seungho baek [Thu, 1 Dec 2022 10:21:49 +0000 (19:21 +0900)]
[Tizen] Fix Scene3d::Loader bugs
- Make Renderer translucent when AlphaMode is Blend
- Use discard for AlphaMode.Mask in shader
- Fixed ConvertSampler bug.
- Fixed crash when there isn't "scene" property in glTF
- Fixed wrong loading of buffer when the bufferView uses stride.
- Returns MeshDefinition::Blob::GetBufferSize() only mLength
This is because every use case of this method is to set real buffer size without considering stride.
- Fix texture order of Specular and Specular color.
Change-Id: Ie05108557ea25faa4865ce0e3903d7018f1db621
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
Bowon Ryu [Tue, 29 Nov 2022 10:48:44 +0000 (19:48 +0900)]
[Tizen] fix white space issue in hidden input
The calculated text size is used in atlas renderer.
When the text is all white space, partial render issue occurs because the width is 0.
To avoid issue, do not remove the white space size in hidden input mode.
Change-Id: Id92becdb0103fa6dee20c5cd272ee3d4314121c6
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Bowon Ryu [Thu, 24 Nov 2022 10:56:16 +0000 (19:56 +0900)]
[Tizen] Fix hidden input issue
Fixed issues with SHOW_LAST_CHARACTER mode
- After all text is deleted, the first input character is not visible.
- The last character is always visible regardless of the position of the cursor.
Change-Id: I48689bf7e38b05c655d416c4e2df1d4553dca992
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Eunki, Hong [Thu, 24 Nov 2022 07:41:44 +0000 (16:41 +0900)]
[Tizen] Fix 3D blend issue
Change-Id: Iec6fdc09fd028b2b8a4507da64b61d88014f27f3
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki Hong [Tue, 22 Nov 2022 10:45:41 +0000 (10:45 +0000)]
Merge "[Tizen] Make Scene3D controls also applied actor color" into tizen_7.0
Eunki Hong [Tue, 22 Nov 2022 06:55:44 +0000 (06:55 +0000)]
Merge "[Tizen] Make SceneView FBO multisampling + Sync utc harness" into tizen_7.0
Eunki Hong [Sun, 20 Nov 2022 07:07:18 +0000 (16:07 +0900)]
[Tizen] Make Scene3D controls also applied actor color
Let we make PBR shader use our world color system.
TODO : We should change DepthWrite & AlphaBlend properties on coreside.
Since the model might has 32bit image as texture, we cannot make
DepthWrite as AUTO.
Change-Id: I4e3371d940cdebc45c43d2cb9acc88018c111bf2
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
seungho baek [Thu, 17 Nov 2022 14:25:47 +0000 (23:25 +0900)]
[Tizen] Support KHR_materials_specular and KHR_materials_ior extension of glTF
Change-Id: Ieccdc7046bcc0e0a231d4d39526d610a9b7cf036
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
seungho baek [Fri, 18 Nov 2022 05:56:31 +0000 (14:56 +0900)]
[Tizen] Fix bug that didn't make nodes for child of multiple primitive
- And add double sided property
Change-Id: I2ccb4977ff79782a5cb2ba154ea313517397ed2a
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
Eunki, Hong [Fri, 11 Nov 2022 13:51:03 +0000 (22:51 +0900)]
[Tizen] Make SceneView FBO multisampling + Sync utc harness
Let we make SceneView's FBO usecase use multisampling as default.
Change-Id: Ibaafba7cd384fcf4162c6ccc126dd76228c0e98f
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki Hong [Fri, 18 Nov 2022 11:25:04 +0000 (11:25 +0000)]
Merge "[Tizen] Remove SceneView RenderTask when destroied" into tizen_7.0
Eunki, Hong [Fri, 18 Nov 2022 10:26:17 +0000 (19:26 +0900)]
[Tizen] Remove SceneView RenderTask when destroied
RenderTask created when it Initialized.
But we don't remove RenderTask whereever.
This patch make we sure remove task, so resolve memory leak
Change-Id: I19f31d9edcaa417e7412610889de4b7c0a80feac
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
seungho [Thu, 10 Nov 2022 07:14:59 +0000 (16:14 +0900)]
[Tizen] Fix SVACE Issue
Change-Id: If9c627644cc798851f8272deaecffe0542078cc7
Signed-off-by: seungho <sbsh.baek@samsung.com>
Eunki, Hong [Fri, 11 Nov 2022 04:38:51 +0000 (13:38 +0900)]
[Tizen](Scene3D) Change model's default behavior
1. Make mRootModel's KEYBOARD_FOCUSABLE as false in default.
2. Set ParentOrigin at Intialize timing, not ModelLoad completed
Change-Id: I11ef708f75948584d493f184fa3d929300ef57af
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
seungho [Mon, 31 Oct 2022 06:48:39 +0000 (15:48 +0900)]
[Tizen] Refactoring of SceneView and Model.
- Loosen the coupling between SceneView and Model using observer.
- Add Priority of IBL. Model IBL has higher priority than SceneView.
Change-Id: I65ebd109911df22704a7106f0e3421a01c342637
Signed-off-by: seungho <sbsh.baek@samsung.com>
Eunki, Hong [Tue, 8 Nov 2022 12:34:58 +0000 (21:34 +0900)]
[Tizen] Make NPatchData as unique_ptr
Relative patch with below NPatch memory leak.
Make UTC + make membervalue as unique_ptr.
Now we don't miss reference count of NPatchData.
Change-Id: I68bdcd805673e6b40b60c235815b145187314aa4
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Tue, 8 Nov 2022 08:41:16 +0000 (17:41 +0900)]
[Tizen] Fix NPatch memory leak
Change-Id: I7d003cc08a51b60f91d0d8fdb33ce74b5d5cd562
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Fri, 4 Nov 2022 15:05:10 +0000 (00:05 +0900)]
[Tizen] Fix Svace issue for 64bit
Solve some convert from size_t to uint32_t case.
Change-Id: Ic7f013742e9d14d58d1b85fdc9c4a9025f368f50
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Wed, 2 Nov 2022 11:29:52 +0000 (20:29 +0900)]
[Tizen] Fix build error
Minor fix
Change-Id: I89c2490023483aaceccbf6792d12b75a1e5a9838
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
seungho [Wed, 2 Nov 2022 09:56:33 +0000 (18:56 +0900)]
[Tizen] Add Asynchronous loading for Model and SceneView
This reverts commit
ee3275dfdf14134cd54631c39484e29d01a2fad7.
Change-Id: I06fa34335760826c1e1e4d2b5331db946d5aaf1c
tscholb [Wed, 2 Nov 2022 07:52:42 +0000 (16:52 +0900)]
Merge branch 'devel/master' into tizen
tscholb [Wed, 2 Nov 2022 07:51:56 +0000 (16:51 +0900)]
Revert "[Tizen] Add Asynchronous loading for Model and SceneView"
This reverts commit
70f10889bc6e8c08b061a3c8e092932504b427c5.
tscholb [Wed, 2 Nov 2022 07:51:50 +0000 (16:51 +0900)]
Revert "[Tizen] Modify window position data type"
This reverts commit
e0b23b20adfe7b3d41971a2117e3225c7fa93493.
tscholb [Wed, 2 Nov 2022 07:51:42 +0000 (16:51 +0900)]
Revert "[Tizen] Rotate camera when screen orientation is changed."
This reverts commit
2a18c29f97e51139b4509691b321f6aeccacc2ea.
tscholb [Wed, 2 Nov 2022 07:51:39 +0000 (16:51 +0900)]
Revert "[Tizen] Apply ProjectionDirection property when SceneView size changed"
This reverts commit
3db76e856702eb7153b9cac77d4b4eb04a3374d0.
tscholb [Wed, 2 Nov 2022 07:51:36 +0000 (16:51 +0900)]
Revert "[Tizen](Vector) Support desired size"
This reverts commit
ccde201431dc3525786ce0220902c5208777e1a5.
tscholb [Wed, 2 Nov 2022 07:51:33 +0000 (16:51 +0900)]
Revert "[Tizen](SVG) Support desired size"
This reverts commit
af65398903c4746d0075232911444af8f3b695d8.
joogab.yun [Mon, 31 Oct 2022 06:01:08 +0000 (15:01 +0900)]
Added SINCE_2_2 doxygen tag
Change-Id: I0523050e20b68d8e0872755e6c5e36497e47d371
David Steele [Fri, 28 Oct 2022 10:27:31 +0000 (10:27 +0000)]
Merge "DALi Version 2.1.46" into devel/master
Richard Huang [Fri, 28 Oct 2022 10:25:28 +0000 (11:25 +0100)]
DALi Version 2.1.46
Change-Id: I7cf4eecdd6bc18173a59066ab9494e4f380cfa18
Bowon Ryu [Fri, 28 Oct 2022 01:36:29 +0000 (01:36 +0000)]
Merge "Fix svace issues" into devel/master
Wonsik Jung [Fri, 28 Oct 2022 01:00:22 +0000 (01:00 +0000)]
Merge "Fix race-condition when window is resized or rotated." into devel/master
Bowon Ryu [Thu, 27 Oct 2022 09:39:56 +0000 (18:39 +0900)]
Fix svace issues
added some castings.
Change-Id: I3faf830d41c3e25211381a768eec1c30e9f67d07
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Adeel Kazmi [Tue, 25 Oct 2022 15:09:36 +0000 (16:09 +0100)]
Changes required after Window::DownCast addition
Change-Id: Ibf6e18fa9b05fa226846bbcd25178f9f58454fe4
David Steele [Fri, 21 Oct 2022 10:47:27 +0000 (11:47 +0100)]
DALi Version 2.1.45
Change-Id: I92889409726aae57cab5361fe4d4be7dc3fc62d9
Wonsik Jung [Thu, 22 Sep 2022 21:49:52 +0000 (06:49 +0900)]
Fix race-condition when window is resized or rotated.
Internal dali window module has some variables and flags.
They are set by both main thread and render thread.
It has the effect of race condition when window is resized or rotated serval times.
This patch is to fix them.
Change-Id: Iba405199015dc00fec4d7d6f6ff2ecf6f997abcb
David Steele [Fri, 14 Oct 2022 12:03:06 +0000 (12:03 +0000)]
Merge "DALi Version 2.1.44" into devel/master
Eunki Hong [Fri, 14 Oct 2022 10:11:04 +0000 (10:11 +0000)]
Merge "Modify window position data type" into devel/master
Adam Bialogonski [Fri, 14 Oct 2022 09:25:38 +0000 (10:25 +0100)]
DALi Version 2.1.44
Change-Id: I400ea1060fc004fc381f91df64500685822c3b97
Bowon Ryu [Fri, 14 Oct 2022 02:43:59 +0000 (11:43 +0900)]
Fix TextUpdateInfo::Clear() issue
The Clear method sets (uint)mCharacterIndex to -1,
so it makes a maximum uint value.
This causes many problems, but since it was implemented,
all index logic is related to it, so it is difficult to fix.
This patch avoids this issue by backup/restore of mCharacterIndex like TextEditor.
But we should consider changing mCharacterIndex to an integer.
Change-Id: Ida2c2af83438e71f6f05713a7de927f7b15aa7bd
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Wonsik Jung [Mon, 26 Sep 2022 10:49:44 +0000 (19:49 +0900)]
Modify window position data type
Current WindowPosition has the unsigned int data type.
It means that current data type can not support the negative coordinate.
This patch is to support it.
Change-Id: I2865ab926bb19853c7ecb4babd82384b5d673623
Eunki, Hong [Fri, 30 Sep 2022 12:39:50 +0000 (21:39 +0900)]
Apply ProjectionDirection property when SceneView size changed
SceneView's internal calculation need to be changed
if camera's whether projection direction is VERTICAL or HORIZONTAL.
Change-Id: I270ddaa0ab3e052155bed2871b42ebfdfa1d32ac
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Adeel Kazmi [Fri, 7 Oct 2022 11:23:26 +0000 (12:23 +0100)]
DALi Version 2.1.43
Change-Id: I6b34a69fd02b72e9c3e6b4664c30d8e9c27b12c5
seungho [Thu, 6 Oct 2022 06:03:27 +0000 (15:03 +0900)]
Fix Svace issue
- Check null in the dli-loader
Change-Id: Ib6f33aa1e09c05a5ae4a3b9ff900fe4727350c38
Signed-off-by: seungho <sbsh.baek@samsung.com>
seungho [Fri, 30 Sep 2022 11:36:35 +0000 (20:36 +0900)]
Rotate camera when window orientation is changed.
Change-Id: I90d0c99abc83479316f323ae198e62fbb0775dd6
Signed-off-by: seungho <sbsh.baek@samsung.com>
Heeyong Song [Wed, 5 Oct 2022 02:56:04 +0000 (02:56 +0000)]
Merge "(SVG) Support desired size" into devel/master
Heeyong Song [Wed, 5 Oct 2022 02:55:57 +0000 (02:55 +0000)]
Merge "(Vector) Support desired size" into devel/master
Eunki, Hong [Tue, 4 Oct 2022 09:34:48 +0000 (18:34 +0900)]
[Tizen](SVG) Support desired size
This reverts commit
d395ce821896f06bee774a90ac2c1a60ddc43935.
Change-Id: I29909a756182adcfb4759bc8e90aa15974363196
Eunki, Hong [Tue, 4 Oct 2022 09:34:32 +0000 (18:34 +0900)]
[Tizen](Vector) Support desired size
This reverts commit
0b487c5080b1f46e00be8af6ec0a419c6dce9d1c.
Change-Id: I5a4ab1fa808a97e0b254c05758180a02269c4cc8
Eunki, Hong [Tue, 4 Oct 2022 09:33:27 +0000 (18:33 +0900)]
[Tizen] Apply ProjectionDirection property when SceneView size changed
This reverts commit
ede25d85639ad61dfa4a915b9175620bdd20f1cb.
Change-Id: Ife7c5099dd89e1d348063272600bcacf27e7a6b1
Eunki, Hong [Tue, 4 Oct 2022 09:33:15 +0000 (18:33 +0900)]
[Tizen] Rotate camera when screen orientation is changed.
This reverts commit
4fed653d5f5822476348f0967eacc6fe6dba795d.
Change-Id: Ia6af014aa3fe28b97878c5dbdf25c610a7594e1a
Eunki, Hong [Tue, 4 Oct 2022 09:32:59 +0000 (18:32 +0900)]
[Tizen] Modify window position data type
This reverts commit
6f9ba55ae931df805b3dee8df991008cd87d1bf1.
Change-Id: Ib1401885629fbc60d6da333d648f037cfb3fe2b2
Eunki, Hong [Tue, 4 Oct 2022 09:32:01 +0000 (18:32 +0900)]
[Tizen] Add Asynchronous loading for Model and SceneView
This reverts commit
570e3ee34bf31053131cbf9d1a3c3125d2ae228a.
Change-Id: I80df8b088232425d403e1ceca6ed2c10cba8fbec
Eunki, Hong [Tue, 4 Oct 2022 09:28:05 +0000 (18:28 +0900)]
Merge branch 'devel/master' into tizen
Change-Id: I67ef8f1159bc77c9d4d62db1a3972308b75967ae
Eunki, Hong [Tue, 4 Oct 2022 09:27:44 +0000 (18:27 +0900)]
Revert "[Tizen] Add Asynchronous loading for Model and SceneView"
This reverts commit
7b0b453dd38b28522a390a5e9181a81fb481e486.
Eunki, Hong [Tue, 4 Oct 2022 09:27:41 +0000 (18:27 +0900)]
Revert "[Tizen]Fix maskTextureId remove issue"
This reverts commit
a8891f4e674567be9b9ffb8092f882b3a22d601a.
Eunki, Hong [Tue, 4 Oct 2022 09:27:38 +0000 (18:27 +0900)]
Revert "[Tizen] Modify window position data type"
This reverts commit
392f27f24eaf73c6c415ecee3c3116cd41ae99da.
Eunki, Hong [Tue, 4 Oct 2022 09:27:36 +0000 (18:27 +0900)]
Revert "[Tizen] Rotate camera when screen orientation is changed."
This reverts commit
39d85d965ba322b9d73fc41ddfaa66ce672bb1cd.
Eunki, Hong [Tue, 4 Oct 2022 09:27:32 +0000 (18:27 +0900)]
Revert "[Tizen] Create ProjectionDirection property at CameraActor"
This reverts commit
99436ccd6d8a141f27793d6f8dd7eed98a22086d.
Eunki, Hong [Tue, 4 Oct 2022 09:27:30 +0000 (18:27 +0900)]
Revert "[Tizen](Vector) Support desired size"
This reverts commit
3181bd1869aad7b649422341b9e267aa2f6595fb.
Eunki, Hong [Tue, 4 Oct 2022 09:27:28 +0000 (18:27 +0900)]
Revert "[Tizen](SVG) Support desired size"
This reverts commit
7b808962b9b0eb2b79d5a8fa4fce3dad8bb8992c.
Heeyong Song [Tue, 4 Oct 2022 02:58:40 +0000 (11:58 +0900)]
[Tizen](SVG) Support desired size
Change-Id: I2b27ac032f6fa322525af76ddb9b38012b24746d
Heeyong Song [Fri, 30 Sep 2022 03:06:40 +0000 (12:06 +0900)]
[Tizen](Vector) Support desired size
Change-Id: I0cb81a3c273b4cffd51928fca971050d9e2ee3c3
Eunki, Hong [Fri, 30 Sep 2022 12:39:50 +0000 (21:39 +0900)]
[Tizen] Create ProjectionDirection property at CameraActor
SceneView's internal calculation need to be changed
Change-Id: I270ddaa0ab3e052155bed2871b42ebfdfa1d32ac
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Seungho BAEK [Tue, 4 Oct 2022 07:00:31 +0000 (07:00 +0000)]
Merge "[Tizen] Rotate camera when screen orientation is changed." into tizen
Eunki Hong [Tue, 4 Oct 2022 04:51:27 +0000 (04:51 +0000)]
Merge "(Scene3D) Allow/Block model view's children hit-test events" into devel/master
seungho [Fri, 30 Sep 2022 11:36:35 +0000 (20:36 +0900)]
[Tizen] Rotate camera when screen orientation is changed.
Change-Id: I90d0c99abc83479316f323ae198e62fbb0775dd6
Signed-off-by: seungho <sbsh.baek@samsung.com>
Heeyong Song [Tue, 4 Oct 2022 02:58:40 +0000 (11:58 +0900)]
(SVG) Support desired size
Change-Id: I2b27ac032f6fa322525af76ddb9b38012b24746d
Heeyong Song [Fri, 30 Sep 2022 03:06:40 +0000 (12:06 +0900)]
(Vector) Support desired size
Change-Id: I0cb81a3c273b4cffd51928fca971050d9e2ee3c3
Wonsik Jung [Tue, 4 Oct 2022 02:30:58 +0000 (11:30 +0900)]
[Tizen] Modify window position data type
Current WindowPosition has the unsigned int data type.
It means that current data type can not support the negative coordinate.
This patch is to support it.
Change-Id: I31d7f1b11c83e1c94b141ac3fd376d17fabd40ac
Seungho BAEK [Tue, 4 Oct 2022 01:14:10 +0000 (01:14 +0000)]
Merge "Fix Svace Issue of dli-loader" into devel/master
Eunki, Hong [Fri, 30 Sep 2022 04:41:51 +0000 (13:41 +0900)]
Make MASK_CANCELLED loadstate + minor log info
When we remove the image during ApplyMask job,
the loadstate become "CANCELLED".
And, if we re-load the same image,
the loadstate revived as "LOADING".
Without MASK_CANCELLED state, that image will send
ApplyMask one more times.
That mean, alpha mask applied double times.
This patch seperate the cancelled situation
so we can revive the loadstate well.
+
Add some more informations for log
Change-Id: I055bb9807d2c1afe7192daa29aca08cd47910968
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
seungho [Fri, 30 Sep 2022 13:17:30 +0000 (22:17 +0900)]
Fix Svace Issue of dli-loader
Change-Id: I58601b0318d32c6a3c7c2b25863c95f39125b445
Signed-off-by: seungho <sbsh.baek@samsung.com>
David Steele [Fri, 30 Sep 2022 11:59:38 +0000 (11:59 +0000)]
Merge "Guard textureId during CheckForWaitingTexture" into devel/master
Richard Huang [Fri, 30 Sep 2022 10:28:29 +0000 (11:28 +0100)]
DALi Version 2.1.42
Change-Id: Ic4910b0383472f06ce3b51cf94698df8074baa0e
Eunki, Hong [Fri, 2 Sep 2022 06:08:48 +0000 (15:08 +0900)]
(Scene3D) Allow/Block model view's children hit-test events
Most of model has a lot of children as Actor format.
If we don't setup something on the model view,
hit-test always try to access this child tree.
For optimization, we need to make some flag to ignore this traversal.
Change-Id: I189dfe9138c883ee43d84804dda6fa1663556dd5
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Thu, 29 Sep 2022 12:33:32 +0000 (21:33 +0900)]
Guard textureId during CheckForWaitingTexture
We can remove & assign textures during NotifyObserver.
In this case, we might have some timing issue of
same-texture-id.
This patch increase for each textureId's reference
so we can assume that this textureId is valid during
CheckForWaitingTexture API running.
Change-Id: Ia77ea0d9d49564f7ec179a9ca731fa568a573ed6
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Fri, 23 Sep 2022 07:14:54 +0000 (16:14 +0900)]
Minor refactor about load/remove queue
1. Fix crash issue when we try to load mask image during ResourceReady
2. Remove useless duplicated codes for mRemoveQueue.
3. Make some API works even observer is nullptr (for mask case)
4. Notify observers timing changed when mask image postload
Change-Id: I73f4816c628d3808d7355e17d358226af2985db8
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Bowon Ryu [Wed, 28 Sep 2022 04:07:47 +0000 (13:07 +0900)]
Do not clear ColorRuns in SetDefaultColor
There is an issue that the markup color is cleared when setting the TextColor property.
This patch guarantees markup color.
Change-Id: Ibec47ca4b956709def4216e203ccbc8a7d829397
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Bowon Ryu [Wed, 28 Sep 2022 01:17:20 +0000 (01:17 +0000)]
Merge "Prevent render of outline, shadow when transparent" into devel/master
Bowon Ryu [Tue, 27 Sep 2022 08:44:58 +0000 (17:44 +0900)]
Prevent render of outline, shadow when transparent
Change-Id: I2b154228fd5338053aefe66606cfe08135c42c44
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Eunki, Hong [Fri, 23 Sep 2022 04:48:41 +0000 (13:48 +0900)]
Fix maskTextureId remove issue
After remove maskTextureInfo at TextureCacheManager,
original textureInfo reference can be broken.
This patch make validate the textureInfo's reference well.
Change-Id: I69e83bff5da237fe0a0ff66ce892de0f5e6ddb58
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
David Steele [Mon, 26 Sep 2022 10:44:50 +0000 (10:44 +0000)]
Merge "Moved world transform/color calc to Core." into devel/master
Eunki, Hong [Fri, 23 Sep 2022 04:48:41 +0000 (13:48 +0900)]
[Tizen]Fix maskTextureId remove issue
After remove maskTextureInfo at TextureCacheManager,
original textureInfo reference can be broken.
This patch make validate the textureInfo's reference well.
Change-Id: I69e83bff5da237fe0a0ff66ce892de0f5e6ddb58
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Heeyong Song [Mon, 26 Sep 2022 05:14:03 +0000 (14:14 +0900)]
[Tizen] Add Asynchronous loading for Model and SceneView
Change-Id: I288e1a6aa2e3225a1a83b23d258f2071c6cee46d
Heeyong Song [Mon, 26 Sep 2022 05:13:20 +0000 (14:13 +0900)]
Merge branch 'devel/master' into tizen
Change-Id: I45f82b2bcb0e973916983cdc386ea49065986462
Heeyong Song [Mon, 26 Sep 2022 05:11:48 +0000 (14:11 +0900)]
Revert "[Tizen] Add Asynchronous loading for Model and SceneView"
This reverts commit
782e6a0ba3f0095357ac198bbe386b0bc718dcc4.
Change-Id: I95d236990786094473c05c0e6c91894887cf037b
David Steele [Fri, 23 Sep 2022 10:56:35 +0000 (11:56 +0100)]
DALi Version 2.1.41
Change-Id: Ib61e590fef3fd91ce8b669aee6c40f9937bf9f56
David Steele [Thu, 22 Sep 2022 15:50:35 +0000 (16:50 +0100)]
Moved world transform/color calc to Core.
Moved the actor world transform event side calculation and
the actor world color event side calculation to Devel API in
dali-core.
Change-Id: If3fb5bdb44eea493ce9743c7c20c51eb4c587e89
Signed-off-by: David Steele <david.steele@samsung.com>
Eunki, Hong [Tue, 6 Sep 2022 13:14:34 +0000 (22:14 +0900)]
(Scene3D) Remove SceneView::RENDERING_BUFFER when framebuffer not used.
Change-Id: I15c7c56239b1a3488a5592dd5571f13473e4e25b
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
seungho [Wed, 21 Sep 2022 05:05:16 +0000 (14:05 +0900)]
[Tizen] Add Asynchronous loading for Model and SceneView
Change-Id: I2a97d7ad8314bf5475ae4d9f4899e886e2ff1bae
Signed-off-by: seungho <sbsh.baek@samsung.com>
seungho [Wed, 21 Sep 2022 04:25:34 +0000 (13:25 +0900)]
Merge branch 'devel/master' into tizen
Change-Id: Iec1abca3b715237968d557f7f87324be8dde87f3
seungho [Wed, 21 Sep 2022 04:25:26 +0000 (13:25 +0900)]
Revert "[Tizen] Add ResourceReady for Control"
This reverts commit
2b73fb1c1caafe0d346ec2e7ad423bac28e7cf9d.
seungho [Wed, 21 Sep 2022 04:25:22 +0000 (13:25 +0900)]
Revert "[Tizen] SceneView cullmode false + Orthographic size"
This reverts commit
d5d1af379a293a67113c5d4963f7779495110387.
seungho [Wed, 14 Sep 2022 07:51:43 +0000 (16:51 +0900)]
Change ModelView to Model
- with several minor fix
Change-Id: I3e4c99c8a30c3c9bfdc5bb0cb61f00a09720e34f
Signed-off-by: seungho <sbsh.baek@samsung.com>
Bowon Ryu [Tue, 20 Sep 2022 06:29:01 +0000 (15:29 +0900)]
Adjust text fit condition
If the calculated text size and layout size are the same in the text fit case,
there is an issue of ellisis processing due to the influence of some glyph's advance.
So in most cases the layout needs a bit larger size.
This patch adds a condition to prevent this issue.
Change-Id: I4592c8741d19cce6d33474288d55957a3944149d
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
seungho [Wed, 14 Sep 2022 07:12:58 +0000 (16:12 +0900)]
Add Set/Get ImageBasedLight ScaleFactor
Change-Id: I559cc0684b2c05b4af7639e226e4c4ea0a4dbf9e
Signed-off-by: seungho <sbsh.baek@samsung.com>
Bowon Ryu [Mon, 19 Sep 2022 01:16:45 +0000 (01:16 +0000)]
Merge "Fix GetTextBoundingRectangle size issue" into devel/master
Adeel Kazmi [Fri, 16 Sep 2022 11:23:30 +0000 (11:23 +0000)]
Merge "DALi Version 2.1.40" into devel/master
Adeel Kazmi [Fri, 16 Sep 2022 11:05:00 +0000 (12:05 +0100)]
DALi Version 2.1.40
Change-Id: Ief7808691db6185cc080088c3231852a961d1cfe