCoord"
Name 130 "dist"
- Name 144 "samplerShadowMap"
- Name 187 "texDim"
- Name 199 "scale"
- Name 205 "dx"
- Name 217 "dy"
- Name 228 "shadowFactor"
- Name 233 "count"
- Name 238 "range"
- Name 244 "x"
- Name 260 "y"
- Name 285 "param"
- Name 287 "param"
- Name 289 "param"
- Name 310 "i"
- Name 324 "shadowClip"
- Name 331 "Light"
- MemberName 331(Light) 0 "position"
- MemberName 331(Light) 1 "target"
- MemberName 331(Light) 2 "color"
- MemberName 331(Light) 3 "viewMatrix"
- Name 345 "UBO"
- MemberName 345(UBO) 0 "viewPos"
- MemberName 345(UBO) 1 "lights"
- MemberName 345(UBO) 2 "useShadows"
- MemberName 345(UBO) 3 "debugDisplayTarget"
- Name 357 "ubo"
- Name 371 "shadowFactor"
- Name 376 "param"
- Name 378 "param"
- Name 392 "fragPos"
- Name 401 "samplerposition"
- Name 406 "inUV"
- Name 413 "normal"
- Name 417 "samplerNormal"
- Name 425 "albedo"
- Name 429 "samplerAlbedo"
- Name 452 "outFragColor"
- Name 457 "param"
- Name 458 "param"
- Name 506 "fragcolor"
- Name 514 "N"
- Name 521 "i"
- Name 533 "L"
- Name 545 "dist"
- Name 554 "V"
- Name 567 "lightCosInnerAngle"
- Name 573 "lightCosOuterAngle"
- Name 579 "lightRange"
- Name 585 "dir"
- Name 600 "cosDir"
- Name 608 "spotEffect"
- Name 617 "heightAttenuation"
- Name 625 "NdotL"
- Name 634 "diff"
- Name 641 "R"
- Name 650 "NdotR"
- Name 659 "spec"
- Name 705 "param"
- Name 707 "param"
- Decorate 144(samplerShadowMap) DescriptorSet 0
- Decorate 144(samplerShadowMap) Binding 5
- MemberDecorate 331(Light) 0 Offset 0
- MemberDecorate 331(Light) 1 Offset 16
- MemberDecorate 331(Light) 2 Offset 32
- MemberDecorate 331(Light) 3 ColMajor
- MemberDecorate 331(Light) 3 Offset 48
- MemberDecorate 331(Light) 3 MatrixStride 16
- Decorate 343 ArrayStride 112
- MemberDecorate 345(UBO) 0 Offset 0
- MemberDecorate 345(UBO) 1 Offset 16
- MemberDecorate 345(UBO) 2 Offset 352
- MemberDecorate 345(UBO) 3 Offset 356
- Decorate 345(UBO) Block
- Decorate 357(ubo) DescriptorSet 0
- Decorate 357(ubo) Binding 4
- Decorate 401(samplerposition) DescriptorSet 0
- Decorate 401(samplerposition) Binding 1
- Decorate 406(inUV) Location 0
- Decorate 417(samplerNormal) DescriptorSet 0
- Decorate 417(samplerNormal) Binding 2
- Decorate 429(samplerAlbedo) DescriptorSet 0
- Decorate 429(samplerAlbedo) Binding 3
- Decorate 452(outFragColor) Location 0
+ Name 145 "samplerShadowMap"
+ Name 186 "texDim"
+ Name 198 "scale"
+ Name 204 "dx"
+ Name 216 "dy"
+ Name 227 "shadowFactor"
+ Name 232 "count"
+ Name 237 "range"
+ Name 243 "x"
+ Name 259 "y"
+ Name 284 "param"
+ Name 286 "param"
+ Name 288 "param"
+ Name 305 "i"
+ Name 319 "shadowClip"
+ Name 327 "Light"
+ MemberName 327(Light) 0 "position"
+ MemberName 327(Light) 1 "target"
+ MemberName 327(Light) 2 "color"
+ MemberName 327(Light) 3 "viewMatrix"
+ Name 341 "UBO"
+ MemberName 341(UBO) 0 "viewPos"
+ MemberName 341(UBO) 1 "lights"
+ MemberName 341(UBO) 2 "useShadows"
+ MemberName 341(UBO) 3 "debugDisplayTarget"
+ Name 353 "ubo"
+ Name 366 "shadowFactor"
+ Name 372 "param"
+ Name 374 "param"
+ Name 385 "fragPos"
+ Name 395 "samplerposition"
+ Name 400 "inUV"
+ Name 406 "normal"
+ Name 411 "samplerNormal"
+ Name 418 "albedo"
+ Name 423 "samplerAlbedo"
+ Name 445 "outFragColor"
+ Name 450 "param"
+ Name 451 "param"
+ Name 499 "fragcolor"
+ Name 507 "N"
+ Name 514 "i"
+ Name 526 "L"
+ Name 538 "dist"
+ Name 546 "V"
+ Name 558 "lightCosInnerAngle"
+ Name 564 "lightCosOuterAngle"
+ Name 570 "lightRange"
+ Name 576 "dir"
+ Name 591 "cosDir"
+ Name 599 "spotEffect"
+ Name 608 "heightAttenuation"
+ Name 616 "NdotL"
+ Name 625 "diff"
+ Name 632 "R"
+ Name 641 "NdotR"
+ Name 650 "spec"
+ Name 694 "param"
+ Name 696 "param"
+ Decorate 145(samplerShadowMap) DescriptorSet 0
+ Decorate 145(samplerShadowMap) Binding 5
+ MemberDecorate 327(Light) 0 Offset 0
+ MemberDecorate 327(Light) 1 Offset 16
+ MemberDecorate 327(Light) 2 Offset 32
+ MemberDecorate 327(Light) 3 ColMajor
+ MemberDecorate 327(Light) 3 Offset 48
+ MemberDecorate 327(Light) 3 MatrixStride 16
+ Decorate 339 ArrayStride 112
+ MemberDecorate 341(UBO) 0 Offset 0
+ MemberDecorate 341(UBO) 1 Offset 16
+ MemberDecorate 341(UBO) 2 Offset 352
+ MemberDecorate 341(UBO) 3 Offset 356
+ Decorate 341(UBO) Block
+ Decorate 353(ubo) DescriptorSet 0
+ Decorate 353(ubo) Binding 4
+ Decorate 395(samplerposition) DescriptorSet 0
+ Decorate 395(samplerposition) Binding 1
+ Decorate 400(inUV) Location 0
+ Decorate 411(samplerNormal) DescriptorSet 0
+ Decorate 411(samplerNormal) Binding 2
+ Decorate 423(samplerAlbedo) DescriptorSet 0
+ Decorate 423(samplerAlbedo) Binding 3
+ Decorate 445(outFragColor) Location 0
3: TypeVoid
4: TypeFunction 3
6: TypeInt 32 0
85: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 86 70 16 11 11 78 20 21
91: 6(int) Constant 59
90: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 77 25 16 91 11 40 20
- 92: 23(float) Constant 1065353216
+ 93: 23(float) Constant 1065353216
97: 6(int) Constant 60
95: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 96 27 16 97 11 40 20
106: 23(float) Constant 1056964608
125: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 118 9 21 11
133: 6(int) Constant 65
131: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 132 25 16 133 11 40 20
- 134: TypeImage 23(float) 2D array sampled format:Unknown
- 138: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 0(Unknown)
- 135: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 136 11 16 133 11 18 137 138 12
- 139: TypeSampledImage 134
- 140: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 141 11 16 133 11 18 142 138 12
- 143: TypePointer UniformConstant 139
-144(samplerShadowMap): 143(ptr) Variable UniformConstant
- 147: 6(int) Constant 8
- 145: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 146 140 16 133 11 18 146 144(samplerShadowMap) 147
+ 135: TypeImage 23(float) 2D array sampled format:Unknown
+ 139: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 0(Unknown)
+ 136: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 137 11 16 133 11 18 138 139 12
+ 140: TypeSampledImage 135
+ 141: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 142 11 16 133 11 18 143 139 12
+ 144: TypePointer UniformConstant 140
+145(samplerShadowMap): 144(ptr) Variable UniformConstant
+ 148: 6(int) Constant 8
+ 146: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 147 141 16 133 11 18 147 145(samplerShadowMap) 148
162: 23(float) Constant 0
163: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 118 9 21 11
170: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 118 9 21 11
175: 23(float) Constant 1048576000
- 181: TypeInt 32 1
- 183: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 182 9 20 11
- 184: TypeVector 181(int) 2
- 185: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(FSign) 183 21
- 186: TypePointer Function 184(ivec2)
- 190: 6(int) Constant 76
- 188: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 189 185 16 190 11 60 20
- 192: 181(int) Constant 0
- 194: TypeVector 181(int) 3
- 195: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(FSign) 183 12
- 202: 6(int) Constant 77
- 200: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 201 25 16 202 11 60 20
+ 180: TypeInt 32 1
+ 182: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 181 9 20 11
+ 183: TypeVector 180(int) 2
+ 184: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(FSign) 182 21
+ 185: TypePointer Function 183(ivec2)
+ 189: 6(int) Constant 76
+ 187: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 188 184 16 189 11 60 20
+ 192: 180(int) Constant 0
+ 194: TypeVector 180(int) 3
+ 195: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(FSign) 182 12
+ 201: 6(int) Constant 77
+ 199: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 200 25 16 201 11 60 20
203: 23(float) Constant 1069547520
- 208: 6(int) Constant 78
- 206: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 207 25 16 208 11 60 20
- 211: TypePointer Function 181(int)
- 220: 6(int) Constant 79
- 218: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 219 25 16 220 11 60 20
- 231: 6(int) Constant 81
- 229: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 230 25 16 231 11 60 20
- 236: 6(int) Constant 82
- 234: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 235 183 16 236 11 60 20
- 241: 6(int) Constant 83
- 239: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 240 183 16 241 11 60 20
- 242: 181(int) Constant 1
- 247: 6(int) Constant 85
- 245: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 246 183 16 247 11 60 20
- 258: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 118 9 21 11
- 263: 6(int) Constant 87
- 261: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 262 183 16 263 11 60 20
- 274: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 118 9 21 11
- 313: 6(int) Constant 98
- 311: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 312 183 16 313 11 78 20
- 321: 181(int) Constant 3
- 322: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 118 9 21 11
- 327: 6(int) Constant 100
- 325: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 326 27 16 327 11 78 20
- 328: TypeMatrix 26(fvec4) 4
- 330: 114(bool) ConstantTrue
- 329: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 108 27 20 330
- 331(Light): TypeStruct 26(fvec4) 26(fvec4) 26(fvec4) 328
- 334: 6(int) Constant 45
- 335: 6(int) Constant 7
- 332: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 333 27 16 334 335 11 11 12
- 336: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 333 27 16 334 335 11 11 12
- 337: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 333 27 16 334 335 11 11 12
- 340: 6(int) Constant 46
- 338: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 339 329 16 340 335 11 11 12
- 341: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 342 19 16 327 11 18 342 11 12 332 336 337 338
- 343: TypeArray 331(Light) 12
- 344: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 341 12
- 345(UBO): TypeStruct 26(fvec4) 343 181(int) 181(int)
- 346: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 333 27 16 334 335 11 11 12
- 349: 6(int) Constant 52
- 347: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 348 344 16 349 147 11 11 12
- 352: 6(int) Constant 54
- 350: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 351 183 16 352 10 11 11 12
- 353: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 351 183 16 352 10 11 11 12
- 354: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 355 19 16 327 11 18 355 11 12 346 347 350 353
- 356: TypePointer Uniform 345(UBO)
- 357(ubo): 356(ptr) Variable Uniform
- 358: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 359 354 16 327 11 18 359 357(ubo) 147
- 361: TypePointer Uniform 328
- 373: 6(int) Constant 104
- 372: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 230 25 16 373 11 78 20
- 395: 6(int) Constant 117
- 393: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 394 70 16 395 11 15 20
- 396: TypeImage 23(float) 2D sampled format:Unknown
- 397: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 136 11 16 395 11 18 137 138 12
- 398: TypeSampledImage 396
- 399: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 141 11 16 395 11 18 142 138 12
- 400: TypePointer UniformConstant 398
-401(samplerposition): 400(ptr) Variable UniformConstant
- 402: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 403 399 16 395 11 18 403 401(samplerposition) 147
- 405: TypePointer Input 30(fvec2)
- 406(inUV): 405(ptr) Variable Input
- 407: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 408 31 16 395 11 18 408 406(inUV) 147
- 416: 6(int) Constant 118
- 414: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 415 70 16 416 11 15 20
-417(samplerNormal): 400(ptr) Variable UniformConstant
- 418: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 419 399 16 416 11 18 419 417(samplerNormal) 147
- 428: 6(int) Constant 119
- 426: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 427 27 16 428 11 15 20
-429(samplerAlbedo): 400(ptr) Variable UniformConstant
- 430: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 431 399 16 428 11 18 431 429(samplerAlbedo) 147
- 436: TypePointer Uniform 181(int)
- 439: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 118 9 21 11
- 451: TypePointer Output 26(fvec4)
-452(outFragColor): 451(ptr) Variable Output
- 455: 6(int) Constant 125
- 453: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 454 27 16 455 11 18 454 452(outFragColor) 147
- 456: 69(fvec3) ConstantComposite 92 92 92
- 461: TypePointer Output 23(float)
- 508: 6(int) Constant 145
- 507: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 83 70 16 508 11 15 20
- 511: 23(float) Constant 1036831949
- 517: 6(int) Constant 147
- 515: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 516 70 16 517 11 15 20
- 523: 6(int) Constant 149
- 522: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 312 183 16 523 11 15 20
- 531: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 118 9 21 11
- 536: 6(int) Constant 152
- 534: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 535 70 16 536 11 15 20
- 538: TypePointer Uniform 26(fvec4)
- 547: 6(int) Constant 154
- 546: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 132 25 16 547 11 15 20
- 557: 6(int) Constant 158
- 555: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 556 70 16 557 11 15 20
- 570: 6(int) Constant 161
- 568: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 569 25 16 570 11 15 20
- 571: 23(float) Constant 1064781546
- 576: 6(int) Constant 162
- 574: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 575 25 16 576 11 15 20
- 577: 23(float) Constant 1063781322
- 582: 6(int) Constant 163
- 580: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 581 25 16 582 11 15 20
- 583: 23(float) Constant 1120403456
- 588: 6(int) Constant 166
- 586: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 587 70 16 588 11 15 20
- 603: 6(int) Constant 169
- 601: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 602 25 16 603 11 15 20
- 611: 6(int) Constant 170
+ 207: 6(int) Constant 78
+ 205: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 206 25 16 207 11 60 20
+ 211: TypePointer Function 180(int)
+ 219: 6(int) Constant 79
+ 217: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 218 25 16 219 11 60 20
+ 230: 6(int) Constant 81
+ 228: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 229 25 16 230 11 60 20
+ 235: 6(int) Constant 82
+ 233: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 234 182 16 235 11 60 20
+ 240: 6(int) Constant 83
+ 238: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 239 182 16 240 11 60 20
+ 242: 180(int) Constant 1
+ 246: 6(int) Constant 85
+ 244: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 245 182 16 246 11 60 20
+ 257: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 118 9 21 11
+ 262: 6(int) Constant 87
+ 260: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 261 182 16 262 11 60 20
+ 273: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 118 9 21 11
+ 308: 6(int) Constant 98
+ 306: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 307 182 16 308 11 78 20
+ 316: 180(int) Constant 3
+ 317: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 118 9 21 11
+ 322: 6(int) Constant 100
+ 320: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 321 27 16 322 11 78 20
+ 324: TypeMatrix 26(fvec4) 4
+ 326: 114(bool) ConstantTrue
+ 325: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 108 27 20 326
+ 327(Light): TypeStruct 26(fvec4) 26(fvec4) 26(fvec4) 324
+ 330: 6(int) Constant 45
+ 331: 6(int) Constant 7
+ 328: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 329 27 16 330 331 11 11 12
+ 332: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 329 27 16 330 331 11 11 12
+ 333: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 329 27 16 330 331 11 11 12
+ 336: 6(int) Constant 46
+ 334: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 335 325 16 336 331 11 11 12
+ 337: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 338 19 16 322 11 18 338 11 12 328 332 333 334
+ 339: TypeArray 327(Light) 12
+ 340: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 337 12
+ 341(UBO): TypeStruct 26(fvec4) 339 180(int) 180(int)
+ 342: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 329 27 16 330 331 11 11 12
+ 345: 6(int) Constant 52
+ 343: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 344 340 16 345 148 11 11 12
+ 348: 6(int) Constant 54
+ 346: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 347 182 16 348 10 11 11 12
+ 349: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 347 182 16 348 10 11 11 12
+ 350: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 351 19 16 322 11 18 351 11 12 342 343 346 349
+ 352: TypePointer Uniform 341(UBO)
+ 353(ubo): 352(ptr) Variable Uniform
+ 354: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 355 350 16 322 11 18 355 353(ubo) 148
+ 357: TypePointer Uniform 324
+ 368: 6(int) Constant 104
+ 367: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 229 25 16 368 11 78 20
+ 388: 6(int) Constant 117
+ 386: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 387 70 16 388 11 15 20
+ 390: TypeImage 23(float) 2D sampled format:Unknown
+ 391: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 137 11 16 388 11 18 138 139 12
+ 392: TypeSampledImage 390
+ 393: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 142 11 16 388 11 18 143 139 12
+ 394: TypePointer UniformConstant 392
+395(samplerposition): 394(ptr) Variable UniformConstant
+ 396: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 397 393 16 388 11 18 397 395(samplerposition) 148
+ 399: TypePointer Input 30(fvec2)
+ 400(inUV): 399(ptr) Variable Input
+ 401: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 402 31 16 388 11 18 402 400(inUV) 148
+ 409: 6(int) Constant 118
+ 407: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 408 70 16 409 11 15 20
+411(samplerNormal): 394(ptr) Variable UniformConstant
+ 412: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 413 393 16 409 11 18 413 411(samplerNormal) 148
+ 421: 6(int) Constant 119
+ 419: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 420 27 16 421 11 15 20
+423(samplerAlbedo): 394(ptr) Variable UniformConstant
+ 424: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 425 393 16 421 11 18 425 423(samplerAlbedo) 148
+ 429: TypePointer Uniform 180(int)
+ 432: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 118 9 21 11
+ 444: TypePointer Output 26(fvec4)
+445(outFragColor): 444(ptr) Variable Output
+ 448: 6(int) Constant 125
+ 446: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 447 27 16 448 11 18 447 445(outFragColor) 148
+ 449: 69(fvec3) ConstantComposite 93 93 93
+ 454: TypePointer Output 23(float)
+ 501: 6(int) Constant 145
+ 500: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 83 70 16 501 11 15 20
+ 505: 23(float) Constant 1036831949
+ 510: 6(int) Constant 147
+ 508: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 509 70 16 510 11 15 20
+ 516: 6(int) Constant 149
+ 515: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 307 182 16 516 11 15 20
+ 524: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 118 9 21 11
+ 529: 6(int) Constant 152
+ 527: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 528 70 16 529 11 15 20
+ 532: TypePointer Uniform 26(fvec4)
+ 540: 6(int) Constant 154
+ 539: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 132 25 16 540 11 15 20
+ 549: 6(int) Constant 158
+ 547: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 548 70 16 549 11 15 20
+ 561: 6(int) Constant 161
+ 559: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 560 25 16 561 11 15 20
+ 563: 23(float) Constant 1064781546
+ 567: 6(int) Constant 162
+ 565: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 566 25 16 567 11 15 20
+ 569: 23(float) Constant 1063781322
+ 573: 6(int) Constant 163
+ 571: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 572 25 16 573 11 15 20
+ 575: 23(float) Constant 1120403456
+ 579: 6(int) Constant 166
+ 577: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 578 70 16 579 11 15 20
+ 594: 6(int) Constant 169
+ 592: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 593 25 16 594 11 15 20
+ 602: 6(int) Constant 170
+ 600: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 601 25 16 602 11 15 20
+ 611: 6(int) Constant 171
609: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 610 25 16 611 11 15 20
- 620: 6(int) Constant 171
- 618: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 619 25 16 620 11 15 20
- 628: 6(int) Constant 174
- 626: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 627 25 16 628 11 15 20
- 637: 6(int) Constant 175
- 635: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 636 70 16 637 11 15 20
- 644: 6(int) Constant 178
- 642: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 643 70 16 644 11 15 20
- 653: 6(int) Constant 179
- 651: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 652 25 16 653 11 15 20
- 662: 6(int) Constant 180
- 660: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 661 70 16 662 11 15 20
- 664: 23(float) Constant 1098907648
- 669: 23(float) Constant 1075838976
- 685: 181(int) Constant 2
- 701: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 118 9 21 11
+ 619: 6(int) Constant 174
+ 617: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 618 25 16 619 11 15 20
+ 628: 6(int) Constant 175
+ 626: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 627 70 16 628 11 15 20
+ 635: 6(int) Constant 178
+ 633: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 634 70 16 635 11 15 20
+ 644: 6(int) Constant 179
+ 642: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 643 25 16 644 11 15 20
+ 653: 6(int) Constant 180
+ 651: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 652 70 16 653 11 15 20
+ 656: 23(float) Constant 1098907648
+ 661: 23(float) Constant 1075838976
+ 676: 180(int) Constant 2
+ 690: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 118 9 21 11
13(main): 3 Function None 4
22: Label
- 392(fragPos): 71(ptr) Variable Function
- 413(normal): 71(ptr) Variable Function
- 425(albedo): 28(ptr) Variable Function
- 457(param): 71(ptr) Variable Function
- 458(param): 71(ptr) Variable Function
- 506(fragcolor): 71(ptr) Variable Function
- 514(N): 71(ptr) Variable Function
- 521(i): 211(ptr) Variable Function
- 533(L): 71(ptr) Variable Function
- 545(dist): 29(ptr) Variable Function
- 554(V): 71(ptr) Variable Function
-567(lightCosInnerAngle): 29(ptr) Variable Function
-573(lightCosOuterAngle): 29(ptr) Variable Function
- 579(lightRange): 29(ptr) Variable Function
- 585(dir): 71(ptr) Variable Function
- 600(cosDir): 29(ptr) Variable Function
- 608(spotEffect): 29(ptr) Variable Function
-617(heightAttenuation): 29(ptr) Variable Function
- 625(NdotL): 29(ptr) Variable Function
- 634(diff): 71(ptr) Variable Function
- 641(R): 71(ptr) Variable Function
- 650(NdotR): 29(ptr) Variable Function
- 659(spec): 71(ptr) Variable Function
- 705(param): 71(ptr) Variable Function
- 707(param): 71(ptr) Variable Function
- 391: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101 15 13(main)
- 404: 398 Load 401(samplerposition)
- 409: 30(fvec2) Load 406(inUV)
- 410: 26(fvec4) ImageSampleImplicitLod 404 409
- 411: 69(fvec3) VectorShuffle 410 410 0 1 2
- Store 392(fragPos) 411
- 412: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 393 411 47
- 420: 398 Load 417(samplerNormal)
- 421: 30(fvec2) Load 406(inUV)
- 422: 26(fvec4) ImageSampleImplicitLod 420 421
- 423: 69(fvec3) VectorShuffle 422 422 0 1 2
- Store 413(normal) 423
- 424: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 414 423 47
- 432: 398 Load 429(samplerAlbedo)
- 433: 30(fvec2) Load 406(inUV)
- 434: 26(fvec4) ImageSampleImplicitLod 432 433
- Store 425(albedo) 434
- 435: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 426 434 47
- 437: 436(ptr) AccessChain 357(ubo) 321
- 438: 181(int) Load 437
- 440: 114(bool) SGreaterThan 438 192
- SelectionMerge 442 None
- BranchConditional 440 441 442
- 441: Label
- 443: 436(ptr) AccessChain 357(ubo) 321
- 444: 181(int) Load 443
- SelectionMerge 450 None
- Switch 444 450
- case 1: 445
- case 2: 446
- case 3: 447
- case 4: 448
- case 5: 449
- 445: Label
- Store 457(param) 456
- 459: 69(fvec3) Load 392(fragPos)
- Store 458(param) 459
- 460: 69(fvec3) FunctionCall 76(shadow(vf3;vf3;) 457(param) 458(param)
- 462: 461(ptr) AccessChain 452(outFragColor) 11
- 463: 23(float) CompositeExtract 460 0
- Store 462 463
- 464: 461(ptr) AccessChain 452(outFragColor) 19
- 465: 23(float) CompositeExtract 460 1
- Store 464 465
- 466: 461(ptr) AccessChain 452(outFragColor) 21
- 467: 23(float) CompositeExtract 460 2
- Store 466 467
- Branch 450
- 446: Label
- 469: 69(fvec3) Load 392(fragPos)
- 470: 461(ptr) AccessChain 452(outFragColor) 11
- 471: 23(float) CompositeExtract 469 0
- Store 470 471
- 472: 461(ptr) AccessChain 452(outFragColor) 19
- 473: 23(float) CompositeExtract 469 1
- Store 472 473
- 474: 461(ptr) AccessChain 452(outFragColor) 21
- 475: 23(float) CompositeExtract 469 2
- Store 474 475
- Branch 450
- 447: Label
- 477: 69(fvec3) Load 413(normal)
- 478: 461(ptr) AccessChain 452(outFragColor) 11
- 479: 23(float) CompositeExtract 477 0
- Store 478 479
- 480: 461(ptr) AccessChain 452(outFragColor) 19
- 481: 23(float) CompositeExtract 477 1
+ 385(fragPos): 71(ptr) Variable Function
+ 406(normal): 71(ptr) Variable Function
+ 418(albedo): 28(ptr) Variable Function
+ 450(param): 71(ptr) Variable Function
+ 451(param): 71(ptr) Variable Function
+ 499(fragcolor): 71(ptr) Variable Function
+ 507(N): 71(ptr) Variable Function
+ 514(i): 211(ptr) Variable Function
+ 526(L): 71(ptr) Variable Function
+ 538(dist): 29(ptr) Variable Function
+ 546(V): 71(ptr) Variable Function
+558(lightCosInnerAngle): 29(ptr) Variable Function
+564(lightCosOuterAngle): 29(ptr) Variable Function
+ 570(lightRange): 29(ptr) Variable Function
+ 576(dir): 71(ptr) Variable Function
+ 591(cosDir): 29(ptr) Variable Function
+ 599(spotEffect): 29(ptr) Variable Function
+608(heightAttenuation): 29(ptr) Variable Function
+ 616(NdotL): 29(ptr) Variable Function
+ 625(diff): 71(ptr) Variable Function
+ 632(R): 71(ptr) Variable Function
+ 641(NdotR): 29(ptr) Variable Function
+ 650(spec): 71(ptr) Variable Function
+ 694(param): 71(ptr) Variable Function
+ 696(param): 71(ptr) Variable Function
+ 384: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101 15 13(main)
+ 389: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 386 385(fragPos) 47
+ 398: 392 Load 395(samplerposition)
+ 403: 30(fvec2) Load 400(inUV)
+ 404: 26(fvec4) ImageSampleImplicitLod 398 403
+ 405: 69(fvec3) VectorShuffle 404 404 0 1 2
+ Store 385(fragPos) 405
+ 410: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 407 406(normal) 47
+ 414: 392 Load 411(samplerNormal)
+ 415: 30(fvec2) Load 400(inUV)
+ 416: 26(fvec4) ImageSampleImplicitLod 414 415
+ 417: 69(fvec3) VectorShuffle 416 416 0 1 2
+ Store 406(normal) 417
+ 422: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 419 418(albedo) 47
+ 426: 392 Load 423(samplerAlbedo)
+ 427: 30(fvec2) Load 400(inUV)
+ 428: 26(fvec4) ImageSampleImplicitLod 426 427
+ Store 418(albedo) 428
+ 430: 429(ptr) AccessChain 353(ubo) 316
+ 431: 180(int) Load 430
+ 433: 114(bool) SGreaterThan 431 192
+ SelectionMerge 435 None
+ BranchConditional 433 434 435
+ 434: Label
+ 436: 429(ptr) AccessChain 353(ubo) 316
+ 437: 180(int) Load 436
+ SelectionMerge 443 None
+ Switch 437 443
+ case 1: 438
+ case 2: 439
+ case 3: 440
+ case 4: 441
+ case 5: 442
+ 438: Label
+ Store 450(param) 449
+ 452: 69(fvec3) Load 385(fragPos)
+ Store 451(param) 452
+ 453: 69(fvec3) FunctionCall 76(shadow(vf3;vf3;) 450(param) 451(param)
+ 455: 454(ptr) AccessChain 445(outFragColor) 11
+ 456: 23(float) CompositeExtract 453 0
+ Store 455 456
+ 457: 454(ptr) AccessChain 445(outFragColor) 19
+ 458: 23(float) CompositeExtract 453 1
+ Store 457 458
+ 459: 454(ptr) AccessChain 445(outFragColor) 21
+ 460: 23(float) CompositeExtract 453 2
+ Store 459 460
+ Branch 443
+ 439: Label
+ 462: 69(fvec3) Load 385(fragPos)
+ 463: 454(ptr) AccessChain 445(outFragColor) 11
+ 464: 23(float) CompositeExtract 462 0
+ Store 463 464
+ 465: 454(ptr) AccessChain 445(outFragColor) 19
+ 466: 23(float) CompositeExtract 462 1
+ Store 465 466
+ 467: 454(ptr) AccessChain 445(outFragColor) 21
+ 468: 23(float) CompositeExtract 462 2
+ Store 467 468
+ Branch 443
+ 440: Label
+ 470: 69(fvec3) Load 406(normal)
+ 471: 454(ptr) AccessChain 445(outFragColor) 11
+ 472: 23(float) CompositeExtract 470 0
+ Store 471 472
+ 473: 454(ptr) AccessChain 445(outFragColor) 19
+ 474: 23(float) CompositeExtract 470 1
+ Store 473 474
+ 475: 454(ptr) AccessChain 445(outFragColor) 21
+ 476: 23(float) CompositeExtract 470 2
+ Store 475 476
+ Branch 443
+ 441: Label
+ 478: 26(fvec4) Load 418(albedo)
+ 479: 69(fvec3) VectorShuffle 478 478 0 1 2
+ 480: 454(ptr) AccessChain 445(outFragColor) 11
+ 481: 23(float) CompositeExtract 479 0
Store 480 481
- 482: 461(ptr) AccessChain 452(outFragColor) 21
- 483: 23(float) CompositeExtract 477 2
+ 482: 454(ptr) AccessChain 445(outFragColor) 19
+ 483: 23(float) CompositeExtract 479 1
Store 482 483
- Branch 450
- 448: Label
- 485: 26(fvec4) Load 425(albedo)
- 486: 69(fvec3) VectorShuffle 485 485 0 1 2
- 487: 461(ptr) AccessChain 452(outFragColor) 11
- 488: 23(float) CompositeExtract 486 0
- Store 487 488
- 489: 461(ptr) AccessChain 452(outFragColor) 19
- 490: 23(float) CompositeExtract 486 1
+ 484: 454(ptr) AccessChain 445(outFragColor) 21
+ 485: 23(float) CompositeExtract 479 2
+ Store 484 485
+ Branch 443
+ 442: Label
+ 487: 26(fvec4) Load 418(albedo)
+ 488: 69(fvec3) VectorShuffle 487 487 3 3 3
+ 489: 454(ptr) AccessChain 445(outFragColor) 11
+ 490: 23(float) CompositeExtract 488 0
Store 489 490
- 491: 461(ptr) AccessChain 452(outFragColor) 21
- 492: 23(float) CompositeExtract 486 2
+ 491: 454(ptr) AccessChain 445(outFragColor) 19
+ 492: 23(float) CompositeExtract 488 1
Store 491 492
- Branch 450
- 449: Label
- 494: 26(fvec4) Load 425(albedo)
- 495: 69(fvec3) VectorShuffle 494 494 3 3 3
- 496: 461(ptr) AccessChain 452(outFragColor) 11
- 497: 23(float) CompositeExtract 495 0
- Store 496 497
- 498: 461(ptr) AccessChain 452(outFragColor) 19
- 499: 23(float) CompositeExtract 495 1
- Store 498 499
- 500: 461(ptr) AccessChain 452(outFragColor) 21
- 501: 23(float) CompositeExtract 495 2
- Store 500 501
- Branch 450
- 450: Label
- 504: 461(ptr) AccessChain 452(outFragColor) 12
- Store 504 92
+ 493: 454(ptr) AccessChain 445(outFragColor) 21
+ 494: 23(float) CompositeExtract 488 2
+ Store 493 494
+ Branch 443
+ 443: Label
+ 497: 454(ptr) AccessChain 445(outFragColor) 12
+ Store 497 93
Return
- 442: Label
- 509: 26(fvec4) Load 425(albedo)
- 510: 69(fvec3) VectorShuffle 509 509 0 1 2
- 512: 69(fvec3) VectorTimesScalar 510 511
- Store 506(fragcolor) 512
- 513: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 507 512 47
- 518: 69(fvec3) Load 413(normal)
- 519: 69(fvec3) ExtInst 2(GLSL.std.450) 69(Normalize) 518
- Store 514(N) 519
- 520: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 515 519 47
- Store 521(i) 192
- 524: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 522 192 47
- Branch 525
- 525: Label
- LoopMerge 527 528 None
- Branch 529
- 529: Label
- 530: 181(int) Load 521(i)
- 532: 114(bool) SLessThan 530 321
- BranchConditional 532 526 527
- 526: Label
- 537: 181(int) Load 521(i)
- 539: 538(ptr) AccessChain 357(ubo) 242 537 192
- 540: 26(fvec4) Load 539
- 541: 69(fvec3) VectorShuffle 540 540 0 1 2
- 542: 69(fvec3) Load 392(fragPos)
- 543: 69(fvec3) FSub 541 542
- Store 533(L) 543
- 544: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 534 543 47
- 548: 69(fvec3) Load 533(L)
- 549: 23(float) ExtInst 2(GLSL.std.450) 66(Length) 548
- Store 545(dist) 549
- 550: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 546 549 47
- 551: 69(fvec3) Load 533(L)
- 552: 69(fvec3) ExtInst 2(GLSL.std.450) 69(Normalize) 551
- Store 533(L) 552
- 553: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 534 552 47
- 558: 538(ptr) AccessChain 357(ubo) 192
- 559: 26(fvec4) Load 558
- 560: 69(fvec3) VectorShuffle 559 559 0 1 2
- 561: 69(fvec3) Load 392(fragPos)
- 562: 69(fvec3) FSub 560 561
- Store 554(V) 562
- 563: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 555 562 47
- 564: 69(fvec3) Load 554(V)
- 565: 69(fvec3) ExtInst 2(GLSL.std.450) 69(Normalize) 564
- Store 554(V) 565
- 566: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 555 565 47
- Store 567(lightCosInnerAngle) 571
- 572: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 568 571 47
- Store 573(lightCosOuterAngle) 577
- 578: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 574 577 47
- Store 579(lightRange) 583
- 584: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 580 583 47
- 589: 181(int) Load 521(i)
- 590: 538(ptr) AccessChain 357(ubo) 242 589 192
- 591: 26(fvec4) Load 590
- 592: 69(fvec3) VectorShuffle 591 591 0 1 2
- 593: 181(int) Load 521(i)
- 594: 538(ptr) AccessChain 357(ubo) 242 593 242
- 595: 26(fvec4) Load 594
- 596: 69(fvec3) VectorShuffle 595 595 0 1 2
- 597: 69(fvec3) FSub 592 596
- 598: 69(fvec3) ExtInst 2(GLSL.std.450) 69(Normalize) 597
- Store 585(dir) 598
- 599: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 586 598 47
- 604: 69(fvec3) Load 533(L)
- 605: 69(fvec3) Load 585(dir)
- 606: 23(float) Dot 604 605
- Store 600(cosDir) 606
- 607: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 601 606 47
- 612: 23(float) Load 573(lightCosOuterAngle)
- 613: 23(float) Load 567(lightCosInnerAngle)
- 614: 23(float) Load 600(cosDir)
- 615: 23(float) ExtInst 2(GLSL.std.450) 49(SmoothStep) 612 613 614
- Store 608(spotEffect) 615
- 616: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 609 615 47
- 621: 23(float) Load 579(lightRange)
- 622: 23(float) Load 545(dist)
- 623: 23(float) ExtInst 2(GLSL.std.450) 49(SmoothStep) 621 162 622
- Store 617(heightAttenuation) 623
- 624: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 618 623 47
- 629: 69(fvec3) Load 514(N)
- 630: 69(fvec3) Load 533(L)
- 631: 23(float) Dot 629 630
- 632: 23(float) ExtInst 2(GLSL.std.450) 40(FMax) 162 631
- Store 625(NdotL) 632
- 633: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 626 632 47
- 638: 23(float) Load 625(NdotL)
- 639: 69(fvec3) CompositeConstruct 638 638 638
- Store 634(diff) 639
- 640: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 635 639 47
- 645: 69(fvec3) Load 533(L)
- 646: 69(fvec3) FNegate 645
- 647: 69(fvec3) Load 514(N)
- 648: 69(fvec3) ExtInst 2(GLSL.std.450) 71(Reflect) 646 647
- Store 641(R) 648
- 649: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 642 648 47
- 654: 69(fvec3) Load 641(R)
- 655: 69(fvec3) Load 554(V)
- 656: 23(float) Dot 654 655
- 657: 23(float) ExtInst 2(GLSL.std.450) 40(FMax) 162 656
- Store 650(NdotR) 657
- 658: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 651 657 47
- 663: 23(float) Load 650(NdotR)
- 665: 23(float) ExtInst 2(GLSL.std.450) 26(Pow) 663 664
- 666: 29(ptr) AccessChain 425(albedo) 12
- 667: 23(float) Load 666
- 668: 23(float) FMul 665 667
- 670: 23(float) FMul 668 669
- 671: 69(fvec3) CompositeConstruct 670 670 670
- Store 659(spec) 671
- 672: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 660 671 47
- 673: 69(fvec3) Load 634(diff)
- 674: 69(fvec3) Load 659(spec)
- 675: 69(fvec3) FAdd 673 674
- 676: 23(float) Load 608(spotEffect)
- 677: 69(fvec3) VectorTimesScalar 675 676
- 678: 23(float) Load 617(heightAttenuation)
- 679: 69(fvec3) VectorTimesScalar 677 678
- 680: 23(float) CompositeExtract 679 0
- 681: 23(float) CompositeExtract 679 1
- 682: 23(float) CompositeExtract 679 2
- 683: 69(fvec3) CompositeConstruct 680 681 682
- 684: 181(int) Load 521(i)
- 686: 538(ptr) AccessChain 357(ubo) 242 684 685
- 687: 26(fvec4) Load 686
- 688: 69(fvec3) VectorShuffle 687 687 0 1 2
- 689: 69(fvec3) FMul 683 688
- 690: 26(fvec4) Load 425(albedo)
- 691: 69(fvec3) VectorShuffle 690 690 0 1 2
- 692: 69(fvec3) FMul 689 691
- 693: 69(fvec3) Load 506(fragcolor)
- 694: 69(fvec3) FAdd 693 692
- Store 506(fragcolor) 694
- 695: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 507 694 47
- Branch 528
- 528: Label
- 696: 181(int) Load 521(i)
- 697: 181(int) IAdd 696 242
- Store 521(i) 697
- 698: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 522 697 47
- Branch 525
- 527: Label
- 699: 436(ptr) AccessChain 357(ubo) 685
- 700: 181(int) Load 699
- 702: 114(bool) SGreaterThan 700 192
- SelectionMerge 704 None
- BranchConditional 702 703 704
- 703: Label
- 706: 69(fvec3) Load 506(fragcolor)
- Store 705(param) 706
- 708: 69(fvec3) Load 392(fragPos)
- Store 707(param) 708
- 709: 69(fvec3) FunctionCall 76(shadow(vf3;vf3;) 705(param) 707(param)
- Store 506(fragcolor) 709
- 710: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 507 709 47
- Branch 704
- 704: Label
- 711: 69(fvec3) Load 506(fragcolor)
- 712: 23(float) CompositeExtract 711 0
- 713: 23(float) CompositeExtract 711 1
- 714: 23(float) CompositeExtract 711 2
- 715: 26(fvec4) CompositeConstruct 712 713 714 92
- Store 452(outFragColor) 715
+ 435: Label
+ 502: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 500 499(fragcolor) 47
+ 503: 26(fvec4) Load 418(albedo)
+ 504: 69(fvec3) VectorShuffle 503 503 0 1 2
+ 506: 69(fvec3) VectorTimesScalar 504 505
+ Store 499(fragcolor) 506
+ 511: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 508 507(N) 47
+ 512: 69(fvec3) Load 406(normal)
+ 513: 69(fvec3) ExtInst 2(GLSL.std.450) 69(Normalize) 512
+ Store 507(N) 513
+ 517: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 515 514(i) 47
+ Store 514(i) 192
+ Branch 518
+ 518: Label
+ LoopMerge 520 521 None
+ Branch 522
+ 522: Label
+ 523: 180(int) Load 514(i)
+ 525: 114(bool) SLessThan 523 316
+ BranchConditional 525 519 520
+ 519: Label
+ 530: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 527 526(L) 47
+ 531: 180(int) Load 514(i)
+ 533: 532(ptr) AccessChain 353(ubo) 242 531 192
+ 534: 26(fvec4) Load 533
+ 535: 69(fvec3) VectorShuffle 534 534 0 1 2
+ 536: 69(fvec3) Load 385(fragPos)
+ 537: 69(fvec3) FSub 535 536
+ Store 526(L) 537
+ 541: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 539 538(dist) 47
+ 542: 69(fvec3) Load 526(L)
+ 543: 23(float) ExtInst 2(GLSL.std.450) 66(Length) 542
+ Store 538(dist) 543
+ 544: 69(fvec3) Load 526(L)
+ 545: 69(fvec3) ExtInst 2(GLSL.std.450) 69(Normalize) 544
+ Store 526(L) 545
+ 550: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 547 546(V) 47
+ 551: 532(ptr) AccessChain 353(ubo) 192
+ 552: 26(fvec4) Load 551
+ 553: 69(fvec3) VectorShuffle 552 552 0 1 2
+ 554: 69(fvec3) Load 385(fragPos)
+ 555: 69(fvec3) FSub 553 554
+ Store 546(V) 555
+ 556: 69(fvec3) Load 546(V)
+ 557: 69(fvec3) ExtInst 2(GLSL.std.450) 69(Normalize) 556
+ Store 546(V) 557
+ 562: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 559 558(lightCosInnerAngle) 47
+ Store 558(lightCosInnerAngle) 563
+ 568: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 565 564(lightCosOuterAngle) 47
+ Store 564(lightCosOuterAngle) 569
+ 574: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 571 570(lightRange) 47
+ Store 570(lightRange) 575
+ 580: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 577 576(dir) 47
+ 581: 180(int) Load 514(i)
+ 582: 532(ptr) AccessChain 353(ubo) 242 581 192
+ 583: 26(fvec4) Load 582
+ 584: 69(fvec3) VectorShuffle 583 583 0 1 2
+ 585: 180(int) Load 514(i)
+ 586: 532(ptr) AccessChain 353(ubo) 242 585 242
+ 587: 26(fvec4) Load 586
+ 588: 69(fvec3) VectorShuffle 587 587 0 1 2
+ 589: 69(fvec3) FSub 584 588
+ 590: 69(fvec3) ExtInst 2(GLSL.std.450) 69(Normalize) 589
+ Store 576(dir) 590
+ 595: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 592 591(cosDir) 47
+ 596: 69(fvec3) Load 526(L)
+ 597: 69(fvec3) Load 576(dir)
+ 598: 23(float) Dot 596 597
+ Store 591(cosDir) 598
+ 603: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 600 599(spotEffect) 47
+ 604: 23(float) Load 564(lightCosOuterAngle)
+ 605: 23(float) Load 558(lightCosInnerAngle)
+ 606: 23(float) Load 591(cosDir)
+ 607: 23(float) ExtInst 2(GLSL.std.450) 49(SmoothStep) 604 605 606
+ Store 599(spotEffect) 607
+ 612: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 609 608(heightAttenuation) 47
+ 613: 23(float) Load 570(lightRange)
+ 614: 23(float) Load 538(dist)
+ 615: 23(float) ExtInst 2(GLSL.std.450) 49(SmoothStep) 613 162 614
+ Store 608(heightAttenuation) 615
+ 620: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 617 616(NdotL) 47
+ 621: 69(fvec3) Load 507(N)
+ 622: 69(fvec3) Load 526(L)
+ 623: 23(float) Dot 621 622
+ 624: 23(float) ExtInst 2(GLSL.std.450) 40(FMax) 162 623
+ Store 616(NdotL) 624
+ 629: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 626 625(diff) 47
+ 630: 23(float) Load 616(NdotL)
+ 631: 69(fvec3) CompositeConstruct 630 630 630
+ Store 625(diff) 631
+ 636: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 633 632(R) 47
+ 637: 69(fvec3) Load 526(L)
+ 638: 69(fvec3) FNegate 637
+ 639: 69(fvec3) Load 507(N)
+ 640: 69(fvec3) ExtInst 2(GLSL.std.450) 71(Reflect) 638 639
+ Store 632(R) 640
+ 645: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 642 641(NdotR) 47
+ 646: 69(fvec3) Load 632(R)
+ 647: 69(fvec3) Load 546(V)
+ 648: 23(float) Dot 646 647
+ 649: 23(float) ExtInst 2(GLSL.std.450) 40(FMax) 162 648
+ Store 641(NdotR) 649
+ 654: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 651 650(spec) 47
+ 655: 23(float) Load 641(NdotR)
+ 657: 23(float) ExtInst 2(GLSL.std.450) 26(Pow) 655 656
+ 658: 29(ptr) AccessChain 418(albedo) 12
+ 659: 23(float) Load 658
+ 660: 23(float) FMul 657 659
+ 662: 23(float) FMul 660 661
+ 663: 69(fvec3) CompositeConstruct 662 662 662
+ Store 650(spec) 663
+ 664: 69(fvec3) Load 625(diff)
+ 665: 69(fvec3) Load 650(spec)
+ 666: 69(fvec3) FAdd 664 665
+ 667: 23(float) Load 599(spotEffect)
+ 668: 69(fvec3) VectorTimesScalar 666 667
+ 669: 23(float) Load 608(heightAttenuation)
+ 670: 69(fvec3) VectorTimesScalar 668 669
+ 671: 23(float) CompositeExtract 670 0
+ 672: 23(float) CompositeExtract 670 1
+ 673: 23(float) CompositeExtract 670 2
+ 674: 69(fvec3) CompositeConstruct 671 672 673
+ 675: 180(int) Load 514(i)
+ 677: 532(ptr) AccessChain 353(ubo) 242 675 676
+ 678: 26(fvec4) Load 677
+ 679: 69(fvec3) VectorShuffle 678 678 0 1 2
+ 680: 69(fvec3) FMul 674 679
+ 681: 26(fvec4) Load 418(albedo)
+ 682: 69(fvec3) VectorShuffle 681 681 0 1 2
+ 683: 69(fvec3) FMul 680 682
+ 684: 69(fvec3) Load 499(fragcolor)
+ 685: 69(fvec3) FAdd 684 683
+ Store 499(fragcolor) 685
+ Branch 521
+ 521: Label
+ 686: 180(int) Load 514(i)
+ 687: 180(int) IAdd 686 242
+ Store 514(i) 687
+ Branch 518
+ 520: Label
+ 688: 429(ptr) AccessChain 353(ubo) 676
+ 689: 180(int) Load 688
+ 691: 114(bool) SGreaterThan 689 192
+ SelectionMerge 693 None
+ BranchConditional 691 692 693
+ 692: Label
+ 695: 69(fvec3) Load 499(fragcolor)
+ Store 694(param) 695
+ 697: 69(fvec3) Load 385(fragPos)
+ Store 696(param) 697
+ 698: 69(fvec3) FunctionCall 76(shadow(vf3;vf3;) 694(param) 696(param)
+ Store 499(fragcolor) 698
+ Branch 693
+ 693: Label
+ 699: 69(fvec3) Load 499(fragcolor)
+ 700: 23(float) CompositeExtract 699 0
+ 701: 23(float) CompositeExtract 699 1
+ 702: 23(float) CompositeExtract 699 2
+ 703: 26(fvec4) CompositeConstruct 700 701 702 93
+ Store 445(outFragColor) 703
Return
FunctionEnd
38(textureProj(vf4;f1;vf2;): 23(float) Function None 33
50: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 48 36(layer) 47
53: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 51 37(offset) 47
88: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101 40 38(textureProj(vf4;f1;vf2;)
- Store 89(shadow) 92
- 93: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 90 92 47
- 98: 26(fvec4) Load 35(P)
- 99: 29(ptr) AccessChain 35(P) 12
- 100: 23(float) Load 99
- 101: 26(fvec4) CompositeConstruct 100 100 100 100
- 102: 26(fvec4) FDiv 98 101
- Store 94(shadowCoord) 102
- 103: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 95 102 47
+ 92: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 90 89(shadow) 47
+ Store 89(shadow) 93
+ 98: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 95 94(shadowCoord) 47
+ 99: 26(fvec4) Load 35(P)
+ 100: 29(ptr) AccessChain 35(P) 12
+ 101: 23(float) Load 100
+ 102: 26(fvec4) CompositeConstruct 101 101 101 101
+ 103: 26(fvec4) FDiv 99 102
+ Store 94(shadowCoord) 103
104: 26(fvec4) Load 94(shadowCoord)
105: 30(fvec2) VectorShuffle 104 104 0 1
107: 30(fvec2) VectorTimesScalar 105 106
121: Label
123: 29(ptr) AccessChain 94(shadowCoord) 21
124: 23(float) Load 123
- 126: 114(bool) FOrdLessThan 124 92
+ 126: 114(bool) FOrdLessThan 124 93
Branch 122
122: Label
127: 114(bool) Phi 120 41 126 121
SelectionMerge 129 None
BranchConditional 127 128 129
128: Label
- 148: 139 Load 144(samplerShadowMap)
- 149: 26(fvec4) Load 94(shadowCoord)
- 150: 30(fvec2) VectorShuffle 149 149 0 1
- 151: 30(fvec2) Load 37(offset)
- 152: 30(fvec2) FAdd 150 151
- 153: 23(float) Load 36(layer)
- 154: 23(float) CompositeExtract 152 0
- 155: 23(float) CompositeExtract 152 1
- 156: 69(fvec3) CompositeConstruct 154 155 153
- 157: 26(fvec4) ImageSampleImplicitLod 148 156
- 158: 23(float) CompositeExtract 157 0
- Store 130(dist) 158
- 159: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 131 158 47
+ 134: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 131 130(dist) 47
+ 149: 140 Load 145(samplerShadowMap)
+ 150: 26(fvec4) Load 94(shadowCoord)
+ 151: 30(fvec2) VectorShuffle 150 150 0 1
+ 152: 30(fvec2) Load 37(offset)
+ 153: 30(fvec2) FAdd 151 152
+ 154: 23(float) Load 36(layer)
+ 155: 23(float) CompositeExtract 153 0
+ 156: 23(float) CompositeExtract 153 1
+ 157: 69(fvec3) CompositeConstruct 155 156 154
+ 158: 26(fvec4) ImageSampleImplicitLod 149 157
+ 159: 23(float) CompositeExtract 158 0
+ Store 130(dist) 159
160: 29(ptr) AccessChain 94(shadowCoord) 12
161: 23(float) Load 160
164: 114(bool) FOrdGreaterThan 161 162
BranchConditional 172 173 174
173: Label
Store 89(shadow) 175
- 176: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 90 175 47
Branch 174
174: Label
Branch 129
129: Label
- 177: 23(float) Load 89(shadow)
- ReturnValue 177
+ 176: 23(float) Load 89(shadow)
+ ReturnValue 176
FunctionEnd
58(filterPCF(vf4;f1;): 23(float) Function None 54
56(sc): 28(ptr) FunctionParameter
57(layer): 29(ptr) FunctionParameter
61: Label
- 187(texDim): 186(ptr) Variable Function
- 199(scale): 29(ptr) Variable Function
- 205(dx): 29(ptr) Variable Function
- 217(dy): 29(ptr) Variable Function
-228(shadowFactor): 29(ptr) Variable Function
- 233(count): 211(ptr) Variable Function
- 238(range): 211(ptr) Variable Function
- 244(x): 211(ptr) Variable Function
- 260(y): 211(ptr) Variable Function
- 285(param): 28(ptr) Variable Function
- 287(param): 29(ptr) Variable Function
- 289(param): 32(ptr) Variable Function
+ 186(texDim): 185(ptr) Variable Function
+ 198(scale): 29(ptr) Variable Function
+ 204(dx): 29(ptr) Variable Function
+ 216(dy): 29(ptr) Variable Function
+227(shadowFactor): 29(ptr) Variable Function
+ 232(count): 211(ptr) Variable Function
+ 237(range): 211(ptr) Variable Function
+ 243(x): 211(ptr) Variable Function
+ 259(y): 211(ptr) Variable Function
+ 284(param): 28(ptr) Variable Function
+ 286(param): 29(ptr) Variable Function
+ 288(param): 32(ptr) Variable Function
62: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(Acosh) 60
63: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103 16 11 11 11 11
66: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 64 56(sc) 47
68: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 67 57(layer) 47
- 180: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101 60 58(filterPCF(vf4;f1;)
- 191: 139 Load 144(samplerShadowMap)
- 193: 134 Image 191
+ 179: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101 60 58(filterPCF(vf4;f1;)
+ 190: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 187 186(texDim) 47
+ 191: 140 Load 145(samplerShadowMap)
+ 193: 135 Image 191
196: 194(ivec3) ImageQuerySizeLod 193 192
- 197: 184(ivec2) VectorShuffle 196 196 0 1
- Store 187(texDim) 197
- 198: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 188 197 47
- Store 199(scale) 203
- 204: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 200 203 47
- 209: 23(float) Load 199(scale)
- 210: 23(float) FMul 209 92
- 212: 211(ptr) AccessChain 187(texDim) 11
- 213: 181(int) Load 212
+ 197: 183(ivec2) VectorShuffle 196 196 0 1
+ Store 186(texDim) 197
+ 202: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 199 198(scale) 47
+ Store 198(scale) 203
+ 208: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 205 204(dx) 47
+ 209: 23(float) Load 198(scale)
+ 210: 23(float) FMul 209 93
+ 212: 211(ptr) AccessChain 186(texDim) 11
+ 213: 180(int) Load 212
214: 23(float) ConvertSToF 213
215: 23(float) FDiv 210 214
- Store 205(dx) 215
- 216: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 206 215 47
- 221: 23(float) Load 199(scale)
- 222: 23(float) FMul 221 92
- 223: 211(ptr) AccessChain 187(texDim) 19
- 224: 181(int) Load 223
+ Store 204(dx) 215
+ 220: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 217 216(dy) 47
+ 221: 23(float) Load 198(scale)
+ 222: 23(float) FMul 221 93
+ 223: 211(ptr) AccessChain 186(texDim) 19
+ 224: 180(int) Load 223
225: 23(float) ConvertSToF 224
226: 23(float) FDiv 222 225
- Store 217(dy) 226
- 227: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 218 226 47
- Store 228(shadowFactor) 162
- 232: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 229 162 47
- Store 233(count) 192
- 237: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 234 192 47
- Store 238(range) 242
- 243: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 239 242 47
- 248: 181(int) Load 238(range)
- 249: 181(int) SNegate 248
- Store 244(x) 249
- 250: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 245 249 47
- Branch 251
- 251: Label
- LoopMerge 253 254 None
- Branch 255
- 255: Label
- 256: 181(int) Load 244(x)
- 257: 181(int) Load 238(range)
- 259: 114(bool) SLessThanEqual 256 257
- BranchConditional 259 252 253
- 252: Label
- 264: 181(int) Load 238(range)
- 265: 181(int) SNegate 264
- Store 260(y) 265
- 266: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 261 265 47
- Branch 267
- 267: Label
- LoopMerge 269 270 None
- Branch 271
- 271: Label
- 272: 181(int) Load 260(y)
- 273: 181(int) Load 238(range)
- 275: 114(bool) SLessThanEqual 272 273
- BranchConditional 275 268 269
- 268: Label
- 276: 23(float) Load 205(dx)
- 277: 181(int) Load 244(x)
- 278: 23(float) ConvertSToF 277
- 279: 23(float) FMul 276 278
- 280: 23(float) Load 217(dy)
- 281: 181(int) Load 260(y)
- 282: 23(float) ConvertSToF 281
- 283: 23(float) FMul 280 282
- 284: 30(fvec2) CompositeConstruct 279 283
- 286: 26(fvec4) Load 56(sc)
- Store 285(param) 286
- 288: 23(float) Load 57(layer)
- Store 287(param) 288
- Store 289(param) 284
- 290: 23(float) FunctionCall 38(textureProj(vf4;f1;vf2;) 285(param) 287(param) 289(param)
- 291: 23(float) Load 228(shadowFactor)
- 292: 23(float) FAdd 291 290
- Store 228(shadowFactor) 292
- 293: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 229 292 47
- 294: 181(int) Load 233(count)
- 295: 181(int) IAdd 294 242
- Store 233(count) 295
- 296: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 234 295 47
- Branch 270
- 270: Label
- 297: 181(int) Load 260(y)
- 298: 181(int) IAdd 297 242
- Store 260(y) 298
- 299: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 261 298 47
- Branch 267
- 269: Label
- Branch 254
- 254: Label
- 300: 181(int) Load 244(x)
- 301: 181(int) IAdd 300 242
- Store 244(x) 301
- 302: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 245 301 47
- Branch 251
- 253: Label
- 303: 23(float) Load 228(shadowFactor)
- 304: 181(int) Load 233(count)
- 305: 23(float) ConvertSToF 304
- 306: 23(float) FDiv 303 305
- ReturnValue 306
+ Store 216(dy) 226
+ 231: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 228 227(shadowFactor) 47
+ Store 227(shadowFactor) 162
+ 236: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 233 232(count) 47
+ Store 232(count) 192
+ 241: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 238 237(range) 47
+ Store 237(range) 242
+ 247: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 244 243(x) 47
+ 248: 180(int) Load 237(range)
+ 249: 180(int) SNegate 248
+ Store 243(x) 249
+ Branch 250
+ 250: Label
+ LoopMerge 252 253 None
+ Branch 254
+ 254: Label
+ 255: 180(int) Load 243(x)
+ 256: 180(int) Load 237(range)
+ 258: 114(bool) SLessThanEqual 255 256
+ BranchConditional 258 251 252
+ 251: Label
+ 263: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 260 259(y) 47
+ 264: 180(int) Load 237(range)
+ 265: 180(int) SNegate 264
+ Store 259(y) 265
+ Branch 266
+ 266: Label
+ LoopMerge 268 269 None
+ Branch 270
+ 270: Label
+ 271: 180(int) Load 259(y)
+ 272: 180(int) Load 237(range)
+ 274: 114(bool) SLessThanEqual 271 272
+ BranchConditional 274 267 268
+ 267: Label
+ 275: 23(float) Load 204(dx)
+ 276: 180(int) Load 243(x)
+ 277: 23(float) ConvertSToF 276
+ 278: 23(float) FMul 275 277
+ 279: 23(float) Load 216(dy)
+ 280: 180(int) Load 259(y)
+ 281: 23(float) ConvertSToF 280
+ 282: 23(float) FMul 279 281
+ 283: 30(fvec2) CompositeConstruct 278 282
+ 285: 26(fvec4) Load 56(sc)
+ Store 284(param) 285
+ 287: 23(float) Load 57(layer)
+ Store 286(param) 287
+ Store 288(param) 283
+ 289: 23(float) FunctionCall 38(textureProj(vf4;f1;vf2;) 284(param) 286(param) 288(param)
+ 290: 23(float) Load 227(shadowFactor)
+ 291: 23(float) FAdd 290 289
+ Store 227(shadowFactor) 291
+ 292: 180(int) Load 232(count)
+ 293: 180(int) IAdd 292 242
+ Store 232(count) 293
+ Branch 269
+ 269: Label
+ 294: 180(int) Load 259(y)
+ 295: 180(int) IAdd 294 242
+ Store 259(y) 295
+ Branch 266
+ 268: Label
+ Branch 253
+ 253: Label
+ 296: 180(int) Load 243(x)
+ 297: 180(int) IAdd 296 242
+ Store 243(x) 297
+ Branch 250
+ 252: Label
+ 298: 23(float) Load 227(shadowFactor)
+ 299: 180(int) Load 232(count)
+ 300: 23(float) ConvertSToF 299
+ 301: 23(float) FDiv 298 300
+ ReturnValue 301
FunctionEnd
76(shadow(vf3;vf3;): 69(fvec3) Function None 72
74(fragcolor): 71(ptr) FunctionParameter
75(fragpos): 71(ptr) FunctionParameter
79: Label
- 310(i): 211(ptr) Variable Function
- 324(shadowClip): 28(ptr) Variable Function
-371(shadowFactor): 29(ptr) Variable Function
- 376(param): 28(ptr) Variable Function
- 378(param): 29(ptr) Variable Function
+ 305(i): 211(ptr) Variable Function
+ 319(shadowClip): 28(ptr) Variable Function
+366(shadowFactor): 29(ptr) Variable Function
+ 372(param): 28(ptr) Variable Function
+ 374(param): 29(ptr) Variable Function
80: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(Acosh) 78
81: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103 16 11 11 11 11
84: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 82 74(fragcolor) 47
87: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 85 75(fragpos) 47
- 309: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101 78 76(shadow(vf3;vf3;)
- Store 310(i) 192
- 314: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 311 192 47
- Branch 315
- 315: Label
- LoopMerge 317 318 None
- Branch 319
- 319: Label
- 320: 181(int) Load 310(i)
- 323: 114(bool) SLessThan 320 321
- BranchConditional 323 316 317
- 316: Label
- 360: 181(int) Load 310(i)
- 362: 361(ptr) AccessChain 357(ubo) 242 360 321
- 363: 328 Load 362
- 364: 69(fvec3) Load 75(fragpos)
- 365: 23(float) CompositeExtract 364 0
- 366: 23(float) CompositeExtract 364 1
- 367: 23(float) CompositeExtract 364 2
- 368: 26(fvec4) CompositeConstruct 365 366 367 92
- 369: 26(fvec4) MatrixTimesVector 363 368
- Store 324(shadowClip) 369
- 370: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 325 369 47
- 374: 181(int) Load 310(i)
- 375: 23(float) ConvertSToF 374
- 377: 26(fvec4) Load 324(shadowClip)
- Store 376(param) 377
- Store 378(param) 375
- 379: 23(float) FunctionCall 58(filterPCF(vf4;f1;) 376(param) 378(param)
- Store 371(shadowFactor) 379
- 380: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 372 379 47
- 381: 23(float) Load 371(shadowFactor)
- 382: 69(fvec3) Load 74(fragcolor)
- 383: 69(fvec3) VectorTimesScalar 382 381
- Store 74(fragcolor) 383
- 384: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 82 383 47
- Branch 318
- 318: Label
- 385: 181(int) Load 310(i)
- 386: 181(int) IAdd 385 242
- Store 310(i) 386
- 387: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 311 386 47
- Branch 315
- 317: Label
- 388: 69(fvec3) Load 74(fragcolor)
- ReturnValue 388
+ 304: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101 78 76(shadow(vf3;vf3;)
+ 309: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 306 305(i) 47
+ Store 305(i) 192
+ Branch 310
+ 310: Label
+ LoopMerge 312 313 None
+ Branch 314
+ 314: Label
+ 315: 180(int) Load 305(i)
+ 318: 114(bool) SLessThan 315 316
+ BranchConditional 318 311 312
+ 311: Label
+ 323: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 320 319(shadowClip) 47
+ 356: 180(int) Load 305(i)
+ 358: 357(ptr) AccessChain 353(ubo) 242 356 316
+ 359: 324 Load 358
+ 360: 69(fvec3) Load 75(fragpos)
+ 361: 23(float) CompositeExtract 360 0
+ 362: 23(float) CompositeExtract 360 1
+ 363: 23(float) CompositeExtract 360 2
+ 364: 26(fvec4) CompositeConstruct 361 362 363 93
+ 365: 26(fvec4) MatrixTimesVector 359 364
+ Store 319(shadowClip) 365
+ 369: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 367 366(shadowFactor) 47
+ 370: 180(int) Load 305(i)
+ 371: 23(float) ConvertSToF 370
+ 373: 26(fvec4) Load 319(shadowClip)
+ Store 372(param) 373
+ Store 374(param) 371
+ 375: 23(float) FunctionCall 58(filterPCF(vf4;f1;) 372(param) 374(param)
+ Store 366(shadowFactor) 375
+ 376: 23(float) Load 366(shadowFactor)
+ 377: 69(fvec3) Load 74(fragcolor)
+ 378: 69(fvec3) VectorTimesScalar 377 376
+ Store 74(fragcolor) 378
+ Branch 313
+ 313: Label
+ 379: 180(int) Load 305(i)
+ 380: 180(int) IAdd 379 242
+ Store 305(i) 380
+ Branch 310
+ 312: Label
+ 381: 69(fvec3) Load 74(fragcolor)
+ ReturnValue 381
FunctionEnd
Validation failed
// Module Version 10000
// Generated by (magic number): 8000a
-// Id's are bound by 232
+// Id's are bound by 231
Capability Geometry
Capability MultiViewport
1: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
2: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
- EntryPoint Geometry 13 "main" 52 85 104 112 116 145 181 189 206 216 221 225
+ EntryPoint Geometry 13 "main" 52 85 104 112 116 146 181 189 206 216 221 225
ExecutionMode 13 Triangles
ExecutionMode 13 Invocations 2
ExecutionMode 13 OutputTriangleStrip
114: String "outColor"
118: String "inColor"
125: String "pos"
- 131: String "gl_Position"
- 134: String "gl_PointSize"
- 137: String "gl_CullDistance"
- 141: String "gl_PerVertex"
- 147: String "gl_in"
+ 132: String "gl_Position"
+ 135: String "gl_PointSize"
+ 138: String "gl_CullDistance"
+ 142: String "gl_PerVertex"
+ 148: String "gl_in"
155: String "worldPos"
166: String "lPos"
183: String "outLightVec"
Name 112 "outColor"
Name 116 "inColor"
Name 123 "pos"
- Name 129 "gl_PerVertex"
- MemberName 129(gl_PerVertex) 0 "gl_Position"
- MemberName 129(gl_PerVertex) 1 "gl_PointSize"
- MemberName 129(gl_PerVertex) 2 "gl_ClipDistance"
- MemberName 129(gl_PerVertex) 3 "gl_CullDistance"
- Name 145 "gl_in"
+ Name 130 "gl_PerVertex"
+ MemberName 130(gl_PerVertex) 0 "gl_Position"
+ MemberName 130(gl_PerVertex) 1 "gl_PointSize"
+ MemberName 130(gl_PerVertex) 2 "gl_ClipDistance"
+ MemberName 130(gl_PerVertex) 3 "gl_CullDistance"
+ Name 146 "gl_in"
Name 153 "worldPos"
Name 164 "lPos"
Name 181 "outLightVec"
Decorate 104(inNormal) Location 0
Decorate 112(outColor) Location 1
Decorate 116(inColor) Location 1
- MemberDecorate 129(gl_PerVertex) 0 BuiltIn Position
- MemberDecorate 129(gl_PerVertex) 1 BuiltIn PointSize
- MemberDecorate 129(gl_PerVertex) 2 BuiltIn ClipDistance
- MemberDecorate 129(gl_PerVertex) 3 BuiltIn CullDistance
- Decorate 129(gl_PerVertex) Block
+ MemberDecorate 130(gl_PerVertex) 0 BuiltIn Position
+ MemberDecorate 130(gl_PerVertex) 1 BuiltIn PointSize
+ MemberDecorate 130(gl_PerVertex) 2 BuiltIn ClipDistance
+ MemberDecorate 130(gl_PerVertex) 3 BuiltIn CullDistance
+ Decorate 130(gl_PerVertex) Block
Decorate 181(outLightVec) Location 3
Decorate 189(outViewVec) Location 2
MemberDecorate 196(gl_PerVertex) 0 BuiltIn Position
27: TypePointer Function 24(int)
31: 6(int) Constant 49
29: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 30 26 16 31 11 15 20
- 32: 24(int) Constant 0
- 34: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 31(Sqrt)
+ 33: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 31(Sqrt)
+ 34: 24(int) Constant 0
41: 24(int) Constant 3
42: TypeBool
44: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 43 9 21 11
122: TypePointer Function 57(fvec4)
126: 6(int) Constant 54
124: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 125 58 16 126 11 15 20
- 127: TypeArray 46(float) 19
- 128: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 48 19
-129(gl_PerVertex): TypeStruct 57(fvec4) 46(float) 127 127
- 132: 6(int) Constant 23
- 130: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 131 58 16 21 132 11 11 12
- 135: 6(int) Constant 41
- 133: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 134 48 16 21 135 11 11 12
- 138: 6(int) Constant 84
- 136: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 137 128 16 21 138 11 11 12
- 139: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 137 128 16 21 138 11 11 12
- 140: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 141 19 16 126 11 18 141 11 12 130 133 136 139
- 142: TypeArray 129(gl_PerVertex) 12
- 143: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 140 12
- 144: TypePointer Input 142
- 145(gl_in): 144(ptr) Variable Input
- 146: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 147 143 16 126 11 18 147 145(gl_in) 56
- 149: TypePointer Input 57(fvec4)
+ 128: TypeArray 46(float) 19
+ 129: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 48 19
+130(gl_PerVertex): TypeStruct 57(fvec4) 46(float) 128 128
+ 133: 6(int) Constant 23
+ 131: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 132 58 16 21 133 11 11 12
+ 136: 6(int) Constant 41
+ 134: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 135 48 16 21 136 11 11 12
+ 139: 6(int) Constant 84
+ 137: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 138 129 16 21 139 11 11 12
+ 140: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 138 129 16 21 139 11 11 12
+ 141: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 142 19 16 126 11 18 142 11 12 131 134 137 140
+ 143: TypeArray 130(gl_PerVertex) 12
+ 144: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 141 12
+ 145: TypePointer Input 143
+ 146(gl_in): 145(ptr) Variable Input
+ 147: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 148 144 16 126 11 18 148 146(gl_in) 56
+ 150: TypePointer Input 57(fvec4)
156: 6(int) Constant 55
154: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 155 58 16 156 11 15 20
163: TypePointer Function 49(fvec3)
167: 6(int) Constant 57
165: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 166 50 16 167 11 15 20
- 171: 24(int) Constant 2
- 172: TypePointer Uniform 57(fvec4)
+ 172: 24(int) Constant 2
+ 173: TypePointer Uniform 57(fvec4)
181(outLightVec): 51(ptr) Variable Output
184: 6(int) Constant 58
182: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 183 50 16 184 11 18 183 181(outLightVec) 56
189(outViewVec): 51(ptr) Variable Output
192: 6(int) Constant 59
190: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 191 50 16 192 11 18 191 189(outViewVec) 56
-196(gl_PerVertex): TypeStruct 57(fvec4) 46(float) 127 127
+196(gl_PerVertex): TypeStruct 57(fvec4) 46(float) 128 128
198: 6(int) Constant 215
- 197: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 131 58 16 21 198 11 11 12
+ 197: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 132 58 16 21 198 11 11 12
200: 6(int) Constant 233
- 199: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 134 48 16 21 200 11 11 12
- 201: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 137 128 16 12 70 11 11 12
- 202: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 137 128 16 12 70 11 11 12
+ 199: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 135 48 16 21 200 11 11 12
+ 201: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 138 129 16 12 70 11 11 12
+ 202: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 138 129 16 12 70 11 11 12
204: 6(int) Constant 61
- 203: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 141 19 16 204 11 18 141 11 12 197 199 201 202
+ 203: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 142 19 16 204 11 18 142 11 12 197 199 201 202
205: TypePointer Output 196(gl_PerVertex)
206: 205(ptr) Variable Output
207: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 17 203 16 204 11 18 17 206 56
153(worldPos): 122(ptr) Variable Function
164(lPos): 163(ptr) Variable Function
23: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101 15 13(main)
- Store 28(i) 32
- 33: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 29 32 34
+ 32: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 29 28(i) 33
+ Store 28(i) 34
Branch 35
35: Label
LoopMerge 37 38 None
120: 108(ptr) AccessChain 116(inColor) 119
121: 49(fvec3) Load 120
Store 112(outColor) 121
- 148: 24(int) Load 28(i)
- 150: 149(ptr) AccessChain 145(gl_in) 148 32
- 151: 57(fvec4) Load 150
- Store 123(pos) 151
- 152: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 124 151 34
- 157: 24(int) Load 85(gl_InvocationID)
- 158: 89(ptr) AccessChain 80(ubo) 83 157
- 159: 59 Load 158
- 160: 57(fvec4) Load 123(pos)
- 161: 57(fvec4) MatrixTimesVector 159 160
- Store 153(worldPos) 161
- 162: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 154 161 34
- 168: 24(int) Load 85(gl_InvocationID)
- 169: 89(ptr) AccessChain 80(ubo) 83 168
- 170: 59 Load 169
- 173: 172(ptr) AccessChain 80(ubo) 171
- 174: 57(fvec4) Load 173
- 175: 57(fvec4) MatrixTimesVector 170 174
- 176: 46(float) CompositeExtract 175 0
- 177: 46(float) CompositeExtract 175 1
- 178: 46(float) CompositeExtract 175 2
- 179: 49(fvec3) CompositeConstruct 176 177 178
- Store 164(lPos) 179
- 180: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 165 179 34
+ 127: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 124 123(pos) 33
+ 149: 24(int) Load 28(i)
+ 151: 150(ptr) AccessChain 146(gl_in) 149 34
+ 152: 57(fvec4) Load 151
+ Store 123(pos) 152
+ 157: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 154 153(worldPos) 33
+ 158: 24(int) Load 85(gl_InvocationID)
+ 159: 89(ptr) AccessChain 80(ubo) 83 158
+ 160: 59 Load 159
+ 161: 57(fvec4) Load 123(pos)
+ 162: 57(fvec4) MatrixTimesVector 160 161
+ Store 153(worldPos) 162
+ 168: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 165 164(lPos) 33
+ 169: 24(int) Load 85(gl_InvocationID)
+ 170: 89(ptr) AccessChain 80(ubo) 83 169
+ 171: 59 Load 170
+ 174: 173(ptr) AccessChain 80(ubo) 172
+ 175: 57(fvec4) Load 174
+ 176: 57(fvec4) MatrixTimesVector 171 175
+ 177: 46(float) CompositeExtract 176 0
+ 178: 46(float) CompositeExtract 176 1
+ 179: 46(float) CompositeExtract 176 2
+ 180: 49(fvec3) CompositeConstruct 177 178 179
+ Store 164(lPos) 180
185: 49(fvec3) Load 164(lPos)
186: 57(fvec4) Load 153(worldPos)
187: 49(fvec3) VectorShuffle 186 186 0 1 2
195: 49(fvec3) FNegate 194
Store 189(outViewVec) 195
208: 24(int) Load 85(gl_InvocationID)
- 209: 89(ptr) AccessChain 80(ubo) 32 208
+ 209: 89(ptr) AccessChain 80(ubo) 34 208
210: 59 Load 209
211: 57(fvec4) Load 153(worldPos)
212: 57(fvec4) MatrixTimesVector 210 211
- 214: 213(ptr) AccessChain 206 32
+ 214: 213(ptr) AccessChain 206 34
Store 214 212
220: 24(int) Load 85(gl_InvocationID)
Store 216(gl_ViewportIndex) 220
229: 24(int) Load 28(i)
230: 24(int) IAdd 229 83
Store 28(i) 230
- 231: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 29 230 34
Branch 35
37: Label
EndPrimitive
Validation failed
// Module Version 10000
// Generated by (magic number): 8000a
-// Id's are bound by 460
+// Id's are bound by 457
Capability Tessellation
Extension "SPV_KHR_non_semantic_info"
1: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
2: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
- EntryPoint TessellationControl 13 "main" 231 235 261 328 338 418 430 438 450
+ EntryPoint TessellationControl 13 "main" 230 234 259 325 335 415 427 435 447
ExecutionMode 13 OutputVertices 4
8: String "uint"
14: String "main"
58: String "midPoint"
69: String "radius"
79: String "v0"
- 90: String "modelview"
- 95: String "lightPos"
- 98: String "frustumPlanes"
- 100: String "tessellatedEdgeSize"
- 105: String "viewportDim"
- 109: String "UBO"
- 113: String "ubo"
- 115: String "int"
+ 91: String "modelview"
+ 96: String "lightPos"
+ 99: String "frustumPlanes"
+ 101: String "tessellatedEdgeSize"
+ 106: String "viewportDim"
+ 110: String "UBO"
+ 114: String "ubo"
+ 116: String "int"
126: String "clip0"
146: String "clip1"
- 211: String "pos"
- 217: String "gl_Position"
- 220: String "gl_PointSize"
- 223: String "gl_CullDistance"
- 227: String "gl_PerVertex"
- 233: String "gl_in"
- 237: String "gl_InvocationID"
- 245: String "type.2d.image"
- 247: String "@type.2d.image"
- 251: String "type.sampled.image"
- 252: String "@type.sampled.image"
- 256: String "samplerHeight"
- 263: String "inUV"
- 280: String "i"
- 330: String "gl_TessLevelInner"
- 340: String "gl_TessLevelOuter"
- 420: String "gl_out"
- 432: String "outNormal"
- 440: String "inNormal"
- 452: String "outUV"
+ 209: String "pos"
+ 216: String "gl_Position"
+ 219: String "gl_PointSize"
+ 222: String "gl_CullDistance"
+ 226: String "gl_PerVertex"
+ 232: String "gl_in"
+ 236: String "gl_InvocationID"
+ 243: String "type.2d.image"
+ 245: String "@type.2d.image"
+ 249: String "type.sampled.image"
+ 250: String "@type.sampled.image"
+ 254: String "samplerHeight"
+ 261: String "inUV"
+ 278: String "i"
+ 327: String "gl_TessLevelInner"
+ 337: String "gl_TessLevelOuter"
+ 417: String "gl_out"
+ 429: String "outNormal"
+ 437: String "inNormal"
+ 449: String "outUV"
Name 13 "main"
Name 33 "screenSpaceTessFactor(vf4;vf4;"
Name 31 "p0"
Name 56 "midPoint"
Name 67 "radius"
Name 77 "v0"
- Name 88 "UBO"
- MemberName 88(UBO) 0 "projection"
- MemberName 88(UBO) 1 "modelview"
- MemberName 88(UBO) 2 "lightPos"
- MemberName 88(UBO) 3 "frustumPlanes"
- MemberName 88(UBO) 4 "displacementFactor"
- MemberName 88(UBO) 5 "tessellationFactor"
- MemberName 88(UBO) 6 "viewportDim"
- MemberName 88(UBO) 7 "tessellatedEdgeSize"
- Name 111 "ubo"
+ Name 89 "UBO"
+ MemberName 89(UBO) 0 "projection"
+ MemberName 89(UBO) 1 "modelview"
+ MemberName 89(UBO) 2 "lightPos"
+ MemberName 89(UBO) 3 "frustumPlanes"
+ MemberName 89(UBO) 4 "displacementFactor"
+ MemberName 89(UBO) 5 "tessellationFactor"
+ MemberName 89(UBO) 6 "viewportDim"
+ MemberName 89(UBO) 7 "tessellatedEdgeSize"
+ Name 112 "ubo"
Name 124 "clip0"
Name 144 "clip1"
- Name 209 "pos"
- Name 215 "gl_PerVertex"
- MemberName 215(gl_PerVertex) 0 "gl_Position"
- MemberName 215(gl_PerVertex) 1 "gl_PointSize"
- MemberName 215(gl_PerVertex) 2 "gl_ClipDistance"
- MemberName 215(gl_PerVertex) 3 "gl_CullDistance"
- Name 231 "gl_in"
- Name 235 "gl_InvocationID"
- Name 254 "samplerHeight"
- Name 261 "inUV"
- Name 278 "i"
- Name 328 "gl_TessLevelInner"
- Name 338 "gl_TessLevelOuter"
+ Name 207 "pos"
+ Name 214 "gl_PerVertex"
+ MemberName 214(gl_PerVertex) 0 "gl_Position"
+ MemberName 214(gl_PerVertex) 1 "gl_PointSize"
+ MemberName 214(gl_PerVertex) 2 "gl_ClipDistance"
+ MemberName 214(gl_PerVertex) 3 "gl_CullDistance"
+ Name 230 "gl_in"
+ Name 234 "gl_InvocationID"
+ Name 252 "samplerHeight"
+ Name 259 "inUV"
+ Name 276 "i"
+ Name 325 "gl_TessLevelInner"
+ Name 335 "gl_TessLevelOuter"
+ Name 351 "param"
Name 354 "param"
- Name 357 "param"
+ Name 359 "param"
Name 362 "param"
- Name 365 "param"
+ Name 367 "param"
Name 370 "param"
- Name 373 "param"
+ Name 375 "param"
Name 378 "param"
- Name 381 "param"
- Name 405 "gl_PerVertex"
- MemberName 405(gl_PerVertex) 0 "gl_Position"
- MemberName 405(gl_PerVertex) 1 "gl_PointSize"
- MemberName 405(gl_PerVertex) 2 "gl_ClipDistance"
- MemberName 405(gl_PerVertex) 3 "gl_CullDistance"
- Name 418 "gl_out"
- Name 430 "outNormal"
- Name 438 "inNormal"
- Name 450 "outUV"
- Decorate 84 ArrayStride 16
- MemberDecorate 88(UBO) 0 ColMajor
- MemberDecorate 88(UBO) 0 Offset 0
- MemberDecorate 88(UBO) 0 MatrixStride 16
- MemberDecorate 88(UBO) 1 ColMajor
- MemberDecorate 88(UBO) 1 Offset 64
- MemberDecorate 88(UBO) 1 MatrixStride 16
- MemberDecorate 88(UBO) 2 Offset 128
- MemberDecorate 88(UBO) 3 Offset 144
- MemberDecorate 88(UBO) 4 Offset 240
- MemberDecorate 88(UBO) 5 Offset 244
- MemberDecorate 88(UBO) 6 Offset 248
- MemberDecorate 88(UBO) 7 Offset 256
- Decorate 88(UBO) Block
- Decorate 111(ubo) DescriptorSet 0
- Decorate 111(ubo) Binding 0
- MemberDecorate 215(gl_PerVertex) 0 BuiltIn Position
- MemberDecorate 215(gl_PerVertex) 1 BuiltIn PointSize
- MemberDecorate 215(gl_PerVertex) 2 BuiltIn ClipDistance
- MemberDecorate 215(gl_PerVertex) 3 BuiltIn CullDistance
- Decorate 215(gl_PerVertex) Block
- Decorate 235(gl_InvocationID) BuiltIn InvocationId
- Decorate 254(samplerHeight) DescriptorSet 0
- Decorate 254(samplerHeight) Binding 1
- Decorate 261(inUV) Location 1
- Decorate 328(gl_TessLevelInner) Patch
- Decorate 328(gl_TessLevelInner) BuiltIn TessLevelInner
- Decorate 338(gl_TessLevelOuter) Patch
- Decorate 338(gl_TessLevelOuter) BuiltIn TessLevelOuter
- MemberDecorate 405(gl_PerVertex) 0 BuiltIn Position
- MemberDecorate 405(gl_PerVertex) 1 BuiltIn PointSize
- MemberDecorate 405(gl_PerVertex) 2 BuiltIn ClipDistance
- MemberDecorate 405(gl_PerVertex) 3 BuiltIn CullDistance
- Decorate 405(gl_PerVertex) Block
- Decorate 430(outNormal) Location 0
- Decorate 438(inNormal) Location 0
- Decorate 450(outUV) Location 1
+ Name 402 "gl_PerVertex"
+ MemberName 402(gl_PerVertex) 0 "gl_Position"
+ MemberName 402(gl_PerVertex) 1 "gl_PointSize"
+ MemberName 402(gl_PerVertex) 2 "gl_ClipDistance"
+ MemberName 402(gl_PerVertex) 3 "gl_CullDistance"
+ Name 415 "gl_out"
+ Name 427 "outNormal"
+ Name 435 "inNormal"
+ Name 447 "outUV"
+ Decorate 85 ArrayStride 16
+ MemberDecorate 89(UBO) 0 ColMajor
+ MemberDecorate 89(UBO) 0 Offset 0
+ MemberDecorate 89(UBO) 0 MatrixStride 16
+ MemberDecorate 89(UBO) 1 ColMajor
+ MemberDecorate 89(UBO) 1 Offset 64
+ MemberDecorate 89(UBO) 1 MatrixStride 16
+ MemberDecorate 89(UBO) 2 Offset 128
+ MemberDecorate 89(UBO) 3 Offset 144
+ MemberDecorate 89(UBO) 4 Offset 240
+ MemberDecorate 89(UBO) 5 Offset 244
+ MemberDecorate 89(UBO) 6 Offset 248
+ MemberDecorate 89(UBO) 7 Offset 256
+ Decorate 89(UBO) Block
+ Decorate 112(ubo) DescriptorSet 0
+ Decorate 112(ubo) Binding 0
+ MemberDecorate 214(gl_PerVertex) 0 BuiltIn Position
+ MemberDecorate 214(gl_PerVertex) 1 BuiltIn PointSize
+ MemberDecorate 214(gl_PerVertex) 2 BuiltIn ClipDistance
+ MemberDecorate 214(gl_PerVertex) 3 BuiltIn CullDistance
+ Decorate 214(gl_PerVertex) Block
+ Decorate 234(gl_InvocationID) BuiltIn InvocationId
+ Decorate 252(samplerHeight) DescriptorSet 0
+ Decorate 252(samplerHeight) Binding 1
+ Decorate 259(inUV) Location 1
+ Decorate 325(gl_TessLevelInner) Patch
+ Decorate 325(gl_TessLevelInner) BuiltIn TessLevelInner
+ Decorate 335(gl_TessLevelOuter) Patch
+ Decorate 335(gl_TessLevelOuter) BuiltIn TessLevelOuter
+ MemberDecorate 402(gl_PerVertex) 0 BuiltIn Position
+ MemberDecorate 402(gl_PerVertex) 1 BuiltIn PointSize
+ MemberDecorate 402(gl_PerVertex) 2 BuiltIn ClipDistance
+ MemberDecorate 402(gl_PerVertex) 3 BuiltIn CullDistance
+ Decorate 402(gl_PerVertex) Block
+ Decorate 427(outNormal) Location 0
+ Decorate 435(inNormal) Location 0
+ Decorate 447(outUV) Location 1
3: TypeVoid
4: TypeFunction 3
6: TypeInt 32 0
53: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(Cosh) 52 50 16 11 11 18 52 12 11
59: 6(int) Constant 54
57: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 58 27 16 59 11 35 20
- 60: 23(float) Constant 1056964608
+ 61: 23(float) Constant 1056964608
66: TypePointer Function 23(float)
70: 6(int) Constant 56
68: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 69 25 16 70 11 35 20
- 74: 23(float) Constant 1073741824
+ 75: 23(float) Constant 1073741824
80: 6(int) Constant 59
78: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 79 27 16 80 11 35 20
- 81: TypeMatrix 26(fvec4) 4
- 83: 46(bool) ConstantTrue
- 82: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 108 27 20 83
- 84: TypeArray 26(fvec4) 10
- 85: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 27 10
- 86: TypeVector 23(float) 2
- 87: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(FSign) 25 21
- 88(UBO): TypeStruct 81 81 26(fvec4) 84 23(float) 23(float) 86(fvec2) 23(float)
- 91: 6(int) Constant 30
- 92: 6(int) Constant 7
- 89: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 90 82 16 91 92 11 11 12
- 93: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 90 82 16 91 92 11 11 12
- 96: 6(int) Constant 31
- 94: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 95 27 16 96 92 11 11 12
- 97: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 98 85 16 9 92 11 11 12
- 101: 6(int) Constant 36
- 102: 6(int) Constant 8
- 99: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 100 25 16 101 102 11 11 12
- 103: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 100 25 16 101 102 11 11 12
- 106: 6(int) Constant 35
- 104: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 105 87 16 106 92 11 11 12
- 107: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 100 25 16 101 102 11 11 12
- 108: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 109 19 16 80 11 18 109 11 12 89 93 94 97 99 103 104 107
- 110: TypePointer Uniform 88(UBO)
- 111(ubo): 110(ptr) Variable Uniform
- 112: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 113 108 16 80 11 18 113 111(ubo) 102
- 114: TypeInt 32 1
- 116: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 115 9 20 11
- 117: 114(int) Constant 1
- 118: TypePointer Uniform 81
+ 82: TypeMatrix 26(fvec4) 4
+ 84: 46(bool) ConstantTrue
+ 83: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 108 27 20 84
+ 85: TypeArray 26(fvec4) 10
+ 86: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 27 10
+ 87: TypeVector 23(float) 2
+ 88: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(FSign) 25 21
+ 89(UBO): TypeStruct 82 82 26(fvec4) 85 23(float) 23(float) 87(fvec2) 23(float)
+ 92: 6(int) Constant 30
+ 93: 6(int) Constant 7
+ 90: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 91 83 16 92 93 11 11 12
+ 94: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 91 83 16 92 93 11 11 12
+ 97: 6(int) Constant 31
+ 95: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 96 27 16 97 93 11 11 12
+ 98: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 99 86 16 9 93 11 11 12
+ 102: 6(int) Constant 36
+ 103: 6(int) Constant 8
+ 100: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 101 25 16 102 103 11 11 12
+ 104: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 101 25 16 102 103 11 11 12
+ 107: 6(int) Constant 35
+ 105: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 106 88 16 107 93 11 11 12
+ 108: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 101 25 16 102 103 11 11 12
+ 109: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 110 19 16 80 11 18 110 11 12 90 94 95 98 100 104 105 108
+ 111: TypePointer Uniform 89(UBO)
+ 112(ubo): 111(ptr) Variable Uniform
+ 113: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 114 109 16 80 11 18 114 112(ubo) 103
+ 115: TypeInt 32 1
+ 117: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 116 9 20 11
+ 118: 115(int) Constant 1
+ 119: TypePointer Uniform 82
127: 6(int) Constant 62
125: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 126 27 16 127 11 35 20
- 128: 114(int) Constant 0
- 133: TypeVector 23(float) 3
- 134: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(FSign) 25 12
- 135: 23(float) Constant 0
- 136: 133(fvec3) ConstantComposite 135 135 135
+ 129: 115(int) Constant 0
+ 134: TypeVector 23(float) 3
+ 135: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(FSign) 25 12
+ 136: 23(float) Constant 0
+ 137: 134(fvec3) ConstantComposite 136 136 136
147: 6(int) Constant 63
145: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 146 27 16 147 11 35 20
- 171: 114(int) Constant 6
- 172: TypePointer Uniform 86(fvec2)
- 194: 114(int) Constant 7
- 195: TypePointer Uniform 23(float)
- 199: 114(int) Constant 5
- 203: 23(float) Constant 1065353216
- 204: 23(float) Constant 1115684864
- 212: 6(int) Constant 85
- 210: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 211 27 16 212 11 53 20
- 213: TypeArray 23(float) 19
- 214: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 25 19
-215(gl_PerVertex): TypeStruct 26(fvec4) 23(float) 213 213
- 218: 6(int) Constant 1756
- 216: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 217 27 16 19 218 11 11 12
- 221: 6(int) Constant 1774
- 219: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 220 25 16 19 221 11 11 12
- 224: 6(int) Constant 1817
- 222: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 223 214 16 19 224 11 11 12
- 225: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 223 214 16 19 224 11 11 12
- 226: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 227 19 16 212 11 18 227 11 12 216 219 222 225
- 228: TypeArray 215(gl_PerVertex) 9
- 229: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 226 9
- 230: TypePointer Input 228
- 231(gl_in): 230(ptr) Variable Input
- 232: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 233 229 16 212 11 18 233 231(gl_in) 102
- 234: TypePointer Input 114(int)
-235(gl_InvocationID): 234(ptr) Variable Input
- 236: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 237 116 16 212 11 18 237 235(gl_InvocationID) 102
- 239: TypePointer Input 26(fvec4)
- 243: TypeImage 23(float) 2D sampled format:Unknown
- 246: 6(int) Constant 86
- 248: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 0(Unknown)
- 244: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 245 11 16 246 11 18 247 248 12
- 249: TypeSampledImage 243
- 250: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 251 11 16 246 11 18 252 248 12
- 253: TypePointer UniformConstant 249
-254(samplerHeight): 253(ptr) Variable UniformConstant
- 255: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 256 250 16 246 11 18 256 254(samplerHeight) 102
- 258: TypeArray 86(fvec2) 9
- 259: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 87 9
- 260: TypePointer Input 258
- 261(inUV): 260(ptr) Variable Input
- 262: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 263 259 16 246 11 18 263 261(inUV) 102
- 264: TypePointer Input 86(fvec2)
- 269: 114(int) Constant 4
- 277: TypePointer Function 114(int)
- 281: 6(int) Constant 89
- 279: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 280 116 16 281 11 53 20
- 289: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 47 9 21 11
- 292: 114(int) Constant 3
- 294: TypePointer Uniform 26(fvec4)
- 298: 23(float) Constant 1090519040
- 300: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 47 9 21 11
- 304: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 47 9 21 11
- 305: 46(bool) ConstantFalse
- 310: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 47 9 21 11
- 315: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 47 9 21 11
- 320: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 47 9 21 11
- 321: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 47 9 21 11
- 325: TypeArray 23(float) 21
- 326: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 25 21
- 327: TypePointer Output 325
-328(gl_TessLevelInner): 327(ptr) Variable Output
- 331: 6(int) Constant 104
- 329: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 330 326 16 331 11 18 330 328(gl_TessLevelInner) 102
- 332: TypePointer Output 23(float)
- 335: TypeArray 23(float) 20
- 336: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 25 20
- 337: TypePointer Output 335
-338(gl_TessLevelOuter): 337(ptr) Variable Output
- 341: 6(int) Constant 106
- 339: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 340 336 16 341 11 18 340 338(gl_TessLevelOuter) 102
- 344: 114(int) Constant 2
- 350: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 47 9 21 11
-405(gl_PerVertex): TypeStruct 26(fvec4) 23(float) 213 213
- 407: 6(int) Constant 110
- 406: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 217 27 16 19 407 11 11 12
- 409: 6(int) Constant 128
- 408: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 220 25 16 19 409 11 11 12
- 411: 6(int) Constant 171
- 410: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 223 214 16 19 411 11 11 12
- 412: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 223 214 16 19 411 11 11 12
- 414: 6(int) Constant 137
- 413: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 227 19 16 414 11 18 227 11 12 406 408 410 412
- 415: TypeArray 405(gl_PerVertex) 20
- 416: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 413 20
- 417: TypePointer Output 415
- 418(gl_out): 417(ptr) Variable Output
- 419: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 420 416 16 414 11 18 420 418(gl_out) 102
- 425: TypePointer Output 26(fvec4)
- 427: TypeArray 133(fvec3) 20
- 428: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 134 20
- 429: TypePointer Output 427
- 430(outNormal): 429(ptr) Variable Output
- 433: 6(int) Constant 138
- 431: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 432 428 16 433 11 18 432 430(outNormal) 102
- 435: TypeArray 133(fvec3) 9
- 436: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 134 9
- 437: TypePointer Input 435
- 438(inNormal): 437(ptr) Variable Input
- 439: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 440 436 16 433 11 18 440 438(inNormal) 102
- 442: TypePointer Input 133(fvec3)
- 445: TypePointer Output 133(fvec3)
- 447: TypeArray 86(fvec2) 20
- 448: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 87 20
- 449: TypePointer Output 447
- 450(outUV): 449(ptr) Variable Output
- 453: 6(int) Constant 139
- 451: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 452 448 16 453 11 18 452 450(outUV) 102
- 458: TypePointer Output 86(fvec2)
+ 169: 115(int) Constant 6
+ 170: TypePointer Uniform 87(fvec2)
+ 192: 115(int) Constant 7
+ 193: TypePointer Uniform 23(float)
+ 197: 115(int) Constant 5
+ 201: 23(float) Constant 1065353216
+ 202: 23(float) Constant 1115684864
+ 210: 6(int) Constant 85
+ 208: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 209 27 16 210 11 53 20
+ 212: TypeArray 23(float) 19
+ 213: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 25 19
+214(gl_PerVertex): TypeStruct 26(fvec4) 23(float) 212 212
+ 217: 6(int) Constant 1756
+ 215: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 216 27 16 19 217 11 11 12
+ 220: 6(int) Constant 1774
+ 218: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 219 25 16 19 220 11 11 12
+ 223: 6(int) Constant 1817
+ 221: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 222 213 16 19 223 11 11 12
+ 224: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 222 213 16 19 223 11 11 12
+ 225: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 226 19 16 210 11 18 226 11 12 215 218 221 224
+ 227: TypeArray 214(gl_PerVertex) 9
+ 228: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 225 9
+ 229: TypePointer Input 227
+ 230(gl_in): 229(ptr) Variable Input
+ 231: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 232 228 16 210 11 18 232 230(gl_in) 103
+ 233: TypePointer Input 115(int)
+234(gl_InvocationID): 233(ptr) Variable Input
+ 235: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 236 117 16 210 11 18 236 234(gl_InvocationID) 103
+ 238: TypePointer Input 26(fvec4)
+ 241: TypeImage 23(float) 2D sampled format:Unknown
+ 244: 6(int) Constant 86
+ 246: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 0(Unknown)
+ 242: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 243 11 16 244 11 18 245 246 12
+ 247: TypeSampledImage 241
+ 248: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 249 11 16 244 11 18 250 246 12
+ 251: TypePointer UniformConstant 247
+252(samplerHeight): 251(ptr) Variable UniformConstant
+ 253: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 254 248 16 244 11 18 254 252(samplerHeight) 103
+ 256: TypeArray 87(fvec2) 9
+ 257: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 88 9
+ 258: TypePointer Input 256
+ 259(inUV): 258(ptr) Variable Input
+ 260: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 261 257 16 244 11 18 261 259(inUV) 103
+ 262: TypePointer Input 87(fvec2)
+ 267: 115(int) Constant 4
+ 275: TypePointer Function 115(int)
+ 279: 6(int) Constant 89
+ 277: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 278 117 16 279 11 53 20
+ 287: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 47 9 21 11
+ 290: 115(int) Constant 3
+ 292: TypePointer Uniform 26(fvec4)
+ 296: 23(float) Constant 1090519040
+ 298: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 47 9 21 11
+ 302: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 47 9 21 11
+ 303: 46(bool) ConstantFalse
+ 307: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 47 9 21 11
+ 312: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 47 9 21 11
+ 317: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 47 9 21 11
+ 318: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 47 9 21 11
+ 322: TypeArray 23(float) 21
+ 323: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 25 21
+ 324: TypePointer Output 322
+325(gl_TessLevelInner): 324(ptr) Variable Output
+ 328: 6(int) Constant 104
+ 326: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 327 323 16 328 11 18 327 325(gl_TessLevelInner) 103
+ 329: TypePointer Output 23(float)
+ 332: TypeArray 23(float) 20
+ 333: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 25 20
+ 334: TypePointer Output 332
+335(gl_TessLevelOuter): 334(ptr) Variable Output
+ 338: 6(int) Constant 106
+ 336: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 337 333 16 338 11 18 337 335(gl_TessLevelOuter) 103
+ 341: 115(int) Constant 2
+ 347: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 47 9 21 11
+402(gl_PerVertex): TypeStruct 26(fvec4) 23(float) 212 212
+ 404: 6(int) Constant 110
+ 403: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 216 27 16 19 404 11 11 12
+ 406: 6(int) Constant 128
+ 405: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 219 25 16 19 406 11 11 12
+ 408: 6(int) Constant 171
+ 407: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 222 213 16 19 408 11 11 12
+ 409: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 222 213 16 19 408 11 11 12
+ 411: 6(int) Constant 137
+ 410: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 226 19 16 411 11 18 226 11 12 403 405 407 409
+ 412: TypeArray 402(gl_PerVertex) 20
+ 413: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 410 20
+ 414: TypePointer Output 412
+ 415(gl_out): 414(ptr) Variable Output
+ 416: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 417 413 16 411 11 18 417 415(gl_out) 103
+ 422: TypePointer Output 26(fvec4)
+ 424: TypeArray 134(fvec3) 20
+ 425: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 135 20
+ 426: TypePointer Output 424
+ 427(outNormal): 426(ptr) Variable Output
+ 430: 6(int) Constant 138
+ 428: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 429 425 16 430 11 18 429 427(outNormal) 103
+ 432: TypeArray 134(fvec3) 9
+ 433: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 135 9
+ 434: TypePointer Input 432
+ 435(inNormal): 434(ptr) Variable Input
+ 436: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 437 433 16 430 11 18 437 435(inNormal) 103
+ 439: TypePointer Input 134(fvec3)
+ 442: TypePointer Output 134(fvec3)
+ 444: TypeArray 87(fvec2) 20
+ 445: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 88 20
+ 446: TypePointer Output 444
+ 447(outUV): 446(ptr) Variable Output
+ 450: 6(int) Constant 139
+ 448: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 449 445 16 450 11 18 449 447(outUV) 103
+ 455: TypePointer Output 87(fvec2)
13(main): 3 Function None 4
22: Label
+ 351(param): 28(ptr) Variable Function
354(param): 28(ptr) Variable Function
- 357(param): 28(ptr) Variable Function
+ 359(param): 28(ptr) Variable Function
362(param): 28(ptr) Variable Function
- 365(param): 28(ptr) Variable Function
+ 367(param): 28(ptr) Variable Function
370(param): 28(ptr) Variable Function
- 373(param): 28(ptr) Variable Function
+ 375(param): 28(ptr) Variable Function
378(param): 28(ptr) Variable Function
- 381(param): 28(ptr) Variable Function
- 313: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101 15 13(main)
- 314: 114(int) Load 235(gl_InvocationID)
- 316: 46(bool) IEqual 314 128
- SelectionMerge 318 None
- BranchConditional 316 317 318
- 317: Label
- 319: 46(bool) FunctionCall 51(frustumCheck()
- 322: 46(bool) LogicalNot 319
- SelectionMerge 324 None
- BranchConditional 322 323 347
- 323: Label
- 333: 332(ptr) AccessChain 328(gl_TessLevelInner) 128
- Store 333 135
- 334: 332(ptr) AccessChain 328(gl_TessLevelInner) 117
- Store 334 135
- 342: 332(ptr) AccessChain 338(gl_TessLevelOuter) 128
- Store 342 135
- 343: 332(ptr) AccessChain 338(gl_TessLevelOuter) 117
- Store 343 135
- 345: 332(ptr) AccessChain 338(gl_TessLevelOuter) 344
- Store 345 135
- 346: 332(ptr) AccessChain 338(gl_TessLevelOuter) 292
- Store 346 135
- Branch 324
- 347: Label
- 348: 195(ptr) AccessChain 111(ubo) 199
- 349: 23(float) Load 348
- 351: 46(bool) FOrdGreaterThan 349 135
- SelectionMerge 353 None
- BranchConditional 351 352 398
- 352: Label
- 355: 239(ptr) AccessChain 231(gl_in) 292 128
+ 310: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101 15 13(main)
+ 311: 115(int) Load 234(gl_InvocationID)
+ 313: 46(bool) IEqual 311 129
+ SelectionMerge 315 None
+ BranchConditional 313 314 315
+ 314: Label
+ 316: 46(bool) FunctionCall 51(frustumCheck()
+ 319: 46(bool) LogicalNot 316
+ SelectionMerge 321 None
+ BranchConditional 319 320 344
+ 320: Label
+ 330: 329(ptr) AccessChain 325(gl_TessLevelInner) 129
+ Store 330 136
+ 331: 329(ptr) AccessChain 325(gl_TessLevelInner) 118
+ Store 331 136
+ 339: 329(ptr) AccessChain 335(gl_TessLevelOuter) 129
+ Store 339 136
+ 340: 329(ptr) AccessChain 335(gl_TessLevelOuter) 118
+ Store 340 136
+ 342: 329(ptr) AccessChain 335(gl_TessLevelOuter) 341
+ Store 342 136
+ 343: 329(ptr) AccessChain 335(gl_TessLevelOuter) 290
+ Store 343 136
+ Branch 321
+ 344: Label
+ 345: 193(ptr) AccessChain 112(ubo) 197
+ 346: 23(float) Load 345
+ 348: 46(bool) FOrdGreaterThan 346 136
+ SelectionMerge 350 None
+ BranchConditional 348 349 395
+ 349: Label
+ 352: 238(ptr) AccessChain 230(gl_in) 290 129
+ 353: 26(fvec4) Load 352
+ Store 351(param) 353
+ 355: 238(ptr) AccessChain 230(gl_in) 129 129
356: 26(fvec4) Load 355
Store 354(param) 356
- 358: 239(ptr) AccessChain 231(gl_in) 128 128
- 359: 26(fvec4) Load 358
- Store 357(param) 359
- 360: 23(float) FunctionCall 33(screenSpaceTessFactor(vf4;vf4;) 354(param) 357(param)
- 361: 332(ptr) AccessChain 338(gl_TessLevelOuter) 128
- Store 361 360
- 363: 239(ptr) AccessChain 231(gl_in) 128 128
+ 357: 23(float) FunctionCall 33(screenSpaceTessFactor(vf4;vf4;) 351(param) 354(param)
+ 358: 329(ptr) AccessChain 335(gl_TessLevelOuter) 129
+ Store 358 357
+ 360: 238(ptr) AccessChain 230(gl_in) 129 129
+ 361: 26(fvec4) Load 360
+ Store 359(param) 361
+ 363: 238(ptr) AccessChain 230(gl_in) 118 129
364: 26(fvec4) Load 363
Store 362(param) 364
- 366: 239(ptr) AccessChain 231(gl_in) 117 128
- 367: 26(fvec4) Load 366
- Store 365(param) 367
- 368: 23(float) FunctionCall 33(screenSpaceTessFactor(vf4;vf4;) 362(param) 365(param)
- 369: 332(ptr) AccessChain 338(gl_TessLevelOuter) 117
- Store 369 368
- 371: 239(ptr) AccessChain 231(gl_in) 117 128
+ 365: 23(float) FunctionCall 33(screenSpaceTessFactor(vf4;vf4;) 359(param) 362(param)
+ 366: 329(ptr) AccessChain 335(gl_TessLevelOuter) 118
+ Store 366 365
+ 368: 238(ptr) AccessChain 230(gl_in) 118 129
+ 369: 26(fvec4) Load 368
+ Store 367(param) 369
+ 371: 238(ptr) AccessChain 230(gl_in) 341 129
372: 26(fvec4) Load 371
Store 370(param) 372
- 374: 239(ptr) AccessChain 231(gl_in) 344 128
- 375: 26(fvec4) Load 374
- Store 373(param) 375
- 376: 23(float) FunctionCall 33(screenSpaceTessFactor(vf4;vf4;) 370(param) 373(param)
- 377: 332(ptr) AccessChain 338(gl_TessLevelOuter) 344
- Store 377 376
- 379: 239(ptr) AccessChain 231(gl_in) 344 128
+ 373: 23(float) FunctionCall 33(screenSpaceTessFactor(vf4;vf4;) 367(param) 370(param)
+ 374: 329(ptr) AccessChain 335(gl_TessLevelOuter) 341
+ Store 374 373
+ 376: 238(ptr) AccessChain 230(gl_in) 341 129
+ 377: 26(fvec4) Load 376
+ Store 375(param) 377
+ 379: 238(ptr) AccessChain 230(gl_in) 290 129
380: 26(fvec4) Load 379
Store 378(param) 380
- 382: 239(ptr) AccessChain 231(gl_in) 292 128
- 383: 26(fvec4) Load 382
- Store 381(param) 383
- 384: 23(float) FunctionCall 33(screenSpaceTessFactor(vf4;vf4;) 378(param) 381(param)
- 385: 332(ptr) AccessChain 338(gl_TessLevelOuter) 292
- Store 385 384
- 386: 332(ptr) AccessChain 338(gl_TessLevelOuter) 128
- 387: 23(float) Load 386
- 388: 332(ptr) AccessChain 338(gl_TessLevelOuter) 292
- 389: 23(float) Load 388
- 390: 23(float) ExtInst 2(GLSL.std.450) 46(FMix) 387 389 60
- 391: 332(ptr) AccessChain 328(gl_TessLevelInner) 128
- Store 391 390
- 392: 332(ptr) AccessChain 338(gl_TessLevelOuter) 344
- 393: 23(float) Load 392
- 394: 332(ptr) AccessChain 338(gl_TessLevelOuter) 117
- 395: 23(float) Load 394
- 396: 23(float) ExtInst 2(GLSL.std.450) 46(FMix) 393 395 60
- 397: 332(ptr) AccessChain 328(gl_TessLevelInner) 117
- Store 397 396
- Branch 353
- 398: Label
- 399: 332(ptr) AccessChain 328(gl_TessLevelInner) 128
- Store 399 203
- 400: 332(ptr) AccessChain 328(gl_TessLevelInner) 117
- Store 400 203
- 401: 332(ptr) AccessChain 338(gl_TessLevelOuter) 128
- Store 401 203
- 402: 332(ptr) AccessChain 338(gl_TessLevelOuter) 117
- Store 402 203
- 403: 332(ptr) AccessChain 338(gl_TessLevelOuter) 344
- Store 403 203
- 404: 332(ptr) AccessChain 338(gl_TessLevelOuter) 292
- Store 404 203
- Branch 353
- 353: Label
- Branch 324
- 324: Label
- Branch 318
- 318: Label
- 421: 114(int) Load 235(gl_InvocationID)
- 422: 114(int) Load 235(gl_InvocationID)
- 423: 239(ptr) AccessChain 231(gl_in) 422 128
- 424: 26(fvec4) Load 423
- 426: 425(ptr) AccessChain 418(gl_out) 421 128
- Store 426 424
- 434: 114(int) Load 235(gl_InvocationID)
- 441: 114(int) Load 235(gl_InvocationID)
- 443: 442(ptr) AccessChain 438(inNormal) 441
- 444: 133(fvec3) Load 443
- 446: 445(ptr) AccessChain 430(outNormal) 434
- Store 446 444
- 454: 114(int) Load 235(gl_InvocationID)
- 455: 114(int) Load 235(gl_InvocationID)
- 456: 264(ptr) AccessChain 261(inUV) 455
- 457: 86(fvec2) Load 456
- 459: 458(ptr) AccessChain 450(outUV) 454
- Store 459 457
+ 381: 23(float) FunctionCall 33(screenSpaceTessFactor(vf4;vf4;) 375(param) 378(param)
+ 382: 329(ptr) AccessChain 335(gl_TessLevelOuter) 290
+ Store 382 381
+ 383: 329(ptr) AccessChain 335(gl_TessLevelOuter) 129
+ 384: 23(float) Load 383
+ 385: 329(ptr) AccessChain 335(gl_TessLevelOuter) 290
+ 386: 23(float) Load 385
+ 387: 23(float) ExtInst 2(GLSL.std.450) 46(FMix) 384 386 61
+ 388: 329(ptr) AccessChain 325(gl_TessLevelInner) 129
+ Store 388 387
+ 389: 329(ptr) AccessChain 335(gl_TessLevelOuter) 341
+ 390: 23(float) Load 389
+ 391: 329(ptr) AccessChain 335(gl_TessLevelOuter) 118
+ 392: 23(float) Load 391
+ 393: 23(float) ExtInst 2(GLSL.std.450) 46(FMix) 390 392 61
+ 394: 329(ptr) AccessChain 325(gl_TessLevelInner) 118
+ Store 394 393
+ Branch 350
+ 395: Label
+ 396: 329(ptr) AccessChain 325(gl_TessLevelInner) 129
+ Store 396 201
+ 397: 329(ptr) AccessChain 325(gl_TessLevelInner) 118
+ Store 397 201
+ 398: 329(ptr) AccessChain 335(gl_TessLevelOuter) 129
+ Store 398 201
+ 399: 329(ptr) AccessChain 335(gl_TessLevelOuter) 118
+ Store 399 201
+ 400: 329(ptr) AccessChain 335(gl_TessLevelOuter) 341
+ Store 400 201
+ 401: 329(ptr) AccessChain 335(gl_TessLevelOuter) 290
+ Store 401 201
+ Branch 350
+ 350: Label
+ Branch 321
+ 321: Label
+ Branch 315
+ 315: Label
+ 418: 115(int) Load 234(gl_InvocationID)
+ 419: 115(int) Load 234(gl_InvocationID)
+ 420: 238(ptr) AccessChain 230(gl_in) 419 129
+ 421: 26(fvec4) Load 420
+ 423: 422(ptr) AccessChain 415(gl_out) 418 129
+ Store 423 421
+ 431: 115(int) Load 234(gl_InvocationID)
+ 438: 115(int) Load 234(gl_InvocationID)
+ 440: 439(ptr) AccessChain 435(inNormal) 438
+ 441: 134(fvec3) Load 440
+ 443: 442(ptr) AccessChain 427(outNormal) 431
+ Store 443 441
+ 451: 115(int) Load 234(gl_InvocationID)
+ 452: 115(int) Load 234(gl_InvocationID)
+ 453: 262(ptr) AccessChain 259(inUV) 452
+ 454: 87(fvec2) Load 453
+ 456: 455(ptr) AccessChain 447(outUV) 451
+ Store 456 454
Return
FunctionEnd
33(screenSpaceTessFactor(vf4;vf4;): 23(float) Function None 29
41: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 39 31(p0) 42
45: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 43 32(p1) 42
55: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101 35 33(screenSpaceTessFactor(vf4;vf4;)
- 61: 26(fvec4) Load 31(p0)
- 62: 26(fvec4) Load 32(p1)
- 63: 26(fvec4) FAdd 61 62
- 64: 26(fvec4) VectorTimesScalar 63 60
- Store 56(midPoint) 64
- 65: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 57 64 42
- 71: 26(fvec4) Load 31(p0)
- 72: 26(fvec4) Load 32(p1)
- 73: 23(float) ExtInst 2(GLSL.std.450) 67(Distance) 71 72
- 75: 23(float) FDiv 73 74
- Store 67(radius) 75
- 76: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 68 75 42
- 119: 118(ptr) AccessChain 111(ubo) 117
- 120: 81 Load 119
- 121: 26(fvec4) Load 56(midPoint)
- 122: 26(fvec4) MatrixTimesVector 120 121
- Store 77(v0) 122
- 123: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 78 122 42
- 129: 118(ptr) AccessChain 111(ubo) 128
- 130: 81 Load 129
- 131: 26(fvec4) Load 77(v0)
- 132: 23(float) Load 67(radius)
- 137: 23(float) CompositeExtract 136 0
- 138: 23(float) CompositeExtract 136 1
- 139: 23(float) CompositeExtract 136 2
- 140: 26(fvec4) CompositeConstruct 132 137 138 139
- 141: 26(fvec4) FSub 131 140
- 142: 26(fvec4) MatrixTimesVector 130 141
- Store 124(clip0) 142
- 143: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 125 142 42
- 148: 118(ptr) AccessChain 111(ubo) 128
- 149: 81 Load 148
- 150: 26(fvec4) Load 77(v0)
- 151: 23(float) Load 67(radius)
- 152: 23(float) CompositeExtract 136 0
- 153: 23(float) CompositeExtract 136 1
- 154: 23(float) CompositeExtract 136 2
- 155: 26(fvec4) CompositeConstruct 151 152 153 154
- 156: 26(fvec4) FAdd 150 155
- 157: 26(fvec4) MatrixTimesVector 149 156
- Store 144(clip1) 157
- 158: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 145 157 42
+ 60: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 57 56(midPoint) 42
+ 62: 26(fvec4) Load 31(p0)
+ 63: 26(fvec4) Load 32(p1)
+ 64: 26(fvec4) FAdd 62 63
+ 65: 26(fvec4) VectorTimesScalar 64 61
+ Store 56(midPoint) 65
+ 71: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 68 67(radius) 42
+ 72: 26(fvec4) Load 31(p0)
+ 73: 26(fvec4) Load 32(p1)
+ 74: 23(float) ExtInst 2(GLSL.std.450) 67(Distance) 72 73
+ 76: 23(float) FDiv 74 75
+ Store 67(radius) 76
+ 81: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 78 77(v0) 42
+ 120: 119(ptr) AccessChain 112(ubo) 118
+ 121: 82 Load 120
+ 122: 26(fvec4) Load 56(midPoint)
+ 123: 26(fvec4) MatrixTimesVector 121 122
+ Store 77(v0) 123
+ 128: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 125 124(clip0) 42
+ 130: 119(ptr) AccessChain 112(ubo) 129
+ 131: 82 Load 130
+ 132: 26(fvec4) Load 77(v0)
+ 133: 23(float) Load 67(radius)
+ 138: 23(float) CompositeExtract 137 0
+ 139: 23(float) CompositeExtract 137 1
+ 140: 23(float) CompositeExtract 137 2
+ 141: 26(fvec4) CompositeConstruct 133 138 139 140
+ 142: 26(fvec4) FSub 132 141
+ 143: 26(fvec4) MatrixTimesVector 131 142
+ Store 124(clip0) 143
+ 148: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 145 144(clip1) 42
+ 149: 119(ptr) AccessChain 112(ubo) 129
+ 150: 82 Load 149
+ 151: 26(fvec4) Load 77(v0)
+ 152: 23(float) Load 67(radius)
+ 153: 23(float) CompositeExtract 137 0
+ 154: 23(float) CompositeExtract 137 1
+ 155: 23(float) CompositeExtract 137 2
+ 156: 26(fvec4) CompositeConstruct 152 153 154 155
+ 157: 26(fvec4) FAdd 151 156
+ 158: 26(fvec4) MatrixTimesVector 150 157
+ Store 144(clip1) 158
159: 66(ptr) AccessChain 124(clip0) 12
160: 23(float) Load 159
161: 26(fvec4) Load 124(clip0)
162: 26(fvec4) CompositeConstruct 160 160 160 160
163: 26(fvec4) FDiv 161 162
Store 124(clip0) 163
- 164: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 125 163 42
- 165: 66(ptr) AccessChain 144(clip1) 12
- 166: 23(float) Load 165
- 167: 26(fvec4) Load 144(clip1)
- 168: 26(fvec4) CompositeConstruct 166 166 166 166
- 169: 26(fvec4) FDiv 167 168
- Store 144(clip1) 169
- 170: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 145 169 42
- 173: 172(ptr) AccessChain 111(ubo) 171
- 174: 86(fvec2) Load 173
- 175: 26(fvec4) Load 124(clip0)
- 176: 86(fvec2) VectorShuffle 175 175 0 1
- 177: 86(fvec2) FMul 176 174
- 178: 66(ptr) AccessChain 124(clip0) 11
- 179: 23(float) CompositeExtract 177 0
+ 164: 66(ptr) AccessChain 144(clip1) 12
+ 165: 23(float) Load 164
+ 166: 26(fvec4) Load 144(clip1)
+ 167: 26(fvec4) CompositeConstruct 165 165 165 165
+ 168: 26(fvec4) FDiv 166 167
+ Store 144(clip1) 168
+ 171: 170(ptr) AccessChain 112(ubo) 169
+ 172: 87(fvec2) Load 171
+ 173: 26(fvec4) Load 124(clip0)
+ 174: 87(fvec2) VectorShuffle 173 173 0 1
+ 175: 87(fvec2) FMul 174 172
+ 176: 66(ptr) AccessChain 124(clip0) 11
+ 177: 23(float) CompositeExtract 175 0
+ Store 176 177
+ 178: 66(ptr) AccessChain 124(clip0) 19
+ 179: 23(float) CompositeExtract 175 1
Store 178 179
- 180: 66(ptr) AccessChain 124(clip0) 19
- 181: 23(float) CompositeExtract 177 1
- Store 180 181
- 182: 172(ptr) AccessChain 111(ubo) 171
- 183: 86(fvec2) Load 182
- 184: 26(fvec4) Load 144(clip1)
- 185: 86(fvec2) VectorShuffle 184 184 0 1
- 186: 86(fvec2) FMul 185 183
- 187: 66(ptr) AccessChain 144(clip1) 11
- 188: 23(float) CompositeExtract 186 0
+ 180: 170(ptr) AccessChain 112(ubo) 169
+ 181: 87(fvec2) Load 180
+ 182: 26(fvec4) Load 144(clip1)
+ 183: 87(fvec2) VectorShuffle 182 182 0 1
+ 184: 87(fvec2) FMul 183 181
+ 185: 66(ptr) AccessChain 144(clip1) 11
+ 186: 23(float) CompositeExtract 184 0
+ Store 185 186
+ 187: 66(ptr) AccessChain 144(clip1) 19
+ 188: 23(float) CompositeExtract 184 1
Store 187 188
- 189: 66(ptr) AccessChain 144(clip1) 19
- 190: 23(float) CompositeExtract 186 1
- Store 189 190
- 191: 26(fvec4) Load 124(clip0)
- 192: 26(fvec4) Load 144(clip1)
- 193: 23(float) ExtInst 2(GLSL.std.450) 67(Distance) 191 192
- 196: 195(ptr) AccessChain 111(ubo) 194
- 197: 23(float) Load 196
- 198: 23(float) FDiv 193 197
- 200: 195(ptr) AccessChain 111(ubo) 199
- 201: 23(float) Load 200
- 202: 23(float) FMul 198 201
- 205: 23(float) ExtInst 2(GLSL.std.450) 43(FClamp) 202 203 204
- ReturnValue 205
+ 189: 26(fvec4) Load 124(clip0)
+ 190: 26(fvec4) Load 144(clip1)
+ 191: 23(float) ExtInst 2(GLSL.std.450) 67(Distance) 189 190
+ 194: 193(ptr) AccessChain 112(ubo) 192
+ 195: 23(float) Load 194
+ 196: 23(float) FDiv 191 195
+ 198: 193(ptr) AccessChain 112(ubo) 197
+ 199: 23(float) Load 198
+ 200: 23(float) FMul 196 199
+ 203: 23(float) ExtInst 2(GLSL.std.450) 43(FClamp) 200 201 202
+ ReturnValue 203
FunctionEnd
51(frustumCheck(): 46(bool) Function None 49
54: Label
- 209(pos): 28(ptr) Variable Function
- 278(i): 277(ptr) Variable Function
- 208: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101 53 51(frustumCheck()
- 238: 114(int) Load 235(gl_InvocationID)
- 240: 239(ptr) AccessChain 231(gl_in) 238 128
- 241: 26(fvec4) Load 240
- Store 209(pos) 241
- 242: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 210 241 42
- 257: 249 Load 254(samplerHeight)
- 265: 264(ptr) AccessChain 261(inUV) 128
- 266: 86(fvec2) Load 265
- 267: 26(fvec4) ImageSampleExplicitLod 257 266 Lod 135
- 268: 23(float) CompositeExtract 267 0
- 270: 195(ptr) AccessChain 111(ubo) 269
- 271: 23(float) Load 270
- 272: 23(float) FMul 268 271
- 273: 66(ptr) AccessChain 209(pos) 19
- 274: 23(float) Load 273
- 275: 23(float) FSub 274 272
- 276: 66(ptr) AccessChain 209(pos) 19
- Store 276 275
- Store 278(i) 128
- 282: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 279 128 42
- Branch 283
- 283: Label
- LoopMerge 285 286 None
- Branch 287
- 287: Label
- 288: 114(int) Load 278(i)
- 290: 46(bool) SLessThan 288 171
- BranchConditional 290 284 285
- 284: Label
- 291: 26(fvec4) Load 209(pos)
- 293: 114(int) Load 278(i)
- 295: 294(ptr) AccessChain 111(ubo) 292 293
- 296: 26(fvec4) Load 295
- 297: 23(float) Dot 291 296
- 299: 23(float) FAdd 297 298
- 301: 46(bool) FOrdLessThan 299 135
- SelectionMerge 303 None
- BranchConditional 301 302 303
- 302: Label
- ReturnValue 305
- 303: Label
- Branch 286
- 286: Label
- 307: 114(int) Load 278(i)
- 308: 114(int) IAdd 307 117
- Store 278(i) 308
- 309: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 279 308 42
- Branch 283
+ 207(pos): 28(ptr) Variable Function
+ 276(i): 275(ptr) Variable Function
+ 206: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101 53 51(frustumCheck()
+ 211: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 208 207(pos) 42
+ 237: 115(int) Load 234(gl_InvocationID)
+ 239: 238(ptr) AccessChain 230(gl_in) 237 129
+ 240: 26(fvec4) Load 239
+ Store 207(pos) 240
+ 255: 247 Load 252(samplerHeight)
+ 263: 262(ptr) AccessChain 259(inUV) 129
+ 264: 87(fvec2) Load 263
+ 265: 26(fvec4) ImageSampleExplicitLod 255 264 Lod 136
+ 266: 23(float) CompositeExtract 265 0
+ 268: 193(ptr) AccessChain 112(ubo) 267
+ 269: 23(float) Load 268
+ 270: 23(float) FMul 266 269
+ 271: 66(ptr) AccessChain 207(pos) 19
+ 272: 23(float) Load 271
+ 273: 23(float) FSub 272 270
+ 274: 66(ptr) AccessChain 207(pos) 19
+ Store 274 273
+ 280: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 277 276(i) 42
+ Store 276(i) 129
+ Branch 281
+ 281: Label
+ LoopMerge 283 284 None
+ Branch 285
285: Label
- ReturnValue 83
+ 286: 115(int) Load 276(i)
+ 288: 46(bool) SLessThan 286 169
+ BranchConditional 288 282 283
+ 282: Label
+ 289: 26(fvec4) Load 207(pos)
+ 291: 115(int) Load 276(i)
+ 293: 292(ptr) AccessChain 112(ubo) 290 291
+ 294: 26(fvec4) Load 293
+ 295: 23(float) Dot 289 294
+ 297: 23(float) FAdd 295 296
+ 299: 46(bool) FOrdLessThan 297 136
+ SelectionMerge 301 None
+ BranchConditional 299 300 301
+ 300: Label
+ ReturnValue 303
+ 301: Label
+ Branch 284
+ 284: Label
+ 305: 115(int) Load 276(i)
+ 306: 115(int) IAdd 305 118
+ Store 276(i) 306
+ Branch 281
+ 283: Label
+ ReturnValue 84
FunctionEnd
1: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
2: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
- EntryPoint TessellationEvaluation 13 "main" 37 54 80 98 124 159 267 279 286 297 303
+ EntryPoint TessellationEvaluation 13 "main" 39 56 80 99 124 160 267 279 286 297 303
ExecutionMode 13 Quads
ExecutionMode 13 SpacingEqual
ExecutionMode 13 VertexOrderCw
17: String ""
25: String "float"
32: String "uv1"
- 39: String "inUV"
- 42: String "int"
- 56: String "gl_TessCoord"
+ 41: String "inUV"
+ 44: String "int"
+ 58: String "gl_TessCoord"
66: String "uv2"
82: String "outUV"
93: String "n1"
- 100: String "inNormal"
+ 101: String "inNormal"
112: String "n2"
126: String "outNormal"
139: String "pos1"
- 145: String "gl_Position"
- 148: String "gl_PointSize"
- 151: String "gl_CullDistance"
- 155: String "gl_PerVertex"
- 161: String "gl_in"
+ 146: String "gl_Position"
+ 149: String "gl_PointSize"
+ 152: String "gl_CullDistance"
+ 156: String "gl_PerVertex"
+ 162: String "gl_in"
174: String "pos2"
187: String "pos"
198: String "type.2d.image"
305: String "outEyePos"
Name 13 "main"
Name 30 "uv1"
- Name 37 "inUV"
- Name 54 "gl_TessCoord"
+ Name 39 "inUV"
+ Name 56 "gl_TessCoord"
Name 64 "uv2"
Name 80 "outUV"
Name 91 "n1"
- Name 98 "inNormal"
+ Name 99 "inNormal"
Name 110 "n2"
Name 124 "outNormal"
Name 137 "pos1"
- Name 143 "gl_PerVertex"
- MemberName 143(gl_PerVertex) 0 "gl_Position"
- MemberName 143(gl_PerVertex) 1 "gl_PointSize"
- MemberName 143(gl_PerVertex) 2 "gl_ClipDistance"
- MemberName 143(gl_PerVertex) 3 "gl_CullDistance"
- Name 159 "gl_in"
+ Name 144 "gl_PerVertex"
+ MemberName 144(gl_PerVertex) 0 "gl_Position"
+ MemberName 144(gl_PerVertex) 1 "gl_PointSize"
+ MemberName 144(gl_PerVertex) 2 "gl_ClipDistance"
+ MemberName 144(gl_PerVertex) 3 "gl_CullDistance"
+ Name 160 "gl_in"
Name 172 "pos2"
Name 185 "pos"
Name 207 "displacementMap"
Name 286 "outLightVec"
Name 297 "outWorldPos"
Name 303 "outEyePos"
- Decorate 37(inUV) Location 1
- Decorate 54(gl_TessCoord) BuiltIn TessCoord
+ Decorate 39(inUV) Location 1
+ Decorate 56(gl_TessCoord) BuiltIn TessCoord
Decorate 80(outUV) Location 1
- Decorate 98(inNormal) Location 0
+ Decorate 99(inNormal) Location 0
Decorate 124(outNormal) Location 0
- MemberDecorate 143(gl_PerVertex) 0 BuiltIn Position
- MemberDecorate 143(gl_PerVertex) 1 BuiltIn PointSize
- MemberDecorate 143(gl_PerVertex) 2 BuiltIn ClipDistance
- MemberDecorate 143(gl_PerVertex) 3 BuiltIn CullDistance
- Decorate 143(gl_PerVertex) Block
+ MemberDecorate 144(gl_PerVertex) 0 BuiltIn Position
+ MemberDecorate 144(gl_PerVertex) 1 BuiltIn PointSize
+ MemberDecorate 144(gl_PerVertex) 2 BuiltIn ClipDistance
+ MemberDecorate 144(gl_PerVertex) 3 BuiltIn CullDistance
+ Decorate 144(gl_PerVertex) Block
Decorate 207(displacementMap) DescriptorSet 0
Decorate 207(displacementMap) Binding 1
Decorate 219 ArrayStride 16
29: TypePointer Function 27(fvec2)
33: 6(int) Constant 56
31: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 32 28 16 33 11 15 20
- 34: TypeArray 27(fvec2) 9
- 35: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 28 9
- 36: TypePointer Input 34
- 37(inUV): 36(ptr) Variable Input
- 40: 6(int) Constant 8
- 38: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 39 35 16 33 11 18 39 37(inUV) 40
- 41: TypeInt 32 1
- 43: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 42 9 20 11
- 44: 41(int) Constant 0
- 45: TypePointer Input 27(fvec2)
- 48: 41(int) Constant 1
- 51: TypeVector 24(float) 3
- 52: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(FSign) 26 12
- 53: TypePointer Input 51(fvec3)
-54(gl_TessCoord): 53(ptr) Variable Input
- 55: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 56 52 16 33 11 18 56 54(gl_TessCoord) 40
- 57: TypePointer Input 24(float)
- 63: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 31(Sqrt)
+ 35: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 31(Sqrt)
+ 36: TypeArray 27(fvec2) 9
+ 37: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 28 9
+ 38: TypePointer Input 36
+ 39(inUV): 38(ptr) Variable Input
+ 42: 6(int) Constant 8
+ 40: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 41 37 16 33 11 18 41 39(inUV) 42
+ 43: TypeInt 32 1
+ 45: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 44 9 20 11
+ 46: 43(int) Constant 0
+ 47: TypePointer Input 27(fvec2)
+ 50: 43(int) Constant 1
+ 53: TypeVector 24(float) 3
+ 54: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(FSign) 26 12
+ 55: TypePointer Input 53(fvec3)
+56(gl_TessCoord): 55(ptr) Variable Input
+ 57: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 58 54 16 33 11 18 58 56(gl_TessCoord) 42
+ 59: TypePointer Input 24(float)
67: 6(int) Constant 57
65: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 66 28 16 67 11 15 20
- 68: 41(int) Constant 3
- 71: 41(int) Constant 2
+ 69: 43(int) Constant 3
+ 72: 43(int) Constant 2
79: TypePointer Output 27(fvec2)
80(outUV): 79(ptr) Variable Output
83: 6(int) Constant 58
- 81: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 82 28 16 83 11 18 82 80(outUV) 40
- 90: TypePointer Function 51(fvec3)
+ 81: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 82 28 16 83 11 18 82 80(outUV) 42
+ 90: TypePointer Function 53(fvec3)
94: 6(int) Constant 60
- 92: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 93 52 16 94 11 15 20
- 95: TypeArray 51(fvec3) 9
- 96: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 52 9
- 97: TypePointer Input 95
- 98(inNormal): 97(ptr) Variable Input
- 99: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 100 96 16 94 11 18 100 98(inNormal) 40
+ 92: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 93 54 16 94 11 15 20
+ 96: TypeArray 53(fvec3) 9
+ 97: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 54 9
+ 98: TypePointer Input 96
+ 99(inNormal): 98(ptr) Variable Input
+ 100: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 101 97 16 94 11 18 101 99(inNormal) 42
113: 6(int) Constant 61
- 111: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 112 52 16 113 11 15 20
- 123: TypePointer Output 51(fvec3)
+ 111: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 112 54 16 113 11 15 20
+ 123: TypePointer Output 53(fvec3)
124(outNormal): 123(ptr) Variable Output
127: 6(int) Constant 62
- 125: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 126 52 16 127 11 18 126 124(outNormal) 40
+ 125: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 126 54 16 127 11 18 126 124(outNormal) 42
134: TypeVector 24(float) 4
135: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(FSign) 26 20
136: TypePointer Function 134(fvec4)
140: 6(int) Constant 65
138: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 139 135 16 140 11 15 20
- 141: TypeArray 24(float) 19
- 142: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 26 19
-143(gl_PerVertex): TypeStruct 134(fvec4) 24(float) 141 141
- 146: 6(int) Constant 1756
- 144: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 145 135 16 19 146 11 11 12
- 149: 6(int) Constant 1774
- 147: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 148 26 16 19 149 11 11 12
- 152: 6(int) Constant 1817
- 150: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 151 142 16 19 152 11 11 12
- 153: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 151 142 16 19 152 11 11 12
- 154: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 155 19 16 140 11 18 155 11 12 144 147 150 153
- 156: TypeArray 143(gl_PerVertex) 9
- 157: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 154 9
- 158: TypePointer Input 156
- 159(gl_in): 158(ptr) Variable Input
- 160: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 161 157 16 140 11 18 161 159(gl_in) 40
- 162: TypePointer Input 134(fvec4)
+ 142: TypeArray 24(float) 19
+ 143: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 26 19
+144(gl_PerVertex): TypeStruct 134(fvec4) 24(float) 142 142
+ 147: 6(int) Constant 1756
+ 145: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 146 135 16 19 147 11 11 12
+ 150: 6(int) Constant 1774
+ 148: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 149 26 16 19 150 11 11 12
+ 153: 6(int) Constant 1817
+ 151: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 152 143 16 19 153 11 11 12
+ 154: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 152 143 16 19 153 11 11 12
+ 155: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 156 19 16 140 11 18 156 11 12 145 148 151 154
+ 157: TypeArray 144(gl_PerVertex) 9
+ 158: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 155 9
+ 159: TypePointer Input 157
+ 160(gl_in): 159(ptr) Variable Input
+ 161: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 162 158 16 140 11 18 162 160(gl_in) 42
+ 163: TypePointer Input 134(fvec4)
175: 6(int) Constant 66
173: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 174 135 16 175 11 15 20
188: 6(int) Constant 67
203: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 204 11 16 199 11 18 205 201 12
206: TypePointer UniformConstant 202
207(displacementMap): 206(ptr) Variable UniformConstant
- 208: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 209 203 16 199 11 18 209 207(displacementMap) 40
+ 208: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 209 203 16 199 11 18 209 207(displacementMap) 42
212: 24(float) Constant 0
215: TypeMatrix 134(fvec4) 4
217: TypeBool
227: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 228 135 16 229 225 11 11 12
230: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 231 220 16 9 225 11 11 12
234: 6(int) Constant 36
- 232: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 233 26 16 234 40 11 11 12
- 235: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 233 26 16 234 40 11 11 12
+ 232: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 233 26 16 234 42 11 11 12
+ 235: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 233 26 16 234 42 11 11 12
238: 6(int) Constant 35
236: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 237 28 16 238 225 11 11 12
- 239: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 233 26 16 234 40 11 11 12
+ 239: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 233 26 16 234 42 11 11 12
240: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 241 19 16 199 11 18 241 11 12 222 226 227 230 232 235 236 239
242: TypePointer Uniform 221(UBO)
243(ubo): 242(ptr) Variable Uniform
- 244: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 245 240 16 199 11 18 245 243(ubo) 40
- 246: 41(int) Constant 4
+ 244: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 245 240 16 199 11 18 245 243(ubo) 42
+ 246: 43(int) Constant 4
247: TypePointer Uniform 24(float)
251: TypePointer Function 24(float)
-256(gl_PerVertex): TypeStruct 134(fvec4) 24(float) 141 141
+256(gl_PerVertex): TypeStruct 134(fvec4) 24(float) 142 142
258: 6(int) Constant 165
- 257: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 145 135 16 19 258 11 11 12
+ 257: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 146 135 16 19 258 11 11 12
260: 6(int) Constant 183
- 259: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 148 26 16 19 260 11 11 12
+ 259: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 149 26 16 19 260 11 11 12
262: 6(int) Constant 226
- 261: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 151 142 16 19 262 11 11 12
- 263: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 151 142 16 19 262 11 11 12
+ 261: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 152 143 16 19 262 11 11 12
+ 263: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 152 143 16 19 262 11 11 12
265: 6(int) Constant 71
- 264: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 155 19 16 265 11 18 155 11 12 257 259 261 263
+ 264: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 156 19 16 265 11 18 156 11 12 257 259 261 263
266: TypePointer Output 256(gl_PerVertex)
267: 266(ptr) Variable Output
- 268: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 17 264 16 265 11 18 17 267 40
+ 268: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 17 264 16 265 11 18 17 267 42
269: TypePointer Uniform 215
277: TypePointer Output 134(fvec4)
279(outViewVec): 123(ptr) Variable Output
282: 6(int) Constant 74
- 280: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 281 52 16 282 11 18 281 279(outViewVec) 40
+ 280: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 281 54 16 282 11 18 281 279(outViewVec) 42
286(outLightVec): 123(ptr) Variable Output
289: 6(int) Constant 75
- 287: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 288 52 16 289 11 18 288 286(outLightVec) 40
+ 287: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 288 54 16 289 11 18 288 286(outLightVec) 42
290: TypePointer Uniform 134(fvec4)
297(outWorldPos): 123(ptr) Variable Output
300: 6(int) Constant 76
- 298: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 299 52 16 300 11 18 299 297(outWorldPos) 40
+ 298: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 299 54 16 300 11 18 299 297(outWorldPos) 42
303(outEyePos): 123(ptr) Variable Output
306: 6(int) Constant 77
- 304: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 305 52 16 306 11 18 305 303(outEyePos) 40
+ 304: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 305 54 16 306 11 18 305 303(outEyePos) 42
13(main): 3 Function None 4
22: Label
30(uv1): 29(ptr) Variable Function
172(pos2): 136(ptr) Variable Function
185(pos): 136(ptr) Variable Function
23: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101 15 13(main)
- 46: 45(ptr) AccessChain 37(inUV) 44
- 47: 27(fvec2) Load 46
- 49: 45(ptr) AccessChain 37(inUV) 48
- 50: 27(fvec2) Load 49
- 58: 57(ptr) AccessChain 54(gl_TessCoord) 11
- 59: 24(float) Load 58
- 60: 27(fvec2) CompositeConstruct 59 59
- 61: 27(fvec2) ExtInst 2(GLSL.std.450) 46(FMix) 47 50 60
- Store 30(uv1) 61
- 62: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 31 61 63
- 69: 45(ptr) AccessChain 37(inUV) 68
- 70: 27(fvec2) Load 69
- 72: 45(ptr) AccessChain 37(inUV) 71
- 73: 27(fvec2) Load 72
- 74: 57(ptr) AccessChain 54(gl_TessCoord) 11
- 75: 24(float) Load 74
- 76: 27(fvec2) CompositeConstruct 75 75
- 77: 27(fvec2) ExtInst 2(GLSL.std.450) 46(FMix) 70 73 76
- Store 64(uv2) 77
- 78: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 65 77 63
+ 34: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 31 30(uv1) 35
+ 48: 47(ptr) AccessChain 39(inUV) 46
+ 49: 27(fvec2) Load 48
+ 51: 47(ptr) AccessChain 39(inUV) 50
+ 52: 27(fvec2) Load 51
+ 60: 59(ptr) AccessChain 56(gl_TessCoord) 11
+ 61: 24(float) Load 60
+ 62: 27(fvec2) CompositeConstruct 61 61
+ 63: 27(fvec2) ExtInst 2(GLSL.std.450) 46(FMix) 49 52 62
+ Store 30(uv1) 63
+ 68: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 65 64(uv2) 35
+ 70: 47(ptr) AccessChain 39(inUV) 69
+ 71: 27(fvec2) Load 70
+ 73: 47(ptr) AccessChain 39(inUV) 72
+ 74: 27(fvec2) Load 73
+ 75: 59(ptr) AccessChain 56(gl_TessCoord) 11
+ 76: 24(float) Load 75
+ 77: 27(fvec2) CompositeConstruct 76 76
+ 78: 27(fvec2) ExtInst 2(GLSL.std.450) 46(FMix) 71 74 77
+ Store 64(uv2) 78
84: 27(fvec2) Load 30(uv1)
85: 27(fvec2) Load 64(uv2)
- 86: 57(ptr) AccessChain 54(gl_TessCoord) 19
+ 86: 59(ptr) AccessChain 56(gl_TessCoord) 19
87: 24(float) Load 86
88: 27(fvec2) CompositeConstruct 87 87
89: 27(fvec2) ExtInst 2(GLSL.std.450) 46(FMix) 84 85 88
Store 80(outUV) 89
- 101: 53(ptr) AccessChain 98(inNormal) 44
- 102: 51(fvec3) Load 101
- 103: 53(ptr) AccessChain 98(inNormal) 48
- 104: 51(fvec3) Load 103
- 105: 57(ptr) AccessChain 54(gl_TessCoord) 11
- 106: 24(float) Load 105
- 107: 51(fvec3) CompositeConstruct 106 106 106
- 108: 51(fvec3) ExtInst 2(GLSL.std.450) 46(FMix) 102 104 107
- Store 91(n1) 108
- 109: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 92 108 63
- 114: 53(ptr) AccessChain 98(inNormal) 68
- 115: 51(fvec3) Load 114
- 116: 53(ptr) AccessChain 98(inNormal) 71
- 117: 51(fvec3) Load 116
- 118: 57(ptr) AccessChain 54(gl_TessCoord) 11
- 119: 24(float) Load 118
- 120: 51(fvec3) CompositeConstruct 119 119 119
- 121: 51(fvec3) ExtInst 2(GLSL.std.450) 46(FMix) 115 117 120
- Store 110(n2) 121
- 122: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 111 121 63
- 128: 51(fvec3) Load 91(n1)
- 129: 51(fvec3) Load 110(n2)
- 130: 57(ptr) AccessChain 54(gl_TessCoord) 19
+ 95: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 92 91(n1) 35
+ 102: 55(ptr) AccessChain 99(inNormal) 46
+ 103: 53(fvec3) Load 102
+ 104: 55(ptr) AccessChain 99(inNormal) 50
+ 105: 53(fvec3) Load 104
+ 106: 59(ptr) AccessChain 56(gl_TessCoord) 11
+ 107: 24(float) Load 106
+ 108: 53(fvec3) CompositeConstruct 107 107 107
+ 109: 53(fvec3) ExtInst 2(GLSL.std.450) 46(FMix) 103 105 108
+ Store 91(n1) 109
+ 114: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 111 110(n2) 35
+ 115: 55(ptr) AccessChain 99(inNormal) 69
+ 116: 53(fvec3) Load 115
+ 117: 55(ptr) AccessChain 99(inNormal) 72
+ 118: 53(fvec3) Load 117
+ 119: 59(ptr) AccessChain 56(gl_TessCoord) 11
+ 120: 24(float) Load 119
+ 121: 53(fvec3) CompositeConstruct 120 120 120
+ 122: 53(fvec3) ExtInst 2(GLSL.std.450) 46(FMix) 116 118 121
+ Store 110(n2) 122
+ 128: 53(fvec3) Load 91(n1)
+ 129: 53(fvec3) Load 110(n2)
+ 130: 59(ptr) AccessChain 56(gl_TessCoord) 19
131: 24(float) Load 130
- 132: 51(fvec3) CompositeConstruct 131 131 131
- 133: 51(fvec3) ExtInst 2(GLSL.std.450) 46(FMix) 128 129 132
+ 132: 53(fvec3) CompositeConstruct 131 131 131
+ 133: 53(fvec3) ExtInst 2(GLSL.std.450) 46(FMix) 128 129 132
Store 124(outNormal) 133
- 163: 162(ptr) AccessChain 159(gl_in) 44 44
- 164: 134(fvec4) Load 163
- 165: 162(ptr) AccessChain 159(gl_in) 48 44
- 166: 134(fvec4) Load 165
- 167: 57(ptr) AccessChain 54(gl_TessCoord) 11
- 168: 24(float) Load 167
- 169: 134(fvec4) CompositeConstruct 168 168 168 168
- 170: 134(fvec4) ExtInst 2(GLSL.std.450) 46(FMix) 164 166 169
- Store 137(pos1) 170
- 171: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 138 170 63
- 176: 162(ptr) AccessChain 159(gl_in) 68 44
- 177: 134(fvec4) Load 176
- 178: 162(ptr) AccessChain 159(gl_in) 71 44
- 179: 134(fvec4) Load 178
- 180: 57(ptr) AccessChain 54(gl_TessCoord) 11
- 181: 24(float) Load 180
- 182: 134(fvec4) CompositeConstruct 181 181 181 181
- 183: 134(fvec4) ExtInst 2(GLSL.std.450) 46(FMix) 177 179 182
- Store 172(pos2) 183
- 184: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 173 183 63
- 189: 134(fvec4) Load 137(pos1)
- 190: 134(fvec4) Load 172(pos2)
- 191: 57(ptr) AccessChain 54(gl_TessCoord) 19
- 192: 24(float) Load 191
- 193: 134(fvec4) CompositeConstruct 192 192 192 192
- 194: 134(fvec4) ExtInst 2(GLSL.std.450) 46(FMix) 189 190 193
- Store 185(pos) 194
- 195: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 186 194 63
+ 141: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 138 137(pos1) 35
+ 164: 163(ptr) AccessChain 160(gl_in) 46 46
+ 165: 134(fvec4) Load 164
+ 166: 163(ptr) AccessChain 160(gl_in) 50 46
+ 167: 134(fvec4) Load 166
+ 168: 59(ptr) AccessChain 56(gl_TessCoord) 11
+ 169: 24(float) Load 168
+ 170: 134(fvec4) CompositeConstruct 169 169 169 169
+ 171: 134(fvec4) ExtInst 2(GLSL.std.450) 46(FMix) 165 167 170
+ Store 137(pos1) 171
+ 176: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 173 172(pos2) 35
+ 177: 163(ptr) AccessChain 160(gl_in) 69 46
+ 178: 134(fvec4) Load 177
+ 179: 163(ptr) AccessChain 160(gl_in) 72 46
+ 180: 134(fvec4) Load 179
+ 181: 59(ptr) AccessChain 56(gl_TessCoord) 11
+ 182: 24(float) Load 181
+ 183: 134(fvec4) CompositeConstruct 182 182 182 182
+ 184: 134(fvec4) ExtInst 2(GLSL.std.450) 46(FMix) 178 180 183
+ Store 172(pos2) 184
+ 189: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 186 185(pos) 35
+ 190: 134(fvec4) Load 137(pos1)
+ 191: 134(fvec4) Load 172(pos2)
+ 192: 59(ptr) AccessChain 56(gl_TessCoord) 19
+ 193: 24(float) Load 192
+ 194: 134(fvec4) CompositeConstruct 193 193 193 193
+ 195: 134(fvec4) ExtInst 2(GLSL.std.450) 46(FMix) 190 191 194
+ Store 185(pos) 195
210: 202 Load 207(displacementMap)
211: 27(fvec2) Load 80(outUV)
213: 134(fvec4) ImageSampleExplicitLod 210 211 Lod 212
254: 24(float) FSub 253 250
255: 251(ptr) AccessChain 185(pos) 19
Store 255 254
- 270: 269(ptr) AccessChain 243(ubo) 44
+ 270: 269(ptr) AccessChain 243(ubo) 46
271: 215 Load 270
- 272: 269(ptr) AccessChain 243(ubo) 48
+ 272: 269(ptr) AccessChain 243(ubo) 50
273: 215 Load 272
274: 215 MatrixTimesMatrix 271 273
275: 134(fvec4) Load 185(pos)
276: 134(fvec4) MatrixTimesVector 274 275
- 278: 277(ptr) AccessChain 267 44
+ 278: 277(ptr) AccessChain 267 46
Store 278 276
283: 134(fvec4) Load 185(pos)
- 284: 51(fvec3) VectorShuffle 283 283 0 1 2
- 285: 51(fvec3) FNegate 284
+ 284: 53(fvec3) VectorShuffle 283 283 0 1 2
+ 285: 53(fvec3) FNegate 284
Store 279(outViewVec) 285
- 291: 290(ptr) AccessChain 243(ubo) 71
+ 291: 290(ptr) AccessChain 243(ubo) 72
292: 134(fvec4) Load 291
- 293: 51(fvec3) VectorShuffle 292 292 0 1 2
- 294: 51(fvec3) Load 279(outViewVec)
- 295: 51(fvec3) FAdd 293 294
- 296: 51(fvec3) ExtInst 2(GLSL.std.450) 69(Normalize) 295
+ 293: 53(fvec3) VectorShuffle 292 292 0 1 2
+ 294: 53(fvec3) Load 279(outViewVec)
+ 295: 53(fvec3) FAdd 293 294
+ 296: 53(fvec3) ExtInst 2(GLSL.std.450) 69(Normalize) 295
Store 286(outLightVec) 296
301: 134(fvec4) Load 185(pos)
- 302: 51(fvec3) VectorShuffle 301 301 0 1 2
+ 302: 53(fvec3) VectorShuffle 301 301 0 1 2
Store 297(outWorldPos) 302
- 307: 269(ptr) AccessChain 243(ubo) 48
+ 307: 269(ptr) AccessChain 243(ubo) 50
308: 215 Load 307
309: 134(fvec4) Load 185(pos)
310: 134(fvec4) MatrixTimesVector 308 309
311: 24(float) CompositeExtract 310 0
312: 24(float) CompositeExtract 310 1
313: 24(float) CompositeExtract 310 2
- 314: 51(fvec3) CompositeConstruct 311 312 313
+ 314: 53(fvec3) CompositeConstruct 311 312 313
Store 303(outEyePos) 314
Return
FunctionEnd
Validation failed
// Module Version 10000
// Generated by (magic number): 8000a
-// Id's are bound by 377
+// Id's are bound by 374
Capability Shader
Extension "SPV_KHR_non_semantic_info"
1: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
2: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
- EntryPoint Vertex 13 "main" 30 36 40 47 55 68 248 265 270 295 309 327 362 370
+ EntryPoint Vertex 13 "main" 30 36 40 47 55 70 247 264 269 293 307 325 359 367
8: String "uint"
14: String "main"
17: String ""
52: String "int"
57: String "instanceTexIndex"
66: String "s"
- 70: String "instanceRot"
- 82: String "modelview"
- 87: String "lightPos"
- 90: String "globSpeed"
- 94: String "UBO"
- 98: String "ubo"
+ 72: String "instanceRot"
+ 84: String "modelview"
+ 89: String "lightPos"
+ 92: String "globSpeed"
+ 96: String "UBO"
+ 100: String "ubo"
109: String "c"
123: String "mx"
- 158: String "my"
- 187: String "mz"
- 202: String "rotMat"
- 228: String "gRotMat"
- 246: String "locPos"
- 250: String "inPos"
- 261: String "pos"
- 267: String "instanceScale"
- 272: String "instancePos"
- 284: String "gl_Position"
- 287: String "gl_PointSize"
- 289: String "gl_CullDistance"
- 292: String "gl_PerVertex"
- 311: String "outNormal"
- 329: String "inNormal"
- 345: String "lPos"
- 364: String "outLightVec"
- 372: String "outViewVec"
+ 157: String "my"
+ 185: String "mz"
+ 201: String "rotMat"
+ 225: String "gRotMat"
+ 244: String "locPos"
+ 249: String "inPos"
+ 259: String "pos"
+ 266: String "instanceScale"
+ 271: String "instancePos"
+ 282: String "gl_Position"
+ 285: String "gl_PointSize"
+ 287: String "gl_CullDistance"
+ 290: String "gl_PerVertex"
+ 309: String "outNormal"
+ 327: String "inNormal"
+ 342: String "lPos"
+ 361: String "outLightVec"
+ 369: String "outViewVec"
Name 13 "main"
Name 30 "outColor"
Name 36 "inColor"
Name 47 "inUV"
Name 55 "instanceTexIndex"
Name 64 "s"
- Name 68 "instanceRot"
- Name 80 "UBO"
- MemberName 80(UBO) 0 "projection"
- MemberName 80(UBO) 1 "modelview"
- MemberName 80(UBO) 2 "lightPos"
- MemberName 80(UBO) 3 "locSpeed"
- MemberName 80(UBO) 4 "globSpeed"
- Name 96 "ubo"
+ Name 70 "instanceRot"
+ Name 82 "UBO"
+ MemberName 82(UBO) 0 "projection"
+ MemberName 82(UBO) 1 "modelview"
+ MemberName 82(UBO) 2 "lightPos"
+ MemberName 82(UBO) 3 "locSpeed"
+ MemberName 82(UBO) 4 "globSpeed"
+ Name 98 "ubo"
Name 107 "c"
Name 121 "mx"
- Name 156 "my"
- Name 185 "mz"
- Name 200 "rotMat"
- Name 226 "gRotMat"
- Name 244 "locPos"
- Name 248 "inPos"
- Name 259 "pos"
- Name 265 "instanceScale"
- Name 270 "instancePos"
- Name 282 "gl_PerVertex"
- MemberName 282(gl_PerVertex) 0 "gl_Position"
- MemberName 282(gl_PerVertex) 1 "gl_PointSize"
- MemberName 282(gl_PerVertex) 2 "gl_ClipDistance"
- MemberName 282(gl_PerVertex) 3 "gl_CullDistance"
- Name 295 ""
- Name 309 "outNormal"
- Name 327 "inNormal"
- Name 343 "lPos"
- Name 362 "outLightVec"
- Name 370 "outViewVec"
+ Name 155 "my"
+ Name 183 "mz"
+ Name 199 "rotMat"
+ Name 223 "gRotMat"
+ Name 242 "locPos"
+ Name 247 "inPos"
+ Name 257 "pos"
+ Name 264 "instanceScale"
+ Name 269 "instancePos"
+ Name 280 "gl_PerVertex"
+ MemberName 280(gl_PerVertex) 0 "gl_Position"
+ MemberName 280(gl_PerVertex) 1 "gl_PointSize"
+ MemberName 280(gl_PerVertex) 2 "gl_ClipDistance"
+ MemberName 280(gl_PerVertex) 3 "gl_CullDistance"
+ Name 293 ""
+ Name 307 "outNormal"
+ Name 325 "inNormal"
+ Name 340 "lPos"
+ Name 359 "outLightVec"
+ Name 367 "outViewVec"
Decorate 30(outColor) Location 1
Decorate 36(inColor) Location 3
Decorate 40(outUV) Location 2
Decorate 47(inUV) Location 2
Decorate 55(instanceTexIndex) Location 7
- Decorate 68(instanceRot) Location 5
- MemberDecorate 80(UBO) 0 ColMajor
- MemberDecorate 80(UBO) 0 Offset 0
- MemberDecorate 80(UBO) 0 MatrixStride 16
- MemberDecorate 80(UBO) 1 ColMajor
- MemberDecorate 80(UBO) 1 Offset 64
- MemberDecorate 80(UBO) 1 MatrixStride 16
- MemberDecorate 80(UBO) 2 Offset 128
- MemberDecorate 80(UBO) 3 Offset 144
- MemberDecorate 80(UBO) 4 Offset 148
- Decorate 80(UBO) Block
- Decorate 96(ubo) DescriptorSet 0
- Decorate 96(ubo) Binding 0
- Decorate 248(inPos) Location 0
- Decorate 265(instanceScale) Location 6
- Decorate 270(instancePos) Location 4
- MemberDecorate 282(gl_PerVertex) 0 BuiltIn Position
- MemberDecorate 282(gl_PerVertex) 1 BuiltIn PointSize
- MemberDecorate 282(gl_PerVertex) 2 BuiltIn ClipDistance
- MemberDecorate 282(gl_PerVertex) 3 BuiltIn CullDistance
- Decorate 282(gl_PerVertex) Block
- Decorate 309(outNormal) Location 0
- Decorate 327(inNormal) Location 1
- Decorate 362(outLightVec) Location 4
- Decorate 370(outViewVec) Location 3
+ Decorate 70(instanceRot) Location 5
+ MemberDecorate 82(UBO) 0 ColMajor
+ MemberDecorate 82(UBO) 0 Offset 0
+ MemberDecorate 82(UBO) 0 MatrixStride 16
+ MemberDecorate 82(UBO) 1 ColMajor
+ MemberDecorate 82(UBO) 1 Offset 64
+ MemberDecorate 82(UBO) 1 MatrixStride 16
+ MemberDecorate 82(UBO) 2 Offset 128
+ MemberDecorate 82(UBO) 3 Offset 144
+ MemberDecorate 82(UBO) 4 Offset 148
+ Decorate 82(UBO) Block
+ Decorate 98(ubo) DescriptorSet 0
+ Decorate 98(ubo) Binding 0
+ Decorate 247(inPos) Location 0
+ Decorate 264(instanceScale) Location 6
+ Decorate 269(instancePos) Location 4
+ MemberDecorate 280(gl_PerVertex) 0 BuiltIn Position
+ MemberDecorate 280(gl_PerVertex) 1 BuiltIn PointSize
+ MemberDecorate 280(gl_PerVertex) 2 BuiltIn ClipDistance
+ MemberDecorate 280(gl_PerVertex) 3 BuiltIn CullDistance
+ Decorate 280(gl_PerVertex) Block
+ Decorate 307(outNormal) Location 0
+ Decorate 325(inNormal) Location 1
+ Decorate 359(outLightVec) Location 4
+ Decorate 367(outViewVec) Location 3
3: TypeVoid
4: TypeFunction 3
6: TypeInt 32 0
63: TypePointer Function 24(float)
67: 6(int) Constant 62
65: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 66 26 16 67 11 15 20
- 68(instanceRot): 35(ptr) Variable Input
- 69: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 70 28 16 67 11 18 70 68(instanceRot) 34
- 71: TypePointer Input 24(float)
- 74: TypeVector 24(float) 4
- 75: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(FSign) 26 20
- 76: TypeMatrix 74(fvec4) 4
- 78: TypeBool
- 79: 78(bool) ConstantTrue
- 77: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 108 75 20 79
- 80(UBO): TypeStruct 76 76 74(fvec4) 24(float) 24(float)
- 83: 6(int) Constant 42
- 84: 6(int) Constant 7
- 81: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 82 77 16 83 84 11 11 12
- 85: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 82 77 16 83 84 11 11 12
- 88: 6(int) Constant 43
- 86: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 87 75 16 88 84 11 11 12
- 91: 6(int) Constant 45
- 89: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 90 26 16 91 34 11 11 12
- 92: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 90 26 16 91 34 11 11 12
- 93: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 94 19 16 67 11 18 94 11 12 81 85 86 89 92
- 95: TypePointer Uniform 80(UBO)
- 96(ubo): 95(ptr) Variable Uniform
- 97: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 98 93 16 67 11 18 98 96(ubo) 34
- 99: 51(int) Constant 3
- 100: TypePointer Uniform 24(float)
- 106: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 31(Sqrt)
+ 69: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 31(Sqrt)
+ 70(instanceRot): 35(ptr) Variable Input
+ 71: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 72 28 16 67 11 18 72 70(instanceRot) 34
+ 73: TypePointer Input 24(float)
+ 76: TypeVector 24(float) 4
+ 77: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(FSign) 26 20
+ 78: TypeMatrix 76(fvec4) 4
+ 80: TypeBool
+ 81: 80(bool) ConstantTrue
+ 79: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 108 77 20 81
+ 82(UBO): TypeStruct 78 78 76(fvec4) 24(float) 24(float)
+ 85: 6(int) Constant 42
+ 86: 6(int) Constant 7
+ 83: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 84 79 16 85 86 11 11 12
+ 87: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 84 79 16 85 86 11 11 12
+ 90: 6(int) Constant 43
+ 88: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 89 77 16 90 86 11 11 12
+ 93: 6(int) Constant 45
+ 91: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 92 26 16 93 34 11 11 12
+ 94: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 92 26 16 93 34 11 11 12
+ 95: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 96 19 16 67 11 18 96 11 12 83 87 88 91 94
+ 97: TypePointer Uniform 82(UBO)
+ 98(ubo): 97(ptr) Variable Uniform
+ 99: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 100 95 16 67 11 18 100 98(ubo) 34
+ 101: 51(int) Constant 3
+ 102: TypePointer Uniform 24(float)
110: 6(int) Constant 63
108: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 109 26 16 110 11 15 20
118: TypeMatrix 27(fvec3) 3
- 119: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 108 28 12 79
+ 119: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 108 28 12 81
120: TypePointer Function 118
124: 6(int) Constant 65
122: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 123 119 16 124 11 15 20
- 125: 51(int) Constant 0
- 128: 24(float) Constant 0
- 130: TypePointer Function 27(fvec3)
- 132: 51(int) Constant 1
- 138: 51(int) Constant 2
- 139: 24(float) Constant 1065353216
- 140: 27(fvec3) ConstantComposite 128 128 139
- 159: 6(int) Constant 73
- 157: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 158 119 16 159 11 15 20
- 164: 27(fvec3) ConstantComposite 128 139 128
- 188: 6(int) Constant 81
- 186: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 187 119 16 188 11 15 20
- 189: 27(fvec3) ConstantComposite 139 128 128
- 203: 6(int) Constant 85
- 201: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 202 119 16 203 11 15 20
- 212: 51(int) Constant 4
- 225: TypePointer Function 76
- 229: 6(int) Constant 90
- 227: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 228 77 16 229 11 15 20
- 233: TypePointer Function 74(fvec4)
- 235: 74(fvec4) ConstantComposite 128 139 128 128
- 242: 74(fvec4) ConstantComposite 128 128 128 139
- 247: 6(int) Constant 95
- 245: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 246 75 16 247 11 15 20
- 248(inPos): 35(ptr) Variable Input
- 249: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 250 28 16 247 11 18 250 248(inPos) 34
- 262: 6(int) Constant 96
- 260: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 261 75 16 262 11 15 20
-265(instanceScale): 71(ptr) Variable Input
- 266: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 267 26 16 262 11 18 267 265(instanceScale) 34
-270(instancePos): 35(ptr) Variable Input
- 271: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 272 28 16 262 11 18 272 270(instancePos) 34
- 280: TypeArray 24(float) 19
- 281: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 26 19
-282(gl_PerVertex): TypeStruct 74(fvec4) 24(float) 280 280
- 285: 6(int) Constant 24
- 283: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 284 75 16 19 285 11 11 12
- 286: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 287 26 16 19 83 11 11 12
- 288: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 289 281 16 19 203 11 11 12
- 290: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 289 281 16 19 203 11 11 12
- 293: 6(int) Constant 98
- 291: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 292 19 16 293 11 18 292 11 12 283 286 288 290
- 294: TypePointer Output 282(gl_PerVertex)
- 295: 294(ptr) Variable Output
- 296: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 17 291 16 293 11 18 17 295 34
- 297: TypePointer Uniform 76
- 307: TypePointer Output 74(fvec4)
- 309(outNormal): 29(ptr) Variable Output
- 312: 6(int) Constant 99
- 310: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 311 28 16 312 11 18 311 309(outNormal) 34
- 327(inNormal): 35(ptr) Variable Input
- 328: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 329 28 16 312 11 18 329 327(inNormal) 34
- 346: 6(int) Constant 102
- 344: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 345 28 16 346 11 15 20
- 356: TypePointer Uniform 74(fvec4)
-362(outLightVec): 29(ptr) Variable Output
- 365: 6(int) Constant 103
- 363: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 364 28 16 365 11 18 364 362(outLightVec) 34
- 370(outViewVec): 29(ptr) Variable Output
- 373: 6(int) Constant 104
- 371: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 372 28 16 373 11 18 372 370(outViewVec) 34
+ 126: 51(int) Constant 0
+ 129: 24(float) Constant 0
+ 131: TypePointer Function 27(fvec3)
+ 133: 51(int) Constant 1
+ 139: 51(int) Constant 2
+ 140: 24(float) Constant 1065353216
+ 141: 27(fvec3) ConstantComposite 129 129 140
+ 158: 6(int) Constant 73
+ 156: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 157 119 16 158 11 15 20
+ 164: 27(fvec3) ConstantComposite 129 140 129
+ 186: 6(int) Constant 81
+ 184: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 185 119 16 186 11 15 20
+ 188: 27(fvec3) ConstantComposite 140 129 129
+ 202: 6(int) Constant 85
+ 200: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 201 119 16 202 11 15 20
+ 211: 51(int) Constant 4
+ 222: TypePointer Function 78
+ 226: 6(int) Constant 90
+ 224: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 225 79 16 226 11 15 20
+ 231: TypePointer Function 76(fvec4)
+ 233: 76(fvec4) ConstantComposite 129 140 129 129
+ 240: 76(fvec4) ConstantComposite 129 129 129 140
+ 245: 6(int) Constant 95
+ 243: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 244 77 16 245 11 15 20
+ 247(inPos): 35(ptr) Variable Input
+ 248: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 249 28 16 245 11 18 249 247(inPos) 34
+ 260: 6(int) Constant 96
+ 258: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 259 77 16 260 11 15 20
+264(instanceScale): 73(ptr) Variable Input
+ 265: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 266 26 16 260 11 18 266 264(instanceScale) 34
+269(instancePos): 35(ptr) Variable Input
+ 270: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 271 28 16 260 11 18 271 269(instancePos) 34
+ 278: TypeArray 24(float) 19
+ 279: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 26 19
+280(gl_PerVertex): TypeStruct 76(fvec4) 24(float) 278 278
+ 283: 6(int) Constant 24
+ 281: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 282 77 16 19 283 11 11 12
+ 284: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 285 26 16 19 85 11 11 12
+ 286: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 287 279 16 19 202 11 11 12
+ 288: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 287 279 16 19 202 11 11 12
+ 291: 6(int) Constant 98
+ 289: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 290 19 16 291 11 18 290 11 12 281 284 286 288
+ 292: TypePointer Output 280(gl_PerVertex)
+ 293: 292(ptr) Variable Output
+ 294: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 17 289 16 291 11 18 17 293 34
+ 295: TypePointer Uniform 78
+ 305: TypePointer Output 76(fvec4)
+ 307(outNormal): 29(ptr) Variable Output
+ 310: 6(int) Constant 99
+ 308: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 309 28 16 310 11 18 309 307(outNormal) 34
+ 325(inNormal): 35(ptr) Variable Input
+ 326: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 327 28 16 310 11 18 327 325(inNormal) 34
+ 343: 6(int) Constant 102
+ 341: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 342 28 16 343 11 15 20
+ 354: TypePointer Uniform 76(fvec4)
+359(outLightVec): 29(ptr) Variable Output
+ 362: 6(int) Constant 103
+ 360: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 361 28 16 362 11 18 361 359(outLightVec) 34
+ 367(outViewVec): 29(ptr) Variable Output
+ 370: 6(int) Constant 104
+ 368: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 369 28 16 370 11 18 369 367(outViewVec) 34
13(main): 3 Function None 4
22: Label
64(s): 63(ptr) Variable Function
107(c): 63(ptr) Variable Function
121(mx): 120(ptr) Variable Function
- 156(my): 120(ptr) Variable Function
- 185(mz): 120(ptr) Variable Function
- 200(rotMat): 120(ptr) Variable Function
- 226(gRotMat): 225(ptr) Variable Function
- 244(locPos): 233(ptr) Variable Function
- 259(pos): 233(ptr) Variable Function
- 343(lPos): 130(ptr) Variable Function
+ 155(my): 120(ptr) Variable Function
+ 183(mz): 120(ptr) Variable Function
+ 199(rotMat): 120(ptr) Variable Function
+ 223(gRotMat): 222(ptr) Variable Function
+ 242(locPos): 231(ptr) Variable Function
+ 257(pos): 231(ptr) Variable Function
+ 340(lPos): 131(ptr) Variable Function
23: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101 15 13(main)
39: 27(fvec3) Load 36(inColor)
Store 30(outColor) 39
61: 24(float) CompositeExtract 50 1
62: 27(fvec3) CompositeConstruct 60 61 59
Store 40(outUV) 62
- 72: 71(ptr) AccessChain 68(instanceRot) 11
- 73: 24(float) Load 72
- 101: 100(ptr) AccessChain 96(ubo) 99
- 102: 24(float) Load 101
- 103: 24(float) FAdd 73 102
- 104: 24(float) ExtInst 2(GLSL.std.450) 13(Sin) 103
- Store 64(s) 104
- 105: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 65 104 106
- 111: 71(ptr) AccessChain 68(instanceRot) 11
- 112: 24(float) Load 111
- 113: 100(ptr) AccessChain 96(ubo) 99
- 114: 24(float) Load 113
- 115: 24(float) FAdd 112 114
- 116: 24(float) ExtInst 2(GLSL.std.450) 14(Cos) 115
- Store 107(c) 116
- 117: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 108 116 106
- 126: 24(float) Load 107(c)
- 127: 24(float) Load 64(s)
- 129: 27(fvec3) CompositeConstruct 126 127 128
- 131: 130(ptr) AccessChain 121(mx) 125
- Store 131 129
- 133: 24(float) Load 64(s)
- 134: 24(float) FNegate 133
- 135: 24(float) Load 107(c)
- 136: 27(fvec3) CompositeConstruct 134 135 128
- 137: 130(ptr) AccessChain 121(mx) 132
- Store 137 136
- 141: 130(ptr) AccessChain 121(mx) 138
- Store 141 140
- 142: 71(ptr) AccessChain 68(instanceRot) 19
- 143: 24(float) Load 142
- 144: 100(ptr) AccessChain 96(ubo) 99
- 145: 24(float) Load 144
- 146: 24(float) FAdd 143 145
- 147: 24(float) ExtInst 2(GLSL.std.450) 13(Sin) 146
- Store 64(s) 147
- 148: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 65 147 106
- 149: 71(ptr) AccessChain 68(instanceRot) 19
+ 68: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 65 64(s) 69
+ 74: 73(ptr) AccessChain 70(instanceRot) 11
+ 75: 24(float) Load 74
+ 103: 102(ptr) AccessChain 98(ubo) 101
+ 104: 24(float) Load 103
+ 105: 24(float) FAdd 75 104
+ 106: 24(float) ExtInst 2(GLSL.std.450) 13(Sin) 105
+ Store 64(s) 106
+ 111: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 108 107(c) 69
+ 112: 73(ptr) AccessChain 70(instanceRot) 11
+ 113: 24(float) Load 112
+ 114: 102(ptr) AccessChain 98(ubo) 101
+ 115: 24(float) Load 114
+ 116: 24(float) FAdd 113 115
+ 117: 24(float) ExtInst 2(GLSL.std.450) 14(Cos) 116
+ Store 107(c) 117
+ 125: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 122 121(mx) 69
+ 127: 24(float) Load 107(c)
+ 128: 24(float) Load 64(s)
+ 130: 27(fvec3) CompositeConstruct 127 128 129
+ 132: 131(ptr) AccessChain 121(mx) 126
+ Store 132 130
+ 134: 24(float) Load 64(s)
+ 135: 24(float) FNegate 134
+ 136: 24(float) Load 107(c)
+ 137: 27(fvec3) CompositeConstruct 135 136 129
+ 138: 131(ptr) AccessChain 121(mx) 133
+ Store 138 137
+ 142: 131(ptr) AccessChain 121(mx) 139
+ Store 142 141
+ 143: 73(ptr) AccessChain 70(instanceRot) 19
+ 144: 24(float) Load 143
+ 145: 102(ptr) AccessChain 98(ubo) 101
+ 146: 24(float) Load 145
+ 147: 24(float) FAdd 144 146
+ 148: 24(float) ExtInst 2(GLSL.std.450) 13(Sin) 147
+ Store 64(s) 148
+ 149: 73(ptr) AccessChain 70(instanceRot) 19
150: 24(float) Load 149
- 151: 100(ptr) AccessChain 96(ubo) 99
+ 151: 102(ptr) AccessChain 98(ubo) 101
152: 24(float) Load 151
153: 24(float) FAdd 150 152
154: 24(float) ExtInst 2(GLSL.std.450) 14(Cos) 153
Store 107(c) 154
- 155: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 108 154 106
+ 159: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 156 155(my) 69
160: 24(float) Load 107(c)
161: 24(float) Load 64(s)
- 162: 27(fvec3) CompositeConstruct 160 128 161
- 163: 130(ptr) AccessChain 156(my) 125
+ 162: 27(fvec3) CompositeConstruct 160 129 161
+ 163: 131(ptr) AccessChain 155(my) 126
Store 163 162
- 165: 130(ptr) AccessChain 156(my) 132
+ 165: 131(ptr) AccessChain 155(my) 133
Store 165 164
166: 24(float) Load 64(s)
167: 24(float) FNegate 166
168: 24(float) Load 107(c)
- 169: 27(fvec3) CompositeConstruct 167 128 168
- 170: 130(ptr) AccessChain 156(my) 138
+ 169: 27(fvec3) CompositeConstruct 167 129 168
+ 170: 131(ptr) AccessChain 155(my) 139
Store 170 169
- 171: 71(ptr) AccessChain 68(instanceRot) 21
+ 171: 73(ptr) AccessChain 70(instanceRot) 21
172: 24(float) Load 171
- 173: 100(ptr) AccessChain 96(ubo) 99
+ 173: 102(ptr) AccessChain 98(ubo) 101
174: 24(float) Load 173
175: 24(float) FAdd 172 174
176: 24(float) ExtInst 2(GLSL.std.450) 13(Sin) 175
Store 64(s) 176
- 177: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 65 176 106
- 178: 71(ptr) AccessChain 68(instanceRot) 21
- 179: 24(float) Load 178
- 180: 100(ptr) AccessChain 96(ubo) 99
- 181: 24(float) Load 180
- 182: 24(float) FAdd 179 181
- 183: 24(float) ExtInst 2(GLSL.std.450) 14(Cos) 182
- Store 107(c) 183
- 184: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 108 183 106
- 190: 130(ptr) AccessChain 185(mz) 125
- Store 190 189
- 191: 24(float) Load 107(c)
- 192: 24(float) Load 64(s)
- 193: 27(fvec3) CompositeConstruct 128 191 192
- 194: 130(ptr) AccessChain 185(mz) 132
- Store 194 193
- 195: 24(float) Load 64(s)
- 196: 24(float) FNegate 195
- 197: 24(float) Load 107(c)
- 198: 27(fvec3) CompositeConstruct 128 196 197
- 199: 130(ptr) AccessChain 185(mz) 138
- Store 199 198
- 204: 118 Load 185(mz)
- 205: 118 Load 156(my)
+ 177: 73(ptr) AccessChain 70(instanceRot) 21
+ 178: 24(float) Load 177
+ 179: 102(ptr) AccessChain 98(ubo) 101
+ 180: 24(float) Load 179
+ 181: 24(float) FAdd 178 180
+ 182: 24(float) ExtInst 2(GLSL.std.450) 14(Cos) 181
+ Store 107(c) 182
+ 187: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 184 183(mz) 69
+ 189: 131(ptr) AccessChain 183(mz) 126
+ Store 189 188
+ 190: 24(float) Load 107(c)
+ 191: 24(float) Load 64(s)
+ 192: 27(fvec3) CompositeConstruct 129 190 191
+ 193: 131(ptr) AccessChain 183(mz) 133
+ Store 193 192
+ 194: 24(float) Load 64(s)
+ 195: 24(float) FNegate 194
+ 196: 24(float) Load 107(c)
+ 197: 27(fvec3) CompositeConstruct 129 195 196
+ 198: 131(ptr) AccessChain 183(mz) 139
+ Store 198 197
+ 203: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 200 199(rotMat) 69
+ 204: 118 Load 183(mz)
+ 205: 118 Load 155(my)
206: 118 MatrixTimesMatrix 204 205
207: 118 Load 121(mx)
208: 118 MatrixTimesMatrix 206 207
- Store 200(rotMat) 208
- 209: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 201 208 106
- 210: 71(ptr) AccessChain 68(instanceRot) 19
- 211: 24(float) Load 210
- 213: 100(ptr) AccessChain 96(ubo) 212
- 214: 24(float) Load 213
- 215: 24(float) FAdd 211 214
- 216: 24(float) ExtInst 2(GLSL.std.450) 13(Sin) 215
- Store 64(s) 216
- 217: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 65 216 106
- 218: 71(ptr) AccessChain 68(instanceRot) 19
+ Store 199(rotMat) 208
+ 209: 73(ptr) AccessChain 70(instanceRot) 19
+ 210: 24(float) Load 209
+ 212: 102(ptr) AccessChain 98(ubo) 211
+ 213: 24(float) Load 212
+ 214: 24(float) FAdd 210 213
+ 215: 24(float) ExtInst 2(GLSL.std.450) 13(Sin) 214
+ Store 64(s) 215
+ 216: 73(ptr) AccessChain 70(instanceRot) 19
+ 217: 24(float) Load 216
+ 218: 102(ptr) AccessChain 98(ubo) 211
219: 24(float) Load 218
- 220: 100(ptr) AccessChain 96(ubo) 212
- 221: 24(float) Load 220
- 222: 24(float) FAdd 219 221
- 223: 24(float) ExtInst 2(GLSL.std.450) 14(Cos) 222
- Store 107(c) 223
- 224: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 108 223 106
- 230: 24(float) Load 107(c)
- 231: 24(float) Load 64(s)
- 232: 74(fvec4) CompositeConstruct 230 128 231 128
- 234: 233(ptr) AccessChain 226(gRotMat) 125
- Store 234 232
- 236: 233(ptr) AccessChain 226(gRotMat) 132
- Store 236 235
- 237: 24(float) Load 64(s)
- 238: 24(float) FNegate 237
- 239: 24(float) Load 107(c)
- 240: 74(fvec4) CompositeConstruct 238 128 239 128
- 241: 233(ptr) AccessChain 226(gRotMat) 138
+ 220: 24(float) FAdd 217 219
+ 221: 24(float) ExtInst 2(GLSL.std.450) 14(Cos) 220
+ Store 107(c) 221
+ 227: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 224 223(gRotMat) 69
+ 228: 24(float) Load 107(c)
+ 229: 24(float) Load 64(s)
+ 230: 76(fvec4) CompositeConstruct 228 129 229 129
+ 232: 231(ptr) AccessChain 223(gRotMat) 126
+ Store 232 230
+ 234: 231(ptr) AccessChain 223(gRotMat) 133
+ Store 234 233
+ 235: 24(float) Load 64(s)
+ 236: 24(float) FNegate 235
+ 237: 24(float) Load 107(c)
+ 238: 76(fvec4) CompositeConstruct 236 129 237 129
+ 239: 231(ptr) AccessChain 223(gRotMat) 139
+ Store 239 238
+ 241: 231(ptr) AccessChain 223(gRotMat) 101
Store 241 240
- 243: 233(ptr) AccessChain 226(gRotMat) 99
- Store 243 242
- 251: 27(fvec3) Load 248(inPos)
- 252: 118 Load 200(rotMat)
- 253: 27(fvec3) VectorTimesMatrix 251 252
- 254: 24(float) CompositeExtract 253 0
- 255: 24(float) CompositeExtract 253 1
- 256: 24(float) CompositeExtract 253 2
- 257: 74(fvec4) CompositeConstruct 254 255 256 139
- Store 244(locPos) 257
- 258: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 245 257 106
- 263: 74(fvec4) Load 244(locPos)
- 264: 27(fvec3) VectorShuffle 263 263 0 1 2
- 268: 24(float) Load 265(instanceScale)
- 269: 27(fvec3) VectorTimesScalar 264 268
- 273: 27(fvec3) Load 270(instancePos)
- 274: 27(fvec3) FAdd 269 273
- 275: 24(float) CompositeExtract 274 0
- 276: 24(float) CompositeExtract 274 1
- 277: 24(float) CompositeExtract 274 2
- 278: 74(fvec4) CompositeConstruct 275 276 277 139
- Store 259(pos) 278
- 279: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 260 278 106
- 298: 297(ptr) AccessChain 96(ubo) 125
- 299: 76 Load 298
- 300: 297(ptr) AccessChain 96(ubo) 132
- 301: 76 Load 300
- 302: 76 MatrixTimesMatrix 299 301
- 303: 76 Load 226(gRotMat)
- 304: 76 MatrixTimesMatrix 302 303
- 305: 74(fvec4) Load 259(pos)
- 306: 74(fvec4) MatrixTimesVector 304 305
- 308: 307(ptr) AccessChain 295 125
- Store 308 306
- 313: 297(ptr) AccessChain 96(ubo) 132
- 314: 76 Load 313
- 315: 76 Load 226(gRotMat)
- 316: 76 MatrixTimesMatrix 314 315
- 317: 74(fvec4) CompositeExtract 316 0
+ 246: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 243 242(locPos) 69
+ 250: 27(fvec3) Load 247(inPos)
+ 251: 118 Load 199(rotMat)
+ 252: 27(fvec3) VectorTimesMatrix 250 251
+ 253: 24(float) CompositeExtract 252 0
+ 254: 24(float) CompositeExtract 252 1
+ 255: 24(float) CompositeExtract 252 2
+ 256: 76(fvec4) CompositeConstruct 253 254 255 140
+ Store 242(locPos) 256
+ 261: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 258 257(pos) 69
+ 262: 76(fvec4) Load 242(locPos)
+ 263: 27(fvec3) VectorShuffle 262 262 0 1 2
+ 267: 24(float) Load 264(instanceScale)
+ 268: 27(fvec3) VectorTimesScalar 263 267
+ 272: 27(fvec3) Load 269(instancePos)
+ 273: 27(fvec3) FAdd 268 272
+ 274: 24(float) CompositeExtract 273 0
+ 275: 24(float) CompositeExtract 273 1
+ 276: 24(float) CompositeExtract 273 2
+ 277: 76(fvec4) CompositeConstruct 274 275 276 140
+ Store 257(pos) 277
+ 296: 295(ptr) AccessChain 98(ubo) 126
+ 297: 78 Load 296
+ 298: 295(ptr) AccessChain 98(ubo) 133
+ 299: 78 Load 298
+ 300: 78 MatrixTimesMatrix 297 299
+ 301: 78 Load 223(gRotMat)
+ 302: 78 MatrixTimesMatrix 300 301
+ 303: 76(fvec4) Load 257(pos)
+ 304: 76(fvec4) MatrixTimesVector 302 303
+ 306: 305(ptr) AccessChain 293 126
+ Store 306 304
+ 311: 295(ptr) AccessChain 98(ubo) 133
+ 312: 78 Load 311
+ 313: 78 Load 223(gRotMat)
+ 314: 78 MatrixTimesMatrix 312 313
+ 315: 76(fvec4) CompositeExtract 314 0
+ 316: 27(fvec3) VectorShuffle 315 315 0 1 2
+ 317: 76(fvec4) CompositeExtract 314 1
318: 27(fvec3) VectorShuffle 317 317 0 1 2
- 319: 74(fvec4) CompositeExtract 316 1
+ 319: 76(fvec4) CompositeExtract 314 2
320: 27(fvec3) VectorShuffle 319 319 0 1 2
- 321: 74(fvec4) CompositeExtract 316 2
- 322: 27(fvec3) VectorShuffle 321 321 0 1 2
- 323: 118 CompositeConstruct 318 320 322
- 324: 118 Load 200(rotMat)
- 325: 118 ExtInst 2(GLSL.std.450) 34(MatrixInverse) 324
- 326: 118 MatrixTimesMatrix 323 325
- 330: 27(fvec3) Load 327(inNormal)
- 331: 27(fvec3) MatrixTimesVector 326 330
- Store 309(outNormal) 331
- 332: 297(ptr) AccessChain 96(ubo) 132
- 333: 76 Load 332
- 334: 27(fvec3) Load 248(inPos)
- 335: 27(fvec3) Load 270(instancePos)
- 336: 27(fvec3) FAdd 334 335
- 337: 24(float) CompositeExtract 336 0
- 338: 24(float) CompositeExtract 336 1
- 339: 24(float) CompositeExtract 336 2
- 340: 74(fvec4) CompositeConstruct 337 338 339 139
- 341: 74(fvec4) MatrixTimesVector 333 340
- Store 259(pos) 341
- 342: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 260 341 106
- 347: 297(ptr) AccessChain 96(ubo) 132
- 348: 76 Load 347
- 349: 74(fvec4) CompositeExtract 348 0
+ 321: 118 CompositeConstruct 316 318 320
+ 322: 118 Load 199(rotMat)
+ 323: 118 ExtInst 2(GLSL.std.450) 34(MatrixInverse) 322
+ 324: 118 MatrixTimesMatrix 321 323
+ 328: 27(fvec3) Load 325(inNormal)
+ 329: 27(fvec3) MatrixTimesVector 324 328
+ Store 307(outNormal) 329
+ 330: 295(ptr) AccessChain 98(ubo) 133
+ 331: 78 Load 330
+ 332: 27(fvec3) Load 247(inPos)
+ 333: 27(fvec3) Load 269(instancePos)
+ 334: 27(fvec3) FAdd 332 333
+ 335: 24(float) CompositeExtract 334 0
+ 336: 24(float) CompositeExtract 334 1
+ 337: 24(float) CompositeExtract 334 2
+ 338: 76(fvec4) CompositeConstruct 335 336 337 140
+ 339: 76(fvec4) MatrixTimesVector 331 338
+ Store 257(pos) 339
+ 344: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 341 340(lPos) 69
+ 345: 295(ptr) AccessChain 98(ubo) 133
+ 346: 78 Load 345
+ 347: 76(fvec4) CompositeExtract 346 0
+ 348: 27(fvec3) VectorShuffle 347 347 0 1 2
+ 349: 76(fvec4) CompositeExtract 346 1
350: 27(fvec3) VectorShuffle 349 349 0 1 2
- 351: 74(fvec4) CompositeExtract 348 1
+ 351: 76(fvec4) CompositeExtract 346 2
352: 27(fvec3) VectorShuffle 351 351 0 1 2
- 353: 74(fvec4) CompositeExtract 348 2
- 354: 27(fvec3) VectorShuffle 353 353 0 1 2
- 355: 118 CompositeConstruct 350 352 354
- 357: 356(ptr) AccessChain 96(ubo) 138
- 358: 74(fvec4) Load 357
- 359: 27(fvec3) VectorShuffle 358 358 0 1 2
- 360: 27(fvec3) MatrixTimesVector 355 359
- Store 343(lPos) 360
- 361: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 344 360 106
- 366: 27(fvec3) Load 343(lPos)
- 367: 74(fvec4) Load 259(pos)
- 368: 27(fvec3) VectorShuffle 367 367 0 1 2
- 369: 27(fvec3) FSub 366 368
- Store 362(outLightVec) 369
- 374: 74(fvec4) Load 259(pos)
- 375: 27(fvec3) VectorShuffle 374 374 0 1 2
- 376: 27(fvec3) FNegate 375
- Store 370(outViewVec) 376
+ 353: 118 CompositeConstruct 348 350 352
+ 355: 354(ptr) AccessChain 98(ubo) 139
+ 356: 76(fvec4) Load 355
+ 357: 27(fvec3) VectorShuffle 356 356 0 1 2
+ 358: 27(fvec3) MatrixTimesVector 353 357
+ Store 340(lPos) 358
+ 363: 27(fvec3) Load 340(lPos)
+ 364: 76(fvec4) Load 257(pos)
+ 365: 27(fvec3) VectorShuffle 364 364 0 1 2
+ 366: 27(fvec3) FSub 363 365
+ Store 359(outLightVec) 366
+ 371: 76(fvec4) Load 257(pos)
+ 372: 27(fvec3) VectorShuffle 371 371 0 1 2
+ 373: 27(fvec3) FNegate 372
+ Store 367(outViewVec) 373
Return
FunctionEnd
Validation failed
// Module Version 10000
// Generated by (magic number): 8000a
-// Id's are bound by 855
+// Id's are bound by 833
Capability Shader
Extension "SPV_KHR_non_semantic_info"
1: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
2: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
- EntryPoint GLCompute 5 "main" 850
+ EntryPoint GLCompute 5 "main" 828
ExecutionMode 5 LocalSize 10 10 1
9: String "float"
12: String "uint"
222: String "force"
234: String "pos"
243: String "vel"
- 501: String "f"
- 545: String "sphereDist"
- 589: String "calculateNormals"
- 593: String "PushConstants"
- 597: String "pushConstants"
- 600: String "$Global"
- 630: String "a"
- 642: String "b"
- 658: String "c"
+ 492: String "f"
+ 536: String "sphereDist"
+ 580: String "calculateNormals"
+ 584: String "PushConstants"
+ 588: String "pushConstants"
+ 591: String "$Global"
+ 621: String "a"
+ 633: String "b"
+ 649: String "c"
Name 5 "main"
Name 26 "springForce(vf3;vf3;f1;"
Name 23 "p0"
Name 258 "param"
Name 262 "param"
Name 264 "param"
- Name 283 "param"
- Name 287 "param"
- Name 289 "param"
- Name 312 "param"
+ Name 282 "param"
+ Name 286 "param"
+ Name 288 "param"
+ Name 310 "param"
+ Name 314 "param"
Name 316 "param"
- Name 318 "param"
- Name 336 "param"
- Name 340 "param"
- Name 342 "param"
+ Name 333 "param"
+ Name 337 "param"
+ Name 339 "param"
+ Name 368 "param"
Name 372 "param"
- Name 376 "param"
- Name 378 "param"
- Name 403 "param"
- Name 407 "param"
- Name 409 "param"
+ Name 374 "param"
+ Name 398 "param"
+ Name 402 "param"
+ Name 404 "param"
+ Name 436 "param"
+ Name 440 "param"
Name 442 "param"
- Name 446 "param"
- Name 448 "param"
- Name 477 "param"
- Name 481 "param"
- Name 483 "param"
- Name 499 "f"
- Name 543 "sphereDist"
- Name 587 "PushConstants"
- MemberName 587(PushConstants) 0 "calculateNormals"
- Name 595 "$Global"
- MemberName 595($Global) 0 "pushConstants"
- Name 602 ""
- Name 611 "normal"
- Name 628 "a"
- Name 640 "b"
- Name 656 "c"
- Name 848 "id"
- Name 850 "id"
- Name 852 "param"
+ Name 470 "param"
+ Name 474 "param"
+ Name 476 "param"
+ Name 490 "f"
+ Name 534 "sphereDist"
+ Name 578 "PushConstants"
+ MemberName 578(PushConstants) 0 "calculateNormals"
+ Name 586 "$Global"
+ MemberName 586($Global) 0 "pushConstants"
+ Name 593 ""
+ Name 602 "normal"
+ Name 619 "a"
+ Name 631 "b"
+ Name 647 "c"
+ Name 826 "id"
+ Name 828 "id"
+ Name 830 "param"
MemberDecorate 82(UBO) 0 Offset 0
MemberDecorate 82(UBO) 1 Offset 4
MemberDecorate 82(UBO) 2 Offset 8
Decorate 199(particleOut) BufferBlock
Decorate 206(particleOut) DescriptorSet 0
Decorate 206(particleOut) Binding 1
- MemberDecorate 587(PushConstants) 0 Offset 0
- MemberDecorate 595($Global) 0 Offset 0
- Decorate 595($Global) Block
- Decorate 602 DescriptorSet 0
- Decorate 602 Binding 3
- Decorate 850(id) BuiltIn GlobalInvocationId
+ MemberDecorate 578(PushConstants) 0 Offset 0
+ MemberDecorate 586($Global) 0 Offset 0
+ Decorate 586($Global) Block
+ Decorate 593 DescriptorSet 0
+ Decorate 593 Binding 3
+ Decorate 828(id) BuiltIn GlobalInvocationId
3: TypeVoid
4: TypeFunction 3
7: TypeFloat 32
130: TypePointer Function 10(int)
134: 10(int) Constant 83
132: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 133 11 29 134 15 57 33
- 137: 77(int) Constant 10
- 138: TypePointer Uniform 77(int)
+ 138: 77(int) Constant 10
+ 139: TypePointer Uniform 77(int)
154: TypeBool
156: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
161(Particle): TypeStruct 75(fvec4) 75(fvec4) 75(fvec4) 75(fvec4) 7(float)
217: 75(fvec4) ConstantComposite 216 216 216 216
223: 10(int) Constant 95
221: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 222 18 29 223 15 57 33
- 224: 77(int) Constant 9
+ 225: 77(int) Constant 9
235: 10(int) Constant 97
233: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 234 18 29 235 15 57 33
244: 10(int) Constant 98
242: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 243 18 29 244 15 57 33
252: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
- 277: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
- 302: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
- 311: 77(int) Constant 5
- 327: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
- 351: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
- 359: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
- 361: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
- 371: 77(int) Constant 6
- 387: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
- 391: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
- 393: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
- 422: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
- 430: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
- 432: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
- 461: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
- 465: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
- 467: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
- 490: 77(int) Constant 3
- 502: 10(int) Constant 137
- 500: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 501 18 29 502 15 57 33
- 516: 7(float) Constant 1056964608
- 546: 10(int) Constant 142
- 544: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 545 18 29 546 15 57 33
- 551: 77(int) Constant 8
- 559: 77(int) Constant 7
- 562: 7(float) Constant 1008981770
- 564: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
-587(PushConstants): TypeStruct 10(int)
- 590: 10(int) Constant 67
- 591: 10(int) Constant 23
- 588: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 589 11 29 590 591 15 15 16
- 594: 10(int) Constant 151
- 592: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 593 32 29 594 15 31 593 15 16 588
- 595($Global): TypeStruct 587(PushConstants)
- 598: 10(int) Constant 71
- 596: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 597 592 29 598 165 15 15 16
- 599: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 600 32 29 594 15 31 600 15 16 596
- 601: TypePointer Uniform 595($Global)
- 602: 601(ptr) Variable Uniform
- 603: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 30 599 29 594 15 31 30 602 115
- 604: TypePointer Uniform 10(int)
- 607: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
- 613: 10(int) Constant 152
- 612: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 163 18 29 613 15 57 33
- 614: 17(fvec3) ConstantComposite 216 216 216
- 618: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
- 624: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
- 631: 10(int) Constant 156
- 629: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 630 18 29 631 15 57 33
- 643: 10(int) Constant 157
- 641: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 642 18 29 643 15 57 33
- 659: 10(int) Constant 158
- 657: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 658 18 29 659 15 57 33
- 687: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
- 738: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
- 744: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
- 795: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
- 849: TypePointer Input 49(ivec3)
- 850(id): 849(ptr) Variable Input
+ 276: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
+ 300: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
+ 309: 77(int) Constant 5
+ 324: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
+ 347: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
+ 355: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
+ 357: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
+ 367: 77(int) Constant 6
+ 382: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
+ 386: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
+ 388: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
+ 416: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
+ 424: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
+ 426: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
+ 454: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
+ 458: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
+ 460: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
+ 482: 77(int) Constant 3
+ 493: 10(int) Constant 137
+ 491: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 492 18 29 493 15 57 33
+ 507: 7(float) Constant 1056964608
+ 537: 10(int) Constant 142
+ 535: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 536 18 29 537 15 57 33
+ 543: 77(int) Constant 8
+ 550: 77(int) Constant 7
+ 553: 7(float) Constant 1008981770
+ 555: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
+578(PushConstants): TypeStruct 10(int)
+ 581: 10(int) Constant 67
+ 582: 10(int) Constant 23
+ 579: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 580 11 29 581 582 15 15 16
+ 585: 10(int) Constant 151
+ 583: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 584 32 29 585 15 31 584 15 16 579
+ 586($Global): TypeStruct 578(PushConstants)
+ 589: 10(int) Constant 71
+ 587: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 588 583 29 589 165 15 15 16
+ 590: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 591 32 29 585 15 31 591 15 16 587
+ 592: TypePointer Uniform 586($Global)
+ 593: 592(ptr) Variable Uniform
+ 594: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 30 590 29 585 15 31 30 593 115
+ 595: TypePointer Uniform 10(int)
+ 598: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
+ 604: 10(int) Constant 152
+ 603: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 163 18 29 604 15 57 33
+ 606: 17(fvec3) ConstantComposite 216 216 216
+ 609: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
+ 615: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
+ 622: 10(int) Constant 156
+ 620: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 621 18 29 622 15 57 33
+ 634: 10(int) Constant 157
+ 632: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 633 18 29 634 15 57 33
+ 650: 10(int) Constant 158
+ 648: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 649 18 29 650 15 57 33
+ 677: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
+ 724: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
+ 730: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
+ 777: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 155 13 44 15
+ 827: TypePointer Input 49(ivec3)
+ 828(id): 827(ptr) Variable Input
5(main): 3 Function None 4
6: Label
- 848(id): 51(ptr) Variable Function
- 852(param): 51(ptr) Variable Function
- 851: 49(ivec3) Load 850(id)
- Store 848(id) 851
- 853: 49(ivec3) Load 848(id)
- Store 852(param) 853
- 854: 3 FunctionCall 55(@main(vu3;) 852(param)
+ 826(id): 51(ptr) Variable Function
+ 830(param): 51(ptr) Variable Function
+ 829: 49(ivec3) Load 828(id)
+ Store 826(id) 829
+ 831: 49(ivec3) Load 826(id)
+ Store 830(param) 831
+ 832: 3 FunctionCall 55(@main(vu3;) 830(param)
Return
FunctionEnd
26(springForce(vf3;vf3;f1;): 17(fvec3) Function None 21
45: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 42 24(p1) 41
48: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 46 25(restDist) 41
64: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101 28 26(springForce(vf3;vf3;f1;)
- 69: 17(fvec3) Load 23(p0)
- 70: 17(fvec3) Load 24(p1)
- 71: 17(fvec3) FSub 69 70
- Store 65(dist) 71
- 72: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 66 71 41
+ 69: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 66 65(dist) 41
+ 70: 17(fvec3) Load 23(p0)
+ 71: 17(fvec3) Load 24(p1)
+ 72: 17(fvec3) FSub 70 71
+ Store 65(dist) 72
73: 17(fvec3) Load 65(dist)
74: 17(fvec3) ExtInst 2(GLSL.std.450) 69(Normalize) 73
119: 118(ptr) AccessChain 113 116 117
258(param): 19(ptr) Variable Function
262(param): 19(ptr) Variable Function
264(param): 20(ptr) Variable Function
- 283(param): 19(ptr) Variable Function
- 287(param): 19(ptr) Variable Function
- 289(param): 20(ptr) Variable Function
- 312(param): 19(ptr) Variable Function
- 316(param): 19(ptr) Variable Function
- 318(param): 20(ptr) Variable Function
- 336(param): 19(ptr) Variable Function
- 340(param): 19(ptr) Variable Function
- 342(param): 20(ptr) Variable Function
+ 282(param): 19(ptr) Variable Function
+ 286(param): 19(ptr) Variable Function
+ 288(param): 20(ptr) Variable Function
+ 310(param): 19(ptr) Variable Function
+ 314(param): 19(ptr) Variable Function
+ 316(param): 20(ptr) Variable Function
+ 333(param): 19(ptr) Variable Function
+ 337(param): 19(ptr) Variable Function
+ 339(param): 20(ptr) Variable Function
+ 368(param): 19(ptr) Variable Function
372(param): 19(ptr) Variable Function
- 376(param): 19(ptr) Variable Function
- 378(param): 20(ptr) Variable Function
- 403(param): 19(ptr) Variable Function
- 407(param): 19(ptr) Variable Function
- 409(param): 20(ptr) Variable Function
- 442(param): 19(ptr) Variable Function
- 446(param): 19(ptr) Variable Function
- 448(param): 20(ptr) Variable Function
- 477(param): 19(ptr) Variable Function
- 481(param): 19(ptr) Variable Function
- 483(param): 20(ptr) Variable Function
- 499(f): 19(ptr) Variable Function
- 543(sphereDist): 19(ptr) Variable Function
- 611(normal): 19(ptr) Variable Function
- 628(a): 19(ptr) Variable Function
- 640(b): 19(ptr) Variable Function
- 656(c): 19(ptr) Variable Function
+ 374(param): 20(ptr) Variable Function
+ 398(param): 19(ptr) Variable Function
+ 402(param): 19(ptr) Variable Function
+ 404(param): 20(ptr) Variable Function
+ 436(param): 19(ptr) Variable Function
+ 440(param): 19(ptr) Variable Function
+ 442(param): 20(ptr) Variable Function
+ 470(param): 19(ptr) Variable Function
+ 474(param): 19(ptr) Variable Function
+ 476(param): 20(ptr) Variable Function
+ 490(f): 19(ptr) Variable Function
+ 534(sphereDist): 19(ptr) Variable Function
+ 602(normal): 19(ptr) Variable Function
+ 619(a): 19(ptr) Variable Function
+ 631(b): 19(ptr) Variable Function
+ 647(c): 19(ptr) Variable Function
59: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(Acosh) 57
60: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103 29 15 15 15 15
63: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 61 54(id) 41
129: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101 57 55(@main(vu3;)
- 135: 130(ptr) AccessChain 54(id) 32
- 136: 10(int) Load 135
- 139: 138(ptr) AccessChain 113 116 137 15
- 140: 77(int) Load 139
- 141: 10(int) Bitcast 140
- 142: 10(int) IMul 136 141
- 143: 130(ptr) AccessChain 54(id) 15
- 144: 10(int) Load 143
- 145: 10(int) IAdd 142 144
- Store 131(index) 145
- 146: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 132 145 41
+ 135: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 132 131(index) 41
+ 136: 130(ptr) AccessChain 54(id) 32
+ 137: 10(int) Load 136
+ 140: 139(ptr) AccessChain 113 116 138 15
+ 141: 77(int) Load 140
+ 142: 10(int) Bitcast 141
+ 143: 10(int) IMul 137 142
+ 144: 130(ptr) AccessChain 54(id) 15
+ 145: 10(int) Load 144
+ 146: 10(int) IAdd 143 145
+ Store 131(index) 146
147: 10(int) Load 131(index)
- 148: 138(ptr) AccessChain 113 116 137 15
+ 148: 139(ptr) AccessChain 113 116 138 15
149: 77(int) Load 148
- 150: 138(ptr) AccessChain 113 116 137 32
+ 150: 139(ptr) AccessChain 113 116 138 32
151: 77(int) Load 150
152: 77(int) IMul 149 151
153: 10(int) Bitcast 152
Store 218 217
Return
196: Label
- 225: 210(ptr) AccessChain 113 116 224
- 226: 75(fvec4) Load 225
- 227: 17(fvec3) VectorShuffle 226 226 0 1 2
- 228: 118(ptr) AccessChain 113 116 215
- 229: 7(float) Load 228
- 230: 17(fvec3) VectorTimesScalar 227 229
- Store 220(force) 230
- 231: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 221 230 41
- 236: 10(int) Load 131(index)
- 237: 210(ptr) AccessChain 186(particleIn) 116 236 116
- 238: 75(fvec4) Load 237
- 239: 17(fvec3) VectorShuffle 238 238 0 1 2
- Store 232(pos) 239
- 240: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 233 239 41
- 245: 10(int) Load 131(index)
- 246: 210(ptr) AccessChain 186(particleIn) 116 245 215
- 247: 75(fvec4) Load 246
- 248: 17(fvec3) VectorShuffle 247 247 0 1 2
- Store 241(vel) 248
- 249: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 242 248 41
+ 224: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 221 220(force) 41
+ 226: 210(ptr) AccessChain 113 116 225
+ 227: 75(fvec4) Load 226
+ 228: 17(fvec3) VectorShuffle 227 227 0 1 2
+ 229: 118(ptr) AccessChain 113 116 215
+ 230: 7(float) Load 229
+ 231: 17(fvec3) VectorTimesScalar 228 230
+ Store 220(force) 231
+ 236: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 233 232(pos) 41
+ 237: 10(int) Load 131(index)
+ 238: 210(ptr) AccessChain 186(particleIn) 116 237 116
+ 239: 75(fvec4) Load 238
+ 240: 17(fvec3) VectorShuffle 239 239 0 1 2
+ Store 232(pos) 240
+ 245: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 242 241(vel) 41
+ 246: 10(int) Load 131(index)
+ 247: 210(ptr) AccessChain 186(particleIn) 116 246 215
+ 248: 75(fvec4) Load 247
+ 249: 17(fvec3) VectorShuffle 248 248 0 1 2
+ Store 241(vel) 249
250: 130(ptr) AccessChain 54(id) 15
251: 10(int) Load 250
253: 154(bool) UGreaterThan 251 15
268: 17(fvec3) Load 220(force)
269: 17(fvec3) FAdd 268 267
Store 220(force) 269
- 270: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 221 269 41
Branch 255
255: Label
- 271: 130(ptr) AccessChain 54(id) 15
- 272: 10(int) Load 271
- 273: 138(ptr) AccessChain 113 116 137 15
- 274: 77(int) Load 273
- 275: 77(int) ISub 274 215
- 276: 10(int) Bitcast 275
- 278: 154(bool) ULessThan 272 276
- SelectionMerge 280 None
- BranchConditional 278 279 280
- 279: Label
- 281: 10(int) Load 131(index)
- 282: 10(int) IAdd 281 32
- 284: 210(ptr) AccessChain 186(particleIn) 116 282 116
- 285: 75(fvec4) Load 284
- 286: 17(fvec3) VectorShuffle 285 285 0 1 2
- Store 283(param) 286
- 288: 17(fvec3) Load 232(pos)
- Store 287(param) 288
- 290: 118(ptr) AccessChain 113 116 189
- 291: 7(float) Load 290
- Store 289(param) 291
- 292: 17(fvec3) FunctionCall 26(springForce(vf3;vf3;f1;) 283(param) 287(param) 289(param)
- 293: 17(fvec3) Load 220(force)
- 294: 17(fvec3) FAdd 293 292
- Store 220(force) 294
- 295: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 221 294 41
- Branch 280
- 280: Label
- 296: 130(ptr) AccessChain 54(id) 32
- 297: 10(int) Load 296
- 298: 138(ptr) AccessChain 113 116 137 32
- 299: 77(int) Load 298
- 300: 77(int) ISub 299 215
- 301: 10(int) Bitcast 300
- 303: 154(bool) ULessThan 297 301
- SelectionMerge 305 None
- BranchConditional 303 304 305
- 304: Label
- 306: 10(int) Load 131(index)
- 307: 138(ptr) AccessChain 113 116 137 15
- 308: 77(int) Load 307
- 309: 10(int) Bitcast 308
- 310: 10(int) IAdd 306 309
- 313: 210(ptr) AccessChain 186(particleIn) 116 310 116
- 314: 75(fvec4) Load 313
- 315: 17(fvec3) VectorShuffle 314 314 0 1 2
- Store 312(param) 315
- 317: 17(fvec3) Load 232(pos)
- Store 316(param) 317
- 319: 118(ptr) AccessChain 113 116 311
- 320: 7(float) Load 319
- Store 318(param) 320
- 321: 17(fvec3) FunctionCall 26(springForce(vf3;vf3;f1;) 312(param) 316(param) 318(param)
- 322: 17(fvec3) Load 220(force)
- 323: 17(fvec3) FAdd 322 321
- Store 220(force) 323
- 324: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 221 323 41
- Branch 305
- 305: Label
- 325: 130(ptr) AccessChain 54(id) 32
- 326: 10(int) Load 325
- 328: 154(bool) UGreaterThan 326 15
- SelectionMerge 330 None
- BranchConditional 328 329 330
- 329: Label
- 331: 10(int) Load 131(index)
- 332: 138(ptr) AccessChain 113 116 137 15
- 333: 77(int) Load 332
- 334: 10(int) Bitcast 333
- 335: 10(int) ISub 331 334
- 337: 210(ptr) AccessChain 186(particleIn) 116 335 116
- 338: 75(fvec4) Load 337
- 339: 17(fvec3) VectorShuffle 338 338 0 1 2
- Store 336(param) 339
- 341: 17(fvec3) Load 232(pos)
- Store 340(param) 341
- 343: 118(ptr) AccessChain 113 116 311
- 344: 7(float) Load 343
- Store 342(param) 344
- 345: 17(fvec3) FunctionCall 26(springForce(vf3;vf3;f1;) 336(param) 340(param) 342(param)
- 346: 17(fvec3) Load 220(force)
- 347: 17(fvec3) FAdd 346 345
- Store 220(force) 347
- 348: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 221 347 41
- Branch 330
- 330: Label
- 349: 130(ptr) AccessChain 54(id) 15
+ 270: 130(ptr) AccessChain 54(id) 15
+ 271: 10(int) Load 270
+ 272: 139(ptr) AccessChain 113 116 138 15
+ 273: 77(int) Load 272
+ 274: 77(int) ISub 273 215
+ 275: 10(int) Bitcast 274
+ 277: 154(bool) ULessThan 271 275
+ SelectionMerge 279 None
+ BranchConditional 277 278 279
+ 278: Label
+ 280: 10(int) Load 131(index)
+ 281: 10(int) IAdd 280 32
+ 283: 210(ptr) AccessChain 186(particleIn) 116 281 116
+ 284: 75(fvec4) Load 283
+ 285: 17(fvec3) VectorShuffle 284 284 0 1 2
+ Store 282(param) 285
+ 287: 17(fvec3) Load 232(pos)
+ Store 286(param) 287
+ 289: 118(ptr) AccessChain 113 116 189
+ 290: 7(float) Load 289
+ Store 288(param) 290
+ 291: 17(fvec3) FunctionCall 26(springForce(vf3;vf3;f1;) 282(param) 286(param) 288(param)
+ 292: 17(fvec3) Load 220(force)
+ 293: 17(fvec3) FAdd 292 291
+ Store 220(force) 293
+ Branch 279
+ 279: Label
+ 294: 130(ptr) AccessChain 54(id) 32
+ 295: 10(int) Load 294
+ 296: 139(ptr) AccessChain 113 116 138 32
+ 297: 77(int) Load 296
+ 298: 77(int) ISub 297 215
+ 299: 10(int) Bitcast 298
+ 301: 154(bool) ULessThan 295 299
+ SelectionMerge 303 None
+ BranchConditional 301 302 303
+ 302: Label
+ 304: 10(int) Load 131(index)
+ 305: 139(ptr) AccessChain 113 116 138 15
+ 306: 77(int) Load 305
+ 307: 10(int) Bitcast 306
+ 308: 10(int) IAdd 304 307
+ 311: 210(ptr) AccessChain 186(particleIn) 116 308 116
+ 312: 75(fvec4) Load 311
+ 313: 17(fvec3) VectorShuffle 312 312 0 1 2
+ Store 310(param) 313
+ 315: 17(fvec3) Load 232(pos)
+ Store 314(param) 315
+ 317: 118(ptr) AccessChain 113 116 309
+ 318: 7(float) Load 317
+ Store 316(param) 318
+ 319: 17(fvec3) FunctionCall 26(springForce(vf3;vf3;f1;) 310(param) 314(param) 316(param)
+ 320: 17(fvec3) Load 220(force)
+ 321: 17(fvec3) FAdd 320 319
+ Store 220(force) 321
+ Branch 303
+ 303: Label
+ 322: 130(ptr) AccessChain 54(id) 32
+ 323: 10(int) Load 322
+ 325: 154(bool) UGreaterThan 323 15
+ SelectionMerge 327 None
+ BranchConditional 325 326 327
+ 326: Label
+ 328: 10(int) Load 131(index)
+ 329: 139(ptr) AccessChain 113 116 138 15
+ 330: 77(int) Load 329
+ 331: 10(int) Bitcast 330
+ 332: 10(int) ISub 328 331
+ 334: 210(ptr) AccessChain 186(particleIn) 116 332 116
+ 335: 75(fvec4) Load 334
+ 336: 17(fvec3) VectorShuffle 335 335 0 1 2
+ Store 333(param) 336
+ 338: 17(fvec3) Load 232(pos)
+ Store 337(param) 338
+ 340: 118(ptr) AccessChain 113 116 309
+ 341: 7(float) Load 340
+ Store 339(param) 341
+ 342: 17(fvec3) FunctionCall 26(springForce(vf3;vf3;f1;) 333(param) 337(param) 339(param)
+ 343: 17(fvec3) Load 220(force)
+ 344: 17(fvec3) FAdd 343 342
+ Store 220(force) 344
+ Branch 327
+ 327: Label
+ 345: 130(ptr) AccessChain 54(id) 15
+ 346: 10(int) Load 345
+ 348: 154(bool) UGreaterThan 346 15
+ 349: 130(ptr) AccessChain 54(id) 32
350: 10(int) Load 349
- 352: 154(bool) UGreaterThan 350 15
- 353: 130(ptr) AccessChain 54(id) 32
- 354: 10(int) Load 353
- 355: 138(ptr) AccessChain 113 116 137 32
- 356: 77(int) Load 355
- 357: 77(int) ISub 356 215
- 358: 10(int) Bitcast 357
- 360: 154(bool) ULessThan 354 358
- 362: 154(bool) LogicalAnd 352 360
- SelectionMerge 364 None
- BranchConditional 362 363 364
- 363: Label
- 365: 10(int) Load 131(index)
- 366: 138(ptr) AccessChain 113 116 137 15
- 367: 77(int) Load 366
- 368: 10(int) Bitcast 367
- 369: 10(int) IAdd 365 368
- 370: 10(int) ISub 369 32
- 373: 210(ptr) AccessChain 186(particleIn) 116 370 116
- 374: 75(fvec4) Load 373
- 375: 17(fvec3) VectorShuffle 374 374 0 1 2
- Store 372(param) 375
- 377: 17(fvec3) Load 232(pos)
- Store 376(param) 377
- 379: 118(ptr) AccessChain 113 116 371
- 380: 7(float) Load 379
- Store 378(param) 380
- 381: 17(fvec3) FunctionCall 26(springForce(vf3;vf3;f1;) 372(param) 376(param) 378(param)
- 382: 17(fvec3) Load 220(force)
- 383: 17(fvec3) FAdd 382 381
- Store 220(force) 383
- 384: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 221 383 41
- Branch 364
- 364: Label
- 385: 130(ptr) AccessChain 54(id) 15
- 386: 10(int) Load 385
- 388: 154(bool) UGreaterThan 386 15
- 389: 130(ptr) AccessChain 54(id) 32
- 390: 10(int) Load 389
- 392: 154(bool) UGreaterThan 390 15
- 394: 154(bool) LogicalAnd 388 392
- SelectionMerge 396 None
- BranchConditional 394 395 396
- 395: Label
- 397: 10(int) Load 131(index)
- 398: 138(ptr) AccessChain 113 116 137 15
- 399: 77(int) Load 398
- 400: 10(int) Bitcast 399
- 401: 10(int) ISub 397 400
- 402: 10(int) ISub 401 32
- 404: 210(ptr) AccessChain 186(particleIn) 116 402 116
- 405: 75(fvec4) Load 404
- 406: 17(fvec3) VectorShuffle 405 405 0 1 2
- Store 403(param) 406
- 408: 17(fvec3) Load 232(pos)
- Store 407(param) 408
- 410: 118(ptr) AccessChain 113 116 371
- 411: 7(float) Load 410
- Store 409(param) 411
- 412: 17(fvec3) FunctionCall 26(springForce(vf3;vf3;f1;) 403(param) 407(param) 409(param)
- 413: 17(fvec3) Load 220(force)
- 414: 17(fvec3) FAdd 413 412
- Store 220(force) 414
- 415: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 221 414 41
- Branch 396
- 396: Label
- 416: 130(ptr) AccessChain 54(id) 15
- 417: 10(int) Load 416
- 418: 138(ptr) AccessChain 113 116 137 15
- 419: 77(int) Load 418
- 420: 77(int) ISub 419 215
- 421: 10(int) Bitcast 420
- 423: 154(bool) ULessThan 417 421
- 424: 130(ptr) AccessChain 54(id) 32
- 425: 10(int) Load 424
- 426: 138(ptr) AccessChain 113 116 137 32
- 427: 77(int) Load 426
- 428: 77(int) ISub 427 215
- 429: 10(int) Bitcast 428
- 431: 154(bool) ULessThan 425 429
- 433: 154(bool) LogicalAnd 423 431
- SelectionMerge 435 None
- BranchConditional 433 434 435
- 434: Label
- 436: 10(int) Load 131(index)
- 437: 138(ptr) AccessChain 113 116 137 15
- 438: 77(int) Load 437
- 439: 10(int) Bitcast 438
- 440: 10(int) IAdd 436 439
- 441: 10(int) IAdd 440 32
- 443: 210(ptr) AccessChain 186(particleIn) 116 441 116
- 444: 75(fvec4) Load 443
- 445: 17(fvec3) VectorShuffle 444 444 0 1 2
- Store 442(param) 445
- 447: 17(fvec3) Load 232(pos)
- Store 446(param) 447
- 449: 118(ptr) AccessChain 113 116 371
- 450: 7(float) Load 449
- Store 448(param) 450
- 451: 17(fvec3) FunctionCall 26(springForce(vf3;vf3;f1;) 442(param) 446(param) 448(param)
- 452: 17(fvec3) Load 220(force)
- 453: 17(fvec3) FAdd 452 451
- Store 220(force) 453
- 454: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 221 453 41
- Branch 435
- 435: Label
- 455: 130(ptr) AccessChain 54(id) 15
- 456: 10(int) Load 455
- 457: 138(ptr) AccessChain 113 116 137 15
- 458: 77(int) Load 457
- 459: 77(int) ISub 458 215
- 460: 10(int) Bitcast 459
- 462: 154(bool) ULessThan 456 460
- 463: 130(ptr) AccessChain 54(id) 32
- 464: 10(int) Load 463
- 466: 154(bool) UGreaterThan 464 15
- 468: 154(bool) LogicalAnd 462 466
- SelectionMerge 470 None
- BranchConditional 468 469 470
- 469: Label
- 471: 10(int) Load 131(index)
- 472: 138(ptr) AccessChain 113 116 137 15
- 473: 77(int) Load 472
- 474: 10(int) Bitcast 473
- 475: 10(int) ISub 471 474
- 476: 10(int) IAdd 475 32
- 478: 210(ptr) AccessChain 186(particleIn) 116 476 116
- 479: 75(fvec4) Load 478
- 480: 17(fvec3) VectorShuffle 479 479 0 1 2
- Store 477(param) 480
- 482: 17(fvec3) Load 232(pos)
- Store 481(param) 482
- 484: 118(ptr) AccessChain 113 116 371
- 485: 7(float) Load 484
- Store 483(param) 485
- 486: 17(fvec3) FunctionCall 26(springForce(vf3;vf3;f1;) 477(param) 481(param) 483(param)
- 487: 17(fvec3) Load 220(force)
- 488: 17(fvec3) FAdd 487 486
- Store 220(force) 488
- 489: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 221 488 41
- Branch 470
- 470: Label
- 491: 118(ptr) AccessChain 113 116 490
- 492: 7(float) Load 491
- 493: 7(float) FNegate 492
- 494: 17(fvec3) Load 241(vel)
- 495: 17(fvec3) VectorTimesScalar 494 493
- 496: 17(fvec3) Load 220(force)
- 497: 17(fvec3) FAdd 496 495
- Store 220(force) 497
- 498: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 221 497 41
- 503: 17(fvec3) Load 220(force)
- 504: 118(ptr) AccessChain 113 116 215
- 505: 7(float) Load 504
- 506: 7(float) FDiv 192 505
- 507: 17(fvec3) VectorTimesScalar 503 506
- Store 499(f) 507
- 508: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 500 507 41
- 509: 10(int) Load 131(index)
- 510: 17(fvec3) Load 232(pos)
- 511: 17(fvec3) Load 241(vel)
- 512: 118(ptr) AccessChain 113 116 116
- 513: 7(float) Load 512
- 514: 17(fvec3) VectorTimesScalar 511 513
- 515: 17(fvec3) FAdd 510 514
- 517: 17(fvec3) Load 499(f)
- 518: 17(fvec3) VectorTimesScalar 517 516
- 519: 118(ptr) AccessChain 113 116 116
- 520: 7(float) Load 519
- 521: 17(fvec3) VectorTimesScalar 518 520
- 522: 118(ptr) AccessChain 113 116 116
- 523: 7(float) Load 522
- 524: 17(fvec3) VectorTimesScalar 521 523
- 525: 17(fvec3) FAdd 515 524
- 526: 7(float) CompositeExtract 525 0
- 527: 7(float) CompositeExtract 525 1
- 528: 7(float) CompositeExtract 525 2
- 529: 75(fvec4) CompositeConstruct 526 527 528 192
- 530: 210(ptr) AccessChain 206(particleOut) 116 509 116
- Store 530 529
- 531: 10(int) Load 131(index)
- 532: 17(fvec3) Load 241(vel)
- 533: 17(fvec3) Load 499(f)
- 534: 118(ptr) AccessChain 113 116 116
- 535: 7(float) Load 534
- 536: 17(fvec3) VectorTimesScalar 533 535
- 537: 17(fvec3) FAdd 532 536
- 538: 7(float) CompositeExtract 537 0
- 539: 7(float) CompositeExtract 537 1
- 540: 7(float) CompositeExtract 537 2
- 541: 75(fvec4) CompositeConstruct 538 539 540 216
- 542: 210(ptr) AccessChain 206(particleOut) 116 531 215
- Store 542 541
- 547: 10(int) Load 131(index)
- 548: 210(ptr) AccessChain 206(particleOut) 116 547 116
- 549: 75(fvec4) Load 548
- 550: 17(fvec3) VectorShuffle 549 549 0 1 2
- 552: 210(ptr) AccessChain 113 116 551
- 553: 75(fvec4) Load 552
- 554: 17(fvec3) VectorShuffle 553 553 0 1 2
- 555: 17(fvec3) FSub 550 554
- Store 543(sphereDist) 555
- 556: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 544 555 41
- 557: 17(fvec3) Load 543(sphereDist)
- 558: 7(float) ExtInst 2(GLSL.std.450) 66(Length) 557
- 560: 118(ptr) AccessChain 113 116 559
- 561: 7(float) Load 560
- 563: 7(float) FAdd 561 562
- 565: 154(bool) FOrdLessThan 558 563
- SelectionMerge 567 None
- BranchConditional 565 566 567
- 566: Label
- 568: 10(int) Load 131(index)
- 569: 210(ptr) AccessChain 113 116 551
- 570: 75(fvec4) Load 569
- 571: 17(fvec3) VectorShuffle 570 570 0 1 2
- 572: 17(fvec3) Load 543(sphereDist)
- 573: 17(fvec3) ExtInst 2(GLSL.std.450) 69(Normalize) 572
- 574: 118(ptr) AccessChain 113 116 559
- 575: 7(float) Load 574
- 576: 7(float) FAdd 575 562
- 577: 17(fvec3) VectorTimesScalar 573 576
- 578: 17(fvec3) FAdd 571 577
- 579: 118(ptr) AccessChain 206(particleOut) 116 568 116 15
- 580: 7(float) CompositeExtract 578 0
- Store 579 580
- 581: 118(ptr) AccessChain 206(particleOut) 116 568 116 32
- 582: 7(float) CompositeExtract 578 1
- Store 581 582
- 583: 118(ptr) AccessChain 206(particleOut) 116 568 116 44
- 584: 7(float) CompositeExtract 578 2
- Store 583 584
- 585: 10(int) Load 131(index)
- 586: 210(ptr) AccessChain 206(particleOut) 116 585 215
- Store 586 217
- Branch 567
- 567: Label
- 605: 604(ptr) AccessChain 602 116 116
- 606: 10(int) Load 605
- 608: 154(bool) IEqual 606 32
- SelectionMerge 610 None
- BranchConditional 608 609 610
- 609: Label
- Store 611(normal) 614
- 615: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 612 614 41
- 616: 130(ptr) AccessChain 54(id) 32
- 617: 10(int) Load 616
- 619: 154(bool) UGreaterThan 617 15
- SelectionMerge 621 None
- BranchConditional 619 620 621
- 620: Label
- 622: 130(ptr) AccessChain 54(id) 15
- 623: 10(int) Load 622
- 625: 154(bool) UGreaterThan 623 15
- SelectionMerge 627 None
- BranchConditional 625 626 627
- 626: Label
- 632: 10(int) Load 131(index)
- 633: 10(int) ISub 632 32
- 634: 210(ptr) AccessChain 186(particleIn) 116 633 116
- 635: 75(fvec4) Load 634
- 636: 17(fvec3) VectorShuffle 635 635 0 1 2
- 637: 17(fvec3) Load 232(pos)
- 638: 17(fvec3) FSub 636 637
- Store 628(a) 638
- 639: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 629 638 41
- 644: 10(int) Load 131(index)
- 645: 138(ptr) AccessChain 113 116 137 15
- 646: 77(int) Load 645
- 647: 10(int) Bitcast 646
- 648: 10(int) ISub 644 647
- 649: 10(int) ISub 648 32
- 650: 210(ptr) AccessChain 186(particleIn) 116 649 116
- 651: 75(fvec4) Load 650
- 652: 17(fvec3) VectorShuffle 651 651 0 1 2
- 653: 17(fvec3) Load 232(pos)
- 654: 17(fvec3) FSub 652 653
- Store 640(b) 654
- 655: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 641 654 41
- 660: 10(int) Load 131(index)
- 661: 138(ptr) AccessChain 113 116 137 15
- 662: 77(int) Load 661
- 663: 10(int) Bitcast 662
- 664: 10(int) ISub 660 663
- 665: 210(ptr) AccessChain 186(particleIn) 116 664 116
- 666: 75(fvec4) Load 665
- 667: 17(fvec3) VectorShuffle 666 666 0 1 2
- 668: 17(fvec3) Load 232(pos)
- 669: 17(fvec3) FSub 667 668
- Store 656(c) 669
- 670: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 657 669 41
- 671: 17(fvec3) Load 628(a)
- 672: 17(fvec3) Load 640(b)
- 673: 17(fvec3) ExtInst 2(GLSL.std.450) 68(Cross) 671 672
- 674: 17(fvec3) Load 640(b)
- 675: 17(fvec3) Load 656(c)
- 676: 17(fvec3) ExtInst 2(GLSL.std.450) 68(Cross) 674 675
- 677: 17(fvec3) FAdd 673 676
- 678: 17(fvec3) Load 611(normal)
- 679: 17(fvec3) FAdd 678 677
- Store 611(normal) 679
- 680: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 612 679 41
- Branch 627
- 627: Label
- 681: 130(ptr) AccessChain 54(id) 15
- 682: 10(int) Load 681
- 683: 138(ptr) AccessChain 113 116 137 15
- 684: 77(int) Load 683
- 685: 77(int) ISub 684 215
- 686: 10(int) Bitcast 685
- 688: 154(bool) ULessThan 682 686
- SelectionMerge 690 None
- BranchConditional 688 689 690
- 689: Label
+ 351: 139(ptr) AccessChain 113 116 138 32
+ 352: 77(int) Load 351
+ 353: 77(int) ISub 352 215
+ 354: 10(int) Bitcast 353
+ 356: 154(bool) ULessThan 350 354
+ 358: 154(bool) LogicalAnd 348 356
+ SelectionMerge 360 None
+ BranchConditional 358 359 360
+ 359: Label
+ 361: 10(int) Load 131(index)
+ 362: 139(ptr) AccessChain 113 116 138 15
+ 363: 77(int) Load 362
+ 364: 10(int) Bitcast 363
+ 365: 10(int) IAdd 361 364
+ 366: 10(int) ISub 365 32
+ 369: 210(ptr) AccessChain 186(particleIn) 116 366 116
+ 370: 75(fvec4) Load 369
+ 371: 17(fvec3) VectorShuffle 370 370 0 1 2
+ Store 368(param) 371
+ 373: 17(fvec3) Load 232(pos)
+ Store 372(param) 373
+ 375: 118(ptr) AccessChain 113 116 367
+ 376: 7(float) Load 375
+ Store 374(param) 376
+ 377: 17(fvec3) FunctionCall 26(springForce(vf3;vf3;f1;) 368(param) 372(param) 374(param)
+ 378: 17(fvec3) Load 220(force)
+ 379: 17(fvec3) FAdd 378 377
+ Store 220(force) 379
+ Branch 360
+ 360: Label
+ 380: 130(ptr) AccessChain 54(id) 15
+ 381: 10(int) Load 380
+ 383: 154(bool) UGreaterThan 381 15
+ 384: 130(ptr) AccessChain 54(id) 32
+ 385: 10(int) Load 384
+ 387: 154(bool) UGreaterThan 385 15
+ 389: 154(bool) LogicalAnd 383 387
+ SelectionMerge 391 None
+ BranchConditional 389 390 391
+ 390: Label
+ 392: 10(int) Load 131(index)
+ 393: 139(ptr) AccessChain 113 116 138 15
+ 394: 77(int) Load 393
+ 395: 10(int) Bitcast 394
+ 396: 10(int) ISub 392 395
+ 397: 10(int) ISub 396 32
+ 399: 210(ptr) AccessChain 186(particleIn) 116 397 116
+ 400: 75(fvec4) Load 399
+ 401: 17(fvec3) VectorShuffle 400 400 0 1 2
+ Store 398(param) 401
+ 403: 17(fvec3) Load 232(pos)
+ Store 402(param) 403
+ 405: 118(ptr) AccessChain 113 116 367
+ 406: 7(float) Load 405
+ Store 404(param) 406
+ 407: 17(fvec3) FunctionCall 26(springForce(vf3;vf3;f1;) 398(param) 402(param) 404(param)
+ 408: 17(fvec3) Load 220(force)
+ 409: 17(fvec3) FAdd 408 407
+ Store 220(force) 409
+ Branch 391
+ 391: Label
+ 410: 130(ptr) AccessChain 54(id) 15
+ 411: 10(int) Load 410
+ 412: 139(ptr) AccessChain 113 116 138 15
+ 413: 77(int) Load 412
+ 414: 77(int) ISub 413 215
+ 415: 10(int) Bitcast 414
+ 417: 154(bool) ULessThan 411 415
+ 418: 130(ptr) AccessChain 54(id) 32
+ 419: 10(int) Load 418
+ 420: 139(ptr) AccessChain 113 116 138 32
+ 421: 77(int) Load 420
+ 422: 77(int) ISub 421 215
+ 423: 10(int) Bitcast 422
+ 425: 154(bool) ULessThan 419 423
+ 427: 154(bool) LogicalAnd 417 425
+ SelectionMerge 429 None
+ BranchConditional 427 428 429
+ 428: Label
+ 430: 10(int) Load 131(index)
+ 431: 139(ptr) AccessChain 113 116 138 15
+ 432: 77(int) Load 431
+ 433: 10(int) Bitcast 432
+ 434: 10(int) IAdd 430 433
+ 435: 10(int) IAdd 434 32
+ 437: 210(ptr) AccessChain 186(particleIn) 116 435 116
+ 438: 75(fvec4) Load 437
+ 439: 17(fvec3) VectorShuffle 438 438 0 1 2
+ Store 436(param) 439
+ 441: 17(fvec3) Load 232(pos)
+ Store 440(param) 441
+ 443: 118(ptr) AccessChain 113 116 367
+ 444: 7(float) Load 443
+ Store 442(param) 444
+ 445: 17(fvec3) FunctionCall 26(springForce(vf3;vf3;f1;) 436(param) 440(param) 442(param)
+ 446: 17(fvec3) Load 220(force)
+ 447: 17(fvec3) FAdd 446 445
+ Store 220(force) 447
+ Branch 429
+ 429: Label
+ 448: 130(ptr) AccessChain 54(id) 15
+ 449: 10(int) Load 448
+ 450: 139(ptr) AccessChain 113 116 138 15
+ 451: 77(int) Load 450
+ 452: 77(int) ISub 451 215
+ 453: 10(int) Bitcast 452
+ 455: 154(bool) ULessThan 449 453
+ 456: 130(ptr) AccessChain 54(id) 32
+ 457: 10(int) Load 456
+ 459: 154(bool) UGreaterThan 457 15
+ 461: 154(bool) LogicalAnd 455 459
+ SelectionMerge 463 None
+ BranchConditional 461 462 463
+ 462: Label
+ 464: 10(int) Load 131(index)
+ 465: 139(ptr) AccessChain 113 116 138 15
+ 466: 77(int) Load 465
+ 467: 10(int) Bitcast 466
+ 468: 10(int) ISub 464 467
+ 469: 10(int) IAdd 468 32
+ 471: 210(ptr) AccessChain 186(particleIn) 116 469 116
+ 472: 75(fvec4) Load 471
+ 473: 17(fvec3) VectorShuffle 472 472 0 1 2
+ Store 470(param) 473
+ 475: 17(fvec3) Load 232(pos)
+ Store 474(param) 475
+ 477: 118(ptr) AccessChain 113 116 367
+ 478: 7(float) Load 477
+ Store 476(param) 478
+ 479: 17(fvec3) FunctionCall 26(springForce(vf3;vf3;f1;) 470(param) 474(param) 476(param)
+ 480: 17(fvec3) Load 220(force)
+ 481: 17(fvec3) FAdd 480 479
+ Store 220(force) 481
+ Branch 463
+ 463: Label
+ 483: 118(ptr) AccessChain 113 116 482
+ 484: 7(float) Load 483
+ 485: 7(float) FNegate 484
+ 486: 17(fvec3) Load 241(vel)
+ 487: 17(fvec3) VectorTimesScalar 486 485
+ 488: 17(fvec3) Load 220(force)
+ 489: 17(fvec3) FAdd 488 487
+ Store 220(force) 489
+ 494: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 491 490(f) 41
+ 495: 17(fvec3) Load 220(force)
+ 496: 118(ptr) AccessChain 113 116 215
+ 497: 7(float) Load 496
+ 498: 7(float) FDiv 192 497
+ 499: 17(fvec3) VectorTimesScalar 495 498
+ Store 490(f) 499
+ 500: 10(int) Load 131(index)
+ 501: 17(fvec3) Load 232(pos)
+ 502: 17(fvec3) Load 241(vel)
+ 503: 118(ptr) AccessChain 113 116 116
+ 504: 7(float) Load 503
+ 505: 17(fvec3) VectorTimesScalar 502 504
+ 506: 17(fvec3) FAdd 501 505
+ 508: 17(fvec3) Load 490(f)
+ 509: 17(fvec3) VectorTimesScalar 508 507
+ 510: 118(ptr) AccessChain 113 116 116
+ 511: 7(float) Load 510
+ 512: 17(fvec3) VectorTimesScalar 509 511
+ 513: 118(ptr) AccessChain 113 116 116
+ 514: 7(float) Load 513
+ 515: 17(fvec3) VectorTimesScalar 512 514
+ 516: 17(fvec3) FAdd 506 515
+ 517: 7(float) CompositeExtract 516 0
+ 518: 7(float) CompositeExtract 516 1
+ 519: 7(float) CompositeExtract 516 2
+ 520: 75(fvec4) CompositeConstruct 517 518 519 192
+ 521: 210(ptr) AccessChain 206(particleOut) 116 500 116
+ Store 521 520
+ 522: 10(int) Load 131(index)
+ 523: 17(fvec3) Load 241(vel)
+ 524: 17(fvec3) Load 490(f)
+ 525: 118(ptr) AccessChain 113 116 116
+ 526: 7(float) Load 525
+ 527: 17(fvec3) VectorTimesScalar 524 526
+ 528: 17(fvec3) FAdd 523 527
+ 529: 7(float) CompositeExtract 528 0
+ 530: 7(float) CompositeExtract 528 1
+ 531: 7(float) CompositeExtract 528 2
+ 532: 75(fvec4) CompositeConstruct 529 530 531 216
+ 533: 210(ptr) AccessChain 206(particleOut) 116 522 215
+ Store 533 532
+ 538: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 535 534(sphereDist) 41
+ 539: 10(int) Load 131(index)
+ 540: 210(ptr) AccessChain 206(particleOut) 116 539 116
+ 541: 75(fvec4) Load 540
+ 542: 17(fvec3) VectorShuffle 541 541 0 1 2
+ 544: 210(ptr) AccessChain 113 116 543
+ 545: 75(fvec4) Load 544
+ 546: 17(fvec3) VectorShuffle 545 545 0 1 2
+ 547: 17(fvec3) FSub 542 546
+ Store 534(sphereDist) 547
+ 548: 17(fvec3) Load 534(sphereDist)
+ 549: 7(float) ExtInst 2(GLSL.std.450) 66(Length) 548
+ 551: 118(ptr) AccessChain 113 116 550
+ 552: 7(float) Load 551
+ 554: 7(float) FAdd 552 553
+ 556: 154(bool) FOrdLessThan 549 554
+ SelectionMerge 558 None
+ BranchConditional 556 557 558
+ 557: Label
+ 559: 10(int) Load 131(index)
+ 560: 210(ptr) AccessChain 113 116 543
+ 561: 75(fvec4) Load 560
+ 562: 17(fvec3) VectorShuffle 561 561 0 1 2
+ 563: 17(fvec3) Load 534(sphereDist)
+ 564: 17(fvec3) ExtInst 2(GLSL.std.450) 69(Normalize) 563
+ 565: 118(ptr) AccessChain 113 116 550
+ 566: 7(float) Load 565
+ 567: 7(float) FAdd 566 553
+ 568: 17(fvec3) VectorTimesScalar 564 567
+ 569: 17(fvec3) FAdd 562 568
+ 570: 118(ptr) AccessChain 206(particleOut) 116 559 116 15
+ 571: 7(float) CompositeExtract 569 0
+ Store 570 571
+ 572: 118(ptr) AccessChain 206(particleOut) 116 559 116 32
+ 573: 7(float) CompositeExtract 569 1
+ Store 572 573
+ 574: 118(ptr) AccessChain 206(particleOut) 116 559 116 44
+ 575: 7(float) CompositeExtract 569 2
+ Store 574 575
+ 576: 10(int) Load 131(index)
+ 577: 210(ptr) AccessChain 206(particleOut) 116 576 215
+ Store 577 217
+ Branch 558
+ 558: Label
+ 596: 595(ptr) AccessChain 593 116 116
+ 597: 10(int) Load 596
+ 599: 154(bool) IEqual 597 32
+ SelectionMerge 601 None
+ BranchConditional 599 600 601
+ 600: Label
+ 605: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 603 602(normal) 41
+ Store 602(normal) 606
+ 607: 130(ptr) AccessChain 54(id) 32
+ 608: 10(int) Load 607
+ 610: 154(bool) UGreaterThan 608 15
+ SelectionMerge 612 None
+ BranchConditional 610 611 612
+ 611: Label
+ 613: 130(ptr) AccessChain 54(id) 15
+ 614: 10(int) Load 613
+ 616: 154(bool) UGreaterThan 614 15
+ SelectionMerge 618 None
+ BranchConditional 616 617 618
+ 617: Label
+ 623: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 620 619(a) 41
+ 624: 10(int) Load 131(index)
+ 625: 10(int) ISub 624 32
+ 626: 210(ptr) AccessChain 186(particleIn) 116 625 116
+ 627: 75(fvec4) Load 626
+ 628: 17(fvec3) VectorShuffle 627 627 0 1 2
+ 629: 17(fvec3) Load 232(pos)
+ 630: 17(fvec3) FSub 628 629
+ Store 619(a) 630
+ 635: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 632 631(b) 41
+ 636: 10(int) Load 131(index)
+ 637: 139(ptr) AccessChain 113 116 138 15
+ 638: 77(int) Load 637
+ 639: 10(int) Bitcast 638
+ 640: 10(int) ISub 636 639
+ 641: 10(int) ISub 640 32
+ 642: 210(ptr) AccessChain 186(particleIn) 116 641 116
+ 643: 75(fvec4) Load 642
+ 644: 17(fvec3) VectorShuffle 643 643 0 1 2
+ 645: 17(fvec3) Load 232(pos)
+ 646: 17(fvec3) FSub 644 645
+ Store 631(b) 646
+ 651: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 648 647(c) 41
+ 652: 10(int) Load 131(index)
+ 653: 139(ptr) AccessChain 113 116 138 15
+ 654: 77(int) Load 653
+ 655: 10(int) Bitcast 654
+ 656: 10(int) ISub 652 655
+ 657: 210(ptr) AccessChain 186(particleIn) 116 656 116
+ 658: 75(fvec4) Load 657
+ 659: 17(fvec3) VectorShuffle 658 658 0 1 2
+ 660: 17(fvec3) Load 232(pos)
+ 661: 17(fvec3) FSub 659 660
+ Store 647(c) 661
+ 662: 17(fvec3) Load 619(a)
+ 663: 17(fvec3) Load 631(b)
+ 664: 17(fvec3) ExtInst 2(GLSL.std.450) 68(Cross) 662 663
+ 665: 17(fvec3) Load 631(b)
+ 666: 17(fvec3) Load 647(c)
+ 667: 17(fvec3) ExtInst 2(GLSL.std.450) 68(Cross) 665 666
+ 668: 17(fvec3) FAdd 664 667
+ 669: 17(fvec3) Load 602(normal)
+ 670: 17(fvec3) FAdd 669 668
+ Store 602(normal) 670
+ Branch 618
+ 618: Label
+ 671: 130(ptr) AccessChain 54(id) 15
+ 672: 10(int) Load 671
+ 673: 139(ptr) AccessChain 113 116 138 15
+ 674: 77(int) Load 673
+ 675: 77(int) ISub 674 215
+ 676: 10(int) Bitcast 675
+ 678: 154(bool) ULessThan 672 676
+ SelectionMerge 680 None
+ BranchConditional 678 679 680
+ 679: Label
+ 681: 10(int) Load 131(index)
+ 682: 139(ptr) AccessChain 113 116 138 15
+ 683: 77(int) Load 682
+ 684: 10(int) Bitcast 683
+ 685: 10(int) ISub 681 684
+ 686: 210(ptr) AccessChain 186(particleIn) 116 685 116
+ 687: 75(fvec4) Load 686
+ 688: 17(fvec3) VectorShuffle 687 687 0 1 2
+ 689: 17(fvec3) Load 232(pos)
+ 690: 17(fvec3) FSub 688 689
+ Store 619(a) 690
691: 10(int) Load 131(index)
- 692: 138(ptr) AccessChain 113 116 137 15
+ 692: 139(ptr) AccessChain 113 116 138 15
693: 77(int) Load 692
694: 10(int) Bitcast 693
695: 10(int) ISub 691 694
- 696: 210(ptr) AccessChain 186(particleIn) 116 695 116
- 697: 75(fvec4) Load 696
- 698: 17(fvec3) VectorShuffle 697 697 0 1 2
- 699: 17(fvec3) Load 232(pos)
- 700: 17(fvec3) FSub 698 699
- Store 628(a) 700
- 701: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 629 700 41
+ 696: 10(int) IAdd 695 32
+ 697: 210(ptr) AccessChain 186(particleIn) 116 696 116
+ 698: 75(fvec4) Load 697
+ 699: 17(fvec3) VectorShuffle 698 698 0 1 2
+ 700: 17(fvec3) Load 232(pos)
+ 701: 17(fvec3) FSub 699 700
+ Store 631(b) 701
702: 10(int) Load 131(index)
- 703: 138(ptr) AccessChain 113 116 137 15
- 704: 77(int) Load 703
- 705: 10(int) Bitcast 704
- 706: 10(int) ISub 702 705
- 707: 10(int) IAdd 706 32
- 708: 210(ptr) AccessChain 186(particleIn) 116 707 116
- 709: 75(fvec4) Load 708
- 710: 17(fvec3) VectorShuffle 709 709 0 1 2
- 711: 17(fvec3) Load 232(pos)
- 712: 17(fvec3) FSub 710 711
- Store 640(b) 712
- 713: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 641 712 41
- 714: 10(int) Load 131(index)
- 715: 10(int) IAdd 714 32
- 716: 210(ptr) AccessChain 186(particleIn) 116 715 116
- 717: 75(fvec4) Load 716
- 718: 17(fvec3) VectorShuffle 717 717 0 1 2
- 719: 17(fvec3) Load 232(pos)
- 720: 17(fvec3) FSub 718 719
- Store 656(c) 720
- 721: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 657 720 41
- 722: 17(fvec3) Load 628(a)
- 723: 17(fvec3) Load 640(b)
- 724: 17(fvec3) ExtInst 2(GLSL.std.450) 68(Cross) 722 723
- 725: 17(fvec3) Load 640(b)
- 726: 17(fvec3) Load 656(c)
- 727: 17(fvec3) ExtInst 2(GLSL.std.450) 68(Cross) 725 726
- 728: 17(fvec3) FAdd 724 727
- 729: 17(fvec3) Load 611(normal)
- 730: 17(fvec3) FAdd 729 728
- Store 611(normal) 730
- 731: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 612 730 41
- Branch 690
- 690: Label
- Branch 621
- 621: Label
- 732: 130(ptr) AccessChain 54(id) 32
- 733: 10(int) Load 732
- 734: 138(ptr) AccessChain 113 116 137 32
- 735: 77(int) Load 734
- 736: 77(int) ISub 735 215
- 737: 10(int) Bitcast 736
- 739: 154(bool) ULessThan 733 737
- SelectionMerge 741 None
- BranchConditional 739 740 741
- 740: Label
- 742: 130(ptr) AccessChain 54(id) 15
- 743: 10(int) Load 742
- 745: 154(bool) UGreaterThan 743 15
- SelectionMerge 747 None
- BranchConditional 745 746 747
- 746: Label
- 748: 10(int) Load 131(index)
- 749: 138(ptr) AccessChain 113 116 137 15
- 750: 77(int) Load 749
- 751: 10(int) Bitcast 750
- 752: 10(int) IAdd 748 751
- 753: 210(ptr) AccessChain 186(particleIn) 116 752 116
- 754: 75(fvec4) Load 753
- 755: 17(fvec3) VectorShuffle 754 754 0 1 2
- 756: 17(fvec3) Load 232(pos)
- 757: 17(fvec3) FSub 755 756
- Store 628(a) 757
- 758: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 629 757 41
- 759: 10(int) Load 131(index)
- 760: 138(ptr) AccessChain 113 116 137 15
- 761: 77(int) Load 760
- 762: 10(int) Bitcast 761
- 763: 10(int) IAdd 759 762
- 764: 10(int) ISub 763 32
- 765: 210(ptr) AccessChain 186(particleIn) 116 764 116
- 766: 75(fvec4) Load 765
- 767: 17(fvec3) VectorShuffle 766 766 0 1 2
- 768: 17(fvec3) Load 232(pos)
- 769: 17(fvec3) FSub 767 768
- Store 640(b) 769
- 770: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 641 769 41
- 771: 10(int) Load 131(index)
- 772: 10(int) ISub 771 32
- 773: 210(ptr) AccessChain 186(particleIn) 116 772 116
- 774: 75(fvec4) Load 773
- 775: 17(fvec3) VectorShuffle 774 774 0 1 2
- 776: 17(fvec3) Load 232(pos)
- 777: 17(fvec3) FSub 775 776
- Store 656(c) 777
- 778: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 657 777 41
- 779: 17(fvec3) Load 628(a)
- 780: 17(fvec3) Load 640(b)
- 781: 17(fvec3) ExtInst 2(GLSL.std.450) 68(Cross) 779 780
- 782: 17(fvec3) Load 640(b)
- 783: 17(fvec3) Load 656(c)
- 784: 17(fvec3) ExtInst 2(GLSL.std.450) 68(Cross) 782 783
- 785: 17(fvec3) FAdd 781 784
- 786: 17(fvec3) Load 611(normal)
- 787: 17(fvec3) FAdd 786 785
- Store 611(normal) 787
- 788: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 612 787 41
- Branch 747
- 747: Label
- 789: 130(ptr) AccessChain 54(id) 15
- 790: 10(int) Load 789
- 791: 138(ptr) AccessChain 113 116 137 15
- 792: 77(int) Load 791
- 793: 77(int) ISub 792 215
- 794: 10(int) Bitcast 793
- 796: 154(bool) ULessThan 790 794
- SelectionMerge 798 None
- BranchConditional 796 797 798
- 797: Label
+ 703: 10(int) IAdd 702 32
+ 704: 210(ptr) AccessChain 186(particleIn) 116 703 116
+ 705: 75(fvec4) Load 704
+ 706: 17(fvec3) VectorShuffle 705 705 0 1 2
+ 707: 17(fvec3) Load 232(pos)
+ 708: 17(fvec3) FSub 706 707
+ Store 647(c) 708
+ 709: 17(fvec3) Load 619(a)
+ 710: 17(fvec3) Load 631(b)
+ 711: 17(fvec3) ExtInst 2(GLSL.std.450) 68(Cross) 709 710
+ 712: 17(fvec3) Load 631(b)
+ 713: 17(fvec3) Load 647(c)
+ 714: 17(fvec3) ExtInst 2(GLSL.std.450) 68(Cross) 712 713
+ 715: 17(fvec3) FAdd 711 714
+ 716: 17(fvec3) Load 602(normal)
+ 717: 17(fvec3) FAdd 716 715
+ Store 602(normal) 717
+ Branch 680
+ 680: Label
+ Branch 612
+ 612: Label
+ 718: 130(ptr) AccessChain 54(id) 32
+ 719: 10(int) Load 718
+ 720: 139(ptr) AccessChain 113 116 138 32
+ 721: 77(int) Load 720
+ 722: 77(int) ISub 721 215
+ 723: 10(int) Bitcast 722
+ 725: 154(bool) ULessThan 719 723
+ SelectionMerge 727 None
+ BranchConditional 725 726 727
+ 726: Label
+ 728: 130(ptr) AccessChain 54(id) 15
+ 729: 10(int) Load 728
+ 731: 154(bool) UGreaterThan 729 15
+ SelectionMerge 733 None
+ BranchConditional 731 732 733
+ 732: Label
+ 734: 10(int) Load 131(index)
+ 735: 139(ptr) AccessChain 113 116 138 15
+ 736: 77(int) Load 735
+ 737: 10(int) Bitcast 736
+ 738: 10(int) IAdd 734 737
+ 739: 210(ptr) AccessChain 186(particleIn) 116 738 116
+ 740: 75(fvec4) Load 739
+ 741: 17(fvec3) VectorShuffle 740 740 0 1 2
+ 742: 17(fvec3) Load 232(pos)
+ 743: 17(fvec3) FSub 741 742
+ Store 619(a) 743
+ 744: 10(int) Load 131(index)
+ 745: 139(ptr) AccessChain 113 116 138 15
+ 746: 77(int) Load 745
+ 747: 10(int) Bitcast 746
+ 748: 10(int) IAdd 744 747
+ 749: 10(int) ISub 748 32
+ 750: 210(ptr) AccessChain 186(particleIn) 116 749 116
+ 751: 75(fvec4) Load 750
+ 752: 17(fvec3) VectorShuffle 751 751 0 1 2
+ 753: 17(fvec3) Load 232(pos)
+ 754: 17(fvec3) FSub 752 753
+ Store 631(b) 754
+ 755: 10(int) Load 131(index)
+ 756: 10(int) ISub 755 32
+ 757: 210(ptr) AccessChain 186(particleIn) 116 756 116
+ 758: 75(fvec4) Load 757
+ 759: 17(fvec3) VectorShuffle 758 758 0 1 2
+ 760: 17(fvec3) Load 232(pos)
+ 761: 17(fvec3) FSub 759 760
+ Store 647(c) 761
+ 762: 17(fvec3) Load 619(a)
+ 763: 17(fvec3) Load 631(b)
+ 764: 17(fvec3) ExtInst 2(GLSL.std.450) 68(Cross) 762 763
+ 765: 17(fvec3) Load 631(b)
+ 766: 17(fvec3) Load 647(c)
+ 767: 17(fvec3) ExtInst 2(GLSL.std.450) 68(Cross) 765 766
+ 768: 17(fvec3) FAdd 764 767
+ 769: 17(fvec3) Load 602(normal)
+ 770: 17(fvec3) FAdd 769 768
+ Store 602(normal) 770
+ Branch 733
+ 733: Label
+ 771: 130(ptr) AccessChain 54(id) 15
+ 772: 10(int) Load 771
+ 773: 139(ptr) AccessChain 113 116 138 15
+ 774: 77(int) Load 773
+ 775: 77(int) ISub 774 215
+ 776: 10(int) Bitcast 775
+ 778: 154(bool) ULessThan 772 776
+ SelectionMerge 780 None
+ BranchConditional 778 779 780
+ 779: Label
+ 781: 10(int) Load 131(index)
+ 782: 10(int) IAdd 781 32
+ 783: 210(ptr) AccessChain 186(particleIn) 116 782 116
+ 784: 75(fvec4) Load 783
+ 785: 17(fvec3) VectorShuffle 784 784 0 1 2
+ 786: 17(fvec3) Load 232(pos)
+ 787: 17(fvec3) FSub 785 786
+ Store 619(a) 787
+ 788: 10(int) Load 131(index)
+ 789: 139(ptr) AccessChain 113 116 138 15
+ 790: 77(int) Load 789
+ 791: 10(int) Bitcast 790
+ 792: 10(int) IAdd 788 791
+ 793: 10(int) IAdd 792 32
+ 794: 210(ptr) AccessChain 186(particleIn) 116 793 116
+ 795: 75(fvec4) Load 794
+ 796: 17(fvec3) VectorShuffle 795 795 0 1 2
+ 797: 17(fvec3) Load 232(pos)
+ 798: 17(fvec3) FSub 796 797
+ Store 631(b) 798
799: 10(int) Load 131(index)
- 800: 10(int) IAdd 799 32
- 801: 210(ptr) AccessChain 186(particleIn) 116 800 116
- 802: 75(fvec4) Load 801
- 803: 17(fvec3) VectorShuffle 802 802 0 1 2
- 804: 17(fvec3) Load 232(pos)
- 805: 17(fvec3) FSub 803 804
- Store 628(a) 805
- 806: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 629 805 41
- 807: 10(int) Load 131(index)
- 808: 138(ptr) AccessChain 113 116 137 15
- 809: 77(int) Load 808
- 810: 10(int) Bitcast 809
- 811: 10(int) IAdd 807 810
- 812: 10(int) IAdd 811 32
- 813: 210(ptr) AccessChain 186(particleIn) 116 812 116
- 814: 75(fvec4) Load 813
- 815: 17(fvec3) VectorShuffle 814 814 0 1 2
- 816: 17(fvec3) Load 232(pos)
- 817: 17(fvec3) FSub 815 816
- Store 640(b) 817
- 818: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 641 817 41
- 819: 10(int) Load 131(index)
- 820: 138(ptr) AccessChain 113 116 137 15
- 821: 77(int) Load 820
- 822: 10(int) Bitcast 821
- 823: 10(int) IAdd 819 822
- 824: 210(ptr) AccessChain 186(particleIn) 116 823 116
- 825: 75(fvec4) Load 824
- 826: 17(fvec3) VectorShuffle 825 825 0 1 2
- 827: 17(fvec3) Load 232(pos)
- 828: 17(fvec3) FSub 826 827
- Store 656(c) 828
- 829: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 657 828 41
- 830: 17(fvec3) Load 628(a)
- 831: 17(fvec3) Load 640(b)
- 832: 17(fvec3) ExtInst 2(GLSL.std.450) 68(Cross) 830 831
- 833: 17(fvec3) Load 640(b)
- 834: 17(fvec3) Load 656(c)
- 835: 17(fvec3) ExtInst 2(GLSL.std.450) 68(Cross) 833 834
- 836: 17(fvec3) FAdd 832 835
- 837: 17(fvec3) Load 611(normal)
- 838: 17(fvec3) FAdd 837 836
- Store 611(normal) 838
- 839: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 612 838 41
- Branch 798
- 798: Label
- Branch 741
- 741: Label
- 840: 10(int) Load 131(index)
- 841: 17(fvec3) Load 611(normal)
- 842: 17(fvec3) ExtInst 2(GLSL.std.450) 69(Normalize) 841
- 843: 7(float) CompositeExtract 842 0
- 844: 7(float) CompositeExtract 842 1
- 845: 7(float) CompositeExtract 842 2
- 846: 75(fvec4) CompositeConstruct 843 844 845 216
- 847: 210(ptr) AccessChain 206(particleOut) 116 840 490
- Store 847 846
- Branch 610
- 610: Label
+ 800: 139(ptr) AccessChain 113 116 138 15
+ 801: 77(int) Load 800
+ 802: 10(int) Bitcast 801
+ 803: 10(int) IAdd 799 802
+ 804: 210(ptr) AccessChain 186(particleIn) 116 803 116
+ 805: 75(fvec4) Load 804
+ 806: 17(fvec3) VectorShuffle 805 805 0 1 2
+ 807: 17(fvec3) Load 232(pos)
+ 808: 17(fvec3) FSub 806 807
+ Store 647(c) 808
+ 809: 17(fvec3) Load 619(a)
+ 810: 17(fvec3) Load 631(b)
+ 811: 17(fvec3) ExtInst 2(GLSL.std.450) 68(Cross) 809 810
+ 812: 17(fvec3) Load 631(b)
+ 813: 17(fvec3) Load 647(c)
+ 814: 17(fvec3) ExtInst 2(GLSL.std.450) 68(Cross) 812 813
+ 815: 17(fvec3) FAdd 811 814
+ 816: 17(fvec3) Load 602(normal)
+ 817: 17(fvec3) FAdd 816 815
+ Store 602(normal) 817
+ Branch 780
+ 780: Label
+ Branch 727
+ 727: Label
+ 818: 10(int) Load 131(index)
+ 819: 17(fvec3) Load 602(normal)
+ 820: 17(fvec3) ExtInst 2(GLSL.std.450) 69(Normalize) 819
+ 821: 7(float) CompositeExtract 820 0
+ 822: 7(float) CompositeExtract 820 1
+ 823: 7(float) CompositeExtract 820 2
+ 824: 75(fvec4) CompositeConstruct 821 822 823 216
+ 825: 210(ptr) AccessChain 206(particleOut) 116 818 482
+ Store 825 824
+ Branch 601
+ 601: Label
Return
FunctionEnd
Validation failed
// Module Version 10000
// Generated by (magic number): 8000a
-// Id's are bound by 759
+// Id's are bound by 743
Capability Shader
Capability ImageQuery
1: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
2: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
- EntryPoint Fragment 5 "main" 752 755
+ EntryPoint Fragment 5 "main" 736 739
ExecutionMode 5 OriginUpperLeft
9: String "float"
12: String "uint"
106: String "shadowCoord"
128: String "bool"
141: String "dist"
- 145: String "type.2d.image"
- 146: String "@type.2d.image"
- 151: String "textureShadowMap"
- 156: String "type.sampler"
- 157: String "@type.sampler"
- 161: String "samplerShadowMap"
- 165: String "type.sampled.image"
- 166: String "@type.sampled.image"
- 204: String "sizeQueryTemp"
- 210: String "int"
- 217: String "texDim"
+ 146: String "type.2d.image"
+ 147: String "@type.2d.image"
+ 152: String "textureShadowMap"
+ 157: String "type.sampler"
+ 158: String "@type.sampler"
+ 162: String "samplerShadowMap"
+ 166: String "type.sampled.image"
+ 167: String "@type.sampled.image"
+ 203: String "sizeQueryTemp"
+ 209: String "int"
+ 216: String "texDim"
230: String "elements"
237: String "levels"
244: String "scale"
283: String "range"
289: String "x"
305: String "y"
- 355: String "i"
- 369: String "shadowClip"
- 381: String "color"
- 387: String "viewMatrix"
- 391: String "Light"
- 397: String "lights"
- 400: String "displayDebugTarget"
- 405: String "UBO"
- 408: String "ubo"
- 450: String "textureposition"
- 455: String "samplerposition"
- 466: String "normal"
- 470: String "textureNormal"
- 475: String "samplerNormal"
- 484: String "albedo"
- 488: String "textureAlbedo"
- 493: String "samplerAlbedo"
- 552: String "N"
- 571: String "L"
- 592: String "V"
- 605: String "lightCosInnerAngle"
- 611: String "lightCosOuterAngle"
- 617: String "lightRange"
- 623: String "dir"
- 638: String "cosDir"
- 646: String "spotEffect"
- 655: String "heightAttenuation"
- 663: String "NdotL"
- 672: String "diff"
- 679: String "R"
- 688: String "NdotR"
- 697: String "spec"
+ 351: String "i"
+ 365: String "shadowClip"
+ 378: String "color"
+ 384: String "viewMatrix"
+ 388: String "Light"
+ 394: String "lights"
+ 397: String "displayDebugTarget"
+ 402: String "UBO"
+ 405: String "ubo"
+ 445: String "textureposition"
+ 450: String "samplerposition"
+ 460: String "normal"
+ 465: String "textureNormal"
+ 470: String "samplerNormal"
+ 478: String "albedo"
+ 483: String "textureAlbedo"
+ 488: String "samplerAlbedo"
+ 541: String "N"
+ 560: String "L"
+ 580: String "V"
+ 592: String "lightCosInnerAngle"
+ 598: String "lightCosOuterAngle"
+ 604: String "lightRange"
+ 610: String "dir"
+ 625: String "cosDir"
+ 633: String "spotEffect"
+ 642: String "heightAttenuation"
+ 650: String "NdotL"
+ 659: String "diff"
+ 666: String "R"
+ 675: String "NdotR"
+ 684: String "spec"
Name 5 "main"
Name 31 "textureProj(vf4;f1;vf2;"
Name 28 "P"
Name 99 "shadow"
Name 104 "shadowCoord"
Name 139 "dist"
- Name 149 "textureShadowMap"
- Name 159 "samplerShadowMap"
- Name 202 "sizeQueryTemp"
- Name 215 "texDim"
+ Name 150 "textureShadowMap"
+ Name 160 "samplerShadowMap"
+ Name 201 "sizeQueryTemp"
+ Name 214 "texDim"
Name 228 "elements"
Name 235 "levels"
Name 242 "scale"
Name 328 "param"
Name 330 "param"
Name 332 "param"
- Name 353 "i"
- Name 367 "shadowClip"
- Name 379 "Light"
- MemberName 379(Light) 0 "position"
- MemberName 379(Light) 1 "target"
- MemberName 379(Light) 2 "color"
- MemberName 379(Light) 3 "viewMatrix"
- Name 394 "UBO"
- MemberName 394(UBO) 0 "viewPos"
- MemberName 394(UBO) 1 "lights"
- MemberName 394(UBO) 2 "useShadows"
- MemberName 394(UBO) 3 "displayDebugTarget"
- Name 406 "ubo"
- MemberName 406(ubo) 0 "ubo"
- Name 413 ""
- Name 421 "shadowFactor"
- Name 426 "param"
- Name 428 "param"
- Name 442 "fragPos"
- Name 448 "textureposition"
- Name 453 "samplerposition"
- Name 464 "normal"
- Name 468 "textureNormal"
- Name 473 "samplerNormal"
- Name 482 "albedo"
- Name 486 "textureAlbedo"
- Name 491 "samplerAlbedo"
- Name 514 "fragcolor"
- Name 518 "param"
- Name 519 "param"
- Name 550 "N"
- Name 557 "i"
- Name 569 "L"
- Name 581 "dist"
- Name 590 "V"
- Name 603 "lightCosInnerAngle"
- Name 609 "lightCosOuterAngle"
- Name 615 "lightRange"
- Name 621 "dir"
- Name 636 "cosDir"
- Name 644 "spotEffect"
- Name 653 "heightAttenuation"
- Name 661 "NdotL"
- Name 670 "diff"
- Name 677 "R"
- Name 686 "NdotR"
- Name 695 "spec"
- Name 737 "param"
- Name 739 "param"
- Name 750 "inUV"
- Name 752 "inUV"
- Name 755 "@entryPointOutput"
- Name 756 "param"
- Decorate 149(textureShadowMap) DescriptorSet 0
- Decorate 149(textureShadowMap) Binding 5
- Decorate 159(samplerShadowMap) DescriptorSet 0
- Decorate 159(samplerShadowMap) Binding 5
- MemberDecorate 379(Light) 0 Offset 0
- MemberDecorate 379(Light) 1 Offset 16
- MemberDecorate 379(Light) 2 Offset 32
- MemberDecorate 379(Light) 3 RowMajor
- MemberDecorate 379(Light) 3 Offset 48
- MemberDecorate 379(Light) 3 MatrixStride 16
- Decorate 392 ArrayStride 112
- MemberDecorate 394(UBO) 0 Offset 0
- MemberDecorate 394(UBO) 1 Offset 16
- MemberDecorate 394(UBO) 2 Offset 352
- MemberDecorate 394(UBO) 3 Offset 356
- MemberDecorate 406(ubo) 0 Offset 0
- Decorate 406(ubo) Block
- Decorate 413 DescriptorSet 0
- Decorate 413 Binding 4
- Decorate 448(textureposition) DescriptorSet 0
- Decorate 448(textureposition) Binding 1
- Decorate 453(samplerposition) DescriptorSet 0
- Decorate 453(samplerposition) Binding 1
- Decorate 468(textureNormal) DescriptorSet 0
- Decorate 468(textureNormal) Binding 2
- Decorate 473(samplerNormal) DescriptorSet 0
- Decorate 473(samplerNormal) Binding 2
- Decorate 486(textureAlbedo) DescriptorSet 0
- Decorate 486(textureAlbedo) Binding 3
- Decorate 491(samplerAlbedo) DescriptorSet 0
- Decorate 491(samplerAlbedo) Binding 3
- Decorate 752(inUV) Location 0
- Decorate 755(@entryPointOutput) Location 0
+ Name 349 "i"
+ Name 363 "shadowClip"
+ Name 376 "Light"
+ MemberName 376(Light) 0 "position"
+ MemberName 376(Light) 1 "target"
+ MemberName 376(Light) 2 "color"
+ MemberName 376(Light) 3 "viewMatrix"
+ Name 391 "UBO"
+ MemberName 391(UBO) 0 "viewPos"
+ MemberName 391(UBO) 1 "lights"
+ MemberName 391(UBO) 2 "useShadows"
+ MemberName 391(UBO) 3 "displayDebugTarget"
+ Name 403 "ubo"
+ MemberName 403(ubo) 0 "ubo"
+ Name 410 ""
+ Name 417 "shadowFactor"
+ Name 423 "param"
+ Name 425 "param"
+ Name 436 "fragPos"
+ Name 443 "textureposition"
+ Name 448 "samplerposition"
+ Name 458 "normal"
+ Name 463 "textureNormal"
+ Name 468 "samplerNormal"
+ Name 476 "albedo"
+ Name 481 "textureAlbedo"
+ Name 486 "samplerAlbedo"
+ Name 508 "fragcolor"
+ Name 513 "param"
+ Name 514 "param"
+ Name 539 "N"
+ Name 546 "i"
+ Name 558 "L"
+ Name 570 "dist"
+ Name 578 "V"
+ Name 590 "lightCosInnerAngle"
+ Name 596 "lightCosOuterAngle"
+ Name 602 "lightRange"
+ Name 608 "dir"
+ Name 623 "cosDir"
+ Name 631 "spotEffect"
+ Name 640 "heightAttenuation"
+ Name 648 "NdotL"
+ Name 657 "diff"
+ Name 664 "R"
+ Name 673 "NdotR"
+ Name 682 "spec"
+ Name 722 "param"
+ Name 724 "param"
+ Name 734 "inUV"
+ Name 736 "inUV"
+ Name 739 "@entryPointOutput"
+ Name 740 "param"
+ Decorate 150(textureShadowMap) DescriptorSet 0
+ Decorate 150(textureShadowMap) Binding 5
+ Decorate 160(samplerShadowMap) DescriptorSet 0
+ Decorate 160(samplerShadowMap) Binding 5
+ MemberDecorate 376(Light) 0 Offset 0
+ MemberDecorate 376(Light) 1 Offset 16
+ MemberDecorate 376(Light) 2 Offset 32
+ MemberDecorate 376(Light) 3 RowMajor
+ MemberDecorate 376(Light) 3 Offset 48
+ MemberDecorate 376(Light) 3 MatrixStride 16
+ Decorate 389 ArrayStride 112
+ MemberDecorate 391(UBO) 0 Offset 0
+ MemberDecorate 391(UBO) 1 Offset 16
+ MemberDecorate 391(UBO) 2 Offset 352
+ MemberDecorate 391(UBO) 3 Offset 356
+ MemberDecorate 403(ubo) 0 Offset 0
+ Decorate 403(ubo) Block
+ Decorate 410 DescriptorSet 0
+ Decorate 410 Binding 4
+ Decorate 443(textureposition) DescriptorSet 0
+ Decorate 443(textureposition) Binding 1
+ Decorate 448(samplerposition) DescriptorSet 0
+ Decorate 448(samplerposition) Binding 1
+ Decorate 463(textureNormal) DescriptorSet 0
+ Decorate 463(textureNormal) Binding 2
+ Decorate 468(samplerNormal) DescriptorSet 0
+ Decorate 468(samplerNormal) Binding 2
+ Decorate 481(textureAlbedo) DescriptorSet 0
+ Decorate 481(textureAlbedo) Binding 3
+ Decorate 486(samplerAlbedo) DescriptorSet 0
+ Decorate 486(samplerAlbedo) Binding 3
+ Decorate 736(inUV) Location 0
+ Decorate 739(@entryPointOutput) Location 0
3: TypeVoid
4: TypeFunction 3
7: TypeFloat 32
95: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 96 24 34 15 15 91 18 37
101: 10(int) Constant 62
100: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 75 8 34 101 15 33 18
- 102: 7(float) Constant 1065353216
+ 103: 7(float) Constant 1065353216
107: 10(int) Constant 63
105: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 106 19 34 107 15 33 18
116: 7(float) Constant 1056964608
135: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 128 13 23 15
142: 10(int) Constant 68
140: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 141 8 34 142 15 33 18
- 143: TypeImage 7(float) 2D array sampled format:Unknown
- 147: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 0(Unknown)
- 144: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 145 15 34 142 15 36 146 147 16
- 148: TypePointer UniformConstant 143
-149(textureShadowMap): 148(ptr) Variable UniformConstant
- 152: 10(int) Constant 8
- 150: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 151 144 34 142 15 36 151 149(textureShadowMap) 152
- 154: TypeSampler
- 155: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 156 37 34 142 15 36 157 147 16
- 158: TypePointer UniformConstant 154
-159(samplerShadowMap): 158(ptr) Variable UniformConstant
- 160: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 161 155 34 142 15 36 161 159(samplerShadowMap) 152
- 163: TypeSampledImage 143
- 164: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 165 15 34 142 15 36 166 147 16
+ 144: TypeImage 7(float) 2D array sampled format:Unknown
+ 148: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 0(Unknown)
+ 145: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 146 15 34 142 15 36 147 148 16
+ 149: TypePointer UniformConstant 144
+150(textureShadowMap): 149(ptr) Variable UniformConstant
+ 153: 10(int) Constant 8
+ 151: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 152 145 34 142 15 36 152 150(textureShadowMap) 153
+ 155: TypeSampler
+ 156: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 157 37 34 142 15 36 158 148 16
+ 159: TypePointer UniformConstant 155
+160(samplerShadowMap): 159(ptr) Variable UniformConstant
+ 161: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 162 156 34 142 15 36 162 160(samplerShadowMap) 153
+ 164: TypeSampledImage 144
+ 165: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 166 15 34 142 15 36 167 148 16
181: 7(float) Constant 0
182: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 128 13 23 15
187: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 128 13 23 15
189: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 128 13 23 15
193: 7(float) Constant 1048576000
- 199: TypeVector 10(int) 3
- 200: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(FSign) 11 16
- 201: TypePointer Function 199(ivec3)
- 205: 10(int) Constant 80
- 203: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 204 200 34 205 15 58 18
- 209: TypeInt 32 1
- 211: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 210 13 18 15
- 212: TypeVector 209(int) 2
- 213: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(FSign) 211 23
- 214: TypePointer Function 212(ivec2)
- 216: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 217 213 34 205 15 58 18
+ 198: TypeVector 10(int) 3
+ 199: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(FSign) 11 16
+ 200: TypePointer Function 198(ivec3)
+ 204: 10(int) Constant 80
+ 202: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 203 199 34 204 15 58 18
+ 208: TypeInt 32 1
+ 210: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 209 13 18 15
+ 211: TypeVector 208(int) 2
+ 212: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(FSign) 210 23
+ 213: TypePointer Function 211(ivec2)
+ 215: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 216 212 34 204 15 58 18
218: TypePointer Function 10(int)
- 222: TypePointer Function 209(int)
- 229: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 230 211 34 205 15 58 18
- 236: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 237 211 34 205 15 58 18
+ 222: TypePointer Function 208(int)
+ 229: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 230 210 34 204 15 58 18
+ 236: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 237 210 34 204 15 58 18
245: 10(int) Constant 81
243: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 244 8 34 245 15 58 18
- 246: 7(float) Constant 1069547520
+ 247: 7(float) Constant 1069547520
251: 10(int) Constant 82
249: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 250 8 34 251 15 58 18
262: 10(int) Constant 83
273: 10(int) Constant 85
271: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 272 8 34 273 15 58 18
278: 10(int) Constant 86
- 276: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 277 211 34 278 15 58 18
- 279: 209(int) Constant 0
+ 276: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 277 210 34 278 15 58 18
+ 280: 208(int) Constant 0
284: 10(int) Constant 87
- 282: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 283 211 34 284 15 58 18
- 285: 209(int) Constant 1
+ 282: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 283 210 34 284 15 58 18
+ 286: 208(int) Constant 1
290: 10(int) Constant 89
- 288: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 289 211 34 290 15 58 18
+ 288: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 289 210 34 290 15 58 18
301: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 128 13 23 15
306: 10(int) Constant 91
- 304: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 305 211 34 306 15 58 18
+ 304: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 305 210 34 306 15 58 18
317: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 128 13 23 15
- 356: 10(int) Constant 102
- 354: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 355 211 34 356 15 76 18
- 364: 209(int) Constant 3
- 365: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 128 13 23 15
- 370: 10(int) Constant 104
- 368: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 369 19 34 370 15 76 18
- 376: TypeMatrix 17(fvec4) 4
- 378: 127(bool) ConstantTrue
- 377: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 108 19 18 378
- 379(Light): TypeStruct 17(fvec4) 17(fvec4) 17(fvec4) 376
- 382: 10(int) Constant 46
- 383: 10(int) Constant 14
- 380: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 381 19 34 382 383 15 15 16
- 384: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 381 19 34 382 383 15 15 16
- 385: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 381 19 34 382 383 15 15 16
- 388: 10(int) Constant 47
- 389: 10(int) Constant 21
- 386: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 387 377 34 388 389 15 15 16
- 390: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 391 37 34 370 15 36 391 15 16 380 384 385 386
- 392: TypeArray 379(Light) 16
- 393: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 390 16
- 394(UBO): TypeStruct 17(fvec4) 392 209(int) 209(int)
- 395: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 381 19 34 382 383 15 15 16
- 398: 10(int) Constant 53
- 396: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 397 393 34 398 383 15 15 16
- 401: 10(int) Constant 55
- 402: 10(int) Constant 24
- 399: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 400 211 34 401 402 15 15 16
- 403: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 400 211 34 401 402 15 15 16
- 404: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 405 37 34 370 15 36 405 15 16 395 396 399 403
- 406(ubo): TypeStruct 394(UBO)
- 409: 10(int) Constant 58
- 410: 10(int) Constant 37
- 407: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 408 404 34 409 410 15 15 16
- 411: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 408 37 34 370 15 36 408 15 16 407
- 412: TypePointer Uniform 406(ubo)
- 413: 412(ptr) Variable Uniform
- 414: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 35 411 34 370 15 36 35 413 152
- 416: TypePointer Uniform 376
- 423: 10(int) Constant 108
- 422: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 272 8 34 423 15 76 18
- 444: 10(int) Constant 121
- 443: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 84 68 34 444 15 91 18
- 445: TypeImage 7(float) 2D sampled format:Unknown
- 446: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 145 15 34 444 15 36 146 147 16
- 447: TypePointer UniformConstant 445
-448(textureposition): 447(ptr) Variable UniformConstant
- 449: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 450 446 34 444 15 36 450 448(textureposition) 152
- 452: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 156 37 34 444 15 36 157 147 16
-453(samplerposition): 158(ptr) Variable UniformConstant
- 454: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 455 452 34 444 15 36 455 453(samplerposition) 152
- 457: TypeSampledImage 445
- 458: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 165 15 34 444 15 36 166 147 16
- 467: 10(int) Constant 122
- 465: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 466 68 34 467 15 91 18
-468(textureNormal): 447(ptr) Variable UniformConstant
- 469: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 470 446 34 467 15 36 470 468(textureNormal) 152
- 472: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 156 37 34 467 15 36 157 147 16
-473(samplerNormal): 158(ptr) Variable UniformConstant
- 474: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 475 472 34 467 15 36 475 473(samplerNormal) 152
- 485: 10(int) Constant 123
- 483: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 484 19 34 485 15 91 18
-486(textureAlbedo): 447(ptr) Variable UniformConstant
- 487: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 488 446 34 485 15 36 488 486(textureAlbedo) 152
- 490: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 156 37 34 485 15 36 157 147 16
-491(samplerAlbedo): 158(ptr) Variable UniformConstant
- 492: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 493 490 34 485 15 36 493 491(samplerAlbedo) 152
- 499: TypePointer Uniform 209(int)
- 502: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 128 13 23 15
- 516: 10(int) Constant 131
- 515: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 81 68 34 516 15 91 18
- 517: 67(fvec3) ConstantComposite 102 102 102
- 547: 7(float) Constant 1036831949
- 553: 10(int) Constant 152
- 551: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 552 68 34 553 15 91 18
- 559: 10(int) Constant 154
- 558: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 355 211 34 559 15 91 18
- 567: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 128 13 23 15
- 572: 10(int) Constant 157
- 570: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 571 68 34 572 15 91 18
- 574: TypePointer Uniform 17(fvec4)
- 583: 10(int) Constant 159
- 582: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 141 8 34 583 15 91 18
- 593: 10(int) Constant 163
- 591: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 592 68 34 593 15 91 18
- 606: 10(int) Constant 166
- 604: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 605 8 34 606 15 91 18
- 607: 7(float) Constant 1064781546
- 612: 10(int) Constant 167
- 610: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 611 8 34 612 15 91 18
- 613: 7(float) Constant 1063781322
- 618: 10(int) Constant 168
- 616: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 617 8 34 618 15 91 18
- 619: 7(float) Constant 1120403456
- 624: 10(int) Constant 171
- 622: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 623 68 34 624 15 91 18
- 639: 10(int) Constant 174
- 637: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 638 8 34 639 15 91 18
- 647: 10(int) Constant 175
- 645: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 646 8 34 647 15 91 18
- 656: 10(int) Constant 176
- 654: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 655 8 34 656 15 91 18
- 664: 10(int) Constant 179
- 662: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 663 8 34 664 15 91 18
- 673: 10(int) Constant 180
- 671: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 672 68 34 673 15 91 18
- 680: 10(int) Constant 183
- 678: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 679 68 34 680 15 91 18
- 689: 10(int) Constant 184
- 687: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 688 8 34 689 15 91 18
- 698: 10(int) Constant 185
- 696: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 697 68 34 698 15 91 18
- 700: 7(float) Constant 1098907648
- 705: 7(float) Constant 1075838976
- 717: 209(int) Constant 2
- 733: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 128 13 23 15
- 751: TypePointer Input 22(fvec2)
- 752(inUV): 751(ptr) Variable Input
- 754: TypePointer Output 17(fvec4)
-755(@entryPointOutput): 754(ptr) Variable Output
+ 352: 10(int) Constant 102
+ 350: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 351 210 34 352 15 76 18
+ 360: 208(int) Constant 3
+ 361: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 128 13 23 15
+ 366: 10(int) Constant 104
+ 364: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 365 19 34 366 15 76 18
+ 373: TypeMatrix 17(fvec4) 4
+ 375: 127(bool) ConstantTrue
+ 374: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 108 19 18 375
+ 376(Light): TypeStruct 17(fvec4) 17(fvec4) 17(fvec4) 373
+ 379: 10(int) Constant 46
+ 380: 10(int) Constant 14
+ 377: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 378 19 34 379 380 15 15 16
+ 381: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 378 19 34 379 380 15 15 16
+ 382: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 378 19 34 379 380 15 15 16
+ 385: 10(int) Constant 47
+ 386: 10(int) Constant 21
+ 383: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 384 374 34 385 386 15 15 16
+ 387: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 388 37 34 366 15 36 388 15 16 377 381 382 383
+ 389: TypeArray 376(Light) 16
+ 390: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 387 16
+ 391(UBO): TypeStruct 17(fvec4) 389 208(int) 208(int)
+ 392: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 378 19 34 379 380 15 15 16
+ 395: 10(int) Constant 53
+ 393: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 394 390 34 395 380 15 15 16
+ 398: 10(int) Constant 55
+ 399: 10(int) Constant 24
+ 396: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 397 210 34 398 399 15 15 16
+ 400: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 397 210 34 398 399 15 15 16
+ 401: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 402 37 34 366 15 36 402 15 16 392 393 396 400
+ 403(ubo): TypeStruct 391(UBO)
+ 406: 10(int) Constant 58
+ 407: 10(int) Constant 37
+ 404: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 405 401 34 406 407 15 15 16
+ 408: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 405 37 34 366 15 36 405 15 16 404
+ 409: TypePointer Uniform 403(ubo)
+ 410: 409(ptr) Variable Uniform
+ 411: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 35 408 34 366 15 36 35 410 153
+ 413: TypePointer Uniform 373
+ 419: 10(int) Constant 108
+ 418: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 272 8 34 419 15 76 18
+ 438: 10(int) Constant 121
+ 437: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 84 68 34 438 15 91 18
+ 440: TypeImage 7(float) 2D sampled format:Unknown
+ 441: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 146 15 34 438 15 36 147 148 16
+ 442: TypePointer UniformConstant 440
+443(textureposition): 442(ptr) Variable UniformConstant
+ 444: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 445 441 34 438 15 36 445 443(textureposition) 153
+ 447: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 157 37 34 438 15 36 158 148 16
+448(samplerposition): 159(ptr) Variable UniformConstant
+ 449: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 450 447 34 438 15 36 450 448(samplerposition) 153
+ 452: TypeSampledImage 440
+ 453: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 166 15 34 438 15 36 167 148 16
+ 461: 10(int) Constant 122
+ 459: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 460 68 34 461 15 91 18
+463(textureNormal): 442(ptr) Variable UniformConstant
+ 464: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 465 441 34 461 15 36 465 463(textureNormal) 153
+ 467: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 157 37 34 461 15 36 158 148 16
+468(samplerNormal): 159(ptr) Variable UniformConstant
+ 469: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 470 467 34 461 15 36 470 468(samplerNormal) 153
+ 479: 10(int) Constant 123
+ 477: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 478 19 34 479 15 91 18
+481(textureAlbedo): 442(ptr) Variable UniformConstant
+ 482: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 483 441 34 479 15 36 483 481(textureAlbedo) 153
+ 485: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 157 37 34 479 15 36 158 148 16
+486(samplerAlbedo): 159(ptr) Variable UniformConstant
+ 487: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 488 485 34 479 15 36 488 486(samplerAlbedo) 153
+ 493: TypePointer Uniform 208(int)
+ 496: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 128 13 23 15
+ 510: 10(int) Constant 131
+ 509: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 81 68 34 510 15 91 18
+ 512: 67(fvec3) ConstantComposite 103 103 103
+ 537: 7(float) Constant 1036831949
+ 542: 10(int) Constant 152
+ 540: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 541 68 34 542 15 91 18
+ 548: 10(int) Constant 154
+ 547: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 351 210 34 548 15 91 18
+ 556: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 128 13 23 15
+ 561: 10(int) Constant 157
+ 559: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 560 68 34 561 15 91 18
+ 564: TypePointer Uniform 17(fvec4)
+ 572: 10(int) Constant 159
+ 571: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 141 8 34 572 15 91 18
+ 581: 10(int) Constant 163
+ 579: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 580 68 34 581 15 91 18
+ 593: 10(int) Constant 166
+ 591: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 592 8 34 593 15 91 18
+ 595: 7(float) Constant 1064781546
+ 599: 10(int) Constant 167
+ 597: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 598 8 34 599 15 91 18
+ 601: 7(float) Constant 1063781322
+ 605: 10(int) Constant 168
+ 603: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 604 8 34 605 15 91 18
+ 607: 7(float) Constant 1120403456
+ 611: 10(int) Constant 171
+ 609: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 610 68 34 611 15 91 18
+ 626: 10(int) Constant 174
+ 624: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 625 8 34 626 15 91 18
+ 634: 10(int) Constant 175
+ 632: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 633 8 34 634 15 91 18
+ 643: 10(int) Constant 176
+ 641: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 642 8 34 643 15 91 18
+ 651: 10(int) Constant 179
+ 649: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 650 8 34 651 15 91 18
+ 660: 10(int) Constant 180
+ 658: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 659 68 34 660 15 91 18
+ 667: 10(int) Constant 183
+ 665: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 666 68 34 667 15 91 18
+ 676: 10(int) Constant 184
+ 674: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 675 8 34 676 15 91 18
+ 685: 10(int) Constant 185
+ 683: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 684 68 34 685 15 91 18
+ 688: 7(float) Constant 1098907648
+ 693: 7(float) Constant 1075838976
+ 704: 208(int) Constant 2
+ 718: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 128 13 23 15
+ 735: TypePointer Input 22(fvec2)
+ 736(inUV): 735(ptr) Variable Input
+ 738: TypePointer Output 17(fvec4)
+739(@entryPointOutput): 738(ptr) Variable Output
5(main): 3 Function None 4
6: Label
- 750(inUV): 25(ptr) Variable Function
- 756(param): 25(ptr) Variable Function
- 753: 22(fvec2) Load 752(inUV)
- Store 750(inUV) 753
- 757: 22(fvec2) Load 750(inUV)
- Store 756(param) 757
- 758: 17(fvec4) FunctionCall 89(@main(vf2;) 756(param)
- Store 755(@entryPointOutput) 758
+ 734(inUV): 25(ptr) Variable Function
+ 740(param): 25(ptr) Variable Function
+ 737: 22(fvec2) Load 736(inUV)
+ Store 734(inUV) 737
+ 741: 22(fvec2) Load 734(inUV)
+ Store 740(param) 741
+ 742: 17(fvec4) FunctionCall 89(@main(vf2;) 740(param)
+ Store 739(@entryPointOutput) 742
Return
FunctionEnd
31(textureProj(vf4;f1;vf2;): 7(float) Function None 26
48: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 46 29(layer) 45
51: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 49 30(offset) 45
98: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101 33 31(textureProj(vf4;f1;vf2;)
- Store 99(shadow) 102
- 103: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 100 102 45
- 108: 17(fvec4) Load 28(P)
- 109: 21(ptr) AccessChain 28(P) 16
- 110: 7(float) Load 109
- 111: 17(fvec4) CompositeConstruct 110 110 110 110
- 112: 17(fvec4) FDiv 108 111
- Store 104(shadowCoord) 112
- 113: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 105 112 45
+ 102: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 100 99(shadow) 45
+ Store 99(shadow) 103
+ 108: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 105 104(shadowCoord) 45
+ 109: 17(fvec4) Load 28(P)
+ 110: 21(ptr) AccessChain 28(P) 16
+ 111: 7(float) Load 110
+ 112: 17(fvec4) CompositeConstruct 111 111 111 111
+ 113: 17(fvec4) FDiv 109 112
+ Store 104(shadowCoord) 113
114: 17(fvec4) Load 104(shadowCoord)
115: 22(fvec2) VectorShuffle 114 114 0 1
117: 22(fvec2) VectorTimesScalar 115 116
130: 127(bool) FOrdGreaterThan 125 126
131: 21(ptr) AccessChain 104(shadowCoord) 23
132: 7(float) Load 131
- 134: 127(bool) FOrdLessThan 132 102
+ 134: 127(bool) FOrdLessThan 132 103
136: 127(bool) LogicalAnd 130 134
SelectionMerge 138 None
BranchConditional 136 137 138
137: Label
- 153: 143 Load 149(textureShadowMap)
- 162: 154 Load 159(samplerShadowMap)
- 167: 163 SampledImage 153 162
- 168: 17(fvec4) Load 104(shadowCoord)
- 169: 22(fvec2) VectorShuffle 168 168 0 1
- 170: 22(fvec2) Load 30(offset)
- 171: 22(fvec2) FAdd 169 170
- 172: 7(float) Load 29(layer)
- 173: 7(float) CompositeExtract 171 0
- 174: 7(float) CompositeExtract 171 1
- 175: 67(fvec3) CompositeConstruct 173 174 172
- 176: 17(fvec4) ImageSampleImplicitLod 167 175
- 177: 7(float) CompositeExtract 176 0
- Store 139(dist) 177
- 178: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 140 177 45
+ 143: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 140 139(dist) 45
+ 154: 144 Load 150(textureShadowMap)
+ 163: 155 Load 160(samplerShadowMap)
+ 168: 164 SampledImage 154 163
+ 169: 17(fvec4) Load 104(shadowCoord)
+ 170: 22(fvec2) VectorShuffle 169 169 0 1
+ 171: 22(fvec2) Load 30(offset)
+ 172: 22(fvec2) FAdd 170 171
+ 173: 7(float) Load 29(layer)
+ 174: 7(float) CompositeExtract 172 0
+ 175: 7(float) CompositeExtract 172 1
+ 176: 67(fvec3) CompositeConstruct 174 175 173
+ 177: 17(fvec4) ImageSampleImplicitLod 168 176
+ 178: 7(float) CompositeExtract 177 0
+ Store 139(dist) 178
179: 21(ptr) AccessChain 104(shadowCoord) 16
180: 7(float) Load 179
183: 127(bool) FOrdGreaterThan 180 181
BranchConditional 190 191 192
191: Label
Store 99(shadow) 193
- 194: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 100 193 45
Branch 192
192: Label
Branch 138
138: Label
- 195: 7(float) Load 99(shadow)
- ReturnValue 195
+ 194: 7(float) Load 99(shadow)
+ ReturnValue 194
FunctionEnd
56(filterPCF(vf4;f1;): 7(float) Function None 52
54(sc): 20(ptr) FunctionParameter
55(layer): 21(ptr) FunctionParameter
59: Label
-202(sizeQueryTemp): 201(ptr) Variable Function
- 215(texDim): 214(ptr) Variable Function
+201(sizeQueryTemp): 200(ptr) Variable Function
+ 214(texDim): 213(ptr) Variable Function
228(elements): 222(ptr) Variable Function
235(levels): 222(ptr) Variable Function
242(scale): 21(ptr) Variable Function
61: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103 34 15 15 15 15
64: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 62 54(sc) 45
66: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 65 55(layer) 45
- 198: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101 58 56(filterPCF(vf4;f1;)
- 206: 143 Load 149(textureShadowMap)
- 207: 199(ivec3) ImageQuerySizeLod 206 15
- Store 202(sizeQueryTemp) 207
- 208: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 203 207 45
- 219: 218(ptr) AccessChain 202(sizeQueryTemp) 15
+ 197: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101 58 56(filterPCF(vf4;f1;)
+ 205: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 202 201(sizeQueryTemp) 45
+ 206: 144 Load 150(textureShadowMap)
+ 207: 198(ivec3) ImageQuerySizeLod 206 15
+ Store 201(sizeQueryTemp) 207
+ 217: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 215 214(texDim) 45
+ 219: 218(ptr) AccessChain 201(sizeQueryTemp) 15
220: 10(int) Load 219
- 221: 209(int) Bitcast 220
- 223: 222(ptr) AccessChain 215(texDim) 15
+ 221: 208(int) Bitcast 220
+ 223: 222(ptr) AccessChain 214(texDim) 15
Store 223 221
- 224: 218(ptr) AccessChain 202(sizeQueryTemp) 37
+ 224: 218(ptr) AccessChain 201(sizeQueryTemp) 37
225: 10(int) Load 224
- 226: 209(int) Bitcast 225
- 227: 222(ptr) AccessChain 215(texDim) 37
+ 226: 208(int) Bitcast 225
+ 227: 222(ptr) AccessChain 214(texDim) 37
Store 227 226
- 231: 218(ptr) AccessChain 202(sizeQueryTemp) 23
- 232: 10(int) Load 231
- 233: 209(int) Bitcast 232
- Store 228(elements) 233
- 234: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 229 233 45
- 238: 143 Load 149(textureShadowMap)
- 239: 10(int) ImageQueryLevels 238
- 240: 209(int) Bitcast 239
- Store 235(levels) 240
- 241: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 236 240 45
- Store 242(scale) 246
- 247: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 243 246 45
- 252: 7(float) Load 242(scale)
- 253: 7(float) FMul 252 102
- 254: 222(ptr) AccessChain 215(texDim) 15
- 255: 209(int) Load 254
- 256: 7(float) ConvertSToF 255
- 257: 7(float) FDiv 253 256
- Store 248(dx) 257
- 258: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 249 257 45
- 263: 7(float) Load 242(scale)
- 264: 7(float) FMul 263 102
- 265: 222(ptr) AccessChain 215(texDim) 37
- 266: 209(int) Load 265
- 267: 7(float) ConvertSToF 266
- 268: 7(float) FDiv 264 267
- Store 259(dy) 268
- 269: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 260 268 45
+ 231: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 229 228(elements) 45
+ 232: 218(ptr) AccessChain 201(sizeQueryTemp) 23
+ 233: 10(int) Load 232
+ 234: 208(int) Bitcast 233
+ Store 228(elements) 234
+ 238: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 236 235(levels) 45
+ 239: 144 Load 150(textureShadowMap)
+ 240: 10(int) ImageQueryLevels 239
+ 241: 208(int) Bitcast 240
+ Store 235(levels) 241
+ 246: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 243 242(scale) 45
+ Store 242(scale) 247
+ 252: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 249 248(dx) 45
+ 253: 7(float) Load 242(scale)
+ 254: 7(float) FMul 253 103
+ 255: 222(ptr) AccessChain 214(texDim) 15
+ 256: 208(int) Load 255
+ 257: 7(float) ConvertSToF 256
+ 258: 7(float) FDiv 254 257
+ Store 248(dx) 258
+ 263: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 260 259(dy) 45
+ 264: 7(float) Load 242(scale)
+ 265: 7(float) FMul 264 103
+ 266: 222(ptr) AccessChain 214(texDim) 37
+ 267: 208(int) Load 266
+ 268: 7(float) ConvertSToF 267
+ 269: 7(float) FDiv 265 268
+ Store 259(dy) 269
+ 274: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 271 270(shadowFactor) 45
Store 270(shadowFactor) 181
- 274: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 271 181 45
- Store 275(count) 279
- 280: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 276 279 45
- Store 281(range) 285
- 286: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 282 285 45
- 291: 209(int) Load 281(range)
- 292: 209(int) SNegate 291
- Store 287(x) 292
- 293: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 288 292 45
+ 279: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 276 275(count) 45
+ Store 275(count) 280
+ 285: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 282 281(range) 45
+ Store 281(range) 286
+ 291: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 288 287(x) 45
+ 292: 208(int) Load 281(range)
+ 293: 208(int) SNegate 292
+ Store 287(x) 293
Branch 294
294: Label
LoopMerge 296 297 None
Branch 298
298: Label
- 299: 209(int) Load 287(x)
- 300: 209(int) Load 281(range)
+ 299: 208(int) Load 287(x)
+ 300: 208(int) Load 281(range)
302: 127(bool) SLessThanEqual 299 300
BranchConditional 302 295 296
295: Label
- 307: 209(int) Load 281(range)
- 308: 209(int) SNegate 307
- Store 303(y) 308
- 309: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 304 308 45
+ 307: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 304 303(y) 45
+ 308: 208(int) Load 281(range)
+ 309: 208(int) SNegate 308
+ Store 303(y) 309
Branch 310
310: Label
LoopMerge 312 313 None
Branch 314
314: Label
- 315: 209(int) Load 303(y)
- 316: 209(int) Load 281(range)
+ 315: 208(int) Load 303(y)
+ 316: 208(int) Load 281(range)
318: 127(bool) SLessThanEqual 315 316
BranchConditional 318 311 312
311: Label
319: 7(float) Load 248(dx)
- 320: 209(int) Load 287(x)
+ 320: 208(int) Load 287(x)
321: 7(float) ConvertSToF 320
322: 7(float) FMul 319 321
323: 7(float) Load 259(dy)
- 324: 209(int) Load 303(y)
+ 324: 208(int) Load 303(y)
325: 7(float) ConvertSToF 324
326: 7(float) FMul 323 325
327: 22(fvec2) CompositeConstruct 322 326
334: 7(float) Load 270(shadowFactor)
335: 7(float) FAdd 334 333
Store 270(shadowFactor) 335
- 336: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 271 335 45
- 337: 209(int) Load 275(count)
- 338: 209(int) IAdd 337 285
- Store 275(count) 338
- 339: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 276 338 45
+ 336: 208(int) Load 275(count)
+ 337: 208(int) IAdd 336 286
+ Store 275(count) 337
Branch 313
313: Label
- 340: 209(int) Load 303(y)
- 341: 209(int) IAdd 340 285
- Store 303(y) 341
- 342: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 304 341 45
+ 338: 208(int) Load 303(y)
+ 339: 208(int) IAdd 338 286
+ Store 303(y) 339
Branch 310
312: Label
Branch 297
297: Label
- 343: 209(int) Load 287(x)
- 344: 209(int) IAdd 343 285
- Store 287(x) 344
- 345: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 288 344 45
+ 340: 208(int) Load 287(x)
+ 341: 208(int) IAdd 340 286
+ Store 287(x) 341
Branch 294
296: Label
- 346: 7(float) Load 270(shadowFactor)
- 347: 209(int) Load 275(count)
- 348: 7(float) ConvertSToF 347
- 349: 7(float) FDiv 346 348
- ReturnValue 349
+ 342: 7(float) Load 270(shadowFactor)
+ 343: 208(int) Load 275(count)
+ 344: 7(float) ConvertSToF 343
+ 345: 7(float) FDiv 342 344
+ ReturnValue 345
FunctionEnd
74(shadow(vf3;vf3;): 67(fvec3) Function None 70
72(fragcolor): 69(ptr) FunctionParameter
73(fragPos): 69(ptr) FunctionParameter
77: Label
- 353(i): 222(ptr) Variable Function
- 367(shadowClip): 20(ptr) Variable Function
-421(shadowFactor): 21(ptr) Variable Function
- 426(param): 20(ptr) Variable Function
- 428(param): 21(ptr) Variable Function
+ 349(i): 222(ptr) Variable Function
+ 363(shadowClip): 20(ptr) Variable Function
+417(shadowFactor): 21(ptr) Variable Function
+ 423(param): 20(ptr) Variable Function
+ 425(param): 21(ptr) Variable Function
78: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(Acosh) 76
79: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103 34 15 15 15 15
82: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 80 72(fragcolor) 45
85: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 83 73(fragPos) 45
- 352: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101 76 74(shadow(vf3;vf3;)
- Store 353(i) 279
- 357: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 354 279 45
+ 348: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101 76 74(shadow(vf3;vf3;)
+ 353: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 350 349(i) 45
+ Store 349(i) 280
+ Branch 354
+ 354: Label
+ LoopMerge 356 357 None
Branch 358
358: Label
- LoopMerge 360 361 None
- Branch 362
- 362: Label
- 363: 209(int) Load 353(i)
- 366: 127(bool) SLessThan 363 364
- BranchConditional 366 359 360
- 359: Label
- 371: 67(fvec3) Load 73(fragPos)
- 372: 7(float) CompositeExtract 371 0
- 373: 7(float) CompositeExtract 371 1
- 374: 7(float) CompositeExtract 371 2
- 375: 17(fvec4) CompositeConstruct 372 373 374 102
- 415: 209(int) Load 353(i)
- 417: 416(ptr) AccessChain 413 279 285 415 364
- 418: 376 Load 417
- 419: 17(fvec4) VectorTimesMatrix 375 418
- Store 367(shadowClip) 419
- 420: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 368 419 45
- 424: 209(int) Load 353(i)
- 425: 7(float) ConvertSToF 424
- 427: 17(fvec4) Load 367(shadowClip)
- Store 426(param) 427
- Store 428(param) 425
- 429: 7(float) FunctionCall 56(filterPCF(vf4;f1;) 426(param) 428(param)
- Store 421(shadowFactor) 429
- 430: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 422 429 45
- 431: 7(float) Load 421(shadowFactor)
- 432: 67(fvec3) Load 72(fragcolor)
- 433: 67(fvec3) VectorTimesScalar 432 431
- Store 72(fragcolor) 433
- 434: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 80 433 45
- Branch 361
- 361: Label
- 435: 209(int) Load 353(i)
- 436: 209(int) IAdd 435 285
- Store 353(i) 436
- 437: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 354 436 45
- Branch 358
- 360: Label
- 438: 67(fvec3) Load 72(fragcolor)
- ReturnValue 438
+ 359: 208(int) Load 349(i)
+ 362: 127(bool) SLessThan 359 360
+ BranchConditional 362 355 356
+ 355: Label
+ 367: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 364 363(shadowClip) 45
+ 368: 67(fvec3) Load 73(fragPos)
+ 369: 7(float) CompositeExtract 368 0
+ 370: 7(float) CompositeExtract 368 1
+ 371: 7(float) CompositeExtract 368 2
+ 372: 17(fvec4) CompositeConstruct 369 370 371 103
+ 412: 208(int) Load 349(i)
+ 414: 413(ptr) AccessChain 410 280 286 412 360
+ 415: 373 Load 414
+ 416: 17(fvec4) VectorTimesMatrix 372 415
+ Store 363(shadowClip) 416
+ 420: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 418 417(shadowFactor) 45
+ 421: 208(int) Load 349(i)
+ 422: 7(float) ConvertSToF 421
+ 424: 17(fvec4) Load 363(shadowClip)
+ Store 423(param) 424
+ Store 425(param) 422
+ 426: 7(float) FunctionCall 56(filterPCF(vf4;f1;) 423(param) 425(param)
+ Store 417(shadowFactor) 426
+ 427: 7(float) Load 417(shadowFactor)
+ 428: 67(fvec3) Load 72(fragcolor)
+ 429: 67(fvec3) VectorTimesScalar 428 427
+ Store 72(fragcolor) 429
+ Branch 357
+ 357: Label
+ 430: 208(int) Load 349(i)
+ 431: 208(int) IAdd 430 286
+ Store 349(i) 431
+ Branch 354
+ 356: Label
+ 432: 67(fvec3) Load 72(fragcolor)
+ ReturnValue 432
FunctionEnd
89(@main(vf2;): 17(fvec4) Function None 86
88(inUV): 25(ptr) FunctionParameter
92: Label
- 442(fragPos): 69(ptr) Variable Function
- 464(normal): 69(ptr) Variable Function
- 482(albedo): 20(ptr) Variable Function
- 514(fragcolor): 69(ptr) Variable Function
- 518(param): 69(ptr) Variable Function
- 519(param): 69(ptr) Variable Function
- 550(N): 69(ptr) Variable Function
- 557(i): 222(ptr) Variable Function
- 569(L): 69(ptr) Variable Function
- 581(dist): 21(ptr) Variable Function
- 590(V): 69(ptr) Variable Function
-603(lightCosInnerAngle): 21(ptr) Variable Function
-609(lightCosOuterAngle): 21(ptr) Variable Function
- 615(lightRange): 21(ptr) Variable Function
- 621(dir): 69(ptr) Variable Function
- 636(cosDir): 21(ptr) Variable Function
- 644(spotEffect): 21(ptr) Variable Function
-653(heightAttenuation): 21(ptr) Variable Function
- 661(NdotL): 21(ptr) Variable Function
- 670(diff): 69(ptr) Variable Function
- 677(R): 69(ptr) Variable Function
- 686(NdotR): 21(ptr) Variable Function
- 695(spec): 69(ptr) Variable Function
- 737(param): 69(ptr) Variable Function
- 739(param): 69(ptr) Variable Function
+ 436(fragPos): 69(ptr) Variable Function
+ 458(normal): 69(ptr) Variable Function
+ 476(albedo): 20(ptr) Variable Function
+ 508(fragcolor): 69(ptr) Variable Function
+ 513(param): 69(ptr) Variable Function
+ 514(param): 69(ptr) Variable Function
+ 539(N): 69(ptr) Variable Function
+ 546(i): 222(ptr) Variable Function
+ 558(L): 69(ptr) Variable Function
+ 570(dist): 21(ptr) Variable Function
+ 578(V): 69(ptr) Variable Function
+590(lightCosInnerAngle): 21(ptr) Variable Function
+596(lightCosOuterAngle): 21(ptr) Variable Function
+ 602(lightRange): 21(ptr) Variable Function
+ 608(dir): 69(ptr) Variable Function
+ 623(cosDir): 21(ptr) Variable Function
+ 631(spotEffect): 21(ptr) Variable Function
+640(heightAttenuation): 21(ptr) Variable Function
+ 648(NdotL): 21(ptr) Variable Function
+ 657(diff): 69(ptr) Variable Function
+ 664(R): 69(ptr) Variable Function
+ 673(NdotR): 21(ptr) Variable Function
+ 682(spec): 69(ptr) Variable Function
+ 722(param): 69(ptr) Variable Function
+ 724(param): 69(ptr) Variable Function
93: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(Acosh) 91
94: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103 34 15 15 15 15
97: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 95 88(inUV) 45
- 441: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101 91 89(@main(vf2;)
- 451: 445 Load 448(textureposition)
- 456: 154 Load 453(samplerposition)
- 459: 457 SampledImage 451 456
- 460: 22(fvec2) Load 88(inUV)
- 461: 17(fvec4) ImageSampleImplicitLod 459 460
- 462: 67(fvec3) VectorShuffle 461 461 0 1 2
- Store 442(fragPos) 462
- 463: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 443 462 45
- 471: 445 Load 468(textureNormal)
- 476: 154 Load 473(samplerNormal)
- 477: 457 SampledImage 471 476
- 478: 22(fvec2) Load 88(inUV)
- 479: 17(fvec4) ImageSampleImplicitLod 477 478
- 480: 67(fvec3) VectorShuffle 479 479 0 1 2
- Store 464(normal) 480
- 481: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 465 480 45
- 489: 445 Load 486(textureAlbedo)
- 494: 154 Load 491(samplerAlbedo)
- 495: 457 SampledImage 489 494
- 496: 22(fvec2) Load 88(inUV)
- 497: 17(fvec4) ImageSampleImplicitLod 495 496
- Store 482(albedo) 497
- 498: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 483 497 45
- 500: 499(ptr) AccessChain 413 279 364
- 501: 209(int) Load 500
- 503: 127(bool) SGreaterThan 501 279
- SelectionMerge 505 None
- BranchConditional 503 504 505
- 504: Label
- 506: 499(ptr) AccessChain 413 279 364
- 507: 209(int) Load 506
- SelectionMerge 513 None
- Switch 507 513
- case 1: 508
- case 2: 509
- case 3: 510
- case 4: 511
- case 5: 512
- 508: Label
- Store 518(param) 517
- 520: 67(fvec3) Load 442(fragPos)
- Store 519(param) 520
- 521: 67(fvec3) FunctionCall 74(shadow(vf3;vf3;) 518(param) 519(param)
- Store 514(fragcolor) 521
- 522: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 515 521 45
- Branch 513
- 509: Label
- 524: 67(fvec3) Load 442(fragPos)
- Store 514(fragcolor) 524
- 525: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 515 524 45
- Branch 513
- 510: Label
- 527: 67(fvec3) Load 464(normal)
- Store 514(fragcolor) 527
- 528: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 515 527 45
- Branch 513
- 511: Label
- 530: 17(fvec4) Load 482(albedo)
- 531: 67(fvec3) VectorShuffle 530 530 0 1 2
- Store 514(fragcolor) 531
- 532: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 515 531 45
- Branch 513
- 512: Label
- 534: 17(fvec4) Load 482(albedo)
- 535: 67(fvec3) VectorShuffle 534 534 3 3 3
- Store 514(fragcolor) 535
- 536: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 515 535 45
- Branch 513
- 513: Label
- 539: 67(fvec3) Load 514(fragcolor)
- 540: 7(float) CompositeExtract 539 0
- 541: 7(float) CompositeExtract 539 1
- 542: 7(float) CompositeExtract 539 2
- 543: 17(fvec4) CompositeConstruct 540 541 542 102
- ReturnValue 543
- 505: Label
- 545: 17(fvec4) Load 482(albedo)
- 546: 67(fvec3) VectorShuffle 545 545 0 1 2
- 548: 67(fvec3) VectorTimesScalar 546 547
- Store 514(fragcolor) 548
- 549: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 515 548 45
- 554: 67(fvec3) Load 464(normal)
- 555: 67(fvec3) ExtInst 2(GLSL.std.450) 69(Normalize) 554
- Store 550(N) 555
- 556: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 551 555 45
- Store 557(i) 279
- 560: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 558 279 45
- Branch 561
- 561: Label
- LoopMerge 563 564 None
- Branch 565
- 565: Label
- 566: 209(int) Load 557(i)
- 568: 127(bool) SLessThan 566 364
- BranchConditional 568 562 563
- 562: Label
- 573: 209(int) Load 557(i)
- 575: 574(ptr) AccessChain 413 279 285 573 279
- 576: 17(fvec4) Load 575
- 577: 67(fvec3) VectorShuffle 576 576 0 1 2
- 578: 67(fvec3) Load 442(fragPos)
- 579: 67(fvec3) FSub 577 578
- Store 569(L) 579
- 580: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 570 579 45
- 584: 67(fvec3) Load 569(L)
- 585: 7(float) ExtInst 2(GLSL.std.450) 66(Length) 584
- Store 581(dist) 585
- 586: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 582 585 45
- 587: 67(fvec3) Load 569(L)
- 588: 67(fvec3) ExtInst 2(GLSL.std.450) 69(Normalize) 587
- Store 569(L) 588
- 589: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 570 588 45
- 594: 574(ptr) AccessChain 413 279 279
- 595: 17(fvec4) Load 594
- 596: 67(fvec3) VectorShuffle 595 595 0 1 2
- 597: 67(fvec3) Load 442(fragPos)
- 598: 67(fvec3) FSub 596 597
- Store 590(V) 598
- 599: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 591 598 45
- 600: 67(fvec3) Load 590(V)
- 601: 67(fvec3) ExtInst 2(GLSL.std.450) 69(Normalize) 600
- Store 590(V) 601
- 602: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 591 601 45
- Store 603(lightCosInnerAngle) 607
- 608: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 604 607 45
- Store 609(lightCosOuterAngle) 613
- 614: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 610 613 45
- Store 615(lightRange) 619
- 620: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 616 619 45
- 625: 209(int) Load 557(i)
- 626: 574(ptr) AccessChain 413 279 285 625 279
- 627: 17(fvec4) Load 626
- 628: 67(fvec3) VectorShuffle 627 627 0 1 2
- 629: 209(int) Load 557(i)
- 630: 574(ptr) AccessChain 413 279 285 629 285
- 631: 17(fvec4) Load 630
- 632: 67(fvec3) VectorShuffle 631 631 0 1 2
- 633: 67(fvec3) FSub 628 632
- 634: 67(fvec3) ExtInst 2(GLSL.std.450) 69(Normalize) 633
- Store 621(dir) 634
- 635: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 622 634 45
- 640: 67(fvec3) Load 569(L)
- 641: 67(fvec3) Load 621(dir)
- 642: 7(float) Dot 640 641
- Store 636(cosDir) 642
- 643: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 637 642 45
- 648: 7(float) Load 609(lightCosOuterAngle)
- 649: 7(float) Load 603(lightCosInnerAngle)
- 650: 7(float) Load 636(cosDir)
- 651: 7(float) ExtInst 2(GLSL.std.450) 49(SmoothStep) 648 649 650
- Store 644(spotEffect) 651
- 652: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 645 651 45
- 657: 7(float) Load 615(lightRange)
- 658: 7(float) Load 581(dist)
- 659: 7(float) ExtInst 2(GLSL.std.450) 49(SmoothStep) 657 181 658
- Store 653(heightAttenuation) 659
- 660: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 654 659 45
- 665: 67(fvec3) Load 550(N)
- 666: 67(fvec3) Load 569(L)
- 667: 7(float) Dot 665 666
- 668: 7(float) ExtInst 2(GLSL.std.450) 40(FMax) 181 667
- Store 661(NdotL) 668
- 669: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 662 668 45
- 674: 7(float) Load 661(NdotL)
- 675: 67(fvec3) CompositeConstruct 674 674 674
- Store 670(diff) 675
- 676: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 671 675 45
- 681: 67(fvec3) Load 569(L)
- 682: 67(fvec3) FNegate 681
- 683: 67(fvec3) Load 550(N)
- 684: 67(fvec3) ExtInst 2(GLSL.std.450) 71(Reflect) 682 683
- Store 677(R) 684
- 685: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 678 684 45
- 690: 67(fvec3) Load 677(R)
- 691: 67(fvec3) Load 590(V)
- 692: 7(float) Dot 690 691
- 693: 7(float) ExtInst 2(GLSL.std.450) 40(FMax) 181 692
- Store 686(NdotR) 693
- 694: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 687 693 45
- 699: 7(float) Load 686(NdotR)
- 701: 7(float) ExtInst 2(GLSL.std.450) 26(Pow) 699 700
- 702: 21(ptr) AccessChain 482(albedo) 16
- 703: 7(float) Load 702
- 704: 7(float) FMul 701 703
- 706: 7(float) FMul 704 705
- 707: 67(fvec3) CompositeConstruct 706 706 706
- Store 695(spec) 707
- 708: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 696 707 45
- 709: 67(fvec3) Load 670(diff)
- 710: 67(fvec3) Load 695(spec)
- 711: 67(fvec3) FAdd 709 710
- 712: 7(float) Load 644(spotEffect)
- 713: 67(fvec3) VectorTimesScalar 711 712
- 714: 7(float) Load 653(heightAttenuation)
- 715: 67(fvec3) VectorTimesScalar 713 714
- 716: 209(int) Load 557(i)
- 718: 574(ptr) AccessChain 413 279 285 716 717
- 719: 17(fvec4) Load 718
- 720: 67(fvec3) VectorShuffle 719 719 0 1 2
- 721: 67(fvec3) FMul 715 720
- 722: 17(fvec4) Load 482(albedo)
- 723: 67(fvec3) VectorShuffle 722 722 0 1 2
- 724: 67(fvec3) FMul 721 723
- 725: 67(fvec3) Load 514(fragcolor)
- 726: 67(fvec3) FAdd 725 724
- Store 514(fragcolor) 726
- 727: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 515 726 45
- Branch 564
- 564: Label
- 728: 209(int) Load 557(i)
- 729: 209(int) IAdd 728 285
- Store 557(i) 729
- 730: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 558 729 45
- Branch 561
- 563: Label
- 731: 499(ptr) AccessChain 413 279 717
- 732: 209(int) Load 731
- 734: 127(bool) SGreaterThan 732 279
- SelectionMerge 736 None
- BranchConditional 734 735 736
- 735: Label
- 738: 67(fvec3) Load 514(fragcolor)
- Store 737(param) 738
- 740: 67(fvec3) Load 442(fragPos)
- Store 739(param) 740
- 741: 67(fvec3) FunctionCall 74(shadow(vf3;vf3;) 737(param) 739(param)
- Store 514(fragcolor) 741
- 742: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 515 741 45
- Branch 736
- 736: Label
- 743: 67(fvec3) Load 514(fragcolor)
- 744: 7(float) CompositeExtract 743 0
- 745: 7(float) CompositeExtract 743 1
- 746: 7(float) CompositeExtract 743 2
- 747: 17(fvec4) CompositeConstruct 744 745 746 102
- ReturnValue 747
+ 435: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101 91 89(@main(vf2;)
+ 439: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 437 436(fragPos) 45
+ 446: 440 Load 443(textureposition)
+ 451: 155 Load 448(samplerposition)
+ 454: 452 SampledImage 446 451
+ 455: 22(fvec2) Load 88(inUV)
+ 456: 17(fvec4) ImageSampleImplicitLod 454 455
+ 457: 67(fvec3) VectorShuffle 456 456 0 1 2
+ Store 436(fragPos) 457
+ 462: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 459 458(normal) 45
+ 466: 440 Load 463(textureNormal)
+ 471: 155 Load 468(samplerNormal)
+ 472: 452 SampledImage 466 471
+ 473: 22(fvec2) Load 88(inUV)
+ 474: 17(fvec4) ImageSampleImplicitLod 472 473
+ 475: 67(fvec3) VectorShuffle 474 474 0 1 2
+ Store 458(normal) 475
+ 480: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 477 476(albedo) 45
+ 484: 440 Load 481(textureAlbedo)
+ 489: 155 Load 486(samplerAlbedo)
+ 490: 452 SampledImage 484 489
+ 491: 22(fvec2) Load 88(inUV)
+ 492: 17(fvec4) ImageSampleImplicitLod 490 491
+ Store 476(albedo) 492
+ 494: 493(ptr) AccessChain 410 280 360
+ 495: 208(int) Load 494
+ 497: 127(bool) SGreaterThan 495 280
+ SelectionMerge 499 None
+ BranchConditional 497 498 499
+ 498: Label
+ 500: 493(ptr) AccessChain 410 280 360
+ 501: 208(int) Load 500
+ SelectionMerge 507 None
+ Switch 501 507
+ case 1: 502
+ case 2: 503
+ case 3: 504
+ case 4: 505
+ case 5: 506
+ 502: Label
+ 511: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 509 508(fragcolor) 45
+ Store 513(param) 512
+ 515: 67(fvec3) Load 436(fragPos)
+ Store 514(param) 515
+ 516: 67(fvec3) FunctionCall 74(shadow(vf3;vf3;) 513(param) 514(param)
+ Store 508(fragcolor) 516
+ Branch 507
+ 503: Label
+ 518: 67(fvec3) Load 436(fragPos)
+ Store 508(fragcolor) 518
+ Branch 507
+ 504: Label
+ 520: 67(fvec3) Load 458(normal)
+ Store 508(fragcolor) 520
+ Branch 507
+ 505: Label
+ 522: 17(fvec4) Load 476(albedo)
+ 523: 67(fvec3) VectorShuffle 522 522 0 1 2
+ Store 508(fragcolor) 523
+ Branch 507
+ 506: Label
+ 525: 17(fvec4) Load 476(albedo)
+ 526: 67(fvec3) VectorShuffle 525 525 3 3 3
+ Store 508(fragcolor) 526
+ Branch 507
+ 507: Label
+ 529: 67(fvec3) Load 508(fragcolor)
+ 530: 7(float) CompositeExtract 529 0
+ 531: 7(float) CompositeExtract 529 1
+ 532: 7(float) CompositeExtract 529 2
+ 533: 17(fvec4) CompositeConstruct 530 531 532 103
+ ReturnValue 533
+ 499: Label
+ 535: 17(fvec4) Load 476(albedo)
+ 536: 67(fvec3) VectorShuffle 535 535 0 1 2
+ 538: 67(fvec3) VectorTimesScalar 536 537
+ Store 508(fragcolor) 538
+ 543: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 540 539(N) 45
+ 544: 67(fvec3) Load 458(normal)
+ 545: 67(fvec3) ExtInst 2(GLSL.std.450) 69(Normalize) 544
+ Store 539(N) 545
+ 549: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 547 546(i) 45
+ Store 546(i) 280
+ Branch 550
+ 550: Label
+ LoopMerge 552 553 None
+ Branch 554
+ 554: Label
+ 555: 208(int) Load 546(i)
+ 557: 127(bool) SLessThan 555 360
+ BranchConditional 557 551 552
+ 551: Label
+ 562: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 559 558(L) 45
+ 563: 208(int) Load 546(i)
+ 565: 564(ptr) AccessChain 410 280 286 563 280
+ 566: 17(fvec4) Load 565
+ 567: 67(fvec3) VectorShuffle 566 566 0 1 2
+ 568: 67(fvec3) Load 436(fragPos)
+ 569: 67(fvec3) FSub 567 568
+ Store 558(L) 569
+ 573: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 571 570(dist) 45
+ 574: 67(fvec3) Load 558(L)
+ 575: 7(float) ExtInst 2(GLSL.std.450) 66(Length) 574
+ Store 570(dist) 575
+ 576: 67(fvec3) Load 558(L)
+ 577: 67(fvec3) ExtInst 2(GLSL.std.450) 69(Normalize) 576
+ Store 558(L) 577
+ 582: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 579 578(V) 45
+ 583: 564(ptr) AccessChain 410 280 280
+ 584: 17(fvec4) Load 583
+ 585: 67(fvec3) VectorShuffle 584 584 0 1 2
+ 586: 67(fvec3) Load 436(fragPos)
+ 587: 67(fvec3) FSub 585 586
+ Store 578(V) 587
+ 588: 67(fvec3) Load 578(V)
+ 589: 67(fvec3) ExtInst 2(GLSL.std.450) 69(Normalize) 588
+ Store 578(V) 589
+ 594: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 591 590(lightCosInnerAngle) 45
+ Store 590(lightCosInnerAngle) 595
+ 600: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 597 596(lightCosOuterAngle) 45
+ Store 596(lightCosOuterAngle) 601
+ 606: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 603 602(lightRange) 45
+ Store 602(lightRange) 607
+ 612: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 609 608(dir) 45
+ 613: 208(int) Load 546(i)
+ 614: 564(ptr) AccessChain 410 280 286 613 280
+ 615: 17(fvec4) Load 614
+ 616: 67(fvec3) VectorShuffle 615 615 0 1 2
+ 617: 208(int) Load 546(i)
+ 618: 564(ptr) AccessChain 410 280 286 617 286
+ 619: 17(fvec4) Load 618
+ 620: 67(fvec3) VectorShuffle 619 619 0 1 2
+ 621: 67(fvec3) FSub 616 620
+ 622: 67(fvec3) ExtInst 2(GLSL.std.450) 69(Normalize) 621
+ Store 608(dir) 622
+ 627: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 624 623(cosDir) 45
+ 628: 67(fvec3) Load 558(L)
+ 629: 67(fvec3) Load 608(dir)
+ 630: 7(float) Dot 628 629
+ Store 623(cosDir) 630
+ 635: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 632 631(spotEffect) 45
+ 636: 7(float) Load 596(lightCosOuterAngle)
+ 637: 7(float) Load 590(lightCosInnerAngle)
+ 638: 7(float) Load 623(cosDir)
+ 639: 7(float) ExtInst 2(GLSL.std.450) 49(SmoothStep) 636 637 638
+ Store 631(spotEffect) 639
+ 644: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 641 640(heightAttenuation) 45
+ 645: 7(float) Load 602(lightRange)
+ 646: 7(float) Load 570(dist)
+ 647: 7(float) ExtInst 2(GLSL.std.450) 49(SmoothStep) 645 181 646
+ Store 640(heightAttenuation) 647
+ 652: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 649 648(NdotL) 45
+ 653: 67(fvec3) Load 539(N)
+ 654: 67(fvec3) Load 558(L)
+ 655: 7(float) Dot 653 654
+ 656: 7(float) ExtInst 2(GLSL.std.450) 40(FMax) 181 655
+ Store 648(NdotL) 656
+ 661: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 658 657(diff) 45
+ 662: 7(float) Load 648(NdotL)
+ 663: 67(fvec3) CompositeConstruct 662 662 662
+ Store 657(diff) 663
+ 668: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 665 664(R) 45
+ 669: 67(fvec3) Load 558(L)
+ 670: 67(fvec3) FNegate 669
+ 671: 67(fvec3) Load 539(N)
+ 672: 67(fvec3) ExtInst 2(GLSL.std.450) 71(Reflect) 670 671
+ Store 664(R) 672
+ 677: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 674 673(NdotR) 45
+ 678: 67(fvec3) Load 664(R)
+ 679: 67(fvec3) Load 578(V)
+ 680: 7(float) Dot 678 679
+ 681: 7(float) ExtInst 2(GLSL.std.450) 40(FMax) 181 680
+ Store 673(NdotR) 681
+ 686: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 683 682(spec) 45
+ 687: 7(float) Load 673(NdotR)
+ 689: 7(float) ExtInst 2(GLSL.std.450) 26(Pow) 687 688
+ 690: 21(ptr) AccessChain 476(albedo) 16
+ 691: 7(float) Load 690
+ 692: 7(float) FMul 689 691
+ 694: 7(float) FMul 692 693
+ 695: 67(fvec3) CompositeConstruct 694 694 694
+ Store 682(spec) 695
+ 696: 67(fvec3) Load 657(diff)
+ 697: 67(fvec3) Load 682(spec)
+ 698: 67(fvec3) FAdd 696 697
+ 699: 7(float) Load 631(spotEffect)
+ 700: 67(fvec3) VectorTimesScalar 698 699
+ 701: 7(float) Load 640(heightAttenuation)
+ 702: 67(fvec3) VectorTimesScalar 700 701
+ 703: 208(int) Load 546(i)
+ 705: 564(ptr) AccessChain 410 280 286 703 704
+ 706: 17(fvec4) Load 705
+ 707: 67(fvec3) VectorShuffle 706 706 0 1 2
+ 708: 67(fvec3) FMul 702 707
+ 709: 17(fvec4) Load 476(albedo)
+ 710: 67(fvec3) VectorShuffle 709 709 0 1 2
+ 711: 67(fvec3) FMul 708 710
+ 712: 67(fvec3) Load 508(fragcolor)
+ 713: 67(fvec3) FAdd 712 711
+ Store 508(fragcolor) 713
+ Branch 553
+ 553: Label
+ 714: 208(int) Load 546(i)
+ 715: 208(int) IAdd 714 286
+ Store 546(i) 715
+ Branch 550
+ 552: Label
+ 716: 493(ptr) AccessChain 410 280 704
+ 717: 208(int) Load 716
+ 719: 127(bool) SGreaterThan 717 280
+ SelectionMerge 721 None
+ BranchConditional 719 720 721
+ 720: Label
+ 723: 67(fvec3) Load 508(fragcolor)
+ Store 722(param) 723
+ 725: 67(fvec3) Load 436(fragPos)
+ Store 724(param) 725
+ 726: 67(fvec3) FunctionCall 74(shadow(vf3;vf3;) 722(param) 724(param)
+ Store 508(fragcolor) 726
+ Branch 721
+ 721: Label
+ 727: 67(fvec3) Load 508(fragcolor)
+ 728: 7(float) CompositeExtract 727 0
+ 729: 7(float) CompositeExtract 727 1
+ 730: 7(float) CompositeExtract 727 2
+ 731: 17(fvec4) CompositeConstruct 728 729 730 103
+ ReturnValue 731
FunctionEnd
Validation failed
// Module Version 10000
// Generated by (magic number): 8000a
-// Id's are bound by 323
+// Id's are bound by 322
Capability Geometry
Capability MultiViewport
1: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
2: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
- EntryPoint Geometry 5 "main" 228 235 240 246 251 256 261 272 279 284 308 311
+ EntryPoint Geometry 5 "main" 228 235 240 246 251 256 261 271 278 283 307 310
ExecutionMode 5 Triangles
ExecutionMode 5 Invocations 2
ExecutionMode 5 OutputTriangleStrip
Name 251 "outStream.Color"
Name 256 "outStream.ViewVec"
Name 261 "outStream.LightVec"
- Name 269 "input"
- Name 272 "input.Pos"
- Name 279 "input.Normal"
- Name 284 "input.Color"
- Name 306 "InvocationID"
- Name 308 "InvocationID"
+ Name 268 "input"
+ Name 271 "input.Pos"
+ Name 278 "input.Normal"
+ Name 283 "input.Color"
+ Name 305 "InvocationID"
+ Name 307 "InvocationID"
+ Name 309 "PrimitiveID"
Name 310 "PrimitiveID"
- Name 311 "PrimitiveID"
- Name 313 "outStream"
- Name 314 "param"
+ Name 312 "outStream"
+ Name 313 "param"
+ Name 315 "param"
Name 316 "param"
- Name 317 "param"
- Name 319 "param"
+ Name 318 "param"
Decorate 124 ArrayStride 64
Decorate 126 ArrayStride 64
MemberDecorate 128(UBO) 0 RowMajor
Decorate 251(outStream.Color) Location 1
Decorate 256(outStream.ViewVec) Location 2
Decorate 261(outStream.LightVec) Location 3
- Decorate 272(input.Pos) BuiltIn Position
- Decorate 279(input.Normal) Location 0
- Decorate 284(input.Color) Location 1
- Decorate 308(InvocationID) BuiltIn InvocationId
- Decorate 311(PrimitiveID) BuiltIn PrimitiveId
+ Decorate 271(input.Pos) BuiltIn Position
+ Decorate 278(input.Normal) Location 0
+ Decorate 283(input.Color) Location 1
+ Decorate 307(InvocationID) BuiltIn InvocationId
+ Decorate 310(PrimitiveID) BuiltIn PrimitiveId
3: TypeVoid
4: TypeFunction 3
7: TypeFloat 32
89: TypePointer Function 86(int)
93: 10(int) Constant 57
91: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 92 88 25 93 15 68 18
- 94: 86(int) Constant 0
+ 95: 86(int) Constant 0
102: 86(int) Constant 3
103: TypeBool
105: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 104 13 78 15
110: 10(int) Constant 59
108: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 109 56 25 110 15 68 18
- 111: 7(float) Constant 0
- 112: 17(fvec4) ConstantComposite 111 111 111 111
- 113: 20(fvec3) ConstantComposite 111 111 111
- 114:42(GSOutput) ConstantComposite 112 15 15 113 113 113 113
+ 112: 7(float) Constant 0
+ 113: 17(fvec4) ConstantComposite 112 112 112 112
+ 114: 20(fvec3) ConstantComposite 112 112 112
+ 115:42(GSOutput) ConstantComposite 113 15 15 114 114 114 114
117: 86(int) Constant 1
118: TypePointer Function 20(fvec3)
121: TypeMatrix 17(fvec4) 4
184: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 185 19 25 186 15 68 18
196: 10(int) Constant 66
194: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 195 21 25 196 15 68 18
- 197: TypePointer Uniform 17(fvec4)
+ 198: TypePointer Uniform 17(fvec4)
206: 86(int) Constant 6
212: 86(int) Constant 5
227: TypePointer Output 17(fvec4)
257: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 258 21 25 231 15 37 258 256(outStream.ViewVec) 152
261(outStream.LightVec): 245(ptr) Variable Output
262: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 263 21 25 231 15 37 263 261(outStream.LightVec) 152
- 270: TypeArray 17(fvec4) 16
- 271: TypePointer Input 270
- 272(input.Pos): 271(ptr) Variable Input
- 273: TypePointer Input 17(fvec4)
- 277: TypeArray 20(fvec3) 16
- 278: TypePointer Input 277
-279(input.Normal): 278(ptr) Variable Input
- 280: TypePointer Input 20(fvec3)
-284(input.Color): 278(ptr) Variable Input
- 307: TypePointer Input 10(int)
-308(InvocationID): 307(ptr) Variable Input
-311(PrimitiveID): 307(ptr) Variable Input
+ 269: TypeArray 17(fvec4) 16
+ 270: TypePointer Input 269
+ 271(input.Pos): 270(ptr) Variable Input
+ 272: TypePointer Input 17(fvec4)
+ 276: TypeArray 20(fvec3) 16
+ 277: TypePointer Input 276
+278(input.Normal): 277(ptr) Variable Input
+ 279: TypePointer Input 20(fvec3)
+283(input.Color): 277(ptr) Variable Input
+ 306: TypePointer Input 10(int)
+307(InvocationID): 306(ptr) Variable Input
+310(PrimitiveID): 306(ptr) Variable Input
5(main): 3 Function None 4
6: Label
- 269(input): 41(ptr) Variable Function
-306(InvocationID): 59(ptr) Variable Function
-310(PrimitiveID): 59(ptr) Variable Function
- 313(outStream): 58(ptr) Variable Function
- 314(param): 41(ptr) Variable Function
- 316(param): 58(ptr) Variable Function
- 317(param): 59(ptr) Variable Function
- 319(param): 59(ptr) Variable Function
- 274: 273(ptr) AccessChain 272(input.Pos) 94
- 275: 17(fvec4) Load 274
- 276: 174(ptr) AccessChain 269(input) 94 94
- Store 276 275
- 281: 280(ptr) AccessChain 279(input.Normal) 94
- 282: 20(fvec3) Load 281
- 283: 118(ptr) AccessChain 269(input) 94 117
- Store 283 282
- 285: 280(ptr) AccessChain 284(input.Color) 94
- 286: 20(fvec3) Load 285
- 287: 118(ptr) AccessChain 269(input) 94 170
- Store 287 286
- 288: 273(ptr) AccessChain 272(input.Pos) 117
- 289: 17(fvec4) Load 288
- 290: 174(ptr) AccessChain 269(input) 117 94
- Store 290 289
- 291: 280(ptr) AccessChain 279(input.Normal) 117
- 292: 20(fvec3) Load 291
- 293: 118(ptr) AccessChain 269(input) 117 117
- Store 293 292
- 294: 280(ptr) AccessChain 284(input.Color) 117
- 295: 20(fvec3) Load 294
- 296: 118(ptr) AccessChain 269(input) 117 170
- Store 296 295
- 297: 273(ptr) AccessChain 272(input.Pos) 170
- 298: 17(fvec4) Load 297
- 299: 174(ptr) AccessChain 269(input) 170 94
- Store 299 298
- 300: 280(ptr) AccessChain 279(input.Normal) 170
- 301: 20(fvec3) Load 300
- 302: 118(ptr) AccessChain 269(input) 170 117
- Store 302 301
- 303: 280(ptr) AccessChain 284(input.Color) 170
- 304: 20(fvec3) Load 303
- 305: 118(ptr) AccessChain 269(input) 170 170
- Store 305 304
- 309: 10(int) Load 308(InvocationID)
- Store 306(InvocationID) 309
- 312: 10(int) Load 311(PrimitiveID)
- Store 310(PrimitiveID) 312
- 315: 39 Load 269(input)
- Store 314(param) 315
- 318: 10(int) Load 306(InvocationID)
- Store 317(param) 318
- 320: 10(int) Load 310(PrimitiveID)
- Store 319(param) 320
- 321: 3 FunctionCall 66(@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-vf3-vf31;u1;u1;) 314(param) 316(param) 317(param) 319(param)
- 322:42(GSOutput) Load 316(param)
- Store 313(outStream) 322
+ 268(input): 41(ptr) Variable Function
+305(InvocationID): 59(ptr) Variable Function
+309(PrimitiveID): 59(ptr) Variable Function
+ 312(outStream): 58(ptr) Variable Function
+ 313(param): 41(ptr) Variable Function
+ 315(param): 58(ptr) Variable Function
+ 316(param): 59(ptr) Variable Function
+ 318(param): 59(ptr) Variable Function
+ 273: 272(ptr) AccessChain 271(input.Pos) 95
+ 274: 17(fvec4) Load 273
+ 275: 174(ptr) AccessChain 268(input) 95 95
+ Store 275 274
+ 280: 279(ptr) AccessChain 278(input.Normal) 95
+ 281: 20(fvec3) Load 280
+ 282: 118(ptr) AccessChain 268(input) 95 117
+ Store 282 281
+ 284: 279(ptr) AccessChain 283(input.Color) 95
+ 285: 20(fvec3) Load 284
+ 286: 118(ptr) AccessChain 268(input) 95 170
+ Store 286 285
+ 287: 272(ptr) AccessChain 271(input.Pos) 117
+ 288: 17(fvec4) Load 287
+ 289: 174(ptr) AccessChain 268(input) 117 95
+ Store 289 288
+ 290: 279(ptr) AccessChain 278(input.Normal) 117
+ 291: 20(fvec3) Load 290
+ 292: 118(ptr) AccessChain 268(input) 117 117
+ Store 292 291
+ 293: 279(ptr) AccessChain 283(input.Color) 117
+ 294: 20(fvec3) Load 293
+ 295: 118(ptr) AccessChain 268(input) 117 170
+ Store 295 294
+ 296: 272(ptr) AccessChain 271(input.Pos) 170
+ 297: 17(fvec4) Load 296
+ 298: 174(ptr) AccessChain 268(input) 170 95
+ Store 298 297
+ 299: 279(ptr) AccessChain 278(input.Normal) 170
+ 300: 20(fvec3) Load 299
+ 301: 118(ptr) AccessChain 268(input) 170 117
+ Store 301 300
+ 302: 279(ptr) AccessChain 283(input.Color) 170
+ 303: 20(fvec3) Load 302
+ 304: 118(ptr) AccessChain 268(input) 170 170
+ Store 304 303
+ 308: 10(int) Load 307(InvocationID)
+ Store 305(InvocationID) 308
+ 311: 10(int) Load 310(PrimitiveID)
+ Store 309(PrimitiveID) 311
+ 314: 39 Load 268(input)
+ Store 313(param) 314
+ 317: 10(int) Load 305(InvocationID)
+ Store 316(param) 317
+ 319: 10(int) Load 309(PrimitiveID)
+ Store 318(param) 319
+ 320: 3 FunctionCall 66(@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-vf3-vf31;u1;u1;) 313(param) 315(param) 316(param) 318(param)
+ 321:42(GSOutput) Load 315(param)
+ Store 312(outStream) 321
Return
FunctionEnd
66(@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-vf3-vf31;u1;u1;): 3 Function None 60
82: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 80 64(InvocationID) 75
84: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 83 65(PrimitiveID) 75
85: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101 68 66(@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-vf3-vf31;u1;u1;)
- Store 90(i) 94
- 95: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 91 94 75
+ 94: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 91 90(i) 75
+ Store 90(i) 95
Branch 96
96: Label
LoopMerge 98 99 None
106: 103(bool) SLessThan 101 102
BranchConditional 106 97 98
97: Label
- Store 107(output) 114
- 115: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 108 114 75
+ 111: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 108 107(output) 75
+ Store 107(output) 115
116: 86(int) Load 90(i)
119: 118(ptr) AccessChain 62(input) 116 117
120: 20(fvec3) Load 119
153: 10(int) Load 64(InvocationID)
- 155: 154(ptr) AccessChain 150 94 117 153
+ 155: 154(ptr) AccessChain 150 95 117 153
156: 121 Load 155
159: 17(fvec4) CompositeExtract 156 0
160: 20(fvec3) VectorShuffle 159 159 0 1 2
172: 20(fvec3) Load 171
173: 118(ptr) AccessChain 107(output) 168
Store 173 172
- 179: 86(int) Load 90(i)
- 180: 174(ptr) AccessChain 62(input) 179 94
- 181: 17(fvec4) Load 180
- Store 175(pos) 181
- 182: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 176 181 75
- 187: 17(fvec4) Load 175(pos)
- 188: 10(int) Load 64(InvocationID)
- 189: 154(ptr) AccessChain 150 94 117 188
- 190: 121 Load 189
- 191: 17(fvec4) VectorTimesMatrix 187 190
- Store 183(worldPos) 191
- 192: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 184 191 75
- 198: 197(ptr) AccessChain 150 94 170
- 199: 17(fvec4) Load 198
- 200: 10(int) Load 64(InvocationID)
- 201: 154(ptr) AccessChain 150 94 117 200
- 202: 121 Load 201
- 203: 17(fvec4) VectorTimesMatrix 199 202
- 204: 20(fvec3) VectorShuffle 203 203 0 1 2
- Store 193(lPos) 204
- 205: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 194 204 75
+ 179: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 176 175(pos) 75
+ 180: 86(int) Load 90(i)
+ 181: 174(ptr) AccessChain 62(input) 180 95
+ 182: 17(fvec4) Load 181
+ Store 175(pos) 182
+ 187: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 184 183(worldPos) 75
+ 188: 17(fvec4) Load 175(pos)
+ 189: 10(int) Load 64(InvocationID)
+ 190: 154(ptr) AccessChain 150 95 117 189
+ 191: 121 Load 190
+ 192: 17(fvec4) VectorTimesMatrix 188 191
+ Store 183(worldPos) 192
+ 197: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 194 193(lPos) 75
+ 199: 198(ptr) AccessChain 150 95 170
+ 200: 17(fvec4) Load 199
+ 201: 10(int) Load 64(InvocationID)
+ 202: 154(ptr) AccessChain 150 95 117 201
+ 203: 121 Load 202
+ 204: 17(fvec4) VectorTimesMatrix 200 203
+ 205: 20(fvec3) VectorShuffle 204 204 0 1 2
+ Store 193(lPos) 205
207: 20(fvec3) Load 193(lPos)
208: 17(fvec4) Load 183(worldPos)
209: 20(fvec3) VectorShuffle 208 208 0 1 2
Store 216 215
217: 17(fvec4) Load 183(worldPos)
218: 10(int) Load 64(InvocationID)
- 219: 154(ptr) AccessChain 150 94 94 218
+ 219: 154(ptr) AccessChain 150 95 95 218
220: 121 Load 219
221: 17(fvec4) VectorTimesMatrix 217 220
- 222: 174(ptr) AccessChain 107(output) 94
+ 222: 174(ptr) AccessChain 107(output) 95
Store 222 221
223: 10(int) Load 64(InvocationID)
224: 59(ptr) AccessChain 107(output) 117
225: 10(int) Load 65(PrimitiveID)
226: 59(ptr) AccessChain 107(output) 170
Store 226 225
- 232: 174(ptr) AccessChain 107(output) 94
+ 232: 174(ptr) AccessChain 107(output) 95
233: 17(fvec4) Load 232
Store 228(outStream.Pos) 233
238: 59(ptr) AccessChain 107(output) 117
266: 86(int) Load 90(i)
267: 86(int) IAdd 266 117
Store 90(i) 267
- 268: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 91 267 75
Branch 96
98: Label
EndPrimitive
Validation failed
// Module Version 10000
// Generated by (magic number): 8000a
-// Id's are bound by 596
+// Id's are bound by 593
Capability Tessellation
Extension "SPV_KHR_non_semantic_info"
1: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
2: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
- EntryPoint TessellationControl 5 "main" 488 495 502 536 545 552 559 574 589
+ EntryPoint TessellationControl 5 "main" 485 492 499 533 542 549 556 571 586
ExecutionMode 5 OutputVertices 4
ExecutionMode 5 Quads
ExecutionMode 5 SpacingEqual
139: String "midPoint"
150: String "radius"
160: String "v0"
- 170: String "modelview"
- 175: String "lightPos"
- 179: String "frustumPlanes"
- 182: String "tessellatedEdgeSize"
- 186: String "viewportDim"
- 190: String "UBO"
- 193: String "ubo"
- 201: String "int"
+ 171: String "modelview"
+ 176: String "lightPos"
+ 180: String "frustumPlanes"
+ 183: String "tessellatedEdgeSize"
+ 187: String "viewportDim"
+ 191: String "UBO"
+ 194: String "ubo"
+ 202: String "int"
212: String "clip0"
229: String "clip1"
- 294: String "pos"
- 300: String "type.2d.image"
- 302: String "@type.2d.image"
- 307: String "textureHeight"
- 311: String "type.sampler"
- 312: String "@type.sampler"
- 316: String "samplerHeight"
- 320: String "type.sampled.image"
- 321: String "@type.sampled.image"
- 337: String "i"
- 374: String "output"
+ 292: String "pos"
+ 298: String "type.2d.image"
+ 300: String "@type.2d.image"
+ 305: String "textureHeight"
+ 309: String "type.sampler"
+ 310: String "@type.sampler"
+ 314: String "samplerHeight"
+ 318: String "type.sampled.image"
+ 319: String "@type.sampled.image"
+ 335: String "i"
+ 371: String "output"
Name 5 "main"
Name 25 "screenSpaceTessFactor(vf4;vf4;"
Name 23 "p0"
Name 137 "midPoint"
Name 148 "radius"
Name 158 "v0"
- Name 168 "UBO"
- MemberName 168(UBO) 0 "projection"
- MemberName 168(UBO) 1 "modelview"
- MemberName 168(UBO) 2 "lightPos"
- MemberName 168(UBO) 3 "frustumPlanes"
- MemberName 168(UBO) 4 "displacementFactor"
- MemberName 168(UBO) 5 "tessellationFactor"
- MemberName 168(UBO) 6 "viewportDim"
- MemberName 168(UBO) 7 "tessellatedEdgeSize"
- Name 191 "ubo"
- MemberName 191(ubo) 0 "ubo"
- Name 197 ""
+ Name 169 "UBO"
+ MemberName 169(UBO) 0 "projection"
+ MemberName 169(UBO) 1 "modelview"
+ MemberName 169(UBO) 2 "lightPos"
+ MemberName 169(UBO) 3 "frustumPlanes"
+ MemberName 169(UBO) 4 "displacementFactor"
+ MemberName 169(UBO) 5 "tessellationFactor"
+ MemberName 169(UBO) 6 "viewportDim"
+ MemberName 169(UBO) 7 "tessellatedEdgeSize"
+ Name 192 "ubo"
+ MemberName 192(ubo) 0 "ubo"
+ Name 198 ""
Name 210 "clip0"
Name 227 "clip1"
- Name 292 "pos"
- Name 305 "textureHeight"
- Name 314 "samplerHeight"
- Name 335 "i"
- Name 372 "output"
+ Name 290 "pos"
+ Name 303 "textureHeight"
+ Name 312 "samplerHeight"
+ Name 333 "i"
+ Name 369 "output"
+ Name 378 "param"
Name 381 "param"
- Name 384 "param"
+ Name 403 "param"
Name 406 "param"
- Name 409 "param"
+ Name 411 "param"
Name 414 "param"
- Name 417 "param"
+ Name 419 "param"
Name 422 "param"
- Name 425 "param"
+ Name 427 "param"
Name 430 "param"
- Name 433 "param"
- Name 462 "output"
- Name 485 "patch"
- Name 488 "patch.Pos"
- Name 495 "patch.Normal"
- Name 502 "patch.UV"
- Name 534 "InvocationID"
- Name 536 "InvocationID"
- Name 538 "flattenTemp"
- Name 539 "param"
- Name 541 "param"
- Name 545 "@entryPointOutput.Pos"
- Name 552 "@entryPointOutput.Normal"
- Name 559 "@entryPointOutput.UV"
- Name 569 "@patchConstantResult"
- Name 570 "param"
- Name 574 "@patchConstantOutput.TessLevelOuter"
- Name 589 "@patchConstantOutput.TessLevelInner"
- Decorate 166 ArrayStride 16
- MemberDecorate 168(UBO) 0 RowMajor
- MemberDecorate 168(UBO) 0 Offset 0
- MemberDecorate 168(UBO) 0 MatrixStride 16
- MemberDecorate 168(UBO) 1 RowMajor
- MemberDecorate 168(UBO) 1 Offset 64
- MemberDecorate 168(UBO) 1 MatrixStride 16
- MemberDecorate 168(UBO) 2 Offset 128
- MemberDecorate 168(UBO) 3 Offset 144
- MemberDecorate 168(UBO) 4 Offset 240
- MemberDecorate 168(UBO) 5 Offset 244
- MemberDecorate 168(UBO) 6 Offset 248
- MemberDecorate 168(UBO) 7 Offset 256
- MemberDecorate 191(ubo) 0 Offset 0
- Decorate 191(ubo) Block
- Decorate 197 DescriptorSet 0
- Decorate 197 Binding 0
- Decorate 305(textureHeight) DescriptorSet 0
- Decorate 305(textureHeight) Binding 1
- Decorate 314(samplerHeight) DescriptorSet 0
- Decorate 314(samplerHeight) Binding 1
- Decorate 488(patch.Pos) BuiltIn Position
- Decorate 495(patch.Normal) Location 0
- Decorate 502(patch.UV) Location 1
- Decorate 536(InvocationID) BuiltIn InvocationId
- Decorate 545(@entryPointOutput.Pos) BuiltIn Position
- Decorate 552(@entryPointOutput.Normal) Location 0
- Decorate 559(@entryPointOutput.UV) Location 1
- Decorate 574(@patchConstantOutput.TessLevelOuter) Patch
- Decorate 574(@patchConstantOutput.TessLevelOuter) BuiltIn TessLevelOuter
- Decorate 589(@patchConstantOutput.TessLevelInner) Patch
- Decorate 589(@patchConstantOutput.TessLevelInner) BuiltIn TessLevelInner
+ Name 459 "output"
+ Name 482 "patch"
+ Name 485 "patch.Pos"
+ Name 492 "patch.Normal"
+ Name 499 "patch.UV"
+ Name 531 "InvocationID"
+ Name 533 "InvocationID"
+ Name 535 "flattenTemp"
+ Name 536 "param"
+ Name 538 "param"
+ Name 542 "@entryPointOutput.Pos"
+ Name 549 "@entryPointOutput.Normal"
+ Name 556 "@entryPointOutput.UV"
+ Name 566 "@patchConstantResult"
+ Name 567 "param"
+ Name 571 "@patchConstantOutput.TessLevelOuter"
+ Name 586 "@patchConstantOutput.TessLevelInner"
+ Decorate 167 ArrayStride 16
+ MemberDecorate 169(UBO) 0 RowMajor
+ MemberDecorate 169(UBO) 0 Offset 0
+ MemberDecorate 169(UBO) 0 MatrixStride 16
+ MemberDecorate 169(UBO) 1 RowMajor
+ MemberDecorate 169(UBO) 1 Offset 64
+ MemberDecorate 169(UBO) 1 MatrixStride 16
+ MemberDecorate 169(UBO) 2 Offset 128
+ MemberDecorate 169(UBO) 3 Offset 144
+ MemberDecorate 169(UBO) 4 Offset 240
+ MemberDecorate 169(UBO) 5 Offset 244
+ MemberDecorate 169(UBO) 6 Offset 248
+ MemberDecorate 169(UBO) 7 Offset 256
+ MemberDecorate 192(ubo) 0 Offset 0
+ Decorate 192(ubo) Block
+ Decorate 198 DescriptorSet 0
+ Decorate 198 Binding 0
+ Decorate 303(textureHeight) DescriptorSet 0
+ Decorate 303(textureHeight) Binding 1
+ Decorate 312(samplerHeight) DescriptorSet 0
+ Decorate 312(samplerHeight) Binding 1
+ Decorate 485(patch.Pos) BuiltIn Position
+ Decorate 492(patch.Normal) Location 0
+ Decorate 499(patch.UV) Location 1
+ Decorate 533(InvocationID) BuiltIn InvocationId
+ Decorate 542(@entryPointOutput.Pos) BuiltIn Position
+ Decorate 549(@entryPointOutput.Normal) Location 0
+ Decorate 556(@entryPointOutput.UV) Location 1
+ Decorate 571(@patchConstantOutput.TessLevelOuter) Patch
+ Decorate 571(@patchConstantOutput.TessLevelOuter) BuiltIn TessLevelOuter
+ Decorate 586(@patchConstantOutput.TessLevelInner) Patch
+ Decorate 586(@patchConstantOutput.TessLevelInner) BuiltIn TessLevelInner
3: TypeVoid
4: TypeFunction 3
7: TypeFloat 32
133: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 134 11 28 15 15 127 18 42
140: 10(int) Constant 67
138: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 139 19 28 140 15 27 18
- 141: 7(float) Constant 1056964608
+ 142: 7(float) Constant 1056964608
147: TypePointer Function 7(float)
151: 10(int) Constant 69
149: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 150 8 28 151 15 27 18
- 155: 7(float) Constant 1073741824
+ 156: 7(float) Constant 1073741824
161: 10(int) Constant 72
159: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 160 19 28 161 15 27 18
- 163: TypeMatrix 17(fvec4) 4
- 165: 47(bool) ConstantTrue
- 164: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 108 19 18 165
- 166: TypeArray 17(fvec4) 14
- 167: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 19 14
- 168(UBO): TypeStruct 163 163 17(fvec4) 166 7(float) 7(float) 44(fvec2) 7(float)
- 171: 10(int) Constant 29
- 172: 10(int) Constant 20
- 169: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 170 164 28 171 172 15 15 16
- 173: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 170 164 28 171 172 15 15 16
- 176: 10(int) Constant 30
- 177: 10(int) Constant 17
- 174: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 175 19 28 176 177 15 15 16
- 180: 10(int) Constant 22
- 178: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 179 167 28 79 180 15 15 16
- 183: 10(int) Constant 27
- 181: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 182 8 28 75 183 15 15 16
- 184: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 182 8 28 75 183 15 15 16
- 187: 10(int) Constant 34
- 185: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 186 45 28 187 172 15 15 16
- 188: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 182 8 28 75 183 15 15 16
- 189: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 190 31 28 161 15 30 190 15 16 169 173 174 178 181 184 185 188
- 191(ubo): TypeStruct 168(UBO)
- 194: 10(int) Constant 37
- 192: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 193 189 28 194 194 15 15 16
- 195: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 193 31 28 161 15 30 193 15 16 192
- 196: TypePointer Uniform 191(ubo)
- 197: 196(ptr) Variable Uniform
- 199: 10(int) Constant 8
- 198: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 29 195 28 161 15 30 29 197 199
- 200: TypeInt 32 1
- 202: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 201 13 18 15
- 203: 200(int) Constant 0
- 204: 200(int) Constant 1
- 205: TypePointer Uniform 163
+ 164: TypeMatrix 17(fvec4) 4
+ 166: 47(bool) ConstantTrue
+ 165: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 108 19 18 166
+ 167: TypeArray 17(fvec4) 14
+ 168: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 19 14
+ 169(UBO): TypeStruct 164 164 17(fvec4) 167 7(float) 7(float) 44(fvec2) 7(float)
+ 172: 10(int) Constant 29
+ 173: 10(int) Constant 20
+ 170: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 171 165 28 172 173 15 15 16
+ 174: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 171 165 28 172 173 15 15 16
+ 177: 10(int) Constant 30
+ 178: 10(int) Constant 17
+ 175: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 176 19 28 177 178 15 15 16
+ 181: 10(int) Constant 22
+ 179: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 180 168 28 79 181 15 15 16
+ 184: 10(int) Constant 27
+ 182: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 183 8 28 75 184 15 15 16
+ 185: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 183 8 28 75 184 15 15 16
+ 188: 10(int) Constant 34
+ 186: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 187 45 28 188 173 15 15 16
+ 189: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 183 8 28 75 184 15 15 16
+ 190: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 191 31 28 161 15 30 191 15 16 170 174 175 179 182 185 186 189
+ 192(ubo): TypeStruct 169(UBO)
+ 195: 10(int) Constant 37
+ 193: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 194 190 28 195 195 15 15 16
+ 196: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 194 31 28 161 15 30 194 15 16 193
+ 197: TypePointer Uniform 192(ubo)
+ 198: 197(ptr) Variable Uniform
+ 200: 10(int) Constant 8
+ 199: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 29 196 28 161 15 30 29 198 200
+ 201: TypeInt 32 1
+ 203: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 202 13 18 15
+ 204: 201(int) Constant 0
+ 205: 201(int) Constant 1
+ 206: TypePointer Uniform 164
213: 10(int) Constant 75
211: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 212 19 28 213 15 27 18
- 216: 7(float) Constant 0
- 217: 66(fvec3) ConstantComposite 216 216 216
+ 217: 7(float) Constant 0
+ 218: 66(fvec3) ConstantComposite 217 217 217
230: 10(int) Constant 76
228: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 229 19 28 230 15 27 18
- 254: 200(int) Constant 6
- 255: TypePointer Uniform 44(fvec2)
- 277: 200(int) Constant 7
- 278: TypePointer Uniform 7(float)
- 282: 200(int) Constant 5
- 286: 7(float) Constant 1065353216
- 287: 7(float) Constant 1115684864
- 295: 10(int) Constant 98
- 293: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 294 19 28 295 15 56 18
- 298: TypeImage 7(float) 2D sampled format:Unknown
- 301: 10(int) Constant 99
- 303: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 0(Unknown)
- 299: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 300 15 28 301 15 30 302 303 16
- 304: TypePointer UniformConstant 298
-305(textureHeight): 304(ptr) Variable UniformConstant
- 306: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 307 299 28 301 15 30 307 305(textureHeight) 199
- 309: TypeSampler
- 310: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 311 31 28 301 15 30 312 303 16
- 313: TypePointer UniformConstant 309
-314(samplerHeight): 313(ptr) Variable UniformConstant
- 315: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 316 310 28 301 15 30 316 314(samplerHeight) 199
- 318: TypeSampledImage 298
- 319: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 320 15 28 301 15 30 321 303 16
- 326: 200(int) Constant 4
- 334: TypePointer Function 200(int)
- 338: 10(int) Constant 102
- 336: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 337 202 28 338 15 56 18
- 346: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 48 13 42 15
- 349: 200(int) Constant 3
- 351: TypePointer Uniform 17(fvec4)
- 355: 7(float) Constant 1090519040
- 357: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 48 13 42 15
- 361: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 48 13 42 15
- 362: 47(bool) ConstantFalse
- 367: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 48 13 42 15
- 371: TypePointer Function 89(ConstantsHSOutput)
- 375: 10(int) Constant 113
- 373: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 374 97 28 375 15 104 18
- 376: 85 ConstantComposite 216 216 216 216
- 377: 87 ConstantComposite 216 216
- 378:89(ConstantsHSOutput) ConstantComposite 376 377
- 380: 200(int) Constant 2
- 388: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 48 13 42 15
- 389: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 48 13 42 15
- 402: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 48 13 42 15
- 461: TypePointer Function 112(HSOutput)
- 464: 10(int) Constant 159
- 463: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 374 119 28 464 15 127 18
- 465: 17(fvec4) ConstantComposite 216 216 216 216
- 466: 44(fvec2) ConstantComposite 216 216
- 467:112(HSOutput) ConstantComposite 465 217 466
- 474: TypePointer Function 66(fvec3)
- 486: TypeArray 17(fvec4) 18
- 487: TypePointer Input 486
- 488(patch.Pos): 487(ptr) Variable Input
- 489: TypePointer Input 17(fvec4)
- 493: TypeArray 66(fvec3) 18
- 494: TypePointer Input 493
-495(patch.Normal): 494(ptr) Variable Input
- 496: TypePointer Input 66(fvec3)
- 500: TypeArray 44(fvec2) 18
- 501: TypePointer Input 500
- 502(patch.UV): 501(ptr) Variable Input
- 503: TypePointer Input 44(fvec2)
- 535: TypePointer Input 10(int)
-536(InvocationID): 535(ptr) Variable Input
- 544: TypePointer Output 486
-545(@entryPointOutput.Pos): 544(ptr) Variable Output
- 549: TypePointer Output 17(fvec4)
- 551: TypePointer Output 493
-552(@entryPointOutput.Normal): 551(ptr) Variable Output
- 556: TypePointer Output 66(fvec3)
- 558: TypePointer Output 500
-559(@entryPointOutput.UV): 558(ptr) Variable Output
- 563: TypePointer Output 44(fvec2)
- 573: TypePointer Output 85
-574(@patchConstantOutput.TessLevelOuter): 573(ptr) Variable Output
- 577: TypePointer Output 7(float)
- 588: TypePointer Output 87
-589(@patchConstantOutput.TessLevelInner): 588(ptr) Variable Output
+ 252: 201(int) Constant 6
+ 253: TypePointer Uniform 44(fvec2)
+ 275: 201(int) Constant 7
+ 276: TypePointer Uniform 7(float)
+ 280: 201(int) Constant 5
+ 284: 7(float) Constant 1065353216
+ 285: 7(float) Constant 1115684864
+ 293: 10(int) Constant 98
+ 291: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 292 19 28 293 15 56 18
+ 296: TypeImage 7(float) 2D sampled format:Unknown
+ 299: 10(int) Constant 99
+ 301: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 0(Unknown)
+ 297: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 298 15 28 299 15 30 300 301 16
+ 302: TypePointer UniformConstant 296
+303(textureHeight): 302(ptr) Variable UniformConstant
+ 304: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 305 297 28 299 15 30 305 303(textureHeight) 200
+ 307: TypeSampler
+ 308: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 309 31 28 299 15 30 310 301 16
+ 311: TypePointer UniformConstant 307
+312(samplerHeight): 311(ptr) Variable UniformConstant
+ 313: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 314 308 28 299 15 30 314 312(samplerHeight) 200
+ 316: TypeSampledImage 296
+ 317: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 318 15 28 299 15 30 319 301 16
+ 324: 201(int) Constant 4
+ 332: TypePointer Function 201(int)
+ 336: 10(int) Constant 102
+ 334: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 335 203 28 336 15 56 18
+ 344: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 48 13 42 15
+ 347: 201(int) Constant 3
+ 349: TypePointer Uniform 17(fvec4)
+ 353: 7(float) Constant 1090519040
+ 355: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 48 13 42 15
+ 359: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 48 13 42 15
+ 360: 47(bool) ConstantFalse
+ 364: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 48 13 42 15
+ 368: TypePointer Function 89(ConstantsHSOutput)
+ 372: 10(int) Constant 113
+ 370: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 371 97 28 372 15 104 18
+ 374: 85 ConstantComposite 217 217 217 217
+ 375: 87 ConstantComposite 217 217
+ 376:89(ConstantsHSOutput) ConstantComposite 374 375
+ 377: 201(int) Constant 2
+ 385: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 48 13 42 15
+ 386: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 48 13 42 15
+ 399: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 48 13 42 15
+ 458: TypePointer Function 112(HSOutput)
+ 461: 10(int) Constant 159
+ 460: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 371 119 28 461 15 127 18
+ 463: 17(fvec4) ConstantComposite 217 217 217 217
+ 464: 44(fvec2) ConstantComposite 217 217
+ 465:112(HSOutput) ConstantComposite 463 218 464
+ 471: TypePointer Function 66(fvec3)
+ 483: TypeArray 17(fvec4) 18
+ 484: TypePointer Input 483
+ 485(patch.Pos): 484(ptr) Variable Input
+ 486: TypePointer Input 17(fvec4)
+ 490: TypeArray 66(fvec3) 18
+ 491: TypePointer Input 490
+492(patch.Normal): 491(ptr) Variable Input
+ 493: TypePointer Input 66(fvec3)
+ 497: TypeArray 44(fvec2) 18
+ 498: TypePointer Input 497
+ 499(patch.UV): 498(ptr) Variable Input
+ 500: TypePointer Input 44(fvec2)
+ 532: TypePointer Input 10(int)
+533(InvocationID): 532(ptr) Variable Input
+ 541: TypePointer Output 483
+542(@entryPointOutput.Pos): 541(ptr) Variable Output
+ 546: TypePointer Output 17(fvec4)
+ 548: TypePointer Output 490
+549(@entryPointOutput.Normal): 548(ptr) Variable Output
+ 553: TypePointer Output 66(fvec3)
+ 555: TypePointer Output 497
+556(@entryPointOutput.UV): 555(ptr) Variable Output
+ 560: TypePointer Output 44(fvec2)
+ 570: TypePointer Output 85
+571(@patchConstantOutput.TessLevelOuter): 570(ptr) Variable Output
+ 574: TypePointer Output 7(float)
+ 585: TypePointer Output 87
+586(@patchConstantOutput.TessLevelInner): 585(ptr) Variable Output
5(main): 3 Function None 4
6: Label
- 485(patch): 84(ptr) Variable Function
-534(InvocationID): 111(ptr) Variable Function
-538(flattenTemp): 461(ptr) Variable Function
- 539(param): 84(ptr) Variable Function
- 541(param): 111(ptr) Variable Function
-569(@patchConstantResult): 371(ptr) Variable Function
- 570(param): 84(ptr) Variable Function
- 490: 489(ptr) AccessChain 488(patch.Pos) 203
- 491: 17(fvec4) Load 490
- 492: 20(ptr) AccessChain 485(patch) 203 203
- Store 492 491
- 497: 496(ptr) AccessChain 495(patch.Normal) 203
- 498: 66(fvec3) Load 497
- 499: 474(ptr) AccessChain 485(patch) 203 204
- Store 499 498
- 504: 503(ptr) AccessChain 502(patch.UV) 203
- 505: 44(fvec2) Load 504
- 506: 46(ptr) AccessChain 485(patch) 203 380
+ 482(patch): 84(ptr) Variable Function
+531(InvocationID): 111(ptr) Variable Function
+535(flattenTemp): 458(ptr) Variable Function
+ 536(param): 84(ptr) Variable Function
+ 538(param): 111(ptr) Variable Function
+566(@patchConstantResult): 368(ptr) Variable Function
+ 567(param): 84(ptr) Variable Function
+ 487: 486(ptr) AccessChain 485(patch.Pos) 204
+ 488: 17(fvec4) Load 487
+ 489: 20(ptr) AccessChain 482(patch) 204 204
+ Store 489 488
+ 494: 493(ptr) AccessChain 492(patch.Normal) 204
+ 495: 66(fvec3) Load 494
+ 496: 471(ptr) AccessChain 482(patch) 204 205
+ Store 496 495
+ 501: 500(ptr) AccessChain 499(patch.UV) 204
+ 502: 44(fvec2) Load 501
+ 503: 46(ptr) AccessChain 482(patch) 204 377
+ Store 503 502
+ 504: 486(ptr) AccessChain 485(patch.Pos) 205
+ 505: 17(fvec4) Load 504
+ 506: 20(ptr) AccessChain 482(patch) 205 204
Store 506 505
- 507: 489(ptr) AccessChain 488(patch.Pos) 204
- 508: 17(fvec4) Load 507
- 509: 20(ptr) AccessChain 485(patch) 204 203
+ 507: 493(ptr) AccessChain 492(patch.Normal) 205
+ 508: 66(fvec3) Load 507
+ 509: 471(ptr) AccessChain 482(patch) 205 205
Store 509 508
- 510: 496(ptr) AccessChain 495(patch.Normal) 204
- 511: 66(fvec3) Load 510
- 512: 474(ptr) AccessChain 485(patch) 204 204
+ 510: 500(ptr) AccessChain 499(patch.UV) 205
+ 511: 44(fvec2) Load 510
+ 512: 46(ptr) AccessChain 482(patch) 205 377
Store 512 511
- 513: 503(ptr) AccessChain 502(patch.UV) 204
- 514: 44(fvec2) Load 513
- 515: 46(ptr) AccessChain 485(patch) 204 380
+ 513: 486(ptr) AccessChain 485(patch.Pos) 377
+ 514: 17(fvec4) Load 513
+ 515: 20(ptr) AccessChain 482(patch) 377 204
Store 515 514
- 516: 489(ptr) AccessChain 488(patch.Pos) 380
- 517: 17(fvec4) Load 516
- 518: 20(ptr) AccessChain 485(patch) 380 203
+ 516: 493(ptr) AccessChain 492(patch.Normal) 377
+ 517: 66(fvec3) Load 516
+ 518: 471(ptr) AccessChain 482(patch) 377 205
Store 518 517
- 519: 496(ptr) AccessChain 495(patch.Normal) 380
- 520: 66(fvec3) Load 519
- 521: 474(ptr) AccessChain 485(patch) 380 204
+ 519: 500(ptr) AccessChain 499(patch.UV) 377
+ 520: 44(fvec2) Load 519
+ 521: 46(ptr) AccessChain 482(patch) 377 377
Store 521 520
- 522: 503(ptr) AccessChain 502(patch.UV) 380
- 523: 44(fvec2) Load 522
- 524: 46(ptr) AccessChain 485(patch) 380 380
+ 522: 486(ptr) AccessChain 485(patch.Pos) 347
+ 523: 17(fvec4) Load 522
+ 524: 20(ptr) AccessChain 482(patch) 347 204
Store 524 523
- 525: 489(ptr) AccessChain 488(patch.Pos) 349
- 526: 17(fvec4) Load 525
- 527: 20(ptr) AccessChain 485(patch) 349 203
+ 525: 493(ptr) AccessChain 492(patch.Normal) 347
+ 526: 66(fvec3) Load 525
+ 527: 471(ptr) AccessChain 482(patch) 347 205
Store 527 526
- 528: 496(ptr) AccessChain 495(patch.Normal) 349
- 529: 66(fvec3) Load 528
- 530: 474(ptr) AccessChain 485(patch) 349 204
+ 528: 500(ptr) AccessChain 499(patch.UV) 347
+ 529: 44(fvec2) Load 528
+ 530: 46(ptr) AccessChain 482(patch) 347 377
Store 530 529
- 531: 503(ptr) AccessChain 502(patch.UV) 349
- 532: 44(fvec2) Load 531
- 533: 46(ptr) AccessChain 485(patch) 349 380
- Store 533 532
- 537: 10(int) Load 536(InvocationID)
- Store 534(InvocationID) 537
- 540: 82 Load 485(patch)
- Store 539(param) 540
- 542: 10(int) Load 534(InvocationID)
- Store 541(param) 542
- 543:112(HSOutput) FunctionCall 125(@main(struct-VSOutput-vf4-vf3-vf21[4];u1;) 539(param) 541(param)
- Store 538(flattenTemp) 543
- 546: 10(int) Load 536(InvocationID)
- 547: 20(ptr) AccessChain 538(flattenTemp) 203
- 548: 17(fvec4) Load 547
- 550: 549(ptr) AccessChain 545(@entryPointOutput.Pos) 546
- Store 550 548
- 553: 10(int) Load 536(InvocationID)
- 554: 474(ptr) AccessChain 538(flattenTemp) 204
- 555: 66(fvec3) Load 554
- 557: 556(ptr) AccessChain 552(@entryPointOutput.Normal) 553
- Store 557 555
- 560: 10(int) Load 536(InvocationID)
- 561: 46(ptr) AccessChain 538(flattenTemp) 380
- 562: 44(fvec2) Load 561
- 564: 563(ptr) AccessChain 559(@entryPointOutput.UV) 560
- Store 564 562
+ 534: 10(int) Load 533(InvocationID)
+ Store 531(InvocationID) 534
+ 537: 82 Load 482(patch)
+ Store 536(param) 537
+ 539: 10(int) Load 531(InvocationID)
+ Store 538(param) 539
+ 540:112(HSOutput) FunctionCall 125(@main(struct-VSOutput-vf4-vf3-vf21[4];u1;) 536(param) 538(param)
+ Store 535(flattenTemp) 540
+ 543: 10(int) Load 533(InvocationID)
+ 544: 20(ptr) AccessChain 535(flattenTemp) 204
+ 545: 17(fvec4) Load 544
+ 547: 546(ptr) AccessChain 542(@entryPointOutput.Pos) 543
+ Store 547 545
+ 550: 10(int) Load 533(InvocationID)
+ 551: 471(ptr) AccessChain 535(flattenTemp) 205
+ 552: 66(fvec3) Load 551
+ 554: 553(ptr) AccessChain 549(@entryPointOutput.Normal) 550
+ Store 554 552
+ 557: 10(int) Load 533(InvocationID)
+ 558: 46(ptr) AccessChain 535(flattenTemp) 377
+ 559: 44(fvec2) Load 558
+ 561: 560(ptr) AccessChain 556(@entryPointOutput.UV) 557
+ Store 561 559
ControlBarrier 42 18 15
- 565: 10(int) Load 536(InvocationID)
- 566: 47(bool) IEqual 565 203
- SelectionMerge 568 None
- BranchConditional 566 567 568
- 567: Label
- 571: 82 Load 485(patch)
- Store 570(param) 571
- 572:89(ConstantsHSOutput) FunctionCall 102(ConstantsHS(struct-VSOutput-vf4-vf3-vf21[4];) 570(param)
- Store 569(@patchConstantResult) 572
- 575: 147(ptr) AccessChain 569(@patchConstantResult) 203 203
- 576: 7(float) Load 575
- 578: 577(ptr) AccessChain 574(@patchConstantOutput.TessLevelOuter) 203
- Store 578 576
- 579: 147(ptr) AccessChain 569(@patchConstantResult) 203 204
+ 562: 10(int) Load 533(InvocationID)
+ 563: 47(bool) IEqual 562 204
+ SelectionMerge 565 None
+ BranchConditional 563 564 565
+ 564: Label
+ 568: 82 Load 482(patch)
+ Store 567(param) 568
+ 569:89(ConstantsHSOutput) FunctionCall 102(ConstantsHS(struct-VSOutput-vf4-vf3-vf21[4];) 567(param)
+ Store 566(@patchConstantResult) 569
+ 572: 147(ptr) AccessChain 566(@patchConstantResult) 204 204
+ 573: 7(float) Load 572
+ 575: 574(ptr) AccessChain 571(@patchConstantOutput.TessLevelOuter) 204
+ Store 575 573
+ 576: 147(ptr) AccessChain 566(@patchConstantResult) 204 205
+ 577: 7(float) Load 576
+ 578: 574(ptr) AccessChain 571(@patchConstantOutput.TessLevelOuter) 205
+ Store 578 577
+ 579: 147(ptr) AccessChain 566(@patchConstantResult) 204 377
580: 7(float) Load 579
- 581: 577(ptr) AccessChain 574(@patchConstantOutput.TessLevelOuter) 204
+ 581: 574(ptr) AccessChain 571(@patchConstantOutput.TessLevelOuter) 377
Store 581 580
- 582: 147(ptr) AccessChain 569(@patchConstantResult) 203 380
+ 582: 147(ptr) AccessChain 566(@patchConstantResult) 204 347
583: 7(float) Load 582
- 584: 577(ptr) AccessChain 574(@patchConstantOutput.TessLevelOuter) 380
+ 584: 574(ptr) AccessChain 571(@patchConstantOutput.TessLevelOuter) 347
Store 584 583
- 585: 147(ptr) AccessChain 569(@patchConstantResult) 203 349
- 586: 7(float) Load 585
- 587: 577(ptr) AccessChain 574(@patchConstantOutput.TessLevelOuter) 349
- Store 587 586
- 590: 147(ptr) AccessChain 569(@patchConstantResult) 204 203
+ 587: 147(ptr) AccessChain 566(@patchConstantResult) 205 204
+ 588: 7(float) Load 587
+ 589: 574(ptr) AccessChain 586(@patchConstantOutput.TessLevelInner) 204
+ Store 589 588
+ 590: 147(ptr) AccessChain 566(@patchConstantResult) 205 205
591: 7(float) Load 590
- 592: 577(ptr) AccessChain 589(@patchConstantOutput.TessLevelInner) 203
+ 592: 574(ptr) AccessChain 586(@patchConstantOutput.TessLevelInner) 205
Store 592 591
- 593: 147(ptr) AccessChain 569(@patchConstantResult) 204 204
- 594: 7(float) Load 593
- 595: 577(ptr) AccessChain 589(@patchConstantOutput.TessLevelInner) 204
- Store 595 594
- Branch 568
- 568: Label
+ Branch 565
+ 565: Label
Return
FunctionEnd
25(screenSpaceTessFactor(vf4;vf4;): 7(float) Function None 21
38: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 36 23(p0) 39
43: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 40 24(p1) 39
136: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101 27 25(screenSpaceTessFactor(vf4;vf4;)
- 142: 17(fvec4) Load 23(p0)
- 143: 17(fvec4) Load 24(p1)
- 144: 17(fvec4) FAdd 142 143
- 145: 17(fvec4) VectorTimesScalar 144 141
- Store 137(midPoint) 145
- 146: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 138 145 39
- 152: 17(fvec4) Load 23(p0)
- 153: 17(fvec4) Load 24(p1)
- 154: 7(float) ExtInst 2(GLSL.std.450) 67(Distance) 152 153
- 156: 7(float) FDiv 154 155
- Store 148(radius) 156
- 157: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 149 156 39
- 162: 17(fvec4) Load 137(midPoint)
- 206: 205(ptr) AccessChain 197 203 204
- 207: 163 Load 206
- 208: 17(fvec4) VectorTimesMatrix 162 207
- Store 158(v0) 208
- 209: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 159 208 39
- 214: 17(fvec4) Load 158(v0)
- 215: 7(float) Load 148(radius)
- 218: 7(float) CompositeExtract 217 0
- 219: 7(float) CompositeExtract 217 1
- 220: 7(float) CompositeExtract 217 2
- 221: 17(fvec4) CompositeConstruct 215 218 219 220
- 222: 17(fvec4) FSub 214 221
- 223: 205(ptr) AccessChain 197 203 203
- 224: 163 Load 223
- 225: 17(fvec4) VectorTimesMatrix 222 224
- Store 210(clip0) 225
- 226: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 211 225 39
- 231: 17(fvec4) Load 158(v0)
- 232: 7(float) Load 148(radius)
- 233: 7(float) CompositeExtract 217 0
- 234: 7(float) CompositeExtract 217 1
- 235: 7(float) CompositeExtract 217 2
- 236: 17(fvec4) CompositeConstruct 232 233 234 235
- 237: 17(fvec4) FAdd 231 236
- 238: 205(ptr) AccessChain 197 203 203
- 239: 163 Load 238
- 240: 17(fvec4) VectorTimesMatrix 237 239
- Store 227(clip1) 240
- 241: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 228 240 39
+ 141: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 138 137(midPoint) 39
+ 143: 17(fvec4) Load 23(p0)
+ 144: 17(fvec4) Load 24(p1)
+ 145: 17(fvec4) FAdd 143 144
+ 146: 17(fvec4) VectorTimesScalar 145 142
+ Store 137(midPoint) 146
+ 152: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 149 148(radius) 39
+ 153: 17(fvec4) Load 23(p0)
+ 154: 17(fvec4) Load 24(p1)
+ 155: 7(float) ExtInst 2(GLSL.std.450) 67(Distance) 153 154
+ 157: 7(float) FDiv 155 156
+ Store 148(radius) 157
+ 162: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 159 158(v0) 39
+ 163: 17(fvec4) Load 137(midPoint)
+ 207: 206(ptr) AccessChain 198 204 205
+ 208: 164 Load 207
+ 209: 17(fvec4) VectorTimesMatrix 163 208
+ Store 158(v0) 209
+ 214: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 211 210(clip0) 39
+ 215: 17(fvec4) Load 158(v0)
+ 216: 7(float) Load 148(radius)
+ 219: 7(float) CompositeExtract 218 0
+ 220: 7(float) CompositeExtract 218 1
+ 221: 7(float) CompositeExtract 218 2
+ 222: 17(fvec4) CompositeConstruct 216 219 220 221
+ 223: 17(fvec4) FSub 215 222
+ 224: 206(ptr) AccessChain 198 204 204
+ 225: 164 Load 224
+ 226: 17(fvec4) VectorTimesMatrix 223 225
+ Store 210(clip0) 226
+ 231: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 228 227(clip1) 39
+ 232: 17(fvec4) Load 158(v0)
+ 233: 7(float) Load 148(radius)
+ 234: 7(float) CompositeExtract 218 0
+ 235: 7(float) CompositeExtract 218 1
+ 236: 7(float) CompositeExtract 218 2
+ 237: 17(fvec4) CompositeConstruct 233 234 235 236
+ 238: 17(fvec4) FAdd 232 237
+ 239: 206(ptr) AccessChain 198 204 204
+ 240: 164 Load 239
+ 241: 17(fvec4) VectorTimesMatrix 238 240
+ Store 227(clip1) 241
242: 147(ptr) AccessChain 210(clip0) 16
243: 7(float) Load 242
244: 17(fvec4) Load 210(clip0)
245: 17(fvec4) CompositeConstruct 243 243 243 243
246: 17(fvec4) FDiv 244 245
Store 210(clip0) 246
- 247: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 211 246 39
- 248: 147(ptr) AccessChain 227(clip1) 16
- 249: 7(float) Load 248
- 250: 17(fvec4) Load 227(clip1)
- 251: 17(fvec4) CompositeConstruct 249 249 249 249
- 252: 17(fvec4) FDiv 250 251
- Store 227(clip1) 252
- 253: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 228 252 39
- 256: 255(ptr) AccessChain 197 203 254
- 257: 44(fvec2) Load 256
- 258: 17(fvec4) Load 210(clip0)
- 259: 44(fvec2) VectorShuffle 258 258 0 1
- 260: 44(fvec2) FMul 259 257
- 261: 147(ptr) AccessChain 210(clip0) 15
- 262: 7(float) CompositeExtract 260 0
+ 247: 147(ptr) AccessChain 227(clip1) 16
+ 248: 7(float) Load 247
+ 249: 17(fvec4) Load 227(clip1)
+ 250: 17(fvec4) CompositeConstruct 248 248 248 248
+ 251: 17(fvec4) FDiv 249 250
+ Store 227(clip1) 251
+ 254: 253(ptr) AccessChain 198 204 252
+ 255: 44(fvec2) Load 254
+ 256: 17(fvec4) Load 210(clip0)
+ 257: 44(fvec2) VectorShuffle 256 256 0 1
+ 258: 44(fvec2) FMul 257 255
+ 259: 147(ptr) AccessChain 210(clip0) 15
+ 260: 7(float) CompositeExtract 258 0
+ Store 259 260
+ 261: 147(ptr) AccessChain 210(clip0) 31
+ 262: 7(float) CompositeExtract 258 1
Store 261 262
- 263: 147(ptr) AccessChain 210(clip0) 31
- 264: 7(float) CompositeExtract 260 1
- Store 263 264
- 265: 255(ptr) AccessChain 197 203 254
- 266: 44(fvec2) Load 265
- 267: 17(fvec4) Load 227(clip1)
- 268: 44(fvec2) VectorShuffle 267 267 0 1
- 269: 44(fvec2) FMul 268 266
- 270: 147(ptr) AccessChain 227(clip1) 15
- 271: 7(float) CompositeExtract 269 0
+ 263: 253(ptr) AccessChain 198 204 252
+ 264: 44(fvec2) Load 263
+ 265: 17(fvec4) Load 227(clip1)
+ 266: 44(fvec2) VectorShuffle 265 265 0 1
+ 267: 44(fvec2) FMul 266 264
+ 268: 147(ptr) AccessChain 227(clip1) 15
+ 269: 7(float) CompositeExtract 267 0
+ Store 268 269
+ 270: 147(ptr) AccessChain 227(clip1) 31
+ 271: 7(float) CompositeExtract 267 1
Store 270 271
- 272: 147(ptr) AccessChain 227(clip1) 31
- 273: 7(float) CompositeExtract 269 1
- Store 272 273
- 274: 17(fvec4) Load 210(clip0)
- 275: 17(fvec4) Load 227(clip1)
- 276: 7(float) ExtInst 2(GLSL.std.450) 67(Distance) 274 275
- 279: 278(ptr) AccessChain 197 203 277
- 280: 7(float) Load 279
- 281: 7(float) FDiv 276 280
- 283: 278(ptr) AccessChain 197 203 282
- 284: 7(float) Load 283
- 285: 7(float) FMul 281 284
- 288: 7(float) ExtInst 2(GLSL.std.450) 43(FClamp) 285 286 287
- ReturnValue 288
+ 272: 17(fvec4) Load 210(clip0)
+ 273: 17(fvec4) Load 227(clip1)
+ 274: 7(float) ExtInst 2(GLSL.std.450) 67(Distance) 272 273
+ 277: 276(ptr) AccessChain 198 204 275
+ 278: 7(float) Load 277
+ 279: 7(float) FDiv 274 278
+ 281: 276(ptr) AccessChain 198 204 280
+ 282: 7(float) Load 281
+ 283: 7(float) FMul 279 282
+ 286: 7(float) ExtInst 2(GLSL.std.450) 43(FClamp) 283 284 285
+ ReturnValue 286
FunctionEnd
54(frustumCheck(vf4;vf2;): 47(bool) Function None 50
52(Pos): 20(ptr) FunctionParameter
53(inUV): 46(ptr) FunctionParameter
57: Label
- 292(pos): 20(ptr) Variable Function
- 335(i): 334(ptr) Variable Function
+ 290(pos): 20(ptr) Variable Function
+ 333(i): 332(ptr) Variable Function
58: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(Acosh) 56
59: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103 28 15 15 15 15
62: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 60 52(Pos) 39
65: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 63 53(inUV) 39
- 291: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101 56 54(frustumCheck(vf4;vf2;)
- 296: 17(fvec4) Load 52(Pos)
- Store 292(pos) 296
- 297: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 293 296 39
- 308: 298 Load 305(textureHeight)
- 317: 309 Load 314(samplerHeight)
- 322: 318 SampledImage 308 317
- 323: 44(fvec2) Load 53(inUV)
- 324: 17(fvec4) ImageSampleExplicitLod 322 323 Lod 216
- 325: 7(float) CompositeExtract 324 0
- 327: 278(ptr) AccessChain 197 203 326
- 328: 7(float) Load 327
- 329: 7(float) FMul 325 328
- 330: 147(ptr) AccessChain 292(pos) 31
- 331: 7(float) Load 330
- 332: 7(float) FSub 331 329
- 333: 147(ptr) AccessChain 292(pos) 31
- Store 333 332
- Store 335(i) 203
- 339: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 336 203 39
- Branch 340
- 340: Label
- LoopMerge 342 343 None
- Branch 344
- 344: Label
- 345: 200(int) Load 335(i)
- 347: 47(bool) SLessThan 345 254
- BranchConditional 347 341 342
- 341: Label
- 348: 17(fvec4) Load 292(pos)
- 350: 200(int) Load 335(i)
- 352: 351(ptr) AccessChain 197 203 349 350
- 353: 17(fvec4) Load 352
- 354: 7(float) Dot 348 353
- 356: 7(float) FAdd 354 355
- 358: 47(bool) FOrdLessThan 356 216
- SelectionMerge 360 None
- BranchConditional 358 359 360
- 359: Label
- ReturnValue 362
- 360: Label
- Branch 343
- 343: Label
- 364: 200(int) Load 335(i)
- 365: 200(int) IAdd 364 204
- Store 335(i) 365
- 366: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 336 365 39
- Branch 340
+ 289: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101 56 54(frustumCheck(vf4;vf2;)
+ 294: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 291 290(pos) 39
+ 295: 17(fvec4) Load 52(Pos)
+ Store 290(pos) 295
+ 306: 296 Load 303(textureHeight)
+ 315: 307 Load 312(samplerHeight)
+ 320: 316 SampledImage 306 315
+ 321: 44(fvec2) Load 53(inUV)
+ 322: 17(fvec4) ImageSampleExplicitLod 320 321 Lod 217
+ 323: 7(float) CompositeExtract 322 0
+ 325: 276(ptr) AccessChain 198 204 324
+ 326: 7(float) Load 325
+ 327: 7(float) FMul 323 326
+ 328: 147(ptr) AccessChain 290(pos) 31
+ 329: 7(float) Load 328
+ 330: 7(float) FSub 329 327
+ 331: 147(ptr) AccessChain 290(pos) 31
+ Store 331 330
+ 337: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 334 333(i) 39
+ Store 333(i) 204
+ Branch 338
+ 338: Label
+ LoopMerge 340 341 None
+ Branch 342
342: Label
- ReturnValue 165
+ 343: 201(int) Load 333(i)
+ 345: 47(bool) SLessThan 343 252
+ BranchConditional 345 339 340
+ 339: Label
+ 346: 17(fvec4) Load 290(pos)
+ 348: 201(int) Load 333(i)
+ 350: 349(ptr) AccessChain 198 204 347 348
+ 351: 17(fvec4) Load 350
+ 352: 7(float) Dot 346 351
+ 354: 7(float) FAdd 352 353
+ 356: 47(bool) FOrdLessThan 354 217
+ SelectionMerge 358 None
+ BranchConditional 356 357 358
+ 357: Label
+ ReturnValue 360
+ 358: Label
+ Branch 341
+ 341: Label
+ 362: 201(int) Load 333(i)
+ 363: 201(int) IAdd 362 205
+ Store 333(i) 363
+ Branch 338
+ 340: Label
+ ReturnValue 166
FunctionEnd
102(ConstantsHS(struct-VSOutput-vf4-vf3-vf21[4];):89(ConstantsHSOutput) Function None 99
101(patch): 84(ptr) FunctionParameter
105: Label
- 372(output): 371(ptr) Variable Function
- 381(param): 20(ptr) Variable Function
- 384(param): 46(ptr) Variable Function
+ 369(output): 368(ptr) Variable Function
+ 378(param): 20(ptr) Variable Function
+ 381(param): 46(ptr) Variable Function
+ 403(param): 20(ptr) Variable Function
406(param): 20(ptr) Variable Function
- 409(param): 20(ptr) Variable Function
+ 411(param): 20(ptr) Variable Function
414(param): 20(ptr) Variable Function
- 417(param): 20(ptr) Variable Function
+ 419(param): 20(ptr) Variable Function
422(param): 20(ptr) Variable Function
- 425(param): 20(ptr) Variable Function
+ 427(param): 20(ptr) Variable Function
430(param): 20(ptr) Variable Function
- 433(param): 20(ptr) Variable Function
106: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(Acosh) 104
107: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103 28 15 15 15 15
110: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 108 101(patch) 39
- 370: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101 104 102(ConstantsHS(struct-VSOutput-vf4-vf3-vf21[4];)
- Store 372(output) 378
- 379: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 373 378 39
- 382: 20(ptr) AccessChain 101(patch) 203 203
- 383: 17(fvec4) Load 382
+ 367: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101 104 102(ConstantsHS(struct-VSOutput-vf4-vf3-vf21[4];)
+ 373: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 370 369(output) 39
+ Store 369(output) 376
+ 379: 20(ptr) AccessChain 101(patch) 204 204
+ 380: 17(fvec4) Load 379
+ Store 378(param) 380
+ 382: 46(ptr) AccessChain 101(patch) 204 377
+ 383: 44(fvec2) Load 382
Store 381(param) 383
- 385: 46(ptr) AccessChain 101(patch) 203 380
- 386: 44(fvec2) Load 385
- Store 384(param) 386
- 387: 47(bool) FunctionCall 54(frustumCheck(vf4;vf2;) 381(param) 384(param)
- 390: 47(bool) LogicalNot 387
- SelectionMerge 392 None
- BranchConditional 390 391 399
- 391: Label
- 393: 147(ptr) AccessChain 372(output) 204 203
- Store 393 216
- 394: 147(ptr) AccessChain 372(output) 204 204
- Store 394 216
- 395: 147(ptr) AccessChain 372(output) 203 203
- Store 395 216
- 396: 147(ptr) AccessChain 372(output) 203 204
- Store 396 216
- 397: 147(ptr) AccessChain 372(output) 203 380
- Store 397 216
- 398: 147(ptr) AccessChain 372(output) 203 349
- Store 398 216
- Branch 392
- 399: Label
- 400: 278(ptr) AccessChain 197 203 282
- 401: 7(float) Load 400
- 403: 47(bool) FOrdGreaterThan 401 216
- SelectionMerge 405 None
- BranchConditional 403 404 450
- 404: Label
- 407: 20(ptr) AccessChain 101(patch) 349 203
+ 384: 47(bool) FunctionCall 54(frustumCheck(vf4;vf2;) 378(param) 381(param)
+ 387: 47(bool) LogicalNot 384
+ SelectionMerge 389 None
+ BranchConditional 387 388 396
+ 388: Label
+ 390: 147(ptr) AccessChain 369(output) 205 204
+ Store 390 217
+ 391: 147(ptr) AccessChain 369(output) 205 205
+ Store 391 217
+ 392: 147(ptr) AccessChain 369(output) 204 204
+ Store 392 217
+ 393: 147(ptr) AccessChain 369(output) 204 205
+ Store 393 217
+ 394: 147(ptr) AccessChain 369(output) 204 377
+ Store 394 217
+ 395: 147(ptr) AccessChain 369(output) 204 347
+ Store 395 217
+ Branch 389
+ 396: Label
+ 397: 276(ptr) AccessChain 198 204 280
+ 398: 7(float) Load 397
+ 400: 47(bool) FOrdGreaterThan 398 217
+ SelectionMerge 402 None
+ BranchConditional 400 401 447
+ 401: Label
+ 404: 20(ptr) AccessChain 101(patch) 347 204
+ 405: 17(fvec4) Load 404
+ Store 403(param) 405
+ 407: 20(ptr) AccessChain 101(patch) 204 204
408: 17(fvec4) Load 407
Store 406(param) 408
- 410: 20(ptr) AccessChain 101(patch) 203 203
- 411: 17(fvec4) Load 410
- Store 409(param) 411
- 412: 7(float) FunctionCall 25(screenSpaceTessFactor(vf4;vf4;) 406(param) 409(param)
- 413: 147(ptr) AccessChain 372(output) 203 203
- Store 413 412
- 415: 20(ptr) AccessChain 101(patch) 203 203
+ 409: 7(float) FunctionCall 25(screenSpaceTessFactor(vf4;vf4;) 403(param) 406(param)
+ 410: 147(ptr) AccessChain 369(output) 204 204
+ Store 410 409
+ 412: 20(ptr) AccessChain 101(patch) 204 204
+ 413: 17(fvec4) Load 412
+ Store 411(param) 413
+ 415: 20(ptr) AccessChain 101(patch) 205 204
416: 17(fvec4) Load 415
Store 414(param) 416
- 418: 20(ptr) AccessChain 101(patch) 204 203
- 419: 17(fvec4) Load 418
- Store 417(param) 419
- 420: 7(float) FunctionCall 25(screenSpaceTessFactor(vf4;vf4;) 414(param) 417(param)
- 421: 147(ptr) AccessChain 372(output) 203 204
- Store 421 420
- 423: 20(ptr) AccessChain 101(patch) 204 203
+ 417: 7(float) FunctionCall 25(screenSpaceTessFactor(vf4;vf4;) 411(param) 414(param)
+ 418: 147(ptr) AccessChain 369(output) 204 205
+ Store 418 417
+ 420: 20(ptr) AccessChain 101(patch) 205 204
+ 421: 17(fvec4) Load 420
+ Store 419(param) 421
+ 423: 20(ptr) AccessChain 101(patch) 377 204
424: 17(fvec4) Load 423
Store 422(param) 424
- 426: 20(ptr) AccessChain 101(patch) 380 203
- 427: 17(fvec4) Load 426
- Store 425(param) 427
- 428: 7(float) FunctionCall 25(screenSpaceTessFactor(vf4;vf4;) 422(param) 425(param)
- 429: 147(ptr) AccessChain 372(output) 203 380
- Store 429 428
- 431: 20(ptr) AccessChain 101(patch) 380 203
+ 425: 7(float) FunctionCall 25(screenSpaceTessFactor(vf4;vf4;) 419(param) 422(param)
+ 426: 147(ptr) AccessChain 369(output) 204 377
+ Store 426 425
+ 428: 20(ptr) AccessChain 101(patch) 377 204
+ 429: 17(fvec4) Load 428
+ Store 427(param) 429
+ 431: 20(ptr) AccessChain 101(patch) 347 204
432: 17(fvec4) Load 431
Store 430(param) 432
- 434: 20(ptr) AccessChain 101(patch) 349 203
- 435: 17(fvec4) Load 434
- Store 433(param) 435
- 436: 7(float) FunctionCall 25(screenSpaceTessFactor(vf4;vf4;) 430(param) 433(param)
- 437: 147(ptr) AccessChain 372(output) 203 349
- Store 437 436
- 438: 147(ptr) AccessChain 372(output) 203 203
- 439: 7(float) Load 438
- 440: 147(ptr) AccessChain 372(output) 203 349
- 441: 7(float) Load 440
- 442: 7(float) ExtInst 2(GLSL.std.450) 46(FMix) 439 441 141
- 443: 147(ptr) AccessChain 372(output) 204 203
- Store 443 442
- 444: 147(ptr) AccessChain 372(output) 203 380
- 445: 7(float) Load 444
- 446: 147(ptr) AccessChain 372(output) 203 204
- 447: 7(float) Load 446
- 448: 7(float) ExtInst 2(GLSL.std.450) 46(FMix) 445 447 141
- 449: 147(ptr) AccessChain 372(output) 204 204
- Store 449 448
- Branch 405
- 450: Label
- 451: 147(ptr) AccessChain 372(output) 204 203
- Store 451 286
- 452: 147(ptr) AccessChain 372(output) 204 204
- Store 452 286
- 453: 147(ptr) AccessChain 372(output) 203 203
- Store 453 286
- 454: 147(ptr) AccessChain 372(output) 203 204
- Store 454 286
- 455: 147(ptr) AccessChain 372(output) 203 380
- Store 455 286
- 456: 147(ptr) AccessChain 372(output) 203 349
- Store 456 286
- Branch 405
- 405: Label
- Branch 392
- 392: Label
- 457:89(ConstantsHSOutput) Load 372(output)
- ReturnValue 457
+ 433: 7(float) FunctionCall 25(screenSpaceTessFactor(vf4;vf4;) 427(param) 430(param)
+ 434: 147(ptr) AccessChain 369(output) 204 347
+ Store 434 433
+ 435: 147(ptr) AccessChain 369(output) 204 204
+ 436: 7(float) Load 435
+ 437: 147(ptr) AccessChain 369(output) 204 347
+ 438: 7(float) Load 437
+ 439: 7(float) ExtInst 2(GLSL.std.450) 46(FMix) 436 438 142
+ 440: 147(ptr) AccessChain 369(output) 205 204
+ Store 440 439
+ 441: 147(ptr) AccessChain 369(output) 204 377
+ 442: 7(float) Load 441
+ 443: 147(ptr) AccessChain 369(output) 204 205
+ 444: 7(float) Load 443
+ 445: 7(float) ExtInst 2(GLSL.std.450) 46(FMix) 442 444 142
+ 446: 147(ptr) AccessChain 369(output) 205 205
+ Store 446 445
+ Branch 402
+ 447: Label
+ 448: 147(ptr) AccessChain 369(output) 205 204
+ Store 448 284
+ 449: 147(ptr) AccessChain 369(output) 205 205
+ Store 449 284
+ 450: 147(ptr) AccessChain 369(output) 204 204
+ Store 450 284
+ 451: 147(ptr) AccessChain 369(output) 204 205
+ Store 451 284
+ 452: 147(ptr) AccessChain 369(output) 204 377
+ Store 452 284
+ 453: 147(ptr) AccessChain 369(output) 204 347
+ Store 453 284
+ Branch 402
+ 402: Label
+ Branch 389
+ 389: Label
+ 454:89(ConstantsHSOutput) Load 369(output)
+ ReturnValue 454
FunctionEnd
125(@main(struct-VSOutput-vf4-vf3-vf21[4];u1;):112(HSOutput) Function None 121
123(patch): 84(ptr) FunctionParameter
124(InvocationID): 111(ptr) FunctionParameter
128: Label
- 462(output): 461(ptr) Variable Function
+ 459(output): 458(ptr) Variable Function
129: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(Acosh) 127
130: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103 28 15 15 15 15
132: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 131 123(patch) 39
135: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 133 124(InvocationID) 39
- 460: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101 127 125(@main(struct-VSOutput-vf4-vf3-vf21[4];u1;)
- Store 462(output) 467
- 468: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 463 467 39
- 469: 10(int) Load 124(InvocationID)
- 470: 20(ptr) AccessChain 123(patch) 469 203
- 471: 17(fvec4) Load 470
- 472: 20(ptr) AccessChain 462(output) 203
- Store 472 471
- 473: 10(int) Load 124(InvocationID)
- 475: 474(ptr) AccessChain 123(patch) 473 204
- 476: 66(fvec3) Load 475
- 477: 474(ptr) AccessChain 462(output) 204
- Store 477 476
- 478: 10(int) Load 124(InvocationID)
- 479: 46(ptr) AccessChain 123(patch) 478 380
- 480: 44(fvec2) Load 479
- 481: 46(ptr) AccessChain 462(output) 380
- Store 481 480
- 482:112(HSOutput) Load 462(output)
- ReturnValue 482
+ 457: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101 127 125(@main(struct-VSOutput-vf4-vf3-vf21[4];u1;)
+ 462: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 460 459(output) 39
+ Store 459(output) 465
+ 466: 10(int) Load 124(InvocationID)
+ 467: 20(ptr) AccessChain 123(patch) 466 204
+ 468: 17(fvec4) Load 467
+ 469: 20(ptr) AccessChain 459(output) 204
+ Store 469 468
+ 470: 10(int) Load 124(InvocationID)
+ 472: 471(ptr) AccessChain 123(patch) 470 205
+ 473: 66(fvec3) Load 472
+ 474: 471(ptr) AccessChain 459(output) 205
+ Store 474 473
+ 475: 10(int) Load 124(InvocationID)
+ 476: 46(ptr) AccessChain 123(patch) 475 377
+ 477: 44(fvec2) Load 476
+ 478: 46(ptr) AccessChain 459(output) 377
+ Store 478 477
+ 479:112(HSOutput) Load 459(output)
+ ReturnValue 479
FunctionEnd
97: String "patch"
103: String "output"
113: String "uv1"
- 116: String "int"
+ 117: String "int"
131: String "uv2"
151: String "n1"
162: String "n2"
100: TypePointer Function 62(DSOutput)
104: 10(int) Constant 70
102: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 103 76 26 104 15 85 17
- 105: 7(float) Constant 0
- 106: 42(fvec4) ConstantComposite 105 105 105 105
- 107: 44(fvec3) ConstantComposite 105 105 105
- 108: 39(fvec2) ConstantComposite 105 105
- 109:62(DSOutput) ConstantComposite 106 107 108 107 107 107 107
+ 106: 7(float) Constant 0
+ 107: 42(fvec4) ConstantComposite 106 106 106 106
+ 108: 44(fvec3) ConstantComposite 106 106 106
+ 109: 39(fvec2) ConstantComposite 106 106
+ 110:62(DSOutput) ConstantComposite 107 108 109 108 108 108 108
114: 10(int) Constant 71
112: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 113 40 26 114 15 85 17
- 115: TypeInt 32 1
- 117: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 116 13 17 15
- 118: 115(int) Constant 0
- 119: 115(int) Constant 2
- 121: 115(int) Constant 1
- 123: TypePointer Function 7(float)
+ 116: TypeInt 32 1
+ 118: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 117 13 17 15
+ 119: 116(int) Constant 0
+ 120: 116(int) Constant 2
+ 122: 116(int) Constant 1
+ 124: TypePointer Function 7(float)
132: 10(int) Constant 72
130: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 131 40 26 132 15 85 17
- 133: 115(int) Constant 3
+ 134: 116(int) Constant 3
148: TypePointer Function 44(fvec3)
152: 10(int) Constant 75
150: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 151 45 26 152 15 85 17
275: TypePointer Uniform 271(ubo)
276: 275(ptr) Variable Uniform
277: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 27 274 26 215 15 36 27 276 222
- 278: 115(int) Constant 4
+ 278: 116(int) Constant 4
279: TypePointer Uniform 7(float)
288: TypePointer Uniform 242
300: TypePointer Uniform 42(fvec4)
- 309: 115(int) Constant 6
- 313: 115(int) Constant 5
+ 309: 116(int) Constant 6
+ 313: 116(int) Constant 5
324: TypePointer Input 18
325(input.TessLevelOuter): 324(ptr) Variable Input
326: TypePointer Input 7(float)
403(flattenTemp): 100(ptr) Variable Function
405(param): 38(ptr) Variable Function
407(param): 41(ptr) Variable Function
- 327: 326(ptr) AccessChain 325(input.TessLevelOuter) 118
+ 327: 326(ptr) AccessChain 325(input.TessLevelOuter) 119
328: 7(float) Load 327
- 329: 123(ptr) AccessChain 323(input) 118 118
+ 329: 124(ptr) AccessChain 323(input) 119 119
Store 329 328
- 330: 326(ptr) AccessChain 325(input.TessLevelOuter) 121
+ 330: 326(ptr) AccessChain 325(input.TessLevelOuter) 122
331: 7(float) Load 330
- 332: 123(ptr) AccessChain 323(input) 118 121
+ 332: 124(ptr) AccessChain 323(input) 119 122
Store 332 331
- 333: 326(ptr) AccessChain 325(input.TessLevelOuter) 119
+ 333: 326(ptr) AccessChain 325(input.TessLevelOuter) 120
334: 7(float) Load 333
- 335: 123(ptr) AccessChain 323(input) 118 119
+ 335: 124(ptr) AccessChain 323(input) 119 120
Store 335 334
- 336: 326(ptr) AccessChain 325(input.TessLevelOuter) 133
+ 336: 326(ptr) AccessChain 325(input.TessLevelOuter) 134
337: 7(float) Load 336
- 338: 123(ptr) AccessChain 323(input) 118 133
+ 338: 124(ptr) AccessChain 323(input) 119 134
Store 338 337
- 341: 326(ptr) AccessChain 340(input.TessLevelInner) 118
+ 341: 326(ptr) AccessChain 340(input.TessLevelInner) 119
342: 7(float) Load 341
- 343: 123(ptr) AccessChain 323(input) 121 118
+ 343: 124(ptr) AccessChain 323(input) 122 119
Store 343 342
- 344: 326(ptr) AccessChain 340(input.TessLevelInner) 121
+ 344: 326(ptr) AccessChain 340(input.TessLevelInner) 122
345: 7(float) Load 344
- 346: 123(ptr) AccessChain 323(input) 121 121
+ 346: 124(ptr) AccessChain 323(input) 122 122
Store 346 345
350: 44(fvec3) Load 349(TessCoord)
351: 7(float) CompositeExtract 350 0
352: 7(float) CompositeExtract 350 1
353: 39(fvec2) CompositeConstruct 351 352
Store 347(TessCoord) 353
- 360: 359(ptr) AccessChain 358(patch.Pos) 118
+ 360: 359(ptr) AccessChain 358(patch.Pos) 119
361: 42(fvec4) Load 360
- 362: 178(ptr) AccessChain 355(patch) 118 118
+ 362: 178(ptr) AccessChain 355(patch) 119 119
Store 362 361
- 366: 348(ptr) AccessChain 365(patch.Normal) 118
+ 366: 348(ptr) AccessChain 365(patch.Normal) 119
367: 44(fvec3) Load 366
- 368: 148(ptr) AccessChain 355(patch) 118 121
+ 368: 148(ptr) AccessChain 355(patch) 119 122
Store 368 367
- 373: 372(ptr) AccessChain 371(patch.UV) 118
+ 373: 372(ptr) AccessChain 371(patch.UV) 119
374: 39(fvec2) Load 373
- 375: 41(ptr) AccessChain 355(patch) 118 119
+ 375: 41(ptr) AccessChain 355(patch) 119 120
Store 375 374
- 376: 359(ptr) AccessChain 358(patch.Pos) 121
+ 376: 359(ptr) AccessChain 358(patch.Pos) 122
377: 42(fvec4) Load 376
- 378: 178(ptr) AccessChain 355(patch) 121 118
+ 378: 178(ptr) AccessChain 355(patch) 122 119
Store 378 377
- 379: 348(ptr) AccessChain 365(patch.Normal) 121
+ 379: 348(ptr) AccessChain 365(patch.Normal) 122
380: 44(fvec3) Load 379
- 381: 148(ptr) AccessChain 355(patch) 121 121
+ 381: 148(ptr) AccessChain 355(patch) 122 122
Store 381 380
- 382: 372(ptr) AccessChain 371(patch.UV) 121
+ 382: 372(ptr) AccessChain 371(patch.UV) 122
383: 39(fvec2) Load 382
- 384: 41(ptr) AccessChain 355(patch) 121 119
+ 384: 41(ptr) AccessChain 355(patch) 122 120
Store 384 383
- 385: 359(ptr) AccessChain 358(patch.Pos) 119
+ 385: 359(ptr) AccessChain 358(patch.Pos) 120
386: 42(fvec4) Load 385
- 387: 178(ptr) AccessChain 355(patch) 119 118
+ 387: 178(ptr) AccessChain 355(patch) 120 119
Store 387 386
- 388: 348(ptr) AccessChain 365(patch.Normal) 119
+ 388: 348(ptr) AccessChain 365(patch.Normal) 120
389: 44(fvec3) Load 388
- 390: 148(ptr) AccessChain 355(patch) 119 121
+ 390: 148(ptr) AccessChain 355(patch) 120 122
Store 390 389
- 391: 372(ptr) AccessChain 371(patch.UV) 119
+ 391: 372(ptr) AccessChain 371(patch.UV) 120
392: 39(fvec2) Load 391
- 393: 41(ptr) AccessChain 355(patch) 119 119
+ 393: 41(ptr) AccessChain 355(patch) 120 120
Store 393 392
- 394: 359(ptr) AccessChain 358(patch.Pos) 133
+ 394: 359(ptr) AccessChain 358(patch.Pos) 134
395: 42(fvec4) Load 394
- 396: 178(ptr) AccessChain 355(patch) 133 118
+ 396: 178(ptr) AccessChain 355(patch) 134 119
Store 396 395
- 397: 348(ptr) AccessChain 365(patch.Normal) 133
+ 397: 348(ptr) AccessChain 365(patch.Normal) 134
398: 44(fvec3) Load 397
- 399: 148(ptr) AccessChain 355(patch) 133 121
+ 399: 148(ptr) AccessChain 355(patch) 134 122
Store 399 398
- 400: 372(ptr) AccessChain 371(patch.UV) 133
+ 400: 372(ptr) AccessChain 371(patch.UV) 134
401: 39(fvec2) Load 400
- 402: 41(ptr) AccessChain 355(patch) 133 119
+ 402: 41(ptr) AccessChain 355(patch) 134 120
Store 402 401
404: 60 Load 355(patch)
406:23(ConstantsHSOutput) Load 323(input)
Store 407(param) 408
409:62(DSOutput) FunctionCall 83(@main(struct-ConstantsHSOutput-f1[4]-f1[2]1;vf2;struct-HSOutput-vf4-vf3-vf21[4];) 405(param) 407(param) 404
Store 403(flattenTemp) 409
- 412: 178(ptr) AccessChain 403(flattenTemp) 118
+ 412: 178(ptr) AccessChain 403(flattenTemp) 119
413: 42(fvec4) Load 412
Store 411(@entryPointOutput.Pos) 413
- 416: 148(ptr) AccessChain 403(flattenTemp) 121
+ 416: 148(ptr) AccessChain 403(flattenTemp) 122
417: 44(fvec3) Load 416
Store 415(@entryPointOutput.Normal) 417
- 420: 41(ptr) AccessChain 403(flattenTemp) 119
+ 420: 41(ptr) AccessChain 403(flattenTemp) 120
421: 39(fvec2) Load 420
Store 419(@entryPointOutput.UV) 421
- 423: 148(ptr) AccessChain 403(flattenTemp) 133
+ 423: 148(ptr) AccessChain 403(flattenTemp) 134
424: 44(fvec3) Load 423
Store 422(@entryPointOutput.ViewVec) 424
426: 148(ptr) AccessChain 403(flattenTemp) 278
95: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 93 81(TessCoord) 92
98: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 96 82(patch) 92
99: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101 85 83(@main(struct-ConstantsHSOutput-f1[4]-f1[2]1;vf2;struct-HSOutput-vf4-vf3-vf21[4];)
- Store 101(output) 109
- 110: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 102 109 92
- 120: 39(fvec2) CompositeExtract 82(patch) 0 2
- 122: 39(fvec2) CompositeExtract 82(patch) 1 2
- 124: 123(ptr) AccessChain 81(TessCoord) 15
- 125: 7(float) Load 124
- 126: 39(fvec2) CompositeConstruct 125 125
- 127: 39(fvec2) ExtInst 2(GLSL.std.450) 46(FMix) 120 122 126
- Store 111(uv1) 127
- 128: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 112 127 92
- 134: 39(fvec2) CompositeExtract 82(patch) 3 2
- 135: 39(fvec2) CompositeExtract 82(patch) 2 2
- 136: 123(ptr) AccessChain 81(TessCoord) 15
- 137: 7(float) Load 136
- 138: 39(fvec2) CompositeConstruct 137 137
- 139: 39(fvec2) ExtInst 2(GLSL.std.450) 46(FMix) 134 135 138
- Store 129(uv2) 139
- 140: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 130 139 92
+ 105: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 102 101(output) 92
+ Store 101(output) 110
+ 115: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 112 111(uv1) 92
+ 121: 39(fvec2) CompositeExtract 82(patch) 0 2
+ 123: 39(fvec2) CompositeExtract 82(patch) 1 2
+ 125: 124(ptr) AccessChain 81(TessCoord) 15
+ 126: 7(float) Load 125
+ 127: 39(fvec2) CompositeConstruct 126 126
+ 128: 39(fvec2) ExtInst 2(GLSL.std.450) 46(FMix) 121 123 127
+ Store 111(uv1) 128
+ 133: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 130 129(uv2) 92
+ 135: 39(fvec2) CompositeExtract 82(patch) 3 2
+ 136: 39(fvec2) CompositeExtract 82(patch) 2 2
+ 137: 124(ptr) AccessChain 81(TessCoord) 15
+ 138: 7(float) Load 137
+ 139: 39(fvec2) CompositeConstruct 138 138
+ 140: 39(fvec2) ExtInst 2(GLSL.std.450) 46(FMix) 135 136 139
+ Store 129(uv2) 140
141: 39(fvec2) Load 111(uv1)
142: 39(fvec2) Load 129(uv2)
- 143: 123(ptr) AccessChain 81(TessCoord) 35
+ 143: 124(ptr) AccessChain 81(TessCoord) 35
144: 7(float) Load 143
145: 39(fvec2) CompositeConstruct 144 144
146: 39(fvec2) ExtInst 2(GLSL.std.450) 46(FMix) 141 142 145
- 147: 41(ptr) AccessChain 101(output) 119
+ 147: 41(ptr) AccessChain 101(output) 120
Store 147 146
- 153: 44(fvec3) CompositeExtract 82(patch) 0 1
- 154: 44(fvec3) CompositeExtract 82(patch) 1 1
- 155: 123(ptr) AccessChain 81(TessCoord) 15
- 156: 7(float) Load 155
- 157: 44(fvec3) CompositeConstruct 156 156 156
- 158: 44(fvec3) ExtInst 2(GLSL.std.450) 46(FMix) 153 154 157
- Store 149(n1) 158
- 159: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 150 158 92
- 164: 44(fvec3) CompositeExtract 82(patch) 3 1
- 165: 44(fvec3) CompositeExtract 82(patch) 2 1
- 166: 123(ptr) AccessChain 81(TessCoord) 15
- 167: 7(float) Load 166
- 168: 44(fvec3) CompositeConstruct 167 167 167
- 169: 44(fvec3) ExtInst 2(GLSL.std.450) 46(FMix) 164 165 168
- Store 160(n2) 169
- 170: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 161 169 92
+ 153: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 150 149(n1) 92
+ 154: 44(fvec3) CompositeExtract 82(patch) 0 1
+ 155: 44(fvec3) CompositeExtract 82(patch) 1 1
+ 156: 124(ptr) AccessChain 81(TessCoord) 15
+ 157: 7(float) Load 156
+ 158: 44(fvec3) CompositeConstruct 157 157 157
+ 159: 44(fvec3) ExtInst 2(GLSL.std.450) 46(FMix) 154 155 158
+ Store 149(n1) 159
+ 164: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 161 160(n2) 92
+ 165: 44(fvec3) CompositeExtract 82(patch) 3 1
+ 166: 44(fvec3) CompositeExtract 82(patch) 2 1
+ 167: 124(ptr) AccessChain 81(TessCoord) 15
+ 168: 7(float) Load 167
+ 169: 44(fvec3) CompositeConstruct 168 168 168
+ 170: 44(fvec3) ExtInst 2(GLSL.std.450) 46(FMix) 165 166 169
+ Store 160(n2) 170
171: 44(fvec3) Load 149(n1)
172: 44(fvec3) Load 160(n2)
- 173: 123(ptr) AccessChain 81(TessCoord) 35
+ 173: 124(ptr) AccessChain 81(TessCoord) 35
174: 7(float) Load 173
175: 44(fvec3) CompositeConstruct 174 174 174
176: 44(fvec3) ExtInst 2(GLSL.std.450) 46(FMix) 171 172 175
- 177: 148(ptr) AccessChain 101(output) 121
+ 177: 148(ptr) AccessChain 101(output) 122
Store 177 176
- 183: 42(fvec4) CompositeExtract 82(patch) 0 0
- 184: 42(fvec4) CompositeExtract 82(patch) 1 0
- 185: 123(ptr) AccessChain 81(TessCoord) 15
- 186: 7(float) Load 185
- 187: 42(fvec4) CompositeConstruct 186 186 186 186
- 188: 42(fvec4) ExtInst 2(GLSL.std.450) 46(FMix) 183 184 187
- Store 179(pos1) 188
- 189: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 180 188 92
- 194: 42(fvec4) CompositeExtract 82(patch) 3 0
- 195: 42(fvec4) CompositeExtract 82(patch) 2 0
- 196: 123(ptr) AccessChain 81(TessCoord) 15
- 197: 7(float) Load 196
- 198: 42(fvec4) CompositeConstruct 197 197 197 197
- 199: 42(fvec4) ExtInst 2(GLSL.std.450) 46(FMix) 194 195 198
- Store 190(pos2) 199
- 200: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 191 199 92
- 205: 42(fvec4) Load 179(pos1)
- 206: 42(fvec4) Load 190(pos2)
- 207: 123(ptr) AccessChain 81(TessCoord) 35
- 208: 7(float) Load 207
- 209: 42(fvec4) CompositeConstruct 208 208 208 208
- 210: 42(fvec4) ExtInst 2(GLSL.std.450) 46(FMix) 205 206 209
- Store 201(pos) 210
- 211: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 202 210 92
+ 183: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 180 179(pos1) 92
+ 184: 42(fvec4) CompositeExtract 82(patch) 0 0
+ 185: 42(fvec4) CompositeExtract 82(patch) 1 0
+ 186: 124(ptr) AccessChain 81(TessCoord) 15
+ 187: 7(float) Load 186
+ 188: 42(fvec4) CompositeConstruct 187 187 187 187
+ 189: 42(fvec4) ExtInst 2(GLSL.std.450) 46(FMix) 184 185 188
+ Store 179(pos1) 189
+ 194: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 191 190(pos2) 92
+ 195: 42(fvec4) CompositeExtract 82(patch) 3 0
+ 196: 42(fvec4) CompositeExtract 82(patch) 2 0
+ 197: 124(ptr) AccessChain 81(TessCoord) 15
+ 198: 7(float) Load 197
+ 199: 42(fvec4) CompositeConstruct 198 198 198 198
+ 200: 42(fvec4) ExtInst 2(GLSL.std.450) 46(FMix) 195 196 199
+ Store 190(pos2) 200
+ 205: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 202 201(pos) 92
+ 206: 42(fvec4) Load 179(pos1)
+ 207: 42(fvec4) Load 190(pos2)
+ 208: 124(ptr) AccessChain 81(TessCoord) 35
+ 209: 7(float) Load 208
+ 210: 42(fvec4) CompositeConstruct 209 209 209 209
+ 211: 42(fvec4) ExtInst 2(GLSL.std.450) 46(FMix) 206 207 210
+ Store 201(pos) 211
223: 212 Load 219(displacementMapTexture)
232: 224 Load 229(displacementMapSampler)
237: 233 SampledImage 223 232
- 238: 41(ptr) AccessChain 101(output) 119
+ 238: 41(ptr) AccessChain 101(output) 120
239: 39(fvec2) Load 238
- 240: 42(fvec4) ImageSampleExplicitLod 237 239 Lod 105
+ 240: 42(fvec4) ImageSampleExplicitLod 237 239 Lod 106
241: 7(float) CompositeExtract 240 0
- 280: 279(ptr) AccessChain 276 118 278
+ 280: 279(ptr) AccessChain 276 119 278
281: 7(float) Load 280
282: 7(float) FMul 241 281
- 283: 123(ptr) AccessChain 201(pos) 35
+ 283: 124(ptr) AccessChain 201(pos) 35
284: 7(float) Load 283
285: 7(float) FSub 284 282
- 286: 123(ptr) AccessChain 201(pos) 35
+ 286: 124(ptr) AccessChain 201(pos) 35
Store 286 285
287: 42(fvec4) Load 201(pos)
- 289: 288(ptr) AccessChain 276 118 121
+ 289: 288(ptr) AccessChain 276 119 122
290: 242 Load 289
291: 42(fvec4) VectorTimesMatrix 287 290
- 292: 288(ptr) AccessChain 276 118 118
+ 292: 288(ptr) AccessChain 276 119 119
293: 242 Load 292
294: 42(fvec4) VectorTimesMatrix 291 293
- 295: 178(ptr) AccessChain 101(output) 118
+ 295: 178(ptr) AccessChain 101(output) 119
Store 295 294
296: 42(fvec4) Load 201(pos)
297: 44(fvec3) VectorShuffle 296 296 0 1 2
298: 44(fvec3) FNegate 297
- 299: 148(ptr) AccessChain 101(output) 133
+ 299: 148(ptr) AccessChain 101(output) 134
Store 299 298
- 301: 300(ptr) AccessChain 276 118 119
+ 301: 300(ptr) AccessChain 276 119 120
302: 42(fvec4) Load 301
303: 44(fvec3) VectorShuffle 302 302 0 1 2
- 304: 148(ptr) AccessChain 101(output) 133
+ 304: 148(ptr) AccessChain 101(output) 134
305: 44(fvec3) Load 304
306: 44(fvec3) FAdd 303 305
307: 44(fvec3) ExtInst 2(GLSL.std.450) 69(Normalize) 306
312: 148(ptr) AccessChain 101(output) 309
Store 312 311
314: 42(fvec4) Load 201(pos)
- 315: 288(ptr) AccessChain 276 118 121
+ 315: 288(ptr) AccessChain 276 119 122
316: 242 Load 315
317: 42(fvec4) VectorTimesMatrix 314 316
318: 44(fvec3) VectorShuffle 317 317 0 1 2
Validation failed
// Module Version 10000
// Generated by (magic number): 8000a
-// Id's are bound by 443
+// Id's are bound by 437
Capability Shader
Extension "SPV_KHR_non_semantic_info"
1: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
2: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
- EntryPoint Vertex 5 "main" 392 395 399 402 405 408 412 416 424 428 431 434 437 440
+ EntryPoint Vertex 5 "main" 386 389 393 396 399 402 406 410 418 422 425 428 431 434
9: String "float"
12: String "uint"
23: String "int"
81: String "input"
88: String "output"
116: String "s"
- 127: String "modelview"
- 132: String "lightPos"
- 136: String "globSpeed"
- 140: String "UBO"
- 143: String "ubo"
+ 128: String "modelview"
+ 133: String "lightPos"
+ 137: String "globSpeed"
+ 141: String "UBO"
+ 144: String "ubo"
159: String "c"
173: String "mx"
- 202: String "my"
- 230: String "mz"
- 244: String "rotMat"
- 270: String "gRotMat"
- 289: String "locPos"
- 302: String "pos"
- 361: String "lPos"
+ 200: String "my"
+ 226: String "mz"
+ 240: String "rotMat"
+ 264: String "gRotMat"
+ 284: String "locPos"
+ 297: String "pos"
+ 355: String "lPos"
Name 5 "main"
Name 26 "VSInput"
MemberName 26(VSInput) 0 "Pos"
Name 73 "input"
Name 86 "output"
Name 114 "s"
- Name 125 "UBO"
- MemberName 125(UBO) 0 "projection"
- MemberName 125(UBO) 1 "modelview"
- MemberName 125(UBO) 2 "lightPos"
- MemberName 125(UBO) 3 "locSpeed"
- MemberName 125(UBO) 4 "globSpeed"
- Name 141 "ubo"
- MemberName 141(ubo) 0 "ubo"
- Name 147 ""
+ Name 126 "UBO"
+ MemberName 126(UBO) 0 "projection"
+ MemberName 126(UBO) 1 "modelview"
+ MemberName 126(UBO) 2 "lightPos"
+ MemberName 126(UBO) 3 "locSpeed"
+ MemberName 126(UBO) 4 "globSpeed"
+ Name 142 "ubo"
+ MemberName 142(ubo) 0 "ubo"
+ Name 148 ""
Name 157 "c"
Name 171 "mx"
- Name 200 "my"
- Name 228 "mz"
- Name 242 "rotMat"
- Name 268 "gRotMat"
- Name 287 "locPos"
- Name 300 "pos"
- Name 359 "lPos"
- Name 390 "input"
- Name 392 "input.Pos"
- Name 395 "input.Normal"
- Name 399 "input.UV"
- Name 402 "input.Color"
- Name 405 "input.instancePos"
- Name 408 "input.instanceRot"
- Name 412 "input.instanceScale"
- Name 416 "input.instanceTexIndex"
- Name 419 "flattenTemp"
- Name 420 "param"
- Name 424 "@entryPointOutput.Pos"
- Name 428 "@entryPointOutput.Normal"
- Name 431 "@entryPointOutput.Color"
- Name 434 "@entryPointOutput.UV"
- Name 437 "@entryPointOutput.ViewVec"
- Name 440 "@entryPointOutput.LightVec"
- MemberDecorate 125(UBO) 0 RowMajor
- MemberDecorate 125(UBO) 0 Offset 0
- MemberDecorate 125(UBO) 0 MatrixStride 16
- MemberDecorate 125(UBO) 1 RowMajor
- MemberDecorate 125(UBO) 1 Offset 64
- MemberDecorate 125(UBO) 1 MatrixStride 16
- MemberDecorate 125(UBO) 2 Offset 128
- MemberDecorate 125(UBO) 3 Offset 144
- MemberDecorate 125(UBO) 4 Offset 148
- MemberDecorate 141(ubo) 0 Offset 0
- Decorate 141(ubo) Block
- Decorate 147 DescriptorSet 0
- Decorate 147 Binding 0
- Decorate 392(input.Pos) Location 0
- Decorate 395(input.Normal) Location 1
- Decorate 399(input.UV) Location 2
- Decorate 402(input.Color) Location 3
- Decorate 405(input.instancePos) Location 4
- Decorate 408(input.instanceRot) Location 5
- Decorate 412(input.instanceScale) Location 6
- Decorate 416(input.instanceTexIndex) Location 7
- Decorate 424(@entryPointOutput.Pos) BuiltIn Position
- Decorate 428(@entryPointOutput.Normal) Location 0
- Decorate 431(@entryPointOutput.Color) Location 1
- Decorate 434(@entryPointOutput.UV) Location 2
- Decorate 437(@entryPointOutput.ViewVec) Location 3
- Decorate 440(@entryPointOutput.LightVec) Location 4
+ Name 198 "my"
+ Name 224 "mz"
+ Name 238 "rotMat"
+ Name 262 "gRotMat"
+ Name 282 "locPos"
+ Name 295 "pos"
+ Name 353 "lPos"
+ Name 384 "input"
+ Name 386 "input.Pos"
+ Name 389 "input.Normal"
+ Name 393 "input.UV"
+ Name 396 "input.Color"
+ Name 399 "input.instancePos"
+ Name 402 "input.instanceRot"
+ Name 406 "input.instanceScale"
+ Name 410 "input.instanceTexIndex"
+ Name 413 "flattenTemp"
+ Name 414 "param"
+ Name 418 "@entryPointOutput.Pos"
+ Name 422 "@entryPointOutput.Normal"
+ Name 425 "@entryPointOutput.Color"
+ Name 428 "@entryPointOutput.UV"
+ Name 431 "@entryPointOutput.ViewVec"
+ Name 434 "@entryPointOutput.LightVec"
+ MemberDecorate 126(UBO) 0 RowMajor
+ MemberDecorate 126(UBO) 0 Offset 0
+ MemberDecorate 126(UBO) 0 MatrixStride 16
+ MemberDecorate 126(UBO) 1 RowMajor
+ MemberDecorate 126(UBO) 1 Offset 64
+ MemberDecorate 126(UBO) 1 MatrixStride 16
+ MemberDecorate 126(UBO) 2 Offset 128
+ MemberDecorate 126(UBO) 3 Offset 144
+ MemberDecorate 126(UBO) 4 Offset 148
+ MemberDecorate 142(ubo) 0 Offset 0
+ Decorate 142(ubo) Block
+ Decorate 148 DescriptorSet 0
+ Decorate 148 Binding 0
+ Decorate 386(input.Pos) Location 0
+ Decorate 389(input.Normal) Location 1
+ Decorate 393(input.UV) Location 2
+ Decorate 396(input.Color) Location 3
+ Decorate 399(input.instancePos) Location 4
+ Decorate 402(input.instanceRot) Location 5
+ Decorate 406(input.instanceScale) Location 6
+ Decorate 410(input.instanceTexIndex) Location 7
+ Decorate 418(@entryPointOutput.Pos) BuiltIn Position
+ Decorate 422(@entryPointOutput.Normal) Location 0
+ Decorate 425(@entryPointOutput.Color) Location 1
+ Decorate 428(@entryPointOutput.UV) Location 2
+ Decorate 431(@entryPointOutput.ViewVec) Location 3
+ Decorate 434(@entryPointOutput.LightVec) Location 4
3: TypeVoid
4: TypeFunction 3
7: TypeFloat 32
85: TypePointer Function 57(VSOutput)
89: 10(int) Constant 63
87: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 88 69 29 89 15 76 25
- 90: 7(float) Constant 0
- 91: 55(fvec4) ConstantComposite 90 90 90 90
- 92: 17(fvec3) ConstantComposite 90 90 90
- 93:57(VSOutput) ConstantComposite 91 92 92 92 92 92
+ 91: 7(float) Constant 0
+ 92: 55(fvec4) ConstantComposite 91 91 91 91
+ 93: 17(fvec3) ConstantComposite 91 91 91
+ 94:57(VSOutput) ConstantComposite 92 93 93 93 93 93
95: 22(int) Constant 2
96: 22(int) Constant 3
97: TypePointer Function 17(fvec3)
113: TypePointer Function 7(float)
117: 10(int) Constant 68
115: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 116 8 29 117 15 76 25
- 118: 22(int) Constant 5
- 121: TypeMatrix 55(fvec4) 4
- 123: TypeBool
- 124: 123(bool) ConstantTrue
- 122: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 108 56 25 124
- 125(UBO): TypeStruct 121 121 55(fvec4) 7(float) 7(float)
- 128: 10(int) Constant 43
- 129: 10(int) Constant 20
- 126: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 127 122 29 128 129 15 15 16
- 130: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 127 122 29 128 129 15 15 16
- 133: 10(int) Constant 44
- 134: 10(int) Constant 17
- 131: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 132 56 29 133 134 15 15 16
- 137: 10(int) Constant 46
- 135: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 136 8 29 137 134 15 15 16
- 138: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 136 8 29 137 134 15 15 16
- 139: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 140 51 29 117 15 52 140 15 16 126 130 131 135 138
- 141(ubo): TypeStruct 125(UBO)
- 144: 10(int) Constant 49
- 142: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 143 139 29 144 47 15 15 16
- 145: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 143 51 29 117 15 52 143 15 16 142
- 146: TypePointer Uniform 141(ubo)
- 147: 146(ptr) Variable Uniform
- 149: 10(int) Constant 8
- 148: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 30 145 29 117 15 52 30 147 149
- 150: 22(int) Constant 0
- 151: TypePointer Uniform 7(float)
+ 119: 22(int) Constant 5
+ 122: TypeMatrix 55(fvec4) 4
+ 124: TypeBool
+ 125: 124(bool) ConstantTrue
+ 123: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 108 56 25 125
+ 126(UBO): TypeStruct 122 122 55(fvec4) 7(float) 7(float)
+ 129: 10(int) Constant 43
+ 130: 10(int) Constant 20
+ 127: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 128 123 29 129 130 15 15 16
+ 131: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 128 123 29 129 130 15 15 16
+ 134: 10(int) Constant 44
+ 135: 10(int) Constant 17
+ 132: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 133 56 29 134 135 15 15 16
+ 138: 10(int) Constant 46
+ 136: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 137 8 29 138 135 15 15 16
+ 139: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 137 8 29 138 135 15 15 16
+ 140: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 141 51 29 117 15 52 141 15 16 127 131 132 136 139
+ 142(ubo): TypeStruct 126(UBO)
+ 145: 10(int) Constant 49
+ 143: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 144 140 29 145 47 15 15 16
+ 146: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 144 51 29 117 15 52 144 15 16 143
+ 147: TypePointer Uniform 142(ubo)
+ 148: 147(ptr) Variable Uniform
+ 150: 10(int) Constant 8
+ 149: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 30 146 29 117 15 52 30 148 150
+ 151: 22(int) Constant 0
+ 152: TypePointer Uniform 7(float)
160: 10(int) Constant 69
158: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 159 8 29 160 15 76 25
168: TypeMatrix 17(fvec3) 3
- 169: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 108 18 16 124
+ 169: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 108 18 16 125
170: TypePointer Function 168
174: 10(int) Constant 71
172: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 173 169 29 174 15 76 25
- 180: 7(float) Constant 1065353216
- 203: 10(int) Constant 79
- 201: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 202 169 29 203 15 76 25
- 231: 10(int) Constant 87
- 229: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 230 169 29 231 15 76 25
- 245: 10(int) Constant 91
- 243: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 244 169 29 245 15 76 25
- 254: 22(int) Constant 4
- 267: TypePointer Function 121
- 271: 10(int) Constant 96
- 269: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 270 122 29 271 15 76 25
- 276: TypePointer Function 55(fvec4)
- 278: 22(int) Constant 1
- 279: 55(fvec4) ConstantComposite 90 180 90 90
- 285: 55(fvec4) ConstantComposite 90 90 90 180
- 290: 10(int) Constant 101
- 288: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 289 56 29 290 15 76 25
- 303: 10(int) Constant 102
- 301: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 302 56 29 303 15 76 25
- 306: 22(int) Constant 6
- 321: TypePointer Uniform 121
- 362: 10(int) Constant 108
- 360: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 361 18 29 362 15 76 25
- 363: TypePointer Uniform 55(fvec4)
- 391: TypePointer Input 17(fvec3)
- 392(input.Pos): 391(ptr) Variable Input
-395(input.Normal): 391(ptr) Variable Input
- 398: TypePointer Input 19(fvec2)
- 399(input.UV): 398(ptr) Variable Input
-402(input.Color): 391(ptr) Variable Input
-405(input.instancePos): 391(ptr) Variable Input
-408(input.instanceRot): 391(ptr) Variable Input
- 411: TypePointer Input 7(float)
-412(input.instanceScale): 411(ptr) Variable Input
- 415: TypePointer Input 22(int)
-416(input.instanceTexIndex): 415(ptr) Variable Input
- 423: TypePointer Output 55(fvec4)
-424(@entryPointOutput.Pos): 423(ptr) Variable Output
- 427: TypePointer Output 17(fvec3)
-428(@entryPointOutput.Normal): 427(ptr) Variable Output
-431(@entryPointOutput.Color): 427(ptr) Variable Output
-434(@entryPointOutput.UV): 427(ptr) Variable Output
-437(@entryPointOutput.ViewVec): 427(ptr) Variable Output
-440(@entryPointOutput.LightVec): 427(ptr) Variable Output
+ 181: 7(float) Constant 1065353216
+ 201: 10(int) Constant 79
+ 199: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 200 169 29 201 15 76 25
+ 227: 10(int) Constant 87
+ 225: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 226 169 29 227 15 76 25
+ 241: 10(int) Constant 91
+ 239: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 240 169 29 241 15 76 25
+ 250: 22(int) Constant 4
+ 261: TypePointer Function 122
+ 265: 10(int) Constant 96
+ 263: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 264 123 29 265 15 76 25
+ 271: TypePointer Function 55(fvec4)
+ 273: 22(int) Constant 1
+ 274: 55(fvec4) ConstantComposite 91 181 91 91
+ 280: 55(fvec4) ConstantComposite 91 91 91 181
+ 285: 10(int) Constant 101
+ 283: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 284 56 29 285 15 76 25
+ 298: 10(int) Constant 102
+ 296: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 297 56 29 298 15 76 25
+ 302: 22(int) Constant 6
+ 316: TypePointer Uniform 122
+ 356: 10(int) Constant 108
+ 354: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 355 18 29 356 15 76 25
+ 358: TypePointer Uniform 55(fvec4)
+ 385: TypePointer Input 17(fvec3)
+ 386(input.Pos): 385(ptr) Variable Input
+389(input.Normal): 385(ptr) Variable Input
+ 392: TypePointer Input 19(fvec2)
+ 393(input.UV): 392(ptr) Variable Input
+396(input.Color): 385(ptr) Variable Input
+399(input.instancePos): 385(ptr) Variable Input
+402(input.instanceRot): 385(ptr) Variable Input
+ 405: TypePointer Input 7(float)
+406(input.instanceScale): 405(ptr) Variable Input
+ 409: TypePointer Input 22(int)
+410(input.instanceTexIndex): 409(ptr) Variable Input
+ 417: TypePointer Output 55(fvec4)
+418(@entryPointOutput.Pos): 417(ptr) Variable Output
+ 421: TypePointer Output 17(fvec3)
+422(@entryPointOutput.Normal): 421(ptr) Variable Output
+425(@entryPointOutput.Color): 421(ptr) Variable Output
+428(@entryPointOutput.UV): 421(ptr) Variable Output
+431(@entryPointOutput.ViewVec): 421(ptr) Variable Output
+434(@entryPointOutput.LightVec): 421(ptr) Variable Output
5(main): 3 Function None 4
6: Label
- 390(input): 54(ptr) Variable Function
-419(flattenTemp): 85(ptr) Variable Function
- 420(param): 54(ptr) Variable Function
- 393: 17(fvec3) Load 392(input.Pos)
- 394: 97(ptr) AccessChain 390(input) 150
- Store 394 393
- 396: 17(fvec3) Load 395(input.Normal)
- 397: 97(ptr) AccessChain 390(input) 278
- Store 397 396
- 400: 19(fvec2) Load 399(input.UV)
- 401: 101(ptr) AccessChain 390(input) 95
+ 384(input): 54(ptr) Variable Function
+413(flattenTemp): 85(ptr) Variable Function
+ 414(param): 54(ptr) Variable Function
+ 387: 17(fvec3) Load 386(input.Pos)
+ 388: 97(ptr) AccessChain 384(input) 151
+ Store 388 387
+ 390: 17(fvec3) Load 389(input.Normal)
+ 391: 97(ptr) AccessChain 384(input) 273
+ Store 391 390
+ 394: 19(fvec2) Load 393(input.UV)
+ 395: 101(ptr) AccessChain 384(input) 95
+ Store 395 394
+ 397: 17(fvec3) Load 396(input.Color)
+ 398: 97(ptr) AccessChain 384(input) 96
+ Store 398 397
+ 400: 17(fvec3) Load 399(input.instancePos)
+ 401: 97(ptr) AccessChain 384(input) 250
Store 401 400
- 403: 17(fvec3) Load 402(input.Color)
- 404: 97(ptr) AccessChain 390(input) 96
+ 403: 17(fvec3) Load 402(input.instanceRot)
+ 404: 97(ptr) AccessChain 384(input) 119
Store 404 403
- 406: 17(fvec3) Load 405(input.instancePos)
- 407: 97(ptr) AccessChain 390(input) 254
- Store 407 406
- 409: 17(fvec3) Load 408(input.instanceRot)
- 410: 97(ptr) AccessChain 390(input) 118
- Store 410 409
- 413: 7(float) Load 412(input.instanceScale)
- 414: 113(ptr) AccessChain 390(input) 306
- Store 414 413
- 417: 22(int) Load 416(input.instanceTexIndex)
- 418: 105(ptr) AccessChain 390(input) 104
- Store 418 417
- 421: 26(VSInput) Load 390(input)
- Store 420(param) 421
- 422:57(VSOutput) FunctionCall 74(@main(struct-VSInput-vf3-vf3-vf2-vf3-vf3-vf3-f1-i11;) 420(param)
- Store 419(flattenTemp) 422
- 425: 276(ptr) AccessChain 419(flattenTemp) 150
- 426: 55(fvec4) Load 425
- Store 424(@entryPointOutput.Pos) 426
- 429: 97(ptr) AccessChain 419(flattenTemp) 278
+ 407: 7(float) Load 406(input.instanceScale)
+ 408: 113(ptr) AccessChain 384(input) 302
+ Store 408 407
+ 411: 22(int) Load 410(input.instanceTexIndex)
+ 412: 105(ptr) AccessChain 384(input) 104
+ Store 412 411
+ 415: 26(VSInput) Load 384(input)
+ Store 414(param) 415
+ 416:57(VSOutput) FunctionCall 74(@main(struct-VSInput-vf3-vf3-vf2-vf3-vf3-vf3-f1-i11;) 414(param)
+ Store 413(flattenTemp) 416
+ 419: 271(ptr) AccessChain 413(flattenTemp) 151
+ 420: 55(fvec4) Load 419
+ Store 418(@entryPointOutput.Pos) 420
+ 423: 97(ptr) AccessChain 413(flattenTemp) 273
+ 424: 17(fvec3) Load 423
+ Store 422(@entryPointOutput.Normal) 424
+ 426: 97(ptr) AccessChain 413(flattenTemp) 95
+ 427: 17(fvec3) Load 426
+ Store 425(@entryPointOutput.Color) 427
+ 429: 97(ptr) AccessChain 413(flattenTemp) 96
430: 17(fvec3) Load 429
- Store 428(@entryPointOutput.Normal) 430
- 432: 97(ptr) AccessChain 419(flattenTemp) 95
+ Store 428(@entryPointOutput.UV) 430
+ 432: 97(ptr) AccessChain 413(flattenTemp) 250
433: 17(fvec3) Load 432
- Store 431(@entryPointOutput.Color) 433
- 435: 97(ptr) AccessChain 419(flattenTemp) 96
+ Store 431(@entryPointOutput.ViewVec) 433
+ 435: 97(ptr) AccessChain 413(flattenTemp) 119
436: 17(fvec3) Load 435
- Store 434(@entryPointOutput.UV) 436
- 438: 97(ptr) AccessChain 419(flattenTemp) 254
- 439: 17(fvec3) Load 438
- Store 437(@entryPointOutput.ViewVec) 439
- 441: 97(ptr) AccessChain 419(flattenTemp) 118
- 442: 17(fvec3) Load 441
- Store 440(@entryPointOutput.LightVec) 442
+ Store 434(@entryPointOutput.LightVec) 436
Return
FunctionEnd
74(@main(struct-VSInput-vf3-vf3-vf2-vf3-vf3-vf3-f1-i11;):57(VSOutput) Function None 71
114(s): 113(ptr) Variable Function
157(c): 113(ptr) Variable Function
171(mx): 170(ptr) Variable Function
- 200(my): 170(ptr) Variable Function
- 228(mz): 170(ptr) Variable Function
- 242(rotMat): 170(ptr) Variable Function
- 268(gRotMat): 267(ptr) Variable Function
- 287(locPos): 276(ptr) Variable Function
- 300(pos): 276(ptr) Variable Function
- 359(lPos): 97(ptr) Variable Function
+ 198(my): 170(ptr) Variable Function
+ 224(mz): 170(ptr) Variable Function
+ 238(rotMat): 170(ptr) Variable Function
+ 262(gRotMat): 261(ptr) Variable Function
+ 282(locPos): 271(ptr) Variable Function
+ 295(pos): 271(ptr) Variable Function
+ 353(lPos): 97(ptr) Variable Function
78: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(Acosh) 76
79: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103 29 15 15 15 15
82: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 80 73(input) 83
84: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101 76 74(@main(struct-VSInput-vf3-vf3-vf2-vf3-vf3-vf3-f1-i11;)
- Store 86(output) 93
- 94: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 87 93 83
+ 90: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 87 86(output) 83
+ Store 86(output) 94
98: 97(ptr) AccessChain 73(input) 96
99: 17(fvec3) Load 98
100: 97(ptr) AccessChain 86(output) 95
111: 17(fvec3) CompositeConstruct 109 110 108
112: 97(ptr) AccessChain 86(output) 96
Store 112 111
- 119: 113(ptr) AccessChain 73(input) 118 15
- 120: 7(float) Load 119
- 152: 151(ptr) AccessChain 147 150 96
- 153: 7(float) Load 152
- 154: 7(float) FAdd 120 153
- 155: 7(float) ExtInst 2(GLSL.std.450) 13(Sin) 154
- Store 114(s) 155
- 156: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 115 155 83
- 161: 113(ptr) AccessChain 73(input) 118 15
- 162: 7(float) Load 161
- 163: 151(ptr) AccessChain 147 150 96
- 164: 7(float) Load 163
- 165: 7(float) FAdd 162 164
- 166: 7(float) ExtInst 2(GLSL.std.450) 14(Cos) 165
- Store 157(c) 166
- 167: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 158 166 83
- 175: 7(float) Load 157(c)
- 176: 7(float) Load 114(s)
- 177: 7(float) FNegate 176
- 178: 7(float) Load 114(s)
- 179: 7(float) Load 157(c)
- 181: 17(fvec3) CompositeConstruct 175 177 90
- 182: 17(fvec3) CompositeConstruct 178 179 90
- 183: 17(fvec3) CompositeConstruct 90 90 180
- 184: 168 CompositeConstruct 181 182 183
- Store 171(mx) 184
- 185: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 172 184 83
- 186: 113(ptr) AccessChain 73(input) 118 51
+ 118: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 115 114(s) 83
+ 120: 113(ptr) AccessChain 73(input) 119 15
+ 121: 7(float) Load 120
+ 153: 152(ptr) AccessChain 148 151 96
+ 154: 7(float) Load 153
+ 155: 7(float) FAdd 121 154
+ 156: 7(float) ExtInst 2(GLSL.std.450) 13(Sin) 155
+ Store 114(s) 156
+ 161: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 158 157(c) 83
+ 162: 113(ptr) AccessChain 73(input) 119 15
+ 163: 7(float) Load 162
+ 164: 152(ptr) AccessChain 148 151 96
+ 165: 7(float) Load 164
+ 166: 7(float) FAdd 163 165
+ 167: 7(float) ExtInst 2(GLSL.std.450) 14(Cos) 166
+ Store 157(c) 167
+ 175: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 172 171(mx) 83
+ 176: 7(float) Load 157(c)
+ 177: 7(float) Load 114(s)
+ 178: 7(float) FNegate 177
+ 179: 7(float) Load 114(s)
+ 180: 7(float) Load 157(c)
+ 182: 17(fvec3) CompositeConstruct 176 178 91
+ 183: 17(fvec3) CompositeConstruct 179 180 91
+ 184: 17(fvec3) CompositeConstruct 91 91 181
+ 185: 168 CompositeConstruct 182 183 184
+ Store 171(mx) 185
+ 186: 113(ptr) AccessChain 73(input) 119 51
187: 7(float) Load 186
- 188: 151(ptr) AccessChain 147 150 96
+ 188: 152(ptr) AccessChain 148 151 96
189: 7(float) Load 188
190: 7(float) FAdd 187 189
191: 7(float) ExtInst 2(GLSL.std.450) 13(Sin) 190
Store 114(s) 191
- 192: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 115 191 83
- 193: 113(ptr) AccessChain 73(input) 118 51
- 194: 7(float) Load 193
- 195: 151(ptr) AccessChain 147 150 96
- 196: 7(float) Load 195
- 197: 7(float) FAdd 194 196
- 198: 7(float) ExtInst 2(GLSL.std.450) 14(Cos) 197
- Store 157(c) 198
- 199: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 158 198 83
- 204: 7(float) Load 157(c)
- 205: 7(float) Load 114(s)
- 206: 7(float) FNegate 205
- 207: 7(float) Load 114(s)
- 208: 7(float) Load 157(c)
- 209: 17(fvec3) CompositeConstruct 204 90 206
- 210: 17(fvec3) CompositeConstruct 90 180 90
- 211: 17(fvec3) CompositeConstruct 207 90 208
- 212: 168 CompositeConstruct 209 210 211
- Store 200(my) 212
- 213: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 201 212 83
- 214: 113(ptr) AccessChain 73(input) 118 20
+ 192: 113(ptr) AccessChain 73(input) 119 51
+ 193: 7(float) Load 192
+ 194: 152(ptr) AccessChain 148 151 96
+ 195: 7(float) Load 194
+ 196: 7(float) FAdd 193 195
+ 197: 7(float) ExtInst 2(GLSL.std.450) 14(Cos) 196
+ Store 157(c) 197
+ 202: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 199 198(my) 83
+ 203: 7(float) Load 157(c)
+ 204: 7(float) Load 114(s)
+ 205: 7(float) FNegate 204
+ 206: 7(float) Load 114(s)
+ 207: 7(float) Load 157(c)
+ 208: 17(fvec3) CompositeConstruct 203 91 205
+ 209: 17(fvec3) CompositeConstruct 91 181 91
+ 210: 17(fvec3) CompositeConstruct 206 91 207
+ 211: 168 CompositeConstruct 208 209 210
+ Store 198(my) 211
+ 212: 113(ptr) AccessChain 73(input) 119 20
+ 213: 7(float) Load 212
+ 214: 152(ptr) AccessChain 148 151 96
215: 7(float) Load 214
- 216: 151(ptr) AccessChain 147 150 96
- 217: 7(float) Load 216
- 218: 7(float) FAdd 215 217
- 219: 7(float) ExtInst 2(GLSL.std.450) 13(Sin) 218
- Store 114(s) 219
- 220: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 115 219 83
- 221: 113(ptr) AccessChain 73(input) 118 20
- 222: 7(float) Load 221
- 223: 151(ptr) AccessChain 147 150 96
- 224: 7(float) Load 223
- 225: 7(float) FAdd 222 224
- 226: 7(float) ExtInst 2(GLSL.std.450) 14(Cos) 225
- Store 157(c) 226
- 227: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 158 226 83
- 232: 7(float) Load 157(c)
- 233: 7(float) Load 114(s)
- 234: 7(float) FNegate 233
- 235: 7(float) Load 114(s)
- 236: 7(float) Load 157(c)
- 237: 17(fvec3) CompositeConstruct 180 90 90
- 238: 17(fvec3) CompositeConstruct 90 232 234
- 239: 17(fvec3) CompositeConstruct 90 235 236
- 240: 168 CompositeConstruct 237 238 239
- Store 228(mz) 240
- 241: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 229 240 83
- 246: 168 Load 171(mx)
- 247: 168 Load 200(my)
- 248: 168 MatrixTimesMatrix 246 247
- 249: 168 Load 228(mz)
- 250: 168 MatrixTimesMatrix 248 249
- Store 242(rotMat) 250
- 251: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 243 250 83
- 252: 113(ptr) AccessChain 73(input) 118 51
- 253: 7(float) Load 252
- 255: 151(ptr) AccessChain 147 150 254
+ 216: 7(float) FAdd 213 215
+ 217: 7(float) ExtInst 2(GLSL.std.450) 13(Sin) 216
+ Store 114(s) 217
+ 218: 113(ptr) AccessChain 73(input) 119 20
+ 219: 7(float) Load 218
+ 220: 152(ptr) AccessChain 148 151 96
+ 221: 7(float) Load 220
+ 222: 7(float) FAdd 219 221
+ 223: 7(float) ExtInst 2(GLSL.std.450) 14(Cos) 222
+ Store 157(c) 223
+ 228: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 225 224(mz) 83
+ 229: 7(float) Load 157(c)
+ 230: 7(float) Load 114(s)
+ 231: 7(float) FNegate 230
+ 232: 7(float) Load 114(s)
+ 233: 7(float) Load 157(c)
+ 234: 17(fvec3) CompositeConstruct 181 91 91
+ 235: 17(fvec3) CompositeConstruct 91 229 231
+ 236: 17(fvec3) CompositeConstruct 91 232 233
+ 237: 168 CompositeConstruct 234 235 236
+ Store 224(mz) 237
+ 242: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 239 238(rotMat) 83
+ 243: 168 Load 171(mx)
+ 244: 168 Load 198(my)
+ 245: 168 MatrixTimesMatrix 243 244
+ 246: 168 Load 224(mz)
+ 247: 168 MatrixTimesMatrix 245 246
+ Store 238(rotMat) 247
+ 248: 113(ptr) AccessChain 73(input) 119 51
+ 249: 7(float) Load 248
+ 251: 152(ptr) AccessChain 148 151 250
+ 252: 7(float) Load 251
+ 253: 7(float) FAdd 249 252
+ 254: 7(float) ExtInst 2(GLSL.std.450) 13(Sin) 253
+ Store 114(s) 254
+ 255: 113(ptr) AccessChain 73(input) 119 51
256: 7(float) Load 255
- 257: 7(float) FAdd 253 256
- 258: 7(float) ExtInst 2(GLSL.std.450) 13(Sin) 257
- Store 114(s) 258
- 259: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 115 258 83
- 260: 113(ptr) AccessChain 73(input) 118 51
- 261: 7(float) Load 260
- 262: 151(ptr) AccessChain 147 150 254
- 263: 7(float) Load 262
- 264: 7(float) FAdd 261 263
- 265: 7(float) ExtInst 2(GLSL.std.450) 14(Cos) 264
- Store 157(c) 265
- 266: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 158 265 83
- 272: 7(float) Load 157(c)
- 273: 7(float) Load 114(s)
- 274: 7(float) FNegate 273
- 275: 55(fvec4) CompositeConstruct 272 90 274 90
- 277: 276(ptr) AccessChain 268(gRotMat) 150
- Store 277 275
- 280: 276(ptr) AccessChain 268(gRotMat) 278
- Store 280 279
- 281: 7(float) Load 114(s)
- 282: 7(float) Load 157(c)
- 283: 55(fvec4) CompositeConstruct 281 90 282 90
- 284: 276(ptr) AccessChain 268(gRotMat) 95
- Store 284 283
- 286: 276(ptr) AccessChain 268(gRotMat) 96
- Store 286 285
- 291: 97(ptr) AccessChain 73(input) 150
- 292: 17(fvec3) Load 291
- 293: 168 Load 242(rotMat)
- 294: 17(fvec3) VectorTimesMatrix 292 293
- 295: 7(float) CompositeExtract 294 0
- 296: 7(float) CompositeExtract 294 1
- 297: 7(float) CompositeExtract 294 2
- 298: 55(fvec4) CompositeConstruct 295 296 297 180
- Store 287(locPos) 298
- 299: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 288 298 83
- 304: 55(fvec4) Load 287(locPos)
- 305: 17(fvec3) VectorShuffle 304 304 0 1 2
- 307: 113(ptr) AccessChain 73(input) 306
- 308: 7(float) Load 307
- 309: 17(fvec3) VectorTimesScalar 305 308
- 310: 97(ptr) AccessChain 73(input) 254
- 311: 17(fvec3) Load 310
- 312: 17(fvec3) FAdd 309 311
- 313: 7(float) CompositeExtract 312 0
- 314: 7(float) CompositeExtract 312 1
- 315: 7(float) CompositeExtract 312 2
- 316: 55(fvec4) CompositeConstruct 313 314 315 180
- Store 300(pos) 316
- 317: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 301 316 83
- 318: 55(fvec4) Load 300(pos)
- 319: 121 Load 268(gRotMat)
- 320: 55(fvec4) VectorTimesMatrix 318 319
- 322: 321(ptr) AccessChain 147 150 278
- 323: 121 Load 322
- 324: 55(fvec4) VectorTimesMatrix 320 323
- 325: 321(ptr) AccessChain 147 150 150
- 326: 121 Load 325
- 327: 55(fvec4) VectorTimesMatrix 324 326
- 328: 276(ptr) AccessChain 86(output) 150
- Store 328 327
- 329: 97(ptr) AccessChain 73(input) 278
- 330: 17(fvec3) Load 329
- 331: 168 Load 242(rotMat)
- 332: 17(fvec3) VectorTimesMatrix 330 331
- 333: 121 Load 268(gRotMat)
- 334: 321(ptr) AccessChain 147 150 278
- 335: 121 Load 334
- 336: 121 MatrixTimesMatrix 333 335
- 337: 55(fvec4) CompositeExtract 336 0
- 338: 17(fvec3) VectorShuffle 337 337 0 1 2
- 339: 55(fvec4) CompositeExtract 336 1
- 340: 17(fvec3) VectorShuffle 339 339 0 1 2
- 341: 55(fvec4) CompositeExtract 336 2
- 342: 17(fvec3) VectorShuffle 341 341 0 1 2
- 343: 168 CompositeConstruct 338 340 342
- 344: 17(fvec3) VectorTimesMatrix 332 343
- 345: 97(ptr) AccessChain 86(output) 278
- Store 345 344
- 346: 97(ptr) AccessChain 73(input) 150
- 347: 17(fvec3) Load 346
- 348: 97(ptr) AccessChain 73(input) 254
- 349: 17(fvec3) Load 348
- 350: 17(fvec3) FAdd 347 349
- 351: 7(float) CompositeExtract 350 0
- 352: 7(float) CompositeExtract 350 1
- 353: 7(float) CompositeExtract 350 2
- 354: 55(fvec4) CompositeConstruct 351 352 353 180
- 355: 321(ptr) AccessChain 147 150 278
- 356: 121 Load 355
- 357: 55(fvec4) VectorTimesMatrix 354 356
- Store 300(pos) 357
- 358: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 301 357 83
- 364: 363(ptr) AccessChain 147 150 95
- 365: 55(fvec4) Load 364
- 366: 17(fvec3) VectorShuffle 365 365 0 1 2
- 367: 321(ptr) AccessChain 147 150 278
- 368: 121 Load 367
- 369: 55(fvec4) CompositeExtract 368 0
- 370: 17(fvec3) VectorShuffle 369 369 0 1 2
- 371: 55(fvec4) CompositeExtract 368 1
- 372: 17(fvec3) VectorShuffle 371 371 0 1 2
- 373: 55(fvec4) CompositeExtract 368 2
+ 257: 152(ptr) AccessChain 148 151 250
+ 258: 7(float) Load 257
+ 259: 7(float) FAdd 256 258
+ 260: 7(float) ExtInst 2(GLSL.std.450) 14(Cos) 259
+ Store 157(c) 260
+ 266: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 263 262(gRotMat) 83
+ 267: 7(float) Load 157(c)
+ 268: 7(float) Load 114(s)
+ 269: 7(float) FNegate 268
+ 270: 55(fvec4) CompositeConstruct 267 91 269 91
+ 272: 271(ptr) AccessChain 262(gRotMat) 151
+ Store 272 270
+ 275: 271(ptr) AccessChain 262(gRotMat) 273
+ Store 275 274
+ 276: 7(float) Load 114(s)
+ 277: 7(float) Load 157(c)
+ 278: 55(fvec4) CompositeConstruct 276 91 277 91
+ 279: 271(ptr) AccessChain 262(gRotMat) 95
+ Store 279 278
+ 281: 271(ptr) AccessChain 262(gRotMat) 96
+ Store 281 280
+ 286: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 283 282(locPos) 83
+ 287: 97(ptr) AccessChain 73(input) 151
+ 288: 17(fvec3) Load 287
+ 289: 168 Load 238(rotMat)
+ 290: 17(fvec3) VectorTimesMatrix 288 289
+ 291: 7(float) CompositeExtract 290 0
+ 292: 7(float) CompositeExtract 290 1
+ 293: 7(float) CompositeExtract 290 2
+ 294: 55(fvec4) CompositeConstruct 291 292 293 181
+ Store 282(locPos) 294
+ 299: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 296 295(pos) 83
+ 300: 55(fvec4) Load 282(locPos)
+ 301: 17(fvec3) VectorShuffle 300 300 0 1 2
+ 303: 113(ptr) AccessChain 73(input) 302
+ 304: 7(float) Load 303
+ 305: 17(fvec3) VectorTimesScalar 301 304
+ 306: 97(ptr) AccessChain 73(input) 250
+ 307: 17(fvec3) Load 306
+ 308: 17(fvec3) FAdd 305 307
+ 309: 7(float) CompositeExtract 308 0
+ 310: 7(float) CompositeExtract 308 1
+ 311: 7(float) CompositeExtract 308 2
+ 312: 55(fvec4) CompositeConstruct 309 310 311 181
+ Store 295(pos) 312
+ 313: 55(fvec4) Load 295(pos)
+ 314: 122 Load 262(gRotMat)
+ 315: 55(fvec4) VectorTimesMatrix 313 314
+ 317: 316(ptr) AccessChain 148 151 273
+ 318: 122 Load 317
+ 319: 55(fvec4) VectorTimesMatrix 315 318
+ 320: 316(ptr) AccessChain 148 151 151
+ 321: 122 Load 320
+ 322: 55(fvec4) VectorTimesMatrix 319 321
+ 323: 271(ptr) AccessChain 86(output) 151
+ Store 323 322
+ 324: 97(ptr) AccessChain 73(input) 273
+ 325: 17(fvec3) Load 324
+ 326: 168 Load 238(rotMat)
+ 327: 17(fvec3) VectorTimesMatrix 325 326
+ 328: 122 Load 262(gRotMat)
+ 329: 316(ptr) AccessChain 148 151 273
+ 330: 122 Load 329
+ 331: 122 MatrixTimesMatrix 328 330
+ 332: 55(fvec4) CompositeExtract 331 0
+ 333: 17(fvec3) VectorShuffle 332 332 0 1 2
+ 334: 55(fvec4) CompositeExtract 331 1
+ 335: 17(fvec3) VectorShuffle 334 334 0 1 2
+ 336: 55(fvec4) CompositeExtract 331 2
+ 337: 17(fvec3) VectorShuffle 336 336 0 1 2
+ 338: 168 CompositeConstruct 333 335 337
+ 339: 17(fvec3) VectorTimesMatrix 327 338
+ 340: 97(ptr) AccessChain 86(output) 273
+ Store 340 339
+ 341: 97(ptr) AccessChain 73(input) 151
+ 342: 17(fvec3) Load 341
+ 343: 97(ptr) AccessChain 73(input) 250
+ 344: 17(fvec3) Load 343
+ 345: 17(fvec3) FAdd 342 344
+ 346: 7(float) CompositeExtract 345 0
+ 347: 7(float) CompositeExtract 345 1
+ 348: 7(float) CompositeExtract 345 2
+ 349: 55(fvec4) CompositeConstruct 346 347 348 181
+ 350: 316(ptr) AccessChain 148 151 273
+ 351: 122 Load 350
+ 352: 55(fvec4) VectorTimesMatrix 349 351
+ Store 295(pos) 352
+ 357: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 354 353(lPos) 83
+ 359: 358(ptr) AccessChain 148 151 95
+ 360: 55(fvec4) Load 359
+ 361: 17(fvec3) VectorShuffle 360 360 0 1 2
+ 362: 316(ptr) AccessChain 148 151 273
+ 363: 122 Load 362
+ 364: 55(fvec4) CompositeExtract 363 0
+ 365: 17(fvec3) VectorShuffle 364 364 0 1 2
+ 366: 55(fvec4) CompositeExtract 363 1
+ 367: 17(fvec3) VectorShuffle 366 366 0 1 2
+ 368: 55(fvec4) CompositeExtract 363 2
+ 369: 17(fvec3) VectorShuffle 368 368 0 1 2
+ 370: 168 CompositeConstruct 365 367 369
+ 371: 17(fvec3) VectorTimesMatrix 361 370
+ Store 353(lPos) 371
+ 372: 17(fvec3) Load 353(lPos)
+ 373: 55(fvec4) Load 295(pos)
374: 17(fvec3) VectorShuffle 373 373 0 1 2
- 375: 168 CompositeConstruct 370 372 374
- 376: 17(fvec3) VectorTimesMatrix 366 375
- Store 359(lPos) 376
- 377: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 360 376 83
- 378: 17(fvec3) Load 359(lPos)
- 379: 55(fvec4) Load 300(pos)
- 380: 17(fvec3) VectorShuffle 379 379 0 1 2
- 381: 17(fvec3) FSub 378 380
- 382: 97(ptr) AccessChain 86(output) 118
- Store 382 381
- 383: 55(fvec4) Load 300(pos)
- 384: 17(fvec3) VectorShuffle 383 383 0 1 2
- 385: 17(fvec3) FNegate 384
- 386: 97(ptr) AccessChain 86(output) 254
- Store 386 385
- 387:57(VSOutput) Load 86(output)
- ReturnValue 387
+ 375: 17(fvec3) FSub 372 374
+ 376: 97(ptr) AccessChain 86(output) 119
+ Store 376 375
+ 377: 55(fvec4) Load 295(pos)
+ 378: 17(fvec3) VectorShuffle 377 377 0 1 2
+ 379: 17(fvec3) FNegate 378
+ 380: 97(ptr) AccessChain 86(output) 250
+ Store 380 379
+ 381:57(VSOutput) Load 86(output)
+ ReturnValue 381
FunctionEnd