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dEQP-VK.pipeline.image.suballocation.sampling_type.combined.view_type.1d.format.r4g4_unorm_pack8.count_1.size.1x1
dEQP-VK.pipeline.image.suballocation.sampling_type.combined.view_type.1d.format.r4g4_unorm_pack8.count_1.size.2x1
dEQP-VK.pipeline.image.suballocation.sampling_type.combined.view_type.1d.format.r4g4_unorm_pack8.count_1.size.32x1
dEQP-VK.dynamic_state.rs_state.depth_bias_clamp
dEQP-VK.dynamic_state.rs_state.line_width
dEQP-VK.dynamic_state.cb_state.blend_constants
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dEQP-VK.dynamic_state.ds_state.stencil_params_basic_1
dEQP-VK.dynamic_state.ds_state.stencil_params_basic_2
dEQP-VK.dynamic_state.ds_state.stencil_params_advanced
dEQP-VK.dynamic_state.rs_state.depth_bias_clamp
dEQP-VK.dynamic_state.rs_state.line_width
dEQP-VK.dynamic_state.cb_state.blend_constants
-dEQP-VK.dynamic_state.ds_state.depth_bounds
+dEQP-VK.dynamic_state.ds_state.depth_bounds_1
dEQP-VK.dynamic_state.ds_state.stencil_params_basic_1
dEQP-VK.dynamic_state.ds_state.stencil_params_basic_2
dEQP-VK.dynamic_state.ds_state.stencil_params_advanced
dEQP-VK.dynamic_state.rs_state.depth_bias_clamp
dEQP-VK.dynamic_state.rs_state.line_width
dEQP-VK.dynamic_state.cb_state.blend_constants
-dEQP-VK.dynamic_state.ds_state.depth_bounds
+dEQP-VK.dynamic_state.ds_state.depth_bounds_1
dEQP-VK.dynamic_state.ds_state.stencil_params_basic_1
dEQP-VK.dynamic_state.ds_state.stencil_params_basic_2
dEQP-VK.dynamic_state.ds_state.stencil_params_advanced
const ImageViewCreateInfo colorTargetViewInfo(m_colorTargetImage->object(), vk::VK_IMAGE_VIEW_TYPE_2D, m_colorAttachmentFormat);
m_colorTargetView = vk::createImageView(m_vk, device, &colorTargetViewInfo);
- RenderPassCreateInfo renderPassCreateInfo;
- renderPassCreateInfo.addAttachment(AttachmentDescription(m_colorAttachmentFormat,
- vk::VK_SAMPLE_COUNT_1_BIT,
- vk::VK_ATTACHMENT_LOAD_OP_LOAD,
- vk::VK_ATTACHMENT_STORE_OP_STORE,
- vk::VK_ATTACHMENT_LOAD_OP_DONT_CARE,
- vk::VK_ATTACHMENT_STORE_OP_STORE,
- vk::VK_IMAGE_LAYOUT_GENERAL,
- vk::VK_IMAGE_LAYOUT_GENERAL));
-
- const vk::VkAttachmentReference colorAttachmentReference =
- {
- 0,
- vk::VK_IMAGE_LAYOUT_GENERAL
- };
-
- renderPassCreateInfo.addSubpass(SubpassDescription(
- vk::VK_PIPELINE_BIND_POINT_GRAPHICS,
- 0,
- 0,
- DE_NULL,
- 1,
- &colorAttachmentReference,
- DE_NULL,
- AttachmentReference(),
- 0,
- DE_NULL
- )
- );
-
- m_renderPass = vk::createRenderPass(m_vk, device, &renderPassCreateInfo);
-
- std::vector<vk::VkImageView> colorAttachments(1);
- colorAttachments[0] = *m_colorTargetView;
-
- const FramebufferCreateInfo framebufferCreateInfo(*m_renderPass, colorAttachments, WIDTH, HEIGHT, 1);
-
- m_framebuffer = vk::createFramebuffer(m_vk, device, &framebufferCreateInfo);
-
const vk::VkVertexInputBindingDescription vertexInputBindingDescription =
{
0,
};
m_cmdBuffer = vk::allocateCommandBuffer(m_vk, device, &cmdBufferAllocateInfo);
+ initRenderPass(device);
+ initFramebuffer(device);
initPipeline(device);
}
+
+void DynamicStateBaseClass::initRenderPass (const vk::VkDevice device)
+{
+ RenderPassCreateInfo renderPassCreateInfo;
+ renderPassCreateInfo.addAttachment(AttachmentDescription(m_colorAttachmentFormat,
+ vk::VK_SAMPLE_COUNT_1_BIT,
+ vk::VK_ATTACHMENT_LOAD_OP_LOAD,
+ vk::VK_ATTACHMENT_STORE_OP_STORE,
+ vk::VK_ATTACHMENT_LOAD_OP_DONT_CARE,
+ vk::VK_ATTACHMENT_STORE_OP_STORE,
+ vk::VK_IMAGE_LAYOUT_GENERAL,
+ vk::VK_IMAGE_LAYOUT_GENERAL));
+
+ const vk::VkAttachmentReference colorAttachmentReference =
+ {
+ 0,
+ vk::VK_IMAGE_LAYOUT_GENERAL
+ };
+
+ renderPassCreateInfo.addSubpass(SubpassDescription(
+ vk::VK_PIPELINE_BIND_POINT_GRAPHICS,
+ 0,
+ 0,
+ DE_NULL,
+ 1,
+ &colorAttachmentReference,
+ DE_NULL,
+ AttachmentReference(),
+ 0,
+ DE_NULL
+ )
+ );
+
+ m_renderPass = vk::createRenderPass(m_vk, device, &renderPassCreateInfo);
+}
+
+void DynamicStateBaseClass::initFramebuffer (const vk::VkDevice device)
+{
+ std::vector<vk::VkImageView> colorAttachments(1);
+ colorAttachments[0] = *m_colorTargetView;
+
+ const FramebufferCreateInfo framebufferCreateInfo(*m_renderPass, colorAttachments, WIDTH, HEIGHT, 1);
+
+ m_framebuffer = vk::createFramebuffer(m_vk, device, &framebufferCreateInfo);
+}
+
void DynamicStateBaseClass::initPipeline (const vk::VkDevice device)
{
const vk::Unique<vk::VkShaderModule> vs(createShaderModule(m_vk, device, m_context.getBinaryCollection().get(m_vertexShaderName), 0));
beginRenderPassWithClearColor(clearColor);
}
-void DynamicStateBaseClass::beginRenderPassWithClearColor (const vk::VkClearColorValue& clearColor)
+void DynamicStateBaseClass::beginRenderPassWithClearColor(const vk::VkClearColorValue& clearColor, const bool skipBeginCmdBuffer)
{
- const CmdBufferBeginInfo beginInfo;
- m_vk.beginCommandBuffer(*m_cmdBuffer, &beginInfo);
+ if (!skipBeginCmdBuffer)
+ {
+ const CmdBufferBeginInfo beginInfo;
+ m_vk.beginCommandBuffer(*m_cmdBuffer, &beginInfo);
+ }
initialTransitionColor2DImage(m_vk, *m_cmdBuffer, m_colorTargetImage->object(), vk::VK_IMAGE_LAYOUT_GENERAL,
vk::VK_ACCESS_TRANSFER_WRITE_BIT, vk::VK_PIPELINE_STAGE_TRANSFER_BIT);
protected:
void initialize (void);
+ virtual void initRenderPass (const vk::VkDevice device);
+ virtual void initFramebuffer (const vk::VkDevice device);
virtual void initPipeline (const vk::VkDevice device);
virtual tcu::TestStatus iterate (void);
void beginRenderPass (void);
- void beginRenderPassWithClearColor (const vk::VkClearColorValue& clearColor);
+ void beginRenderPassWithClearColor (const vk::VkClearColorValue& clearColor,
+ const bool skipBeginCmdBuffer = false);
void setDynamicViewportState (const deUint32 width,
const deUint32 height);
#include "vktTestCaseUtil.hpp"
#include "vktDynamicStateTestCaseUtil.hpp"
+#include "vktDynamicStateBaseClass.hpp"
#include "tcuTestLog.hpp"
#include "tcuResource.hpp"
#include "vkRefUtil.hpp"
#include "vkImageUtil.hpp"
+#include "vkTypeUtil.hpp"
#include "vktDrawCreateInfoUtil.hpp"
#include "vktDrawImageObjectUtil.hpp"
}
};
+class DepthBoundsTestInstance : public DynamicStateBaseClass
+{
+public:
+ enum
+ {
+ DEPTH_BOUNDS_MIN = 0,
+ DEPTH_BOUNDS_MAX = 1,
+ DEPTH_BOUNDS_COUNT = 2
+ };
+ static const float depthBounds[DEPTH_BOUNDS_COUNT];
+
+ DepthBoundsTestInstance (Context& context,
+ ShaderMap shaders);
+ virtual void initRenderPass (const vk::VkDevice device);
+ virtual void initFramebuffer (const vk::VkDevice device);
+ virtual void initPipeline (const vk::VkDevice device);
+ virtual tcu::TestStatus iterate (void);
+private:
+ const vk::VkFormat m_depthAttachmentFormat;
+
+ de::SharedPtr<Draw::Image> m_depthImage;
+ vk::Move<vk::VkImageView> m_depthView;
+};
+
+const float DepthBoundsTestInstance::depthBounds[DEPTH_BOUNDS_COUNT] =
+{
+ 0.3f,
+ 0.9f
+};
+
+DepthBoundsTestInstance::DepthBoundsTestInstance(Context& context, ShaderMap shaders)
+ : DynamicStateBaseClass (context, shaders[glu::SHADERTYPE_VERTEX], shaders[glu::SHADERTYPE_FRAGMENT])
+ , m_depthAttachmentFormat (vk::VK_FORMAT_D16_UNORM)
+{
+ // Check depthBounds support
+ if (!context.getDeviceFeatures().depthBounds)
+ TCU_THROW(NotSupportedError, "depthBounds feature is not supported");
+
+ const vk::VkDevice device = m_context.getDevice();
+
+ const vk::VkExtent3D depthImageExtent = { WIDTH, HEIGHT, 1 };
+ const ImageCreateInfo depthImageCreateInfo(vk::VK_IMAGE_TYPE_2D, m_depthAttachmentFormat, depthImageExtent, 1, 1, vk::VK_SAMPLE_COUNT_1_BIT,
+ vk::VK_IMAGE_TILING_OPTIMAL, vk::VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | vk::VK_IMAGE_USAGE_TRANSFER_DST_BIT);
+
+ m_depthImage = Image::createAndAlloc(m_vk, device, depthImageCreateInfo, m_context.getDefaultAllocator(), m_context.getUniversalQueueFamilyIndex());
+
+ const ImageViewCreateInfo depthViewInfo(m_depthImage->object(), vk::VK_IMAGE_VIEW_TYPE_2D, m_depthAttachmentFormat);
+ m_depthView = vk::createImageView(m_vk, device, &depthViewInfo);
+
+ m_topology = vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;
+
+ m_data.push_back(PositionColorVertex(tcu::Vec4(-1.0f, 1.0f, 1.0f, 1.0f), tcu::RGBA::green().toVec()));
+ m_data.push_back(PositionColorVertex(tcu::Vec4( 1.0f, 1.0f, 1.0f, 1.0f), tcu::RGBA::green().toVec()));
+ m_data.push_back(PositionColorVertex(tcu::Vec4(-1.0f, -1.0f, 1.0f, 1.0f), tcu::RGBA::green().toVec()));
+ m_data.push_back(PositionColorVertex(tcu::Vec4( 1.0f, -1.0f, 1.0f, 1.0f), tcu::RGBA::green().toVec()));
+
+ DynamicStateBaseClass::initialize();
+}
+
+
+void DepthBoundsTestInstance::initRenderPass (const vk::VkDevice device)
+{
+ RenderPassCreateInfo renderPassCreateInfo;
+ renderPassCreateInfo.addAttachment(AttachmentDescription(m_colorAttachmentFormat,
+ vk::VK_SAMPLE_COUNT_1_BIT,
+ vk::VK_ATTACHMENT_LOAD_OP_LOAD,
+ vk::VK_ATTACHMENT_STORE_OP_STORE,
+ vk::VK_ATTACHMENT_LOAD_OP_DONT_CARE,
+ vk::VK_ATTACHMENT_STORE_OP_STORE,
+ vk::VK_IMAGE_LAYOUT_GENERAL,
+ vk::VK_IMAGE_LAYOUT_GENERAL));
+ renderPassCreateInfo.addAttachment(AttachmentDescription(m_depthAttachmentFormat,
+ vk::VK_SAMPLE_COUNT_1_BIT,
+ vk::VK_ATTACHMENT_LOAD_OP_LOAD,
+ vk::VK_ATTACHMENT_STORE_OP_STORE,
+ vk::VK_ATTACHMENT_LOAD_OP_DONT_CARE,
+ vk::VK_ATTACHMENT_STORE_OP_STORE,
+ vk::VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL,
+ vk::VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL));
+
+ const vk::VkAttachmentReference colorAttachmentReference =
+ {
+ 0,
+ vk::VK_IMAGE_LAYOUT_GENERAL
+ };
+
+ const vk::VkAttachmentReference depthAttachmentReference =
+ {
+ 1,
+ vk::VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL
+ };
+
+ renderPassCreateInfo.addSubpass(SubpassDescription(
+ vk::VK_PIPELINE_BIND_POINT_GRAPHICS,
+ 0,
+ 0,
+ DE_NULL,
+ 1,
+ &colorAttachmentReference,
+ DE_NULL,
+ depthAttachmentReference,
+ 0,
+ DE_NULL
+ )
+ );
+
+ m_renderPass = vk::createRenderPass(m_vk, device, &renderPassCreateInfo);
+}
+
+void DepthBoundsTestInstance::initFramebuffer (const vk::VkDevice device)
+{
+ std::vector<vk::VkImageView> attachments(2);
+ attachments[0] = *m_colorTargetView;
+ attachments[1] = *m_depthView;
+
+ const FramebufferCreateInfo framebufferCreateInfo(*m_renderPass, attachments, WIDTH, HEIGHT, 1);
+
+ m_framebuffer = vk::createFramebuffer(m_vk, device, &framebufferCreateInfo);
+}
+
+void DepthBoundsTestInstance::initPipeline (const vk::VkDevice device)
+{
+ const vk::Unique<vk::VkShaderModule> vs(createShaderModule(m_vk, device, m_context.getBinaryCollection().get(m_vertexShaderName), 0));
+ const vk::Unique<vk::VkShaderModule> fs(createShaderModule(m_vk, device, m_context.getBinaryCollection().get(m_fragmentShaderName), 0));
+
+ const PipelineCreateInfo::ColorBlendState::Attachment vkCbAttachmentState;
+
+ PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, 0);
+ pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_STAGE_VERTEX_BIT));
+ pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_STAGE_FRAGMENT_BIT));
+ pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(m_vertexInputState));
+ pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(m_topology));
+ pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1, &vkCbAttachmentState));
+ pipelineCreateInfo.addState(PipelineCreateInfo::ViewportState(1));
+ pipelineCreateInfo.addState(PipelineCreateInfo::DepthStencilState(false, false, vk::VK_COMPARE_OP_NEVER, true));
+ pipelineCreateInfo.addState(PipelineCreateInfo::RasterizerState());
+ pipelineCreateInfo.addState(PipelineCreateInfo::MultiSampleState());
+ pipelineCreateInfo.addState(PipelineCreateInfo::DynamicState());
+
+ m_pipeline = vk::createGraphicsPipeline(m_vk, device, DE_NULL, &pipelineCreateInfo);
+}
+
+
+tcu::TestStatus DepthBoundsTestInstance::iterate (void)
+{
+ tcu::TestLog &log = m_context.getTestContext().getLog();
+ const vk::VkQueue queue = m_context.getUniversalQueue();
+ const vk::VkDevice device = m_context.getDevice();
+
+ // Prepare depth image
+ tcu::Texture2D depthData(vk::mapVkFormat(m_depthAttachmentFormat), (int)(0.5 + WIDTH), (int)(0.5 + HEIGHT));
+ depthData.allocLevel(0);
+
+ const deInt32 depthDataWidth = depthData.getWidth();
+ const deInt32 depthDataHeight = depthData.getHeight();
+
+ for (int y = 0; y < depthDataHeight; ++y)
+ for (int x = 0; x < depthDataWidth; ++x)
+ depthData.getLevel(0).setPixDepth((float)(y * depthDataWidth + x % 11) / 10, x, y);
+
+ const vk::VkDeviceSize dataSize = depthData.getLevel(0).getWidth() * depthData.getLevel(0).getHeight()
+ * tcu::getPixelSize(mapVkFormat(m_depthAttachmentFormat));
+ de::SharedPtr<Draw::Buffer> stageBuffer = Buffer::createAndAlloc(m_vk, device, BufferCreateInfo(dataSize, vk::VK_BUFFER_USAGE_TRANSFER_SRC_BIT),
+ m_context.getDefaultAllocator(), vk::MemoryRequirement::HostVisible);
+
+ deUint8* ptr = reinterpret_cast<unsigned char *>(stageBuffer->getBoundMemory().getHostPtr());
+ deMemcpy(ptr, depthData.getLevel(0).getDataPtr(), (size_t)dataSize);
+
+ vk::flushMappedMemoryRange(m_vk, device,
+ stageBuffer->getBoundMemory().getMemory(),
+ stageBuffer->getBoundMemory().getOffset(),
+ dataSize);
+
+ const CmdBufferBeginInfo beginInfo;
+ m_vk.beginCommandBuffer(*m_cmdBuffer, &beginInfo);
+
+ initialTransitionDepth2DImage(m_vk, *m_cmdBuffer, m_depthImage->object(), vk::VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
+ vk::VK_ACCESS_TRANSFER_WRITE_BIT, vk::VK_PIPELINE_STAGE_TRANSFER_BIT);
+
+ const vk::VkBufferImageCopy bufferImageCopy =
+ {
+ (vk::VkDeviceSize)0, // VkDeviceSize bufferOffset;
+ 0u, // deUint32 bufferRowLength;
+ 0u, // deUint32 bufferImageHeight;
+ vk::makeImageSubresourceLayers(vk::VK_IMAGE_ASPECT_DEPTH_BIT, 0u, 0u, 1u), // VkImageSubresourceLayers imageSubresource;
+ vk::makeOffset3D(0, 0, 0), // VkOffset3D imageOffset;
+ vk::makeExtent3D(WIDTH, HEIGHT, 1u) // VkExtent3D imageExtent;
+ };
+ m_vk.cmdCopyBufferToImage(*m_cmdBuffer, stageBuffer->object(), m_depthImage->object(), vk::VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1u, &bufferImageCopy);
+
+ transition2DImage(m_vk, *m_cmdBuffer, m_depthImage->object(), vk::VK_IMAGE_ASPECT_DEPTH_BIT, vk::VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
+ vk::VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL, vk::VK_ACCESS_TRANSFER_WRITE_BIT, vk::VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT,
+ vk::VK_PIPELINE_STAGE_TRANSFER_BIT, vk::VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | vk::VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT);
+
+ const vk::VkClearColorValue clearColor = { { 1.0f, 1.0f, 1.0f, 1.0f } };
+ beginRenderPassWithClearColor(clearColor, true);
+
+ // Bind states
+ setDynamicViewportState(WIDTH, HEIGHT);
+ setDynamicRasterizationState();
+ setDynamicBlendState();
+ setDynamicDepthStencilState(depthBounds[DEPTH_BOUNDS_MIN], depthBounds[DEPTH_BOUNDS_MAX]);
+
+ m_vk.cmdBindPipeline(*m_cmdBuffer, vk::VK_PIPELINE_BIND_POINT_GRAPHICS, *m_pipeline);
+
+ const vk::VkDeviceSize vertexBufferOffset = 0;
+ const vk::VkBuffer vertexBuffer = m_vertexBuffer->object();
+ m_vk.cmdBindVertexBuffers(*m_cmdBuffer, 0, 1, &vertexBuffer, &vertexBufferOffset);
+
+ m_vk.cmdDraw(*m_cmdBuffer, static_cast<deUint32>(m_data.size()), 1, 0, 0);
+
+ m_vk.cmdEndRenderPass(*m_cmdBuffer);
+ m_vk.endCommandBuffer(*m_cmdBuffer);
+
+ vk::VkSubmitInfo submitInfo =
+ {
+ vk::VK_STRUCTURE_TYPE_SUBMIT_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ 0, // deUint32 waitSemaphoreCount;
+ DE_NULL, // const VkSemaphore* pWaitSemaphores;
+ (const vk::VkPipelineStageFlags*)DE_NULL,
+ 1, // deUint32 commandBufferCount;
+ &m_cmdBuffer.get(), // const VkCommandBuffer* pCommandBuffers;
+ 0, // deUint32 signalSemaphoreCount;
+ DE_NULL // const VkSemaphore* pSignalSemaphores;
+ };
+ m_vk.queueSubmit(queue, 1, &submitInfo, DE_NULL);
+ VK_CHECK(m_vk.queueWaitIdle(queue));
+
+ // Validation
+ {
+ tcu::Texture2D referenceFrame(vk::mapVkFormat(m_colorAttachmentFormat), (int)(0.5 + WIDTH), (int)(0.5 + HEIGHT));
+ referenceFrame.allocLevel(0);
+
+ const deInt32 frameWidth = referenceFrame.getWidth();
+ const deInt32 frameHeight = referenceFrame.getHeight();
+
+ tcu::clear(referenceFrame.getLevel(0), tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f));
+
+ for (int y = 0; y < frameHeight; ++y)
+ for (int x = 0; x < frameWidth; ++x)
+ if (depthData.getLevel(0).getPixDepth(x, y) >= depthBounds[DEPTH_BOUNDS_MIN]
+ && depthData.getLevel(0).getPixDepth(x, y) <= depthBounds[DEPTH_BOUNDS_MAX])
+ referenceFrame.getLevel(0).setPixel(tcu::RGBA::green().toVec(), x, y);
+
+ const vk::VkOffset3D zeroOffset = { 0, 0, 0 };
+ const tcu::ConstPixelBufferAccess renderedFrame = m_colorTargetImage->readSurface(queue, m_context.getDefaultAllocator(),
+ vk::VK_IMAGE_LAYOUT_GENERAL, zeroOffset, WIDTH, HEIGHT, vk::VK_IMAGE_ASPECT_COLOR_BIT);
+
+ if (!tcu::fuzzyCompare(log, "Result", "Image comparison result",
+ referenceFrame.getLevel(0), renderedFrame, 0.05f,
+ tcu::COMPARE_LOG_RESULT))
+ {
+ return tcu::TestStatus(QP_TEST_RESULT_FAIL, "Image verification failed");
+ }
+
+ return tcu::TestStatus(QP_TEST_RESULT_PASS, "Image verification passed");
+ }
+}
+
class StencilParamsBasicTestInstance : public DepthStencilBaseCase
{
protected:
shaderPaths[glu::SHADERTYPE_VERTEX] = "vulkan/dynamic_state/VertexFetch.vert";
shaderPaths[glu::SHADERTYPE_FRAGMENT] = "vulkan/dynamic_state/VertexFetch.frag";
- addChild(new InstanceFactory<DepthBoundsParamTestInstance>(m_testCtx, "depth_bounds", "Perform depth bounds test", shaderPaths));
+ addChild(new InstanceFactory<DepthBoundsParamTestInstance>(m_testCtx, "depth_bounds_1", "Perform depth bounds test 1", shaderPaths));
+ addChild(new InstanceFactory<DepthBoundsTestInstance>(m_testCtx, "depth_bounds_2", "Perform depth bounds test 1", shaderPaths));
addChild(new StencilParamsBasicTestCase(m_testCtx, "stencil_params_basic_1", "Perform basic stencil test 1", 0x0D, 0x06, 0x05, tcu::Vec4(0.0f, 0.0f, 1.0f, 1.0f)));
addChild(new StencilParamsBasicTestCase(m_testCtx, "stencil_params_basic_2", "Perform basic stencil test 2", 0x06, 0x02, 0x05, tcu::Vec4(0.0f, 1.0f, 0.0f, 1.0f)));
addChild(new InstanceFactory<StencilParamsAdvancedTestInstance>(m_testCtx, "stencil_params_advanced", "Perform advanced stencil test", shaderPaths));
static const float quadDepths[QUAD_COUNT];
+ enum
+ {
+ DEPTH_BOUNDS_MIN = 0,
+ DEPTH_BOUNDS_MAX = 1,
+ DEPTH_BOUNDS_COUNT = 2
+ };
+ static const float depthBounds[DEPTH_BOUNDS_COUNT];
+
DepthTest (tcu::TestContext& testContext,
const std::string& name,
const std::string& description,
const VkFormat depthFormat,
- const VkCompareOp depthCompareOps[QUAD_COUNT]);
+ const VkCompareOp depthCompareOps[QUAD_COUNT],
+ const bool depthBoundsTestEnable = false);
virtual ~DepthTest (void);
virtual void initPrograms (SourceCollections& programCollection) const;
virtual TestInstance* createInstance (Context& context) const;
private:
const VkFormat m_depthFormat;
+ const bool m_depthBoundsTestEnable;
VkCompareOp m_depthCompareOps[QUAD_COUNT];
};
class DepthTestInstance : public vkt::TestInstance
{
public:
- DepthTestInstance (Context& context, const VkFormat depthFormat, const VkCompareOp depthCompareOps[DepthTest::QUAD_COUNT]);
+ DepthTestInstance (Context& context,
+ const VkFormat depthFormat,
+ const VkCompareOp depthCompareOps[DepthTest::QUAD_COUNT],
+ const bool depthBoundsTestEnable);
virtual ~DepthTestInstance (void);
virtual tcu::TestStatus iterate (void);
const tcu::UVec2 m_renderSize;
const VkFormat m_colorFormat;
const VkFormat m_depthFormat;
+ const bool m_depthBoundsTestEnable;
VkImageSubresourceRange m_depthImageSubresourceRange;
Move<VkImage> m_colorImage;
0.2f
};
+const float DepthTest::depthBounds[DEPTH_BOUNDS_COUNT] =
+{
+ 0.1f,
+ 0.25f
+};
+
DepthTest::DepthTest (tcu::TestContext& testContext,
const std::string& name,
const std::string& description,
const VkFormat depthFormat,
- const VkCompareOp depthCompareOps[QUAD_COUNT])
+ const VkCompareOp depthCompareOps[QUAD_COUNT],
+ const bool depthBoundsTestEnable)
: vkt::TestCase (testContext, name, description)
- , m_depthFormat (depthFormat)
+ , m_depthFormat (depthFormat)
+ , m_depthBoundsTestEnable (depthBoundsTestEnable)
{
deMemcpy(m_depthCompareOps, depthCompareOps, sizeof(VkCompareOp) * QUAD_COUNT);
}
TestInstance* DepthTest::createInstance (Context& context) const
{
- return new DepthTestInstance(context, m_depthFormat, m_depthCompareOps);
+ return new DepthTestInstance(context, m_depthFormat, m_depthCompareOps, m_depthBoundsTestEnable);
}
void DepthTest::initPrograms (SourceCollections& programCollection) const
DepthTestInstance::DepthTestInstance (Context& context,
const VkFormat depthFormat,
- const VkCompareOp depthCompareOps[DepthTest::QUAD_COUNT])
- : vkt::TestInstance (context)
- , m_renderSize (32, 32)
- , m_colorFormat (VK_FORMAT_R8G8B8A8_UNORM)
- , m_depthFormat (depthFormat)
+ const VkCompareOp depthCompareOps[DepthTest::QUAD_COUNT],
+ const bool depthBoundsTestEnable)
+ : vkt::TestInstance (context)
+ , m_renderSize (32, 32)
+ , m_colorFormat (VK_FORMAT_R8G8B8A8_UNORM)
+ , m_depthFormat (depthFormat)
+ , m_depthBoundsTestEnable (depthBoundsTestEnable)
{
const DeviceInterface& vk = context.getDeviceInterface();
const VkDevice vkDevice = context.getDevice();
SimpleAllocator memAlloc (vk, vkDevice, getPhysicalDeviceMemoryProperties(context.getInstanceInterface(), context.getPhysicalDevice()));
const VkComponentMapping componentMappingRGBA = { VK_COMPONENT_SWIZZLE_R, VK_COMPONENT_SWIZZLE_G, VK_COMPONENT_SWIZZLE_B, VK_COMPONENT_SWIZZLE_A };
+ // Check depthBounds support
+ if (m_depthBoundsTestEnable && !context.getDeviceFeatures().depthBounds)
+ TCU_THROW(NotSupportedError, "depthBounds feature is not supported");
+
// Copy depth operators
deMemcpy(m_depthCompareOps, depthCompareOps, sizeof(VkCompareOp) * DepthTest::QUAD_COUNT);
true, // VkBool32 depthTestEnable;
true, // VkBool32 depthWriteEnable;
VK_COMPARE_OP_LESS, // VkCompareOp depthCompareOp;
- false, // VkBool32 depthBoundsTestEnable;
+ m_depthBoundsTestEnable, // VkBool32 depthBoundsTestEnable;
false, // VkBool32 stencilTestEnable;
// VkStencilOpState front;
{
0u, // deUint32 writeMask;
0u, // deUint32 reference;
},
- 0.0f, // float minDepthBounds;
- 1.0f, // float maxDepthBounds;
+ m_depthBoundsTestEnable ? DepthTest::depthBounds[DepthTest::DEPTH_BOUNDS_MIN] : 0.0f, // float minDepthBounds;
+ m_depthBoundsTestEnable ? DepthTest::depthBounds[DepthTest::DEPTH_BOUNDS_MAX] : 1.0f, // float maxDepthBounds;
};
const VkGraphicsPipelineCreateInfo graphicsPipelineParams =
VK_CHECK(vk.beginCommandBuffer(*m_cmdBuffer, &cmdBufferBeginInfo));
- vk.cmdPipelineBarrier(*m_cmdBuffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, (VkDependencyFlags)0,
+ vk.cmdPipelineBarrier(*m_cmdBuffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT |
+ VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT, (VkDependencyFlags)0,
0u, DE_NULL, 0u, DE_NULL, DE_LENGTH_OF_ARRAY(imageLayoutBarriers), imageLayoutBarriers);
vk.cmdBeginRenderPass(*m_cmdBuffer, &renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE);
rr::RenderState renderState(refRenderer.getViewportState());
renderState.fragOps.depthTestEnabled = true;
renderState.fragOps.depthFunc = mapVkCompareOp(m_depthCompareOps[quadNdx]);
+ if (m_depthBoundsTestEnable)
+ {
+ renderState.fragOps.depthBoundsTestEnabled = true;
+ renderState.fragOps.minDepthBound = DepthTest::depthBounds[DepthTest::DEPTH_BOUNDS_MIN];
+ renderState.fragOps.maxDepthBound = DepthTest::depthBounds[DepthTest::DEPTH_BOUNDS_MAX];
+ }
refRenderer.draw(renderState,
rr::PRIMITIVETYPE_TRIANGLES,
getCompareOpsDescription(depthOps[opsNdx]),
depthFormats[formatNdx],
depthOps[opsNdx]));
+
+ compareOpsTests->addChild(new DepthTest(testCtx,
+ getCompareOpsName(depthOps[opsNdx]) + "_depth_bounds_test",
+ getCompareOpsDescription(depthOps[opsNdx]) + " with depth bounds test enabled",
+ depthFormats[formatNdx],
+ depthOps[opsNdx],
+ true));
}
formatTest->addChild(compareOpsTests.release());
formatTests->addChild(formatTest.release());
VK_CHECK(vk.beginCommandBuffer(*cmdBuffer, &cmdBufferBeginInfo));
vk.cmdPipelineBarrier(*cmdBuffer, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, (VkDependencyFlags)0, 0, (const VkMemoryBarrier*)DE_NULL, 0, (const VkBufferMemoryBarrier*)DE_NULL, 1, &imageBarrier);
vk.cmdCopyImageToBuffer(*cmdBuffer, image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, *buffer, 1, ©Region);
- vk.cmdPipelineBarrier(*cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, (VkDependencyFlags)0, 0, (const VkMemoryBarrier*)DE_NULL, 1, &bufferBarrier, 0, (const VkImageMemoryBarrier*)DE_NULL);
+ vk.cmdPipelineBarrier(*cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_HOST_BIT, (VkDependencyFlags)0, 0, (const VkMemoryBarrier*)DE_NULL, 1, &bufferBarrier, 0, (const VkImageMemoryBarrier*)DE_NULL);
VK_CHECK(vk.endCommandBuffer(*cmdBuffer));
const VkSubmitInfo submitInfo =
dEQP-VK.dynamic_state.rs_state.depth_bias_clamp
dEQP-VK.dynamic_state.rs_state.line_width
dEQP-VK.dynamic_state.cb_state.blend_constants
-dEQP-VK.dynamic_state.ds_state.depth_bounds
+dEQP-VK.dynamic_state.ds_state.depth_bounds_1
dEQP-VK.dynamic_state.ds_state.stencil_params_basic_1
dEQP-VK.dynamic_state.ds_state.stencil_params_basic_2
dEQP-VK.dynamic_state.ds_state.stencil_params_advanced
dEQP-VK.dynamic_state.rs_state.depth_bias_clamp
dEQP-VK.dynamic_state.rs_state.line_width
dEQP-VK.dynamic_state.cb_state.blend_constants
-dEQP-VK.dynamic_state.ds_state.depth_bounds
+dEQP-VK.dynamic_state.ds_state.depth_bounds_1
dEQP-VK.dynamic_state.ds_state.stencil_params_basic_1
dEQP-VK.dynamic_state.ds_state.stencil_params_basic_2
dEQP-VK.dynamic_state.ds_state.stencil_params_advanced
dEQP-VK.dynamic_state.rs_state.depth_bias_clamp
dEQP-VK.dynamic_state.rs_state.line_width
dEQP-VK.dynamic_state.cb_state.blend_constants
-dEQP-VK.dynamic_state.ds_state.depth_bounds
+dEQP-VK.dynamic_state.ds_state.depth_bounds_1
dEQP-VK.dynamic_state.ds_state.stencil_params_basic_1
dEQP-VK.dynamic_state.ds_state.stencil_params_basic_2
dEQP-VK.dynamic_state.ds_state.stencil_params_advanced
dEQP-VK.dynamic_state.rs_state.depth_bias_clamp
dEQP-VK.dynamic_state.rs_state.line_width
dEQP-VK.dynamic_state.cb_state.blend_constants
-dEQP-VK.dynamic_state.ds_state.depth_bounds
+dEQP-VK.dynamic_state.ds_state.depth_bounds_1
dEQP-VK.dynamic_state.ds_state.stencil_params_basic_1
dEQP-VK.dynamic_state.ds_state.stencil_params_basic_2
dEQP-VK.dynamic_state.ds_state.stencil_params_advanced
dEQP-VK.dynamic_state.rs_state.depth_bias_clamp
dEQP-VK.dynamic_state.rs_state.line_width
dEQP-VK.dynamic_state.cb_state.blend_constants
-dEQP-VK.dynamic_state.ds_state.depth_bounds
+dEQP-VK.dynamic_state.ds_state.depth_bounds_1
dEQP-VK.dynamic_state.ds_state.stencil_params_basic_1
dEQP-VK.dynamic_state.ds_state.stencil_params_basic_2
dEQP-VK.dynamic_state.ds_state.stencil_params_advanced
dEQP-VK.dynamic_state.rs_state.depth_bias_clamp
dEQP-VK.dynamic_state.rs_state.line_width
dEQP-VK.dynamic_state.cb_state.blend_constants
-dEQP-VK.dynamic_state.ds_state.depth_bounds
+dEQP-VK.dynamic_state.ds_state.depth_bounds_1
dEQP-VK.dynamic_state.ds_state.stencil_params_basic_1
dEQP-VK.dynamic_state.ds_state.stencil_params_basic_2
dEQP-VK.dynamic_state.ds_state.stencil_params_advanced
dEQP-VK.pipeline.depth.format_features.support_d24_unorm_or_d32_sfloat
dEQP-VK.pipeline.depth.format_features.support_d24_unorm_s8_uint_or_d32_sfloat_s8_uint
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.not_equal_not_equal_not_equal_not_equal
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.not_equal_not_equal_not_equal_not_equal_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.not_equal_equal_equal_greater
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.not_equal_equal_equal_greater_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.not_equal_greater_greater_less_or_equal
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.not_equal_greater_greater_less_or_equal_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.not_equal_greater_or_equal_greater_or_equal_greater_or_equal
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.not_equal_greater_or_equal_greater_or_equal_greater_or_equal_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.not_equal_less_or_equal_less_or_equal_always
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.not_equal_less_or_equal_less_or_equal_always_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.not_equal_less_less_less
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.not_equal_less_less_less_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.not_equal_never_never_never
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.not_equal_never_never_never_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.equal_not_equal_equal_equal
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.equal_not_equal_equal_equal_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.equal_equal_not_equal_less
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.equal_equal_not_equal_less_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.equal_greater_greater_or_equal_not_equal
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.equal_greater_greater_or_equal_not_equal_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.equal_greater_or_equal_greater_greater
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.equal_greater_or_equal_greater_greater_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.equal_less_or_equal_less_less_or_equal
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.equal_less_or_equal_less_less_or_equal_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.not_equal_always_always_equal
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.not_equal_always_always_equal_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.equal_less_never_always
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.equal_less_never_always_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.equal_never_less_or_equal_greater_or_equal
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.equal_never_less_or_equal_greater_or_equal_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.greater_not_equal_greater_less
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.greater_not_equal_greater_less_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.greater_equal_greater_or_equal_always
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.greater_equal_greater_or_equal_always_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.greater_greater_not_equal_greater
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.greater_greater_not_equal_greater_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.greater_greater_or_equal_less_or_equal_not_equal
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.greater_greater_or_equal_less_or_equal_not_equal_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.greater_less_or_equal_never_greater_or_equal
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.greater_less_or_equal_never_greater_or_equal_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.greater_less_equal_never
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.greater_less_equal_never_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.greater_or_equal_not_equal_greater_or_equal_greater
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.greater_or_equal_not_equal_greater_or_equal_greater_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.greater_never_always_less_or_equal
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.greater_never_always_less_or_equal_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.greater_or_equal_equal_greater_not_equal
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.greater_or_equal_equal_greater_not_equal_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.greater_or_equal_greater_equal_greater_or_equal
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.greater_or_equal_greater_equal_greater_or_equal_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.greater_or_equal_greater_or_equal_not_equal_less_or_equal
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.greater_or_equal_greater_or_equal_not_equal_less_or_equal_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.greater_or_equal_less_or_equal_always_less
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.greater_or_equal_less_or_equal_always_less_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.greater_or_equal_less_less_or_equal_equal
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.greater_or_equal_less_less_or_equal_equal_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.greater_or_equal_always_less_never
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.greater_or_equal_always_less_never_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.less_or_equal_not_equal_less_or_equal_less_or_equal
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.less_or_equal_not_equal_less_or_equal_less_or_equal_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.less_or_equal_equal_less_equal
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.less_or_equal_equal_less_equal_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.less_or_equal_greater_never_less
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.less_or_equal_greater_never_less_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.less_or_equal_greater_or_equal_equal_always
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.less_or_equal_greater_or_equal_equal_always_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.less_or_equal_less_not_equal_greater_or_equal
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.less_or_equal_less_not_equal_greater_or_equal_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.less_or_equal_less_or_equal_greater_or_equal_never
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.less_or_equal_less_or_equal_greater_or_equal_never_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.less_not_equal_less_greater_or_equal
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.less_not_equal_less_greater_or_equal_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.less_equal_never_less_or_equal
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.less_equal_never_less_or_equal_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.less_greater_less_or_equal_never
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.less_greater_less_or_equal_never_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.less_less_or_equal_greater_equal
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.less_less_or_equal_greater_equal_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.less_less_always_not_equal
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.less_less_always_not_equal_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.less_never_not_equal_always
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.less_never_not_equal_always_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.never_not_equal_always_always
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.never_not_equal_always_always_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.less_always_greater_or_equal_less
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.less_always_greater_or_equal_less_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.never_greater_or_equal_never_equal
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.never_greater_or_equal_never_equal_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.never_never_less_greater
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.never_never_less_greater_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.never_less_or_equal_equal_not_equal
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.never_less_or_equal_equal_not_equal_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.never_less_greater_or_equal_less_or_equal
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.never_less_greater_or_equal_less_or_equal_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.never_always_greater_greater_or_equal
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.never_always_greater_greater_or_equal_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.always_equal_always_never
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.always_equal_always_never_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.always_never_equal_less
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.always_never_equal_less_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.always_greater_less_always
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.always_greater_less_always_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.always_always_never_greater
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.always_always_never_greater_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.always_less_or_equal_not_equal_equal
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.always_less_or_equal_not_equal_equal_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.less_or_equal_never_greater_not_equal
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.less_or_equal_never_greater_not_equal_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.never_equal_less_or_equal_less
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.never_equal_less_or_equal_less_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.equal_greater_or_equal_always_never
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.equal_greater_or_equal_always_never_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.greater_always_less_not_equal
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.greater_always_less_not_equal_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.greater_never_greater_or_equal_equal
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.greater_never_greater_or_equal_equal_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.equal_always_equal_less_or_equal
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.equal_always_equal_less_or_equal_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.less_or_equal_greater_always_greater
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.less_or_equal_greater_always_greater_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.never_not_equal_not_equal_never
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.never_not_equal_not_equal_never_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.always_less_greater_greater
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.always_less_greater_greater_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.always_not_equal_never_not_equal
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.always_not_equal_never_not_equal_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.greater_or_equal_always_not_equal_always
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.greater_or_equal_always_not_equal_always_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.less_or_equal_always_less_or_equal_greater
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.less_or_equal_always_less_or_equal_greater_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.less_greater_or_equal_less_greater
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.less_greater_or_equal_less_greater_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.always_equal_less_or_equal_greater_or_equal
+dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.always_equal_less_or_equal_greater_or_equal_depth_bounds_test
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.always_greater_or_equal_greater_or_equal_less_or_equal
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dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.greater_or_equal_greater_or_equal_never_less
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dEQP-VK.pipeline.depth.format.d32_sfloat_s8_uint.compare_ops.always_less_or_equal_not_equal_equal
+dEQP-VK.pipeline.depth.format.d32_sfloat_s8_uint.compare_ops.always_less_or_equal_not_equal_equal_depth_bounds_test
dEQP-VK.pipeline.depth.format.d32_sfloat_s8_uint.compare_ops.less_or_equal_never_greater_not_equal
+dEQP-VK.pipeline.depth.format.d32_sfloat_s8_uint.compare_ops.less_or_equal_never_greater_not_equal_depth_bounds_test
dEQP-VK.pipeline.depth.format.d32_sfloat_s8_uint.compare_ops.never_equal_less_or_equal_less
+dEQP-VK.pipeline.depth.format.d32_sfloat_s8_uint.compare_ops.never_equal_less_or_equal_less_depth_bounds_test
dEQP-VK.pipeline.depth.format.d32_sfloat_s8_uint.compare_ops.equal_greater_or_equal_always_never
+dEQP-VK.pipeline.depth.format.d32_sfloat_s8_uint.compare_ops.equal_greater_or_equal_always_never_depth_bounds_test
dEQP-VK.pipeline.depth.format.d32_sfloat_s8_uint.compare_ops.greater_always_less_not_equal
+dEQP-VK.pipeline.depth.format.d32_sfloat_s8_uint.compare_ops.greater_always_less_not_equal_depth_bounds_test
dEQP-VK.pipeline.depth.format.d32_sfloat_s8_uint.compare_ops.greater_never_greater_or_equal_equal
+dEQP-VK.pipeline.depth.format.d32_sfloat_s8_uint.compare_ops.greater_never_greater_or_equal_equal_depth_bounds_test
dEQP-VK.pipeline.depth.format.d32_sfloat_s8_uint.compare_ops.equal_always_equal_less_or_equal
+dEQP-VK.pipeline.depth.format.d32_sfloat_s8_uint.compare_ops.equal_always_equal_less_or_equal_depth_bounds_test
dEQP-VK.pipeline.depth.format.d32_sfloat_s8_uint.compare_ops.less_or_equal_greater_always_greater
+dEQP-VK.pipeline.depth.format.d32_sfloat_s8_uint.compare_ops.less_or_equal_greater_always_greater_depth_bounds_test
dEQP-VK.pipeline.depth.format.d32_sfloat_s8_uint.compare_ops.never_not_equal_not_equal_never
+dEQP-VK.pipeline.depth.format.d32_sfloat_s8_uint.compare_ops.never_not_equal_not_equal_never_depth_bounds_test
dEQP-VK.pipeline.depth.format.d32_sfloat_s8_uint.compare_ops.always_less_greater_greater
+dEQP-VK.pipeline.depth.format.d32_sfloat_s8_uint.compare_ops.always_less_greater_greater_depth_bounds_test
dEQP-VK.pipeline.depth.format.d32_sfloat_s8_uint.compare_ops.always_not_equal_never_not_equal
+dEQP-VK.pipeline.depth.format.d32_sfloat_s8_uint.compare_ops.always_not_equal_never_not_equal_depth_bounds_test
dEQP-VK.pipeline.depth.format.d32_sfloat_s8_uint.compare_ops.greater_or_equal_always_not_equal_always
+dEQP-VK.pipeline.depth.format.d32_sfloat_s8_uint.compare_ops.greater_or_equal_always_not_equal_always_depth_bounds_test
dEQP-VK.pipeline.depth.format.d32_sfloat_s8_uint.compare_ops.less_or_equal_always_less_or_equal_greater
+dEQP-VK.pipeline.depth.format.d32_sfloat_s8_uint.compare_ops.less_or_equal_always_less_or_equal_greater_depth_bounds_test
dEQP-VK.pipeline.depth.format.d32_sfloat_s8_uint.compare_ops.less_greater_or_equal_less_greater
+dEQP-VK.pipeline.depth.format.d32_sfloat_s8_uint.compare_ops.less_greater_or_equal_less_greater_depth_bounds_test
dEQP-VK.pipeline.depth.format.d32_sfloat_s8_uint.compare_ops.always_equal_less_or_equal_greater_or_equal
+dEQP-VK.pipeline.depth.format.d32_sfloat_s8_uint.compare_ops.always_equal_less_or_equal_greater_or_equal_depth_bounds_test
dEQP-VK.pipeline.depth.format.d32_sfloat_s8_uint.compare_ops.always_greater_or_equal_greater_or_equal_less_or_equal
+dEQP-VK.pipeline.depth.format.d32_sfloat_s8_uint.compare_ops.always_greater_or_equal_greater_or_equal_less_or_equal_depth_bounds_test
dEQP-VK.pipeline.depth.format.d32_sfloat_s8_uint.compare_ops.greater_or_equal_greater_or_equal_never_less
+dEQP-VK.pipeline.depth.format.d32_sfloat_s8_uint.compare_ops.greater_or_equal_greater_or_equal_never_less_depth_bounds_test
dEQP-VK.pipeline.depth.format.d32_sfloat_s8_uint.compare_ops.greater_or_equal_never_greater_never
+dEQP-VK.pipeline.depth.format.d32_sfloat_s8_uint.compare_ops.greater_or_equal_never_greater_never_depth_bounds_test
dEQP-VK.pipeline.depth.format.d32_sfloat_s8_uint.compare_ops.less_greater_equal_equal
+dEQP-VK.pipeline.depth.format.d32_sfloat_s8_uint.compare_ops.less_greater_equal_equal_depth_bounds_test
dEQP-VK.pipeline.depth.format.d32_sfloat_s8_uint.compare_ops.never_greater_always_greater_or_equal
+dEQP-VK.pipeline.depth.format.d32_sfloat_s8_uint.compare_ops.never_greater_always_greater_or_equal_depth_bounds_test
dEQP-VK.pipeline.depth.format.d32_sfloat_s8_uint.compare_ops.not_equal_not_equal_greater_always
+dEQP-VK.pipeline.depth.format.d32_sfloat_s8_uint.compare_ops.not_equal_not_equal_greater_always_depth_bounds_test
dEQP-VK.pipeline.depth.format.d32_sfloat_s8_uint.compare_ops.not_equal_less_or_equal_not_equal_greater
+dEQP-VK.pipeline.depth.format.d32_sfloat_s8_uint.compare_ops.not_equal_less_or_equal_not_equal_greater_depth_bounds_test
dEQP-VK.pipeline.image.suballocation.sampling_type.combined.view_type.1d.format.r4g4_unorm_pack8.count_1.size.1x1
dEQP-VK.pipeline.image.suballocation.sampling_type.combined.view_type.1d.format.r4g4_unorm_pack8.count_1.size.2x1
dEQP-VK.pipeline.image.suballocation.sampling_type.combined.view_type.1d.format.r4g4_unorm_pack8.count_1.size.32x1
dEQP-VK.dynamic_state.rs_state.depth_bias_clamp
dEQP-VK.dynamic_state.rs_state.line_width
dEQP-VK.dynamic_state.cb_state.blend_constants
-dEQP-VK.dynamic_state.ds_state.depth_bounds
+dEQP-VK.dynamic_state.ds_state.depth_bounds_1
+dEQP-VK.dynamic_state.ds_state.depth_bounds_2
dEQP-VK.dynamic_state.ds_state.stencil_params_basic_1
dEQP-VK.dynamic_state.ds_state.stencil_params_basic_2
dEQP-VK.dynamic_state.ds_state.stencil_params_advanced
#undef SAMPLE_REGISTER_SFAIL
}
+
+void FragmentProcessor::executeDepthBoundsTest (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const float minDepthBound, const float maxDepthBound, const tcu::ConstPixelBufferAccess& depthBuffer)
+{
+ if (depthBuffer.getFormat().type == tcu::TextureFormat::FLOAT || depthBuffer.getFormat().type == tcu::TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV)
+ {
+ for (int regSampleNdx = 0; regSampleNdx < SAMPLE_REGISTER_SIZE; ++regSampleNdx)
+ {
+ if (m_sampleRegister[regSampleNdx].isAlive)
+ {
+ const int fragSampleNdx = regSampleNdx % numSamplesPerFragment;
+ const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment];
+ const float depthBufferValue = depthBuffer.getPixDepth(fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoord.y());
+
+ if (!de::inRange(depthBufferValue, minDepthBound, maxDepthBound))
+ m_sampleRegister[regSampleNdx].isAlive = false;
+ }
+ }
+ }
+ else
+ {
+ /* Convert float bounds to target buffer format for comparison */
+
+ deUint32 minDepthBoundUint, maxDepthBoundUint;
+ {
+ deUint32 buffer[2];
+ DE_ASSERT(sizeof(buffer) >= (size_t)depthBuffer.getFormat().getPixelSize());
+
+ tcu::PixelBufferAccess access(depthBuffer.getFormat(), 1, 1, 1, &buffer);
+ access.setPixDepth(minDepthBound, 0, 0, 0);
+ minDepthBoundUint = access.getPixelUint(0, 0, 0).x();
+ }
+ {
+ deUint32 buffer[2];
+
+ tcu::PixelBufferAccess access(depthBuffer.getFormat(), 1, 1, 1, &buffer);
+ access.setPixDepth(maxDepthBound, 0, 0, 0);
+ maxDepthBoundUint = access.getPixelUint(0, 0, 0).x();
+ }
+
+ for (int regSampleNdx = 0; regSampleNdx < SAMPLE_REGISTER_SIZE; ++regSampleNdx)
+ {
+ if (m_sampleRegister[regSampleNdx].isAlive)
+ {
+ const int fragSampleNdx = regSampleNdx % numSamplesPerFragment;
+ const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx / numSamplesPerFragment];
+ const deUint32 depthBufferValue = depthBuffer.getPixelUint(fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoord.y()).x();
+
+ if (!de::inRange(depthBufferValue, minDepthBoundUint, maxDepthBoundUint))
+ m_sampleRegister[regSampleNdx].isAlive = false;
+ }
+ }
+ }
+}
+
void FragmentProcessor::executeDepthCompare (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, TestFunc depthFunc, const tcu::ConstPixelBufferAccess& depthBuffer)
{
#define SAMPLE_REGISTER_DEPTH_COMPARE_F(COMPARE_EXPRESSION) \
bool hasDepth = depthBuffer.getWidth() > 0 && depthBuffer.getHeight() > 0 && depthBuffer.getDepth() > 0;
bool hasStencil = stencilBuffer.getWidth() > 0 && stencilBuffer.getHeight() > 0 && stencilBuffer.getDepth() > 0;
- bool doDepthTest = hasDepth && state.depthTestEnabled;
- bool doStencilTest = hasStencil && state.stencilTestEnabled;
+ bool doDepthBoundsTest = hasDepth && state.depthBoundsTestEnabled;
+ bool doDepthTest = hasDepth && state.depthTestEnabled;
+ bool doStencilTest = hasStencil && state.stencilTestEnabled;
tcu::TextureChannelClass colorbufferClass = tcu::getTextureChannelClass(msColorBuffer.raw().getFormat().type);
rr::GenericVecType fragmentDataType = (colorbufferClass == tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER) ? (rr::GENERICVECTYPE_INT32) : ((colorbufferClass == tcu::TEXTURECHANNELCLASS_UNSIGNED_INTEGER) ? (rr::GENERICVECTYPE_UINT32) : (rr::GENERICVECTYPE_FLOAT));
if (state.scissorTestEnabled)
executeScissorTest(groupFirstFragNdx, numSamplesPerFragment, inputFragments, state.scissorRectangle);
+ // Depth bounds test.
+
+ if (doDepthBoundsTest)
+ executeDepthBoundsTest(groupFirstFragNdx, numSamplesPerFragment, inputFragments, state.minDepthBound, state.maxDepthBound, depthBuffer);
+
// Stencil test.
if (doStencilTest)
void executeScissorTest (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const WindowRectangle& scissorRect);
void executeStencilCompare (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const StencilState& stencilState, int numStencilBits, const tcu::ConstPixelBufferAccess& stencilBuffer);
void executeStencilSFail (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const StencilState& stencilState, int numStencilBits, const tcu::PixelBufferAccess& stencilBuffer);
+ void executeDepthBoundsTest (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const float minDepthBound, const float maxDepthBound, const tcu::ConstPixelBufferAccess& depthBuffer);
void executeDepthCompare (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, TestFunc depthFunc, const tcu::ConstPixelBufferAccess& depthBuffer);
void executeDepthWrite (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const tcu::PixelBufferAccess& depthBuffer);
void executeStencilDpFailAndPass (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const StencilState& stencilState, int numStencilBits, const tcu::PixelBufferAccess& stencilBuffer);
TestFunc depthFunc;
bool depthMask;
+ bool depthBoundsTestEnabled;
+ float minDepthBound;
+ float maxDepthBound;
+
BlendMode blendMode;
// Standard blending state
, depthFunc (TESTFUNC_LESS)
, depthMask (true)
+ , depthBoundsTestEnabled(false)
+ , minDepthBound (0.0f)
+ , maxDepthBound (1.0f)
+
, blendMode (BLENDMODE_NONE)
, blendRGBState ()
, blendAState ()