Let we use integer uniform for shader
[platform/core/uifw/dali-toolkit.git] / dali-scene3d / public-api / loader /
2023-05-30 Eunki, HongLet we use integer uniform for shader 71/293471/1
2023-05-22 Adeel KazmiMerge "Let ModelCache use std::map instead of unordered...
2023-05-19 Adeel KazmiMerge "DALi Version 2.2.27" into devel/master
2023-05-19 Adeel KazmiMerge "Fix the normalization factor calculation for...
2023-05-18 RichardFix the normalization factor calculation for blendshapes 45/293045/2
2023-05-18 Eunki HongFix build error 42/293042/1
2023-05-17 Adeel KazmiMerge "Blendshapes fix (still missing tests)" into...
2023-05-17 Adam BialogonskiBlendshapes fix (still missing tests) 85/292885/7
2023-05-10 Eunki HongMerge "Fix normal vector error when we use skin" into...
2023-05-10 Eunki, HongFix multiple primitive skinning error 42/292342/3
2023-05-02 Eunki HongMerge "Let we allow to change AnimationDefinition prope...
2023-04-28 Adeel KazmiMerge "Blendshape properties should be registered per...
2023-04-27 RichardBlendshape properties should be registered per renderer... 43/292143/1
2023-04-27 Seungho BAEKMerge "Support Short and Byte weight of gltf skinning...
2023-04-27 Eunki, HongLet we allow to change AnimationDefinition property 59/292059/1
2023-04-26 seungho baekSupport Short and Byte weight of gltf skinning 82/291882/6
2023-04-26 sunghyun kimMerge "Apply placeholder image & transition effect...
2023-04-24 joogab yunMerge "Move the point of setting currentFocusControl...
2023-04-24 Eunki, HongReduce prediction error for blendshape 07/291807/2
2023-04-19 David SteeleMerge "Fix transform issue of skinned mesh" into devel...
2023-04-19 seungho baekFix transform issue of skinned mesh 33/291533/8
2023-04-19 David SteeleMerge "Instanced draw test code sync" into devel/master
2023-04-19 Eunki HongMerge "Load bvh and facial animations from buffer"...
2023-04-19 Eunki, HongLet we allow to seek empty buffer when read blob 94/291594/1
2023-04-19 Eunki, HongLoad bvh and facial animations from buffer 21/291521/4
2023-04-07 Seungho BAEKMerge "Change public member variable to private" into...
2023-04-06 seungho baekChange public member variable to private 59/290759/7
2023-04-06 David SteeleMerge "DALi Version 2.2.21" into devel/master
2023-04-06 dongsug songMerge "Use c-style string when webview loads contents...
2023-04-06 Seungho BAEKMerge "Use ModelNode / ModelPrimitive / Material instea...
2023-04-06 seungho baekUse ModelNode / ModelPrimitive / Material instead of... 88/289588/61
2023-04-04 seungho baekFix skybox type auto issue 62/290862/4
2023-03-24 David SteeleMerge "DALi Version 2.2.19" into devel/master
2023-03-24 Eunki HongMerge "Reset AsyncTask what we don't need anymore"...
2023-03-24 Eunki HongMerge "Ensure BaseHandle class move noexcept (toolkit...
2023-03-24 Eunki, HongMake equirectangular environment also use mipmap +... 33/290333/2
2023-03-24 Eunki HongMerge "Fix svace issue (strerror -> strerror_r)" into...
2023-03-23 Eunki HongMerge "Use Mipmap level to sample specular texture...
2023-03-23 Bowon RyuMerge "Add a condition to ensure FontClient" into devel...
2023-03-23 Eunki, HongFix svace issue (strerror -> strerror_r) 02/290302/2
2023-03-22 dongsug songMerge "Make sure that global variables are initialized...
2023-03-21 joogab yunMerge "Revert "Adjust text fit condition"" into devel...
2023-03-20 Eunki HongMerge "Let we can use emissiveFactor without Texture...
2023-03-20 Eunki, HongLet we can use emissiveFactor without Texture 57/289957/2
2023-03-20 huayong.xuMake sure that global variables are initialized lazily... 33/290133/2
2023-03-20 Wonsik JungMerge "remove logic for comparing clipped state." into...
2023-03-18 seungho baekUse Mipmap level to sample specular texture 53/290053/6
2023-03-17 dongsug songMerge "Fix heap-buffer-overflow & use-after-free issue...
2023-03-14 Eunki, HongIgnore non-exist property reanimated 80/289780/1
2023-03-10 Adeel KazmiMerge "Coverity issue fixes" into devel/master
2023-03-09 Adam BialogonskiCoverity issue fixes 39/289539/5
2023-03-07 Eunki, HongClean up Scene3D namespace and header definition 32/289432/3
2023-03-07 Adeel KazmiMerge changes I048d8903,Ib84dd28c into devel/master
2023-03-07 seungho baekAdd glb-loader to load gltf2-binary 71/288871/20
2023-03-07 seungho baekAdd model-loader to abstract gltf2-loader and dli-loader 07/288607/30
2023-03-01 huayong.xuMake sure that global variables are initialized lazily... 02/289102/1
2023-02-28 RichardCache manager for 3D models 98/287698/18
2023-02-27 David SteeleMerge "Allow to load uint32_t as indices" into devel...
2023-02-24 David SteeleMerge "DALi Version 2.2.15" into devel/master
2023-02-24 Eunki HongMerge "Generate Camera from loaded model" into devel...
2023-02-24 Eunki HongAllow to load uint32_t as indices 37/288537/11
2023-02-24 Eunki HongGenerate Camera from loaded model 30/288530/9
2023-02-22 Seungho BAEKMerge "Refactoring model-impl.cpp" into devel/master
2023-02-20 David SteeleMerge "Replace std::string global variables with C...
2023-02-20 David SteeleMerge "Make sure that global variables are initialized...
2023-02-20 Eunki HongMerge "Make SceneView's default camera is 3D camera...
2023-02-20 Eunki HongMerge "Reduce decoding time of embedded gltf + Fix...
2023-02-20 Eunki HongMerge "Generate tangent as Vector4 for gltf" into devel...
2023-02-20 Eunki HongMerge "Fix gltf animation's 0 frame behavior." into...
2023-02-18 Eunki HongGenerate tangent as Vector4 for gltf 73/287173/11
2023-02-17 Eunki, HongReduce decoding time of embedded gltf + Fix base64... 35/287635/7
2023-02-17 huayong.xuReplace std::string global variables with C-style string. 36/288336/2
2023-02-16 Eunki, HongFix gltf animation's 0 frame behavior. 22/288422/2
2023-02-15 Adeel KazmiMerge "Add PathFinder algorithm using SPFA" into devel...
2023-02-07 Eunki, HongFix svace issue (uint32_t to long or std::streamsize) 25/287825/2
2023-02-01 Adeel KazmiFixed SVACE issue in gltf2-loader 24/287624/1
2023-01-31 Seungho BAEKMerge "Support embedded texture data for glTF + alpha...
2023-01-30 Eunki HongMerge "Remove useless warning message when multiline...
2023-01-30 Eunki HongMerge "Doxygen check version and block low version...
2023-01-30 Eunki HongMerge "Cleanup .gitignore file" into devel/master
2023-01-29 seungho baekSupport embedded texture data for glTF + alpha 36/286936/22
2023-01-27 Adam BialogonskiAdded NavigationMesh and PathFinding using A* algorithm... 60/286960/25
2023-01-27 David SteeleMerge "DALi Version 2.2.11" into devel/master
2023-01-27 seungho baekFix default IBL env map type as Cube Map 40/287340/1
2023-01-26 seungho baekUse EnvironmentMapLoadTask to load Equirectangular... 72/286172/38
2023-01-19 David SteeleMerge "Updating Test Harness to show wait channel"...
2023-01-18 Eunki, HongAble to load uint8_t type Joint + Able to animate 0... 61/286361/6
2023-01-16 Bowon RyuMerge "Add GetSpanType API" into devel/master
2023-01-12 Seungho BAEKMerge "Asynchronous loading of Scene3D resources" into...
2023-01-12 seunghobaekAsynchronous loading of Scene3D resources 11/284211/35
2023-01-10 Bowon RyuMerge "Add GetTextBoundingRectangle API for Text Contro...
2023-01-10 Bowon RyuMerge "Add GetCharacterIndexAtPosition API" into devel...
2023-01-06 seungho baekBug fix to load animation of dli in Model
2022-12-22 Seungho BAEKMerge "Use Renderer::BlendMode::USE_ACTOR_OPACITY inste...
2022-12-21 Bowon RyuMerge "Spannable: Add StrikethroughSpan" into devel...
2022-12-21 Seungho BAEKMerge "Modify ColorMode Policy for SceneView and Model...
2022-12-20 seungho baekModify ColorMode Policy for SceneView and Model 11/285811/3
2022-12-20 Bowon RyuMerge "Spannable: Add ItalicSpan" into devel/master
2022-12-20 Bowon RyuMerge "Spannable: Add BoldSpan" into devel/master
2022-12-20 seungho baekUse Renderer::BlendMode::USE_ACTOR_OPACITY instead... 04/285404/5
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