[Tizen] Make Scene3D controls also applied actor color 67/284567/2
authorEunki Hong <eunkiki.hong@samsung.com>
Sun, 20 Nov 2022 07:07:18 +0000 (16:07 +0900)
committerSeungho BAEK <sbsh.baek@samsung.com>
Tue, 22 Nov 2022 06:47:44 +0000 (06:47 +0000)
commit089ff5baf1e75b911225806238570302b1ef184a
treee25ec3e7c0ff3eab14d58f96a00cfede86d844a1
parentd63237ffbc775aa0328b802aed35d9da80874533
[Tizen] Make Scene3D controls also applied actor color

Let we make PBR shader use our world color system.

TODO : We should change DepthWrite & AlphaBlend properties on coreside.
Since the model might has 32bit image as texture, we cannot make
DepthWrite as AUTO.

Change-Id: I4e3371d940cdebc45c43d2cb9acc88018c111bf2
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
dali-scene3d/internal/graphics/shaders/default-physically-based-shader.frag
dali-scene3d/internal/graphics/shaders/scene3d-joint-debug.frag
dali-scene3d/public-api/loader/renderer-state.cpp