Alexander Galazin [Thu, 18 Jan 2018 17:17:45 +0000 (18:17 +0100)]
Freeze 1.0.3 mustpass, add 1.0.4 mustpass
Components: Vulkan
Change-Id: I163d9767ad526b4a0f040a24fd5f5af86f6ef7c5
Alexander Galazin [Thu, 18 Jan 2018 09:51:33 +0000 (10:51 +0100)]
Merge vk-gl-cts/vulkan-cts-1.0.2 into vk-gl-cts/master
Change-Id: Ibf30bd51afce5e0e6363eb94ea2cd9293cbb35d9
Alexander Galazin [Mon, 15 Jan 2018 13:18:51 +0000 (14:18 +0100)]
Properly iterate over pNext in VkSamplerCreateInfo
Iterate over all pNext elements in VkSamplerCreateInfo.
Skip VkSamplerYcbcrConversionInfoKHR, retrieve
reduction mode from VkSamplerReductionModeCreateInfoEXT
VK-GL-CTS issue: 945
Components: Vulkan
Affects:
dEQP-VK.ycbcr.*
dEQP-VK.api.info.format_properties.*
dEQP-VK.pipeline.sampler.view_type.*.format.(any color format).min_reduce.*
dEQP-VK.pipeline.sampler.view_type.*.format.(any color format).mag_reduce.*
dEQP-VK.pipeline.sampler.view_type.*.format.(any depth format)
Change-Id: Iaba8678f2fa13b5545cec7f903f21aa01c5c13f3
Yanjun Zhang [Thu, 11 Jan 2018 19:44:54 +0000 (11:44 -0800)]
Set maxDescriptorSet* limit table based on shader stages
Re-submit the patch based on WG review and feedback.
Affects: dEQP-VK.api.info.device.properties
Components: Vulkan
VK-GL-CTS issue: 923
Change-Id: Ie627b52cfae099d87f5b6183118d42bcccd313ca
Piers Daniell [Tue, 8 Aug 2017 22:03:35 +0000 (16:03 -0600)]
Avoid out-of-range depth values
The "d32_sfloat_large_depth" variants of the
dEQP-VK.glsl.builtin_var.fragdepth.* tests rely on undefined behavior
because it uses an out-of-range depth value. The unextended Vulkan spec
requires depth values to be in the range of 0.0..1.0. The test was using
a depth value of 20.0..21.0 and expecting the implementation to clamp.
Instead of disabling this part of the test entirely, only run it if the
implementation exposes the VK_EXT_depth_range_unrestricted device
extension, which does have defined behavior with depth values outside
the range of 0.0..1.0.
Affects:
dEQP-VK.glsl.builtin_var.fragdepth.*d32_sfloat_large_depth
Components: Vulkan
VK-GL-CTS issue: 623
Change-Id: I436b8b98bebe3ef37bd306d93da2bf8c40eee6c8
Alexander Galazin [Mon, 15 Jan 2018 12:47:05 +0000 (13:47 +0100)]
vk-default-no-waivers mustpass
Components: Vulkan
Change-Id: Iec7c2a45663cc318a67614c9e28b8631f1bd1faf
Boris Zanin [Wed, 10 Jan 2018 12:15:36 +0000 (13:15 +0100)]
Add INTxx_MAX checks into check_all.py
The mentioned consts are not defined in Windows, but are defined in linux.
Presence of this consts breaks Windows builds. To make it easyily detectable
under linux additional check for [U]INT[8,16,32,64]_MAX consts is added
into check_all.py script.
Components: Framework
VK-GL-CTS Issue: 934
Change-Id: I1882c0cd283a63a623972cb69ffb292531e37d10
Alexander Galazin [Mon, 15 Jan 2018 11:15:02 +0000 (12:15 +0100)]
Update GL mustpass
Components: OpenGL
Change-Id: I378bf119d71b2e8b9785458bb9972452ebbadd58
Alexander Galazin [Fri, 12 Jan 2018 16:02:58 +0000 (17:02 +0100)]
Merge vk-gl-cts/opengl-cts-4.6.0 into vk-gl-cts/master
Change-Id: If8425e73545dec10d8501eb6fb75be5200332e65
Alexander Galazin [Fri, 12 Jan 2018 15:52:48 +0000 (16:52 +0100)]
Merge vk-gl-cts/opengl-es-cts-3.2.4 into vk-gl-cts/master
Change-Id: Ie914b0dd7b4facbfa83b89e7d41c8390446843c6
Alexander Galazin [Fri, 12 Jan 2018 14:02:07 +0000 (15:02 +0100)]
Merge vk-gl-cts/vulkan-cts-1.0.2 into vk-gl-cts/master
Change-Id: I9dc9a99346b7d4079166b53ecbc847568291864e
Maciej Jesionowski [Thu, 5 Oct 2017 12:40:53 +0000 (14:40 +0200)]
Fix instance-rate vertex attribute verification
There was a bug in the test where it expected instance-rate vertex
attribute data at incorrect offsets in the input buffer. As a result
these attributes were always treated as out of bounds.
Affects: dEQP-VK.robustness.vertex_access.*
VK-GL-CTS issue: 752
Components: Vulkan
Change-Id: Ied900ab4174d4e8c25fd07c95e90d3c8228d5a26
Maciej Jesionowski [Mon, 23 Oct 2017 10:14:36 +0000 (12:14 +0200)]
Add missing barrier to texel_view_compatible tests
There was no GPU to Host barrier. GPU writes are not automatically
visible to the Host.
Affected tests: dEQP-VK.image.texel_view_compatible.compute.*
VK-GL-CTS issue: 786
Components: Vulkan
Change-Id: I47797add1c5e48dfa1a7c7be8897e822091c2044
Andrey Tuganov [Thu, 28 Sep 2017 21:18:51 +0000 (17:18 -0400)]
Remove OpUConvert to signed integer tests
OpUConvert only convers to unsigned integers.
Affects: dEQP-VK.spirv_assembly.instruction.
compute.uconvert.*
Components: Vulkan
VK-GL-CTS issue: 720
Change-Id: I68b13c8584d64359e52910091347de03b933ba42
Marcin Rogucki [Wed, 25 Oct 2017 11:33:44 +0000 (13:33 +0200)]
gl_PrimitiveIDIn tests have sketchy loop bounds.
Components: Vulkan
VK-GL-CTS issue: 778
Updates:
dEQP-VK.geometry.basic.primitive_id_in
dEQP-VK.geometry.basic.primitive_id_in_restarted
Change-Id: Icd2be56814de18067ce058a5f2a1da80338f80d6
(cherry picked from commit
52b7de31e0bccf62ca28d820f4dc2d0d52793aa8)
Tom Cooper [Wed, 25 Oct 2017 06:26:39 +0000 (08:26 +0200)]
YCbCr image views need a VkSamplerYcbcrConversionInfo
Ensure the image views are created using the
VkSamplerYcbcrConversionInfo object via the pNext
chaining, as this is mandated by the Spec.
Affects:
dEQP-VK.ycbcr.query.*
Components: Vulkan
VK-GL-CTS issue: 788
Change-Id: If641b08432c26ca5b32c084c4c0b9c7f935bcb94
(cherry picked from commit
9a9419aa130a51b6e24a564e6a3997a88af2504e)
Yanjun Zhang [Wed, 10 Jan 2018 00:26:50 +0000 (16:26 -0800)]
Check sampleRateShading for sample_qualifier_distinct_values.* tests
Affects: dEQP-VK.pipeline.*.sample_qualifier_distinct_values.*
Components: Vulkan
VK-GL-CTS issue: 925
Change-Id: Ife1166e8ed88699c67ee6acde79857f34c013398
Chris Forbes [Tue, 9 Jan 2018 23:26:34 +0000 (15:26 -0800)]
Use unique indices for each binding in out_of_pool_memory test
Previously, all the layout bindings would use binding=0, which is
invalid. Give them their own binding indices.
VK-GL-CTS: 929
Change-Id: I28e62db6c257ed0843dd9b77b2d8cb01d02e3eba
Components: Vulkan
Affects: dEQP-VK.api.descriptor_pool.out_of_pool_memory
Piers Daniell [Wed, 18 Oct 2017 17:01:13 +0000 (11:01 -0600)]
Avoid hitting fp16 NaN values
Modify the test references values to avoid situations where
they hit NaN values when viewed as fp16. This can happen
when uploading {0.1, 0.5, 0.9, 0.2} to r8g8b8a8_unorm which,
depending on the rounding of the 0.5, could end up as a 0x7F
value which when viewed as the MSB of a fp16 value is a NaN.
Affects:
dEQP-VK.image.mutable.*
Components: Vulkan
VK-GL-CTS Issue: 784
Change-Id: I2adbd27aa7d94254c9f19d788eacace2ea95d10c
(cherry picked from commit
d51c248f04b980406d9b767064170b77b682cac7)
Alex Walters [Wed, 13 Dec 2017 15:47:23 +0000 (15:47 +0000)]
Invalid handle in create_display_plane_surface
This test attempts to create a display plane surface but incorrectly
fills in the VkDisplaySurfaceCreateInfo with an index into dEQP's array
of display modes instead of the VkDisplayModeKHR handle itself.
The app is required to specify a valid handle.
An invalid handle results in undefined behaviour.
Affects:
dEQP-VK.wsi.display.create_display_plane_surface
Components: Vulkan
VK-GL-CTS issue: 906
Change-Id: I9fbbd40926e26bf82ed11dc1b5e807922cbc4e73
(cherry picked from commit
3e6306a1f1abba17d9b3f4e36913576fa33ac13d)
Piers Daniell [Wed, 22 Nov 2017 20:23:12 +0000 (13:23 -0700)]
Fix some CTS bugs that cause validation failures
Most of these are misuse of the dstStageMask parameter to
vkCmdPipelineBarrier. The dstStageMask has to be compatible
with the destination access type of the buffer or image.
The other large source of validation errors is a bug
in the CTS framework when calling vkCreateDevice. The
wrong pNext member was used for setting the enabled
features. The effect is that all features were disabled.
Affects:
dEQP-VK.pipeline.push_constant.graphics_pipeline.*
dEQP-VK.pipeline.multisample_shader_builtin.sample_mask.pattern.*
dEQP-VK.*
Components: Vulkan
VK-GL-CTS issue: 862
Change-Id: I58ca4e033d7d66b52c6726a635808b9b747546d8
(cherry picked from commit
23336be1abda90e87d9bbaf5e0398ca489f0cbc6)
Alexander Galazin [Fri, 6 Oct 2017 20:07:30 +0000 (22:07 +0200)]
Add StorageImageExtendedFormats cap check
dEQP-VK.image.texel_view_compatible.compute.* didn't check
for shaderStorageImageExtendedFormats
Component: Vulkan
VK-GL-CTS issue: 753
Affects:
dEQP-VK.image.texel_view_compatible.compute.*
Change-Id: I957329a66d2f4bedb950a597a702ec29680418de
(cherry picked from commit
1a42786b8dba4e091e1012a458d3ad17457a6b66)
Noah Fredriks [Thu, 9 Nov 2017 21:00:29 +0000 (16:00 -0500)]
Enforce OOB requirements for binding with multiple attributes
The spec states that, if any vertex input attribute using a specific
vertex input binding is out of bounds, then all vertex input attributes
using that vertex input binding for that vertex shader invocation are
considered out of bounds.
Affects: dEQP-VK.robustness.vertex_access.*.vertex_incomplete
Components: Vulkan
VK-GL-CTS issue: 848
Change-Id: I6a9222a0b2a53368af361419105793a5301a6bf6
(cherry picked from commit
65df12f839cea43333b11a4da900f838d5f44150)
Tom Cooper [Wed, 22 Nov 2017 15:57:37 +0000 (15:57 +0000)]
Pipeline must be bound before calling vkCmdSetViewport/Scissor etc
Affects:
dEQP-VK.dynamic_state.*
Components: Vulkan
VK-GL-CTS issue: 861
Change-Id: I0f5312c83096cebebfa4ab01987c2ab9ede7306b
(cherry picked from commit
f156345ea872a2913b09b076373bea715f89e3c9)
Alexander Galazin [Mon, 2 Oct 2017 07:13:02 +0000 (09:13 +0200)]
Remove check for depthBounds support in frag depth tests
The tests validate gl_FragDepth. This builtin should not
require any extra feature to be supported.
Components: Vulkan
VK-GL-CTS: 690
Affects: dEQP-VK.glsl.builtin_var.fragdepth.*
Change-Id: I7df775d074e5b9e6dd01f573f5a8545f3db72550
(cherry picked from commit
822f7251791c8b75ad1733c5fc6b4ec3240000ea)
Alexander Galazin [Tue, 3 Oct 2017 19:29:50 +0000 (21:29 +0200)]
Invalidate memory in draw tests
The test group writes to non-coherent device memory with device,
but fails to call the required invalidate on the region before
reading mapped memory with host.
Components: Vulkan
VK-GL-CTS issue: 529
Affects: dEQP-VK.draw.*
Change-Id: Icf4aa6ea80c8c046e41b37402457b7f094d7ae50
(cherry picked from commit
1ce6e233a6245a1cf81a2a4e88b87c5d381a119a)
Slawomir Cygan [Fri, 22 Sep 2017 15:23:05 +0000 (17:23 +0200)]
Avoid assert in dEQP-VK.tessellation.fractional_spacing
The test code dereferences first element of empty std::vector, what
may cause an assert in debug builds (depending on toolchain and it's
settings).
Addects: dEQP-VK.tessellation.*
Components: Vulkan
VK-GL-CTS issue: 710
Change-Id: I2b94a0d03c3523ebf1380a9371765c616fd21b82
(cherry picked from commit
b81810d2446bac26ea0d5fb017250934842eb643)
Petros Bantolas [Mon, 18 Sep 2017 16:07:22 +0000 (17:07 +0100)]
Fix depth & stencil passOp for pipeline.render_to_image tests
Affects:
dEQP-VK.pipeline.render_to_image.*_array* with stencil attachments
Those tests render to each layer of the texture in consecutive
subpasses. With a depth/stencil passOp of VK_STENCIL_OP_ZERO, subpasses
after the first one fail the stencil test and skip the render.
Components: Vulkan
VK-GL-CTS issue: 678
Change-Id: Ia704192b8d7e316dacaa7549faa5cb5aa0def60e
(cherry picked from commit
09c67dc11c94f48a03a91c5be920fb940cdc792c)
Arkadiusz Sarwa [Tue, 12 Sep 2017 11:28:39 +0000 (13:28 +0200)]
Fix unreasonable memory expectations in pipeline.render_to_image
Affects:
dEQP-VK.pipeline.render_to_image.*
Components: Vulkan
VK-GL-CTS issue: 526
Change-Id: I71ea0381663c39786b227ed712e1111ec3c71cfb
(cherry picked from commit
069aa0ad097f543438b39a260eea52278867ffa8)
Piers Daniell [Wed, 4 Oct 2017 16:51:12 +0000 (10:51 -0600)]
Fix imageExtent to use correct destination size
This fixes an issue with using imageParms to specify the
imageExtent for the cases where the test has done scaling
between the source and destination surfaces.
VK-GL-CTS issue: 729
Affects:
dEQP-VK.api.copy_and_blit.*
Change-Id: I4053496dfa1fdedd9edb7e108e554cb988559bcf
Components: Vulkan
(cherry picked from commit
16986d105c5af4c4ef6f8f54df5c42ec5c357bb5)
Alexander Galazin [Thu, 11 Jan 2018 12:40:43 +0000 (13:40 +0100)]
Merge vk-gl-cts/vulkan-cts-1.0.2 into vk-gl-cts/master
Change-Id: Iff4b07d342db175706efd91f3197b93cb51b520d
Alexander Galazin [Thu, 11 Jan 2018 09:09:54 +0000 (10:09 +0100)]
Merge vk-gl-cts/aosp-deqp-dev into vk-gl-cts/master
Change-Id: I89462b96db4a611bd2e5fc6727b42b3d6c6d7d5c
Alexander Galazin [Wed, 10 Jan 2018 10:34:00 +0000 (11:34 +0100)]
Update gl.xml revision
Change-Id: I7cb16bd139e801df2d2090ad5dd5d6267a6d19f9
Component: Framework
Noah Fredriks [Fri, 3 Nov 2017 18:20:06 +0000 (14:20 -0400)]
Round up vertex buffer size to stride multiple to fix OOB attribute reads
Partial stride multiple vertex buffer elements are now considered OOB
to accomodate implementations that fetch stride-sized elements
Affects: dEQP-VK.texture.*
Components: Vulkan
VK-GL-CTS issue: 812
Change-Id: I72a2143146b4ea0d893d70d41b7ca2c84c34542a
(cherry picked from commit
50c0544ec8c2e99158bf8a375eacfc9baf364a91)
Piotr Byszewski [Wed, 27 Sep 2017 09:29:27 +0000 (11:29 +0200)]
Test OES_texture_3D
Test functions added to ES2 by GL_OES_texture_3D.
Components: OpenGL
VK-GL-CTS issue: 8, 139
Affects:
KHR-GLES2.texture_3d.*
Change-Id: I652cfc9dc4cfb02cf653f557f7fdd0219e5b90ac
Boris Zanin [Tue, 9 Jan 2018 14:18:11 +0000 (15:18 +0100)]
Fix Windows build
UINT64_MAX is undefined under Windows. Use standard workaround.
Affects:
dEQP-VK.synchronization.basic.semaphore.chain
Components: Vulkan
Vk-GL-CTS issue: 822
Change-Id: Ib65d6770dd92cc29c89b66934e147a3ef319efeb
Slawomir Cygan [Mon, 31 Jul 2017 16:51:55 +0000 (18:51 +0200)]
Add tests for VK_EXT_sampler_filter_minmax
This adds testing coverage for VK_EXT_sampler_filter_minmax extension,
that extends sampler by adding MIN/MAX/AVERAGE reduction filters.
Framework changes:
Add support for reduction modes in tcu: Sampler and TexLookupVerifier
Vulkan changes:
Add support for depth and depth/stencil images,
non-trivial component mappings (including ZERO and ONE swizzlers)
dEQP-VK.pipeline.sampler tests.
If filterMinmaxImageComponentMapping is enabled, check
required VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_MINMAX_BIT_EXT
flag in dEQP-VK.api.* tests.
Affects:
dEQP-VK.api.info.format_properties.*
New tests:
dEQP-VK.pipeline.sampler.view_type.*.format.(any color format).min_reduce.*
dEQP-VK.pipeline.sampler.view_type.*.format.(any color format).mag_reduce.*
dEQP-VK.pipeline.sampler.view_type.*.format.(any depth format)
Components: Framework, Vulkan
VK-GL-CTS issue: 627
Change-Id: Icd4be2517a0dcc91b32444dd805010c804c4c3fd
Piotr Byszewski [Mon, 20 Nov 2017 07:53:56 +0000 (08:53 +0100)]
Test packed pixels
GTFTestPackedPixels tests were ported to glcts. Tests work
on both ES and core GL. All preprocessor generated code was
replaced with templates or proper conditions.
Internal format loop was extracted outside of the tests.
Found TEXTURE_3D issue was corrected.
Components: OpenGL
VK-GL-CTS issue: 816
Affects:
KHR-GLES3.packed_pixels.*
KHR-GL32.packed_pixels.*
Change-Id: I9621e548f7fb7c3a23cfa64ec3ac72d04e0a46b7
Chris Forbes [Fri, 5 Jan 2018 18:54:28 +0000 (10:54 -0800)]
Merge remote-tracking branch 'aosp/master' into deqp-dev
Change-Id: I28aea0779a4f9627f3a5b7a0e24832db208dfcb7
Xin Li [Thu, 4 Jan 2018 21:57:05 +0000 (13:57 -0800)]
Merge remote-tracking branch oreo-mr1-cts-dev into
Test: presubmit
Bug:
69859815
Change-Id: I47e94db994e07a7b159d840d1a2283bf072eb09f
Alexander Galazin [Wed, 16 Aug 2017 09:36:01 +0000 (11:36 +0200)]
Run Draw*BaseVertex if EXT_draw_elements_base_vertex is present
Draw*BaseVertex methods are enabled if
the EXT_draw_elements_base_vertex extension is present
Follow-up on
1b1ea05b
Components: AOSP
Bug:
70716357
Test: run on google devices
Affects: dEQP-GLES31.functional.draw_base_vertex.*
Change-Id: If8a4860a956c771ec5ea3341e2227f437b12a286
(cherry picked from commit
079ca561114713d31e05c4124b8daeef764cf9b8)
Merged-In:
079ca561114713d31e05c4124b8daeef764cf9b8
Alexander Galazin [Wed, 16 Aug 2017 09:36:01 +0000 (11:36 +0200)]
Report tests using Draw*BaseVertex as NotSupported
Draw*BaseVertex methods were added in GLES 3.2.
Report tests using these methods as NotSupported if
GLES 3.1 context is returned.
Components: AOSP
Affects: dEQP-GLES31.functional.draw_base_vertex.*
Bug:
70716326
Test: run on google devices
Change-Id: I87c918d5f66a0a5b547f8e625c662203a7f85048
(cherry picked from commit
1b1ea05b4e8d6e9dbb07187b0af6bc12c315fb4e)
Merged-In:
1b1ea05b4e8d6e9dbb07187b0af6bc12c315fb4e
David Sodman [Thu, 18 May 2017 16:30:17 +0000 (09:30 -0700)]
Remove dEQP-GLES31.*vertex_array.*_invalid_map tests
Tests made assumptions about GL error returned from glDrawElements*
functions when passed a mapped buffer object, but, that error is not
supported by the specification.
Affects: dEQP-GLES31.*vertex_array.*
Components: AOSP
Bug:
37942569
Bug:
70716290
Test: run on google devices
Change-Id: Ic066dfbe717ff1e7741bec8ee870b09b99362dc7
(cherry picked from commit
428a2256159883c651a409c4e0cbe031953f4c4e)
Merged-In:
428a2256159883c651a409c4e0cbe031953f4c4e
Treehugger Robot [Thu, 21 Dec 2017 18:52:44 +0000 (18:52 +0000)]
Merge "Switch to libc++."
Alexander Galazin [Thu, 21 Dec 2017 09:27:31 +0000 (10:27 +0100)]
Merge vk-gl-cts/aosp-deqp-dev into vk-gl-cts/master
Change-Id: I54dd3fa2721062d5c1aff86ab1df315061f8914b
Dan Albert [Wed, 20 Dec 2017 23:13:57 +0000 (15:13 -0800)]
Switch to libc++.
gnustl is being removed.
Bug: None
Test: make checkbuild
Change-Id: If41a886c8dcf2abc5aa4e30de4bce58c45cd6387
Andres Gomez [Wed, 1 Nov 2017 15:25:39 +0000 (17:25 +0200)]
Add Travis CI support
Provides optional integration with Travis CI for the GitHub's clone.
Change-Id: Ibd9158dbce51d93458ba59180e01983f3451917f
Chris Forbes [Tue, 19 Dec 2017 19:15:37 +0000 (11:15 -0800)]
Fix mustpass generation
In
303f5900b4 we started emitting this element, but the generator was
slightly bogus.
Test: build mustpass
Change-Id: I2cf36637ba3264e1c254407d8f49f8c96b9d0cac
Matthew Netsch [Tue, 19 Dec 2017 17:13:56 +0000 (09:13 -0800)]
Fixes threshold in draw_indirect tests
Test reads from RGB10_A2 FBO with RGBA8 pixel buffer but
expects results to be in 1010102 precision. Changes pixel
buffer to be 1010102 type to preserve prescision on read.
Components: OpenGL ES
VK-GL-CTS issue: 530
Affects:
KHR-GLES31.core.draw_indirect.basic*
Change-Id: I0fada7030a25d27607abdb5950077708ab6e31cd
Jari Komppa [Thu, 30 Nov 2017 09:15:54 +0000 (11:15 +0200)]
Added test to stress semaphore chains
Added a test that creates a chain of 32k semaphores.
Affects:
dEQP-VK.synchronization.basic.semaphore.chain
Components: Vulkan
Vk-GL-CTS issue: 822
Change-Id: I69322e30d4087081b84bf55903e4ccaaf3fe5193
Paavo Pessi [Wed, 13 Dec 2017 07:51:40 +0000 (09:51 +0200)]
Fix stageMask (0x1) usage in various tests
Pipeline barriers using PIPELINE_STAGE_TOP_OF_PIPE_BIT with nonzero
access mask were modified to use proper pipeline stage flags.
Affects:
dEQP-VK.memory.binding.*
dEQP-VK.pipeline.stencil.*
dEQP-VK.pipeline.blend.*
dEQP-VK.pipeline.depth.*
dEQP-VK.pipeline.image.*
dEQP-VK.pipeline.sampler.*
dEQP-VK.pipeline.image_view.*
dEQP-VK.pipeline.push_constant.*
dEQP-VK.pipeline.multisample.*
dEQP-VK.pipeline.vertex_input.*
dEQP-VK.pipeline.input_assembly.*
dEQP-VK.pipeline.cache.*
dEQP-VK.compute.basic.ssbo_cmd_barrier_single
dEQP-VK.compute.basic.ssbo_cmd_barrier_multiple
dEQP-VK.compute.basic.copy_image_to_ssbo_small
dEQP-VK.compute.basic.copy_image_to_ssbo_large
dEQP-VK.geometry.basic.output_vary_by_texture
dEQP-VK.geometry.basic.output_vary_by_texture_instancing
Components: Vulkan
VK-GL-CTS issue: 806
Change-Id: I99ba8d4818475e096f62121beb247646bc546a9a
Jari Komppa [Tue, 12 Dec 2017 12:48:39 +0000 (14:48 +0200)]
Added two-step variants of surface clear tests
Some platforms have had issues with the validation layer test which
first clears the first layer of a depth-stencil surface and immediately
afterwards clears all the layers with VK_REMAINING_ARRAY_LAYERS. This
change adds tests that do the same for all the depth-stencil formats, as
well as all the color formats where VK_REMAINING_ARRAY_LAYERS parameter
makes sense.
Affects:
dEQP-VK.api.image_clearing.core.clear_color_image.1d.remaining_array_layers_twostep.*
dEQP-VK.api.image_clearing.core.clear_color_image.2d.remaining_array_layers_twostep.*
dEQP-VK.api.image_clearing.core.clear_depth_stencil_image.remaining_array_layers_twostep.*
dEQP-VK.api.image_clearing.dedicated_allocation.clear_color_image.1d.remaining_array_layers_twostep.*
dEQP-VK.api.image_clearing.dedicated_allocation.clear_color_image.2d.remaining_array_layers_twostep.*
dEQP-VK.api.image_clearing.dedicated_allocation.clear_depth_stencil_image.remaining_array_layers_twostep.*
Components: Vulkan
VK-GL-CTS issue: 835
Change-Id: I2666ddf4074f1c427124991bbfd1f9c21f8cab5e
Julien Desprez [Tue, 19 Dec 2017 06:24:17 +0000 (06:24 +0000)]
Add suite component to DEQP test module
Test: build
Bug:
65303193
Change-Id: I5102a2c0d7b4e49eafeaddea344208325ca7f300
Chris Forbes [Mon, 18 Dec 2017 18:58:37 +0000 (10:58 -0800)]
Merge remote-tracking branch 'aosp/master' into deqp-dev
Change-Id: I4d373d9415e648dce80dc7c6112df5743a34cb54
Chris Forbes [Sat, 16 Dec 2017 00:41:49 +0000 (00:41 +0000)]
Merge "Avoid watchdog timeout in Vulkan builtin precision tests" into oreo-cts-dev
am:
aa801278e8
Change-Id: I5818c937676ad5c4c79814be1c39c8c264949977
Chris Forbes [Sat, 16 Dec 2017 00:38:19 +0000 (00:38 +0000)]
Merge "Avoid watchdog timeout in Vulkan builtin precision tests" into oreo-cts-dev
am:
aa801278e8
Change-Id: If513bb7ec4ab4b80695291633dc4f7990c69f28b
Treehugger Robot [Sat, 16 Dec 2017 00:34:23 +0000 (00:34 +0000)]
Merge "Avoid watchdog timeout in Vulkan builtin precision tests" into oreo-cts-dev
Ian Romanick [Fri, 15 Dec 2017 00:18:34 +0000 (16:18 -0800)]
Don't delare arrays as static
m_texture_1D and friends may have different values on each invocation of
gl4cts::GetTextureSubImage::Errors::testTwoDimmensionalTextureErrors()
on a full CTS run. However, the rules for 'static const' initializers
may prevent the values from being updated after the first run.
I discovered this while trying to track down failures in
KHR-GL46.get_texture_sub_image.errors_test that only started occuring
with the 3rd visual tested in a full CTS run. Running the test by
itself or testing that visual by itself via glcts would not reproduce
the error. I added some extra debug logging to the driver, and I found
that testOneDimmensionalTextureErrors() and
testTwoDimmensionalTextureErrors() were using different names for the
GL_TEXTURE_1D texture. I then discovered that the targets of the
textures used from testTwoDimmensionalTextureErrors() were {
GL_TEXTURE_2D, GL_TEXTURE_RECTANGE, GL_TEXTURE_2D } instead of {
GL_TEXTURE_1D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D }
See also https://bugs.freedesktop.org/show_bug.cgi?id=104154
Components: OpenGL
VK-GL-CTS issue: 912
Affects:
KHR-GL46.get_texture_sub_image.errors_test
Change-Id: I3ce061d9de75df46ff69a7eea4b88f6d17164f30
Ian Romanick [Thu, 14 Dec 2017 23:56:59 +0000 (15:56 -0800)]
Fix (likely) typo in glGetTextureSubImage height calculation
The old code used "test_textures[i].id == GL_TEXTURE_1D", but
test_texturess::id contains the texture ID, not the texture target. As
a result, the GL_TEXTURE_1D test always got the error that it expected,
but it got it for the wrong reason.
Components: OpenGL
VK-GL-CTS issue: 912
Affects:
KHR-GL46.get_texture_sub_image.errors_test
Change-Id: I4d3de1ccbd3b0cc554af23ceae16d590c82e81d4
Daniel Koch [Fri, 15 Dec 2017 15:20:07 +0000 (10:20 -0500)]
Add missing JNIEXPORT and JNICALL to create*CTSActivity JNI calls
Mimics what was done in
1e7c5746fb3d02262bf5f29b90bb4d2eb9d6ded4
VK-GL-CTS Issue: 914
Component: Framework
Affects: GL and ES CTS test runners on Android.
Change-Id: Ia58a8aa890e642ad08b8ee6dbed9dec4f69d68d3
Alejandro Piñeiro [Fri, 15 Dec 2017 13:37:36 +0000 (14:37 +0100)]
gl_spirv: fix layout for uniform blocks on state queries test
The shader for spirv_modules_state_queries_test was using location for
a uniform block. Although glslang is not raising an error, that is
wrong (See section 4.4.5 of the 4.50 GLSL spec).
Additionally, we should provide a way to identify the uniform block
without using a name, so we should specify the binding (see Issue 21
at ARB_gl_spirv spec).
Modules: OpenGL
VK-GL-CTS issue: 913
Affects:
KHR-GL45.gl_spirv.spirv_modules_state_queries_test
KHR-GL46.gl_spirv.spirv_modules_state_queries_test
Change-Id: I95cb03506bccf76b4188e879960813a060c662aa
Daniel Koch [Fri, 15 Dec 2017 14:01:26 +0000 (09:01 -0500)]
Use GIT_FOUND instead of Git_FOUND variable
Git_FOUND seems to have been added in CMake 3.5.x
whereas GIT_FOUND was supported much earlier.
Without this change versions of CMake < 3.5.x end up with
'dEQP Core uknown (0xcafebabe)' output instead of the
correct GCID being emedded and thus they cannot be valid
for submissions.
VK-GL-CTS Issue: 911
Component: Framework
Change-Id: I8f459b9442e4b23db4872e380de97609893db455
Alexander Galazin [Fri, 15 Dec 2017 10:57:48 +0000 (11:57 +0100)]
Merge vk-gl-cts/aosp-deqp-dev into vk-gl-cts/master
Change-Id: I60447500234c2e7230f1ccf3e9cecc28acf9dd7f
Noah Fredriks [Thu, 14 Dec 2017 19:48:48 +0000 (14:48 -0500)]
Fix Invalid VkImageSubresourceRange
Pipeline image barrier was using the arraySize of the wrong image.
Affects: dEQP-VK.api.copy_and_blit.core.resolve_image.*
Components: Vulkan
VK-GL-CTS Issue: 910
Change-Id: I021bdd0ba5eff9e894f21186b3d85bb2f2c99f16
James Helferty [Fri, 8 Dec 2017 21:44:32 +0000 (16:44 -0500)]
Remove GL_RGB9_E5 from SparseTexture2Allocation
SparseTexture2Allocation tests multisample textures; since GL_RGB9_E5
is not required to be supported as a multisample texture format, it
shouldn't be included in this test.
Components: OpenGL
VK-GL-CTS issue: 892
Affects:
KHR-GL4x.sparse_texture2_tests.SparseTexture2Allocation
Change-Id: I58fa72c26d8cc0c2060b8176aeec4f7d3e43787f
Alejandro Piñeiro [Wed, 13 Dec 2017 11:43:12 +0000 (12:43 +0100)]
Update gl_spirv tests fallback binaries
ARB_gl_spirv tests include off-line fallback binaries in the case of
glslang/spirv-tools not being available. During the review process of
those tests, it was agreed to remove the noise function test, but the
binaries were not updated.
Modules: OpenGL
VK-GL-CTS issue: 897
Affects:
KHR-GL45.gl_spirv.spirv_glsl_to_spirv_builtin_functions_test
KHR-GL45.gl_spirv.spirv_glsl_to_spirv_builtin_functions_test
Change-Id: I8be837a286a3c013568101d5aa1ae3d6fd4eca8f
James Helferty [Wed, 6 Dec 2017 20:07:29 +0000 (15:07 -0500)]
Avoid redundant shader creation for clamp tests
Avoid redundant work involving creation of shaders. By rearranging the
order in which we iterate loops, we can avoid a signficant amount of
shader string manipulation and redundant shader creation. (This should
reduce the run time for this test without impacting coverage.)
Component: OpenGL
VK-GL-CTS issue: 889
Affects:
KHR-GL4x.sparse_texture_clamp_tests.SparseTextureClampLookupResidency
KHR-GL4x.sparse_texture_clamp_tests.SparseTextureClampLookupColor
Change-Id: If0cb11827c45da6b13d81115d4a8a9143d31e8c6
Alejandro Piñeiro [Fri, 8 Dec 2017 07:47:03 +0000 (08:47 +0100)]
Fix expectation for state queries SPIR-V test
The test removes the names for several variables of the shader, and
then it expect a length of 1 for all of them when doing a state
query. But on the case of TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH it
should return a 0.
From spec:
"If pname is TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, the length of
the longest output variable name specified to be used for transform
feedback, including a null terminator, is returned. If no outputs
are used for transform feedback, zero is returned. If no name
reflection information is available, one is returned."
In this shader, transform feedback is not activated, so instead of
applying the last sentence, it should apply the sentence "If no
outputs are used for transform feedback, zero is returned".
Modules: OpenGL
VK-GL-CTS issue: 886
Affects:
KHR-GL45.gl_spirv.spirv_modules_state_queries_test
KHR-GL46.gl_spirv.spirv_modules_state_queries_test
Change-Id: I02ad02ee252e6703411ced4f14a7d753b3ef3eda
Ari Suonpaa [Fri, 13 Oct 2017 08:18:59 +0000 (11:18 +0300)]
Add test for sparse render target.
Added a test under renderpass group where a sparse image is used
as a render target.
Affects:
dEQP-VK.renderpass.sparserendertarget.*
Components: Vulkan
VK-GL-CTS issue: 101
Change-Id: Ic5244945e580d590667ce09d5350d7c0f5f819e3
Alexander Galazin [Thu, 14 Dec 2017 11:37:57 +0000 (12:37 +0100)]
Merge vk-gl-cts/vulkan-cts-1.0.2 into vk-gl-cts/master
Change-Id: I7f080f5ba46222eeda2819617d182d7d4dffbcb9
Jeff Leger [Sat, 2 Dec 2017 02:16:28 +0000 (21:16 -0500)]
Modify spirv_assembly tests adding dependency on 16bit_storage extension
Several tests were using 16bit_storage, but were not checking the
extension was supported nor declaring the required opCapability.
Affects:
dEQP-VK.spirv_assembly.instruction.compute.sconvert.*
dEQP-VK.spirv_assembly.instruction.compute.uconvert.*
Components: Vulkan
VK-GL-CTS issue: 875
Change-Id: I07fda13c69cdef09967d4aab5067edff07c47fa1
Paavo Pessi [Mon, 4 Dec 2017 08:57:40 +0000 (10:57 +0200)]
Fix stageMask (0x1) usage in renderpass, image and texture tests
Pipeline barriers using PIPELINE_STAGE_TOP_OF_PIPE_BIT with nonzero
access mask were modified to use proper pipeline stage flags.
Memory barrier structure members were renamed to match the current
specification.
Affects:
dEQP-VK.renderpass.suballocation.simple.*
dEQP-VK.renderpass.suballocation.formats.*
dEQP-VK.renderpass.suballocation.attachment.*
dEQP-VK.renderpass.suballocation.attachment_allocation.*
dEQP-VK.renderpass.dedicated_allocation.simple.*
dEQP-VK.renderpass.dedicated_allocation.formats.*
dEQP-VK.renderpass.dedicated_allocation.attachment.*
dEQP-VK.renderpass.dedicated_allocation.attachment_allocation.*
dEQP-VK.image.store.*
dEQP-VK.image.load_store.*
dEQP-VK.image.format_reinterpret.*
dEQP-VK.image.qualifiers.restrict.*
dEQP-VK.image.atomic_operations.*
dEQP-VK.image.texel_view_compatible.*
dEQP-VK.image.extended_usage_bit.attachment_write.*
dEQP-VK.image.extended_usage_bit.texture_write.*
dEQP-VK.texture.*
VK-GL-CTS issue: 806
Change-Id: Iab4699f095d4ea1206736cb0435863f17bd3bca3
Jeff Leger [Sun, 22 Oct 2017 15:54:31 +0000 (11:54 -0400)]
Relax precision for atan2 built-in precision tests
The precision of atan2 is relaxed to 5 ULPs.
Affects:
dEQP-VK.glsl.builtin.precision.atan2.*
Components: Vulkan
VK_GL_CTS issue: 749
Change-Id: I146226019f77910d1401903f6e89292ff94c089d
Jeff Leger [Sat, 2 Dec 2017 02:16:28 +0000 (21:16 -0500)]
Modify spirv_assembly tests adding dependency on 16bit_storage extension
Several tests were using 16bit_storage, but were not checking the
extension was supported nor declaring the required opCapability.
Affects:
dEQP-VK.spirv_assembly.instruction.compute.sconvert.*
dEQP-VK.spirv_assembly.instruction.compute.uconvert.*
Components: Vulkan
VK-GL-CTS issue: 875
Change-Id: I07fda13c69cdef09967d4aab5067edff07c47fa1
Noah Fredriks [Wed, 29 Nov 2017 23:27:52 +0000 (18:27 -0500)]
Avoid creating vkInstances for not supported cases
Defer vkInstance creation for cross instance tests until not supported
checks complete to shorten the runtime of these 10k total test cases.
Affects: dEQP-VK.synchronization.cross_instance.*
Components: Vulkan
VK-GL-CTS Issue: 885
Change-Id: I481de90d8c0363c23a287aaf457ac101c327c558
Igor Ostrowski [Wed, 15 Nov 2017 17:33:51 +0000 (18:33 +0100)]
Fix mediump zero division in matrix inverse tests
To avoid zero division all input matrix determinants should be same signed.
Affects:
dEQP-VK.glsl.matrix.inverse.*
Components: Vulkan
VK-GL-CTS issue: 881
Change-Id: Ib702f81c4eb7f25ba9081db6ead67da02f484ca9
Michael Chock [Wed, 13 Dec 2017 17:10:18 +0000 (09:10 -0800)]
Permit different errors in context creation tests
dEQP-EGL.functional.negative_api.create_context tests error conditions
EGL supports OpenGL ES, but not a specifically requested version (e.g.,
creating an OpenGL ES 1 context when only OpenGL ES 2 is supported). The
error that should be raised varies based on the governing specification.
EGL 1.4 mandates EGL_BAD_CONFIG. EGL 1.5 mandates EGL_BAD_MATCH.
EGL_KHR_create_context has langage mandating *both* errors in separate
paragraphs.
Accept either error code as appropriate for EGL version and extension
support.
Mark Adams [Mon, 4 Dec 2017 22:26:54 +0000 (17:26 -0500)]
Don't assume rendering complete before buffer latch
It's valid for the buffer to latch before rendering is completed, and
this is causing intermittent failures.
Bug: b/
69981429
Test: --deqp-case=dEQP-EGL*get_frame_timestamps*
(cherry picked from commit
9e0214cf61df1109927f8f23dd5749735057eb30)
Change-Id: Ia9f1d0e4ffa7f3e16a46fc4566157a651d1b0601
Piotr Byszewski [Fri, 3 Nov 2017 09:11:09 +0000 (10:11 +0100)]
Block/non-block uniforms match
Test if uniforms in anonymous blocks do not match loose uniforms with
the same name in a different stage.
Components: OpenGL
VK-GL-CTS issue: 707
Affects:
KHR-GLES3.shaders.uniform_block.common.name_matching
KHR-GL33.shaders.uniform_block.common.name_matching
Change-Id: Ib1ea850ffbea7eb62ddbd6008463c8855f764c7e
Jari Komppa [Tue, 21 Nov 2017 12:52:23 +0000 (14:52 +0200)]
Added tests for different shader varying vec width
Vulkan specification (1.0.8, 14.1.3) states that vertex and fragment
shader varyings may differ as long as they are of the same type and the
vertex shader outputs at least as wide vectors as the fragment shader
inputs.
This set of tests link various varying vector types, all of which
are legal even though they do not match.
Affects:
dEQP-VK.glsl.linkage.varying.rules.legal_mismatch_vec4_vec3
dEQP-VK.glsl.linkage.varying.rules.legal_mismatch_vec4_vec2
dEQP-VK.glsl.linkage.varying.rules.legal_mismatch_vec4_float
dEQP-VK.glsl.linkage.varying.rules.legal_mismatch_vec3_vec2
dEQP-VK.glsl.linkage.varying.rules.legal_mismatch_vec3_float
dEQP-VK.glsl.linkage.varying.rules.legal_mismatch_vec2_float
dEQP-VK.glsl.linkage.varying.rules.legal_mismatch_ivec4_ivec3
dEQP-VK.glsl.linkage.varying.rules.legal_mismatch_ivec4_ivec2
dEQP-VK.glsl.linkage.varying.rules.legal_mismatch_ivec4_int
dEQP-VK.glsl.linkage.varying.rules.legal_mismatch_ivec3_ivec2
dEQP-VK.glsl.linkage.varying.rules.legal_mismatch_ivec3_int
dEQP-VK.glsl.linkage.varying.rules.legal_mismatch_ivec2_int
Components: Vulkan
VK-Gl-CTS issue: 821
Change-Id: I4afc3edb77fd6f421cafce20d09bbdd948f16dcf
Paavo Pessi [Tue, 10 Oct 2017 08:24:39 +0000 (11:24 +0300)]
Test binding model with multiple descriptor sets
Tests were added to verify that multiple descriptor sets can be used
and accessed in all possible shader stages with all possible descriptor
types.
Multiple descriptor sets are updated using
- vkUpdateDescriptorSets
- vkUpdateDescriptorSetWithTemplateKHR
DescriptorSetUpdateBuilder utility class was modified slightly to
work better with multiple descriptor sets.
New tests:
dEQP-VK.binding_model.shader_access.*.*.*.multiple_descriptor_sets.*
Components: Vulkan, Framework
VK-GL-CTS issue: 91
Change-Id: I6c1a719a7a2af74c3f1eb2a620af1ec73c113411
Chris Forbes [Sat, 9 Dec 2017 02:04:07 +0000 (18:04 -0800)]
Merge remote-tracking branch 'aosp/master' into deqp-dev
Conflicts:
Android.mk
android/cts/master/src/vk-excluded-tests.txt
android/cts/master/vk-master.txt
modules/glshared/glsBuiltinPrecisionTests.cpp
Change-Id: Ic6d2f5de1465158d9f105f9648f117d7b2b915a6
Alexander Galazin [Fri, 8 Dec 2017 10:54:49 +0000 (11:54 +0100)]
Update KC CTS reference
Component: OpenGL
Change-Id: I112d7af5b25398407444f31ca6b37cae836ec820
Kenneth Graunke [Thu, 30 Nov 2017 08:13:35 +0000 (00:13 -0800)]
Use less nesting in many arrays of arrays tests.
Testing 8 levels of array-of-array nesting is very thorough, but a bit
overkill. It creates a huge amount of register pressure which tends to
slow down compilers, causing the test to take an unreasonable amount of
time to run. This patch reduces it to 4 levels in many subtests, which
should still be a reasonable amount of testing while running in much
less time.
This cuts the runtime of KHR-GL46.arrays_of_arrays_gl.* by 33 minutes
(43 -> 10) on my laptop's discrete GPU. With the Intel Mesa driver,
it cuts it by 17 minutes (23 -> 6).
Some tests still exercise 8 levels of nesting, so there's still some
coverage of that scenario.
Components: OpenGL
VK-GL-CTS issue: 878
Affects:
- KHR-GL4*.arrays_of_arrays_gl.InteractionFunctionCalls1
- KHR-GL4*.arrays_of_arrays_gl.InteractionFunctionCalls2
- KHR-GL4*.arrays_of_arrays_gl.InteractionArgumentAliasing1
- KHR-GL4*.arrays_of_arrays_gl.InteractionArgumentAliasing2
- KHR-GL4*.arrays_of_arrays_gl.InteractionArgumentAliasing3
- KHR-GL4*.arrays_of_arrays_gl.InteractionArgumentAliasing4
- KHR-GL4*.arrays_of_arrays_gl.InteractionArgumentAliasing5
- KHR-GL4*.arrays_of_arrays_gl.InteractionArgumentAliasing6
- KHR-GL4*.arrays_of_arrays_gl.SubroutineFunctionCalls1
- KHR-GL4*.arrays_of_arrays_gl.SubroutineFunctionCalls2
- KHR-GL4*.arrays_of_arrays_gl.SubroutineArgumentAliasing1
- KHR-GL4*.arrays_of_arrays_gl.SubroutineArgumentAliasing2
- KHR-GL4*.arrays_of_arrays_gl.SubroutineArgumentAliasing3
- KHR-GL4*.arrays_of_arrays_gl.SubroutineArgumentAliasing4
- KHR-GLES31.core.arrays_of_arrays.InteractionFunctionCalls1
- KHR-GLES31.core.arrays_of_arrays.InteractionFunctionCalls2
- KHR-GLES31.core.arrays_of_arrays.InteractionArgumentAliasing1
- KHR-GLES31.core.arrays_of_arrays.InteractionArgumentAliasing2
- KHR-GLES31.core.arrays_of_arrays.InteractionArgumentAliasing3
- KHR-GLES31.core.arrays_of_arrays.InteractionArgumentAliasing4
- KHR-GLES31.core.arrays_of_arrays.InteractionArgumentAliasing5
- KHR-GLES31.core.arrays_of_arrays.InteractionArgumentAliasing6
Change-Id: Ia26ac5fb94799a2f80c9e2e9553c066d9c13c59b
Xin Li [Wed, 6 Dec 2017 19:51:52 +0000 (11:51 -0800)]
DO NOT MERGE: Merge Oreo MR1 into master
Exempt-From-Owner-Approval: Changes already landed internally
Change-Id: I71216cb23c2124938de9ae2a75b7cd7a0811d57f
Mark Adams [Wed, 6 Dec 2017 18:28:29 +0000 (18:28 +0000)]
Don't assume rendering complete before buffer latch
am:
9e0214cf61
Change-Id: Iee3ccf2afef375ac45e60133537a141d685d607f
Mark Adams [Wed, 6 Dec 2017 18:21:28 +0000 (18:21 +0000)]
Don't assume rendering complete before buffer latch am:
9e0214cf61
am:
eb88a8ca3d
Change-Id: Ic8680791e52474a3d100314c6c90406ae8319a55
Mark Adams [Wed, 6 Dec 2017 18:08:12 +0000 (18:08 +0000)]
Don't assume rendering complete before buffer latch
am:
9e0214cf61
Change-Id: I72902995d20e746aa7066a46b097be4a2dab5453
Andrey Tuganov [Tue, 28 Nov 2017 23:28:18 +0000 (18:28 -0500)]
Fix OpCopyObject from U32 to S32
Conversion from U32 to S32 can use neither OpCopyObject (different types),
nor OpSConvert (same bit width). Changed to OpBitcast.
Affects:
dEQP-VK.spirv_assembly.instruction.compute.indexing
Components: Vulkan
VK-GL-CTS issue: 874
Change-Id: I298c2687f3f6f08f28f928623a1002ec72a5a8f8
Mark Adams [Mon, 4 Dec 2017 22:26:54 +0000 (17:26 -0500)]
Don't assume rendering complete before buffer latch
It's valid for the buffer to latch before rendering is completed, and
this is causing intermittent failures.
Bug: b/
69981429
Test: --deqp-case=dEQP-EGL*get_frame_timestamps*
Change-Id: Ia9f1d0e4ffa7f3e16a46fc4566157a651d1b0601
Chad Versace [Fri, 3 Nov 2017 16:36:30 +0000 (09:36 -0700)]
Fix build when .git is a gitlink file
If ${CMAKE_SOURCE_DIR}/.git exists, then
framework/qphelper/CMakeLists.txt uses the git revision as the dEQP
revision. The CMake rules update the revision when the files
${CMAKE_SOURCE_DIR}/.git/HEAD and ${CMAKE_SOURCE_DIR}/.git/index
change.
However, Git does not require that .git be a directory. If
git-submodules or git-worktrees are used, then .git may be a gitlink
file instead and the real git directory is elsewhere.
Fix the build by using `git rev-parse --git-dir` to find the real git dir
and `git rev-parse HEAD` to query the commit sha1.
This bumps the CMake requirement from 2.8 to 2.8.2. But that should be
safe since 2.8.2 was released in 2010.
Components: Framework
Change-Id: I811630e5afada8e6aed611b0ef6c51e39be2200b
Piers Daniell [Fri, 1 Dec 2017 21:17:54 +0000 (14:17 -0700)]
Fix OpenGL function prototype calling conventions
OpenGL doesn't use the default function calling convention
on all platforms, which is why gl.h defines the macros
GL_APICALL and GL_APIENTRY for applications to use when
defining their own OpenGL function prototypes. Not using
these may cause a crash if an OpenGL function is called
with the wrong calling convention.
Affects:
KHR-GL46.transform_feedback.*
Components: OpenGL
VK-GL-CTS issue: 882
Change-Id: I8766262b32a04b8eff8e110e1f116c2f915274e9
Chris Forbes [Mon, 16 Oct 2017 19:42:35 +0000 (12:42 -0700)]
Avoid watchdog timeout in Vulkan builtin precision tests
Calculating the reference intervals can take a substantial amount of
time. On some very slow targets, this can cause us to trip the watchdog
in the verification loop.
Same approach and limit as in modules/glshared/glsBuiltinPrecisionTests.cpp
Affected tests:
dEQP-VK.glsl.builtin.precision.*
Component: Vulkan
Bug:
67854695
Test: run on google devices
Change-Id: I492b656e7e2a9aa724bb3785bdf1416a4c22ec04
Piotr Byszewski [Thu, 12 Oct 2017 08:24:48 +0000 (10:24 +0200)]
Test required_internalformat
GTFExtensionTestRequiredInternalformat was ported to glcts and
highly modified to resolve found issues and enable possibility
to also test core GL.
Components: OpenGL
VK-GL-CTS issue: 718
Affects:
KHR-GL40.internalformat.*
KHR-GLES2.core.internalformat.*
KHR-GLES3.core.internalformat.*
KHR-GLES31.core.internalformat.*
KHR-GLES32.core.internalformat.*
Change-Id: Iaf559e7c3fe955e314402c5190523b2c57c7041e
Jeff Leger [Wed, 22 Nov 2017 17:12:58 +0000 (12:12 -0500)]
Reduce GPU workload of pipeline_barrier tests
Tests with large buffer sizes will now clamp the
GPU workload to avoid triggering execution timeout
on implementations.
Affects: dEQP-VK-memory.pipeline_barrier.*
Components: Vulkan
VK_GL_CTS issue: 813
Change-Id: I479f6ad04ef2ec6f9d87b65a39a2bc13bcbcc6a2
Courtney Goeltzenleuchter [Tue, 27 Jun 2017 20:09:01 +0000 (14:09 -0600)]
Vulkan: Add wide-color tests
Affects:
dEQP-VK.wsi.*.colorspace.*
Components: Vulkan
Change-Id: I6813afa38e320ce91642802dfd0c5b6f2d5543b9
Alexander Galazin [Fri, 1 Dec 2017 14:02:32 +0000 (15:02 +0100)]
Update KC CTS reference
Component: OpenGL
Change-Id: I5cfa8633cdc7af147351951e7c1cd89908ea3f45
Piers Daniell [Mon, 27 Nov 2017 19:26:19 +0000 (12:26 -0700)]
Add OpenGL 4.6 configuration
The CTS-Configs.gl46 entry was missing from the configs.qpa
file and results in validation failure.
Affects:
cts-runner --type=gl46
Components: OpenGL
VK-GL-CTS issue: 866
Change-Id: I16745a7ce36040f8ef60cfbb1e4ffac250b289ee
Alexander Galazin [Thu, 30 Nov 2017 13:39:21 +0000 (14:39 +0100)]
Merge vk-gl-cts/vulkan-cts-1.0.2 into vk-gl-cts/master
Change-Id: If36eca15c35d7c5b473b0bcd6af6c40ef0e68322
Paavo Pessi [Fri, 24 Nov 2017 09:03:06 +0000 (11:03 +0200)]
Fix stageMask (0x1) usage in binding_model and glsl tests
Pipeline barriers using PIPELINE_STAGE_TOP_OF_PIPE_BIT with nonzero
access mask were modified to use proper pipeline stage flags.
Memory barrier structure members were renamed to match the current
specification.
Affects:
dEQP-VK.binding_model.*
dEQP-VK.glsl.derivate.*.texture.*
dEQP-VK.glsl.discard.*_texture
dEQP-VK.glsl.texture_functions.*
dEQP-VK.glsl.texture_gather.*
dEQP-VK.glsl.builtin_var.fragdepth.*
dEQP-VK.glsl.builtin.*
dEQP-VK.glsl.opaque_type_indexing.*
dEQP-VK.glsl.atomic_operations.*
VK-GL-CTS issue: 806
Change-Id: Ia223039abed5c4b15ae004fbaa9fba1ebe92056e