Reduce decoding time of embedded gltf + Fix base64 encode bug 35/287635/7
authorEunki, Hong <eunkiki.hong@samsung.com>
Wed, 1 Feb 2023 23:21:24 +0000 (08:21 +0900)
committerEunki, Hong <eunkiki.hong@samsung.com>
Fri, 17 Feb 2023 05:02:37 +0000 (14:02 +0900)
commit2b0a62093eef173b0af3c925b842d5d2a8d6e842
treef6f5bc272926c3323dcd231c55fa94379f6de5a2
parentf96dc176ca102496ea0c7f895d6d75482fdce5af
Reduce decoding time of embedded gltf + Fix base64 encode bug

Let we don't copy the full string during decode base64.
+
Let we print '=' tags end of encoded base64 result, so
we can decode the encode result at common external library.

Change-Id: I2c671512ffcd986e30a4e773dacdd6e62dca2f31
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
automated-tests/src/dali-toolkit/utc-Dali-Builder.cpp
dali-scene3d/public-api/loader/buffer-definition.cpp
dali-scene3d/public-api/loader/material-definition.cpp
dali-toolkit/devel-api/builder/base64-encoding.cpp
dali-toolkit/devel-api/builder/base64-encoding.h