Merge "Blendshape properties should be registered per renderer instead of per shader...
authorAdeel Kazmi <adeel.kazmi@samsung.com>
Fri, 28 Apr 2023 11:01:35 +0000 (11:01 +0000)
committerGerrit Code Review <gerrit@review>
Fri, 28 Apr 2023 11:01:35 +0000 (11:01 +0000)

Trivial merge