}
public struct MyGame_Example_Test: NativeStruct, NativeObject {
- static func validateVersion() { FlatBuffersVersion_1_12_0() }
+ static func validateVersion() { FlatBuffersVersion_2_0_0() }
private var _a: Int16
private var _b: Int8
public struct MyGame_Example_Test_Mutable: FlatBufferObject {
- static func validateVersion() { FlatBuffersVersion_1_12_0() }
+ static func validateVersion() { FlatBuffersVersion_2_0_0() }
public var __buffer: ByteBuffer! { return _accessor.bb }
private var _accessor: Struct
public struct MyGame_Example_Vec3: NativeStruct, NativeObject {
- static func validateVersion() { FlatBuffersVersion_1_12_0() }
+ static func validateVersion() { FlatBuffersVersion_2_0_0() }
private var _x: Float32
private var _y: Float32
public struct MyGame_Example_Vec3_Mutable: FlatBufferObject {
- static func validateVersion() { FlatBuffersVersion_1_12_0() }
+ static func validateVersion() { FlatBuffersVersion_2_0_0() }
public var __buffer: ByteBuffer! { return _accessor.bb }
private var _accessor: Struct
public struct MyGame_Example_Ability: NativeStruct, NativeObject {
- static func validateVersion() { FlatBuffersVersion_1_12_0() }
+ static func validateVersion() { FlatBuffersVersion_2_0_0() }
private var _id: UInt32
private var _distance: UInt32
public struct MyGame_Example_Ability_Mutable: FlatBufferObject {
- static func validateVersion() { FlatBuffersVersion_1_12_0() }
+ static func validateVersion() { FlatBuffersVersion_2_0_0() }
public var __buffer: ByteBuffer! { return _accessor.bb }
private var _accessor: Struct
public struct MyGame_Example_StructOfStructs: NativeStruct, NativeObject {
- static func validateVersion() { FlatBuffersVersion_1_12_0() }
+ static func validateVersion() { FlatBuffersVersion_2_0_0() }
private var _a: MyGame_Example_Ability
private var _b: MyGame_Example_Test
public struct MyGame_Example_StructOfStructs_Mutable: FlatBufferObject {
- static func validateVersion() { FlatBuffersVersion_1_12_0() }
+ static func validateVersion() { FlatBuffersVersion_2_0_0() }
public var __buffer: ByteBuffer! { return _accessor.bb }
private var _accessor: Struct
public struct MyGame_InParentNamespace: FlatBufferObject, ObjectAPIPacker {
- static func validateVersion() { FlatBuffersVersion_1_12_0() }
+ static func validateVersion() { FlatBuffersVersion_2_0_0() }
public var __buffer: ByteBuffer! { return _accessor.bb }
private var _accessor: Table
}
public struct MyGame_Example2_Monster: FlatBufferObject, ObjectAPIPacker {
- static func validateVersion() { FlatBuffersVersion_1_12_0() }
+ static func validateVersion() { FlatBuffersVersion_2_0_0() }
public var __buffer: ByteBuffer! { return _accessor.bb }
private var _accessor: Table
}
internal struct MyGame_Example_TestSimpleTableWithEnum: FlatBufferObject, ObjectAPIPacker {
- static func validateVersion() { FlatBuffersVersion_1_12_0() }
+ static func validateVersion() { FlatBuffersVersion_2_0_0() }
internal var __buffer: ByteBuffer! { return _accessor.bb }
private var _accessor: Table
}
public struct MyGame_Example_Stat: FlatBufferObject, ObjectAPIPacker {
- static func validateVersion() { FlatBuffersVersion_1_12_0() }
+ static func validateVersion() { FlatBuffersVersion_2_0_0() }
public var __buffer: ByteBuffer! { return _accessor.bb }
private var _accessor: Table
}
public struct MyGame_Example_Referrable: FlatBufferObject, ObjectAPIPacker {
- static func validateVersion() { FlatBuffersVersion_1_12_0() }
+ static func validateVersion() { FlatBuffersVersion_2_0_0() }
public var __buffer: ByteBuffer! { return _accessor.bb }
private var _accessor: Table
/// an example documentation comment: "monster object"
public struct MyGame_Example_Monster: FlatBufferObject, ObjectAPIPacker {
- static func validateVersion() { FlatBuffersVersion_1_12_0() }
+ static func validateVersion() { FlatBuffersVersion_2_0_0() }
public var __buffer: ByteBuffer! { return _accessor.bb }
private var _accessor: Table
}
public struct MyGame_Example_TypeAliases: FlatBufferObject, ObjectAPIPacker {
- static func validateVersion() { FlatBuffersVersion_1_12_0() }
+ static func validateVersion() { FlatBuffersVersion_2_0_0() }
public var __buffer: ByteBuffer! { return _accessor.bb }
private var _accessor: Table
}
public struct Rapunzel: NativeStruct, NativeObject {
- static func validateVersion() { FlatBuffersVersion_1_12_0() }
+ static func validateVersion() { FlatBuffersVersion_2_0_0() }
private var _hairLength: Int32
public struct Rapunzel_Mutable: FlatBufferObject {
- static func validateVersion() { FlatBuffersVersion_1_12_0() }
+ static func validateVersion() { FlatBuffersVersion_2_0_0() }
public var __buffer: ByteBuffer! { return _accessor.bb }
private var _accessor: Struct
public struct BookReader: NativeStruct, NativeObject {
- static func validateVersion() { FlatBuffersVersion_1_12_0() }
+ static func validateVersion() { FlatBuffersVersion_2_0_0() }
private var _booksRead: Int32
public struct BookReader_Mutable: FlatBufferObject {
- static func validateVersion() { FlatBuffersVersion_1_12_0() }
+ static func validateVersion() { FlatBuffersVersion_2_0_0() }
public var __buffer: ByteBuffer! { return _accessor.bb }
private var _accessor: Struct
public struct Attacker: FlatBufferObject, ObjectAPIPacker {
- static func validateVersion() { FlatBuffersVersion_1_12_0() }
+ static func validateVersion() { FlatBuffersVersion_2_0_0() }
public var __buffer: ByteBuffer! { return _accessor.bb }
private var _accessor: Table
}
public struct Movie: FlatBufferObject, ObjectAPIPacker {
- static func validateVersion() { FlatBuffersVersion_1_12_0() }
+ static func validateVersion() { FlatBuffersVersion_2_0_0() }
public var __buffer: ByteBuffer! { return _accessor.bb }
private var _accessor: Table