Daniel Koch [Fri, 15 Dec 2017 15:20:07 +0000 (10:20 -0500)]
Add missing JNIEXPORT and JNICALL to create*CTSActivity JNI calls
Mimics what was done in
1e7c5746fb3d02262bf5f29b90bb4d2eb9d6ded4
VK-GL-CTS Issue: 914
Component: Framework
Affects: GL and ES CTS test runners on Android.
Change-Id: Ia58a8aa890e642ad08b8ee6dbed9dec4f69d68d3
Daniel Koch [Fri, 15 Dec 2017 14:01:26 +0000 (09:01 -0500)]
Use GIT_FOUND instead of Git_FOUND variable
Git_FOUND seems to have been added in CMake 3.5.x
whereas GIT_FOUND was supported much earlier.
Without this change versions of CMake < 3.5.x end up with
'dEQP Core uknown (0xcafebabe)' output instead of the
correct GCID being emedded and thus they cannot be valid
for submissions.
VK-GL-CTS Issue: 911
Component: Framework
Change-Id: I8f459b9442e4b23db4872e380de97609893db455
Alexander Galazin [Fri, 15 Dec 2017 10:57:48 +0000 (11:57 +0100)]
Merge vk-gl-cts/aosp-deqp-dev into vk-gl-cts/master
Change-Id: I60447500234c2e7230f1ccf3e9cecc28acf9dd7f
Ari Suonpaa [Fri, 13 Oct 2017 08:18:59 +0000 (11:18 +0300)]
Add test for sparse render target.
Added a test under renderpass group where a sparse image is used
as a render target.
Affects:
dEQP-VK.renderpass.sparserendertarget.*
Components: Vulkan
VK-GL-CTS issue: 101
Change-Id: Ic5244945e580d590667ce09d5350d7c0f5f819e3
Alexander Galazin [Thu, 14 Dec 2017 11:37:57 +0000 (12:37 +0100)]
Merge vk-gl-cts/vulkan-cts-1.0.2 into vk-gl-cts/master
Change-Id: I7f080f5ba46222eeda2819617d182d7d4dffbcb9
Jeff Leger [Sat, 2 Dec 2017 02:16:28 +0000 (21:16 -0500)]
Modify spirv_assembly tests adding dependency on 16bit_storage extension
Several tests were using 16bit_storage, but were not checking the
extension was supported nor declaring the required opCapability.
Affects:
dEQP-VK.spirv_assembly.instruction.compute.sconvert.*
dEQP-VK.spirv_assembly.instruction.compute.uconvert.*
Components: Vulkan
VK-GL-CTS issue: 875
Change-Id: I07fda13c69cdef09967d4aab5067edff07c47fa1
Paavo Pessi [Mon, 4 Dec 2017 08:57:40 +0000 (10:57 +0200)]
Fix stageMask (0x1) usage in renderpass, image and texture tests
Pipeline barriers using PIPELINE_STAGE_TOP_OF_PIPE_BIT with nonzero
access mask were modified to use proper pipeline stage flags.
Memory barrier structure members were renamed to match the current
specification.
Affects:
dEQP-VK.renderpass.suballocation.simple.*
dEQP-VK.renderpass.suballocation.formats.*
dEQP-VK.renderpass.suballocation.attachment.*
dEQP-VK.renderpass.suballocation.attachment_allocation.*
dEQP-VK.renderpass.dedicated_allocation.simple.*
dEQP-VK.renderpass.dedicated_allocation.formats.*
dEQP-VK.renderpass.dedicated_allocation.attachment.*
dEQP-VK.renderpass.dedicated_allocation.attachment_allocation.*
dEQP-VK.image.store.*
dEQP-VK.image.load_store.*
dEQP-VK.image.format_reinterpret.*
dEQP-VK.image.qualifiers.restrict.*
dEQP-VK.image.atomic_operations.*
dEQP-VK.image.texel_view_compatible.*
dEQP-VK.image.extended_usage_bit.attachment_write.*
dEQP-VK.image.extended_usage_bit.texture_write.*
dEQP-VK.texture.*
VK-GL-CTS issue: 806
Change-Id: Iab4699f095d4ea1206736cb0435863f17bd3bca3
Jeff Leger [Sun, 22 Oct 2017 15:54:31 +0000 (11:54 -0400)]
Relax precision for atan2 built-in precision tests
The precision of atan2 is relaxed to 5 ULPs.
Affects:
dEQP-VK.glsl.builtin.precision.atan2.*
Components: Vulkan
VK_GL_CTS issue: 749
Change-Id: I146226019f77910d1401903f6e89292ff94c089d
Jeff Leger [Sat, 2 Dec 2017 02:16:28 +0000 (21:16 -0500)]
Modify spirv_assembly tests adding dependency on 16bit_storage extension
Several tests were using 16bit_storage, but were not checking the
extension was supported nor declaring the required opCapability.
Affects:
dEQP-VK.spirv_assembly.instruction.compute.sconvert.*
dEQP-VK.spirv_assembly.instruction.compute.uconvert.*
Components: Vulkan
VK-GL-CTS issue: 875
Change-Id: I07fda13c69cdef09967d4aab5067edff07c47fa1
Noah Fredriks [Wed, 29 Nov 2017 23:27:52 +0000 (18:27 -0500)]
Avoid creating vkInstances for not supported cases
Defer vkInstance creation for cross instance tests until not supported
checks complete to shorten the runtime of these 10k total test cases.
Affects: dEQP-VK.synchronization.cross_instance.*
Components: Vulkan
VK-GL-CTS Issue: 885
Change-Id: I481de90d8c0363c23a287aaf457ac101c327c558
Igor Ostrowski [Wed, 15 Nov 2017 17:33:51 +0000 (18:33 +0100)]
Fix mediump zero division in matrix inverse tests
To avoid zero division all input matrix determinants should be same signed.
Affects:
dEQP-VK.glsl.matrix.inverse.*
Components: Vulkan
VK-GL-CTS issue: 881
Change-Id: Ib702f81c4eb7f25ba9081db6ead67da02f484ca9
Mark Adams [Mon, 4 Dec 2017 22:26:54 +0000 (17:26 -0500)]
Don't assume rendering complete before buffer latch
It's valid for the buffer to latch before rendering is completed, and
this is causing intermittent failures.
Bug: b/
69981429
Test: --deqp-case=dEQP-EGL*get_frame_timestamps*
(cherry picked from commit
9e0214cf61df1109927f8f23dd5749735057eb30)
Change-Id: Ia9f1d0e4ffa7f3e16a46fc4566157a651d1b0601
Piotr Byszewski [Fri, 3 Nov 2017 09:11:09 +0000 (10:11 +0100)]
Block/non-block uniforms match
Test if uniforms in anonymous blocks do not match loose uniforms with
the same name in a different stage.
Components: OpenGL
VK-GL-CTS issue: 707
Affects:
KHR-GLES3.shaders.uniform_block.common.name_matching
KHR-GL33.shaders.uniform_block.common.name_matching
Change-Id: Ib1ea850ffbea7eb62ddbd6008463c8855f764c7e
Jari Komppa [Tue, 21 Nov 2017 12:52:23 +0000 (14:52 +0200)]
Added tests for different shader varying vec width
Vulkan specification (1.0.8, 14.1.3) states that vertex and fragment
shader varyings may differ as long as they are of the same type and the
vertex shader outputs at least as wide vectors as the fragment shader
inputs.
This set of tests link various varying vector types, all of which
are legal even though they do not match.
Affects:
dEQP-VK.glsl.linkage.varying.rules.legal_mismatch_vec4_vec3
dEQP-VK.glsl.linkage.varying.rules.legal_mismatch_vec4_vec2
dEQP-VK.glsl.linkage.varying.rules.legal_mismatch_vec4_float
dEQP-VK.glsl.linkage.varying.rules.legal_mismatch_vec3_vec2
dEQP-VK.glsl.linkage.varying.rules.legal_mismatch_vec3_float
dEQP-VK.glsl.linkage.varying.rules.legal_mismatch_vec2_float
dEQP-VK.glsl.linkage.varying.rules.legal_mismatch_ivec4_ivec3
dEQP-VK.glsl.linkage.varying.rules.legal_mismatch_ivec4_ivec2
dEQP-VK.glsl.linkage.varying.rules.legal_mismatch_ivec4_int
dEQP-VK.glsl.linkage.varying.rules.legal_mismatch_ivec3_ivec2
dEQP-VK.glsl.linkage.varying.rules.legal_mismatch_ivec3_int
dEQP-VK.glsl.linkage.varying.rules.legal_mismatch_ivec2_int
Components: Vulkan
VK-Gl-CTS issue: 821
Change-Id: I4afc3edb77fd6f421cafce20d09bbdd948f16dcf
Paavo Pessi [Tue, 10 Oct 2017 08:24:39 +0000 (11:24 +0300)]
Test binding model with multiple descriptor sets
Tests were added to verify that multiple descriptor sets can be used
and accessed in all possible shader stages with all possible descriptor
types.
Multiple descriptor sets are updated using
- vkUpdateDescriptorSets
- vkUpdateDescriptorSetWithTemplateKHR
DescriptorSetUpdateBuilder utility class was modified slightly to
work better with multiple descriptor sets.
New tests:
dEQP-VK.binding_model.shader_access.*.*.*.multiple_descriptor_sets.*
Components: Vulkan, Framework
VK-GL-CTS issue: 91
Change-Id: I6c1a719a7a2af74c3f1eb2a620af1ec73c113411
Chris Forbes [Sat, 9 Dec 2017 02:04:07 +0000 (18:04 -0800)]
Merge remote-tracking branch 'aosp/master' into deqp-dev
Conflicts:
Android.mk
android/cts/master/src/vk-excluded-tests.txt
android/cts/master/vk-master.txt
modules/glshared/glsBuiltinPrecisionTests.cpp
Change-Id: Ic6d2f5de1465158d9f105f9648f117d7b2b915a6
Xin Li [Wed, 6 Dec 2017 19:51:52 +0000 (11:51 -0800)]
DO NOT MERGE: Merge Oreo MR1 into master
Exempt-From-Owner-Approval: Changes already landed internally
Change-Id: I71216cb23c2124938de9ae2a75b7cd7a0811d57f
Mark Adams [Wed, 6 Dec 2017 18:21:28 +0000 (18:21 +0000)]
Don't assume rendering complete before buffer latch am:
9e0214cf61
am:
eb88a8ca3d
Change-Id: Ic8680791e52474a3d100314c6c90406ae8319a55
Mark Adams [Wed, 6 Dec 2017 18:08:12 +0000 (18:08 +0000)]
Don't assume rendering complete before buffer latch
am:
9e0214cf61
Change-Id: I72902995d20e746aa7066a46b097be4a2dab5453
Andrey Tuganov [Tue, 28 Nov 2017 23:28:18 +0000 (18:28 -0500)]
Fix OpCopyObject from U32 to S32
Conversion from U32 to S32 can use neither OpCopyObject (different types),
nor OpSConvert (same bit width). Changed to OpBitcast.
Affects:
dEQP-VK.spirv_assembly.instruction.compute.indexing
Components: Vulkan
VK-GL-CTS issue: 874
Change-Id: I298c2687f3f6f08f28f928623a1002ec72a5a8f8
Mark Adams [Mon, 4 Dec 2017 22:26:54 +0000 (17:26 -0500)]
Don't assume rendering complete before buffer latch
It's valid for the buffer to latch before rendering is completed, and
this is causing intermittent failures.
Bug: b/
69981429
Test: --deqp-case=dEQP-EGL*get_frame_timestamps*
Change-Id: Ia9f1d0e4ffa7f3e16a46fc4566157a651d1b0601
Chad Versace [Fri, 3 Nov 2017 16:36:30 +0000 (09:36 -0700)]
Fix build when .git is a gitlink file
If ${CMAKE_SOURCE_DIR}/.git exists, then
framework/qphelper/CMakeLists.txt uses the git revision as the dEQP
revision. The CMake rules update the revision when the files
${CMAKE_SOURCE_DIR}/.git/HEAD and ${CMAKE_SOURCE_DIR}/.git/index
change.
However, Git does not require that .git be a directory. If
git-submodules or git-worktrees are used, then .git may be a gitlink
file instead and the real git directory is elsewhere.
Fix the build by using `git rev-parse --git-dir` to find the real git dir
and `git rev-parse HEAD` to query the commit sha1.
This bumps the CMake requirement from 2.8 to 2.8.2. But that should be
safe since 2.8.2 was released in 2010.
Components: Framework
Change-Id: I811630e5afada8e6aed611b0ef6c51e39be2200b
Piotr Byszewski [Thu, 12 Oct 2017 08:24:48 +0000 (10:24 +0200)]
Test required_internalformat
GTFExtensionTestRequiredInternalformat was ported to glcts and
highly modified to resolve found issues and enable possibility
to also test core GL.
Components: OpenGL
VK-GL-CTS issue: 718
Affects:
KHR-GL40.internalformat.*
KHR-GLES2.core.internalformat.*
KHR-GLES3.core.internalformat.*
KHR-GLES31.core.internalformat.*
KHR-GLES32.core.internalformat.*
Change-Id: Iaf559e7c3fe955e314402c5190523b2c57c7041e
Jeff Leger [Wed, 22 Nov 2017 17:12:58 +0000 (12:12 -0500)]
Reduce GPU workload of pipeline_barrier tests
Tests with large buffer sizes will now clamp the
GPU workload to avoid triggering execution timeout
on implementations.
Affects: dEQP-VK-memory.pipeline_barrier.*
Components: Vulkan
VK_GL_CTS issue: 813
Change-Id: I479f6ad04ef2ec6f9d87b65a39a2bc13bcbcc6a2
Courtney Goeltzenleuchter [Tue, 27 Jun 2017 20:09:01 +0000 (14:09 -0600)]
Vulkan: Add wide-color tests
Affects:
dEQP-VK.wsi.*.colorspace.*
Components: Vulkan
Change-Id: I6813afa38e320ce91642802dfd0c5b6f2d5543b9
Alexander Galazin [Thu, 30 Nov 2017 13:39:21 +0000 (14:39 +0100)]
Merge vk-gl-cts/vulkan-cts-1.0.2 into vk-gl-cts/master
Change-Id: If36eca15c35d7c5b473b0bcd6af6c40ef0e68322
Paavo Pessi [Fri, 24 Nov 2017 09:03:06 +0000 (11:03 +0200)]
Fix stageMask (0x1) usage in binding_model and glsl tests
Pipeline barriers using PIPELINE_STAGE_TOP_OF_PIPE_BIT with nonzero
access mask were modified to use proper pipeline stage flags.
Memory barrier structure members were renamed to match the current
specification.
Affects:
dEQP-VK.binding_model.*
dEQP-VK.glsl.derivate.*.texture.*
dEQP-VK.glsl.discard.*_texture
dEQP-VK.glsl.texture_functions.*
dEQP-VK.glsl.texture_gather.*
dEQP-VK.glsl.builtin_var.fragdepth.*
dEQP-VK.glsl.builtin.*
dEQP-VK.glsl.opaque_type_indexing.*
dEQP-VK.glsl.atomic_operations.*
VK-GL-CTS issue: 806
Change-Id: Ia223039abed5c4b15ae004fbaa9fba1ebe92056e
Mikael Tuomisalo [Fri, 17 Nov 2017 13:54:41 +0000 (15:54 +0200)]
Add new tests for OpSConvert and OpFConvert
Added missing tests for OpSConvert and OpFConvert for compute and
graphics shaders.
Edited SPIR-V templates for OpSpecConstantOp-tests to support data types
other than int32 on tests where other types are required.
New tests:
dEQP-VK.spirv_assembly.instruction.compute.opspecconstantop.sconvert
dEQP-VK.spirv_assembly.instruction.compute.opspecconstantop.fconvert
dEQP-VK.spirv_assembly.instruction.graphics.opspecconstantop.sconvert*
dEQP-VK.spirv_assembly.instruction.graphics.opspecconstantop.fconvert*
Components: Vulkan
VK-GL-CTS issue: 711
Change-Id: Ia3cc3bc3f70f5216e364a2da4fb8fe78079fa445
Jari Komppa [Wed, 8 Nov 2017 11:05:44 +0000 (13:05 +0200)]
Removed duplicate fvec3 declaration
A couple of tests had duplicate declarations that resolved into
a vector of three floats.
Affects:
dEQP-VK.spirv_assembly.instruction.compute.opphi.vartype_vec3
dEQP-VK.spirv_assembly.instruction.compute.opphi.vartype_struct
Components: Vulkan
VK-GL-CTS issue: 808
Change-Id: I2b2c865f138ebf0fe67fd3b72d413c040c335170
Paavo Pessi [Tue, 14 Nov 2017 12:56:41 +0000 (14:56 +0200)]
Fix PIPELINE_STAGE_TOP_OF_PIPE_BIT usage in api tests
Test cases using PIPELINE_STAGE_TOP_OF_PIPE_BIT with nonzero access
mask were modified to use proper pipeline stage flags.
The dstAccessMask mask of a buffer memory barrier created by
ComputeInstanceResultBuffer class was changed from
VK_ACCESS_SHADER_WRITE_BIT to VK_ACCESS_HOST_READ_BIT to better
represent its usage.
Memory barrier structure members were renamed to match the current
specification.
Affects:
dEQP-VK.api.buffer_view.access.*
dEQP-VK.api.command_buffers.render_pass_continue
dEQP-VK.api.command_buffers.order_bind_pipeline
dEQP-VK.api.copy_and_blit.core.image_to_buffer.*
dEQP-VK.api.copy_and_blit.core.buffer_to_buffer.*
dEQP-VK.api.copy_and_blit.dedicated_allocation.image_to_buffer.*
dEQP-VK.api.copy_and_blit.dedicated_allocation.buffer_to_buffer.*
VK-GL-CTS issue: 806
Change-Id: Ifaff60b1cd615889fa4b1fc175a78bdbc00be50c
Piotr Byszewski [Thu, 9 Nov 2017 09:49:25 +0000 (10:49 +0100)]
Test if mediump optimizations are not to aggressive
GTF sin and cos tests were ported to glcts as they can also
be used to detect overly optimized set of mediump operations.
Components: OpenGL
VK-GL-CTS issue: 706
Affects:
KHR-GL43.aggressive_optimizations.*
KHR-GLES2.shaders.aggressive_optimizations.*
KHR-GLES3.shaders.aggressive_optimizations.*
KHR-GLES31.shaders.aggressive_optimizations.*
KHR-GLES32.shaders.aggressive_optimizations.*
Change-Id: Idd2ea75ea552b9106792775570d64b347db32276
Paavo Pessi [Mon, 30 Oct 2017 13:25:49 +0000 (15:25 +0200)]
Test component qualifier in shaders
Tests were added to verify that various combinations of component
qualifiers can be used with different data types (vec2, vec3, vec4,
ivec2 and ivec4) in following scenarios:
- in vertex shader input
- in fragment shader output
- when passing data from vertex shader to fragment shader
New tests:
dEQP-VK.glsl.440.linkage.varying.component.*
Components: Vulkan
VK-GL-CTS issue: 741
Change-Id: Ie18c420b9d3ba8bd082b98f4618d7fc595b8baba
Alexander Galazin [Thu, 23 Nov 2017 11:27:18 +0000 (12:27 +0100)]
Delete GTF mustpass files
OpenGL ES CTS no longer uses GTF module,
time to delete the source files for mustpass
Components: OpenGL
Change-Id: Ib234e47612e48b50e6c34544cebbaba11a2f08c3
Piotr Byszewski [Tue, 31 Oct 2017 16:57:52 +0000 (17:57 +0100)]
Correct robust buffer access behavior tests
Robust buffer access behavior tests vere moved to contexless module.
In addition common version of those test was generalized so that it
can test both es and core GL.
Components: OpenGL
VK-GL-CTS issue: 793
Affects:
KHR-NoContext.es32.robust_buffer_access_behavior.*
KHR-NoContext.gl43.robust_buffer_access_behavior.*
Change-Id: Idd967d00635faff4ec41d57abf203f22286bc145
Jari Komppa [Tue, 14 Nov 2017 12:21:06 +0000 (14:21 +0200)]
Added constraints for random access flags
The pipeline barrier tests randomize access flags and stages, sometimes
resulting in access flags being enabled for stages that do not support
said accesses. This fix removes the illegal access flags while leaving
the random flag generation intact.
Affects:
dEQP-VK.memory.pipeline_barrier.*
Components: Vulkan
VK-GL-CTS issue: 814
Change-Id: I135ea8a9e41b5d8428ef77fe6ecbdf2380d80c7d
Juan A. Suarez Romero [Fri, 10 Nov 2017 11:20:36 +0000 (11:20 +0000)]
Do not use depthClampEnable unconditionally.
Depth clamping is not needed by these tests, so
do not rely on the optional feature when creating
the pipeline object.
Affects:
dEQP-VK.spirv_assembly.*
Components: Vulkan
VK-GL-CTS issue: 846
Change-Id: I248759e6ac209ccbd7661068c3ef5f1dfb8ca501
Juan A. Suarez Romero [Fri, 10 Nov 2017 09:50:10 +0000 (09:50 +0000)]
Remove duplicated definitions in spirv_assembly tests
Duplicated definitions are now allowed.
Affects:
dEQP-VK.spirv_assembly.instruction.compute.opphi.vartype_*
dEQP-VK.spirv_assembly.instruction.compute.opspecconstantop.vector_related
dEQP-VK.spirv_assembly.instruction.graphics.opspecconstantop.vector_related_*
Components: Vulkan
VK-GL-CTS issue: 847
Change-Id: Ie09293ece03eeb25893aa66e7cb23e7ad8fa5e95
Slawomir Cygan [Fri, 27 Oct 2017 10:54:54 +0000 (12:54 +0200)]
Test with depth range greater than 1.0 should require extension
"_deltalarge" variant of tests was using minDepth/maxDepth
outside of valid usage from unextended spec.
Added requirement for VK_EXT_depth_range_unrestricted.
Affects:
dEQP-VK.draw.inverted_depth_ranges.*
Components: Vulkan
VK-GL-CTS issue: 795
Change-Id: I18f1c73d7250865aaba5ed64e6b8da955fec0aea
Chad Versace [Tue, 21 Nov 2017 19:40:01 +0000 (19:40 +0000)]
x11: Call XInitThreads()
am:
a8bd356e58
Change-Id: I4b4980ba14f0e0482ccbe1d5d26b149b9e63ef05
Alexander Galazin [Wed, 15 Nov 2017 14:46:11 +0000 (15:46 +0100)]
Merge vk-gl-cts/opengl-cts-4.6.0 into vk-gl-cts/master
Change-Id: I6b148f6e9948675fbe51b5e7ee04ec4cca24df2c
Ari Suonpaa [Fri, 1 Sep 2017 10:40:33 +0000 (13:40 +0300)]
Add testing for sparse D/S/DS images.
Add sparse binding support for shadow texture tests by supporting sparse
binding in texture test util class. Removed unnecessary image aspect
check which prevented shadow sampler testing with sparse images.
Affects:
dEQP-VK.glsl.texture_functions.texture.sparse*shadow*
dEQP-VK.glsl.texture_gather.*depth32f*sparse*
dEQP-VK.texture.shadow.*sparse*
Components: Vulkan
VK-GL-CTS issue: 79
Change-Id: I265f09817493d96b91450f71822b00434bcf6cf3
Alexander Galazin [Wed, 8 Nov 2017 08:53:26 +0000 (09:53 +0100)]
Notice of withdrawal of Vulkan CTS 1.0.0.x and 1.0.1.x
Components: Vulkan
Change-Id: I87ec80e470e72e9a51760fdb1f441099b9c4d3a8
Xin Li [Mon, 13 Nov 2017 22:35:23 +0000 (14:35 -0800)]
Merge commit '
eb9533febd01cde88ea23e2b4fc7fa35efb086ab' into HEAD
Change-Id: If7b754ce356073d0bfedca11e361c781f48b2c45
Chad Versace [Mon, 13 Nov 2017 11:02:02 +0000 (13:02 +0200)]
x11: Call XInitThreads()
Because the X11 manual says we must.
From man:XInitThreads(3):
The XInitThreads function initializes Xlib support for concurrent
threads. This function must be the first Xlib function
a multi-threaded program calls, and it must complete before any other
Xlib call is made.
(See also Vulkan spec section "Xlib Platform")
Fixes crash in multithreaded test:
Test case 'dEQP-EGL.functional.multithread.window'..
[xcb] Unknown request in queue while dequeuing
[xcb] Most likely this is a multi-threaded client and XInitThreads has not been called
[xcb] Aborting, sorry about that.
deqp-egl: xcb_io.c:165: dequeue_pending_request: Assertion `!xcb_xlib_unknown_req_in_deq' failed.
Aborted (core dumped)
Change-Id: I2124be592a8d2d9036423cc2f0d71066e0e22939
Alexander Galazin [Fri, 10 Nov 2017 15:13:33 +0000 (16:13 +0100)]
Remove mod from GL mustpass
Components: OpenGL
VK-GL-CTS public issue: 51
Affects:
KHR-GL*.gpu_shader_fp64.builtin.mod_*
Change-Id: Idac62351b9ca926cdcb411990c33e7332e8a9db7
Alexander Galazin [Fri, 10 Nov 2017 12:11:07 +0000 (13:11 +0100)]
Update KC CTS reference
Components: OpenGL
Change-Id: I241503a713fc4a15cdcf359c40e2b119b5b5fd4f
Adam Czupryna [Thu, 26 Oct 2017 09:56:11 +0000 (11:56 +0200)]
Change Built-in Functions test case proposal
Remove build-in noise* functions testing as tey are deprecated.
Section GLSL to SPIR-V Features Tests / Built-in Functions
Components: OpenGL
VK-GL-CTS issue: 554
Change-Id: I0f3d19bd6fd70c54a32610e68250f4f39f14a708
Juan A. Suarez Romero [Mon, 30 Oct 2017 12:50:23 +0000 (12:50 +0000)]
Use proper name for array-of-array varyings.
varying_structure_location tests have the piece of shader code:
```
struct Data {
dvec2 single;
dvec2 array[1];
};
layout (location = 0) flat in Data tes_gs_output[][1];
```
When test tries to verify "single" variable, it tries to access through
"tes_gs_output[0].single", which is not correct. Rather it must use
"tes_gs_output[0][0].single"
Affects:
* KHR-GL46.enhanced_layouts.varying_structure_locations
Components: OpenGL
VK-GL-CTS issue: 796
Change-Id: Ib1c2ac6877f46f0be8530156a184b8fa41349c40
Igor Ostrowski [Thu, 19 Oct 2017 16:41:40 +0000 (18:41 +0200)]
Add depth bounds tests
New tests:
dEQP-VK.pipeline.depth.format.*_depth_bounds_test
dEQP-VK.dynamic_state.ds_state.depth_bounds_2
Rename:
dEQP-VK.dynamic_state.ds_state.depth_bounds -> depth_bounds_1
Components: Framework, Vulkan
VK-GL-CTS issue: 724
Change-Id: Ia3efb59c0d295f96687d4e63e34f882286cb41f6
Juan A. Suarez Romero [Mon, 6 Nov 2017 18:50:28 +0000 (19:50 +0100)]
GL_ARB_compute_shader required for OpenGL < 4.3
GL_ARB_compute_shader is part of OpenGL 4.3 and above.
For older versions, it is required to enable it explicitly.
Fixes:
KHR-GL31.CommonBugs.CommonBug_ParenthesisInLayoutQualifierIntegerValue
KHR-GL32.CommonBugs.CommonBug_ParenthesisInLayoutQualifierIntegerValue
KHR-GL33.CommonBugs.CommonBug_ParenthesisInLayoutQualifierIntegerValue
KHR-GL40.CommonBugs.CommonBug_ParenthesisInLayoutQualifierIntegerValue
KHR-GL41.CommonBugs.CommonBug_ParenthesisInLayoutQualifierIntegerValue
KHR-GL42.CommonBugs.CommonBug_ParenthesisInLayoutQualifierIntegerValue
Components: OpenGL
VK-GL-CTS issue: 818
Change-Id: I8e7ab78e29861547f0379feebce0375e1dabf47c
Alexander Galazin [Fri, 10 Nov 2017 10:24:21 +0000 (11:24 +0100)]
Merge vk-gl-cts/vulkan-cts-1.0.2 into vk-gl-cts/master
Change-Id: Ib7a8d1973b881cb59b750ac9e2c291bc2602f559
Arkadiusz Sarwa [Tue, 10 Oct 2017 15:35:42 +0000 (17:35 +0200)]
Test local workgroup size
Add tests:
dEQP-VK.spirv_assembly.instruction.compute.localsize*
VK-GL-CTS issue: 629
Compoonents: Vulkan
Change-Id: Ibf3a4db7058c99c2dfa498a7c3ddd8794c0af294
Igor Ostrowski [Thu, 26 Oct 2017 13:21:18 +0000 (15:21 +0200)]
Fix issues reported by validation layers
Affects:
dEQP-VK.draw.*
dEQP-VK.query_pool.*
dEQP-VK.dynamic_state.*
Components: Vulkan
VK-GL-CTS issue: 809
Change-Id: I6d8d227612e9cf30ad08921e922d756e0fa5c78d
Jorg Wagner [Mon, 6 Nov 2017 13:56:49 +0000 (14:56 +0100)]
Do not use depthClampEnable unconditionally.
Depth clamping is not needed by this test, so
do not rely on the optional feature when creating
the pipeline object.
Affects:
dEQP-VK.api.smoke.*
Components: Vulkan
VK-GL-CTS issue: 817
Change-Id: I6794f7f5d17d7610ff43dcb4080a6a30e12ed95b
Slawomir Cygan [Tue, 31 Oct 2017 10:42:20 +0000 (11:42 +0100)]
Pipeline used in second subpass should set subpass index to 1
Affects:
dEQP-VK.renderpass.sampleread
Components: Vulkan
VK-GL-CTS issue: 800
Change-Id: If387b43ac8469544f9270d747742cbcec66a1f5c
Gurchetan Singh [Tue, 7 Nov 2017 21:31:45 +0000 (21:31 +0000)]
Lower correlation threshold in flush-finish tests again am:
6455e6f987 am:
84373d7748
am:
ecb9e37545
Change-Id: I4f1d98fb060bef57d8b7cd765d14c5c689b45d84
Brian Anderson [Tue, 7 Nov 2017 21:31:24 +0000 (21:31 +0000)]
Merge changes I5f7e56e3,I7f88e1da into oreo-cts-dev am:
67694b5635 -s ours
am:
f0c5bf3e57
Change-Id: I355455e32e9f30922c4cd8f4966b50eb308aab5e
Gurchetan Singh [Tue, 7 Nov 2017 21:25:06 +0000 (21:25 +0000)]
Lower correlation threshold in flush-finish tests again am:
6455e6f987
am:
84373d7748
Change-Id: I040eedd50dbacddea82f9c430eca7aead0207bdf
Brian Anderson [Tue, 7 Nov 2017 21:24:40 +0000 (21:24 +0000)]
Merge changes I5f7e56e3,I7f88e1da into oreo-cts-dev
am:
67694b5635 -s ours
Change-Id: Iab0ab07eeedaf7f009610b79874d168e7a81eb53
Gurchetan Singh [Tue, 7 Nov 2017 20:24:36 +0000 (20:24 +0000)]
Lower correlation threshold in flush-finish tests again
am:
6455e6f987
Change-Id: I11a62d5d0af3612ed1cdcbedee1ba53d5b0e57ae
Treehugger Robot [Tue, 7 Nov 2017 19:49:35 +0000 (19:49 +0000)]
Merge changes I5f7e56e3,I7f88e1da into oreo-cts-dev
* changes:
eglGetFrameTimestamps: Consider timestamps of 0 as invalid.
eglGetFrameTimestamps: Allow reads done to equal rendering complete.
Juan A. Suarez Romero [Tue, 7 Nov 2017 12:24:25 +0000 (12:24 +0000)]
Load functions from ARB_uniform_buffer_object
While this extension is part of OpenGL 3.1 and above, it is not part of
OpenGL 3.0.
As we need to run the tests for OpenGL 3.0 too, and we need to use some
functions exposed by this extension, let's load them from the extension
itself, instead of relying in the core functions.
Affects:
* KHR-GL30.transform_feedback.draw_xfb_instanced_test
* KHR-GL30.transform_feedback.draw_xfb_stream_instanced_test
Components: OpenGL
VK-GL-CTS issue: 819
Change-Id: I2cd1652b4c2d3b55e009c44b85b451d207387b96
Ari Suonpaa [Fri, 29 Sep 2017 07:41:00 +0000 (10:41 +0300)]
Add tests for verifying standard image block shape usage.
Added tests that verify the sparse image block shape
requirements match with standard block shapes in case
the use of standard block shapes is advertised.
Affects:
dEQP-VK.sparse_resources.image_block_shapes.*
Components: Vulkan
VK-GL-CTS issue 101
Change-Id: Icb0d15c15d437ae36a6c5e92e8d454ded06f662e
Courtney Goeltzenleuchter [Tue, 12 Sep 2017 23:11:21 +0000 (17:11 -0600)]
Catch BAD_MATCH from createWindowSurface
On some platforms, it's possible to fail createWindowSurface
for some attribute combinations. Catch that case and return
NotSupported rather than a test failure.
Test: adb -d shell am start \
-n com.drawelements.deqp/android.app.NativeActivity \
-e cmdLine '"deqp --deqp-case=dEQP-EGL.functional.wide_color.* \
--deqp-log-filename=/sdcard/dEQP-Log.qpa"'
Bug:
65376495
(cherry picked from commit
7df6c12492c6baf9fdf9a3ea0b7f51e33722a4e8)
Change-Id: I6546cbdfc011c7d26cfa3cdad7cc6f0df1b67122
Mark Adams [Fri, 20 Oct 2017 13:49:08 +0000 (09:49 -0400)]
Multiple draw buffers in blend_equation_advanced
GL_NVX_blend_equation_advanced_multi_draw_buffers adds support for
multiple draw buffers with advanced blend equations. This change
modifies the below test to check for this extension and to expect
GL_NO_ERROR if it is present.
Components: AOSP
VK-GL-CTS issue: 770
Affects:
dEQP-GLES31.functional.debug.negative_coverage.get_error.advanced_blend.attachment_advanced_equation
(cherry picked from commit
2cb35a235c1a7bd3c63b296c37e186eec34e08e2)
Change-Id: I70ba495d96b4a17bed589e3affa693f572fde446
Chris Forbes [Tue, 7 Nov 2017 02:57:37 +0000 (02:57 +0000)]
Exclude incremental_present scale down from Android CTS am:
da253a4fe0
am:
bb087b5f0a
Change-Id: Ib75947e136b77c2f067a43d162f52ca8e92b4f87
Chris Forbes [Tue, 7 Nov 2017 02:51:02 +0000 (02:51 +0000)]
Exclude incremental_present scale down from Android CTS
am:
da253a4fe0
Change-Id: Ie87d7f8da318bbd4422db4159e283ec31021327c
Chris Forbes [Tue, 7 Nov 2017 02:42:36 +0000 (02:42 +0000)]
Exclude shared_presentable_image scale down from Android CTS am:
4e9d89ac4a
am:
982211318b
Change-Id: Ia470d27a5ae47ea35c31aaa97bb54f86251d2bcf
Chris Forbes [Tue, 7 Nov 2017 02:35:06 +0000 (02:35 +0000)]
Exclude shared_presentable_image scale down from Android CTS
am:
4e9d89ac4a
Change-Id: If922d000bff974fef566afd57ac6daf2012e4f3b
Chad Versace [Mon, 6 Nov 2017 21:10:41 +0000 (21:10 +0000)]
Merge "platform/surfaceless: Add Vulkan support"
am:
ece9907d58
Change-Id: I2a72018b5877c5ebf33328694cf5b62887fda16d
Treehugger Robot [Mon, 6 Nov 2017 21:04:22 +0000 (21:04 +0000)]
Merge "platform/surfaceless: Add Vulkan support"
Brian Anderson [Thu, 19 Oct 2017 21:59:28 +0000 (14:59 -0700)]
eglGetFrameTimestamps: Consider timestamps of 0 as invalid.
There's a bug in the kernel that doesn't merge fences properly,
resulting in "reads done" timestamps of 0 when the fences being
merged have already signaled.
This is a temporary relaxation of the test requirements until
the kernel fix is required.
Bug:
68811985
Test: --deqp-case=dEQP-EGL*get_frame_timestamps*
Change-Id: I5f7e56e3a0c9808237a1ebc3787cf788feef1a79
Brian Anderson [Tue, 17 Oct 2017 19:17:40 +0000 (12:17 -0700)]
eglGetFrameTimestamps: Allow reads done to equal rendering complete.
If there are no reads performed by the compositor, it is possible
for reads done timestamp to be the same as the rendering complete
timestamp.
Also add and use check_lt and check_le, to print out more detailed
debug info in the results.
Bug:
68811985
Test: --deqp-case=dEQP-EGL*get_frame_timestamps*
Change-Id: I7f88e1da98be97101e8b0d6cd130b75bda8d88ca
Chad Versace [Fri, 3 Nov 2017 19:57:45 +0000 (19:57 +0000)]
Merge "cmake: Use FindPNG instead of find_path/find_library"
am:
382559a6e7
Change-Id: Ic2ac9f013b2cbb9c9309f6c53b3d53510182bb4c
Treehugger Robot [Fri, 3 Nov 2017 19:53:38 +0000 (19:53 +0000)]
Merge "cmake: Use FindPNG instead of find_path/find_library"
James Helferty [Thu, 19 Oct 2017 18:24:35 +0000 (14:24 -0400)]
Relax XFB begin check to match recent spec edit
Update tests to reflect a recent change to the GL 4.6 specification.
Previously, if a shader layout qualifier specified that xfb_stride was
non-zero for a given xfb_buffer, then a buffer object was required to
be bound at that transform feedback buffer binding point. After the
spec change, it is now legal to not have a buffer bound, provided no
outputs are associated with the buffer.
Components: OpenGL
VK-GL-CTS issue: 785
Affects:
* KHR-GL44/45/46.enhanced_layouts.xfb_stride_of_empty_list
* KHR-GL44/45/46.enhanced_layouts.xfb_stride_of_empty_list_and_api
Change-Id: I38622bad1af3bc8a2a4c683eadc184e6231f7c85
Adam Czupryna [Fri, 7 Jul 2017 09:42:37 +0000 (11:42 +0200)]
Add CTS_ARB_gl_spirv test implementation
Add CTS_ARB_gl_spirv test implementation that contains:
SpirvModulesPositiveTest,
SpirvModulesShaderBinaryMultipleShaderObjectsTest,
SpirvModulesStateQueriesTest,
SpirvModulesErrorVerificationTest,
SpirvGlslToSpirVEnableTest,
SpirvGlslToSpirVBuiltInFunctionsTest,
SpirvGlslToSpirVSpecializationConstantsTest,
SpirvValidationBuiltInVariableDecorationsTest
Affects:
KHR-GL45.gl_spirv.*
Components: Framework, OpenGL
VK-GL-CTS issue: 554
Change-Id: I0d54c70df619dbbd80b28350d2ac5e31aca08927
(cherry picked from commit
a24448cdd72ffdbd8f7f571886625b8a53100979)
Adam Czupryna [Fri, 7 Jul 2017 09:42:37 +0000 (11:42 +0200)]
Add CTS_ARB_gl_spirv test implementation
Add CTS_ARB_gl_spirv test implementation that contains:
SpirvModulesPositiveTest,
SpirvModulesShaderBinaryMultipleShaderObjectsTest,
SpirvModulesStateQueriesTest,
SpirvModulesErrorVerificationTest,
SpirvGlslToSpirVEnableTest,
SpirvGlslToSpirVBuiltInFunctionsTest,
SpirvGlslToSpirVSpecializationConstantsTest,
SpirvValidationBuiltInVariableDecorationsTest
Affects:
KHR-GL45.gl_spirv.*
Components: Framework, OpenGL
VK-GL-CTS issue: 554
Change-Id: I0d54c70df619dbbd80b28350d2ac5e31aca08927
Chris Forbes [Mon, 23 Oct 2017 22:13:38 +0000 (15:13 -0700)]
KHR_swapchain: Trigger the fence off vkQueueSubmit
Another instance of
438ea0888e8ccae.
VK-GL-CTS issue: 756
Component: Vulkan
Affects:
dEQP-VK.wsi.*.swapchain.*
Change-Id: I87da6800e0c8402c2c50ca88eb3360b31c3a515d
Chris Forbes [Mon, 23 Oct 2017 22:09:56 +0000 (15:09 -0700)]
GOOGLE_display_timing: Trigger the fence off vkQueueSubmit
Another instance of
438ea0888e8ccae.
VK-GL-CTS issue: 756
Component: Vulkan
Affects:
dEQP-VK.wsi.*.display_timing.*
Change-Id: If94644402579ba1f46347d155313f6ef52d125a0
Ari Suonpaa [Wed, 4 Oct 2017 12:10:29 +0000 (15:10 +0300)]
Add tests for aligned mip size in sparse images.
Added tests that verify the mip tail starts at the correct LOD
in case aligned mip size is enabled.
Affects:
dEQP-VK.sparse_resources.aligned_mip_size.*
Components: Vulkan
VK-GL-CTS issue 101
Change-Id: I07f1723359dc20ad2edb18ac668ea5b0fd6785be
David Emett [Tue, 31 Oct 2017 18:48:28 +0000 (18:48 +0000)]
Merge "Delete textures after ES2 completeness tests"
am:
09cfddc320
Change-Id: I7df5bbdf9e90bcc2de68f1f2f05faa88f9a4f758
Treehugger Robot [Tue, 31 Oct 2017 18:41:07 +0000 (18:41 +0000)]
Merge "Delete textures after ES2 completeness tests"
Alexander Galazin [Tue, 31 Oct 2017 14:19:33 +0000 (15:19 +0100)]
Merge vk-gl-cts/opengl-cts-4.6.0 into vk-gl-cts/master
Change-Id: I92cf294d57f1ea0f22d8d65a0a246984612952ae
Alexander Galazin [Tue, 31 Oct 2017 14:19:33 +0000 (15:19 +0100)]
Merge vk-gl-cts/opengl-es-cts-3.2.4 into vk-gl-cts/master
Change-Id: I6875bda7e1c94df9873486233180d1ce158f302a
Alexander Galazin [Tue, 31 Oct 2017 11:42:31 +0000 (12:42 +0100)]
Merge vk-gl-cts/vulkan-cts-1.0.2 into vk-gl-cts/master
Change-Id: I74b2938bb1e09131e2e3e2c22515e18ed3970138
Jason Ekstrand [Thu, 19 Oct 2017 16:07:52 +0000 (09:07 -0700)]
VK_KHR_variable_pointers: Don't use OpPtrAccessChain on a bare SSBO
You can't use OpPtrAccessChain on the direct result of an OpVariable
because it's not the element of any array. Instead, we need to do our
OpPtrAccessChain on a pointer to an actual array element and that
pointer needs to be properly decorated with a stride.
Component: Vulkan
VK-GL-CTS issue: https://gitlab.khronos.org/Tracker/vk-gl-cts/issues/686
Affects:
dEQP-VK.spirv_assembly.instruction.graphics.variable_pointers.multi_buffer_*
Change-Id: I9c45fb1320099e404672ee169a6a8e5c41eb13f7
Jason Ekstrand [Thu, 19 Oct 2017 15:43:36 +0000 (08:43 -0700)]
VK_KHR_variable_pointers: Delete an unused and invalid variable
The %float_var variable was not being used in any way by the test. It
was also invalid because it had the StorageBuffer storage class (so it's
in external memory) but also had a constant initializer. The real
variable being tested in these tests is %f32_ptr_var which has the
Function storage class so a constant initializer is fine.
Component: Vulkan
VK-GL-CTS issue: https://gitlab.khronos.org/Tracker/vk-gl-cts/issues/686
Affects:
dEQP-VK.spirv_assembly.instruction.graphics.variable_pointers.nullptr_graphics.opvariable_initialized_null_*
dEQP-VK.spirv_assembly.instruction.graphics.variable_pointers.nullptr_graphics.opselect_null_or_valid_ptr_*
Change-Id: I9e2f118b1c774a84c0b6900ef0db081cb5256c2f
Iago Toral Quiroga [Mon, 2 Oct 2017 11:10:20 +0000 (13:10 +0200)]
Fix attribute mapping in enhanced layouts tests for input arrays
Some tests in KHR-GL45.enhanced_layouts.varying_* (specifically
KHR-GL45.enhanced_layouts.varying_array_{locations,components})
use input arrays on the vertex shader, however, the code
that uploads vertex data for these (and other test cases) doesn't
account for arrays at all.
Also, the tests in this category that call
TextureTestBase::prepareAttributes to do the VAO setup seem to
provide inconsistent values for variable.m_descriptor.m_offset,
which also leads to incorrect vertex attribute mappings.
Specifically, in the 'component' variants of these tests
(such as varying_array_components), two different input variables
have m_offset = 0, which has the consequence that we end up
computing a vertex buffer with a size that's only big enough to
fit one of the inputs and we overwrite the data for the first
input with the data for the second input when we setup the VAO,
however, the 'location' variants (such as varying_array_locations),
see different offsets for different input variables, which leads to
a different VAO setup.
Components: OpenGL
VK-GL-CTS issue: 739
Affects:
KHR-GL45.enhanced_layouts.varying_*
KHR-GL46.enhanced_layouts.varying_*
Change-Id: Icec238a970e2cd67d6109a25fba980f756abb71b
Juan A. Suarez Romero [Wed, 18 Oct 2017 09:37:27 +0000 (09:37 +0000)]
Several fixes for texture_size_promotion
Specifically, this changeset fixes:
- Check for unsupported framebuffer configurations
- Setup data for depth/stencil textures
- Explicitly set minification/magnification filters
- Deal with the corner cases in precision when using fixed-point
textures.
Affects:
KHR-GL45.texture_size_promotion.functional
KHR-GL46.texture_size_promotion.functional
Components: OpenGL
VK-GL-CTS issue: 783
Change-Id: I3f191084b2a604f1a743759905d641d2b13db2ad
Iago Toral Quiroga [Tue, 17 Oct 2017 07:58:57 +0000 (09:58 +0200)]
Respect GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS
KHR-GL45.enhanced_layouts.xfb_override_qualifiers_with_api
generates shaders that capture XFB for varyings of all types.
For the cases of dmat4x3, dmat3x4 and dmat4, this requires
over 64 transform feedback components in total, which is larger
than the minimum value that implementations are required to
support for GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS,
which the OpenGL 4.6 spec sets in 64. For implementations that
support this minimum, the generated shaders are invalid and
expected to fail to link.
Check the required component size of the XFB for the generated
shaders and skip them if they exceed the implementation limit.
At worse, for implementations that only support the minimum
number of transform feedback components required by the spec
it would only skip the 3 largest types (out of 34 being tested).
Components: OpenGL
VK-GL-CTS issue: 776
Affects:
KHR-GL45.enhanced_layouts.xfb_override_qualifiers_with_api
Change-Id: I51c9da494f96a0746f74116f817d99afd070a9ee
Iago Toral Quiroga [Wed, 18 Oct 2017 10:08:54 +0000 (12:08 +0200)]
Component aliasing on vertex inputs is allowed
From the OpenGL 4.6 spec, section 11.1 Vertex shaders,
page 384:
"It is possible for an application to bind more than one
attribute name to the same location. This is referred
to as aliasing. This will only work if only one of the
aliased attributes is active in the executable program,
or if no path through the shader consumes more than one
attribute of a set of attributes aliased to the same
location. A link error can occur if the linker determines
that every path through the shader consumes multiple
aliased attributes, but implementations are not required
to generate an error in this case."
The varying_location_aliasing_with_mixed_types enhanced
layouts test generates negative tests to check that
component aliasing produces linker errors for all shader
stages, including vertex shaders when the aliasing occurs
on the vertex inputs. By the citation above, the spec
doesn't mandate implementations to produce an error in
this case, so these particular tests are invalid.
This change removes the test cases that expect an error
to be generated for shaders with component aliasing on
vertex shader inputs.
Components: OpenGL
VK-GL-CTS issue: 781
Affects:
KHR-GL45.enhanced_layouts.varying_location_aliasing_with_mixed_types
KHR-GL46.enhanced_layouts.varying_location_aliasing_with_mixed_types
Change-Id: Ie1cafc92c4b7023c3d911ec5fe883dad297029d5
Eleni Maria Stea [Tue, 13 Jun 2017 07:08:08 +0000 (09:08 +0200)]
Online compression for ETC2 compressed formats is not required
The DSA compressed texture tests currently require online compression for
ETC2 formats but drivers are not required to support this. Since the purpose
of the test is not to test the compression, when a compression format is not
supported we use already compressed data.
Components: OpenGL
VK-GL-CTS issue: 497
Affects:
KHR-GL45.direct_state_access.textures_compressed_subimage
Change-Id: Icff52745e9cf7a2acb39aea71d31f4ff827ea01c
Kenneth Graunke [Thu, 12 Oct 2017 04:39:05 +0000 (21:39 -0700)]
Delete incorrect invalid map transform feedback subtest.
The citation given in this test comes from the OpenGL man pages, which
are not authoritative. The ES 3.2 and GL 4.x specifications say:
"Effects of Mapping Buffers on Other GL Commands
Any GL command which attempts to read from, write to, or change the
state of a buffer object may generate an INVALID_OPERATION error if
all or part of the buffer object is mapped. However, only commands
which explicitly describe this error are required to do so. If an
error is not generated, using such commands to perform invalid
reads, writes, or state changes will have undefined results and may
result in GL interruption or termination."
Importantly, it says "_may_ generate an INVALID_OPERATION error". Some
drivers choose not to implement this to avoid the CPU overhead required
to enforce this optional restriction.
Affects:
- KHR-*.transform_feedback.api_errors_test
VK-GL-CTS issue: 765
Change-Id: I34ca78926fe0f311db096de98b71e0981ee91d53
Components: OpenGL
Mark Adams [Wed, 25 Oct 2017 19:24:44 +0000 (19:24 +0000)]
Merge "Multiple draw buffers in blend_equation_advanced"
am:
3e98e4c911
Change-Id: I62370b0898c666d987cd4fe94f289184d48ff86d
Treehugger Robot [Wed, 25 Oct 2017 19:14:26 +0000 (19:14 +0000)]
Merge "Multiple draw buffers in blend_equation_advanced"
Paavo Pessi [Fri, 15 Sep 2017 07:05:52 +0000 (10:05 +0300)]
Test separate and combined images and samplers in SPIR-V
Tests were added to verify that the following Image Instructions
work with related descriptor types in all possible shader stages:
OpImageRead
- Storage image
OpImageFetch
- Sampled image with separate sampler
- Combined image sampler
OpImageSampleExplicitLod
- Sampled image with separate sampler
- Combined image sampler
The following scenarios are covered to verify that images and samplers
work as function parameters and that you can combine an image and a
sampler both before and after passing it into a function.
- Use image and sampler as local variables
- Pass image to function
- Pass sampler to function
- Pass image and sampler to function
New tests:
dEQP-VK.spirv_assembly.instruction.graphics.image_sampler.*
dEQP-VK.spirv_assembly.instruction.compute.image_sampler.*
Components: Vulkan
VK-GL-CTS issue: 104
Change-Id: I1de35fc0099881b3242f6e953a5c9624004e0f3e
Piers Daniell [Tue, 3 Oct 2017 22:08:51 +0000 (16:08 -0600)]
Copy the gles3/graphicsfuzz data to the output dir
Without this there is no gles3/graphicsfuzz data and
the tests fail.
Affects:
dEQP-GLES3.functional.shaders.metamorphic.synthetic.*
VK-GL-CTS issue: 792
Components: OpenGL
Change-Id: Ibb9627afd83d35ab4ae1b02235eb4a65f4cd7722
Jeannot Breton [Fri, 6 Oct 2017 13:56:17 +0000 (08:56 -0500)]
Skip non accelerated pixel format
They were previously skipped in older CTS version,
but when we reorganized the code to merge all CTS together the
related code got remove
We also fix the way we detect hardware acceleration
Affects:
pixel formats selected by cts-runner on Windows
Components: OpenGL
VK-GL-CTS issue: 692
Change-Id: I9968d85b555fe41aea8e64b885f182407e1ce95e
Piotr Byszewski [Fri, 8 Sep 2017 12:51:58 +0000 (14:51 +0200)]
CopyImageSubData with integer textures
Make sure that glCopyImageSubData does not generate
GL_INVALID_OPERATION during copying from a single level integer
texture, with BASE_LEVEL and MAX_LEVEL set to 0 and with the
mipmap filters at the default of GL_NEAREST_MIPMAP_LINEAR and
GL_LINEAR.
Components: OpenGL
VK-GL-CTS issue: 607
Affects:
KHR-GL43.copy_image.integer_tex
KHR-GLES32.core.copy_image.*
Change-Id: Ia160481547fed4266cb51ad0fbec89db4407bf8b