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Fix missing dependency on sparse binds
2023-03-24
Ricardo Garcia
Fix race condition while initializing shader cache
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2023-03-16
Ricardo Garcia
Check conservativeRasterizationPostDepthCoverage in...
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2023-03-03
Ricardo Garcia
Fix build for the surfaceless and null-WS target platforms
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2023-03-03
Ricardo Garcia
Fix multiple VK_KHR_get_physical_device_properties2...
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2023-02-24
Ricardo Garcia
Fix debug callback function prototypes
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2023-02-17
Ricardo Garcia
Fix overlapping mutable descriptor types
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2023-02-13
Ricardo Garcia
Always check SubgroupSize when requesting one
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2023-01-23
Ricardo Garcia
Multiple fixes to EDS3 tests
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2023-01-16
Ricardo Garcia
Fix vertex and primitive count in mesh shader query...
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2023-01-16
Ricardo Garcia
Prioritize downloaded ffmpeg over system ffmpeg
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2023-01-15
Ricardo Garcia
Fix color blend state in multisample mixed count tests
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2023-01-09
Ricardo Garcia
Treat DynamicLibrary library list as alternatives
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2023-01-09
Ricardo Garcia
Require sampleRateShading in multisample linear interpolatio...
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2022-12-19
Ricardo Garcia
Rename CTS "build" Python module to "ctsbuild"
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2022-12-19
Ricardo Garcia
Fix Android release build due to unused variable
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2022-12-19
Ricardo Garcia
Fix primitive fragment shading rate mesh feature requirements
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2022-12-19
Ricardo Garcia
Test unused shader stages with graphics pipeline libraries
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2022-12-07
Ricardo Garcia
Add tests for VK_EXT_extended_dynamic_state3
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2022-12-02
Ricardo Garcia
Remove custom instances from robustness index access...
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2022-12-01
Ricardo Garcia
Avoid passing unsupported structs in mandatory features...
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2022-12-01
Ricardo Garcia
Avoid using custom instances in robustness tests
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2022-12-01
Ricardo Garcia
Add VK_NULL_HANDLE definition to vkDefs.hpp
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2022-11-18
Ricardo Garcia
Improve failure error messages in format_feature_flags2...
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2022-11-16
Ricardo Garcia
Tweak grid size in vertex shader shader render tests
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2022-11-15
Ricardo Garcia
Limit number of concurrent query pools
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2022-11-11
Ricardo Garcia
Fix mandatory features test for mesh shaders
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2022-11-11
Ricardo Garcia
Test custom border colors with the stencil aspect
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2022-11-11
Ricardo Garcia
Chain VkShaderModuleCreateInfo when creating non-graphics...
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2022-11-10
Ricardo Garcia
Add missing checks for geometry shader support
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2022-11-03
Ricardo Garcia
Merge VK_EXT_mesh_shader branch to main (2)
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2022-10-14
Ricardo Garcia
Fix build on main branch
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2022-10-13
Ricardo Garcia
Fix out-of-bounds vertex buffer writes in PrimitiveGenerated...
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2022-10-10
Ricardo Garcia
Enable some combined pipeline and image robustness...
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2022-10-10
Ricardo Garcia
Fix enum values in pipeline robustness tests
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2022-10-10
Ricardo Garcia
Fix missing multisample info in PrimitivesGeneratedQuery...
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2022-10-10
Ricardo Garcia
Pass fragment shading rate info to pre rasterization...
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2022-10-10
Ricardo Garcia
Drop scalar block layout requirement in many robustness...
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2022-09-23
Ricardo Garcia
Merge remote-tracking branch 'origin/main' into dev...
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2022-08-18
Ricardo Garcia
Check device and group indices before using them
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2022-08-16
Ricardo Garcia
Mesh shader query tests
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2022-08-16
Ricardo Garcia
Additional VK_EXT_mesh_shader tests
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2022-08-12
Ricardo Garcia
Test interaction of image_view_min_lod, robustness2...
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2022-08-11
Ricardo Garcia
Fix physical_device_groups custom instance usage
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2022-07-29
Ricardo Garcia
Test conditional rendering does not affect render pass...
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2022-07-28
Ricardo Garcia
Avoid using empty descriptor set layouts with libraries
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2022-07-25
Ricardo Garcia
Fix warnings with clang and GCC
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2022-07-22
Ricardo Garcia
Test dynamic patch control points without tessellation
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2022-07-22
Ricardo Garcia
Fix Linux build due to VK_EXT_metal_objects types
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2022-07-15
Ricardo Garcia
Test resetting queries after copying results
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2022-07-08
Ricardo Garcia
Fix initial color attachment layout in conditional...
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2022-07-08
Ricardo Garcia
Remove unneeded check for graphicsPipelineLibraryFastLinking
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2022-07-07
Ricardo Garcia
Fix synchronization in compressed texture sampling...
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2022-06-16
Ricardo Garcia
Test shader group handle alignment
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2022-06-16
Ricardo Garcia
Remove duplicate checkPipelineLibraryRequirements call
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2022-06-16
Ricardo Garcia
Mix dynamic line stipple and dynamic primitive topology
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2022-06-16
Ricardo Garcia
Synchronize clears and reads in transient attachment...
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2022-06-09
Ricardo Garcia
Forbid implicit cast from Move<T> to bool
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2022-06-09
Ricardo Garcia
Fix extension checks in DRM format modifier tests
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2022-06-09
Ricardo Garcia
Fix device and memory allocation mix-up
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2022-06-04
Ricardo Garcia
Add threshold to rasterization order depth checks
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2022-06-02
Ricardo Garcia
Test imageSize() on 2D image views from 3D images
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2022-06-02
Ricardo Garcia
Fix entry points check for VK_KHR_draw_indirect_count
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2022-06-02
Ricardo Garcia
Include the proper formats in pViewFormats list
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2022-06-02
Ricardo Garcia
Fix state binding in multiview tests
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2022-05-30
Ricardo Garcia
Merge branch 'main' into dev/VK_EXT_mesh_shader
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2022-05-20
Ricardo Garcia
Tests for VK_EXT_mesh_shader
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2022-05-18
Ricardo Garcia
Tests for VK_EXT_shader_module_identifier
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2022-05-06
Ricardo Garcia
Fix acceleration structure vertex and index flushes
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2022-05-05
Ricardo Garcia
Synchronize input attachment reads in IO chains
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2022-05-05
Ricardo Garcia
Wait for idle queue after submitting an empty job
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2022-04-14
Ricardo Garcia
Avoid using unsupported rasterization order feature...
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2022-04-14
Ricardo Garcia
Fix warnings with clang and GCC
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2022-04-08
Ricardo Garcia
Check conditional rendering with non-zero memory offset
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2022-04-08
Ricardo Garcia
Fix freeing custom device in dynamic state tests
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2022-04-08
Ricardo Garcia
Fix freeing custom device in dynamic state tests
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2022-04-08
Ricardo Garcia
Check for graphics pipeline library support in FSR...
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2022-04-07
Ricardo Garcia
Wait for deferred operations before obtaining RT pipeline...
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2022-04-07
Ricardo Garcia
Parse test case result version when converting to XML
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2022-04-01
Ricardo Garcia
Fix feature checks in rasterization order attachment...
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2022-04-01
Ricardo Garcia
Fix memory leaks when creating test hierarchy
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2022-04-01
Ricardo Garcia
Use proper image tiling in synchronization test support...
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2022-03-24
Ricardo Garcia
Limit number of storage buffers in divide by zero compute...
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2022-03-24
Ricardo Garcia
Increase tolerance in mat3 determinant compute test
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2022-03-10
Ricardo Garcia
Avoid logging to stdout in buffer mem requirements...
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2022-03-10
Ricardo Garcia
Avoid triangle fans in reinterpolation consistency...
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2022-03-03
Ricardo Garcia
Test primitive ID is not affected by culling
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2022-03-03
Ricardo Garcia
Do not require full subgroups when requiring a work...
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2022-02-24
Ricardo Garcia
Ray tracing: avoid skipping triangles and AABBs at...
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2022-02-17
Ricardo Garcia
Fix uniform subgroup size test
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2022-02-17
Ricardo Garcia
Test more depth/stencil formats in load_store_op_none...
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2022-02-17
Ricardo Garcia
Check dynamic viewports with depth clip control
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2022-02-17
Ricardo Garcia
Fix load_store_op_none dynamic rendering validation...
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2022-02-17
Ricardo Garcia
Avoid invalid reportIntersectionEXT hit kinds in subroup...
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2022-02-17
Ricardo Garcia
Avoid invalid reportIntersectionEXT hit kinds in mem...
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2022-01-28
Ricardo Garcia
Fix issues in load_store_op_none tests
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2022-01-07
Ricardo Garcia
Test constant and dynamically uniform subgroup shuffle...
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2022-01-07
Ricardo Garcia
Fix strided device address regions in RT misc tests
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2022-01-07
Ricardo Garcia
Fix ray tracing closedFan2 tests
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2022-01-07
Ricardo Garcia
Additional warning fix for Clang 13
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2022-01-07
Ricardo Garcia
Fix mismatched ray payload in descriptor set random...
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