Rename various things for more inclusive language
authorJari Komppa <jari.komppa@siru.fi>
Fri, 19 Nov 2021 13:16:54 +0000 (15:16 +0200)
committerMatthew Netsch <quic_mnetsch@quicinc.com>
Thu, 6 Jan 2022 22:40:43 +0000 (22:40 +0000)
This change renames various things to avoid gender-specific or degatory
terms.

Khronos inclusive language policy:
https://www.khronos.org/about/inclusive-language

Majority of the changes are due to the term 'dummy', as in mannequin or
placeholder, which in programming may mean any of empty, placeholder,
unused, minimal, busywork, ignored or irrelevant.

Changes not included are file names (gluDummyRenderContext), test names
(dummy_instruction_set) or branch names (master).

Affects:
*

Components: Framework, Vulkan, OpenGL
VK-GL-CTS issue: 2509

Change-Id: I3837477a1b3de1142e8d97c503890ccbce9138f8

118 files changed:
external/openglcts/modules/common/glcContext.cpp
external/openglcts/modules/common/glcShaderStructTests.cpp
external/openglcts/modules/gl/gl3cCommonBugsTests.cpp
external/openglcts/modules/gl/gl3cCullDistanceTests.cpp
external/openglcts/modules/gl/gl3cTransformFeedbackOverflowQueryTests.cpp
external/openglcts/modules/gl/gl4cDirectStateAccessBuffersTests.cpp
external/openglcts/modules/gl/gl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp
external/openglcts/modules/gl/gl4cDirectStateAccessVertexArraysTests.cpp
external/openglcts/modules/gl/gl4cDirectStateAccessXFBTests.cpp
external/openglcts/modules/gl/gl4cES31CompatibilityTests.cpp
external/openglcts/modules/gl/gl4cEnhancedLayoutsTests.cpp
external/openglcts/modules/gl/gl4cEnhancedLayoutsTests.hpp
external/openglcts/modules/gl/gl4cGPUShaderFP64Tests.cpp
external/openglcts/modules/gl/gl4cGPUShaderFP64Tests.hpp
external/openglcts/modules/gl/gl4cPipelineStatisticsQueryTests.cpp
external/openglcts/modules/gl/gl4cPipelineStatisticsQueryTests.hpp
external/openglcts/modules/gl/gl4cSparseBufferTests.cpp
external/openglcts/modules/gles31/es31cArrayOfArraysTests.cpp
external/openglcts/modules/glesext/geometry_shader/esextcGeometryShaderAPI.cpp
external/openglcts/modules/glesext/geometry_shader/esextcGeometryShaderLinking.cpp
external/openglcts/modules/glesext/tessellation_shader/esextcTessellationShaderTCTE.cpp
external/openglcts/modules/runner/glcTestRunner.cpp
external/vulkancts/framework/vulkan/vkNullDriver.cpp
external/vulkancts/framework/vulkan/vkNullDriver.hpp
external/vulkancts/modules/vulkan/api/vktApiExternalMemoryTests.cpp
external/vulkancts/modules/vulkan/api/vktApiFeatureInfo.cpp
external/vulkancts/modules/vulkan/api/vktApiSmokeTests.cpp
external/vulkancts/modules/vulkan/api/vktApiVersionCheck.cpp
external/vulkancts/modules/vulkan/binding_model/vktBindingDescriptorSetRandomTests.cpp
external/vulkancts/modules/vulkan/draw/vktDrawScissorTests.cpp
external/vulkancts/modules/vulkan/image/vktImageCompressionTranscodingSupport.cpp
external/vulkancts/modules/vulkan/multiview/vktMultiViewRenderTests.cpp
external/vulkancts/modules/vulkan/pipeline/vktPipelineCacheTests.cpp
external/vulkancts/modules/vulkan/pipeline/vktPipelineCreationFeedbackTests.cpp
external/vulkancts/modules/vulkan/pipeline/vktPipelineExecutablePropertiesTests.cpp
external/vulkancts/modules/vulkan/pipeline/vktPipelineMultisampleMixedAttachmentSamplesTests.cpp
external/vulkancts/modules/vulkan/pipeline/vktPipelineMultisampleShaderFragmentMaskTests.cpp
external/vulkancts/modules/vulkan/pipeline/vktPipelinePushConstantTests.cpp
external/vulkancts/modules/vulkan/pipeline/vktPipelineTimestampTests.cpp
external/vulkancts/modules/vulkan/protected_memory/vktProtectedMemBufferValidator.cpp
external/vulkancts/modules/vulkan/protected_memory/vktProtectedMemImageValidator.cpp
external/vulkancts/modules/vulkan/protected_memory/vktProtectedMemYCbCrConversionTests.cpp
external/vulkancts/modules/vulkan/renderpass/vktRenderPassFragmentDensityMapTests.cpp
external/vulkancts/modules/vulkan/renderpass/vktRenderPassMultipleSubpassesMultipleCommandBuffersTests.cpp
external/vulkancts/modules/vulkan/robustness/vktRobustBufferAccessWithVariablePointersTests.cpp
external/vulkancts/modules/vulkan/shaderexecutor/vktShaderBuiltinPrecisionTests.cpp
external/vulkancts/modules/vulkan/shaderexecutor/vktShaderExecutor.cpp
external/vulkancts/modules/vulkan/sparse_resources/vktSparseResourcesQueueBindSparseTests.cpp
external/vulkancts/modules/vulkan/spirv_assembly/vktSpvAsm16bitStorageTests.cpp
external/vulkancts/modules/vulkan/spirv_assembly/vktSpvAsm8bitStorageTests.cpp
external/vulkancts/modules/vulkan/spirv_assembly/vktSpvAsmConditionalBranchTests.cpp
external/vulkancts/modules/vulkan/spirv_assembly/vktSpvAsmFloatControlsTests.cpp
external/vulkancts/modules/vulkan/spirv_assembly/vktSpvAsmImageSamplerTests.cpp
external/vulkancts/modules/vulkan/spirv_assembly/vktSpvAsmInstructionTests.cpp
external/vulkancts/modules/vulkan/spirv_assembly/vktSpvAsmNonSemanticInfoTests.cpp
external/vulkancts/modules/vulkan/wsi/vktWsiIncrementalPresentTests.cpp
external/vulkancts/modules/vulkan/wsi/vktWsiSwapchainTests.cpp
framework/common/tcuAstcUtil.cpp
framework/common/tcuAstcUtil.hpp
framework/common/tcuCPUWarmup.cpp
framework/common/tcuCPUWarmup.hpp
framework/common/tcuThreadUtil.cpp
framework/common/tcuThreadUtil.hpp
framework/delibs/decpp/dePoolArray.cpp
framework/delibs/depool/dePoolArray.c
framework/delibs/depool/dePoolArray.h
framework/delibs/depool/dePoolHash.h
framework/delibs/depool/dePoolHashArray.h
framework/delibs/depool/dePoolHashSet.h
framework/delibs/depool/dePoolHeap.c
framework/delibs/depool/dePoolHeap.h
framework/delibs/depool/dePoolMultiSet.h
framework/delibs/depool/dePoolSet.h
framework/delibs/destream/deRingbuffer.c
framework/egl/egluNativeWindow.hpp
framework/opengl/gluDummyRenderContext.hpp
framework/opengl/gluShaderLibrary.cpp
framework/randomshaders/rsgShaderGenerator.cpp
modules/egl/teglGLES2SharingThreadedTests.cpp
modules/egl/teglNegativePartialUpdateTests.cpp
modules/egl/teglRobustnessTests.cpp
modules/gles2/functional/es2fDrawTests.cpp
modules/gles2/functional/es2fShaderStructTests.cpp
modules/gles2/performance/es2pShaderCompilationCases.cpp
modules/gles2/stress/es2sDrawTests.cpp
modules/gles3/functional/es3fASTCDecompressionCases.cpp
modules/gles3/functional/es3fDrawTests.cpp
modules/gles3/functional/es3fFboInvalidateTests.cpp
modules/gles3/functional/es3fNegativeShaderApiTests.cpp
modules/gles3/functional/es3fNegativeStateApiTests.cpp
modules/gles3/functional/es3fNegativeTextureApiTests.cpp
modules/gles3/functional/es3fShaderStructTests.cpp
modules/gles3/performance/es3pBufferDataUploadTests.cpp
modules/gles3/performance/es3pDepthTests.cpp
modules/gles3/performance/es3pShaderCompilationCases.cpp
modules/gles31/functional/es31fDebugTests.cpp
modules/gles31/functional/es31fGeometryShaderTests.cpp
modules/gles31/functional/es31fNegativeShaderApiTests.cpp
modules/gles31/functional/es31fNegativeStateApiTests.cpp
modules/gles31/functional/es31fPrimitiveBoundingBoxTests.cpp
modules/gles31/functional/es31fProgramInterfaceDefinitionUtil.cpp
modules/gles31/functional/es31fProgramInterfaceDefinitionUtil.hpp
modules/gles31/functional/es31fProgramInterfaceQueryTestCase.cpp
modules/gles31/functional/es31fProgramInterfaceQueryTests.cpp
modules/gles31/functional/es31fProgramUniformTests.cpp
modules/gles31/functional/es31fSynchronizationTests.cpp
modules/gles31/functional/es31fTextureBorderClampTests.cpp
modules/gles31/functional/es31fVertexAttributeBindingTests.cpp
modules/gles31/tes31Context.cpp
modules/glshared/glsBuiltinPrecisionTests.cpp
modules/glshared/glsLongStressCase.cpp
modules/glshared/glsLongStressCase.hpp
modules/glshared/glsLongStressTestUtil.cpp
modules/glshared/glsLongStressTestUtil.hpp
modules/glshared/glsMemoryStressCase.cpp
modules/glshared/glsMemoryStressCase.hpp
modules/glshared/glsShaderExecUtil.cpp
modules/internal/ditAstcTests.cpp

index c1551c9..7252796 100644 (file)
@@ -57,7 +57,7 @@ void Context::createRenderContext(glu::ContextType& contextType, glu::ContextFla
 
                if (m_testCtx.getCommandLine().getRunMode() != tcu::RUNMODE_EXECUTE)
                {
-                       // \todo [2016-11-16 pyry] Create DummyRenderContext instead to allow generating all case lists
+                       // \todo [2016-11-16 pyry] Create EmptyRenderContext instead to allow generating all case lists
                        //                                                 on a system that doesn't support some GL(ES) versions.
                        renderCfg.surfaceType = glu::RenderConfig::SURFACETYPE_OFFSCREEN_GENERIC;
                }
index afc6c63..cb392ee 100644 (file)
@@ -983,7 +983,7 @@ namespace
                SETUNIFORM(loc, 1, vec.getPtr());                                                                    \
                CHECK_SET_UNIFORM(name);                                                                             \
        }                                                                                                        \
-       struct SetUniform##VECTYPE##Dummy_s                                                                      \
+       struct SetUniform##VECTYPE##Unused_s                                                                     \
        {                                                                                                        \
                int unused;                                                                                          \
        }
@@ -996,7 +996,7 @@ namespace
                SETUNIFORM(loc, arraySize, vec->getPtr());                                                           \
                CHECK_SET_UNIFORM(name);                                                                             \
        }                                                                                                        \
-       struct SetUniformPtr##VECTYPE##Dummy_s                                                                   \
+       struct SetUniformPtr##VECTYPE##Unused_s                                                                  \
        {                                                                                                        \
                int unused;                                                                                          \
        }
index 927a7d1..4493b5c 100644 (file)
@@ -290,7 +290,7 @@ void InputVariablesCannotBeModifiedTest::deinit()
        } /* for (all created shader objects) */
 }
 
-/** Dummy init function */
+/** Empty init function */
 void InputVariablesCannotBeModifiedTest::init()
 {
        /* Left blank on purpose */
@@ -1043,7 +1043,7 @@ void InvalidUseCasesForAllNotFuncsAndExclMarkOpTest::deinit()
        }
 }
 
-/** Dummy init function */
+/** Empty init function */
 void InvalidUseCasesForAllNotFuncsAndExclMarkOpTest::init()
 {
        /* Left blank on purpose */
@@ -1243,7 +1243,7 @@ void InvalidVSInputsTest::deinit()
        }
 }
 
-/** Dummy init function */
+/** Empty init function */
 void InvalidVSInputsTest::init()
 {
        /* Left blank on purpose */
@@ -1481,7 +1481,7 @@ void ParenthesisInLayoutQualifierIntegerValuesTest::deinit()
        }
 }
 
-/** Dummy init function */
+/** Empty init function */
 void ParenthesisInLayoutQualifierIntegerValuesTest::init()
 {
        /* Left blank on purpose */
@@ -2383,7 +2383,7 @@ void PerVertexValidationTest::getTestIterationProperties(glu::ContextType contex
        } /* switch (iteration) */
 }
 
-/** Returns a dummy vertex shader body, with main() entry-point using code passed by
+/** Returns a vertex shader body, with main() entry-point using code passed by
  *  the @param main_body argument.
  *
  *  @param context_type Running rendering context's type.
@@ -2457,7 +2457,7 @@ std::string PerVertexValidationTest::getVertexShaderBody(glu::ContextType contex
        return vs_body_sstream.str();
 }
 
-/** Dummy init function */
+/** Empty init function */
 void PerVertexValidationTest::init()
 {
        /* Left blank on purpose */
@@ -5531,7 +5531,7 @@ bool ReservedNamesTest::isStructAllowed(_shader_type shader_type, _language_feat
        return structAllowed;
 }
 
-/** Dummy init function */
+/** Empty init function */
 void ReservedNamesTest::init()
 {
        /* Left blank on purpose */
@@ -5747,7 +5747,7 @@ void SparseBuffersWithCopyOpsTest::deinit()
        }
 }
 
-/** Dummy init function */
+/** Empty init function */
 void SparseBuffersWithCopyOpsTest::init()
 {
        /* Nothing to do here */
index 3b82996..2b6d863 100644 (file)
@@ -2825,7 +2825,7 @@ tcu::TestNode::IterateResult CullDistance::FunctionalTest::iterate()
 
                                if (clipdistances_array_size == 0 && culldistances_array_size == 0)
                                {
-                                       /* Skip the dummy iteration */
+                                       /* Skip the empty iteration */
                                        continue;
                                }
 
index fc9f5a3..c3b2ad7 100644 (file)
@@ -973,8 +973,8 @@ protected:
                }
        }
 
-       /* Dummy vertex shader. */
-       const char* dummyVsh()
+       /* Minimal vertex shader. */
+       const char* minimalVsh()
        {
                return "#version 150 core\n"
                           "void main() {\n"
@@ -982,8 +982,8 @@ protected:
                           "}\n";
        }
 
-       /* Dummy fragment shader */
-       const char* dummyFsh()
+       /* Minimal fragment shader */
+       const char* minimalFsh()
        {
                return "#version 150 core\n"
                           "void main() {}\n";
@@ -1014,7 +1014,7 @@ protected:
 
                        // Setup checker program
                        m_checker_program =
-                               new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(dummyVsh(), dummyFsh()));
+                               new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(minimalVsh(), minimalFsh()));
                        if (!m_checker_program->isOk())
                        {
                                TCU_FAIL("Checker program compilation failed");
index 7d1405e..751b2f0 100644 (file)
@@ -2630,7 +2630,7 @@ bool ErrorsTest::TestErrorsOfClearNamedBufferData()
 
        /* Common variables. */
        glw::GLuint buffer       = 0;
-       glw::GLbyte dummy_data = 0;
+       glw::GLbyte unused_data = 0;
 
        try
        {
@@ -2638,7 +2638,7 @@ bool ErrorsTest::TestErrorsOfClearNamedBufferData()
                gl.createBuffers(1, &buffer);
                GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateBuffers failed.");
 
-               m_pNamedBufferStorage(buffer, sizeof(dummy_data), &dummy_data,
+               m_pNamedBufferStorage(buffer, sizeof(unused_data), &unused_data,
                                                          GL_MAP_READ_BIT | GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT);
                GLU_EXPECT_NO_ERROR(gl.getError(), "glNamedBufferStorage failed.");
 
@@ -2651,7 +2651,7 @@ bool ErrorsTest::TestErrorsOfClearNamedBufferData()
                                ;
 
                        /* Test. */
-                       m_pClearNamedBufferData(not_a_buffer_name, GL_R8, GL_RED, GL_UNSIGNED_BYTE, &dummy_data);
+                       m_pClearNamedBufferData(not_a_buffer_name, GL_R8, GL_RED, GL_UNSIGNED_BYTE, &unused_data);
 
                        is_ok &= ErrorCheckAndLog("glClearNamedBufferData", GL_INVALID_OPERATION,
                                                                          " if buffer is not the name of an existing buffer object.");
@@ -2678,7 +2678,7 @@ bool ErrorsTest::TestErrorsOfClearNamedBufferData()
                                ;
 
                        /* Test. */
-                       m_pClearNamedBufferData(buffer, invalid_internal_format, GL_RED, GL_UNSIGNED_BYTE, &dummy_data);
+                       m_pClearNamedBufferData(buffer, invalid_internal_format, GL_RED, GL_UNSIGNED_BYTE, &unused_data);
 
                        is_ok &= ErrorCheckAndLog("glClearNamedBufferData", GL_INVALID_ENUM,
                                                                          " if internal format is not one of the valid sized internal formats "
@@ -2694,7 +2694,7 @@ bool ErrorsTest::TestErrorsOfClearNamedBufferData()
                        (void)(glw::GLbyte*) m_pMapNamedBuffer(buffer, GL_READ_ONLY);
                        GLU_EXPECT_NO_ERROR(gl.getError(), "glMapNamedBuffer failed.");
 
-                       m_pClearNamedBufferData(buffer, GL_R8, GL_RED, GL_UNSIGNED_BYTE, &dummy_data);
+                       m_pClearNamedBufferData(buffer, GL_R8, GL_RED, GL_UNSIGNED_BYTE, &unused_data);
 
                        is_ok &= ErrorCheckAndLog("glClearNamedBufferData", GL_INVALID_OPERATION,
                                                                          " if any part of the specified range of the buffer"
@@ -2707,10 +2707,10 @@ bool ErrorsTest::TestErrorsOfClearNamedBufferData()
 
                /* Test of mapped buffer clear error behavior verification (glMapNamedBufferRange version). */
                {
-                       (void)(glw::GLbyte*) m_pMapNamedBufferRange(buffer, 0, sizeof(dummy_data), GL_MAP_READ_BIT);
+                       (void)(glw::GLbyte*) m_pMapNamedBufferRange(buffer, 0, sizeof(unused_data), GL_MAP_READ_BIT);
                        GLU_EXPECT_NO_ERROR(gl.getError(), "glMapNamedBuffer failed.");
 
-                       m_pClearNamedBufferData(buffer, GL_R8, GL_RED, GL_UNSIGNED_BYTE, &dummy_data);
+                       m_pClearNamedBufferData(buffer, GL_R8, GL_RED, GL_UNSIGNED_BYTE, &unused_data);
 
                        is_ok &= ErrorCheckAndLog("glClearNamedBufferData", GL_INVALID_OPERATION,
                                                                          " if any part of the specified range of the buffer"
@@ -2724,10 +2724,10 @@ bool ErrorsTest::TestErrorsOfClearNamedBufferData()
                /* Test of persistently mapped buffer clear error with behavior verification (glMapNamedBufferRange version). */
                {
                        (void)(glw::GLbyte*)
-                               m_pMapNamedBufferRange(buffer, 0, sizeof(dummy_data), GL_MAP_READ_BIT | GL_MAP_PERSISTENT_BIT);
+                               m_pMapNamedBufferRange(buffer, 0, sizeof(unused_data), GL_MAP_READ_BIT | GL_MAP_PERSISTENT_BIT);
                        GLU_EXPECT_NO_ERROR(gl.getError(), "glMapNamedBuffer failed.");
 
-                       m_pClearNamedBufferData(buffer, GL_R8, GL_RED, GL_UNSIGNED_BYTE, &dummy_data);
+                       m_pClearNamedBufferData(buffer, GL_R8, GL_RED, GL_UNSIGNED_BYTE, &unused_data);
 
                        is_ok &= ErrorCheckAndLog("glClearNamedBufferData", GL_NO_ERROR,
                                                                          " if any part of the specified range of the buffer"
@@ -2758,7 +2758,7 @@ bool ErrorsTest::TestErrorsOfClearNamedBufferData()
                                ;
 
                        /* Test. */
-                       m_pClearNamedBufferData(buffer, GL_R8, invalid_format, GL_UNSIGNED_BYTE, &dummy_data);
+                       m_pClearNamedBufferData(buffer, GL_R8, invalid_format, GL_UNSIGNED_BYTE, &unused_data);
 
                        is_ok &= ErrorCheckAndLog(
                                "glClearNamedBufferData", GL_INVALID_VALUE,
@@ -2788,7 +2788,7 @@ bool ErrorsTest::TestErrorsOfClearNamedBufferData()
                                ;
 
                        /* Test. */
-                       m_pClearNamedBufferData(buffer, GL_R8, GL_RED, invalid_type, &dummy_data);
+                       m_pClearNamedBufferData(buffer, GL_R8, GL_RED, invalid_type, &unused_data);
 
                        is_ok &= ErrorCheckAndLog(
                                "glClearNamedBufferData", GL_INVALID_VALUE,
@@ -2863,7 +2863,7 @@ bool ErrorsTest::TestErrorsOfClearNamedBufferSubData()
 
        /* Common variables. */
        glw::GLuint  buffer                = 0;
-       glw::GLubyte dummy_data[4] = {};
+       glw::GLubyte unused_data[4] = {};
 
        try
        {
@@ -2871,7 +2871,7 @@ bool ErrorsTest::TestErrorsOfClearNamedBufferSubData()
                gl.createBuffers(1, &buffer);
                GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateBuffers failed.");
 
-               m_pNamedBufferStorage(buffer, sizeof(dummy_data), &dummy_data,
+               m_pNamedBufferStorage(buffer, sizeof(unused_data), &unused_data,
                                                          GL_MAP_READ_BIT | GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT);
                GLU_EXPECT_NO_ERROR(gl.getError(), "glNamedBuffeStorage failed.");
 
@@ -2884,8 +2884,8 @@ bool ErrorsTest::TestErrorsOfClearNamedBufferSubData()
                                ;
 
                        /* Test. */
-                       m_pClearNamedBufferSubData(not_a_buffer_name, GL_R8, 0, sizeof(dummy_data), GL_RGBA, GL_UNSIGNED_BYTE,
-                                                                          &dummy_data);
+                       m_pClearNamedBufferSubData(not_a_buffer_name, GL_R8, 0, sizeof(unused_data), GL_RGBA, GL_UNSIGNED_BYTE,
+                                                                          &unused_data);
 
                        is_ok &= ErrorCheckAndLog("glClearNamedBufferSubData", GL_INVALID_OPERATION,
                                                                          " if buffer is not the name of an existing buffer object.");
@@ -2912,7 +2912,7 @@ bool ErrorsTest::TestErrorsOfClearNamedBufferSubData()
                                ;
 
                        /* Test. */
-                       m_pClearNamedBufferData(buffer, invalid_internal_format, GL_RGBA, GL_UNSIGNED_BYTE, &dummy_data);
+                       m_pClearNamedBufferData(buffer, invalid_internal_format, GL_RGBA, GL_UNSIGNED_BYTE, &unused_data);
 
                        is_ok &= ErrorCheckAndLog("glClearNamedBufferSubData", GL_INVALID_ENUM,
                                                                          " if internal format is not one of the valid sized internal formats "
@@ -2926,8 +2926,8 @@ bool ErrorsTest::TestErrorsOfClearNamedBufferSubData()
                /* Test incorrect offset alignment error behavior. */
                {
                        /* Test. */
-                       m_pClearNamedBufferSubData(buffer, GL_RGBA8, sizeof(dummy_data[0]), sizeof(dummy_data), GL_RGBA,
-                                                                          GL_UNSIGNED_BYTE, &dummy_data);
+                       m_pClearNamedBufferSubData(buffer, GL_RGBA8, sizeof(unused_data[0]), sizeof(unused_data), GL_RGBA,
+                                                                          GL_UNSIGNED_BYTE, &unused_data);
 
                        is_ok &= ErrorCheckAndLog("glClearNamedBufferSubData", GL_INVALID_VALUE,
                                                                          "if offset is not multiples of the number of basic machine units (GLubyte)"
@@ -2936,8 +2936,8 @@ bool ErrorsTest::TestErrorsOfClearNamedBufferSubData()
 
                /* Test incorrect range alignment error behavior. */
                {
-                       m_pClearNamedBufferSubData(buffer, GL_RGBA8, 0, sizeof(dummy_data) - sizeof(dummy_data[0]), GL_RGBA,
-                                                                          GL_UNSIGNED_BYTE, &dummy_data);
+                       m_pClearNamedBufferSubData(buffer, GL_RGBA8, 0, sizeof(unused_data) - sizeof(unused_data[0]), GL_RGBA,
+                                                                          GL_UNSIGNED_BYTE, &unused_data);
 
                        is_ok &= ErrorCheckAndLog("glClearNamedBufferSubData", GL_INVALID_VALUE,
                                                                          "if range is not multiples of the number of basic machine units (GLubyte)"
@@ -2947,7 +2947,7 @@ bool ErrorsTest::TestErrorsOfClearNamedBufferSubData()
                /* Test negative offset error behavior. */
                {
                        /* Test. */
-                       m_pClearNamedBufferSubData(buffer, GL_R8, -1, sizeof(dummy_data), GL_RGBA, GL_UNSIGNED_BYTE, &dummy_data);
+                       m_pClearNamedBufferSubData(buffer, GL_R8, -1, sizeof(unused_data), GL_RGBA, GL_UNSIGNED_BYTE, &unused_data);
 
                        is_ok &= ErrorCheckAndLog("glClearNamedBufferSubData", GL_INVALID_VALUE, " if offset or size is negative.");
                }
@@ -2955,8 +2955,8 @@ bool ErrorsTest::TestErrorsOfClearNamedBufferSubData()
                /* Test negative size error behavior. */
                {
                        /* Test. */
-                       m_pClearNamedBufferSubData(buffer, GL_R8, 0, -((glw::GLsizei)sizeof(dummy_data)), GL_RGBA, GL_UNSIGNED_BYTE,
-                                                                          &dummy_data);
+                       m_pClearNamedBufferSubData(buffer, GL_R8, 0, -((glw::GLsizei)sizeof(unused_data)), GL_RGBA, GL_UNSIGNED_BYTE,
+                                                                          &unused_data);
 
                        is_ok &= ErrorCheckAndLog("glClearNamedBufferSubData", GL_INVALID_VALUE, " if offset or size is negative.");
                }
@@ -2964,8 +2964,8 @@ bool ErrorsTest::TestErrorsOfClearNamedBufferSubData()
                /* Test size overflow error behavior. */
                {
                        /* Test. */
-                       m_pClearNamedBufferSubData(buffer, GL_R8, 0, 2 * sizeof(dummy_data), GL_RGBA, GL_UNSIGNED_BYTE,
-                                                                          &dummy_data);
+                       m_pClearNamedBufferSubData(buffer, GL_R8, 0, 2 * sizeof(unused_data), GL_RGBA, GL_UNSIGNED_BYTE,
+                                                                          &unused_data);
 
                        is_ok &= ErrorCheckAndLog(
                                "glClearNamedBufferSubData", GL_INVALID_VALUE,
@@ -2977,7 +2977,7 @@ bool ErrorsTest::TestErrorsOfClearNamedBufferSubData()
                        (void)(glw::GLbyte*) m_pMapNamedBuffer(buffer, GL_READ_ONLY);
                        GLU_EXPECT_NO_ERROR(gl.getError(), "glMapNamedBuffer failed.");
 
-                       m_pClearNamedBufferSubData(buffer, GL_R8, 0, sizeof(dummy_data), GL_RGBA, GL_UNSIGNED_BYTE, &dummy_data);
+                       m_pClearNamedBufferSubData(buffer, GL_R8, 0, sizeof(unused_data), GL_RGBA, GL_UNSIGNED_BYTE, &unused_data);
 
                        is_ok &= ErrorCheckAndLog("glClearNamedBufferSubData", GL_INVALID_OPERATION,
                                                                          " if any part of the specified range of the buffer"
@@ -2990,10 +2990,10 @@ bool ErrorsTest::TestErrorsOfClearNamedBufferSubData()
 
                /* Test of mapped buffer clear error behavior verification (glMapNamedBufferRange version). */
                {
-                       (void)(glw::GLbyte*) m_pMapNamedBufferRange(buffer, 0, sizeof(dummy_data), GL_MAP_READ_BIT);
+                       (void)(glw::GLbyte*) m_pMapNamedBufferRange(buffer, 0, sizeof(unused_data), GL_MAP_READ_BIT);
                        GLU_EXPECT_NO_ERROR(gl.getError(), "glMapNamedBuffer failed.");
 
-                       m_pClearNamedBufferSubData(buffer, GL_R8, 0, sizeof(dummy_data), GL_RGBA, GL_UNSIGNED_BYTE, &dummy_data);
+                       m_pClearNamedBufferSubData(buffer, GL_R8, 0, sizeof(unused_data), GL_RGBA, GL_UNSIGNED_BYTE, &unused_data);
 
                        is_ok &= ErrorCheckAndLog("glClearNamedBufferSubData", GL_INVALID_OPERATION,
                                                                          " if any part of the specified range of the buffer"
@@ -3007,10 +3007,10 @@ bool ErrorsTest::TestErrorsOfClearNamedBufferSubData()
                /* Test of persistently mapped buffer clear error with behavior verification (glMapNamedBufferRange version). */
                {
                        (void)(glw::GLbyte*)
-                               m_pMapNamedBufferRange(buffer, 0, sizeof(dummy_data), GL_MAP_READ_BIT | GL_MAP_PERSISTENT_BIT);
+                               m_pMapNamedBufferRange(buffer, 0, sizeof(unused_data), GL_MAP_READ_BIT | GL_MAP_PERSISTENT_BIT);
                        GLU_EXPECT_NO_ERROR(gl.getError(), "glMapNamedBuffer failed.");
 
-                       m_pClearNamedBufferSubData(buffer, GL_R8, 0, sizeof(dummy_data), GL_RGBA, GL_UNSIGNED_BYTE, &dummy_data);
+                       m_pClearNamedBufferSubData(buffer, GL_R8, 0, sizeof(unused_data), GL_RGBA, GL_UNSIGNED_BYTE, &unused_data);
 
                        is_ok &= ErrorCheckAndLog("glClearNamedBufferSubData", GL_NO_ERROR,
                                                                          " if any part of the specified range of the buffer"
@@ -3041,8 +3041,8 @@ bool ErrorsTest::TestErrorsOfClearNamedBufferSubData()
                                ;
 
                        /* Test. */
-                       m_pClearNamedBufferSubData(buffer, GL_R8, 0, sizeof(dummy_data), invalid_format, GL_UNSIGNED_BYTE,
-                                                                          &dummy_data);
+                       m_pClearNamedBufferSubData(buffer, GL_R8, 0, sizeof(unused_data), invalid_format, GL_UNSIGNED_BYTE,
+                                                                          &unused_data);
 
                        is_ok &= ErrorCheckAndLog(
                                "glClearNamedBufferSubData", GL_INVALID_VALUE,
@@ -3072,7 +3072,7 @@ bool ErrorsTest::TestErrorsOfClearNamedBufferSubData()
                                ;
 
                        /* Test. */
-                       m_pClearNamedBufferSubData(buffer, GL_R8, 0, sizeof(dummy_data), GL_RGBA, invalid_type, &dummy_data);
+                       m_pClearNamedBufferSubData(buffer, GL_R8, 0, sizeof(unused_data), GL_RGBA, invalid_type, &unused_data);
 
                        is_ok &= ErrorCheckAndLog(
                                "glClearNamedBufferSubData", GL_INVALID_VALUE,
@@ -3140,7 +3140,7 @@ bool ErrorsTest::TestErrorsOfCopyNamedBufferSubData()
        /* Common variables. */
        glw::GLuint  buffer_r     = 0;
        glw::GLuint  buffer_w     = 0;
-       glw::GLubyte dummy_data[4] = {};
+       glw::GLubyte unused_data[4] = {};
 
        try
        {
@@ -3148,14 +3148,14 @@ bool ErrorsTest::TestErrorsOfCopyNamedBufferSubData()
                gl.createBuffers(1, &buffer_r);
                GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateBuffers failed.");
 
-               m_pNamedBufferStorage(buffer_r, sizeof(dummy_data), &dummy_data,
+               m_pNamedBufferStorage(buffer_r, sizeof(unused_data), &unused_data,
                                                          GL_MAP_READ_BIT | GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT);
                GLU_EXPECT_NO_ERROR(gl.getError(), "glNamedBuffeStorage failed.");
 
                gl.createBuffers(1, &buffer_w);
                GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateBuffers failed.");
 
-               m_pNamedBufferStorage(buffer_w, sizeof(dummy_data), &dummy_data,
+               m_pNamedBufferStorage(buffer_w, sizeof(unused_data), &unused_data,
                                                          GL_MAP_READ_BIT | GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT);
                GLU_EXPECT_NO_ERROR(gl.getError(), "glNamedBuffeStorage failed.");
 
@@ -3168,12 +3168,12 @@ bool ErrorsTest::TestErrorsOfCopyNamedBufferSubData()
                                ;
 
                        /* Test. */
-                       m_pCopyNamedBufferSubData(not_a_buffer_name, buffer_w, 0, 0, sizeof(dummy_data));
+                       m_pCopyNamedBufferSubData(not_a_buffer_name, buffer_w, 0, 0, sizeof(unused_data));
 
                        is_ok &= ErrorCheckAndLog("glCopyNamedBufferSubData", GL_INVALID_OPERATION,
                                                                          " if readBuffer is not the name of an existing buffer object.");
 
-                       m_pCopyNamedBufferSubData(buffer_r, not_a_buffer_name, 0, 0, sizeof(dummy_data));
+                       m_pCopyNamedBufferSubData(buffer_r, not_a_buffer_name, 0, 0, sizeof(unused_data));
 
                        is_ok &= ErrorCheckAndLog("glCopyNamedBufferSubData", GL_INVALID_OPERATION,
                                                                          " if writeBuffer is not the name of an existing buffer object.");
@@ -3182,7 +3182,7 @@ bool ErrorsTest::TestErrorsOfCopyNamedBufferSubData()
                /* Test negative read offset error behavior. */
                {
                        /* Test. */
-                       m_pCopyNamedBufferSubData(buffer_r, buffer_w, -1, 0, sizeof(dummy_data));
+                       m_pCopyNamedBufferSubData(buffer_r, buffer_w, -1, 0, sizeof(unused_data));
 
                        is_ok &= ErrorCheckAndLog("glCopyNamedBufferSubData", GL_INVALID_VALUE, "if readOffset is negative.");
                }
@@ -3190,7 +3190,7 @@ bool ErrorsTest::TestErrorsOfCopyNamedBufferSubData()
                /* Test negative write offset error behavior. */
                {
                        /* Test. */
-                       m_pCopyNamedBufferSubData(buffer_r, buffer_w, 0, -1, sizeof(dummy_data));
+                       m_pCopyNamedBufferSubData(buffer_r, buffer_w, 0, -1, sizeof(unused_data));
 
                        is_ok &= ErrorCheckAndLog("glCopyNamedBufferSubData", GL_INVALID_VALUE, "if writeOffset is negative.");
                }
@@ -3206,7 +3206,7 @@ bool ErrorsTest::TestErrorsOfCopyNamedBufferSubData()
                /* Test overflow size error behavior. */
                {
                        /* Test. */
-                       m_pCopyNamedBufferSubData(buffer_r, buffer_w, 0, 0, 2 * sizeof(dummy_data));
+                       m_pCopyNamedBufferSubData(buffer_r, buffer_w, 0, 0, 2 * sizeof(unused_data));
 
                        is_ok &= ErrorCheckAndLog("glCopyNamedBufferSubData", GL_INVALID_VALUE,
                                                                          " if size is greater than the size of the source buffer object.");
@@ -3215,7 +3215,7 @@ bool ErrorsTest::TestErrorsOfCopyNamedBufferSubData()
                /* Test overflow read offset and size error behavior. */
                {
                        /* Test. */
-                       m_pCopyNamedBufferSubData(buffer_r, buffer_w, sizeof(dummy_data) / 2, 0, sizeof(dummy_data));
+                       m_pCopyNamedBufferSubData(buffer_r, buffer_w, sizeof(unused_data) / 2, 0, sizeof(unused_data));
 
                        is_ok &= ErrorCheckAndLog("glCopyNamedBufferSubData", GL_INVALID_VALUE,
                                                                          " if readOffset+size is greater than the size of the source buffer object.");
@@ -3224,7 +3224,7 @@ bool ErrorsTest::TestErrorsOfCopyNamedBufferSubData()
                /* Test overflow write offset and size error behavior. */
                {
                        /* Test. */
-                       m_pCopyNamedBufferSubData(buffer_r, buffer_w, 0, sizeof(dummy_data) / 2, sizeof(dummy_data));
+                       m_pCopyNamedBufferSubData(buffer_r, buffer_w, 0, sizeof(unused_data) / 2, sizeof(unused_data));
 
                        is_ok &= ErrorCheckAndLog("glCopyNamedBufferSubData", GL_INVALID_VALUE,
                                                                          " if writeOffset+size is greater than the size of the source buffer object.");
@@ -3233,7 +3233,7 @@ bool ErrorsTest::TestErrorsOfCopyNamedBufferSubData()
                /* Test same buffer overlapping error behavior. */
                {
                        /* Test. */
-                       m_pCopyNamedBufferSubData(buffer_w, buffer_w, 0, 0, sizeof(dummy_data));
+                       m_pCopyNamedBufferSubData(buffer_w, buffer_w, 0, 0, sizeof(unused_data));
 
                        is_ok &= ErrorCheckAndLog("glCopyNamedBufferSubData", GL_INVALID_VALUE,
                                                                          " if the source and destination are the same buffer object, and the ranges"
@@ -3245,7 +3245,7 @@ bool ErrorsTest::TestErrorsOfCopyNamedBufferSubData()
                        (void)(glw::GLbyte*) m_pMapNamedBuffer(buffer_r, GL_READ_ONLY);
                        GLU_EXPECT_NO_ERROR(gl.getError(), "glMapNamedBuffer failed.");
 
-                       m_pCopyNamedBufferSubData(buffer_r, buffer_w, 0, 0, sizeof(dummy_data));
+                       m_pCopyNamedBufferSubData(buffer_r, buffer_w, 0, 0, sizeof(unused_data));
 
                        is_ok &= ErrorCheckAndLog("glCopyNamedBufferSubData", GL_INVALID_OPERATION,
                                                                          " if the source buffer object is mapped with MapBuffer.");
@@ -3259,7 +3259,7 @@ bool ErrorsTest::TestErrorsOfCopyNamedBufferSubData()
                        (void)(glw::GLbyte*) m_pMapNamedBuffer(buffer_w, GL_READ_ONLY);
                        GLU_EXPECT_NO_ERROR(gl.getError(), "glMapNamedBuffer failed.");
 
-                       m_pCopyNamedBufferSubData(buffer_r, buffer_w, 0, 0, sizeof(dummy_data));
+                       m_pCopyNamedBufferSubData(buffer_r, buffer_w, 0, 0, sizeof(unused_data));
 
                        is_ok &= ErrorCheckAndLog("glCopyNamedBufferSubData", GL_INVALID_OPERATION,
                                                                          " if the destination buffer object is mapped with MapBuffer.");
@@ -3270,10 +3270,10 @@ bool ErrorsTest::TestErrorsOfCopyNamedBufferSubData()
 
                /* Test of mapped read buffer copy error behavior verification (glMapNamedBufferRange version). */
                {
-                       (void)(glw::GLbyte*) m_pMapNamedBufferRange(buffer_r, 0, sizeof(dummy_data), GL_MAP_READ_BIT);
+                       (void)(glw::GLbyte*) m_pMapNamedBufferRange(buffer_r, 0, sizeof(unused_data), GL_MAP_READ_BIT);
                        GLU_EXPECT_NO_ERROR(gl.getError(), "glMapNamedBuffer failed.");
 
-                       m_pCopyNamedBufferSubData(buffer_r, buffer_w, 0, 0, sizeof(dummy_data));
+                       m_pCopyNamedBufferSubData(buffer_r, buffer_w, 0, 0, sizeof(unused_data));
 
                        is_ok &= ErrorCheckAndLog("glCopyNamedBufferSubData", GL_INVALID_OPERATION,
                                                                          " if the source buffer object is mapped with MapBuffer.");
@@ -3284,10 +3284,10 @@ bool ErrorsTest::TestErrorsOfCopyNamedBufferSubData()
 
                /* Test of mapped write buffer copy error behavior verification (glMapNamedBufferRange version). */
                {
-                       (void)(glw::GLbyte*) m_pMapNamedBufferRange(buffer_w, 0, sizeof(dummy_data), GL_MAP_READ_BIT);
+                       (void)(glw::GLbyte*) m_pMapNamedBufferRange(buffer_w, 0, sizeof(unused_data), GL_MAP_READ_BIT);
                        GLU_EXPECT_NO_ERROR(gl.getError(), "glMapNamedBuffer failed.");
 
-                       m_pCopyNamedBufferSubData(buffer_r, buffer_w, 0, 0, sizeof(dummy_data));
+                       m_pCopyNamedBufferSubData(buffer_r, buffer_w, 0, 0, sizeof(unused_data));
 
                        is_ok &= ErrorCheckAndLog("glCopyNamedBufferSubData", GL_INVALID_OPERATION,
                                                                          " if the destination buffer object is mapped with MapBuffer.");
@@ -3299,10 +3299,10 @@ bool ErrorsTest::TestErrorsOfCopyNamedBufferSubData()
                /* Test of persistently mapped read buffer copy error with behavior verification. */
                {
                        (void)(glw::GLbyte*)
-                               m_pMapNamedBufferRange(buffer_r, 0, sizeof(dummy_data), GL_MAP_READ_BIT | GL_MAP_PERSISTENT_BIT);
+                               m_pMapNamedBufferRange(buffer_r, 0, sizeof(unused_data), GL_MAP_READ_BIT | GL_MAP_PERSISTENT_BIT);
                        GLU_EXPECT_NO_ERROR(gl.getError(), "glMapNamedBuffer failed.");
 
-                       m_pCopyNamedBufferSubData(buffer_r, buffer_w, 0, 0, sizeof(dummy_data));
+                       m_pCopyNamedBufferSubData(buffer_r, buffer_w, 0, 0, sizeof(unused_data));
 
                        is_ok &= ErrorCheckAndLog("glCopyNamedBufferSubData", GL_NO_ERROR,
                                                                          " if the source buffer object is mapped using "
@@ -3316,10 +3316,10 @@ bool ErrorsTest::TestErrorsOfCopyNamedBufferSubData()
                /* Test of persistently mapped write buffer copy error with behavior verification. */
                {
                        (void)(glw::GLbyte*)
-                               m_pMapNamedBufferRange(buffer_w, 0, sizeof(dummy_data), GL_MAP_READ_BIT | GL_MAP_PERSISTENT_BIT);
+                               m_pMapNamedBufferRange(buffer_w, 0, sizeof(unused_data), GL_MAP_READ_BIT | GL_MAP_PERSISTENT_BIT);
                        GLU_EXPECT_NO_ERROR(gl.getError(), "glMapNamedBuffer failed.");
 
-                       m_pCopyNamedBufferSubData(buffer_r, buffer_w, 0, 0, sizeof(dummy_data));
+                       m_pCopyNamedBufferSubData(buffer_r, buffer_w, 0, 0, sizeof(unused_data));
 
                        GLU_EXPECT_NO_ERROR(gl.getError(), "glMapNamedBuffer failed.");
                        is_ok &= ErrorCheckAndLog("glCopyNamedBufferSubData", GL_NO_ERROR,
@@ -3419,7 +3419,7 @@ bool ErrorsTest::TestErrorsOfFlushMappedNamedBufferRange()
 
        /* Common variables. */
        glw::GLuint  buffer                = 0;
-       glw::GLubyte dummy_data[4] = {};
+       glw::GLubyte unused_data[4] = {};
 
        try
        {
@@ -3427,7 +3427,7 @@ bool ErrorsTest::TestErrorsOfFlushMappedNamedBufferRange()
                gl.createBuffers(1, &buffer);
                GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateBuffers failed.");
 
-               m_pNamedBufferStorage(buffer, sizeof(dummy_data), &dummy_data, GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT);
+               m_pNamedBufferStorage(buffer, sizeof(unused_data), &unused_data, GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT);
                GLU_EXPECT_NO_ERROR(gl.getError(), "glNamedBuffeStorage failed.");
 
                /* Test invalid buffer name flush error behavior. */
@@ -3448,7 +3448,7 @@ bool ErrorsTest::TestErrorsOfFlushMappedNamedBufferRange()
                /* Test negative offset flush error behavior. */
                {
                        (void)(glw::GLbyte*)
-                               m_pMapNamedBufferRange(buffer, 0, sizeof(dummy_data), GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT);
+                               m_pMapNamedBufferRange(buffer, 0, sizeof(unused_data), GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT);
                        GLU_EXPECT_NO_ERROR(gl.getError(), "glMapNamedBuffer failed.");
 
                        m_pFlushMappedNamedBufferRange(buffer, -1, 1);
@@ -3462,7 +3462,7 @@ bool ErrorsTest::TestErrorsOfFlushMappedNamedBufferRange()
                /* Test negative length flush error behavior. */
                {
                        (void)(glw::GLbyte*)
-                               m_pMapNamedBufferRange(buffer, 0, sizeof(dummy_data), GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT);
+                               m_pMapNamedBufferRange(buffer, 0, sizeof(unused_data), GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT);
                        GLU_EXPECT_NO_ERROR(gl.getError(), "glMapNamedBuffer failed.");
 
                        m_pFlushMappedNamedBufferRange(buffer, 0, -1);
@@ -3475,11 +3475,11 @@ bool ErrorsTest::TestErrorsOfFlushMappedNamedBufferRange()
 
                /* Test length exceeds the mapping size flush error behavior. */
                {
-                       (void)(glw::GLbyte*)
-                               m_pMapNamedBufferRange(buffer, 0, sizeof(dummy_data) / 2, GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT);
+                       (void)(glw::GLbyte*) m_pMapNamedBufferRange(buffer, 0, sizeof(unused_data) / 2,
+                                                                                                               GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT);
                        GLU_EXPECT_NO_ERROR(gl.getError(), "glMapNamedBuffer failed.");
 
-                       m_pFlushMappedNamedBufferRange(buffer, 0, sizeof(dummy_data));
+                       m_pFlushMappedNamedBufferRange(buffer, 0, sizeof(unused_data));
 
                        is_ok &= ErrorCheckAndLog("glFlushMappedNamedBufferRange", GL_INVALID_VALUE,
                                                                          " if length exceeds the size of the mapping.");
@@ -3491,10 +3491,10 @@ bool ErrorsTest::TestErrorsOfFlushMappedNamedBufferRange()
                /* Test offset + length exceeds the mapping size flush error behavior. */
                {
                        (void)(glw::GLbyte*)
-                               m_pMapNamedBufferRange(buffer, 0, sizeof(dummy_data), GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT);
+                               m_pMapNamedBufferRange(buffer, 0, sizeof(unused_data), GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT);
                        GLU_EXPECT_NO_ERROR(gl.getError(), "glMapNamedBuffer failed.");
 
-                       m_pFlushMappedNamedBufferRange(buffer, 1, sizeof(dummy_data));
+                       m_pFlushMappedNamedBufferRange(buffer, 1, sizeof(unused_data));
 
                        is_ok &= ErrorCheckAndLog("glFlushMappedNamedBufferRange", GL_INVALID_VALUE,
                                                                          " if offset + length exceeds the size of the mapping.");
@@ -3505,7 +3505,7 @@ bool ErrorsTest::TestErrorsOfFlushMappedNamedBufferRange()
 
                /* Test not mapped buffer flush error behavior. */
                {
-                       m_pFlushMappedNamedBufferRange(buffer, 0, sizeof(dummy_data));
+                       m_pFlushMappedNamedBufferRange(buffer, 0, sizeof(unused_data));
 
                        is_ok &= ErrorCheckAndLog("glFlushMappedNamedBufferRange", GL_INVALID_OPERATION,
                                                                          " if the buffer object is not mapped.");
@@ -3513,10 +3513,10 @@ bool ErrorsTest::TestErrorsOfFlushMappedNamedBufferRange()
 
                /* Test buffer flush without the MAP_FLUSH_EXPLICIT_BIT error behavior. */
                {
-                       (void)(glw::GLbyte*) m_pMapNamedBufferRange(buffer, 0, sizeof(dummy_data), GL_MAP_WRITE_BIT);
+                       (void)(glw::GLbyte*) m_pMapNamedBufferRange(buffer, 0, sizeof(unused_data), GL_MAP_WRITE_BIT);
                        GLU_EXPECT_NO_ERROR(gl.getError(), "glMapNamedBuffer failed.");
 
-                       m_pFlushMappedNamedBufferRange(buffer, 0, sizeof(dummy_data));
+                       m_pFlushMappedNamedBufferRange(buffer, 0, sizeof(unused_data));
 
                        is_ok &= ErrorCheckAndLog("glFlushMappedNamedBufferRange", GL_INVALID_OPERATION,
                                                                          " if the buffer is mapped without the MAP_FLUSH_EXPLICIT_BIT flag.");
@@ -3571,7 +3571,7 @@ bool ErrorsTest::TestErrorsOfGetNamedBufferParameter()
 
        /* Common variables. */
        glw::GLuint  buffer                = 0;
-       glw::GLubyte dummy_data[4] = {};
+       glw::GLubyte unused_data[4] = {};
 
        try
        {
@@ -3579,7 +3579,7 @@ bool ErrorsTest::TestErrorsOfGetNamedBufferParameter()
                gl.createBuffers(1, &buffer);
                GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateBuffers failed.");
 
-               m_pNamedBufferStorage(buffer, sizeof(dummy_data), &dummy_data, GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT);
+               m_pNamedBufferStorage(buffer, sizeof(unused_data), &unused_data, GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT);
                GLU_EXPECT_NO_ERROR(gl.getError(), "glNamedBuffeStorage failed.");
 
                /* Test invalid buffer name in GetNamedBufferParameteriv function error behavior. */
@@ -3713,7 +3713,7 @@ bool ErrorsTest::TestErrorsOfGetNamedBufferPointerv()
 
        /* Common variables. */
        glw::GLuint  buffer                = 0;
-       glw::GLubyte dummy_data[4] = {};
+       glw::GLubyte unused_data[4] = {};
 
        try
        {
@@ -3721,7 +3721,7 @@ bool ErrorsTest::TestErrorsOfGetNamedBufferPointerv()
                gl.createBuffers(1, &buffer);
                GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateBuffers failed.");
 
-               m_pNamedBufferStorage(buffer, sizeof(dummy_data), &dummy_data, GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT);
+               m_pNamedBufferStorage(buffer, sizeof(unused_data), &unused_data, GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT);
                GLU_EXPECT_NO_ERROR(gl.getError(), "glNamedBuffeStorage failed.");
 
                /* Test invalid buffer name in GetNamedBufferPointerv function error behavior. */
@@ -3789,7 +3789,7 @@ bool ErrorsTest::TestErrorsOfGetNamedBufferSubData()
 
        /* Common variables. */
        glw::GLuint  buffer                = 0;
-       glw::GLubyte dummy_data[4] = {};
+       glw::GLubyte unused_data[4] = {};
 
        try
        {
@@ -3797,7 +3797,7 @@ bool ErrorsTest::TestErrorsOfGetNamedBufferSubData()
                gl.createBuffers(1, &buffer);
                GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateBuffers failed.");
 
-               m_pNamedBufferStorage(buffer, sizeof(dummy_data), &dummy_data, GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT);
+               m_pNamedBufferStorage(buffer, sizeof(unused_data), &unused_data, GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT);
                GLU_EXPECT_NO_ERROR(gl.getError(), "glNamedBuffeStorage failed.");
 
                /* Test invalid buffer name in pGetNamedBufferSubData function error behavior. */
@@ -3809,10 +3809,10 @@ bool ErrorsTest::TestErrorsOfGetNamedBufferSubData()
                                ;
 
                        /* Query storage. */
-                       glw::GLubyte dummy_data_query[sizeof(dummy_data) / sizeof(dummy_data[0])] = {};
+                       glw::GLubyte unused_data_query[sizeof(unused_data) / sizeof(unused_data[0])] = {};
 
                        /* Test. */
-                       m_pGetNamedBufferSubData(not_a_buffer_name, 0, sizeof(dummy_data_query), dummy_data_query);
+                       m_pGetNamedBufferSubData(not_a_buffer_name, 0, sizeof(unused_data_query), unused_data_query);
 
                        is_ok &= ErrorCheckAndLog("glGetNamedBufferSubData", GL_INVALID_OPERATION,
                                                                          " if buffer is not the name of an existing buffer object.");
@@ -3821,10 +3821,10 @@ bool ErrorsTest::TestErrorsOfGetNamedBufferSubData()
                /* Test negative offset error behavior. */
                {
                        /* Query storage. */
-                       glw::GLubyte dummy_data_query[sizeof(dummy_data) / sizeof(dummy_data[0])] = {};
+                       glw::GLubyte unused_data_query[sizeof(unused_data) / sizeof(unused_data[0])] = {};
 
                        /* Test. */
-                       m_pGetNamedBufferSubData(buffer, -1, sizeof(dummy_data_query), dummy_data_query);
+                       m_pGetNamedBufferSubData(buffer, -1, sizeof(unused_data_query), unused_data_query);
 
                        is_ok &= ErrorCheckAndLog("glGetNamedBufferSubData", GL_INVALID_VALUE, " if offset is negative.");
                }
@@ -3832,10 +3832,10 @@ bool ErrorsTest::TestErrorsOfGetNamedBufferSubData()
                /* Test negative size error behavior. */
                {
                        /* Query storage. */
-                       glw::GLubyte dummy_data_query[sizeof(dummy_data) / sizeof(dummy_data[0])] = {};
+                       glw::GLubyte unused_data_query[sizeof(unused_data) / sizeof(unused_data[0])] = {};
 
                        /* Test. */
-                       m_pGetNamedBufferSubData(buffer, 0, -1, dummy_data_query);
+                       m_pGetNamedBufferSubData(buffer, 0, -1, unused_data_query);
 
                        is_ok &= ErrorCheckAndLog("glGetNamedBufferSubData", GL_INVALID_VALUE, " if size is negative.");
                }
@@ -3843,10 +3843,10 @@ bool ErrorsTest::TestErrorsOfGetNamedBufferSubData()
                /* Test size overflow error behavior. */
                {
                        /* Query storage. */
-                       glw::GLubyte dummy_data_query[sizeof(dummy_data) / sizeof(dummy_data[0])] = {};
+                       glw::GLubyte unused_data_query[sizeof(unused_data) / sizeof(unused_data[0])] = {};
 
                        /* Test. */
-                       m_pGetNamedBufferSubData(buffer, 0, 2 * sizeof(dummy_data_query), dummy_data_query);
+                       m_pGetNamedBufferSubData(buffer, 0, 2 * sizeof(unused_data_query), unused_data_query);
 
                        is_ok &= ErrorCheckAndLog("glGetNamedBufferSubData", GL_INVALID_VALUE,
                                                                          " if size is greater than the value of BUFFER_SIZE for the buffer object.");
@@ -3855,10 +3855,11 @@ bool ErrorsTest::TestErrorsOfGetNamedBufferSubData()
                /* Test offset+size overflow error behavior. */
                {
                        /* Query storage. */
-                       glw::GLubyte dummy_data_query[sizeof(dummy_data) / sizeof(dummy_data[0])] = {};
+                       glw::GLubyte unused_data_query[sizeof(unused_data) / sizeof(unused_data[0])] = {};
 
                        /* Test. */
-                       m_pGetNamedBufferSubData(buffer, sizeof(dummy_data_query) / 2, sizeof(dummy_data_query), dummy_data_query);
+                       m_pGetNamedBufferSubData(buffer, sizeof(unused_data_query) / 2, sizeof(unused_data_query),
+                                                                        unused_data_query);
 
                        is_ok &=
                                ErrorCheckAndLog("glGetNamedBufferSubData", GL_INVALID_VALUE,
@@ -3868,10 +3869,10 @@ bool ErrorsTest::TestErrorsOfGetNamedBufferSubData()
                /* Test offset overflow error behavior. */
                {
                        /* Query storage. */
-                       glw::GLubyte dummy_data_query[sizeof(dummy_data) / sizeof(dummy_data[0])] = {};
+                       glw::GLubyte unused_data_query[sizeof(unused_data) / sizeof(unused_data[0])] = {};
 
                        /* Test. */
-                       m_pGetNamedBufferSubData(buffer, sizeof(dummy_data_query) + 1, 0, dummy_data_query);
+                       m_pGetNamedBufferSubData(buffer, sizeof(unused_data_query) + 1, 0, unused_data_query);
 
                        is_ok &= ErrorCheckAndLog("glGetNamedBufferSubData", GL_INVALID_VALUE,
                                                                          " if offset is greater than the value of BUFFER_SIZE for the buffer object.");
@@ -3880,13 +3881,13 @@ bool ErrorsTest::TestErrorsOfGetNamedBufferSubData()
                /* Test mapped buffer query error behavior. */
                {
                        /* Query storage. */
-                       glw::GLubyte dummy_data_query[sizeof(dummy_data) / sizeof(dummy_data[0])] = {};
+                       glw::GLubyte unused_data_query[sizeof(unused_data) / sizeof(unused_data[0])] = {};
 
                        /* Test. */
                        (void)(glw::GLbyte*) m_pMapNamedBuffer(buffer, GL_WRITE_ONLY);
                        GLU_EXPECT_NO_ERROR(gl.getError(), "glMapNamedBuffer failed.");
 
-                       m_pGetNamedBufferSubData(buffer, 0, sizeof(dummy_data_query), dummy_data_query);
+                       m_pGetNamedBufferSubData(buffer, 0, sizeof(unused_data_query), unused_data_query);
 
                        is_ok &= ErrorCheckAndLog("glGetNamedBufferSubData", GL_INVALID_OPERATION,
                                                                          " if the buffer object is mapped with MapBufferRange.");
@@ -3898,13 +3899,13 @@ bool ErrorsTest::TestErrorsOfGetNamedBufferSubData()
                /* Test mapped buffer query error behavior. */
                {
                        /* Query storage. */
-                       glw::GLubyte dummy_data_query[sizeof(dummy_data) / sizeof(dummy_data[0])] = {};
+                       glw::GLubyte unused_data_query[sizeof(unused_data) / sizeof(unused_data[0])] = {};
 
                        /* Test. */
-                       (void)(glw::GLbyte*) m_pMapNamedBufferRange(buffer, 0, sizeof(dummy_data), GL_MAP_WRITE_BIT);
+                       (void)(glw::GLbyte*) m_pMapNamedBufferRange(buffer, 0, sizeof(unused_data), GL_MAP_WRITE_BIT);
                        GLU_EXPECT_NO_ERROR(gl.getError(), "glMapNamedBuffer failed.");
 
-                       m_pGetNamedBufferSubData(buffer, 0, sizeof(dummy_data_query), dummy_data_query);
+                       m_pGetNamedBufferSubData(buffer, 0, sizeof(unused_data_query), unused_data_query);
 
                        is_ok &= ErrorCheckAndLog("glGetNamedBufferSubData", GL_INVALID_OPERATION,
                                                                          " if the buffer object is mapped with MapBufferRange.");
@@ -3916,14 +3917,14 @@ bool ErrorsTest::TestErrorsOfGetNamedBufferSubData()
                /* Test persistently mapped buffer query behavior. */
                {
                        /* Query storage. */
-                       glw::GLubyte dummy_data_query[sizeof(dummy_data) / sizeof(dummy_data[0])] = {};
+                       glw::GLubyte unused_data_query[sizeof(unused_data) / sizeof(unused_data[0])] = {};
 
                        /* Test. */
                        (void)(glw::GLbyte*)
-                               m_pMapNamedBufferRange(buffer, 0, sizeof(dummy_data), GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT);
+                               m_pMapNamedBufferRange(buffer, 0, sizeof(unused_data), GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT);
                        GLU_EXPECT_NO_ERROR(gl.getError(), "glMapNamedBuffer failed.");
 
-                       m_pGetNamedBufferSubData(buffer, 0, sizeof(dummy_data_query), dummy_data_query);
+                       m_pGetNamedBufferSubData(buffer, 0, sizeof(unused_data_query), unused_data_query);
 
                        is_ok &= ErrorCheckAndLog(
                                "glGetNamedBufferSubData", GL_NO_ERROR,
@@ -3978,7 +3979,7 @@ bool ErrorsTest::TestErrorsOfMapNamedBuffer()
 
        /* Common variables. */
        glw::GLuint  buffer                = 0;
-       glw::GLubyte dummy_data[4] = {};
+       glw::GLubyte unused_data[4] = {};
 
        try
        {
@@ -3986,7 +3987,7 @@ bool ErrorsTest::TestErrorsOfMapNamedBuffer()
                gl.createBuffers(1, &buffer);
                GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateBuffers failed.");
 
-               m_pNamedBufferStorage(buffer, sizeof(dummy_data), &dummy_data, GL_MAP_READ_BIT | GL_MAP_PERSISTENT_BIT);
+               m_pNamedBufferStorage(buffer, sizeof(unused_data), &unused_data, GL_MAP_READ_BIT | GL_MAP_PERSISTENT_BIT);
                GLU_EXPECT_NO_ERROR(gl.getError(), "glNamedBuffeStorage failed.");
 
                /* Test invalid buffer name error behavior. */
@@ -4115,7 +4116,7 @@ bool ErrorsTest::TestErrorsOfMapNamedBufferRange()
        /* Common variables. */
        glw::GLuint  buffer                               = 0;
        glw::GLuint  buffer_special_flags = 0;
-       glw::GLubyte dummy_data[4]                = {};
+       glw::GLubyte unused_data[4]               = {};
 
        try
        {
@@ -4123,7 +4124,7 @@ bool ErrorsTest::TestErrorsOfMapNamedBufferRange()
                gl.createBuffers(1, &buffer);
                GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateBuffers failed.");
 
-               m_pNamedBufferStorage(buffer, sizeof(dummy_data), &dummy_data,
+               m_pNamedBufferStorage(buffer, sizeof(unused_data), &unused_data,
                                                          GL_MAP_READ_BIT | GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT);
                GLU_EXPECT_NO_ERROR(gl.getError(), "glNamedBuffeStorage failed.");
 
@@ -4136,7 +4137,7 @@ bool ErrorsTest::TestErrorsOfMapNamedBufferRange()
                                ;
 
                        /* Test. */
-                       m_pMapNamedBufferRange(not_a_buffer_name, 0, sizeof(dummy_data), GL_MAP_READ_BIT);
+                       m_pMapNamedBufferRange(not_a_buffer_name, 0, sizeof(unused_data), GL_MAP_READ_BIT);
 
                        is_ok &= ErrorCheckAndLog("glMapNamedBufferRange", GL_INVALID_OPERATION,
                                                                          " if buffer is not the name of an existing buffer object.");
@@ -4144,7 +4145,7 @@ bool ErrorsTest::TestErrorsOfMapNamedBufferRange()
 
                /* Test negative offset error behavior. */
                {
-                       glw::GLvoid* mapped_data = m_pMapNamedBufferRange(buffer, -1, sizeof(dummy_data), GL_MAP_READ_BIT);
+                       glw::GLvoid* mapped_data = m_pMapNamedBufferRange(buffer, -1, sizeof(unused_data), GL_MAP_READ_BIT);
 
                        is_ok &= ErrorCheckAndLog("glMapNamedBufferRange", GL_INVALID_VALUE, " if offset is negative.");
 
@@ -4174,7 +4175,7 @@ bool ErrorsTest::TestErrorsOfMapNamedBufferRange()
 
                /* Test length overflow error behavior. */
                {
-                       glw::GLvoid* mapped_data = m_pMapNamedBufferRange(buffer, 0, sizeof(dummy_data) * 2, GL_MAP_READ_BIT);
+                       glw::GLvoid* mapped_data = m_pMapNamedBufferRange(buffer, 0, sizeof(unused_data) * 2, GL_MAP_READ_BIT);
 
                        is_ok &= ErrorCheckAndLog("glMapNamedBufferRange", GL_INVALID_VALUE,
                                                                          " if length is greater than the value of BUFFER_SIZE"
@@ -4193,7 +4194,7 @@ bool ErrorsTest::TestErrorsOfMapNamedBufferRange()
                /* Test (offset+length) overflow error behavior. */
                {
                        glw::GLvoid* mapped_data =
-                               m_pMapNamedBufferRange(buffer, sizeof(dummy_data) / 2, sizeof(dummy_data), GL_MAP_READ_BIT);
+                               m_pMapNamedBufferRange(buffer, sizeof(unused_data) / 2, sizeof(unused_data), GL_MAP_READ_BIT);
 
                        is_ok &= ErrorCheckAndLog("glMapNamedBufferRange", GL_INVALID_VALUE,
                                                                          " if offset+length is greater than the value of BUFFER_SIZE"
@@ -4226,11 +4227,11 @@ bool ErrorsTest::TestErrorsOfMapNamedBufferRange()
 
                /* Test mapping of mapped buffer error behavior. */
                {
-                       m_pMapNamedBufferRange(buffer, 0, sizeof(dummy_data), GL_MAP_READ_BIT);
+                       m_pMapNamedBufferRange(buffer, 0, sizeof(unused_data), GL_MAP_READ_BIT);
                        GLU_EXPECT_NO_ERROR(gl.getError(), "glMapNamedBuffer.");
 
                        glw::GLvoid* subsequent_mapped_data =
-                               m_pMapNamedBufferRange(buffer, 0, sizeof(dummy_data), GL_MAP_READ_BIT);
+                               m_pMapNamedBufferRange(buffer, 0, sizeof(unused_data), GL_MAP_READ_BIT);
 
                        is_ok &= ErrorCheckAndLog("glMapNamedBufferRange", GL_INVALID_OPERATION,
                                                                          " if the buffer object is in a mapped state.");
@@ -4253,7 +4254,7 @@ bool ErrorsTest::TestErrorsOfMapNamedBufferRange()
 
                /* Test access flag read and write bits are not set error behavior. */
                {
-                       glw::GLvoid* mapped_data = m_pMapNamedBufferRange(buffer, 0, sizeof(dummy_data), 0);
+                       glw::GLvoid* mapped_data = m_pMapNamedBufferRange(buffer, 0, sizeof(unused_data), 0);
 
                        is_ok &= ErrorCheckAndLog("glMapNamedBufferRange", GL_INVALID_OPERATION,
                                                                          " if neither MAP_READ_BIT nor MAP_WRITE_BIT is set.");
@@ -4281,7 +4282,7 @@ bool ErrorsTest::TestErrorsOfMapNamedBufferRange()
 
                        for (glw::GLuint i = 0; i < read_access_invalid_flags_count; ++i)
                        {
-                               glw::GLvoid* mapped_data = m_pMapNamedBufferRange(buffer, 0, sizeof(dummy_data),
+                               glw::GLvoid* mapped_data = m_pMapNamedBufferRange(buffer, 0, sizeof(unused_data),
                                                                                                                                  GL_MAP_READ_BIT | read_access_invalid_flags[i]);
 
                                is_ok &=
@@ -4300,7 +4301,7 @@ bool ErrorsTest::TestErrorsOfMapNamedBufferRange()
                /* Test access flush bit without write bit error behavior. */
                {
                        glw::GLvoid* mapped_data =
-                               m_pMapNamedBufferRange(buffer, 0, sizeof(dummy_data), GL_MAP_READ_BIT | GL_MAP_FLUSH_EXPLICIT_BIT);
+                               m_pMapNamedBufferRange(buffer, 0, sizeof(unused_data), GL_MAP_READ_BIT | GL_MAP_FLUSH_EXPLICIT_BIT);
 
                        is_ok &= ErrorCheckAndLog("glMapNamedBufferRange", GL_INVALID_OPERATION,
                                                                          " if MAP_FLUSH_EXPLICIT_BIT is set and MAP_WRITE_BIT is not set.");
@@ -4334,12 +4335,12 @@ bool ErrorsTest::TestErrorsOfMapNamedBufferRange()
                                gl.createBuffers(1, &buffer_special_flags);
                                GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateBuffers failed.");
 
-                               m_pNamedBufferStorage(buffer_special_flags, sizeof(dummy_data), &dummy_data, buffer_flags[i]);
+                               m_pNamedBufferStorage(buffer_special_flags, sizeof(unused_data), &unused_data, buffer_flags[i]);
                                GLU_EXPECT_NO_ERROR(gl.getError(), "glNamedBuffeStorage failed.");
 
                                /* Test mapping. */
                                glw::GLvoid* mapped_data =
-                                       m_pMapNamedBufferRange(buffer_special_flags, 0, sizeof(dummy_data), mapping_flags[i]);
+                                       m_pMapNamedBufferRange(buffer_special_flags, 0, sizeof(unused_data), mapping_flags[i]);
 
                                is_ok &= ErrorCheckAndLog("glMapNamedBufferRange", GL_INVALID_OPERATION, mapping_flags_log[i]);
 
@@ -4418,7 +4419,7 @@ bool ErrorsTest::TestErrorsOfNamedBufferData()
        /* Common variables. */
        glw::GLuint                             buffer                   = 0;
        glw::GLuint                             immutable_buffer = 0;
-       glw::GLubyte                    dummy_data[4]   = {};
+       glw::GLubyte                    unused_data[4]   = {};
        std::stack<glw::GLuint> too_much_buffers;
 
        try
@@ -4430,7 +4431,7 @@ bool ErrorsTest::TestErrorsOfNamedBufferData()
                gl.createBuffers(1, &immutable_buffer);
                GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateBuffers failed.");
 
-               m_pNamedBufferStorage(immutable_buffer, sizeof(dummy_data), &dummy_data, GL_MAP_READ_BIT);
+               m_pNamedBufferStorage(immutable_buffer, sizeof(unused_data), &unused_data, GL_MAP_READ_BIT);
                GLU_EXPECT_NO_ERROR(gl.getError(), "glNamedBuffeStorage failed.");
 
                /* Test invalid buffer name error behavior. */
@@ -4442,7 +4443,7 @@ bool ErrorsTest::TestErrorsOfNamedBufferData()
                                ;
 
                        /* Test. */
-                       m_pNamedBufferData(not_a_buffer_name, sizeof(dummy_data), dummy_data, GL_DYNAMIC_COPY);
+                       m_pNamedBufferData(not_a_buffer_name, sizeof(unused_data), unused_data, GL_DYNAMIC_COPY);
 
                        is_ok &= ErrorCheckAndLog("glNamedBufferData", GL_INVALID_OPERATION,
                                                                          " if buffer is not the name of an existing buffer object.");
@@ -4464,7 +4465,7 @@ bool ErrorsTest::TestErrorsOfNamedBufferData()
                                ;
 
                        /* Test. */
-                       m_pNamedBufferData(buffer, sizeof(dummy_data), dummy_data, invalid_usage);
+                       m_pNamedBufferData(buffer, sizeof(unused_data), unused_data, invalid_usage);
 
                        is_ok &=
                                ErrorCheckAndLog("glNamedBufferData", GL_INVALID_ENUM,
@@ -4474,14 +4475,14 @@ bool ErrorsTest::TestErrorsOfNamedBufferData()
 
                /* Test negative size error behavior. */
                {
-                       m_pNamedBufferData(buffer, -1, dummy_data, GL_DYNAMIC_COPY);
+                       m_pNamedBufferData(buffer, -1, unused_data, GL_DYNAMIC_COPY);
 
                        is_ok &= ErrorCheckAndLog("glNamedBufferData", GL_INVALID_VALUE, " if size is negative.");
                }
 
                /* Test immutable buffer error behavior. */
                {
-                       m_pNamedBufferData(immutable_buffer, sizeof(dummy_data) / 2, dummy_data, GL_DYNAMIC_COPY);
+                       m_pNamedBufferData(immutable_buffer, sizeof(unused_data) / 2, unused_data, GL_DYNAMIC_COPY);
 
                        is_ok &= ErrorCheckAndLog("glNamedBufferData", GL_INVALID_OPERATION,
                                                                          " if the BUFFER_IMMUTABLE_STORAGE flag of the buffer object is TRUE.");
@@ -4560,7 +4561,7 @@ bool ErrorsTest::TestErrorsOfNamedBufferStorage()
 
        /* Common variables. */
        glw::GLuint                             buffer            = 0;
-       glw::GLubyte                    dummy_data[4] = {};
+       glw::GLubyte                    unused_data[4] = {};
        std::stack<glw::GLuint> too_much_buffers;
 
        try
@@ -4574,7 +4575,7 @@ bool ErrorsTest::TestErrorsOfNamedBufferStorage()
                                ;
 
                        /* Test. */
-                       m_pNamedBufferStorage(not_a_buffer_name, sizeof(dummy_data), dummy_data, GL_MAP_WRITE_BIT);
+                       m_pNamedBufferStorage(not_a_buffer_name, sizeof(unused_data), unused_data, GL_MAP_WRITE_BIT);
 
                        is_ok &= ErrorCheckAndLog("glNamedBufferStorage", GL_INVALID_OPERATION,
                                                                          " if buffer is not the name of an existing buffer object.");
@@ -4587,12 +4588,12 @@ bool ErrorsTest::TestErrorsOfNamedBufferStorage()
                        GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateBuffers failed.");
 
                        /* Test negative size. */
-                       m_pNamedBufferStorage(buffer, -1, dummy_data, GL_DYNAMIC_COPY);
+                       m_pNamedBufferStorage(buffer, -1, unused_data, GL_DYNAMIC_COPY);
 
                        is_ok &= ErrorCheckAndLog("glNamedBufferStorage", GL_INVALID_VALUE, " if size is negative.");
 
                        /* Test zero size. */
-                       m_pNamedBufferStorage(buffer, 0, dummy_data, GL_DYNAMIC_COPY);
+                       m_pNamedBufferStorage(buffer, 0, unused_data, GL_DYNAMIC_COPY);
 
                        is_ok &= ErrorCheckAndLog("glNamedBufferStorage", GL_INVALID_VALUE, " if size zero.");
 
@@ -4642,7 +4643,7 @@ bool ErrorsTest::TestErrorsOfNamedBufferStorage()
                                        GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateBuffers failed.");
 
                                        /* Test invalid bit. */
-                                       m_pNamedBufferStorage(buffer, sizeof(dummy_data), dummy_data, possibly_invalid_bit);
+                                       m_pNamedBufferStorage(buffer, sizeof(unused_data), unused_data, possibly_invalid_bit);
 
                                        is_ok &=
                                                ErrorCheckAndLog("glNamedBufferStorage", GL_INVALID_VALUE,
@@ -4666,7 +4667,7 @@ bool ErrorsTest::TestErrorsOfNamedBufferStorage()
                        GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateBuffers failed.");
 
                        /* Test. */
-                       m_pNamedBufferStorage(buffer, sizeof(dummy_data), dummy_data, GL_MAP_PERSISTENT_BIT);
+                       m_pNamedBufferStorage(buffer, sizeof(unused_data), unused_data, GL_MAP_PERSISTENT_BIT);
 
                        is_ok &= ErrorCheckAndLog("glNamedBufferStorage", GL_INVALID_VALUE, " if flags contains MAP_PERSISTENT_BIT "
                                                                                                                                                                "but does not contain at least one of "
@@ -4687,7 +4688,7 @@ bool ErrorsTest::TestErrorsOfNamedBufferStorage()
                        GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateBuffers failed.");
 
                        /* Test. */
-                       m_pNamedBufferStorage(buffer, sizeof(dummy_data), dummy_data,
+                       m_pNamedBufferStorage(buffer, sizeof(unused_data), unused_data,
                                                                  GL_MAP_READ_BIT | GL_MAP_WRITE_BIT | GL_MAP_COHERENT_BIT);
 
                        is_ok &=
@@ -4768,7 +4769,7 @@ bool ErrorsTest::TestErrorsOfNamedBufferSubData()
        /* Common variables. */
        glw::GLuint  buffer                                       = 0;
        glw::GLuint  immutable_storage_buffer = 0;
-       glw::GLubyte dummy_data[4]                        = {};
+       glw::GLubyte unused_data[4]                       = {};
 
        try
        {
@@ -4776,14 +4777,14 @@ bool ErrorsTest::TestErrorsOfNamedBufferSubData()
                gl.createBuffers(1, &buffer);
                GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateBuffers failed.");
 
-               m_pNamedBufferStorage(buffer, sizeof(dummy_data), &dummy_data,
+               m_pNamedBufferStorage(buffer, sizeof(unused_data), &unused_data,
                                                          GL_MAP_READ_BIT | GL_MAP_WRITE_BIT | GL_DYNAMIC_STORAGE_BIT | GL_MAP_PERSISTENT_BIT);
                GLU_EXPECT_NO_ERROR(gl.getError(), "glNamedBuffeStorage failed.");
 
                gl.createBuffers(1, &immutable_storage_buffer);
                GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateBuffers failed.");
 
-               m_pNamedBufferStorage(immutable_storage_buffer, sizeof(dummy_data), &dummy_data, GL_MAP_READ_BIT);
+               m_pNamedBufferStorage(immutable_storage_buffer, sizeof(unused_data), &unused_data, GL_MAP_READ_BIT);
                GLU_EXPECT_NO_ERROR(gl.getError(), "glNamedBuffeStorage failed.");
 
                /* Test invalid buffer name error behavior. */
@@ -4795,7 +4796,7 @@ bool ErrorsTest::TestErrorsOfNamedBufferSubData()
                                ;
 
                        /* Test. */
-                       m_pNamedBufferSubData(not_a_buffer_name, 0, sizeof(dummy_data), &dummy_data);
+                       m_pNamedBufferSubData(not_a_buffer_name, 0, sizeof(unused_data), &unused_data);
 
                        is_ok &= ErrorCheckAndLog("glNamedBufferSubData", GL_INVALID_OPERATION,
                                                                          " if buffer is not the name of an existing buffer object.");
@@ -4804,7 +4805,7 @@ bool ErrorsTest::TestErrorsOfNamedBufferSubData()
                /* Test negative offset error behavior. */
                {
                        /* Test. */
-                       m_pNamedBufferSubData(buffer, -1, sizeof(dummy_data), &dummy_data);
+                       m_pNamedBufferSubData(buffer, -1, sizeof(unused_data), &unused_data);
 
                        is_ok &= ErrorCheckAndLog("glNamedBufferSubData", GL_INVALID_VALUE, " if offset or size is negative.");
                }
@@ -4812,7 +4813,7 @@ bool ErrorsTest::TestErrorsOfNamedBufferSubData()
                /* Test negative size error behavior. */
                {
                        /* Test. */
-                       m_pNamedBufferSubData(buffer, 0, -1, &dummy_data);
+                       m_pNamedBufferSubData(buffer, 0, -1, &unused_data);
 
                        is_ok &= ErrorCheckAndLog("glNamedBufferSubData", GL_INVALID_VALUE, " if offset or size is negative.");
                }
@@ -4820,7 +4821,7 @@ bool ErrorsTest::TestErrorsOfNamedBufferSubData()
                /* Test size overflow error behavior. */
                {
                        /* Test. */
-                       m_pNamedBufferSubData(buffer, 0, sizeof(dummy_data) * 2, &dummy_data);
+                       m_pNamedBufferSubData(buffer, 0, sizeof(unused_data) * 2, &unused_data);
 
                        is_ok &= ErrorCheckAndLog(
                                "glNamedBufferSubData", GL_INVALID_VALUE,
@@ -4830,7 +4831,7 @@ bool ErrorsTest::TestErrorsOfNamedBufferSubData()
                /* Test offset+size overflow error behavior. */
                {
                        /* Test. */
-                       m_pNamedBufferSubData(buffer, sizeof(dummy_data) / 2, sizeof(dummy_data), &dummy_data);
+                       m_pNamedBufferSubData(buffer, sizeof(unused_data) / 2, sizeof(unused_data), &unused_data);
 
                        is_ok &= ErrorCheckAndLog(
                                "glNamedBufferSubData", GL_INVALID_VALUE,
@@ -4842,7 +4843,7 @@ bool ErrorsTest::TestErrorsOfNamedBufferSubData()
                        (void)(glw::GLbyte*) m_pMapNamedBuffer(buffer, GL_READ_ONLY);
                        GLU_EXPECT_NO_ERROR(gl.getError(), "glMapNamedBuffer failed.");
 
-                       m_pNamedBufferSubData(buffer, 0, sizeof(dummy_data), &dummy_data);
+                       m_pNamedBufferSubData(buffer, 0, sizeof(unused_data), &unused_data);
 
                        is_ok &= ErrorCheckAndLog("glNamedBufferSubData", GL_INVALID_OPERATION,
                                                                          " if any part of the specified range of the buffer"
@@ -4855,10 +4856,10 @@ bool ErrorsTest::TestErrorsOfNamedBufferSubData()
 
                /* Test of mapped buffer subdata error behavior verification (with glMapBufferRange). */
                {
-                       (void)(glw::GLbyte*) m_pMapNamedBufferRange(buffer, 0, sizeof(dummy_data), GL_MAP_READ_BIT);
+                       (void)(glw::GLbyte*) m_pMapNamedBufferRange(buffer, 0, sizeof(unused_data), GL_MAP_READ_BIT);
                        GLU_EXPECT_NO_ERROR(gl.getError(), "glMapNamedBuffer failed.");
 
-                       m_pNamedBufferSubData(buffer, 0, sizeof(dummy_data), &dummy_data);
+                       m_pNamedBufferSubData(buffer, 0, sizeof(unused_data), &unused_data);
 
                        is_ok &= ErrorCheckAndLog("glNamedBufferSubData", GL_INVALID_OPERATION,
                                                                          " if any part of the specified range of the buffer"
@@ -4872,10 +4873,10 @@ bool ErrorsTest::TestErrorsOfNamedBufferSubData()
                /* Test of persistently mapped buffer clear error with behavior verification. */
                {
                        (void)(glw::GLbyte*)
-                               m_pMapNamedBufferRange(buffer, 0, sizeof(dummy_data), GL_MAP_READ_BIT | GL_MAP_PERSISTENT_BIT);
+                               m_pMapNamedBufferRange(buffer, 0, sizeof(unused_data), GL_MAP_READ_BIT | GL_MAP_PERSISTENT_BIT);
                        GLU_EXPECT_NO_ERROR(gl.getError(), "glMapNamedBuffer failed.");
 
-                       m_pNamedBufferSubData(buffer, 0, sizeof(dummy_data), &dummy_data);
+                       m_pNamedBufferSubData(buffer, 0, sizeof(unused_data), &unused_data);
 
                        is_ok &= ErrorCheckAndLog("glNamedBufferSubData", GL_NO_ERROR,
                                                                          " if any part of the specified range of the buffer"
@@ -4889,7 +4890,7 @@ bool ErrorsTest::TestErrorsOfNamedBufferSubData()
                /* Test DYNAMIC_STORAGE_BIT bit off immutable buffer not set error behavior. */
                {
                        /* Test. */
-                       m_pNamedBufferSubData(immutable_storage_buffer, 0, sizeof(dummy_data), &dummy_data);
+                       m_pNamedBufferSubData(immutable_storage_buffer, 0, sizeof(unused_data), &unused_data);
 
                        is_ok &= ErrorCheckAndLog("glNamedBufferSubData", GL_INVALID_OPERATION,
                                                                          " if the value of the BUFFER_IMMUTABLE_STORAGE flag of the buffer object is TRUE"
@@ -4900,7 +4901,7 @@ bool ErrorsTest::TestErrorsOfNamedBufferSubData()
                /* Test DYNAMIC_STORAGE_BIT bit off immutable buffer set no error behavior. */
                {
                        /* Test. */
-                       m_pNamedBufferSubData(buffer, 0, sizeof(dummy_data), &dummy_data);
+                       m_pNamedBufferSubData(buffer, 0, sizeof(unused_data), &unused_data);
 
                        is_ok &= ErrorCheckAndLog("glNamedBufferSubData", GL_NO_ERROR,
                                                                          " if the value of the BUFFER_IMMUTABLE_STORAGE flag of the buffer object is TRUE"
@@ -4957,7 +4958,7 @@ bool ErrorsTest::TestErrorsOfUnmapNamedBuffer()
 
        /* Common variables. */
        glw::GLuint  buffer                = 0;
-       glw::GLubyte dummy_data[4] = {};
+       glw::GLubyte unused_data[4] = {};
 
        try
        {
@@ -4965,7 +4966,7 @@ bool ErrorsTest::TestErrorsOfUnmapNamedBuffer()
                gl.createBuffers(1, &buffer);
                GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateBuffers failed.");
 
-               m_pNamedBufferStorage(buffer, sizeof(dummy_data), &dummy_data,
+               m_pNamedBufferStorage(buffer, sizeof(unused_data), &unused_data,
                                                          GL_MAP_READ_BIT | GL_MAP_WRITE_BIT | GL_DYNAMIC_STORAGE_BIT | GL_MAP_PERSISTENT_BIT);
                GLU_EXPECT_NO_ERROR(gl.getError(), "glNamedBuffeStorage failed.");
 
index 4e608e3..1c6e642 100644 (file)
@@ -6627,19 +6627,19 @@ tcu::TestNode::IterateResult GetParameterErrorsTest::iterate()
                /* Prepare objects. */
                PrepareObjects();
 
-               glw::GLint return_values_dummy_storage[4];
+               glw::GLint return_values_unused_storage[4];
 
                /*  Check that INVALID_OPERATION is generated by
                 GetNamedFramebufferParameteriv if framebuffer is not zero or the name of
                 an existing framebuffer object. */
-               gl.getNamedFramebufferParameteriv(m_fbo_invalid, GL_SAMPLES, return_values_dummy_storage);
+               gl.getNamedFramebufferParameteriv(m_fbo_invalid, GL_SAMPLES, return_values_unused_storage);
 
                is_ok &= ExpectError(GL_INVALID_OPERATION, "GetNamedFramebufferParameteriv",
                                                         "framebuffer is not zero or the name of an existing framebuffer object.");
 
                /*  Check that INVALID_ENUM is generated by GetNamedFramebufferParameteriv
                 if pname is not one of the accepted parameter names. */
-               gl.getNamedFramebufferParameteriv(m_fbo_valid, m_parameter_invalid, return_values_dummy_storage);
+               gl.getNamedFramebufferParameteriv(m_fbo_valid, m_parameter_invalid, return_values_unused_storage);
 
                is_ok &= ExpectError(GL_INVALID_ENUM, "GetNamedFramebufferParameteriv",
                                                         "pname is not one of the accepted parameter names.");
@@ -6648,7 +6648,7 @@ tcu::TestNode::IterateResult GetParameterErrorsTest::iterate()
                 queried, and pname is not one of DOUBLEBUFFER,
                 IMPLEMENTATION_COLOR_READ_FORMAT, IMPLEMENTATION_COLOR_READ_TYPE,
                 SAMPLES, SAMPLE_BUFFERS or STEREO. */
-               gl.getNamedFramebufferParameteriv(0, GL_FRAMEBUFFER_DEFAULT_WIDTH, return_values_dummy_storage);
+               gl.getNamedFramebufferParameteriv(0, GL_FRAMEBUFFER_DEFAULT_WIDTH, return_values_unused_storage);
 
                is_ok &= ExpectError(GL_INVALID_OPERATION, "GetNamedFramebufferParameteriv",
                                                         "a default framebuffer is queried, and pname is not one of DOUBLEBUFFER, "
@@ -6841,13 +6841,13 @@ tcu::TestNode::IterateResult GetAttachmentParameterErrorsTest::iterate()
                /* Prepare objects. */
                PrepareObjects();
 
-               glw::GLint return_values_dummy_storage[4];
+               glw::GLint return_values_unused_storage[4];
 
                /*  Check that GL_INVALID_OPERATION is generated by
                 GetNamedFramebufferAttachmentParameteriv if framebuffer is not zero or
                 the name of an existing framebuffer object. */
                gl.getNamedFramebufferAttachmentParameteriv(
-                       m_fbo_invalid, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, return_values_dummy_storage);
+                       m_fbo_invalid, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, return_values_unused_storage);
 
                is_ok &= ExpectError(GL_INVALID_OPERATION, "GetNamedFramebufferAttachmentParameteriv",
                                                         "framebuffer is not zero or the name of an existing framebuffer object.");
@@ -6856,7 +6856,7 @@ tcu::TestNode::IterateResult GetAttachmentParameterErrorsTest::iterate()
                 GetNamedFramebufferAttachmentParameteriv if pname is not valid for the
                 value of GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, as described above. */
                gl.getNamedFramebufferAttachmentParameteriv(
-                       m_fbo_valid, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, return_values_dummy_storage);
+                       m_fbo_valid, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, return_values_unused_storage);
 
                is_ok &= ExpectError(
                        GL_INVALID_ENUM, "GetNamedFramebufferAttachmentParameteriv",
@@ -6866,7 +6866,7 @@ tcu::TestNode::IterateResult GetAttachmentParameterErrorsTest::iterate()
                 is not one of the attachments in table 9.2 (COLOR_ATTACHMENTi, DEPTH_ATTACHMENT, STENCIL_ATTACHMENT, DEPTH_STENCIL_ATTACHMENT), and attachment is not
                 COLOR_ATTACHMENTm where m is greater than or equal to the value of MAX_COLOR_ATTACHMENTS. */
                gl.getNamedFramebufferAttachmentParameteriv(
-                       m_fbo_valid, m_attachment_invalid, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, return_values_dummy_storage);
+                       m_fbo_valid, m_attachment_invalid, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, return_values_unused_storage);
 
                is_ok &= ExpectError(
                        GL_INVALID_ENUM, "GetNamedFramebufferAttachmentParameteriv",
@@ -6878,7 +6878,7 @@ tcu::TestNode::IterateResult GetAttachmentParameterErrorsTest::iterate()
                 FRAMEBUFFER_ATTACHMENT_OBJECT_NAME or
                 FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE. */
                gl.getNamedFramebufferAttachmentParameteriv(
-                       m_fbo_valid, GL_COLOR_ATTACHMENT1, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, return_values_dummy_storage);
+                       m_fbo_valid, GL_COLOR_ATTACHMENT1, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, return_values_unused_storage);
 
                is_ok &= ExpectError(GL_INVALID_OPERATION, "GetNamedFramebufferAttachmentParameteriv",
                                                         "the value of FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE is GL_NONE and pname is not "
@@ -6889,7 +6889,7 @@ tcu::TestNode::IterateResult GetAttachmentParameterErrorsTest::iterate()
                 DEPTH_STENCIL_ATTACHMENT and pname is FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE. */
                gl.getNamedFramebufferAttachmentParameteriv(m_fbo_valid, GL_DEPTH_STENCIL_ATTACHMENT,
                                                                                                        GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE,
-                                                                                                       return_values_dummy_storage);
+                                                                                                       return_values_unused_storage);
 
                is_ok &=
                        ExpectError(GL_INVALID_OPERATION, "GetNamedFramebufferAttachmentParameteriv",
@@ -6899,7 +6899,7 @@ tcu::TestNode::IterateResult GetAttachmentParameterErrorsTest::iterate()
                 queried and attachment is not one the values FRONT, FRONT_LEFT, FRONT_RIGHT,
                 BACK, BACK_LEFT, BACK_RIGHT, DEPTH, STENCIL. */
                gl.getNamedFramebufferAttachmentParameteriv(
-                       0, m_default_attachment_invalid, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, return_values_dummy_storage);
+                       0, m_default_attachment_invalid, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, return_values_unused_storage);
 
                is_ok &= ExpectError(GL_INVALID_ENUM, "GetNamedFramebufferAttachmentParameteriv",
                                                         "the default framebuffer is queried and attachment is not one the values FRONT, "
@@ -6910,7 +6910,7 @@ tcu::TestNode::IterateResult GetAttachmentParameterErrorsTest::iterate()
                 equal to the value of MAX_COLOR_ATTACHMENTS. */
                gl.getNamedFramebufferAttachmentParameteriv(m_fbo_valid, GL_COLOR_ATTACHMENT0 + m_max_color_attachments,
                                                                                                        GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE,
-                                                                                                       return_values_dummy_storage);
+                                                                                                       return_values_unused_storage);
 
                is_ok &= ExpectError(GL_INVALID_OPERATION, "GetNamedFramebufferAttachmentParameteriv",
                                                         "a framebuffer object is bound to target and attachment is COLOR_ATTACHMENTm where m is "
@@ -6918,7 +6918,7 @@ tcu::TestNode::IterateResult GetAttachmentParameterErrorsTest::iterate()
 
                gl.getNamedFramebufferAttachmentParameteriv(m_fbo_valid, GL_COLOR_ATTACHMENT0 + m_max_color_attachments + 1,
                                                                                                        GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE,
-                                                                                                       return_values_dummy_storage);
+                                                                                                       return_values_unused_storage);
 
                is_ok &= ExpectError(GL_INVALID_OPERATION, "GetNamedFramebufferAttachmentParameteriv",
                                                         "a framebuffer object is bound to target and attachment is COLOR_ATTACHMENTm where m is "
@@ -9619,12 +9619,12 @@ tcu::TestNode::IterateResult GetParameterErrorsTest::iterate()
                /* Prepare objects. */
                PrepareObjects();
 
-               glw::GLint return_value_dummy_storage;
+               glw::GLint return_value_unused_storage;
 
                /*  Check that INVALID_OPERATION is generated by
                 GetNamedRenderbufferParameteriv if renderbuffer is not the name of an
                 existing renderbuffer object. */
-               gl.getNamedRenderbufferParameteriv(m_rbo_invalid, GL_RENDERBUFFER_WIDTH, &return_value_dummy_storage);
+               gl.getNamedRenderbufferParameteriv(m_rbo_invalid, GL_RENDERBUFFER_WIDTH, &return_value_unused_storage);
 
                is_ok &= ExpectError(GL_INVALID_OPERATION, "GetNamedRenderbufferParameteriv",
                                                         "renderbuffer is not the name of an existing renderbuffer object.");
@@ -9632,7 +9632,7 @@ tcu::TestNode::IterateResult GetParameterErrorsTest::iterate()
                /*  Check that INVALID_ENUM is generated by GetNamedRenderbufferParameteriv
                 if parameter name is not one of the accepted parameter names described
                 in specification. */
-               gl.getNamedRenderbufferParameteriv(m_rbo_valid, m_parameter_invalid, &return_value_dummy_storage);
+               gl.getNamedRenderbufferParameteriv(m_rbo_valid, m_parameter_invalid, &return_value_unused_storage);
 
                is_ok &= ExpectError(GL_INVALID_ENUM, "GetNamedRenderbufferParameteriv",
                                                         "parameter name is not one of the accepted parameter names described in specification.");
index 9e0ba0d..73ffa71 100644 (file)
@@ -5462,7 +5462,7 @@ tcu::TestNode::IterateResult GetVertexArrayIndexedErrorsTest::iterate()
        glw::GLuint vao           = 0;
        glw::GLuint not_a_vao = 0;
 
-       /* Dummy storage. */
+       /* Unused storage. */
        glw::GLint   storage   = 0;
        glw::GLint64 storage64 = 0;
 
index 026fda0..b6003a6 100644 (file)
@@ -1123,7 +1123,7 @@ bool ErrorsTest::testQueriesForInvalidNameOfObject()
        while (GL_TRUE == gl.isTransformFeedback(++invalid_name))
                ;
 
-       /* Dummy storage. */
+       /* unused storage. */
        glw::GLint   buffer   = 314159;
        glw::GLint64 buffer64 = 314159;
 
@@ -1249,7 +1249,7 @@ bool ErrorsTest::testGetTransformFeedbackivQueryForInvalidParameterName()
        /* Generating invalid parameter name. */
        glw::GLuint invalid_parameter_name = 0;
 
-       /* Dummy storage. */
+       /* Unused storage. */
        glw::GLint buffer = 314159;
 
        /* Error variable. */
@@ -1319,7 +1319,7 @@ bool ErrorsTest::testGetTransformFeedbacki_vQueryForInvalidParameterName()
        /* Generating invalid parameter name. */
        glw::GLuint invalid_parameter_name = 0;
 
-       /* Dummy storage. */
+       /* Unused storage. */
        glw::GLint buffer = 314159;
 
        /* Error variable. */
@@ -1390,7 +1390,7 @@ bool ErrorsTest::testGetTransformFeedbacki64_vQueryForInvalidParameterName()
        /* Generating invalid parameter name. */
        glw::GLuint invalid_parameter_name = 0;
 
-       /* Dummy storage. */
+       /* Unused storage. */
        glw::GLint64 buffer = 314159;
 
        /* Error variable. */
@@ -1467,7 +1467,7 @@ bool ErrorsTest::testIndexedQueriesForInvalidBindingPoint()
        gl.createTransformFeedbacks(1, &xfb);
        GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateTransformFeedbacks have failed");
 
-       /* Dummy storage. */
+       /* Unused storage. */
        glw::GLint   buffer   = 314159;
        glw::GLint64 buffer64 = 314159;
 
@@ -1959,7 +1959,7 @@ bool FunctionalTest::testTransformFeedbackStatus(glw::GLenum parameter_name, glw
        /* Shortcut for GL functionality */
        const glw::Functions& gl = m_context.getRenderContext().getFunctions();
 
-       /* Dummy storage. */
+       /* Unused storage. */
        glw::GLint value = 314159;
 
        /* Test of GetTransformFeedbackiv. */
index cb625dc..f3974a4 100644 (file)
@@ -671,7 +671,7 @@ const glw::GLchar* gl4cts::es31compatibility::ShaderFunctionalCompatibilityTest:
 
 const glw::GLchar* gl4cts::es31compatibility::ShaderFunctionalCompatibilityTest::s_vertex_shader_body =
        "\n"
-       "out highp float dummy;\n"
+       "out highp float vout;\n"
        "\n"
        "void main()\n"
        "{\n"
@@ -691,12 +691,12 @@ const glw::GLchar* gl4cts::es31compatibility::ShaderFunctionalCompatibilityTest:
        "       break;\n"
        "    }\n"
        "\n"
-       "    dummy = float(gl_VertexID % 4);\n   /* Always less than 4. */"
+       "    vout = float(gl_VertexID % 4);\n   /* Always less than 4. */"
        "}\n";
 
 const glw::GLchar* gl4cts::es31compatibility::ShaderFunctionalCompatibilityTest::s_fragment_shader_body =
        "\n"
-       "in highp float dummy;\n"
+       "in highp float vout;\n"
        "\n"
        "out highp vec4 result;\n"
        "\n"
@@ -704,7 +704,7 @@ const glw::GLchar* gl4cts::es31compatibility::ShaderFunctionalCompatibilityTest:
        "{\n"
        "    TTYPE a = LEFT;\n"
        "    TTYPE b = RIGHT;\n"
-       "    BTYPE c = BDATA && BTYPE(dummy < 4.0);\n    /* Making sure that expression is not compile time constant. */"
+       "    BTYPE c = BDATA && BTYPE(vout < 4.0);\n    /* Making sure that expression is not compile time constant. */"
        "\n"
        "    TTYPE mixed = mix(a, b, c);\n"
        "\n"
index bb5a99b..febbdc2 100644 (file)
@@ -8864,15 +8864,15 @@ std::string UniformBlockLayoutQualifierConflictTest::getShaderSource(GLuint
                                                          "layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;\n"
                                                          "\n"
                                                          "LAYOUTuniform Block {\n"
-                                                         "    layout(offset = 16) vec4 boy;\n"
-                                                         "    layout(align  = 64) vec4 man;\n"
+                                                         "    layout(offset = 16) vec4 b;\n"
+                                                         "    layout(align  = 64) vec4 a;\n"
                                                          "} uni_block;\n"
                                                          "\n"
                                                          "writeonly uniform image2D uni_image;\n"
                                                          "\n"
                                                          "void main()\n"
                                                          "{\n"
-                                                         "    vec4 result = uni_block.boy + uni_block.man;\n"
+                                                         "    vec4 result = uni_block.b + uni_block.a;\n"
                                                          "\n"
                                                          "    imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n"
                                                          "}\n"
@@ -8881,8 +8881,8 @@ std::string UniformBlockLayoutQualifierConflictTest::getShaderSource(GLuint
                                                          "#extension GL_ARB_enhanced_layouts : require\n"
                                                          "\n"
                                                          "LAYOUTuniform Block {\n"
-                                                         "    layout(offset = 16) vec4 boy;\n"
-                                                         "    layout(align  = 64) vec4 man;\n"
+                                                         "    layout(offset = 16) vec4 b;\n"
+                                                         "    layout(align  = 64) vec4 a;\n"
                                                          "} uni_block;\n"
                                                          "\n"
                                                          "in  vec4 gs_fs;\n"
@@ -8890,7 +8890,7 @@ std::string UniformBlockLayoutQualifierConflictTest::getShaderSource(GLuint
                                                          "\n"
                                                          "void main()\n"
                                                          "{\n"
-                                                         "    fs_out = gs_fs + uni_block.boy + uni_block.man;\n"
+                                                         "    fs_out = gs_fs + uni_block.b + uni_block.a;\n"
                                                          "}\n"
                                                          "\n";
        static const GLchar* gs = "#version 430 core\n"
@@ -8900,8 +8900,8 @@ std::string UniformBlockLayoutQualifierConflictTest::getShaderSource(GLuint
                                                          "layout(triangle_strip, max_vertices = 4) out;\n"
                                                          "\n"
                                                          "LAYOUTuniform Block {\n"
-                                                         "    layout(offset = 16) vec4 boy;\n"
-                                                         "    layout(align  = 64) vec4 man;\n"
+                                                         "    layout(offset = 16) vec4 b;\n"
+                                                         "    layout(align  = 64) vec4 a;\n"
                                                          "} uni_block;\n"
                                                          "\n"
                                                          "in  vec4 tes_gs[];\n"
@@ -8909,16 +8909,16 @@ std::string UniformBlockLayoutQualifierConflictTest::getShaderSource(GLuint
                                                          "\n"
                                                          "void main()\n"
                                                          "{\n"
-                                                         "    gs_fs = tes_gs[0] + uni_block.boy + uni_block.man;\n"
+                                                         "    gs_fs = tes_gs[0] + uni_block.b + uni_block.a;\n"
                                                          "    gl_Position  = vec4(-1, -1, 0, 1);\n"
                                                          "    EmitVertex();\n"
-                                                         "    gs_fs = tes_gs[0] + uni_block.boy + uni_block.man;\n"
+                                                         "    gs_fs = tes_gs[0] + uni_block.b + uni_block.a;\n"
                                                          "    gl_Position  = vec4(-1, 1, 0, 1);\n"
                                                          "    EmitVertex();\n"
-                                                         "    gs_fs = tes_gs[0] + uni_block.boy + uni_block.man;\n"
+                                                         "    gs_fs = tes_gs[0] + uni_block.b + uni_block.a;\n"
                                                          "    gl_Position  = vec4(1, -1, 0, 1);\n"
                                                          "    EmitVertex();\n"
-                                                         "    gs_fs = tes_gs[0] + uni_block.boy + uni_block.man;\n"
+                                                         "    gs_fs = tes_gs[0] + uni_block.b + uni_block.a;\n"
                                                          "    gl_Position  = vec4(1, 1, 0, 1);\n"
                                                          "    EmitVertex();\n"
                                                          "}\n"
@@ -8930,8 +8930,8 @@ std::string UniformBlockLayoutQualifierConflictTest::getShaderSource(GLuint
                "layout(vertices = 1) out;\n"
                "\n"
                "LAYOUTuniform Block {\n"
-               "    layout(offset = 16) vec4 boy;\n"
-               "    layout(align  = 64) vec4 man;\n"
+               "    layout(offset = 16) vec4 b;\n"
+               "    layout(align  = 64) vec4 a;\n"
                "} uni_block;\n"
                "\n"
                "in  vec4 vs_tcs[];\n"
@@ -8940,7 +8940,7 @@ std::string UniformBlockLayoutQualifierConflictTest::getShaderSource(GLuint
                "void main()\n"
                "{\n"
                "\n"
-               "    tcs_tes[gl_InvocationID] = vs_tcs[gl_InvocationID] + uni_block.boy + uni_block.man;\n"
+               "    tcs_tes[gl_InvocationID] = vs_tcs[gl_InvocationID] + uni_block.b + uni_block.a;\n"
                "\n"
                "    gl_TessLevelOuter[0] = 1.0;\n"
                "    gl_TessLevelOuter[1] = 1.0;\n"
@@ -8956,8 +8956,8 @@ std::string UniformBlockLayoutQualifierConflictTest::getShaderSource(GLuint
                                                           "layout(isolines, point_mode) in;\n"
                                                           "\n"
                                                           "LAYOUTuniform Block {\n"
-                                                          "    layout(offset = 16) vec4 boy;\n"
-                                                          "    layout(align  = 64) vec4 man;\n"
+                                                          "    layout(offset = 16) vec4 b;\n"
+                                                          "    layout(align  = 64) vec4 a;\n"
                                                           "} uni_block;\n"
                                                           "\n"
                                                           "in  vec4 tcs_tes[];\n"
@@ -8965,15 +8965,15 @@ std::string UniformBlockLayoutQualifierConflictTest::getShaderSource(GLuint
                                                           "\n"
                                                           "void main()\n"
                                                           "{\n"
-                                                          "    tes_gs = tcs_tes[0] + uni_block.boy + uni_block.man;\n"
+                                                          "    tes_gs = tcs_tes[0] + uni_block.b + uni_block.a;\n"
                                                           "}\n"
                                                           "\n";
        static const GLchar* vs = "#version 430 core\n"
                                                          "#extension GL_ARB_enhanced_layouts : require\n"
                                                          "\n"
                                                          "LAYOUTuniform Block {\n"
-                                                         "    layout(offset = 16) vec4 boy;\n"
-                                                         "    layout(align  = 64) vec4 man;\n"
+                                                         "    layout(offset = 16) vec4 b;\n"
+                                                         "    layout(align  = 64) vec4 a;\n"
                                                          "} uni_block;\n"
                                                          "\n"
                                                          "in  vec4 in_vs;\n"
@@ -8981,7 +8981,7 @@ std::string UniformBlockLayoutQualifierConflictTest::getShaderSource(GLuint
                                                          "\n"
                                                          "void main()\n"
                                                          "{\n"
-                                                         "    vs_tcs = in_vs + uni_block.boy + uni_block.man;\n"
+                                                         "    vs_tcs = in_vs + uni_block.b + uni_block.a;\n"
                                                          "}\n"
                                                          "\n";
 
@@ -9626,8 +9626,8 @@ std::string UniformBlockMemberOverlappingOffsetsTest::getShaderSource(GLuint
                                                          "layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;\n"
                                                          "\n"
                                                          "layout (std140) uniform Block {\n"
-                                                         "    layout (offset = BOY_OFFSET) BOY_TYPE boy;\n"
-                                                         "    layout (offset = MAN_OFFSET) MAN_TYPE man;\n"
+                                                         "    layout (offset = B_OFFSET) B_TYPE b;\n"
+                                                         "    layout (offset = A_OFFSET) A_TYPE a;\n"
                                                          "} block;\n"
                                                          "\n"
                                                          "writeonly uniform image2D uni_image;\n"
@@ -9636,8 +9636,8 @@ std::string UniformBlockMemberOverlappingOffsetsTest::getShaderSource(GLuint
                                                          "{\n"
                                                          "    vec4 result = vec4(1, 0, 0.5, 1);\n"
                                                          "\n"
-                                                         "    if ((BOY_TYPE(1) == block.boy) ||\n"
-                                                         "        (MAN_TYPE(0) == block.man) )\n"
+                                                         "    if ((B_TYPE(1) == block.b) ||\n"
+                                                         "        (A_TYPE(0) == block.a) )\n"
                                                          "    {\n"
                                                          "        result = vec4(1, 1, 1, 1);\n"
                                                          "    }\n"
@@ -9660,8 +9660,8 @@ std::string UniformBlockMemberOverlappingOffsetsTest::getShaderSource(GLuint
                                                                         "#extension GL_ARB_enhanced_layouts : require\n"
                                                                         "\n"
                                                                         "layout (std140) uniform Block {\n"
-                                                                        "    layout (offset = BOY_OFFSET) BOY_TYPE boy;\n"
-                                                                        "    layout (offset = MAN_OFFSET) MAN_TYPE man;\n"
+                                                                        "    layout (offset = B_OFFSET) B_TYPE b;\n"
+                                                                        "    layout (offset = A_OFFSET) A_TYPE a;\n"
                                                                         "} block;\n"
                                                                         "\n"
                                                                         "in  vec4 gs_fs;\n"
@@ -9669,8 +9669,8 @@ std::string UniformBlockMemberOverlappingOffsetsTest::getShaderSource(GLuint
                                                                         "\n"
                                                                         "void main()\n"
                                                                         "{\n"
-                                                                        "    if ((BOY_TYPE(1) == block.boy) ||\n"
-                                                                        "        (MAN_TYPE(0) == block.man) )\n"
+                                                                        "    if ((B_TYPE(1) == block.b) ||\n"
+                                                                        "        (A_TYPE(0) == block.a) )\n"
                                                                         "    {\n"
                                                                         "        fs_out = vec4(1, 1, 1, 1);\n"
                                                                         "    }\n"
@@ -9710,8 +9710,8 @@ std::string UniformBlockMemberOverlappingOffsetsTest::getShaderSource(GLuint
                                                                         "layout(triangle_strip, max_vertices = 4) out;\n"
                                                                         "\n"
                                                                         "layout (std140) uniform Block {\n"
-                                                                        "    layout (offset = BOY_OFFSET) BOY_TYPE boy;\n"
-                                                                        "    layout (offset = MAN_OFFSET) MAN_TYPE man;\n"
+                                                                        "    layout (offset = B_OFFSET) B_TYPE b;\n"
+                                                                        "    layout (offset = A_OFFSET) A_TYPE a;\n"
                                                                         "} block;\n"
                                                                         "\n"
                                                                         "in  vec4 tes_gs[];\n"
@@ -9719,8 +9719,8 @@ std::string UniformBlockMemberOverlappingOffsetsTest::getShaderSource(GLuint
                                                                         "\n"
                                                                         "void main()\n"
                                                                         "{\n"
-                                                                        "    if ((BOY_TYPE(1) == block.boy) ||\n"
-                                                                        "        (MAN_TYPE(0) == block.man) )\n"
+                                                                        "    if ((B_TYPE(1) == block.b) ||\n"
+                                                                        "        (A_TYPE(0) == block.a) )\n"
                                                                         "    {\n"
                                                                         "        gs_fs = vec4(1, 1, 1, 1);\n"
                                                                         "    }\n"
@@ -9766,8 +9766,8 @@ std::string UniformBlockMemberOverlappingOffsetsTest::getShaderSource(GLuint
                                                                          "layout(vertices = 1) out;\n"
                                                                          "\n"
                                                                          "layout (std140) uniform Block {\n"
-                                                                         "    layout (offset = BOY_OFFSET) BOY_TYPE boy;\n"
-                                                                         "    layout (offset = MAN_OFFSET) MAN_TYPE man;\n"
+                                                                         "    layout (offset = B_OFFSET) B_TYPE b;\n"
+                                                                         "    layout (offset = A_OFFSET) A_TYPE a;\n"
                                                                          "} block;\n"
                                                                          "\n"
                                                                          "in  vec4 vs_tcs[];\n"
@@ -9775,8 +9775,8 @@ std::string UniformBlockMemberOverlappingOffsetsTest::getShaderSource(GLuint
                                                                          "\n"
                                                                          "void main()\n"
                                                                          "{\n"
-                                                                         "    if ((BOY_TYPE(1) == block.boy) ||\n"
-                                                                         "        (MAN_TYPE(0) == block.man) )\n"
+                                                                         "    if ((B_TYPE(1) == block.b) ||\n"
+                                                                         "        (A_TYPE(0) == block.a) )\n"
                                                                          "    {\n"
                                                                          "        tcs_tes[gl_InvocationID] = vec4(1, 1, 1, 1);\n"
                                                                          "    }\n"
@@ -9811,8 +9811,8 @@ std::string UniformBlockMemberOverlappingOffsetsTest::getShaderSource(GLuint
                                                                          "layout(isolines, point_mode) in;\n"
                                                                          "\n"
                                                                          "layout (std140) uniform Block {\n"
-                                                                         "    layout (offset = BOY_OFFSET) BOY_TYPE boy;\n"
-                                                                         "    layout (offset = MAN_OFFSET) MAN_TYPE man;\n"
+                                                                         "    layout (offset = B_OFFSET) B_TYPE b;\n"
+                                                                         "    layout (offset = A_OFFSET) A_TYPE a;\n"
                                                                          "} block;\n"
                                                                          "\n"
                                                                          "in  vec4 tcs_tes[];\n"
@@ -9820,8 +9820,8 @@ std::string UniformBlockMemberOverlappingOffsetsTest::getShaderSource(GLuint
                                                                          "\n"
                                                                          "void main()\n"
                                                                          "{\n"
-                                                                         "    if ((BOY_TYPE(1) == block.boy) ||\n"
-                                                                         "        (MAN_TYPE(0) == block.man) )\n"
+                                                                         "    if ((B_TYPE(1) == block.b) ||\n"
+                                                                         "        (A_TYPE(0) == block.a) )\n"
                                                                          "    {\n"
                                                                          "        tes_gs = vec4(1, 1, 1, 1);\n"
                                                                          "    }\n"
@@ -9844,8 +9844,8 @@ std::string UniformBlockMemberOverlappingOffsetsTest::getShaderSource(GLuint
                                                                         "#extension GL_ARB_enhanced_layouts : require\n"
                                                                         "\n"
                                                                         "layout (std140) uniform Block {\n"
-                                                                        "    layout (offset = BOY_OFFSET) BOY_TYPE boy;\n"
-                                                                        "    layout (offset = MAN_OFFSET) MAN_TYPE man;\n"
+                                                                        "    layout (offset = B_OFFSET) B_TYPE b;\n"
+                                                                        "    layout (offset = A_OFFSET) A_TYPE a;\n"
                                                                         "} block;\n"
                                                                         "\n"
                                                                         "in  vec4 in_vs;\n"
@@ -9853,8 +9853,8 @@ std::string UniformBlockMemberOverlappingOffsetsTest::getShaderSource(GLuint
                                                                         "\n"
                                                                         "void main()\n"
                                                                         "{\n"
-                                                                        "    if ((BOY_TYPE(1) == block.boy) ||\n"
-                                                                        "        (MAN_TYPE(0) == block.man) )\n"
+                                                                        "    if ((B_TYPE(1) == block.b) ||\n"
+                                                                        "        (A_TYPE(0) == block.a) )\n"
                                                                         "    {\n"
                                                                         "        vs_tcs = vec4(1, 1, 1, 1);\n"
                                                                         "    }\n"
@@ -9869,12 +9869,12 @@ std::string UniformBlockMemberOverlappingOffsetsTest::getShaderSource(GLuint
        if (test_case.m_stage == stage)
        {
                GLchar                     buffer[16];
-               const GLuint       boy_offset   = test_case.m_boy_offset;
-               const Utils::Type& boy_type              = test_case.m_boy_type;
-               const GLchar*     boy_type_name = boy_type.GetGLSLTypeName();
-               const GLuint       man_offset   = test_case.m_man_offset;
-               const Utils::Type& man_type              = test_case.m_man_type;
-               const GLchar*     man_type_name = man_type.GetGLSLTypeName();
+               const GLuint       b_offset     = test_case.m_b_offset;
+               const Utils::Type& b_type                = test_case.m_b_type;
+               const GLchar*     b_type_name = b_type.GetGLSLTypeName();
+               const GLuint       a_offset     = test_case.m_a_offset;
+               const Utils::Type& a_type                = test_case.m_a_type;
+               const GLchar*     a_type_name = a_type.GetGLSLTypeName();
                size_t                     position              = 0;
 
                switch (stage)
@@ -9901,14 +9901,14 @@ std::string UniformBlockMemberOverlappingOffsetsTest::getShaderSource(GLuint
                        TCU_FAIL("Invalid enum");
                }
 
-               sprintf(buffer, "%d", boy_offset);
-               Utils::replaceToken("BOY_OFFSET", position, buffer, source);
-               Utils::replaceToken("BOY_TYPE", position, boy_type_name, source);
-               sprintf(buffer, "%d", man_offset);
-               Utils::replaceToken("MAN_OFFSET", position, buffer, source);
-               Utils::replaceToken("MAN_TYPE", position, man_type_name, source);
-               Utils::replaceToken("BOY_TYPE", position, boy_type_name, source);
-               Utils::replaceToken("MAN_TYPE", position, man_type_name, source);
+               sprintf(buffer, "%d", b_offset);
+               Utils::replaceToken("B_OFFSET", position, buffer, source);
+               Utils::replaceToken("B_TYPE", position, b_type_name, source);
+               sprintf(buffer, "%d", a_offset);
+               Utils::replaceToken("A_OFFSET", position, buffer, source);
+               Utils::replaceToken("A_TYPE", position, a_type_name, source);
+               Utils::replaceToken("B_TYPE", position, b_type_name, source);
+               Utils::replaceToken("A_TYPE", position, a_type_name, source);
        }
        else
        {
@@ -9948,8 +9948,8 @@ std::string UniformBlockMemberOverlappingOffsetsTest::getTestCaseName(GLuint tes
        std::stringstream stream;
        testCase&                 test_case = m_test_cases[test_case_index];
 
-       stream << "Type: " << test_case.m_boy_type.GetGLSLTypeName() << ", offset: " << test_case.m_boy_offset
-                  << ". Type: " << test_case.m_man_type.GetGLSLTypeName() << ", offset: " << test_case.m_man_offset;
+       stream << "Type: " << test_case.m_b_type.GetGLSLTypeName() << ", offset: " << test_case.m_b_offset
+                  << ". Type: " << test_case.m_a_type.GetGLSLTypeName() << ", offset: " << test_case.m_a_offset;
 
        return stream.str();
 }
@@ -10000,20 +10000,20 @@ void UniformBlockMemberOverlappingOffsetsTest::testInit()
 
        for (GLuint i = 0; i < n_types; ++i)
        {
-               const Utils::Type& boy_type = getType(i);
-               const GLuint       boy_size = boy_type.GetActualAlignment(1 /* align */, false /* is_array*/);
+               const Utils::Type& b_type = getType(i);
+               const GLuint       b_size = b_type.GetActualAlignment(1 /* align */, false /* is_array*/);
 
                for (GLuint j = 0; j < n_types; ++j)
                {
-                       const Utils::Type& man_type  = getType(j);
-                       const GLuint       man_align = man_type.GetBaseAlignment(false);
-                       const GLuint       man_size  = man_type.GetActualAlignment(1 /* align */, false /* is_array*/);
+                       const Utils::Type& a_type  = getType(j);
+                       const GLuint       a_align = a_type.GetBaseAlignment(false);
+                       const GLuint       a_size  = a_type.GetActualAlignment(1 /* align */, false /* is_array*/);
 
-                       const GLuint boy_offset           = lcm(boy_size, man_size);
-                       const GLuint man_after_start  = boy_offset + 1;
-                       const GLuint man_after_off      = man_type.GetActualOffset(man_after_start, man_size);
-                       const GLuint man_before_start = boy_offset - man_align;
-                       const GLuint man_before_off   = man_type.GetActualOffset(man_before_start, man_size);
+                       const GLuint b_offset             = lcm(b_size, a_size);
+                       const GLuint a_after_start  = b_offset + 1;
+                       const GLuint a_after_off        = a_type.GetActualOffset(a_after_start, a_size);
+                       const GLuint a_before_start = b_offset - a_align;
+                       const GLuint a_before_off   = a_type.GetActualOffset(a_before_start, a_size);
 
                        for (GLuint stage = 0; stage < Utils::Shader::STAGE_MAX; ++stage)
                        {
@@ -10022,24 +10022,24 @@ void UniformBlockMemberOverlappingOffsetsTest::testInit()
                                        continue;
                                }
 
-                               if ((boy_offset > man_before_off) && (boy_offset < man_before_off + man_size))
+                               if ((b_offset > a_before_off) && (b_offset < a_before_off + a_size))
                                {
-                                       testCase test_case = { boy_offset, boy_type, man_before_off, man_type,
+                                       testCase test_case = { b_offset, b_type, a_before_off, a_type,
                                                                                   (Utils::Shader::STAGES)stage };
 
                                        m_test_cases.push_back(test_case);
                                }
 
-                               if ((boy_offset < man_after_off) && (boy_offset + boy_size > man_after_off))
+                               if ((b_offset < a_after_off) && (b_offset + b_size > a_after_off))
                                {
-                                       testCase test_case = { boy_offset, boy_type, man_after_off, man_type,
+                                       testCase test_case = { b_offset, b_type, a_after_off, a_type,
                                                                                   (Utils::Shader::STAGES)stage };
 
                                        m_test_cases.push_back(test_case);
                                }
 
-                               /* Boy offset, should be fine for both types */
-                               testCase test_case = { boy_offset, boy_type, boy_offset, man_type, (Utils::Shader::STAGES)stage };
+                               /* b offset, should be fine for both types */
+                               testCase test_case = { b_offset, b_type, b_offset, a_type, (Utils::Shader::STAGES)stage };
 
                                m_test_cases.push_back(test_case);
                        }
@@ -10121,8 +10121,8 @@ std::string UniformBlockMemberAlignNonPowerOf2Test::getShaderSource(GLuint test_
                                                          "layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;\n"
                                                          "\n"
                                                          "layout (std140) uniform Block {\n"
-                                                         "    vec4 boy;\n"
-                                                         "    layout (align = ALIGN) TYPE man;\n"
+                                                         "    vec4 b;\n"
+                                                         "    layout (align = ALIGN) TYPE a;\n"
                                                          "} block;\n"
                                                          "\n"
                                                          "writeonly uniform image2D uni_image;\n"
@@ -10131,9 +10131,9 @@ std::string UniformBlockMemberAlignNonPowerOf2Test::getShaderSource(GLuint test_
                                                          "{\n"
                                                          "    vec4 result = vec4(1, 0, 0.5, 1);\n"
                                                          "\n"
-                                                         "    if (TYPE(0) == block.man)\n"
+                                                         "    if (TYPE(0) == block.a)\n"
                                                          "    {\n"
-                                                         "        result = vec4(1, 1, 1, 1) - block.boy;\n"
+                                                         "        result = vec4(1, 1, 1, 1) - block.b;\n"
                                                          "    }\n"
                                                          "\n"
                                                          "    imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n"
@@ -10154,8 +10154,8 @@ std::string UniformBlockMemberAlignNonPowerOf2Test::getShaderSource(GLuint test_
                                                                         "#extension GL_ARB_enhanced_layouts : require\n"
                                                                         "\n"
                                                                         "layout (std140) uniform Block {\n"
-                                                                        "    vec4 boy;\n"
-                                                                        "    layout (align = ALIGN) TYPE man;\n"
+                                                                        "    vec4 b;\n"
+                                                                        "    layout (align = ALIGN) TYPE a;\n"
                                                                         "} block;\n"
                                                                         "\n"
                                                                         "in  vec4 gs_fs;\n"
@@ -10163,9 +10163,9 @@ std::string UniformBlockMemberAlignNonPowerOf2Test::getShaderSource(GLuint test_
                                                                         "\n"
                                                                         "void main()\n"
                                                                         "{\n"
-                                                                        "    if (TYPE(0) == block.man)\n"
+                                                                        "    if (TYPE(0) == block.a)\n"
                                                                         "    {\n"
-                                                                        "        fs_out = block.boy;\n"
+                                                                        "        fs_out = block.b;\n"
                                                                         "    }\n"
                                                                         "\n"
                                                                         "    fs_out += gs_fs;\n"
@@ -10203,8 +10203,8 @@ std::string UniformBlockMemberAlignNonPowerOf2Test::getShaderSource(GLuint test_
                                                                         "layout(triangle_strip, max_vertices = 4) out;\n"
                                                                         "\n"
                                                                         "layout (std140) uniform Block {\n"
-                                                                        "    vec4 boy;\n"
-                                                                        "    layout (align = ALIGN) TYPE man;\n"
+                                                                        "    vec4 b;\n"
+                                                                        "    layout (align = ALIGN) TYPE a;\n"
                                                                         "} block;\n"
                                                                         "\n"
                                                                         "in  vec4 tes_gs[];\n"
@@ -10212,9 +10212,9 @@ std::string UniformBlockMemberAlignNonPowerOf2Test::getShaderSource(GLuint test_
                                                                         "\n"
                                                                         "void main()\n"
                                                                         "{\n"
-                                                                        "    if (TYPE(0) == block.man)\n"
+                                                                        "    if (TYPE(0) == block.a)\n"
                                                                         "    {\n"
-                                                                        "        gs_fs = block.boy;\n"
+                                                                        "        gs_fs = block.b;\n"
                                                                         "    }\n"
                                                                         "\n"
                                                                         "    gs_fs += tes_gs[0];\n"
@@ -10258,8 +10258,8 @@ std::string UniformBlockMemberAlignNonPowerOf2Test::getShaderSource(GLuint test_
                                                                          "layout(vertices = 1) out;\n"
                                                                          "\n"
                                                                          "layout (std140) uniform Block {\n"
-                                                                         "    vec4 boy;\n"
-                                                                         "    layout (align = ALIGN) TYPE man;\n"
+                                                                         "    vec4 b;\n"
+                                                                         "    layout (align = ALIGN) TYPE a;\n"
                                                                          "} block;\n"
                                                                          "\n"
                                                                          "in  vec4 vs_tcs[];\n"
@@ -10267,9 +10267,9 @@ std::string UniformBlockMemberAlignNonPowerOf2Test::getShaderSource(GLuint test_
                                                                          "\n"
                                                                          "void main()\n"
                                                                          "{\n"
-                                                                         "    if (TYPE(0) == block.man)\n"
+                                                                         "    if (TYPE(0) == block.a)\n"
                                                                          "    {\n"
-                                                                         "        tcs_tes[gl_InvocationID] = block.boy;\n"
+                                                                         "        tcs_tes[gl_InvocationID] = block.b;\n"
                                                                          "    }\n"
                                                                          "\n"
                                                                          "\n"
@@ -10302,8 +10302,8 @@ std::string UniformBlockMemberAlignNonPowerOf2Test::getShaderSource(GLuint test_
                                                                          "layout(isolines, point_mode) in;\n"
                                                                          "\n"
                                                                          "layout (std140) uniform Block {\n"
-                                                                         "    vec4 boy;\n"
-                                                                         "    layout (align = ALIGN) TYPE man;\n"
+                                                                         "    vec4 b;\n"
+                                                                         "    layout (align = ALIGN) TYPE a;\n"
                                                                          "} block;\n"
                                                                          "\n"
                                                                          "in  vec4 tcs_tes[];\n"
@@ -10311,9 +10311,9 @@ std::string UniformBlockMemberAlignNonPowerOf2Test::getShaderSource(GLuint test_
                                                                          "\n"
                                                                          "void main()\n"
                                                                          "{\n"
-                                                                         "    if (TYPE(0) == block.man)\n"
+                                                                         "    if (TYPE(0) == block.a)\n"
                                                                          "    {\n"
-                                                                         "        tes_gs = block.boy;\n"
+                                                                         "        tes_gs = block.b;\n"
                                                                          "    }\n"
                                                                          "\n"
                                                                          "    tes_gs += tcs_tes[0];\n"
@@ -10334,8 +10334,8 @@ std::string UniformBlockMemberAlignNonPowerOf2Test::getShaderSource(GLuint test_
                                                                         "#extension GL_ARB_enhanced_layouts : require\n"
                                                                         "\n"
                                                                         "layout (std140) uniform Block {\n"
-                                                                        "    vec4 boy;\n"
-                                                                        "    layout (align = ALIGN) TYPE man;\n"
+                                                                        "    vec4 b;\n"
+                                                                        "    layout (align = ALIGN) TYPE a;\n"
                                                                         "} block;\n"
                                                                         "\n"
                                                                         "in  vec4 in_vs;\n"
@@ -10343,9 +10343,9 @@ std::string UniformBlockMemberAlignNonPowerOf2Test::getShaderSource(GLuint test_
                                                                         "\n"
                                                                         "void main()\n"
                                                                         "{\n"
-                                                                        "    if (TYPE(0) == block.man)\n"
+                                                                        "    if (TYPE(0) == block.a)\n"
                                                                         "    {\n"
-                                                                        "        vs_tcs = block.boy;\n"
+                                                                        "        vs_tcs = block.b;\n"
                                                                         "    }\n"
                                                                         "\n"
                                                                         "    vs_tcs += in_vs;\n"
@@ -10861,15 +10861,15 @@ std::string SSBLayoutQualifierConflictTest::getShaderSource(GLuint test_case_ind
                                                          "layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;\n"
                                                          "\n"
                                                          "layout (QUALIFIERbinding = BINDING) buffer cs_Block {\n"
-                                                         "    layout(offset = 16) vec4 boy;\n"
-                                                         "    layout(align  = 64) vec4 man;\n"
+                                                         "    layout(offset = 16) vec4 b;\n"
+                                                         "    layout(align  = 64) vec4 a;\n"
                                                          "} uni_block;\n"
                                                          "\n"
                                                          "writeonly uniform image2D uni_image;\n"
                                                          "\n"
                                                          "void main()\n"
                                                          "{\n"
-                                                         "    vec4 result = uni_block.boy + uni_block.man;\n"
+                                                         "    vec4 result = uni_block.b + uni_block.a;\n"
                                                          "\n"
                                                          "    imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n"
                                                          "}\n"
@@ -10878,8 +10878,8 @@ std::string SSBLayoutQualifierConflictTest::getShaderSource(GLuint test_case_ind
                                                          "#extension GL_ARB_enhanced_layouts : require\n"
                                                          "\n"
                                                          "layout (QUALIFIERbinding = BINDING) buffer Block {\n"
-                                                         "    layout(offset = 16) vec4 boy;\n"
-                                                         "    layout(align  = 64) vec4 man;\n"
+                                                         "    layout(offset = 16) vec4 b;\n"
+                                                         "    layout(align  = 64) vec4 a;\n"
                                                          "} uni_block;\n"
                                                          "\n"
                                                          "in  vec4 gs_fs;\n"
@@ -10887,7 +10887,7 @@ std::string SSBLayoutQualifierConflictTest::getShaderSource(GLuint test_case_ind
                                                          "\n"
                                                          "void main()\n"
                                                          "{\n"
-                                                         "    fs_out = gs_fs + uni_block.boy + uni_block.man;\n"
+                                                         "    fs_out = gs_fs + uni_block.b + uni_block.a;\n"
                                                          "}\n"
                                                          "\n";
        static const GLchar* gs = "#version 430 core\n"
@@ -10897,8 +10897,8 @@ std::string SSBLayoutQualifierConflictTest::getShaderSource(GLuint test_case_ind
                                                          "layout(triangle_strip, max_vertices = 4) out;\n"
                                                          "\n"
                                                          "layout (QUALIFIERbinding = BINDING) buffer gs_Block {\n"
-                                                         "    layout(offset = 16) vec4 boy;\n"
-                                                         "    layout(align  = 64) vec4 man;\n"
+                                                         "    layout(offset = 16) vec4 b;\n"
+                                                         "    layout(align  = 64) vec4 a;\n"
                                                          "} uni_block;\n"
                                                          "\n"
                                                          "in  vec4 tes_gs[];\n"
@@ -10906,16 +10906,16 @@ std::string SSBLayoutQualifierConflictTest::getShaderSource(GLuint test_case_ind
                                                          "\n"
                                                          "void main()\n"
                                                          "{\n"
-                                                         "    gs_fs = tes_gs[0] + uni_block.boy + uni_block.man;\n"
+                                                         "    gs_fs = tes_gs[0] + uni_block.b + uni_block.a;\n"
                                                          "    gl_Position  = vec4(-1, -1, 0, 1);\n"
                                                          "    EmitVertex();\n"
-                                                         "    gs_fs = tes_gs[0] + uni_block.boy + uni_block.man;\n"
+                                                         "    gs_fs = tes_gs[0] + uni_block.b + uni_block.a;\n"
                                                          "    gl_Position  = vec4(-1, 1, 0, 1);\n"
                                                          "    EmitVertex();\n"
-                                                         "    gs_fs = tes_gs[0] + uni_block.boy + uni_block.man;\n"
+                                                         "    gs_fs = tes_gs[0] + uni_block.b + uni_block.a;\n"
                                                          "    gl_Position  = vec4(1, -1, 0, 1);\n"
                                                          "    EmitVertex();\n"
-                                                         "    gs_fs = tes_gs[0] + uni_block.boy + uni_block.man;\n"
+                                                         "    gs_fs = tes_gs[0] + uni_block.b + uni_block.a;\n"
                                                          "    gl_Position  = vec4(1, 1, 0, 1);\n"
                                                          "    EmitVertex();\n"
                                                          "}\n"
@@ -10927,8 +10927,8 @@ std::string SSBLayoutQualifierConflictTest::getShaderSource(GLuint test_case_ind
                "layout(vertices = 1) out;\n"
                "\n"
                "layout (QUALIFIERbinding = BINDING) buffer tcs_Block {\n"
-               "    layout(offset = 16) vec4 boy;\n"
-               "    layout(align  = 64) vec4 man;\n"
+               "    layout(offset = 16) vec4 b;\n"
+               "    layout(align  = 64) vec4 a;\n"
                "} uni_block;\n"
                "\n"
                "in  vec4 vs_tcs[];\n"
@@ -10937,7 +10937,7 @@ std::string SSBLayoutQualifierConflictTest::getShaderSource(GLuint test_case_ind
                "void main()\n"
                "{\n"
                "\n"
-               "    tcs_tes[gl_InvocationID] = vs_tcs[gl_InvocationID] + uni_block.boy + uni_block.man;\n"
+               "    tcs_tes[gl_InvocationID] = vs_tcs[gl_InvocationID] + uni_block.b + uni_block.a;\n"
                "\n"
                "    gl_TessLevelOuter[0] = 1.0;\n"
                "    gl_TessLevelOuter[1] = 1.0;\n"
@@ -10953,8 +10953,8 @@ std::string SSBLayoutQualifierConflictTest::getShaderSource(GLuint test_case_ind
                                                           "layout(isolines, point_mode) in;\n"
                                                           "\n"
                                                           "layout (QUALIFIERbinding = BINDING) buffer tes_Block {\n"
-                                                          "    layout(offset = 16) vec4 boy;\n"
-                                                          "    layout(align  = 64) vec4 man;\n"
+                                                          "    layout(offset = 16) vec4 b;\n"
+                                                          "    layout(align  = 64) vec4 a;\n"
                                                           "} uni_block;\n"
                                                           "\n"
                                                           "in  vec4 tcs_tes[];\n"
@@ -10962,15 +10962,15 @@ std::string SSBLayoutQualifierConflictTest::getShaderSource(GLuint test_case_ind
                                                           "\n"
                                                           "void main()\n"
                                                           "{\n"
-                                                          "    tes_gs = tcs_tes[0] + uni_block.boy + uni_block.man;\n"
+                                                          "    tes_gs = tcs_tes[0] + uni_block.b + uni_block.a;\n"
                                                           "}\n"
                                                           "\n";
        static const GLchar* vs = "#version 430 core\n"
                                                          "#extension GL_ARB_enhanced_layouts : require\n"
                                                          "\n"
                                                          "layout (QUALIFIERbinding = BINDING) buffer vs_Block {\n"
-                                                         "    layout(offset = 16) vec4 boy;\n"
-                                                         "    layout(align  = 64) vec4 man;\n"
+                                                         "    layout(offset = 16) vec4 b;\n"
+                                                         "    layout(align  = 64) vec4 a;\n"
                                                          "} uni_block;\n"
                                                          "\n"
                                                          "in  vec4 in_vs;\n"
@@ -10978,7 +10978,7 @@ std::string SSBLayoutQualifierConflictTest::getShaderSource(GLuint test_case_ind
                                                          "\n"
                                                          "void main()\n"
                                                          "{\n"
-                                                         "    vs_tcs = in_vs + uni_block.boy + uni_block.man;\n"
+                                                         "    vs_tcs = in_vs + uni_block.b + uni_block.a;\n"
                                                          "}\n"
                                                          "\n";
 
@@ -11587,8 +11587,8 @@ std::string SSBMemberOverlappingOffsetsTest::getShaderSource(GLuint test_case_in
                                                          "layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;\n"
                                                          "\n"
                                                          "layout (std140) buffer Block {\n"
-                                                         "    layout (offset = BOY_OFFSET) BOY_TYPE boy;\n"
-                                                         "    layout (offset = MAN_OFFSET) MAN_TYPE man;\n"
+                                                         "    layout (offset = B_OFFSET) B_TYPE b;\n"
+                                                         "    layout (offset = A_OFFSET) A_TYPE a;\n"
                                                          "} block;\n"
                                                          "\n"
                                                          "writeonly uniform image2D uni_image;\n"
@@ -11597,8 +11597,8 @@ std::string SSBMemberOverlappingOffsetsTest::getShaderSource(GLuint test_case_in
                                                          "{\n"
                                                          "    vec4 result = vec4(1, 0, 0.5, 1);\n"
                                                          "\n"
-                                                         "    if ((BOY_TYPE(1) == block.boy) ||\n"
-                                                         "        (MAN_TYPE(0) == block.man) )\n"
+                                                         "    if ((B_TYPE(1) == block.b) ||\n"
+                                                         "        (A_TYPE(0) == block.a) )\n"
                                                          "    {\n"
                                                          "        result = vec4(1, 1, 1, 1);\n"
                                                          "    }\n"
@@ -11621,8 +11621,8 @@ std::string SSBMemberOverlappingOffsetsTest::getShaderSource(GLuint test_case_in
                                                                         "#extension GL_ARB_enhanced_layouts : require\n"
                                                                         "\n"
                                                                         "layout (std140) buffer Block {\n"
-                                                                        "    layout (offset = BOY_OFFSET) BOY_TYPE boy;\n"
-                                                                        "    layout (offset = MAN_OFFSET) MAN_TYPE man;\n"
+                                                                        "    layout (offset = B_OFFSET) B_TYPE b;\n"
+                                                                        "    layout (offset = A_OFFSET) A_TYPE a;\n"
                                                                         "} block;\n"
                                                                         "\n"
                                                                         "in  vec4 gs_fs;\n"
@@ -11630,8 +11630,8 @@ std::string SSBMemberOverlappingOffsetsTest::getShaderSource(GLuint test_case_in
                                                                         "\n"
                                                                         "void main()\n"
                                                                         "{\n"
-                                                                        "    if ((BOY_TYPE(1) == block.boy) ||\n"
-                                                                        "        (MAN_TYPE(0) == block.man) )\n"
+                                                                        "    if ((B_TYPE(1) == block.b) ||\n"
+                                                                        "        (A_TYPE(0) == block.a) )\n"
                                                                         "    {\n"
                                                                         "        fs_out = vec4(1, 1, 1, 1);\n"
                                                                         "    }\n"
@@ -11671,8 +11671,8 @@ std::string SSBMemberOverlappingOffsetsTest::getShaderSource(GLuint test_case_in
                                                                         "layout(triangle_strip, max_vertices = 4) out;\n"
                                                                         "\n"
                                                                         "layout (std140) buffer Block {\n"
-                                                                        "    layout (offset = BOY_OFFSET) BOY_TYPE boy;\n"
-                                                                        "    layout (offset = MAN_OFFSET) MAN_TYPE man;\n"
+                                                                        "    layout (offset = B_OFFSET) B_TYPE b;\n"
+                                                                        "    layout (offset = A_OFFSET) A_TYPE a;\n"
                                                                         "} block;\n"
                                                                         "\n"
                                                                         "in  vec4 tes_gs[];\n"
@@ -11680,8 +11680,8 @@ std::string SSBMemberOverlappingOffsetsTest::getShaderSource(GLuint test_case_in
                                                                         "\n"
                                                                         "void main()\n"
                                                                         "{\n"
-                                                                        "    if ((BOY_TYPE(1) == block.boy) ||\n"
-                                                                        "        (MAN_TYPE(0) == block.man) )\n"
+                                                                        "    if ((B_TYPE(1) == block.b) ||\n"
+                                                                        "        (A_TYPE(0) == block.a) )\n"
                                                                         "    {\n"
                                                                         "        gs_fs = vec4(1, 1, 1, 1);\n"
                                                                         "    }\n"
@@ -11727,8 +11727,8 @@ std::string SSBMemberOverlappingOffsetsTest::getShaderSource(GLuint test_case_in
                                                                          "layout(vertices = 1) out;\n"
                                                                          "\n"
                                                                          "layout (std140) buffer Block {\n"
-                                                                         "    layout (offset = BOY_OFFSET) BOY_TYPE boy;\n"
-                                                                         "    layout (offset = MAN_OFFSET) MAN_TYPE man;\n"
+                                                                         "    layout (offset = B_OFFSET) B_TYPE b;\n"
+                                                                         "    layout (offset = A_OFFSET) A_TYPE a;\n"
                                                                          "} block;\n"
                                                                          "\n"
                                                                          "in  vec4 vs_tcs[];\n"
@@ -11736,8 +11736,8 @@ std::string SSBMemberOverlappingOffsetsTest::getShaderSource(GLuint test_case_in
                                                                          "\n"
                                                                          "void main()\n"
                                                                          "{\n"
-                                                                         "    if ((BOY_TYPE(1) == block.boy) ||\n"
-                                                                         "        (MAN_TYPE(0) == block.man) )\n"
+                                                                         "    if ((B_TYPE(1) == block.b) ||\n"
+                                                                         "        (A_TYPE(0) == block.a) )\n"
                                                                          "    {\n"
                                                                          "        tcs_tes[gl_InvocationID] = vec4(1, 1, 1, 1);\n"
                                                                          "    }\n"
@@ -11772,8 +11772,8 @@ std::string SSBMemberOverlappingOffsetsTest::getShaderSource(GLuint test_case_in
                                                                          "layout(isolines, point_mode) in;\n"
                                                                          "\n"
                                                                          "layout (std140) buffer Block {\n"
-                                                                         "    layout (offset = BOY_OFFSET) BOY_TYPE boy;\n"
-                                                                         "    layout (offset = MAN_OFFSET) MAN_TYPE man;\n"
+                                                                         "    layout (offset = B_OFFSET) B_TYPE b;\n"
+                                                                         "    layout (offset = A_OFFSET) A_TYPE a;\n"
                                                                          "} block;\n"
                                                                          "\n"
                                                                          "in  vec4 tcs_tes[];\n"
@@ -11781,8 +11781,8 @@ std::string SSBMemberOverlappingOffsetsTest::getShaderSource(GLuint test_case_in
                                                                          "\n"
                                                                          "void main()\n"
                                                                          "{\n"
-                                                                         "    if ((BOY_TYPE(1) == block.boy) ||\n"
-                                                                         "        (MAN_TYPE(0) == block.man) )\n"
+                                                                         "    if ((B_TYPE(1) == block.b) ||\n"
+                                                                         "        (A_TYPE(0) == block.a) )\n"
                                                                          "    {\n"
                                                                          "        tes_gs = vec4(1, 1, 1, 1);\n"
                                                                          "    }\n"
@@ -11805,8 +11805,8 @@ std::string SSBMemberOverlappingOffsetsTest::getShaderSource(GLuint test_case_in
                                                                         "#extension GL_ARB_enhanced_layouts : require\n"
                                                                         "\n"
                                                                         "layout (std140) buffer Block {\n"
-                                                                        "    layout (offset = BOY_OFFSET) BOY_TYPE boy;\n"
-                                                                        "    layout (offset = MAN_OFFSET) MAN_TYPE man;\n"
+                                                                        "    layout (offset = B_OFFSET) B_TYPE b;\n"
+                                                                        "    layout (offset = A_OFFSET) A_TYPE a;\n"
                                                                         "} block;\n"
                                                                         "\n"
                                                                         "in  vec4 in_vs;\n"
@@ -11814,8 +11814,8 @@ std::string SSBMemberOverlappingOffsetsTest::getShaderSource(GLuint test_case_in
                                                                         "\n"
                                                                         "void main()\n"
                                                                         "{\n"
-                                                                        "    if ((BOY_TYPE(1) == block.boy) ||\n"
-                                                                        "        (MAN_TYPE(0) == block.man) )\n"
+                                                                        "    if ((B_TYPE(1) == block.b) ||\n"
+                                                                        "        (A_TYPE(0) == block.a) )\n"
                                                                         "    {\n"
                                                                         "        vs_tcs = vec4(1, 1, 1, 1);\n"
                                                                         "    }\n"
@@ -11830,13 +11830,13 @@ std::string SSBMemberOverlappingOffsetsTest::getShaderSource(GLuint test_case_in
        if (test_case.m_stage == stage)
        {
                GLchar                     buffer[16];
-               const GLuint       boy_offset   = test_case.m_boy_offset;
-               const Utils::Type& boy_type              = test_case.m_boy_type;
-               const GLchar*     boy_type_name = boy_type.GetGLSLTypeName();
-               const GLuint       man_offset   = test_case.m_man_offset;
-               const Utils::Type& man_type              = test_case.m_man_type;
-               const GLchar*     man_type_name = man_type.GetGLSLTypeName();
-               size_t                     position              = 0;
+               const GLuint       b_offset             = test_case.m_b_offset;
+               const Utils::Type& b_type               = test_case.m_b_type;
+               const GLchar*      b_type_name  = b_type.GetGLSLTypeName();
+               const GLuint       a_offset             = test_case.m_a_offset;
+               const Utils::Type& a_type               = test_case.m_a_type;
+               const GLchar*      a_type_name  = a_type.GetGLSLTypeName();
+               size_t                     position             = 0;
 
                switch (stage)
                {
@@ -11862,14 +11862,14 @@ std::string SSBMemberOverlappingOffsetsTest::getShaderSource(GLuint test_case_in
                        TCU_FAIL("Invalid enum");
                }
 
-               sprintf(buffer, "%d", boy_offset);
-               Utils::replaceToken("BOY_OFFSET", position, buffer, source);
-               Utils::replaceToken("BOY_TYPE", position, boy_type_name, source);
-               sprintf(buffer, "%d", man_offset);
-               Utils::replaceToken("MAN_OFFSET", position, buffer, source);
-               Utils::replaceToken("MAN_TYPE", position, man_type_name, source);
-               Utils::replaceToken("BOY_TYPE", position, boy_type_name, source);
-               Utils::replaceToken("MAN_TYPE", position, man_type_name, source);
+               sprintf(buffer, "%d", b_offset);
+               Utils::replaceToken("B_OFFSET", position, buffer, source);
+               Utils::replaceToken("B_TYPE", position, b_type_name, source);
+               sprintf(buffer, "%d", a_offset);
+               Utils::replaceToken("A_OFFSET", position, buffer, source);
+               Utils::replaceToken("A_TYPE", position, a_type_name, source);
+               Utils::replaceToken("B_TYPE", position, b_type_name, source);
+               Utils::replaceToken("A_TYPE", position, a_type_name, source);
        }
        else
        {
@@ -11966,8 +11966,8 @@ std::string SSBMemberAlignNonPowerOf2Test::getShaderSource(GLuint test_case_inde
                                                          "layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;\n"
                                                          "\n"
                                                          "layout (std140) buffer Block {\n"
-                                                         "    vec4 boy;\n"
-                                                         "    layout (align = ALIGN) TYPE man;\n"
+                                                         "    vec4 b;\n"
+                                                         "    layout (align = ALIGN) TYPE a;\n"
                                                          "} block;\n"
                                                          "\n"
                                                          "writeonly uniform image2D uni_image;\n"
@@ -11976,9 +11976,9 @@ std::string SSBMemberAlignNonPowerOf2Test::getShaderSource(GLuint test_case_inde
                                                          "{\n"
                                                          "    vec4 result = vec4(1, 0, 0.5, 1);\n"
                                                          "\n"
-                                                         "    if (TYPE(0) == block.man)\n"
+                                                         "    if (TYPE(0) == block.a)\n"
                                                          "    {\n"
-                                                         "        result = vec4(1, 1, 1, 1) - block.boy;\n"
+                                                         "        result = vec4(1, 1, 1, 1) - block.b;\n"
                                                          "    }\n"
                                                          "\n"
                                                          "    imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n"
@@ -11999,8 +11999,8 @@ std::string SSBMemberAlignNonPowerOf2Test::getShaderSource(GLuint test_case_inde
                                                                         "#extension GL_ARB_enhanced_layouts : require\n"
                                                                         "\n"
                                                                         "layout (std140) buffer Block {\n"
-                                                                        "    vec4 boy;\n"
-                                                                        "    layout (align = ALIGN) TYPE man;\n"
+                                                                        "    vec4 b;\n"
+                                                                        "    layout (align = ALIGN) TYPE a;\n"
                                                                         "} block;\n"
                                                                         "\n"
                                                                         "in  vec4 gs_fs;\n"
@@ -12008,9 +12008,9 @@ std::string SSBMemberAlignNonPowerOf2Test::getShaderSource(GLuint test_case_inde
                                                                         "\n"
                                                                         "void main()\n"
                                                                         "{\n"
-                                                                        "    if (TYPE(0) == block.man)\n"
+                                                                        "    if (TYPE(0) == block.a)\n"
                                                                         "    {\n"
-                                                                        "        fs_out = block.boy;\n"
+                                                                        "        fs_out = block.b;\n"
                                                                         "    }\n"
                                                                         "\n"
                                                                         "    fs_out += gs_fs;\n"
@@ -12048,8 +12048,8 @@ std::string SSBMemberAlignNonPowerOf2Test::getShaderSource(GLuint test_case_inde
                                                                         "layout(triangle_strip, max_vertices = 4) out;\n"
                                                                         "\n"
                                                                         "layout (std140) buffer Block {\n"
-                                                                        "    vec4 boy;\n"
-                                                                        "    layout (align = ALIGN) TYPE man;\n"
+                                                                        "    vec4 b;\n"
+                                                                        "    layout (align = ALIGN) TYPE a;\n"
                                                                         "} block;\n"
                                                                         "\n"
                                                                         "in  vec4 tes_gs[];\n"
@@ -12057,9 +12057,9 @@ std::string SSBMemberAlignNonPowerOf2Test::getShaderSource(GLuint test_case_inde
                                                                         "\n"
                                                                         "void main()\n"
                                                                         "{\n"
-                                                                        "    if (TYPE(0) == block.man)\n"
+                                                                        "    if (TYPE(0) == block.a)\n"
                                                                         "    {\n"
-                                                                        "        gs_fs = block.boy;\n"
+                                                                        "        gs_fs = block.b;\n"
                                                                         "    }\n"
                                                                         "\n"
                                                                         "    gs_fs += tes_gs[0];\n"
@@ -12103,8 +12103,8 @@ std::string SSBMemberAlignNonPowerOf2Test::getShaderSource(GLuint test_case_inde
                                                                          "layout(vertices = 1) out;\n"
                                                                          "\n"
                                                                          "layout (std140) buffer Block {\n"
-                                                                         "    vec4 boy;\n"
-                                                                         "    layout (align = ALIGN) TYPE man;\n"
+                                                                         "    vec4 b;\n"
+                                                                         "    layout (align = ALIGN) TYPE a;\n"
                                                                          "} block;\n"
                                                                          "\n"
                                                                          "in  vec4 vs_tcs[];\n"
@@ -12112,9 +12112,9 @@ std::string SSBMemberAlignNonPowerOf2Test::getShaderSource(GLuint test_case_inde
                                                                          "\n"
                                                                          "void main()\n"
                                                                          "{\n"
-                                                                         "    if (TYPE(0) == block.man)\n"
+                                                                         "    if (TYPE(0) == block.a)\n"
                                                                          "    {\n"
-                                                                         "        tcs_tes[gl_InvocationID] = block.boy;\n"
+                                                                         "        tcs_tes[gl_InvocationID] = block.b;\n"
                                                                          "    }\n"
                                                                          "\n"
                                                                          "\n"
@@ -12147,8 +12147,8 @@ std::string SSBMemberAlignNonPowerOf2Test::getShaderSource(GLuint test_case_inde
                                                                          "layout(isolines, point_mode) in;\n"
                                                                          "\n"
                                                                          "layout (std140) buffer Block {\n"
-                                                                         "    vec4 boy;\n"
-                                                                         "    layout (align = ALIGN) TYPE man;\n"
+                                                                         "    vec4 b;\n"
+                                                                         "    layout (align = ALIGN) TYPE a;\n"
                                                                          "} block;\n"
                                                                          "\n"
                                                                          "in  vec4 tcs_tes[];\n"
@@ -12156,9 +12156,9 @@ std::string SSBMemberAlignNonPowerOf2Test::getShaderSource(GLuint test_case_inde
                                                                          "\n"
                                                                          "void main()\n"
                                                                          "{\n"
-                                                                         "    if (TYPE(0) == block.man)\n"
+                                                                         "    if (TYPE(0) == block.a)\n"
                                                                          "    {\n"
-                                                                         "        tes_gs = block.boy;\n"
+                                                                         "        tes_gs = block.b;\n"
                                                                          "    }\n"
                                                                          "\n"
                                                                          "    tes_gs += tcs_tes[0];\n"
@@ -12179,8 +12179,8 @@ std::string SSBMemberAlignNonPowerOf2Test::getShaderSource(GLuint test_case_inde
                                                                         "#extension GL_ARB_enhanced_layouts : require\n"
                                                                         "\n"
                                                                         "layout (std140) buffer Block {\n"
-                                                                        "    vec4 boy;\n"
-                                                                        "    layout (align = ALIGN) TYPE man;\n"
+                                                                        "    vec4 b;\n"
+                                                                        "    layout (align = ALIGN) TYPE a;\n"
                                                                         "} block;\n"
                                                                         "\n"
                                                                         "in  vec4 in_vs;\n"
@@ -12188,9 +12188,9 @@ std::string SSBMemberAlignNonPowerOf2Test::getShaderSource(GLuint test_case_inde
                                                                         "\n"
                                                                         "void main()\n"
                                                                         "{\n"
-                                                                        "    if (TYPE(0) == block.man)\n"
+                                                                        "    if (TYPE(0) == block.a)\n"
                                                                         "    {\n"
-                                                                        "        vs_tcs = block.boy;\n"
+                                                                        "        vs_tcs = block.b;\n"
                                                                         "    }\n"
                                                                         "\n"
                                                                         "    vs_tcs += in_vs;\n"
index a0e154a..5756cb6 100644 (file)
@@ -1513,8 +1513,8 @@ private:
  * Test following code snippet with all shader stages:
  *
  *     layout(QUALIFIER) uniform Block {
- *         layout(offset = 16) vec4 boy;
- *         layout(align  = 48) vec4 man;
+ *         layout(offset = 16) vec4 b;
+ *         layout(align  = 48) vec4 a;
  *     };
  *
  * Test following block qualifiers and all types:
@@ -1642,8 +1642,8 @@ protected:
  * Use following code snippet:
  *
  *     layout (std140) uniform Block {
- *         layout (offset = boy_offset) boy_type boy;
- *         layout (offset = man_offset) man_type man;
+ *         layout (offset = b_offset) b_type b;
+ *         layout (offset = a_offset) a_type a;
  *     };
  *
  * It is expected that overlapping members will cause compilation failure.
@@ -1689,10 +1689,10 @@ protected:
        /* Protected types */
        struct testCase
        {
-               glw::GLuint                       m_boy_offset;
-               Utils::Type                       m_boy_type;
-               glw::GLuint                       m_man_offset;
-               Utils::Type                       m_man_type;
+               glw::GLuint                       m_b_offset;
+               Utils::Type                       m_b_type;
+               glw::GLuint                       m_a_offset;
+               Utils::Type                       m_a_type;
                Utils::Shader::STAGES m_stage;
        };
 
@@ -1711,11 +1711,11 @@ protected:
  * Test following code snippet:
  *
  *     layout (std140, offset = 8) uniform Block {
- *         vec4 boy;
- *         layout (align = man_alignment) type man;
+ *         vec4 b;
+ *         layout (align = a_alignment) type a;
  *     };
  *
- * It is expected that compilation will fail whenever man_alignment is not
+ * It is expected that compilation will fail whenever a_alignment is not
  * a power of 2.
  *
  * Test all alignment in range <0, sizeof(dmat4)>. Test all shader stages.
index 99a38e2..2270069 100644 (file)
@@ -5316,27 +5316,27 @@ void GPUShaderFP64Test3::testInit()
 
        /* Uniform block declaration with std140 offsets calculated
         *                       | align | loc_req | begins | ends | offset in bytes | imp |
-        * ivec3   dummy1[3]     |     4 |      12 |      0 |   12 |               0 |     |
+        * ivec3   unused1[3]    |     4 |      12 |      0 |   12 |               0 |     |
         * double  double_value  |     2 |       2 |     12 |   14 |              48 | XXX |
-        * bool    dummy2        |     1 |       1 |     14 |   15 |              56 |     |
+        * bool    unused2       |     1 |       1 |     14 |   15 |              56 |     |
         * dvec2   dvec2_value   |     4 |       4 |     16 |   20 |              64 | XXX |
-        * bvec3   dummy3        |     4 |       4 |     20 |   24 |              80 |     |
+        * bvec3   unused3       |     4 |       4 |     20 |   24 |              80 |     |
         * dvec3   dvec3_value   |     8 |       8 |     24 |   32 |              96 | XXX |
-        * int     dummy4[3]     |     4 |      12 |     32 |   44 |             128 |     |
+        * int     unused4[3]    |     4 |      12 |     32 |   44 |             128 |     |
         * dvec4   dvec4_value   |     8 |       8 |     48 |   56 |             192 | XXX |
-        * bool    dummy5        |     1 |       1 |     56 |   57 |             224 |     |
-        * bool    dummy6[2]     |     4 |       8 |     60 |   68 |             240 |     |
+        * bool    unused5       |     1 |       1 |     56 |   57 |             224 |     |
+        * bool    unused6[2]    |     4 |       8 |     60 |   68 |             240 |     |
         * dmat2   dmat2_value   |     4 |       8 |     68 |   76 |             272 | XXX |
         * dmat3   dmat3_value   |     8 |      24 |     80 |  104 |             320 | XXX |
-        * bool    dummy7        |     1 |       1 |    104 |  105 |             416 |     |
+        * bool    unused7       |     1 |       1 |    104 |  105 |             416 |     |
         * dmat4   dmat4_value   |     8 |      32 |    112 |  144 |             448 | XXX |
         * dmat2x3 dmat2x3_value |     8 |      16 |    144 |  160 |             576 | XXX |
-        * uvec3   dummy8        |     4 |       4 |    160 |  164 |             640 |     |
+        * uvec3   unused8       |     4 |       4 |    160 |  164 |             640 |     |
         * dmat2x4 dmat2x4_value |     8 |      16 |    168 |  184 |             672 | XXX |
         * dmat3x2 dmat3x2_value |     4 |      12 |    184 |  196 |             736 | XXX |
-        * bool    dummy9        |     1 |       1 |    196 |  197 |             784 |     |
+        * bool    unused9       |     1 |       1 |    196 |  197 |             784 |     |
         * dmat3x4 dmat3x4_value |     8 |      24 |    200 |  224 |             800 | XXX |
-        * int     dummy10       |     1 |       1 |    224 |  225 |             896 |     |
+        * int     unused10      |     1 |       1 |    224 |  225 |             896 |     |
         * dmat4x2 dmat4x2_value |     4 |      16 |    228 |  244 |             912 | XXX |
         * dmat4x3 dmat4x3_value |     8 |      32 |    248 |  280 |             992 | XXX |
         */
@@ -5702,27 +5702,27 @@ void GPUShaderFP64Test3::writeUniformBlock(std::ostream& stream, uniformDataLayo
 
        stream << "layout(" << layout << ") uniform " << m_uniform_block_name << "\n"
                                                                                                                                                         "{\n"
-                                                                                                                                                        "    ivec3   dummy1[3];\n"
+                                                                                                                                                        "    ivec3   unused1[3];\n"
                                                                                                                                                         "    double  double_value;\n"
-                                                                                                                                                        "    bool    dummy2;\n"
+                                                                                                                                                        "    bool    unused2;\n"
                                                                                                                                                         "    dvec2   dvec2_value;\n"
-                                                                                                                                                        "    bvec3   dummy3;\n"
+                                                                                                                                                        "    bvec3   unused3;\n"
                                                                                                                                                         "    dvec3   dvec3_value;\n"
-                                                                                                                                                        "    int     dummy4[3];\n"
+                                                                                                                                                        "    int     unused4[3];\n"
                                                                                                                                                         "    dvec4   dvec4_value;\n"
-                                                                                                                                                        "    bool    dummy5;\n"
-                                                                                                                                                        "    bool    dummy6[2];\n"
+                                                                                                                                                        "    bool    unused5;\n"
+                                                                                                                                                        "    bool    unused6[2];\n"
                                                                                                                                                         "    dmat2   dmat2_value;\n"
                                                                                                                                                         "    dmat3   dmat3_value;\n"
-                                                                                                                                                        "    bool    dummy7;\n"
+                                                                                                                                                        "    bool    unused7;\n"
                                                                                                                                                         "    dmat4   dmat4_value;\n"
                                                                                                                                                         "    dmat2x3 dmat2x3_value;\n"
-                                                                                                                                                        "    uvec3   dummy8;\n"
+                                                                                                                                                        "    uvec3   unused8;\n"
                                                                                                                                                         "    dmat2x4 dmat2x4_value;\n"
                                                                                                                                                         "    dmat3x2 dmat3x2_value;\n"
-                                                                                                                                                        "    bool    dummy9;\n"
+                                                                                                                                                        "    bool    unused9;\n"
                                                                                                                                                         "    dmat3x4 dmat3x4_value;\n"
-                                                                                                                                                        "    int     dummy10;\n"
+                                                                                                                                                        "    int     unused10;\n"
                                                                                                                                                         "    dmat4x2 dmat4x2_value;\n"
                                                                                                                                                         "    dmat4x3 dmat4x3_value;\n"
                                                                                                                                                         "} "
index 5477afb..c554d3a 100644 (file)
@@ -552,27 +552,27 @@ private:
  *  in a named uniform block.
  *  The following members should be defined in the block:
  *
- *  ivec3   dummy1[3];
+ *  ivec3   unused1[3];
  *  double  double_value;
- *  bool    dummy2;
+ *  bool    unused2;
  *  dvec2   dvec2_value;
- *  bvec3   dummy3;
+ *  bvec3   unused3;
  *  dvec3   dvec3_value;
- *  int     dummy4[3];
+ *  int     unused4[3];
  *  dvec4   dvec4_value;
- *  bool    dummy5;
- *  bool    dummy6[2];
+ *  bool    unused5;
+ *  bool    unused6[2];
  *  dmat2   dmat2_value;
  *  dmat3   dmat3_value;
- *  bool    dummy7;
+ *  bool    unused7;
  *  dmat4   dmat4_value;
  *  dmat2x3 dmat2x3_value;
- *  uvec3   dummy8;
+ *  uvec3   unused8;
  *  dmat2x4 dmat2x4_value;
  *  dmat3x2 dmat3x2_value;
- *  bool    dummy9;
+ *  bool    unused9;
  *  dmat3x4 dmat3x4_value;
- *  int     dummy10;
+ *  int     unused10;
  *  dmat4x2 dmat4x2_value;
  *  dmat4x3 dmat4x3_value;
  *
index 5887476..540b5d2 100644 (file)
@@ -74,7 +74,7 @@
 
 namespace glcts
 {
-const char* PipelineStatisticsQueryUtilities::dummy_cs_code =
+const char* PipelineStatisticsQueryUtilities::minimal_cs_code =
        "#version 430\n"
        "\n"
        "layout(local_size_x=1, local_size_y = 1, local_size_z = 1) in;\n"
@@ -85,7 +85,21 @@ const char* PipelineStatisticsQueryUtilities::dummy_cs_code =
        "{\n"
        "    atomicCounterIncrement(test_counter);\n"
        "}\n";
-const char* PipelineStatisticsQueryUtilities::dummy_fs_code = "#version 130\n"
+
+const char* PipelineStatisticsQueryUtilities::minimal_cs_code_arb =
+       "#version 330\n"
+       "#extension GL_ARB_compute_shader : require\n"
+       "#extension GL_ARB_shader_atomic_counters : require\n"
+       "\n"
+       "layout(local_size_x=1, local_size_y = 1, local_size_z = 1) in;\n"
+       "\n"
+       "layout(binding = 0) uniform atomic_uint test_counter;\n"
+       "\n"
+       "void main()\n"
+       "{\n"
+       "    atomicCounterIncrement(test_counter);\n"
+       "}\n";
+const char* PipelineStatisticsQueryUtilities::minimal_fs_code = "#version 130\n"
                                                                                                                          "\n"
                                                                                                                          "out vec4 result;\n"
                                                                                                                          "\n"
@@ -93,7 +107,7 @@ const char* PipelineStatisticsQueryUtilities::dummy_fs_code = "#version 130\n"
                                                                                                                          "{\n"
                                                                                                                          "    result = gl_FragCoord;\n"
                                                                                                                          "}\n";
-const char* PipelineStatisticsQueryUtilities::dummy_tc_code =
+const char* PipelineStatisticsQueryUtilities::minimal_tc_code =
        "#version 400\n"
        "\n"
        "layout(vertices = 3) out;\n"
@@ -108,7 +122,7 @@ const char* PipelineStatisticsQueryUtilities::dummy_tc_code =
        "    gl_TessLevelOuter[2]                = 5.0;\n"
        "    gl_TessLevelOuter[3]                = 6.0;\n"
        "}\n";
-const char* PipelineStatisticsQueryUtilities::dummy_te_code =
+const char* PipelineStatisticsQueryUtilities::minimal_te_code =
        "#version 400\n"
        "\n"
        "layout(triangles) in;\n"
@@ -117,7 +131,7 @@ const char* PipelineStatisticsQueryUtilities::dummy_te_code =
        "{\n"
        "    gl_Position = gl_TessCoord.xyxy * gl_in[gl_PrimitiveID].gl_Position;\n"
        "}\n";
-const char* PipelineStatisticsQueryUtilities::dummy_vs_code = "#version 130\n"
+const char* PipelineStatisticsQueryUtilities::minimal_vs_code = "#version 130\n"
                                                                                                                          "\n"
                                                                                                                          "in vec4 position;\n"
                                                                                                                          "\n"
@@ -1922,7 +1936,7 @@ void PipelineStatisticsQueryTestFunctionalBase::deinit()
        deinitObjects();
 }
 
-/** Dummy method that should be overloaded by inheriting methods.
+/** Empty method that should be overloaded by inheriting methods.
  *
  *  The method can be thought as of a placeholder for code that deinitializes
  *  test-specific GL objects.
@@ -1967,7 +1981,7 @@ void PipelineStatisticsQueryTestFunctionalBase::initFBO()
        GLU_EXPECT_NO_ERROR(gl.getError(), "glViewport() call failed.");
 }
 
-/** A dummy method, which can be thought of as a placeholder to initialize
+/** An empty method, which can be thought of as a placeholder to initialize
  *  test-specific GL objects.
  **/
 void PipelineStatisticsQueryTestFunctionalBase::initObjects()
@@ -3493,10 +3507,10 @@ void PipelineStatisticsQueryTestFunctional3::initObjects()
        const glw::Functions& gl = m_context.getRenderContext().getFunctions();
 
        buildProgram(DE_NULL,                                                                                              /* cs_body */
-                                PipelineStatisticsQueryUtilities::dummy_fs_code, DE_NULL, /* gs_body */
+                                PipelineStatisticsQueryUtilities::minimal_fs_code, DE_NULL, /* gs_body */
                                 DE_NULL,                                                                                                  /* tc_body */
                                 DE_NULL,                                                                                                  /* te_body */
-                                PipelineStatisticsQueryUtilities::dummy_vs_code);
+                                PipelineStatisticsQueryUtilities::minimal_vs_code);
 
        gl.useProgram(m_po_id);
        GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram() call failed.");
@@ -3672,7 +3686,7 @@ void PipelineStatisticsQueryTestFunctional4::initObjects()
                                 DE_NULL, /* gs_body */
                                 DE_NULL, /* tc_body */
                                 DE_NULL, /* te_body */
-                                PipelineStatisticsQueryUtilities::dummy_vs_code);
+                                PipelineStatisticsQueryUtilities::minimal_vs_code);
 
        gl.useProgram(m_po_id);
        GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram() call failed.");
@@ -3810,9 +3824,9 @@ void PipelineStatisticsQueryTestFunctional5::initObjects()
        }
 
        buildProgram(DE_NULL,                                                                                              /* cs_body */
-                                PipelineStatisticsQueryUtilities::dummy_fs_code, DE_NULL, /* gs_body */
-                                PipelineStatisticsQueryUtilities::dummy_tc_code, PipelineStatisticsQueryUtilities::dummy_te_code,
-                                PipelineStatisticsQueryUtilities::dummy_vs_code);
+                                PipelineStatisticsQueryUtilities::minimal_fs_code, DE_NULL, /* gs_body */
+                                PipelineStatisticsQueryUtilities::minimal_tc_code, PipelineStatisticsQueryUtilities::minimal_te_code,
+                                PipelineStatisticsQueryUtilities::minimal_vs_code);
 
        gl.useProgram(m_po_id);
        GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram() call failed.");
@@ -3961,9 +3975,9 @@ bool PipelineStatisticsQueryTestFunctional6::executeTest(glw::GLenum current_que
                                }
 
                                buildProgram(DE_NULL,                                                                                                                                   /* cs_body */
-                                                        PipelineStatisticsQueryUtilities::dummy_fs_code, gs_body.c_str(), DE_NULL, /* tc_body */
+                                                        PipelineStatisticsQueryUtilities::minimal_fs_code, gs_body.c_str(), DE_NULL, /* tc_body */
                                                         DE_NULL,                                                                                                                                       /* te_body */
-                                                        PipelineStatisticsQueryUtilities::dummy_vs_code);
+                                                        PipelineStatisticsQueryUtilities::minimal_vs_code);
 
                                gl.useProgram(m_po_id);
                                GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram() call failed.");
@@ -4217,10 +4231,10 @@ void PipelineStatisticsQueryTestFunctional7::initObjects()
        const glw::Functions& gl = m_context.getRenderContext().getFunctions();
 
        buildProgram(DE_NULL,                                                                                              /* cs_body */
-                                PipelineStatisticsQueryUtilities::dummy_fs_code, DE_NULL, /* gs_body */
+                                PipelineStatisticsQueryUtilities::minimal_fs_code, DE_NULL, /* gs_body */
                                 DE_NULL,                                                                                                  /* tc_body */
                                 DE_NULL,                                                                                                  /* te_body */
-                                PipelineStatisticsQueryUtilities::dummy_vs_code);
+                                PipelineStatisticsQueryUtilities::minimal_vs_code);
 
        gl.useProgram(m_po_id);
        GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram() call failed.");
@@ -4321,16 +4335,24 @@ bool PipelineStatisticsQueryTestFunctional8::executeTest(glw::GLenum current_que
 /** Initializes all GL objects used by the test */
 void PipelineStatisticsQueryTestFunctional8::initObjects()
 {
-       const glw::Functions& gl = m_context.getRenderContext().getFunctions();
-
+       const glw::Functions& gl                = m_context.getRenderContext().getFunctions();
+       const char*                       cs_code       = 0;
        /* This test should not execute if we don't have compute shaders */
-       if (!glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiType::core(4, 3)) &&
-           !m_context.getContextInfo().isExtensionSupported("GL_ARB_compute_shader"))
+       if (glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiType::core(4, 3)))
+       {
+               cs_code = PipelineStatisticsQueryUtilities::minimal_cs_code;
+       }
+       else if (m_context.getContextInfo().isExtensionSupported("GL_ARB_compute_shader") &&
+       m_context.getContextInfo().isExtensionSupported("GL_ARB_shader_atomic_counters"))
+       {
+               cs_code = PipelineStatisticsQueryUtilities::minimal_cs_code_arb;
+       }
+       else
        {
                throw tcu::NotSupportedError("OpenGL 4.3+ / compute shaders required to run this test.");
        }
 
-       buildProgram(PipelineStatisticsQueryUtilities::dummy_cs_code, DE_NULL, /* fs_body */
+       buildProgram(cs_code, DE_NULL,                                                                             /* fs_body */
                                 DE_NULL,                                                                                                  /* gs_body */
                                 DE_NULL,                                                                                                  /* tc_body */
                                 DE_NULL,                                                                                                  /* te_body */
index 6bbb61b..1d23d12 100644 (file)
@@ -220,21 +220,22 @@ public:
        /* Code of a compute shader used by a functional test that verifies
         * GL_COMPUTE_SHADER_INVOCATIONS_ARB query works correctly.
         */
-       static const char* dummy_cs_code;
+       static const char* minimal_cs_code;
+       static const char* minimal_cs_code_arb;
        /* Code of a fragment shader used by a number of functional tests */
-       static const char* dummy_fs_code;
+       static const char* minimal_fs_code;
        /* Code of a tessellation control shader used by a functional test that verifies
         * GL_TESS_CONTROL_SHADER_PATCHES_ARB and GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB
         * queries work correctly.
         */
-       static const char* dummy_tc_code;
+       static const char* minimal_tc_code;
        /* Code of a tessellation evaluation shader used by a functional test that verifies
         * GL_TESS_CONTROL_SHADER_PATCHES_ARB and GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB
         * queries work correctly.
         */
-       static const char* dummy_te_code;
+       static const char* minimal_te_code;
        /* Code of a vertex shader used by a number of functional tests */
-       static const char* dummy_vs_code;
+       static const char* minimal_vs_code;
 
        /* Tells how many query targets are stored in query_targets */
        static const unsigned int n_query_targets;
index 8859d75..e405d2c 100644 (file)
@@ -3207,7 +3207,7 @@ bool PixelPackBufferStorageTestCase::execute(glw::GLuint sparse_bo_storage_flags
  */
 bool PixelPackBufferStorageTestCase::initTestCaseGlobal()
 {
-       /* Determine dummy vertex shader and fragment shader that will generate black-to-white gradient. */
+       /* Determine vertex shader and fragment shader that will generate black-to-white gradient. */
        const char* gradient_fs_code = "#version 330 core\n"
                                                                   "\n"
                                                                   "out vec4 result;\n"
@@ -5700,7 +5700,7 @@ bool TransformFeedbackBufferStorageTestCase::execute(glw::GLuint sparse_bo_stora
 
                                                /* Only perform the check if the offsets refer to pages with physical backing.
                                                 *
-                                                * Note that, on platforms, whose page size % 4 != 0, the values can land partially in the no-man's land,
+                                                * Note that, on platforms, whose page size % 4 != 0, the values can land partially out of bounds,
                                                 * and partially in the safe zone. In such cases, skip the verification. */
                                                const bool result_instance_id_page_has_physical_backing =
                                                        (((((char*)result_instance_id_traveller_ptr - (char*)result_ptr) / m_page_size) % 2) ==
index 5aab150..05e4833 100644 (file)
@@ -68,7 +68,7 @@ const char* GL::shader_version_gpu5 = "#version 430 core\n\n";
 const char* GL::shader_version         = "#version 430 core\n\n";
 } /* namespace Interface */
 
-/* Dummy fragment shader source code.
+/* Minimal fragment shader source code.
  * Used when testing the vertex shader. */
 const std::string default_fragment_shader_source = "//default fragment shader\n"
                                                                                                   "out vec4 color;\n"
@@ -77,7 +77,7 @@ const std::string default_fragment_shader_source = "//default fragment shader\n"
                                                                                                   "    color = vec4(1.0);\n"
                                                                                                   "}\n";
 
-/* Dummy vertex shader source code.
+/* Minimal vertex shader source code.
  * Used when testing the fragment shader. */
 const std::string default_vertex_shader_source = "//default vertex shader\n"
                                                                                                 "\n"
@@ -86,7 +86,7 @@ const std::string default_vertex_shader_source = "//default vertex shader\n"
                                                                                                 "    gl_Position = vec4(0.0,0.0,0.0,1.0);\n"
                                                                                                 "}\n";
 
-/* Dummy geometry shader source code.
+/* Simple geometry shader source code.
  * Used when testing the other shaders. */
 const std::string default_geometry_shader_source = "//default geometry\n"
                                                                                                   "\n"
@@ -102,7 +102,7 @@ const std::string default_geometry_shader_source = "//default geometry\n"
                                                                                                   "    EmitVertex();\n"
                                                                                                   "}\n";
 
-/* Dummy tesselation control shader source code.
+/* Simple tesselation control shader source code.
  * Used when testing the other shaders. */
 const std::string default_tc_shader_source = "//default tcs\n"
                                                                                         "\n"
@@ -116,7 +116,7 @@ const std::string default_tc_shader_source = "//default tcs\n"
                                                                                         "    gl_TessLevelInner[1] = 1.0;\n"
                                                                                         "}\n";
 
-/* Dummy tesselation evaluation shader source code.
+/* Minimal tesselation evaluation shader source code.
  * Used when testing the other shaders. */
 const std::string default_te_shader_source = "//default tes\n"
                                                                                         "\n"
index c4bc8d8..aa679ef 100644 (file)
@@ -31,7 +31,8 @@
 namespace glcts
 {
 
-static const char* dummy_fs_code = "${VERSION}\n"
+static const char* minimal_fs_code =
+                                                                  "${VERSION}\n"
                                                                   "\n"
                                                                   "precision highp float;\n"
                                                                   "\n"
@@ -42,7 +43,8 @@ static const char* dummy_fs_code = "${VERSION}\n"
                                                                   "    result = vec4(1.0);\n"
                                                                   "}\n";
 
-static const char* dummy_gs_code = "${VERSION}\n"
+static const char* minimal_gs_code =
+                                                                  "${VERSION}\n"
                                                                   "${GEOMETRY_SHADER_REQUIRE}\n"
                                                                   "\n"
                                                                   "layout (points)                   in;\n"
@@ -56,7 +58,8 @@ static const char* dummy_gs_code = "${VERSION}\n"
                                                                   "    EmitVertex();\n"
                                                                   "}\n";
 
-static const char* dummy_vs_code = "${VERSION}\n"
+static const char* minimal_vs_code =
+                                                                  "${VERSION}\n"
                                                                   "\n"
                                                                   "${OUT_PER_VERTEX_DECL}"
                                                                   "\n"
@@ -637,12 +640,12 @@ tcu::TestNode::IterateResult GeometryShaderGetProgramiv2Test::iterate()
        }
 
        /* Initialize the program object */
-       std::string specialized_dummy_fs = specializeShader(1,
-                                                                                                               /* parts */ &dummy_fs_code);
-       const char* specialized_dummy_fs_raw = specialized_dummy_fs.c_str();
-       std::string specialized_dummy_vs         = specializeShader(1,
-                                                                                                               /* parts */ &dummy_vs_code);
-       const char* specialized_dummy_vs_raw = specialized_dummy_vs.c_str();
+       std::string specialized_minimal_fs              = specializeShader(1,
+                                                                                                               /* parts */ &minimal_fs_code);
+       const char* specialized_minimal_fs_raw  = specialized_minimal_fs.c_str();
+       std::string specialized_minimal_vs              = specializeShader(1,
+                                                                                                               /* parts */ &minimal_vs_code);
+       const char* specialized_minimal_vs_raw  = specialized_minimal_vs.c_str();
 
        m_fs_id = gl.createShader(GL_FRAGMENT_SHADER);
        m_vs_id = gl.createShader(GL_VERTEX_SHADER);
@@ -653,10 +656,10 @@ tcu::TestNode::IterateResult GeometryShaderGetProgramiv2Test::iterate()
 
        GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateProgram() call failed.");
 
-       if (!TestCaseBase::buildProgram(m_po_id, m_fs_id, 1, &specialized_dummy_fs_raw, m_vs_id, 1,
-                                                                       &specialized_dummy_vs_raw))
+       if (!TestCaseBase::buildProgram(m_po_id, m_fs_id, 1, &specialized_minimal_fs_raw, m_vs_id, 1,
+                                                                       &specialized_minimal_vs_raw))
        {
-               m_testCtx.getLog() << tcu::TestLog::Message << "Failed to build a dummy test program object"
+               m_testCtx.getLog() << tcu::TestLog::Message << "Failed to build a minimal test program object"
                                                   << tcu::TestLog::EndMessage;
 
                result = false;
@@ -974,12 +977,12 @@ tcu::TestNode::IterateResult GeometryShaderGetProgramiv3Test::iterate()
                throw tcu::NotSupportedError(GEOMETRY_SHADER_EXTENSION_NOT_SUPPORTED, "", __FILE__, __LINE__);
        }
 
-       /* Prepare specialized versions of dummy fragment & vertex shaders */
-       std::string dummy_fs_specialized = specializeShader(1,
-                                                                                                               /* parts */ &dummy_fs_code);
-       const char* dummy_fs_specialized_raw = dummy_fs_specialized.c_str();
-       std::string dummy_vs_specialized         = specializeShader(1, &dummy_vs_code);
-       const char* dummy_vs_specialized_raw = dummy_vs_specialized.c_str();
+       /* Prepare specialized versions of minimal fragment & vertex shaders */
+       std::string minimal_fs_specialized              = specializeShader(1,
+                                                                                                               /* parts */ &minimal_fs_code);
+       const char* minimal_fs_specialized_raw  = minimal_fs_specialized.c_str();
+       std::string minimal_vs_specialized              = specializeShader(1, &minimal_vs_code);
+       const char* minimal_vs_specialized_raw  = minimal_vs_specialized.c_str();
 
        /* Set up the fragment & the vertex shaders */
        m_fs_id = gl.createShader(GL_FRAGMENT_SHADER);
@@ -988,7 +991,7 @@ tcu::TestNode::IterateResult GeometryShaderGetProgramiv3Test::iterate()
 
        GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateShader() call(s) failed.");
 
-       if (!buildShader(m_fs_id, dummy_fs_specialized_raw) || !buildShader(m_vs_id, dummy_vs_specialized_raw))
+       if (!buildShader(m_fs_id, minimal_fs_specialized_raw) || !buildShader(m_vs_id, minimal_vs_specialized_raw))
        {
                m_testCtx.getLog() << tcu::TestLog::Message << "Either FS or VS failed to build." << tcu::TestLog::EndMessage;
 
@@ -1007,8 +1010,8 @@ tcu::TestNode::IterateResult GeometryShaderGetProgramiv3Test::iterate()
        GLU_EXPECT_NO_ERROR(gl.getError(), "glAttachShader() call(s) failed.");
 
        /* Set up the fragment & the vertex shader programs */
-       if (!buildShaderProgram(&m_fs_po_id, GL_FRAGMENT_SHADER, dummy_fs_specialized_raw) ||
-               !buildShaderProgram(&m_vs_po_id, GL_VERTEX_SHADER, dummy_vs_specialized_raw))
+       if (!buildShaderProgram(&m_fs_po_id, GL_FRAGMENT_SHADER, minimal_fs_specialized_raw) ||
+               !buildShaderProgram(&m_vs_po_id, GL_VERTEX_SHADER, minimal_vs_specialized_raw))
        {
                m_testCtx.getLog() << tcu::TestLog::Message << "Either FS or VS SPOs failed to build."
                                                   << tcu::TestLog::EndMessage;
@@ -1276,11 +1279,11 @@ tcu::TestNode::IterateResult GeometryShaderDrawCallWithFSAndGS::iterate()
        GLU_EXPECT_NO_ERROR(gl.getError(), "glBindVertexArray() call failed.");
 
        /* Create shader program objects */
-       std::string code_fs_specialized = specializeShader(1, /* parts */
-                                                                                                          &dummy_fs_code);
+       std::string code_fs_specialized         = specializeShader(1, /* parts */
+                                                                                                          &minimal_fs_code);
        const char* code_fs_specialized_raw = code_fs_specialized.c_str();
        std::string code_gs_specialized         = specializeShader(1, /* parts */
-                                                                                                          &dummy_gs_code);
+                                                                                                          &minimal_gs_code);
        const char* code_gs_specialized_raw = code_gs_specialized.c_str();
        glw::GLint  link_status                         = GL_FALSE;
 
@@ -1295,7 +1298,7 @@ tcu::TestNode::IterateResult GeometryShaderDrawCallWithFSAndGS::iterate()
 
        if (link_status != GL_TRUE)
        {
-               m_testCtx.getLog() << tcu::TestLog::Message << "Dummy fragment shader program failed to link."
+               m_testCtx.getLog() << tcu::TestLog::Message << "Minimal fragment shader program failed to link."
                                                   << tcu::TestLog::EndMessage;
 
                result = false;
@@ -1306,7 +1309,7 @@ tcu::TestNode::IterateResult GeometryShaderDrawCallWithFSAndGS::iterate()
 
        if (link_status != GL_TRUE)
        {
-               m_testCtx.getLog() << tcu::TestLog::Message << "Dummy geometry shader program failed to link."
+               m_testCtx.getLog() << tcu::TestLog::Message << "Minimal geometry shader program failed to link."
                                                   << tcu::TestLog::EndMessage;
 
                result = false;
@@ -1611,13 +1614,13 @@ tcu::TestNode::IterateResult GeometryShaderMaxImageUniformsTest::iterate()
        GLU_EXPECT_NO_ERROR(gl.getError(), "glTransformFeedbackVaryings() call failed.");
 
        /* Try to link the test program object */
-       fs_code_specialized             = specializeShader(1, &dummy_fs_code);
+       fs_code_specialized             = specializeShader(1, &minimal_fs_code);
        fs_code_specialized_raw = fs_code_specialized.c_str();
 
        gs_code_specialized             = getGSCode();
        gs_code_specialized_raw = gs_code_specialized.c_str();
 
-       vs_code_specialized             = specializeShader(1, &dummy_vs_code);
+       vs_code_specialized             = specializeShader(1, &minimal_vs_code);
        vs_code_specialized_raw = vs_code_specialized.c_str();
 
        if (!TestCaseBase::buildProgram(m_po_id, m_gs_id, 1,                              /* n_sh1_body_parts */
@@ -1963,13 +1966,13 @@ tcu::TestNode::IterateResult GeometryShaderMaxShaderStorageBlocksTest::iterate()
        GLU_EXPECT_NO_ERROR(gl.getError(), "glTransformFeedbackVaryings() call failed.");
 
        /* Try to link the test program object */
-       fs_code_specialized             = specializeShader(1, &dummy_fs_code);
+       fs_code_specialized             = specializeShader(1, &minimal_fs_code);
        fs_code_specialized_raw = fs_code_specialized.c_str();
 
        gs_code_specialized             = getGSCode();
        gs_code_specialized_raw = gs_code_specialized.c_str();
 
-       vs_code_specialized             = specializeShader(1, &dummy_vs_code);
+       vs_code_specialized             = specializeShader(1, &minimal_vs_code);
        vs_code_specialized_raw = vs_code_specialized.c_str();
 
        if (!TestCaseBase::buildProgram(m_po_id, m_gs_id, 1,                              /* n_sh1_body_parts */
@@ -2328,7 +2331,7 @@ tcu::TestNode::IterateResult GeometryShaderMaxAtomicCountersTest::iterate()
        GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateShader() call(s) failed.");
 
        /* Try to link the test program object */
-       fs_code_specialized             = specializeShader(1, &dummy_fs_code);
+       fs_code_specialized             = specializeShader(1, &minimal_fs_code);
        fs_code_specialized_raw = fs_code_specialized.c_str();
 
        gs_code_specialized             = getGSCode();
@@ -2664,7 +2667,7 @@ tcu::TestNode::IterateResult GeometryShaderMaxAtomicCounterBuffersTest::iterate(
        GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateShader() call(s) failed.");
 
        /* Try to link the test program object */
-       fs_code_specialized             = specializeShader(1, &dummy_fs_code);
+       fs_code_specialized             = specializeShader(1, &minimal_fs_code);
        fs_code_specialized_raw = fs_code_specialized.c_str();
 
        gs_code_specialized             = getGSCode();
@@ -2873,9 +2876,9 @@ tcu::TestNode::IterateResult GeometryShaderPiplineProgramObjectWithoutActiveVSPr
        GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateShader() call(s) failed.");
 
        /* Try to link the test program object */
-       std::string fs_code_specialized         = specializeShader(1, &dummy_fs_code);
+       std::string fs_code_specialized         = specializeShader(1, &minimal_fs_code);
        const char* fs_code_specialized_raw = fs_code_specialized.c_str();
-       std::string gs_code_specialized         = specializeShader(1, &dummy_gs_code);
+       std::string gs_code_specialized         = specializeShader(1, &minimal_gs_code);
        const char* gs_code_specialized_raw = gs_code_specialized.c_str();
 
        if (!TestCaseBase::buildProgram(m_fs_po_id, m_fs_id, 1,                 /* n_sh1_body_parts */
@@ -3130,7 +3133,7 @@ tcu::TestNode::IterateResult GeometryShaderIncompatibleDrawCallModeTest::iterate
        GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateShader() call(s) failed.");
 
        /* Try to link the test program object */
-       std::string fs_code_specialized         = specializeShader(1, &dummy_fs_code);
+       std::string fs_code_specialized         = specializeShader(1, &minimal_fs_code);
        const char* fs_code_specialized_raw = fs_code_specialized.c_str();
 
        std::string gs_codes_specialized[] = { specializeShader(1, &gs_code_points), specializeShader(1, &gs_code_lines),
@@ -3141,7 +3144,7 @@ tcu::TestNode::IterateResult GeometryShaderIncompatibleDrawCallModeTest::iterate
        const char* gs_codes_specialized_raw[] = { gs_codes_specialized[0].c_str(), gs_codes_specialized[1].c_str(),
                                                                                           gs_codes_specialized[2].c_str(), gs_codes_specialized[3].c_str(),
                                                                                           gs_codes_specialized[4].c_str() };
-       std::string vs_code_specialized         = specializeShader(1, &dummy_vs_code);
+       std::string vs_code_specialized         = specializeShader(1, &minimal_vs_code);
        const char* vs_code_specialized_raw = vs_code_specialized.c_str();
 
        for (glw::GLuint i = 0; i < m_number_of_gs; ++i)
@@ -3537,7 +3540,7 @@ tcu::TestNode::IterateResult GeometryShaderInsufficientEmittedVerticesTest::iter
 
        const char* gs_codes_specialized_raw[] = { gs_codes_specialized[0].c_str(), gs_codes_specialized[1].c_str() };
 
-       std::string vs_code_specialized         = specializeShader(1, &dummy_vs_code);
+       std::string vs_code_specialized         = specializeShader(1, &minimal_vs_code);
        const char* vs_code_specialized_raw = vs_code_specialized.c_str();
 
        for (glw::GLuint i = 0; i < m_number_of_gs; ++i)
@@ -4074,13 +4077,13 @@ tcu::TestNode::IterateResult GeometryShaderDrawPrimitivesDoNotMatchOutputPrimiti
        GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateShader() call(s) failed.");
 
        /* Try to link the test program object */
-       std::string fs_code_specialized         = specializeShader(1, &dummy_fs_code);
+       std::string fs_code_specialized         = specializeShader(1, &minimal_fs_code);
        const char* fs_code_specialized_raw = fs_code_specialized.c_str();
 
        std::string gs_code_specialized         = specializeShader(1, &gs_code);
        const char* gs_code_specialized_raw = gs_code_specialized.c_str();
 
-       std::string vs_code_specialized         = specializeShader(1, &dummy_vs_code);
+       std::string vs_code_specialized         = specializeShader(1, &minimal_vs_code);
        const char* vs_code_specialized_raw = vs_code_specialized.c_str();
 
        if (!TestCaseBase::buildProgram(m_po_id, m_fs_id, 1,                              /* n_sh1_body_parts */
@@ -4308,10 +4311,10 @@ tcu::TestNode::IterateResult GeometryShaderDrawCallsWhileTFPaused::iterate()
        GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateShader() call(s) failed.");
 
        /* Try to link the test program object */
-       std::string fs_code_specialized         = specializeShader(1, &dummy_fs_code);
+       std::string fs_code_specialized         = specializeShader(1, &minimal_fs_code);
        const char* fs_code_specialized_raw = fs_code_specialized.c_str();
 
-       std::string vs_code_specialized         = specializeShader(1, &dummy_vs_code);
+       std::string vs_code_specialized         = specializeShader(1, &minimal_vs_code);
        const char* vs_code_specialized_raw = vs_code_specialized.c_str();
 
        for (int i = 0; i < number_of_combinations; ++i)
index dd8e7dd..c159778 100644 (file)
@@ -31,7 +31,7 @@
 namespace glcts
 {
 
-static const char* dummy_fs_code = "${VERSION}\n"
+static const char* minimal_fs_code = "${VERSION}\n"
                                                                   "\n"
                                                                   "precision highp float;\n"
                                                                   "\n"
@@ -42,7 +42,7 @@ static const char* dummy_fs_code = "${VERSION}\n"
                                                                   "    result = vec4(1.0);\n"
                                                                   "}\n";
 
-static const char* dummy_gs_code = "${VERSION}\n"
+static const char* minimal_gs_code = "${VERSION}\n"
                                                                   "${GEOMETRY_SHADER_REQUIRE}\n"
                                                                   "\n"
                                                                   "layout (points)                   in;\n"
@@ -57,7 +57,7 @@ static const char* dummy_gs_code = "${VERSION}\n"
                                                                   "    EmitVertex();\n"
                                                                   "}\n";
 
-static const char* dummy_vs_code = "${VERSION}\n"
+static const char* minimal_vs_code = "${VERSION}\n"
                                                                   "\n"
                                                                   "${OUT_PER_VERTEX_DECL}"
                                                                   "\n"
@@ -115,9 +115,9 @@ void GeometryShaderIncompleteProgramObjectsTest::deinit()
 void GeometryShaderIncompleteProgramObjectsTest::initShaderObjects()
 {
        const glw::Functions& gl                                          = m_context.getRenderContext().getFunctions();
-       std::string                       specialized_fs_code    = specializeShader(1, &dummy_fs_code);
+       std::string                       specialized_fs_code    = specializeShader(1, &minimal_fs_code);
        const char*                       specialized_fs_code_raw = specialized_fs_code.c_str();
-       std::string                       specialized_gs_code    = specializeShader(1, &dummy_gs_code);
+       std::string                       specialized_gs_code    = specializeShader(1, &minimal_gs_code);
        const char*                       specialized_gs_code_raw = specialized_gs_code.c_str();
 
        m_fs_id = gl.createShader(GL_FRAGMENT_SHADER);
@@ -378,11 +378,11 @@ void GeometryShaderIncompleteGSTest::initShaderObjects(const _run& current_run,
 {
        const glw::Functions& gl = m_context.getRenderContext().getFunctions();
 
-       std::string specialized_fs_code = specializeShader(1, &dummy_fs_code);
+       std::string specialized_fs_code = specializeShader(1, &minimal_fs_code);
        std::string gs_code                             = getGeometryShaderCode(current_run);
        const char* gs_code_raw                 = gs_code.c_str();
        std::string specialized_gs_code = specializeShader(1, &gs_code_raw);
-       std::string specialized_vs_code = specializeShader(1, &dummy_vs_code);
+       std::string specialized_vs_code = specializeShader(1, &minimal_vs_code);
 
        const char* specialized_fs_code_raw = specialized_fs_code.c_str();
        const char* specialized_gs_code_raw = specialized_gs_code.c_str();
@@ -474,7 +474,7 @@ tcu::TestNode::IterateResult GeometryShaderIncompleteGSTest::iterate()
 
                if (!has_fs_compiled || !has_vs_compiled)
                {
-                       m_testCtx.getLog() << tcu::TestLog::Message << "Dummy FS and/or dummy VS failed to compile"
+                       m_testCtx.getLog() << tcu::TestLog::Message << "Minimal FS and/or minimal VS failed to compile"
                                                           << tcu::TestLog::EndMessage;
 
                        result = false;
@@ -737,7 +737,7 @@ void GeometryShaderInvalidArrayedInputVariablesTest::initShaderObjects(glw::GLen
                                                                                                                                           bool*           out_has_vs_compiled_successfully)
 {
        const glw::Functions& gl                                          = m_context.getRenderContext().getFunctions();
-       std::string                       specialized_fs_code    = specializeShader(1, &dummy_fs_code);
+       std::string                       specialized_fs_code    = specializeShader(1, &minimal_fs_code);
        const char*                       specialized_fs_code_raw = specialized_fs_code.c_str();
        std::string                       gs_code                                 = getGSCode(gs_input_primitive_type);
        const char*                       gs_code_raw                     = gs_code.c_str();
@@ -979,7 +979,7 @@ tcu::TestNode::IterateResult GeometryShaderVSGSVariableTypeMismatchTest::iterate
                                                          "    test = vec3(gl_VertexID);\n"
                                                          "}\n";
 
-       std::string fs_code_specialized         = specializeShader(1, &dummy_fs_code);
+       std::string fs_code_specialized         = specializeShader(1, &minimal_fs_code);
        const char* fs_code_specialized_raw = fs_code_specialized.c_str();
        std::string gs_code_specialized         = specializeShader(1, &gs_code_raw);
        const char* gs_code_specialized_raw = gs_code_specialized.c_str();
@@ -1124,7 +1124,7 @@ tcu::TestNode::IterateResult GeometryShaderVSGSVariableQualifierMismatchTest::it
                                                          "    test = vec4(gl_VertexID);\n"
                                                          "}\n";
 
-       std::string fs_code_specialized         = specializeShader(1, &dummy_fs_code);
+       std::string fs_code_specialized         = specializeShader(1, &minimal_fs_code);
        const char* fs_code_specialized_raw = fs_code_specialized.c_str();
        std::string gs_code_specialized         = specializeShader(1, &gs_code_raw);
        const char* gs_code_specialized_raw = gs_code_specialized.c_str();
@@ -1284,7 +1284,7 @@ tcu::TestNode::IterateResult GeometryShaderVSGSArrayedVariableSizeMismatchTest::
                                                          "    Color3 = vec4(0.0,         0.0,         gl_VertexID, 0.0);\n"
                                                          "}\n";
 
-       std::string fs_code_specialized         = specializeShader(1, &dummy_fs_code);
+       std::string fs_code_specialized         = specializeShader(1, &minimal_fs_code);
        const char* fs_code_specialized_raw = fs_code_specialized.c_str();
        std::string gs_code_specialized         = specializeShader(1, &gs_code_raw);
        const char* gs_code_specialized_raw = gs_code_specialized.c_str();
@@ -1413,11 +1413,11 @@ tcu::TestNode::IterateResult GeometryShaderFragCoordRedeclarationTest::iterate()
                                                          "    EmitVertex();\n"
                                                          "}\n";
 
-       std::string fs_code_specialized         = specializeShader(1, &dummy_fs_code);
+       std::string fs_code_specialized         = specializeShader(1, &minimal_fs_code);
        const char* fs_code_specialized_raw = fs_code_specialized.c_str();
        std::string gs_code_specialized         = specializeShader(1, &gs_code_raw);
        const char* gs_code_specialized_raw = gs_code_specialized.c_str();
-       std::string vs_code_specialized         = specializeShader(1, &dummy_vs_code);
+       std::string vs_code_specialized         = specializeShader(1, &minimal_vs_code);
        const char* vs_code_specialized_raw = vs_code_specialized.c_str();
 
        if (TestCaseBase::buildProgram(m_po_id, m_gs_id, 1,                                      /* n_sh1_body_parts */
@@ -1543,11 +1543,11 @@ tcu::TestNode::IterateResult GeometryShaderLocationAliasingTest::iterate()
                                                          "    EmitVertex();\n"
                                                          "}\n";
 
-       std::string fs_code_specialized         = specializeShader(1, &dummy_fs_code);
+       std::string fs_code_specialized         = specializeShader(1, &minimal_fs_code);
        const char* fs_code_specialized_raw = fs_code_specialized.c_str();
        std::string gs_code_specialized         = specializeShader(1, &gs_code_raw);
        const char* gs_code_specialized_raw = gs_code_specialized.c_str();
-       std::string vs_code_specialized         = specializeShader(1, &dummy_vs_code);
+       std::string vs_code_specialized         = specializeShader(1, &minimal_vs_code);
        const char* vs_code_specialized_raw = vs_code_specialized.c_str();
 
        has_program_link_succeeded = TestCaseBase::buildProgram(
@@ -1709,11 +1709,11 @@ tcu::TestNode::IterateResult GeometryShaderMoreACsInGSThanSupportedTest::iterate
        GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateShader() call(s) failed.");
 
        /* Try to link the test program object */
-       std::string fs_code_specialized         = specializeShader(1, &dummy_fs_code);
+       std::string fs_code_specialized         = specializeShader(1, &minimal_fs_code);
        const char* fs_code_specialized_raw = fs_code_specialized.c_str();
        std::string gs_code_specialized         = getGSCode();
        const char* gs_code_specialized_raw = gs_code_specialized.c_str();
-       std::string vs_code_specialized         = specializeShader(1, &dummy_vs_code);
+       std::string vs_code_specialized         = specializeShader(1, &minimal_vs_code);
        const char* vs_code_specialized_raw = vs_code_specialized.c_str();
 
        if (TestCaseBase::buildProgram(m_po_id, m_gs_id, 1,                                      /* n_sh1_body_parts */
@@ -1875,11 +1875,11 @@ tcu::TestNode::IterateResult GeometryShaderMoreACBsInGSThanSupportedTest::iterat
        GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateShader() call(s) failed.");
 
        /* Try to link the test program object */
-       std::string fs_code_specialized         = specializeShader(1, &dummy_fs_code);
+       std::string fs_code_specialized         = specializeShader(1, &minimal_fs_code);
        const char* fs_code_specialized_raw = fs_code_specialized.c_str();
        std::string gs_code_specialized         = getGSCode();
        const char* gs_code_specialized_raw = gs_code_specialized.c_str();
-       std::string vs_code_specialized         = specializeShader(1, &dummy_vs_code);
+       std::string vs_code_specialized         = specializeShader(1, &minimal_vs_code);
        const char* vs_code_specialized_raw = vs_code_specialized.c_str();
 
        if (TestCaseBase::buildProgram(m_po_id, m_gs_id, 1,                                      /* n_sh1_body_parts */
@@ -2001,13 +2001,13 @@ tcu::TestNode::IterateResult GeometryShaderCompilationFailTest::iterate()
        GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateShader() call(s) failed.");
 
        /* Try to link the test program object */
-       std::string fs_code_specialized         = specializeShader(1, &dummy_fs_code);
+       std::string fs_code_specialized         = specializeShader(1, &minimal_fs_code);
        const char* fs_code_specialized_raw = fs_code_specialized.c_str();
 
        std::string gs_code_specialized         = specializeShader(1, &gs_code);
        const char* gs_code_specialized_raw = gs_code_specialized.c_str();
 
-       std::string vs_code_specialized         = specializeShader(1, &dummy_vs_code);
+       std::string vs_code_specialized         = specializeShader(1, &minimal_vs_code);
        const char* vs_code_specialized_raw = vs_code_specialized.c_str();
 
        if (TestCaseBase::buildProgram(m_po_id, m_gs_id, 1,                                      /* n_sh1_body_parts */
@@ -2211,7 +2211,7 @@ tcu::TestNode::IterateResult GeometryShaderMoreInputVerticesThanAvailableTest::i
        GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateShader() call(s) failed.");
 
        /* Try to link the test program object */
-       std::string fs_code_specialized         = specializeShader(1, &dummy_fs_code);
+       std::string fs_code_specialized         = specializeShader(1, &minimal_fs_code);
        const char* fs_code_specialized_raw = fs_code_specialized.c_str();
 
        std::string gs_codes_specialized[] = { specializeShader(1, &gs_code_points), specializeShader(1, &gs_code_lines),
@@ -2223,7 +2223,7 @@ tcu::TestNode::IterateResult GeometryShaderMoreInputVerticesThanAvailableTest::i
                                                                                           gs_codes_specialized[2].c_str(), gs_codes_specialized[3].c_str(),
                                                                                           gs_codes_specialized[4].c_str() };
 
-       std::string vs_code_specialized         = specializeShader(1, &dummy_vs_code);
+       std::string vs_code_specialized         = specializeShader(1, &minimal_vs_code);
        const char* vs_code_specialized_raw = vs_code_specialized.c_str();
 
        for (glw::GLuint i = 0; i < m_number_of_gs; ++i)
@@ -2367,7 +2367,7 @@ tcu::TestNode::IterateResult GeometryShaderTransformFeedbackVertexAndGeometrySha
        GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateShader() call(s) failed.");
 
        /* Try to link the test program object */
-       std::string fs_code_specialized         = specializeShader(1, &dummy_fs_code);
+       std::string fs_code_specialized         = specializeShader(1, &minimal_fs_code);
        const char* fs_code_specialized_raw = fs_code_specialized.c_str();
 
        std::string gs_code_specialized         = specializeShader(1, &gs_code);
index bb6bfb0..da07e0f 100644 (file)
@@ -355,7 +355,7 @@ void TessellationShaderTCTEDataPassThrough::executeTestRun(_run& run, _tessellat
        shaderSourceSpecialized(run.vs_id, 1 /* count */, &vs_body);
        GLU_EXPECT_NO_ERROR(gl.getError(), "glShaderSource() call failed for vertex shader");
 
-       /* Set dummy fragment shader's body */
+       /* Set minimal fragment shader's body */
        const char* fs_body = "${VERSION}\n"
                                                  "\n"
                                                  "void main()\n"
@@ -1924,7 +1924,7 @@ void TessellationShaderTCTEgl_MaxPatchVertices_Position_PointSize::deinitTestRun
        }
 }
 
-/** Retrieves a dummy fragment shader code to be used for forming program objects
+/** Retrieves a minimal fragment shader code to be used for forming program objects
  *  used by the test.
  *
  *  @return As per description.
@@ -2212,7 +2212,7 @@ std::string TessellationShaderTCTEgl_MaxPatchVertices_Position_PointSize::getTes
        return result;
 }
 
-/** Retrieves a dummy vertex shader code to be used for forming program objects
+/** Retrieves a minimal vertex shader code to be used for forming program objects
  *  used by the test.
  *
  *  @return As per description.
index a151312..ba1c3a1 100644 (file)
@@ -804,7 +804,7 @@ void TestRunner::initSession(const TestRunParams& runParams)
 
        // Translate to argc, argv
        vector<const char*> argv;
-       argv.push_back("cts-runner"); // Dummy binary name
+       argv.push_back("cts-runner"); // Assumed binary name
        for (vector<string>::const_iterator i = args.begin(); i != args.end(); i++)
                argv.push_back(i->c_str());
 
index e7b58d8..6f587b7 100644 (file)
@@ -18,7 +18,7 @@
  *
  *//*!
  * \file
- * \brief Null (dummy) Vulkan implementation.
+ * \brief Null (do-nothing) Vulkan implementation.
  *//*--------------------------------------------------------------------*/
 
 #include "vkNullDriver.hpp"
index 16c0be5..193542f 100644 (file)
@@ -20,7 +20,7 @@
  *
  *//*!
  * \file
- * \brief Null (dummy) Vulkan implementation.
+ * \brief Null (do-nothing) Vulkan implementation.
  *//*--------------------------------------------------------------------*/
 
 #include "vkDefs.hpp"
index 4c41b9c..fbf0e96 100644 (file)
@@ -548,7 +548,7 @@ void checkImageSupport (const vk::InstanceInterface&                                                vki,
                TCU_THROW(NotSupportedError, "External handle type requires dedicated allocation");
 }
 
-void submitDummySignal (const vk::DeviceInterface&     vkd,
+void submitEmptySignal (const vk::DeviceInterface&     vkd,
                                                vk::VkQueue                                     queue,
                                                vk::VkSemaphore                         semaphore)
 {
@@ -571,7 +571,7 @@ void submitDummySignal (const vk::DeviceInterface&  vkd,
        VK_CHECK(vkd.queueSubmit(queue, 1, &submit, (vk::VkFence)0u));
 }
 
-void submitDummySignalAndGetSemaphoreNative (  const vk::DeviceInterface&                                              vk,
+void submitEmptySignalAndGetSemaphoreNative (  const vk::DeviceInterface&                                              vk,
                                                                                                vk::VkDevice                                                                    device,
                                                                                                vk::VkQueue                                                                             queue,
                                                                                                deUint32                                                                                queueFamilyIndex,
@@ -601,7 +601,7 @@ void submitDummySignalAndGetSemaphoreNative (       const vk::DeviceInterface&                                              vk
 
        VK_CHECK(vk.beginCommandBuffer(*cmdBuffer, &cmdBufferBeginInfo));
        /*
-               The submitDummySignal function calls vkQueueSubmit with an empty VkSubmitInfo structure and a
+               The submitEmptySignal function calls vkQueueSubmit with an empty VkSubmitInfo structure and a
                VkSemaphore to be signalled when the work is finished. Because there is no work in the submission, vkQueueSubmit
                may signal the semaphore immediately. When a semaphore's file descriptor is obtained using vkGetFenceFdKHR, if the
                handle type is VK_EXTERNAL_FENCE_HANDLE_TYPE_SYNC_FD_BIT_KHR, vkGetFenceFdKHR is allowed to return -1 if the fence
@@ -636,7 +636,7 @@ void submitDummySignalAndGetSemaphoreNative (       const vk::DeviceInterface&                                              vk
        VK_CHECK(vk.queueWaitIdle(queue));
 }
 
-void submitDummyWait (const vk::DeviceInterface&       vkd,
+void submitEmptyWait (const vk::DeviceInterface&       vkd,
                                          vk::VkQueue                                   queue,
                                          vk::VkSemaphore                               semaphore)
 {
@@ -660,7 +660,7 @@ void submitDummyWait (const vk::DeviceInterface&    vkd,
        VK_CHECK(vkd.queueSubmit(queue, 1, &submit, (vk::VkFence)0u));
 }
 
-void submitDummySignal (const vk::DeviceInterface&     vkd,
+void submitEmptySignal (const vk::DeviceInterface&     vkd,
                                                vk::VkQueue                                     queue,
                                                vk::VkFence                                     fence)
 {
@@ -683,7 +683,7 @@ void submitDummySignal (const vk::DeviceInterface&  vkd,
        VK_CHECK(vkd.queueSubmit(queue, 1, &submit, fence));
 }
 
-void submitDummySignalAndGetFenceNative (      const vk::DeviceInterface&                                      vk,
+void submitEmptySignalAndGetFenceNative (      const vk::DeviceInterface&                                      vk,
                                                                                        vk::VkDevice                                                            device,
                                                                                        vk::VkQueue                                                                     queue,
                                                                                        deUint32                                                                        queueFamilyIndex,
@@ -714,7 +714,7 @@ void submitDummySignalAndGetFenceNative (   const vk::DeviceInterface&                                      vk,
 
        VK_CHECK(vk.beginCommandBuffer(*cmdBuffer, &cmdBufferBeginInfo));
        /*
-               The submitDummySignal function calls vkQueueSubmit with an empty VkSubmitInfo structure and a
+               The submitEmptySignal function calls vkQueueSubmit with an empty VkSubmitInfo structure and a
                VkFence to be signalled when the work is finished. Because there is no work in the submission, vkQueueSubmit
                could signal the fence immediately. When a fence's file descriptor is obtained using vkGetFenceFdKHR, if the
                handle type is VK_EXTERNAL_FENCE_HANDLE_TYPE_SYNC_FD_BIT_KHR, vkGetFenceFdKHR is allowed to return -1 instead of a
@@ -835,7 +835,7 @@ tcu::TestStatus testSemaphoreWin32Create (Context&                                  context,
                const vk::Unique<vk::VkSemaphore>                               semaphore               (vk::createSemaphore(vkd, *device, &createInfo));
 
                if (transference == TRANSFERENCE_COPY)
-                       submitDummySignal(vkd, queue, *semaphore);
+                       submitEmptySignal(vkd, queue, *semaphore);
 
                NativeHandle                                                                    handleA;
                getSemaphoreNative(vkd, *device, *semaphore, config.externalType, handleA);
@@ -845,11 +845,11 @@ tcu::TestStatus testSemaphoreWin32Create (Context&                                        context,
                        const vk::Unique<vk::VkSemaphore>                       semaphoreA              (createAndImportSemaphore(vkd, *device, config.externalType, handleA, flags));
 
                        if (transference == TRANSFERENCE_COPY)
-                               submitDummyWait(vkd, queue, *semaphoreA);
+                               submitEmptyWait(vkd, queue, *semaphoreA);
                        else if (transference == TRANSFERENCE_REFERENCE)
                        {
-                               submitDummySignal(vkd, queue, *semaphore);
-                               submitDummyWait(vkd, queue, *semaphoreA);
+                               submitEmptySignal(vkd, queue, *semaphore);
+                               submitEmptyWait(vkd, queue, *semaphoreA);
                        }
                        else
                                DE_FATAL("Unknown transference.");
@@ -886,7 +886,7 @@ tcu::TestStatus testSemaphoreImportTwice (Context&                                  context,
                NativeHandle                                            handleA;
 
                if (transference == TRANSFERENCE_COPY)
-                       submitDummySignalAndGetSemaphoreNative(vkd, *device, queue, queueFamilyIndex, *semaphore, config.externalType, handleA);
+                       submitEmptySignalAndGetSemaphoreNative(vkd, *device, queue, queueFamilyIndex, *semaphore, config.externalType, handleA);
                else
                        getSemaphoreNative(vkd, *device, *semaphore, config.externalType, handleA);
 
@@ -897,11 +897,11 @@ tcu::TestStatus testSemaphoreImportTwice (Context&                                        context,
                        const vk::Unique<vk::VkSemaphore>       semaphoreB      (createAndImportSemaphore(vkd, *device, config.externalType, handleB, flags));
 
                        if (transference == TRANSFERENCE_COPY)
-                               submitDummyWait(vkd, queue, *semaphoreA);
+                               submitEmptyWait(vkd, queue, *semaphoreA);
                        else if (transference == TRANSFERENCE_REFERENCE)
                        {
-                               submitDummySignal(vkd, queue, *semaphoreA);
-                               submitDummyWait(vkd, queue, *semaphoreB);
+                               submitEmptySignal(vkd, queue, *semaphoreA);
+                               submitEmptyWait(vkd, queue, *semaphoreB);
                        }
                        else
                                DE_FATAL("Unknown transference.");
@@ -934,7 +934,7 @@ tcu::TestStatus testSemaphoreImportReimport (Context&                                       context,
                NativeHandle                                            handleA;
 
                if (transference == TRANSFERENCE_COPY)
-                       submitDummySignalAndGetSemaphoreNative(vkd, *device, queue, queueFamilyIndex, *semaphoreA, config.externalType, handleA);
+                       submitEmptySignalAndGetSemaphoreNative(vkd, *device, queue, queueFamilyIndex, *semaphoreA, config.externalType, handleA);
                else
                        getSemaphoreNative(vkd, *device, *semaphoreA, config.externalType, handleA);
 
@@ -945,11 +945,11 @@ tcu::TestStatus testSemaphoreImportReimport (Context&                                     context,
                importSemaphore(vkd, *device, *semaphoreB, config.externalType, handleB, flags);
 
                if (transference == TRANSFERENCE_COPY)
-                       submitDummyWait(vkd, queue, *semaphoreB);
+                       submitEmptyWait(vkd, queue, *semaphoreB);
                else if (transference == TRANSFERENCE_REFERENCE)
                {
-                       submitDummySignal(vkd, queue, *semaphoreA);
-                       submitDummyWait(vkd, queue, *semaphoreB);
+                       submitEmptySignal(vkd, queue, *semaphoreA);
+                       submitEmptyWait(vkd, queue, *semaphoreB);
                }
                else
                        DE_FATAL("Unknown transference.");
@@ -979,12 +979,12 @@ tcu::TestStatus testSemaphoreSignalExportImportWait (Context&                                     context,
                {
                        NativeHandle    handle;
 
-                       submitDummySignalAndGetSemaphoreNative(vkd, *device, queue, queueFamilyIndex, *semaphoreA, config.externalType, handle);
+                       submitEmptySignalAndGetSemaphoreNative(vkd, *device, queue, queueFamilyIndex, *semaphoreA, config.externalType, handle);
 
                        {
                                const vk::VkSemaphoreImportFlags        flags           = config.permanence == PERMANENCE_TEMPORARY ? vk::VK_SEMAPHORE_IMPORT_TEMPORARY_BIT : (vk::VkSemaphoreImportFlagBits)0u;
                                const vk::Unique<vk::VkSemaphore>       semaphoreB      (createAndImportSemaphore(vkd, *device, config.externalType, handle, flags));
-                               submitDummyWait(vkd, queue, *semaphoreB);
+                               submitEmptyWait(vkd, queue, *semaphoreB);
 
                                VK_CHECK(vkd.queueWaitIdle(queue));
                        }
@@ -1017,12 +1017,12 @@ tcu::TestStatus testSemaphoreExportSignalImportWait (Context&                                   context,
 
                getSemaphoreNative(vkd, *device, *semaphoreA, config.externalType, handle);
 
-               submitDummySignal(vkd, queue, *semaphoreA);
+               submitEmptySignal(vkd, queue, *semaphoreA);
                {
                        {
                                const vk::Unique<vk::VkSemaphore>       semaphoreB      (createAndImportSemaphore(vkd, *device, config.externalType, handle, flags));
 
-                               submitDummyWait(vkd, queue, *semaphoreB);
+                               submitEmptyWait(vkd, queue, *semaphoreB);
                                VK_CHECK(vkd.queueWaitIdle(queue));
                        }
                }
@@ -1052,12 +1052,12 @@ tcu::TestStatus testSemaphoreExportImportSignalWait (Context&                                   context,
                const vk::Unique<vk::VkSemaphore>       semaphoreA      (createExportableSemaphore(vkd, *device, config.externalType));
                NativeHandle                                            handle;
 
-               submitDummySignalAndGetSemaphoreNative(vkd, *device, queue, queueFamilyIndex, *semaphoreA, config.externalType, handle);
+               submitEmptySignalAndGetSemaphoreNative(vkd, *device, queue, queueFamilyIndex, *semaphoreA, config.externalType, handle);
 
                const vk::Unique<vk::VkSemaphore>       semaphoreB      (createAndImportSemaphore(vkd, *device, config.externalType, handle, flags));
 
-               submitDummySignal(vkd, queue, *semaphoreA);
-               submitDummyWait(vkd, queue, *semaphoreB);
+               submitEmptySignal(vkd, queue, *semaphoreA);
+               submitEmptyWait(vkd, queue, *semaphoreB);
 
                VK_CHECK(vkd.queueWaitIdle(queue));
 
@@ -1087,22 +1087,22 @@ tcu::TestStatus testSemaphoreSignalImport (Context&                                             context,
                const vk::Unique<vk::VkSemaphore>       semaphoreB      (createSemaphore(vkd, *device));
                NativeHandle                                            handle;
 
-               submitDummySignal(vkd, queue, *semaphoreB);
+               submitEmptySignal(vkd, queue, *semaphoreB);
                VK_CHECK(vkd.queueWaitIdle(queue));
 
                if (transference == TRANSFERENCE_COPY)
-                       submitDummySignalAndGetSemaphoreNative(vkd, *device, queue, queueFamilyIndex, *semaphoreA, config.externalType, handle);
+                       submitEmptySignalAndGetSemaphoreNative(vkd, *device, queue, queueFamilyIndex, *semaphoreA, config.externalType, handle);
                else
                        getSemaphoreNative(vkd, *device, *semaphoreA, config.externalType, handle);
 
                importSemaphore(vkd, *device, *semaphoreB, config.externalType, handle, flags);
 
                if (transference == TRANSFERENCE_COPY)
-                       submitDummyWait(vkd, queue, *semaphoreB);
+                       submitEmptyWait(vkd, queue, *semaphoreB);
                else if (transference == TRANSFERENCE_REFERENCE)
                {
-                       submitDummySignal(vkd, queue, *semaphoreA);
-                       submitDummyWait(vkd, queue, *semaphoreB);
+                       submitEmptySignal(vkd, queue, *semaphoreA);
+                       submitEmptyWait(vkd, queue, *semaphoreB);
                }
                else
                        DE_FATAL("Unknown transference.");
@@ -1136,23 +1136,23 @@ tcu::TestStatus testSemaphoreSignalWaitImport (Context&                                         context,
                NativeHandle                                            handle;
 
                if (transference == TRANSFERENCE_COPY)
-                       submitDummySignalAndGetSemaphoreNative(vkd, *device, queue, queueFamilyIndex, *semaphoreA, config.externalType, handle);
+                       submitEmptySignalAndGetSemaphoreNative(vkd, *device, queue, queueFamilyIndex, *semaphoreA, config.externalType, handle);
                else
                        getSemaphoreNative(vkd, *device, *semaphoreA, config.externalType, handle);
 
-               submitDummySignal(vkd, queue, *semaphoreB);
-               submitDummyWait(vkd, queue, *semaphoreB);
+               submitEmptySignal(vkd, queue, *semaphoreB);
+               submitEmptyWait(vkd, queue, *semaphoreB);
 
                VK_CHECK(vkd.queueWaitIdle(queue));
 
                importSemaphore(vkd, *device, *semaphoreB, config.externalType, handle, flags);
 
                if (transference == TRANSFERENCE_COPY)
-                       submitDummyWait(vkd, queue, *semaphoreB);
+                       submitEmptyWait(vkd, queue, *semaphoreB);
                else if (transference == TRANSFERENCE_REFERENCE)
                {
-                       submitDummySignal(vkd, queue, *semaphoreA);
-                       submitDummyWait(vkd, queue, *semaphoreB);
+                       submitEmptySignal(vkd, queue, *semaphoreA);
+                       submitEmptyWait(vkd, queue, *semaphoreB);
                }
                else
                        DE_FATAL("Unknown transference.");
@@ -1163,6 +1163,31 @@ tcu::TestStatus testSemaphoreSignalWaitImport (Context&                                          context,
        }
 }
 
+tcu::TestStatus testSemaphoreImportSyncFdSignaled (Context&                                            context,
+                                                                                                  const SemaphoreTestConfig    config)
+{
+       const vk::PlatformInterface&            vkp                                     (context.getPlatformInterface());
+       const CustomInstance                            instance                        (createTestInstance(context, config.externalType, 0u, 0u));
+       const vk::InstanceDriver&                       vki                                     (instance.getDriver());
+       const vk::VkPhysicalDevice                      physicalDevice          (vk::chooseDevice(vki, instance, context.getTestContext().getCommandLine()));
+       const deUint32                                          queueFamilyIndex        (chooseQueueFamilyIndex(vki, physicalDevice, 0u));
+       const vk::VkSemaphoreImportFlags        flags                           = config.permanence == PERMANENCE_TEMPORARY ? vk::VK_SEMAPHORE_IMPORT_TEMPORARY_BIT : (vk::VkSemaphoreImportFlagBits)0u;
+
+       checkSemaphoreSupport(vki, physicalDevice, config.externalType);
+
+       {
+               const vk::Unique<vk::VkDevice>          device          (createTestDevice(context, vkp, instance, vki, physicalDevice, config.externalType, 0u, 0u, queueFamilyIndex));
+               const vk::DeviceDriver                          vkd                     (vkp, instance, *device);
+               const vk::VkQueue                                       queue           (getQueue(vkd, *device, queueFamilyIndex));
+               NativeHandle                                            handle          = -1;
+               const vk::Unique<vk::VkSemaphore>       semaphore       (createAndImportSemaphore(vkd, *device, config.externalType, handle, flags));
+
+               submitEmptyWait(vkd, queue, *semaphore);
+
+               return tcu::TestStatus::pass("Pass");
+       }
+}
+
 tcu::TestStatus testSemaphoreMultipleExports (Context&                                 context,
                                                                                          const SemaphoreTestConfig     config)
 {
@@ -1187,13 +1212,13 @@ tcu::TestStatus testSemaphoreMultipleExports (Context&                                  context,
                        NativeHandle handle;
 
                        if (transference == TRANSFERENCE_COPY)
-                               submitDummySignalAndGetSemaphoreNative(vkd, *device, queue, queueFamilyIndex, *semaphore, config.externalType, handle);
+                               submitEmptySignalAndGetSemaphoreNative(vkd, *device, queue, queueFamilyIndex, *semaphore, config.externalType, handle);
                        else
                                getSemaphoreNative(vkd, *device, *semaphore, config.externalType, handle);
                }
 
-               submitDummySignal(vkd, queue, *semaphore);
-               submitDummyWait(vkd, queue, *semaphore);
+               submitEmptySignal(vkd, queue, *semaphore);
+               submitEmptyWait(vkd, queue, *semaphore);
 
                VK_CHECK(vkd.queueWaitIdle(queue));
        }
@@ -1223,7 +1248,7 @@ tcu::TestStatus testSemaphoreMultipleImports (Context&                                    context,
                NativeHandle                                            handleA;
 
                if (transference == TRANSFERENCE_COPY)
-                       submitDummySignalAndGetSemaphoreNative(vkd, *device, queue, queueFamilyIndex, *semaphoreA, config.externalType, handleA);
+                       submitEmptySignalAndGetSemaphoreNative(vkd, *device, queue, queueFamilyIndex, *semaphoreA, config.externalType, handleA);
                else
                        getSemaphoreNative(vkd, *device, *semaphoreA, config.externalType, handleA);
 
@@ -1236,12 +1261,12 @@ tcu::TestStatus testSemaphoreMultipleImports (Context&                                  context,
                if (transference == TRANSFERENCE_COPY)
                {
                        importSemaphore(vkd, *device, *semaphoreA, config.externalType, handleA, flags);
-                       submitDummyWait(vkd, queue, *semaphoreA);
+                       submitEmptyWait(vkd, queue, *semaphoreA);
                }
                else if (transference == TRANSFERENCE_REFERENCE)
                {
-                       submitDummySignal(vkd, queue, *semaphoreA);
-                       submitDummyWait(vkd, queue, *semaphoreA);
+                       submitEmptySignal(vkd, queue, *semaphoreA);
+                       submitEmptyWait(vkd, queue, *semaphoreA);
                }
                else
                        DE_FATAL("Unknown transference.");
@@ -1273,7 +1298,7 @@ tcu::TestStatus testSemaphoreTransference (Context&                                               context,
                const vk::Unique<vk::VkSemaphore>       semaphoreA      (createExportableSemaphore(vkd, *device, config.externalType));
                NativeHandle                                            handle;
 
-               submitDummySignalAndGetSemaphoreNative(vkd, *device, queue, queueFamilyIndex, *semaphoreA, config.externalType, handle);
+               submitEmptySignalAndGetSemaphoreNative(vkd, *device, queue, queueFamilyIndex, *semaphoreA, config.externalType, handle);
 
                {
                        const vk::Unique<vk::VkSemaphore>       semaphoreB                      (createAndImportSemaphore(vkd, *device, config.externalType, handle, flags));
@@ -1282,26 +1307,26 @@ tcu::TestStatus testSemaphoreTransference (Context&                                             context,
                        {
                                if (transference == TRANSFERENCE_COPY)
                                {
-                                       submitDummySignal(vkd, queue, *semaphoreA);
-                                       submitDummyWait(vkd, queue, *semaphoreB);
+                                       submitEmptySignal(vkd, queue, *semaphoreA);
+                                       submitEmptyWait(vkd, queue, *semaphoreB);
                                        VK_CHECK(vkd.queueWaitIdle(queue));
 
-                                       submitDummySignal(vkd, queue, *semaphoreB);
+                                       submitEmptySignal(vkd, queue, *semaphoreB);
 
-                                       submitDummyWait(vkd, queue, *semaphoreA);
-                                       submitDummyWait(vkd, queue, *semaphoreB);
+                                       submitEmptyWait(vkd, queue, *semaphoreA);
+                                       submitEmptyWait(vkd, queue, *semaphoreB);
                                        VK_CHECK(vkd.queueWaitIdle(queue));
                                }
                                else if (transference== TRANSFERENCE_REFERENCE)
                                {
-                                       submitDummyWait(vkd, queue, *semaphoreB);
+                                       submitEmptyWait(vkd, queue, *semaphoreB);
                                        VK_CHECK(vkd.queueWaitIdle(queue));
 
-                                       submitDummySignal(vkd, queue, *semaphoreA);
-                                       submitDummyWait(vkd, queue, *semaphoreB);
+                                       submitEmptySignal(vkd, queue, *semaphoreA);
+                                       submitEmptyWait(vkd, queue, *semaphoreB);
 
-                                       submitDummySignal(vkd, queue, *semaphoreB);
-                                       submitDummyWait(vkd, queue, *semaphoreA);
+                                       submitEmptySignal(vkd, queue, *semaphoreB);
+                                       submitEmptyWait(vkd, queue, *semaphoreA);
                                        VK_CHECK(vkd.queueWaitIdle(queue));
                                }
                                else
@@ -1311,26 +1336,26 @@ tcu::TestStatus testSemaphoreTransference (Context&                                             context,
                        {
                                if (transference == TRANSFERENCE_COPY)
                                {
-                                       submitDummySignal(vkd, queue, *semaphoreA);
-                                       submitDummyWait(vkd, queue, *semaphoreB);
+                                       submitEmptySignal(vkd, queue, *semaphoreA);
+                                       submitEmptyWait(vkd, queue, *semaphoreB);
                                        VK_CHECK(vkd.queueWaitIdle(queue));
 
-                                       submitDummySignal(vkd, queue, *semaphoreB);
+                                       submitEmptySignal(vkd, queue, *semaphoreB);
 
-                                       submitDummyWait(vkd, queue, *semaphoreA);
-                                       submitDummyWait(vkd, queue, *semaphoreB);
+                                       submitEmptyWait(vkd, queue, *semaphoreA);
+                                       submitEmptyWait(vkd, queue, *semaphoreB);
                                        VK_CHECK(vkd.queueWaitIdle(queue));
                                }
                                else if (transference== TRANSFERENCE_REFERENCE)
                                {
-                                       submitDummyWait(vkd, queue, *semaphoreB);
+                                       submitEmptyWait(vkd, queue, *semaphoreB);
                                        VK_CHECK(vkd.queueWaitIdle(queue));
 
-                                       submitDummySignal(vkd, queue, *semaphoreA);
-                                       submitDummySignal(vkd, queue, *semaphoreB);
+                                       submitEmptySignal(vkd, queue, *semaphoreA);
+                                       submitEmptySignal(vkd, queue, *semaphoreB);
 
-                                       submitDummyWait(vkd, queue, *semaphoreB);
-                                       submitDummyWait(vkd, queue, *semaphoreA);
+                                       submitEmptyWait(vkd, queue, *semaphoreB);
+                                       submitEmptyWait(vkd, queue, *semaphoreA);
                                        VK_CHECK(vkd.queueWaitIdle(queue));
                                }
                                else
@@ -1370,7 +1395,7 @@ tcu::TestStatus testSemaphoreFdDup (Context&                                      context,
                        NativeHandle            fd;
 
                        if (transference == TRANSFERENCE_COPY)
-                               submitDummySignalAndGetSemaphoreNative(vkd, *device, queue, queueFamilyIndex, *semaphoreA, config.externalType, fd);
+                               submitEmptySignalAndGetSemaphoreNative(vkd, *device, queue, queueFamilyIndex, *semaphoreA, config.externalType, fd);
                        else
                                getSemaphoreNative(vkd, *device, *semaphoreA, config.externalType, fd);
 
@@ -1385,11 +1410,11 @@ tcu::TestStatus testSemaphoreFdDup (Context&                                    context,
                                const vk::Unique<vk::VkSemaphore> semaphoreB (createAndImportSemaphore(vkd, *device, config.externalType, newFd, flags));
 
                                if (transference == TRANSFERENCE_COPY)
-                                       submitDummyWait(vkd, queue, *semaphoreB);
+                                       submitEmptyWait(vkd, queue, *semaphoreB);
                                else if (transference == TRANSFERENCE_REFERENCE)
                                {
-                                       submitDummySignal(vkd, queue, *semaphoreA);
-                                       submitDummyWait(vkd, queue, *semaphoreB);
+                                       submitEmptySignal(vkd, queue, *semaphoreA);
+                                       submitEmptyWait(vkd, queue, *semaphoreB);
                                }
                                else
                                        DE_FATAL("Unknown permanence.");
@@ -1435,8 +1460,8 @@ tcu::TestStatus testSemaphoreFdDup2 (Context&                                     context,
 
                        if (transference == TRANSFERENCE_COPY)
                        {
-                               submitDummySignalAndGetSemaphoreNative(vkd, *device, queue, queueFamilyIndex, *semaphoreA, config.externalType, fd);
-                               submitDummySignalAndGetSemaphoreNative(vkd, *device, queue, queueFamilyIndex, *semaphoreB, config.externalType, secondFd);
+                               submitEmptySignalAndGetSemaphoreNative(vkd, *device, queue, queueFamilyIndex, *semaphoreA, config.externalType, fd);
+                               submitEmptySignalAndGetSemaphoreNative(vkd, *device, queue, queueFamilyIndex, *semaphoreB, config.externalType, secondFd);
                        }
                        else
                        {
@@ -1455,11 +1480,11 @@ tcu::TestStatus testSemaphoreFdDup2 (Context&                                   context,
                                const vk::Unique<vk::VkSemaphore> semaphoreC (createAndImportSemaphore(vkd, *device, config.externalType, secondFd, flags));
 
                                if (transference == TRANSFERENCE_COPY)
-                                       submitDummyWait(vkd, queue, *semaphoreC);
+                                       submitEmptyWait(vkd, queue, *semaphoreC);
                                else if (transference == TRANSFERENCE_REFERENCE)
                                {
-                                       submitDummySignal(vkd, queue, *semaphoreA);
-                                       submitDummyWait(vkd, queue, *semaphoreC);
+                                       submitEmptySignal(vkd, queue, *semaphoreA);
+                                       submitEmptyWait(vkd, queue, *semaphoreC);
                                }
                                else
                                        DE_FATAL("Unknown permanence.");
@@ -1504,8 +1529,8 @@ tcu::TestStatus testSemaphoreFdDup3 (Context&                                     context,
 
                        if (transference == TRANSFERENCE_COPY)
                        {
-                               submitDummySignalAndGetSemaphoreNative(vkd, *device, queue, queueFamilyIndex, *semaphoreA, config.externalType, fd);
-                               submitDummySignalAndGetSemaphoreNative(vkd, *device, queue, queueFamilyIndex, *semaphoreB, config.externalType, secondFd);
+                               submitEmptySignalAndGetSemaphoreNative(vkd, *device, queue, queueFamilyIndex, *semaphoreA, config.externalType, fd);
+                               submitEmptySignalAndGetSemaphoreNative(vkd, *device, queue, queueFamilyIndex, *semaphoreB, config.externalType, secondFd);
                        }
                        else
                        {
@@ -1525,11 +1550,11 @@ tcu::TestStatus testSemaphoreFdDup3 (Context&                                   context,
                                const vk::Unique<vk::VkSemaphore> semaphoreC (createAndImportSemaphore(vkd, *device, config.externalType, secondFd, flags));
 
                                if (transference == TRANSFERENCE_COPY)
-                                       submitDummyWait(vkd, queue, *semaphoreC);
+                                       submitEmptyWait(vkd, queue, *semaphoreC);
                                else if (transference == TRANSFERENCE_REFERENCE)
                                {
-                                       submitDummySignal(vkd, queue, *semaphoreA);
-                                       submitDummyWait(vkd, queue, *semaphoreC);
+                                       submitEmptySignal(vkd, queue, *semaphoreA);
+                                       submitEmptyWait(vkd, queue, *semaphoreC);
                                }
                                else
                                        DE_FATAL("Unknown permanence.");
@@ -1570,7 +1595,7 @@ tcu::TestStatus testSemaphoreFdSendOverSocket (Context&                                           context,
                NativeHandle                                            fd;
 
                if (transference == TRANSFERENCE_COPY)
-                       submitDummySignalAndGetSemaphoreNative(vkd, *device, queue, queueFamilyIndex, *semaphore, config.externalType, fd);
+                       submitEmptySignalAndGetSemaphoreNative(vkd, *device, queue, queueFamilyIndex, *semaphore, config.externalType, fd);
                else
                        getSemaphoreNative(vkd, *device, *semaphore, config.externalType, fd);
 
@@ -1662,11 +1687,11 @@ tcu::TestStatus testSemaphoreFdSendOverSocket (Context&                                         context,
                                                        const vk::Unique<vk::VkSemaphore> newSemaphore (createAndImportSemaphore(vkd, *device, config.externalType, newFd, flags));
 
                                                        if (transference == TRANSFERENCE_COPY)
-                                                               submitDummyWait(vkd, queue, *newSemaphore);
+                                                               submitEmptyWait(vkd, queue, *newSemaphore);
                                                        else if (transference == TRANSFERENCE_REFERENCE)
                                                        {
-                                                               submitDummySignal(vkd, queue, *newSemaphore);
-                                                               submitDummyWait(vkd, queue, *newSemaphore);
+                                                               submitEmptySignal(vkd, queue, *newSemaphore);
+                                                               submitEmptyWait(vkd, queue, *newSemaphore);
                                                        }
                                                        else
                                                                DE_FATAL("Unknown permanence.");
@@ -1774,7 +1799,7 @@ tcu::TestStatus testFenceWin32Create (Context&                            context,
                const vk::Unique<vk::VkFence>                           fence                   (vk::createFence(vkd, *device, &createInfo));
 
                if (transference == TRANSFERENCE_COPY)
-                       submitDummySignal(vkd, queue, *fence);
+                       submitEmptySignal(vkd, queue, *fence);
 
                NativeHandle                                                            handleA;
                getFenceNative(vkd, *device, *fence, config.externalType, handleA);
@@ -1787,7 +1812,7 @@ tcu::TestStatus testFenceWin32Create (Context&                            context,
                                VK_CHECK(vkd.waitForFences(*device, 1u, &*fenceA, VK_TRUE, ~0ull));
                        else if (transference == TRANSFERENCE_REFERENCE)
                        {
-                               submitDummySignal(vkd, queue, *fence);
+                               submitEmptySignal(vkd, queue, *fence);
                                VK_CHECK(vkd.waitForFences(*device, 1u, &*fenceA, VK_TRUE, ~0ull));
                        }
                        else
@@ -1825,7 +1850,7 @@ tcu::TestStatus testFenceImportTwice (Context&                            context,
                NativeHandle                                    handleA;
 
                if (transference == TRANSFERENCE_COPY)
-                       submitDummySignalAndGetFenceNative(vkd, *device, queue, queueFamilyIndex, *fence, config.externalType, handleA);
+                       submitEmptySignalAndGetFenceNative(vkd, *device, queue, queueFamilyIndex, *fence, config.externalType, handleA);
                else
                        getFenceNative(vkd, *device, *fence, config.externalType, handleA);
 
@@ -1839,7 +1864,7 @@ tcu::TestStatus testFenceImportTwice (Context&                            context,
                                VK_CHECK(vkd.waitForFences(*device, 1u, &*fenceA, VK_TRUE, ~0ull));
                        else if (transference == TRANSFERENCE_REFERENCE)
                        {
-                               submitDummySignal(vkd, queue, *fenceA);
+                               submitEmptySignal(vkd, queue, *fenceA);
                                VK_CHECK(vkd.waitForFences(*device, 1u, &*fenceB, VK_TRUE, ~0ull));
                        }
                        else
@@ -1873,7 +1898,7 @@ tcu::TestStatus testFenceImportReimport (Context&                         context,
                NativeHandle                                    handleA;
 
                if (transference == TRANSFERENCE_COPY)
-                       submitDummySignalAndGetFenceNative(vkd, *device, queue, queueFamilyIndex, *fenceA, config.externalType, handleA);
+                       submitEmptySignalAndGetFenceNative(vkd, *device, queue, queueFamilyIndex, *fenceA, config.externalType, handleA);
                else
                        getFenceNative(vkd, *device, *fenceA, config.externalType, handleA);
 
@@ -1887,7 +1912,7 @@ tcu::TestStatus testFenceImportReimport (Context&                         context,
                        VK_CHECK(vkd.waitForFences(*device, 1u, &*fenceB, VK_TRUE, ~0ull));
                else if (transference == TRANSFERENCE_REFERENCE)
                {
-                       submitDummySignal(vkd, queue, *fenceA);
+                       submitEmptySignal(vkd, queue, *fenceA);
                        VK_CHECK(vkd.waitForFences(*device, 1u, &*fenceB, VK_TRUE, ~0ull));
                }
                else
@@ -1919,7 +1944,7 @@ tcu::TestStatus testFenceSignalExportImportWait (Context&                         context,
                {
                        NativeHandle    handle;
 
-                       submitDummySignalAndGetFenceNative(vkd, *device, queue, queueFamilyIndex, *fenceA, config.externalType, handle);
+                       submitEmptySignalAndGetFenceNative(vkd, *device, queue, queueFamilyIndex, *fenceA, config.externalType, handle);
 
                        {
                                const vk::VkFenceImportFlags    flags   = config.permanence == PERMANENCE_TEMPORARY ? vk::VK_FENCE_IMPORT_TEMPORARY_BIT : (vk::VkFenceImportFlagBits)0u;
@@ -1957,7 +1982,7 @@ tcu::TestStatus testFenceExportSignalImportWait (Context&                         context,
 
                getFenceNative(vkd, *device, *fenceA, config.externalType, handle);
 
-               submitDummySignal(vkd, queue, *fenceA);
+               submitEmptySignal(vkd, queue, *fenceA);
                {
                        {
                                const vk::Unique<vk::VkFence>   fenceB  (createAndImportFence(vkd, *device, config.externalType, handle, flags));
@@ -1996,7 +2021,7 @@ tcu::TestStatus testFenceExportImportSignalWait (Context&                         context,
 
                const vk::Unique<vk::VkFence>   fenceB  (createAndImportFence(vkd, *device, config.externalType, handle, flags));
 
-               submitDummySignal(vkd, queue, *fenceA);
+               submitEmptySignal(vkd, queue, *fenceA);
                VK_CHECK(vkd.waitForFences(*device, 1u, &*fenceB, VK_TRUE, ~0ull));
 
                VK_CHECK(vkd.queueWaitIdle(queue));
@@ -2027,11 +2052,11 @@ tcu::TestStatus testFenceSignalImport (Context&                                 context,
                const vk::Unique<vk::VkFence>   fenceB  (createFence(vkd, *device));
                NativeHandle                                    handle;
 
-               submitDummySignal(vkd, queue, *fenceB);
+               submitEmptySignal(vkd, queue, *fenceB);
                VK_CHECK(vkd.queueWaitIdle(queue));
 
                if (transference == TRANSFERENCE_COPY)
-                       submitDummySignalAndGetFenceNative(vkd, *device, queue, queueFamilyIndex, *fenceA, config.externalType, handle);
+                       submitEmptySignalAndGetFenceNative(vkd, *device, queue, queueFamilyIndex, *fenceA, config.externalType, handle);
                else
                        getFenceNative(vkd, *device, *fenceA, config.externalType, handle);
 
@@ -2041,7 +2066,7 @@ tcu::TestStatus testFenceSignalImport (Context&                                   context,
                        VK_CHECK(vkd.waitForFences(*device, 1u, &*fenceB, VK_TRUE, ~0ull));
                else if (transference == TRANSFERENCE_REFERENCE)
                {
-                       submitDummySignal(vkd, queue, *fenceA);
+                       submitEmptySignal(vkd, queue, *fenceA);
                        VK_CHECK(vkd.waitForFences(*device, 1u, &*fenceB, VK_TRUE, ~0ull));
                }
                else
@@ -2076,10 +2101,10 @@ tcu::TestStatus testFenceReset (Context&                                context,
                const vk::Unique<vk::VkFence>   fenceC  (createFence(vkd, *device));
                NativeHandle                                    handle;
 
-               submitDummySignal(vkd, queue, *fenceB);
+               submitEmptySignal(vkd, queue, *fenceB);
                VK_CHECK(vkd.queueWaitIdle(queue));
 
-               submitDummySignalAndGetFenceNative(vkd, *device, queue, queueFamilyIndex, *fenceA, config.externalType, handle);
+               submitEmptySignalAndGetFenceNative(vkd, *device, queue, queueFamilyIndex, *fenceA, config.externalType, handle);
                NativeHandle                                    handleB (handle);
                importFence(vkd, *device, *fenceB, config.externalType, handleB, flags);
                importFence(vkd, *device, *fenceC, config.externalType, handle, flags);
@@ -2095,7 +2120,7 @@ tcu::TestStatus testFenceReset (Context&                          context,
 
                        // vkResetFences() should have restored fenceBs prior state and should be now reset
                        // or fenceB should have it's separate payload
-                       submitDummySignal(vkd, queue, *fenceB);
+                       submitEmptySignal(vkd, queue, *fenceB);
                        VK_CHECK(vkd.waitForFences(*device, 1u, &*fenceB, VK_TRUE, ~0ull));
                }
                else if (config.permanence == PERMANENCE_PERMANENT)
@@ -2103,7 +2128,7 @@ tcu::TestStatus testFenceReset (Context&                          context,
                        DE_ASSERT(transference == TRANSFERENCE_REFERENCE);
 
                        // Reset fences should have reset all of the fences
-                       submitDummySignal(vkd, queue, *fenceC);
+                       submitEmptySignal(vkd, queue, *fenceC);
 
                        VK_CHECK(vkd.waitForFences(*device, 1u, &*fenceA, VK_TRUE, ~0ull));
                        VK_CHECK(vkd.waitForFences(*device, 1u, &*fenceB, VK_TRUE, ~0ull));
@@ -2141,11 +2166,11 @@ tcu::TestStatus testFenceSignalWaitImport (Context&                                     context,
                NativeHandle                                    handle;
 
                if (transference == TRANSFERENCE_COPY)
-                       submitDummySignalAndGetFenceNative(vkd, *device, queue, queueFamilyIndex, *fenceA, config.externalType, handle);
+                       submitEmptySignalAndGetFenceNative(vkd, *device, queue, queueFamilyIndex, *fenceA, config.externalType, handle);
                else
                        getFenceNative(vkd, *device, *fenceA, config.externalType, handle);
 
-               submitDummySignal(vkd, queue, *fenceB);
+               submitEmptySignal(vkd, queue, *fenceB);
                VK_CHECK(vkd.waitForFences(*device, 1u, &*fenceB, VK_TRUE, ~0ull));
 
                VK_CHECK(vkd.queueWaitIdle(queue));
@@ -2156,7 +2181,7 @@ tcu::TestStatus testFenceSignalWaitImport (Context&                                       context,
                        VK_CHECK(vkd.waitForFences(*device, 1u, &*fenceB, VK_TRUE, ~0ull));
                else if (transference == TRANSFERENCE_REFERENCE)
                {
-                       submitDummySignal(vkd, queue, *fenceA);
+                       submitEmptySignal(vkd, queue, *fenceA);
                        VK_CHECK(vkd.waitForFences(*device, 1u, &*fenceB, VK_TRUE, ~0ull));
                }
                else
@@ -2192,12 +2217,12 @@ tcu::TestStatus testFenceMultipleExports (Context&                              context,
                        NativeHandle handle;
 
                        if (transference == TRANSFERENCE_COPY)
-                               submitDummySignalAndGetFenceNative(vkd, *device, queue, queueFamilyIndex, *fence, config.externalType, handle, exportNdx == 0 /* expect fence to be signaled after first pass */);
+                               submitEmptySignalAndGetFenceNative(vkd, *device, queue, queueFamilyIndex, *fence, config.externalType, handle, exportNdx == 0 /* expect fence to be signaled after first pass */);
                        else
                                getFenceNative(vkd, *device, *fence, config.externalType, handle, exportNdx == 0 /* expect fence to be signaled after first pass */);
                }
 
-               submitDummySignal(vkd, queue, *fence);
+               submitEmptySignal(vkd, queue, *fence);
                VK_CHECK(vkd.waitForFences(*device, 1u, &*fence, VK_TRUE, ~0ull));
 
                VK_CHECK(vkd.queueWaitIdle(queue));
@@ -2228,7 +2253,7 @@ tcu::TestStatus testFenceMultipleImports (Context&                                context,
                NativeHandle                                    handleA;
 
                if (transference == TRANSFERENCE_COPY)
-                       submitDummySignalAndGetFenceNative(vkd, *device, queue, queueFamilyIndex, *fenceA, config.externalType, handleA);
+                       submitEmptySignalAndGetFenceNative(vkd, *device, queue, queueFamilyIndex, *fenceA, config.externalType, handleA);
                else
                        getFenceNative(vkd, *device, *fenceA, config.externalType, handleA);
 
@@ -2245,7 +2270,7 @@ tcu::TestStatus testFenceMultipleImports (Context&                                context,
                }
                else if (transference == TRANSFERENCE_REFERENCE)
                {
-                       submitDummySignal(vkd, queue, *fenceA);
+                       submitEmptySignal(vkd, queue, *fenceA);
                        VK_CHECK(vkd.waitForFences(*device, 1u, &*fenceA, VK_TRUE, ~0ull));
                }
                else
@@ -2278,7 +2303,7 @@ tcu::TestStatus testFenceTransference (Context&                                   context,
                const vk::Unique<vk::VkFence>   fenceA  (createExportableFence(vkd, *device, config.externalType));
                NativeHandle                                    handle;
 
-               submitDummySignalAndGetFenceNative(vkd, *device, queue, queueFamilyIndex, *fenceA, config.externalType, handle);
+               submitEmptySignalAndGetFenceNative(vkd, *device, queue, queueFamilyIndex, *fenceA, config.externalType, handle);
 
                {
                        const vk::Unique<vk::VkFence>   fenceB  (createAndImportFence(vkd, *device, config.externalType, handle, flags));
@@ -2287,12 +2312,12 @@ tcu::TestStatus testFenceTransference (Context&                                 context,
                        {
                                if (transference == TRANSFERENCE_COPY)
                                {
-                                       submitDummySignal(vkd, queue, *fenceA);
+                                       submitEmptySignal(vkd, queue, *fenceA);
                                        VK_CHECK(vkd.waitForFences(*device, 1u, &*fenceB, VK_TRUE, ~0ull));
                                        VK_CHECK(vkd.queueWaitIdle(queue));
 
                                        VK_CHECK(vkd.resetFences(*device, 1u, &*fenceB));
-                                       submitDummySignal(vkd, queue, *fenceB);
+                                       submitEmptySignal(vkd, queue, *fenceB);
 
                                        VK_CHECK(vkd.waitForFences(*device, 1u, &*fenceA, VK_TRUE, ~0ull));
                                        VK_CHECK(vkd.waitForFences(*device, 1u, &*fenceB, VK_TRUE, ~0ull));
@@ -2304,11 +2329,11 @@ tcu::TestStatus testFenceTransference (Context&                                 context,
                                        VK_CHECK(vkd.queueWaitIdle(queue));
 
                                        VK_CHECK(vkd.resetFences(*device, 1u, &*fenceB));
-                                       submitDummySignal(vkd, queue, *fenceA);
+                                       submitEmptySignal(vkd, queue, *fenceA);
                                        VK_CHECK(vkd.waitForFences(*device, 1u, &*fenceB, VK_TRUE, ~0ull));
 
                                        VK_CHECK(vkd.resetFences(*device, 1u, &*fenceA));
-                                       submitDummySignal(vkd, queue, *fenceB);
+                                       submitEmptySignal(vkd, queue, *fenceB);
                                        VK_CHECK(vkd.waitForFences(*device, 1u, &*fenceA, VK_TRUE, ~0ull));
                                        VK_CHECK(vkd.queueWaitIdle(queue));
                                }
@@ -2319,12 +2344,12 @@ tcu::TestStatus testFenceTransference (Context&                                 context,
                        {
                                if (transference == TRANSFERENCE_COPY)
                                {
-                                       submitDummySignal(vkd, queue, *fenceA);
+                                       submitEmptySignal(vkd, queue, *fenceA);
                                        VK_CHECK(vkd.waitForFences(*device, 1u, &*fenceB, VK_TRUE, ~0ull));
                                        VK_CHECK(vkd.queueWaitIdle(queue));
 
                                        VK_CHECK(vkd.resetFences(*device, 1u, &*fenceB));
-                                       submitDummySignal(vkd, queue, *fenceB);
+                                       submitEmptySignal(vkd, queue, *fenceB);
 
                                        VK_CHECK(vkd.waitForFences(*device, 1u, &*fenceA, VK_TRUE, ~0ull));
                                        VK_CHECK(vkd.waitForFences(*device, 1u, &*fenceB, VK_TRUE, ~0ull));
@@ -2337,8 +2362,8 @@ tcu::TestStatus testFenceTransference (Context&                                   context,
 
                                        VK_CHECK(vkd.resetFences(*device, 1u, &*fenceA));
                                        VK_CHECK(vkd.resetFences(*device, 1u, &*fenceB));
-                                       submitDummySignal(vkd, queue, *fenceA);
-                                       submitDummySignal(vkd, queue, *fenceB);
+                                       submitEmptySignal(vkd, queue, *fenceA);
+                                       submitEmptySignal(vkd, queue, *fenceB);
 
                                        VK_CHECK(vkd.waitForFences(*device, 1u, &*fenceB, VK_TRUE, ~0ull));
                                        VK_CHECK(vkd.waitForFences(*device, 1u, &*fenceA, VK_TRUE, ~0ull));
@@ -2381,7 +2406,7 @@ tcu::TestStatus testFenceFdDup (Context&                          context,
                        NativeHandle            fd;
 
                        if (transference == TRANSFERENCE_COPY)
-                               submitDummySignalAndGetFenceNative(vkd, *device, queue, queueFamilyIndex, *fenceA, config.externalType, fd);
+                               submitEmptySignalAndGetFenceNative(vkd, *device, queue, queueFamilyIndex, *fenceA, config.externalType, fd);
                        else
                                getFenceNative(vkd, *device, *fenceA, config.externalType, fd);
 
@@ -2399,7 +2424,7 @@ tcu::TestStatus testFenceFdDup (Context&                          context,
                                        VK_CHECK(vkd.waitForFences(*device, 1u, &*fenceB, VK_TRUE, ~0ull));
                                else if (transference == TRANSFERENCE_REFERENCE)
                                {
-                                       submitDummySignal(vkd, queue, *fenceA);
+                                       submitEmptySignal(vkd, queue, *fenceA);
                                        VK_CHECK(vkd.waitForFences(*device, 1u, &*fenceB, VK_TRUE, ~0ull));
                                }
                                else
@@ -2446,8 +2471,8 @@ tcu::TestStatus testFenceFdDup2 (Context&                         context,
 
                        if (transference == TRANSFERENCE_COPY)
                        {
-                               submitDummySignalAndGetFenceNative(vkd, *device, queue, queueFamilyIndex, *fenceA, config.externalType, fd);
-                               submitDummySignalAndGetFenceNative(vkd, *device, queue, queueFamilyIndex, *fenceB, config.externalType, secondFd);
+                               submitEmptySignalAndGetFenceNative(vkd, *device, queue, queueFamilyIndex, *fenceA, config.externalType, fd);
+                               submitEmptySignalAndGetFenceNative(vkd, *device, queue, queueFamilyIndex, *fenceB, config.externalType, secondFd);
                        }
                        else
                        {
@@ -2469,7 +2494,7 @@ tcu::TestStatus testFenceFdDup2 (Context&                         context,
                                        VK_CHECK(vkd.waitForFences(*device, 1u, &*fenceC, VK_TRUE, ~0ull));
                                else if (transference == TRANSFERENCE_REFERENCE)
                                {
-                                       submitDummySignal(vkd, queue, *fenceA);
+                                       submitEmptySignal(vkd, queue, *fenceA);
                                        VK_CHECK(vkd.waitForFences(*device, 1u, &*fenceC, VK_TRUE, ~0ull));
                                }
                                else
@@ -2515,8 +2540,8 @@ tcu::TestStatus testFenceFdDup3 (Context&                         context,
 
                        if (transference == TRANSFERENCE_COPY)
                        {
-                               submitDummySignalAndGetFenceNative(vkd, *device, queue, queueFamilyIndex, *fenceA, config.externalType, fd);
-                               submitDummySignalAndGetFenceNative(vkd, *device, queue, queueFamilyIndex, *fenceB, config.externalType, secondFd);
+                               submitEmptySignalAndGetFenceNative(vkd, *device, queue, queueFamilyIndex, *fenceA, config.externalType, fd);
+                               submitEmptySignalAndGetFenceNative(vkd, *device, queue, queueFamilyIndex, *fenceB, config.externalType, secondFd);
                        }
                        else
                        {
@@ -2539,7 +2564,7 @@ tcu::TestStatus testFenceFdDup3 (Context&                         context,
                                        VK_CHECK(vkd.waitForFences(*device, 1u, &*fenceC, VK_TRUE, ~0ull));
                                else if (transference == TRANSFERENCE_REFERENCE)
                                {
-                                       submitDummySignal(vkd, queue, *fenceA);
+                                       submitEmptySignal(vkd, queue, *fenceA);
                                        VK_CHECK(vkd.waitForFences(*device, 1u, &*fenceC, VK_TRUE, ~0ull));
                                }
                                else
@@ -2581,7 +2606,7 @@ tcu::TestStatus testFenceFdSendOverSocket (Context&                                       context,
                NativeHandle                                    fd;
 
                if (transference == TRANSFERENCE_COPY)
-                       submitDummySignalAndGetFenceNative(vkd, *device, queue, queueFamilyIndex, *fence, config.externalType, fd);
+                       submitEmptySignalAndGetFenceNative(vkd, *device, queue, queueFamilyIndex, *fence, config.externalType, fd);
                else
                        getFenceNative(vkd, *device, *fence, config.externalType, fd);
 
@@ -2676,7 +2701,7 @@ tcu::TestStatus testFenceFdSendOverSocket (Context&                                       context,
                                                                VK_CHECK(vkd.waitForFences(*device, 1u, &*newFence, VK_TRUE, ~0ull));
                                                        else if (transference == TRANSFERENCE_REFERENCE)
                                                        {
-                                                               submitDummySignal(vkd, queue, *newFence);
+                                                               submitEmptySignal(vkd, queue, *newFence);
                                                                VK_CHECK(vkd.waitForFences(*device, 1u, &*newFence, VK_TRUE, ~0ull));
                                                        }
                                                        else
index 7cdcb21..d73ce5a 100644 (file)
@@ -1599,13 +1599,13 @@ tcu::TestStatus featureBitInfluenceOnDeviceCreate (Context& context)
        VkPhysicalDeviceBufferDeviceAddressFeatures                     bufferDeviceAddressFeatures                     = initVulkanStructure();
        VkPhysicalDeviceVulkanMemoryModelFeatures                       vulkanMemoryModelFeatures                       = initVulkanStructure();
 
-       struct DummyExtensionFeatures
+       struct UnusedExtensionFeatures
        {
                VkStructureType         sType;
                void*                           pNext;
                VkBool32                        descriptorIndexing;
                VkBool32                        samplerFilterMinmax;
-       } dummyExtensionFeatures;
+       } unusedExtensionFeatures;
 
        struct FeatureTable
        {
@@ -1640,7 +1640,7 @@ tcu::TestStatus featureBitInfluenceOnDeviceCreate (Context& context)
                FEATURE_TABLE_ITEM(vulkan12Features,    shaderAtomicInt64Features,                              shaderSharedInt64Atomics,                                                       "VK_KHR_shader_atomic_int64"),
                FEATURE_TABLE_ITEM(vulkan12Features,    shaderFloat16Int8Features,                              shaderFloat16,                                                                          "VK_KHR_shader_float16_int8"),
                FEATURE_TABLE_ITEM(vulkan12Features,    shaderFloat16Int8Features,                              shaderInt8,                                                                                     "VK_KHR_shader_float16_int8"),
-               FEATURE_TABLE_ITEM(vulkan12Features,    dummyExtensionFeatures,                                 descriptorIndexing,                                                                     DE_NULL),
+               FEATURE_TABLE_ITEM(vulkan12Features,    unusedExtensionFeatures,                                descriptorIndexing,                                                                     DE_NULL),
                FEATURE_TABLE_ITEM(vulkan12Features,    descriptorIndexingFeatures,                             shaderInputAttachmentArrayDynamicIndexing,                      "VK_EXT_descriptor_indexing"),
                FEATURE_TABLE_ITEM(vulkan12Features,    descriptorIndexingFeatures,                             shaderUniformTexelBufferArrayDynamicIndexing,           "VK_EXT_descriptor_indexing"),
                FEATURE_TABLE_ITEM(vulkan12Features,    descriptorIndexingFeatures,                             shaderStorageTexelBufferArrayDynamicIndexing,           "VK_EXT_descriptor_indexing"),
@@ -1661,7 +1661,7 @@ tcu::TestStatus featureBitInfluenceOnDeviceCreate (Context& context)
                FEATURE_TABLE_ITEM(vulkan12Features,    descriptorIndexingFeatures,                             descriptorBindingPartiallyBound,                                        "VK_EXT_descriptor_indexing"),
                FEATURE_TABLE_ITEM(vulkan12Features,    descriptorIndexingFeatures,                             descriptorBindingVariableDescriptorCount,                       "VK_EXT_descriptor_indexing"),
                FEATURE_TABLE_ITEM(vulkan12Features,    descriptorIndexingFeatures,                             runtimeDescriptorArray,                                                         "VK_EXT_descriptor_indexing"),
-               FEATURE_TABLE_ITEM(vulkan12Features,    dummyExtensionFeatures,                                 samplerFilterMinmax,                                                            "VK_EXT_sampler_filter_minmax"),
+               FEATURE_TABLE_ITEM(vulkan12Features,    unusedExtensionFeatures,                                samplerFilterMinmax,                                                            "VK_EXT_sampler_filter_minmax"),
                FEATURE_TABLE_ITEM(vulkan12Features,    scalarBlockLayoutFeatures,                              scalarBlockLayout,                                                                      "VK_EXT_scalar_block_layout"),
                FEATURE_TABLE_ITEM(vulkan12Features,    imagelessFramebufferFeatures,                   imagelessFramebuffer,                                                           "VK_KHR_imageless_framebuffer"),
                FEATURE_TABLE_ITEM(vulkan12Features,    uniformBufferStandardLayoutFeatures,    uniformBufferStandardLayout,                                            "VK_KHR_uniform_buffer_standard_layout"),
@@ -1711,7 +1711,7 @@ tcu::TestStatus featureBitInfluenceOnDeviceCreate (Context& context)
                DEPENDENCY_DUAL_ITEM    (vulkan12Features,      vulkanMemoryModelFeatures,              vulkanMemoryModelAvailabilityVisibilityChains,          vulkanMemoryModel),
        };
 
-       deMemset(&dummyExtensionFeatures, 0, sizeof(dummyExtensionFeatures));
+       deMemset(&unusedExtensionFeatures, 0, sizeof(unusedExtensionFeatures));
 
        for (size_t featureTableNdx = 0; featureTableNdx < DE_LENGTH_OF_ARRAY(featureTable); ++featureTableNdx)
        {
@@ -1725,7 +1725,7 @@ tcu::TestStatus featureBitInfluenceOnDeviceCreate (Context& context)
                        size_t          structSize      = testedFeature.coreStructSize;
                        VkBool32*       featurePtr      = testedFeature.coreFieldPtr;
 
-                       if (structPtr != &dummyExtensionFeatures)
+                       if (structPtr != &unusedExtensionFeatures)
                                features2.pNext = structPtr;
 
                        vki.getPhysicalDeviceFeatures2(physicalDevice, &features2);
@@ -1758,7 +1758,7 @@ tcu::TestStatus featureBitInfluenceOnDeviceCreate (Context& context)
                        VkBool32*       featurePtr              = testedFeature.extFieldPtr;
                        const char*     extStringPtr    = testedFeature.extString;
 
-                       if (structPtr != &dummyExtensionFeatures)
+                       if (structPtr != &unusedExtensionFeatures)
                                features2.pNext = structPtr;
 
                        if (extStringPtr == DE_NULL || isExtensionSupported(deviceExtensionProperties, RequiredExtension(extStringPtr)))
index 3602448..4a72c7a 100644 (file)
@@ -590,7 +590,7 @@ struct VoidVulkanStruct
        const void*             pNext;
 };
 
-tcu::TestStatus renderTriangleDummyExtStructTest (Context& context)
+tcu::TestStatus renderTriangleUnusedExtStructTest (Context& context)
 {
        const VkDevice                                                                  vkDevice                                                = context.getDevice();
        const DeviceInterface&                                                  vk                                                              = context.getDeviceInterface();
@@ -602,7 +602,7 @@ tcu::TestStatus renderTriangleDummyExtStructTest (Context& context)
        const tcu::Vec4                                                                 clearColor                                              (0.125f, 0.25f, 0.75f, 1.0f);
 
        // This structure will stand in as an unknown extension structure that must be ignored by implementations.
-       VoidVulkanStruct                                                                dummyExtStruct                                  =
+       VoidVulkanStruct                                                                unusedExtStruct                                 =
        {
                VK_STRUCTURE_TYPE_MAX_ENUM,             // sType
                DE_NULL                                                 // pNext
@@ -618,7 +618,7 @@ tcu::TestStatus renderTriangleDummyExtStructTest (Context& context)
        const VkBufferCreateInfo                                                vertexBufferParams                              =
        {
                VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,   // sType
-               &dummyExtStruct,                                                // pNext
+               &unusedExtStruct,                                               // pNext
                0u,                                                                             // flags
                (VkDeviceSize)sizeof(vertices),                 // size
                VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,              // usage
@@ -635,7 +635,7 @@ tcu::TestStatus renderTriangleDummyExtStructTest (Context& context)
        const VkBufferCreateInfo                                                readImageBufferParams                   =
        {
                VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,   // sType
-               &dummyExtStruct,                                                // pNext
+               &unusedExtStruct,                                               // pNext
                (VkBufferCreateFlags)0u,                                // flags
                imageSizeBytes,                                                 // size
                VK_BUFFER_USAGE_TRANSFER_DST_BIT,               // usage
@@ -651,7 +651,7 @@ tcu::TestStatus renderTriangleDummyExtStructTest (Context& context)
        const VkImageCreateInfo                                                 imageParams                                             =
        {
                VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,                                                                    // sType
-               &dummyExtStruct,                                                                                                                // pNext
+               &unusedExtStruct,                                                                                                               // pNext
                0u,                                                                                                                                             // flags
                VK_IMAGE_TYPE_2D,                                                                                                               // imageType
                VK_FORMAT_R8G8B8A8_UNORM,                                                                                               // format
@@ -709,7 +709,7 @@ tcu::TestStatus renderTriangleDummyExtStructTest (Context& context)
        const VkRenderPassCreateInfo                                    renderPassInfo                                          =
        {
                VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,      // VkStructureType                   sType
-               &dummyExtStruct,                                                        // const void*                       pNext
+               &unusedExtStruct,                                                       // const void*                       pNext
                (VkRenderPassCreateFlags)0,                                     // VkRenderPassCreateFlags           flags
                1u,                                                                                     // deUint32                          attachmentCount
                &colorAttachmentDescription,                            // const VkAttachmentDescription*    pAttachments
@@ -725,7 +725,7 @@ tcu::TestStatus renderTriangleDummyExtStructTest (Context& context)
        const VkImageViewCreateInfo                                             colorAttViewParams                                      =
        {
                VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,       // sType
-               &dummyExtStruct,                                                        // pNext
+               &unusedExtStruct,                                                       // pNext
                0u,                                                                                     // flags
                *image,                                                                         // image
                VK_IMAGE_VIEW_TYPE_2D,                                          // viewType
@@ -750,7 +750,7 @@ tcu::TestStatus renderTriangleDummyExtStructTest (Context& context)
        const VkPipelineLayoutCreateInfo                                pipelineLayoutParams                            =
        {
                VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,  // sType
-               &dummyExtStruct,                                                                // pNext
+               &unusedExtStruct,                                                               // pNext
                (vk::VkPipelineLayoutCreateFlags)0,
                0u,                                                                                             // setLayoutCount
                DE_NULL,                                                                                // pSetLayouts
@@ -766,7 +766,7 @@ tcu::TestStatus renderTriangleDummyExtStructTest (Context& context)
        const struct VkShaderModuleCreateInfo                   vertModuleInfo                                          =
        {
                VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO,
-               &dummyExtStruct,
+               &unusedExtStruct,
                0,
                (deUintptr)vertBin.getSize(),
                (const deUint32*)vertBin.getBinary(),
@@ -775,7 +775,7 @@ tcu::TestStatus renderTriangleDummyExtStructTest (Context& context)
        const struct VkShaderModuleCreateInfo                   fragModuleInfo                                          =
        {
                VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO,
-               &dummyExtStruct,
+               &unusedExtStruct,
                0,
                (deUintptr)fragBin.getSize(),
                (const deUint32*)fragBin.getBinary(),
@@ -791,7 +791,7 @@ tcu::TestStatus renderTriangleDummyExtStructTest (Context& context)
        VkPipelineShaderStageCreateInfo                                 stageCreateInfo                                         =
        {
                VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,    // VkStructureType                     sType
-               &dummyExtStruct,                                                                                // const void*                         pNext
+               &unusedExtStruct,                                                                               // const void*                         pNext
                0u,                                                                                                             // VkPipelineShaderStageCreateFlags    flags
                VK_SHADER_STAGE_VERTEX_BIT,                                                             // VkShaderStageFlagBits               stage
                DE_NULL,                                                                                                // VkShaderModule                      module
@@ -827,7 +827,7 @@ tcu::TestStatus renderTriangleDummyExtStructTest (Context& context)
        const VkPipelineVertexInputStateCreateInfo              vertexInputStateCreateInfo                      =
        {
                VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,      // VkStructureType                             sType
-               &dummyExtStruct,                                                                                        // const void*                                 pNext
+               &unusedExtStruct,                                                                                       // const void*                                 pNext
                (VkPipelineVertexInputStateCreateFlags)0,                                       // VkPipelineVertexInputStateCreateFlags       flags
                1u,                                                                                                                     // deUint32                                    vertexBindingDescriptionCount
                &vertexInputBindingDescription,                                                         // const VkVertexInputBindingDescription*      pVertexBindingDescriptions
@@ -838,7 +838,7 @@ tcu::TestStatus renderTriangleDummyExtStructTest (Context& context)
        const VkPipelineInputAssemblyStateCreateInfo    inputAssemblyStateCreateInfo            =
        {
                VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,    // VkStructureType                            sType
-               &dummyExtStruct,                                                                                                // const void*                                pNext
+               &unusedExtStruct,                                                                                               // const void*                                pNext
                0u,                                                                                                                             // VkPipelineInputAssemblyStateCreateFlags    flags
                VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST,                                                    // VkPrimitiveTopology                        topology
                VK_FALSE                                                                                                                // VkBool32                                   primitiveRestartEnable
@@ -847,7 +847,7 @@ tcu::TestStatus renderTriangleDummyExtStructTest (Context& context)
        const VkPipelineViewportStateCreateInfo                 viewportStateCreateInfo                         =
        {
                VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,  // VkStructureType                             sType
-               &dummyExtStruct,                                                                                // const void*                                 pNext
+               &unusedExtStruct,                                                                               // const void*                                 pNext
                (VkPipelineViewportStateCreateFlags)0,                                  // VkPipelineViewportStateCreateFlags          flags
                (deUint32)viewports.size(),                                                             // deUint32                                    viewportCount
                viewports.data(),                                                                               // const VkViewport*                           pViewports
@@ -858,7 +858,7 @@ tcu::TestStatus renderTriangleDummyExtStructTest (Context& context)
        const VkPipelineRasterizationStateCreateInfo    rasterizationStateCreateInfo            =
        {
                VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,     // VkStructureType                            sType
-               &dummyExtStruct,                                                                                        // const void*                                pNext
+               &unusedExtStruct,                                                                                       // const void*                                pNext
                0u,                                                                                                                     // VkPipelineRasterizationStateCreateFlags    flags
                VK_FALSE,                                                                                                       // VkBool32                                   depthClampEnable
                VK_FALSE,                                                                                                       // VkBool32                                   rasterizerDiscardEnable
@@ -875,7 +875,7 @@ tcu::TestStatus renderTriangleDummyExtStructTest (Context& context)
        const VkPipelineMultisampleStateCreateInfo              multisampleStateCreateInfo                      =
        {
                VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,       // VkStructureType                          sType
-               &dummyExtStruct,                                                                                        // const void*                              pNext
+               &unusedExtStruct,                                                                                       // const void*                              pNext
                0u,                                                                                                                     // VkPipelineMultisampleStateCreateFlags    flags
                VK_SAMPLE_COUNT_1_BIT,                                                                          // VkSampleCountFlagBits                    rasterizationSamples
                VK_FALSE,                                                                                                       // VkBool32                                 sampleShadingEnable
@@ -899,7 +899,7 @@ tcu::TestStatus renderTriangleDummyExtStructTest (Context& context)
        const VkPipelineDepthStencilStateCreateInfo             depthStencilStateCreateInfo                     =
        {
                VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,     // VkStructureType                          sType
-               &dummyExtStruct,                                                                                        // const void*                              pNext
+               &unusedExtStruct,                                                                                       // const void*                              pNext
                0u,                                                                                                                     // VkPipelineDepthStencilStateCreateFlags   flags
                VK_FALSE,                                                                                                       // VkBool32                                 depthTestEnable
                VK_FALSE,                                                                                                       // VkBool32                                 depthWriteEnable
@@ -930,7 +930,7 @@ tcu::TestStatus renderTriangleDummyExtStructTest (Context& context)
        const VkPipelineColorBlendStateCreateInfo               colorBlendStateCreateInfo                       =
        {
                VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,       // VkStructureType                               sType
-               &dummyExtStruct,                                                                                        // const void*                                   pNext
+               &unusedExtStruct,                                                                                       // const void*                                   pNext
                0u,                                                                                                                     // VkPipelineColorBlendStateCreateFlags          flags
                VK_FALSE,                                                                                                       // VkBool32                                      logicOpEnable
                VK_LOGIC_OP_CLEAR,                                                                                      // VkLogicOp                                     logicOp
@@ -942,7 +942,7 @@ tcu::TestStatus renderTriangleDummyExtStructTest (Context& context)
        const VkGraphicsPipelineCreateInfo                              pipelineCreateInfo                                      =
        {
                VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,        // VkStructureType                                  sType
-               &dummyExtStruct,                                                                        // const void*                                      pNext
+               &unusedExtStruct,                                                                       // const void*                                      pNext
                0u,                                                                                                     // VkPipelineCreateFlags                            flags
                (deUint32)pipelineShaderStageParams.size(),                     // deUint32                                         stageCount
                &pipelineShaderStageParams[0],                                          // const VkPipelineShaderStageCreateInfo*           pStages
@@ -968,7 +968,7 @@ tcu::TestStatus renderTriangleDummyExtStructTest (Context& context)
        const VkFramebufferCreateInfo                                   framebufferParams                                       =
        {
                VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,      // sType
-               &dummyExtStruct,                                                        // pNext
+               &unusedExtStruct,                                                       // pNext
                0u,                                                                                     // flags
                *renderPass,                                                            // renderPass
                1u,                                                                                     // attachmentCount
@@ -983,7 +983,7 @@ tcu::TestStatus renderTriangleDummyExtStructTest (Context& context)
        const VkCommandPoolCreateInfo                                   cmdPoolParams                                           =
        {
                VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO,                     // sType
-               &dummyExtStruct,                                                                        // pNext
+               &unusedExtStruct,                                                                       // pNext
                VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT,        // flags
                queueFamilyIndex,                                                                       // queueFamilyIndex
        };
@@ -992,7 +992,7 @@ tcu::TestStatus renderTriangleDummyExtStructTest (Context& context)
        const VkCommandBufferAllocateInfo                               cmdBufParams                                            =
        {
                VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,         // sType
-               &dummyExtStruct,                                                                        // pNext
+               &unusedExtStruct,                                                                       // pNext
                *cmdPool,                                                                                       // pool
                VK_COMMAND_BUFFER_LEVEL_PRIMARY,                                        // level
                1u,                                                                                                     // bufferCount
@@ -1003,7 +1003,7 @@ tcu::TestStatus renderTriangleDummyExtStructTest (Context& context)
        const VkCommandBufferBeginInfo                                  commandBufBeginParams                           =
        {
                VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,    // VkStructureType                  sType;
-               &dummyExtStruct,                                                                // const void*                      pNext;
+               &unusedExtStruct,                                                               // const void*                      pNext;
                VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,    // VkCommandBufferUsageFlags        flags;
                (const VkCommandBufferInheritanceInfo*)DE_NULL,
        };
@@ -1012,7 +1012,7 @@ tcu::TestStatus renderTriangleDummyExtStructTest (Context& context)
        const VkMemoryBarrier                                                   vertFlushBarrier                                        =
        {
                VK_STRUCTURE_TYPE_MEMORY_BARRIER,               // sType
-               &dummyExtStruct,                                                // pNext
+               &unusedExtStruct,                                               // pNext
                VK_ACCESS_HOST_WRITE_BIT,                               // srcAccessMask
                VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT,    // dstAccessMask
        };
@@ -1020,7 +1020,7 @@ tcu::TestStatus renderTriangleDummyExtStructTest (Context& context)
        const VkImageMemoryBarrier                                              colorAttBarrier                                         =
        {
                VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,         // sType
-               &dummyExtStruct,                                                        // pNext
+               &unusedExtStruct,                                                       // pNext
                0u,                                                                                     // srcAccessMask
                (VK_ACCESS_COLOR_ATTACHMENT_READ_BIT|
                        VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT),  // dstAccessMask
@@ -1043,7 +1043,7 @@ tcu::TestStatus renderTriangleDummyExtStructTest (Context& context)
        const VkRenderPassBeginInfo                                             renderPassBeginInfo                                     =
        {
                VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,                       // VkStructureType         sType;
-               &dummyExtStruct,                                                                        // const void*             pNext;
+               &unusedExtStruct,                                                                       // const void*             pNext;
                *renderPass,                                                                            // VkRenderPass            renderPass;
                *framebuffer,                                                                           // VkFramebuffer           framebuffer;
                makeRect2D(0, 0, renderSize.x(), renderSize.y()),       // VkRect2D                renderArea;
@@ -1064,7 +1064,7 @@ tcu::TestStatus renderTriangleDummyExtStructTest (Context& context)
        const VkImageMemoryBarrier                                              imageBarrier                                            =
        {
                VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,                                                                 // VkStructureType                      sType;
-               &dummyExtStruct,                                                                                                                // const void*                          pNext;
+               &unusedExtStruct,                                                                                                               // const void*                          pNext;
                VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,                                                                   // VkAccessFlags                        srcAccessMask;
                VK_ACCESS_TRANSFER_READ_BIT,                                                                                    // VkAccessFlags                        dstAccessMask;
                VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,                                                               // VkImageLayout                        oldLayout;
@@ -1101,7 +1101,7 @@ tcu::TestStatus renderTriangleDummyExtStructTest (Context& context)
        const VkBufferMemoryBarrier                                             bufferBarrier                                           =
        {
                VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,        // VkStructureType      sType;
-               &dummyExtStruct,                                                        // const void*          pNext;
+               &unusedExtStruct,                                                       // const void*          pNext;
                VK_ACCESS_TRANSFER_WRITE_BIT,                           // VkAccessFlags        srcAccessMask;
                VK_ACCESS_HOST_READ_BIT,                                        // VkAccessFlags        dstAccessMask;
                VK_QUEUE_FAMILY_IGNORED,                                        // deUint32                     srcQueueFamilyIndex;
@@ -1120,7 +1120,7 @@ tcu::TestStatus renderTriangleDummyExtStructTest (Context& context)
        const VkMappedMemoryRange                                               flushRange                                                      =
        {
                VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE,
-               &dummyExtStruct,
+               &unusedExtStruct,
                vertexBufferMemory->getMemory(),
                vertexBufferMemory->getOffset(),
                VK_WHOLE_SIZE
@@ -1132,7 +1132,7 @@ tcu::TestStatus renderTriangleDummyExtStructTest (Context& context)
        const VkFenceCreateInfo                                                 createInfo                                                      =
        {
                VK_STRUCTURE_TYPE_FENCE_CREATE_INFO,
-               &dummyExtStruct,
+               &unusedExtStruct,
                0u
        };
 
@@ -1141,7 +1141,7 @@ tcu::TestStatus renderTriangleDummyExtStructTest (Context& context)
        const VkSubmitInfo                                                              submitInfo                                                      =
        {
                VK_STRUCTURE_TYPE_SUBMIT_INFO,                  // VkStructureType                              sType;
-               &dummyExtStruct,                                                // const void*                                  pNext;
+               &unusedExtStruct,                                               // const void*                                  pNext;
                0u,                                                                             // deUint32                                             waitSemaphoreCount;
                DE_NULL,                                                                // const VkSemaphore*                   pWaitSemaphores;
                (const VkPipelineStageFlags*)DE_NULL,   // const VkPipelineStageFlags*  pWaitDstStageMask;
@@ -1498,7 +1498,7 @@ tcu::TestCaseGroup* createSmokeTests (tcu::TestContext& testCtx)
        addFunctionCase                         (smokeTests.get(), "create_sampler",                    "",     createSamplerTest);
        addFunctionCaseWithPrograms     (smokeTests.get(), "create_shader",                             "", createShaderProgs,          createShaderModuleTest);
        addFunctionCaseWithPrograms     (smokeTests.get(), "triangle",                                  "", createTriangleProgs,        renderTriangleTest);
-       addFunctionCaseWithPrograms     (smokeTests.get(), "triangle_ext_structs",              "", createTriangleProgs,        renderTriangleDummyExtStructTest);
+       addFunctionCaseWithPrograms     (smokeTests.get(), "triangle_ext_structs",              "", createTriangleProgs,        renderTriangleUnusedExtStructTest);
        addFunctionCaseWithPrograms     (smokeTests.get(), "asm_triangle",                              "", createTriangleAsmProgs,     renderTriangleTest);
        addFunctionCaseWithPrograms     (smokeTests.get(), "asm_triangle_no_opname",    "", createProgsNoOpName,        renderTriangleTest);
        addFunctionCaseWithPrograms     (smokeTests.get(), "unused_resolve_attachment", "", createTriangleProgs,        renderTriangleUnusedResolveAttachmentTest);
index 2b3cece..0af3341 100644 (file)
@@ -183,23 +183,23 @@ public:
                                extFunctions.push_back(FunctionInfo("vkGetImageMemoryRequirements2KHR", FUNCTIONORIGIN_DEVICE));
 
                                log << tcu::TestLog::Message << "Disabled extensions check - tries to get functions of disabled extensions from proper vkGet*ProcAddr." << tcu::TestLog::EndMessage;
-                               const char * const                              result                          = specialCasesCheck(ctx, log, failsQuantity, extFunctions) ? "Passed" : "Failed";
+                               const char * const                              result                                  = specialCasesCheck(ctx, log, failsQuantity, extFunctions) ? "Passed" : "Failed";
                                log << tcu::TestLog::Message << result << tcu::TestLog::EndMessage;
                        }
 
                        // Check special cases
                        {
-                               FunctionInfosList                               dummyFunctions          = FunctionInfosList();
+                               FunctionInfosList                               nonexistingFunctions    = FunctionInfosList();
                                for (deUint32 i = 0; i <= FUNCTIONORIGIN_DEVICE; ++i)
                                {
                                        const FunctionOrigin origin = static_cast<FunctionOrigin>(i);
-                                       dummyFunctions.push_back(FunctionInfo("vkSomeName", origin));
-                                       dummyFunctions.push_back(FunctionInfo("vkNonexistingKHR", origin));
-                                       dummyFunctions.push_back(FunctionInfo("", origin));
+                                       nonexistingFunctions.push_back(FunctionInfo("vkSomeName", origin));
+                                       nonexistingFunctions.push_back(FunctionInfo("vkNonexistingKHR", origin));
+                                       nonexistingFunctions.push_back(FunctionInfo("", origin));
                                }
 
-                               log << tcu::TestLog::Message << "Special check - tries to get some dummy functions from various vkGet*ProcAddr." << tcu::TestLog::EndMessage;
-                               const char * const                              result                          = specialCasesCheck(ctx, log, failsQuantity, dummyFunctions) ? "Passed" : "Failed";
+                               log << tcu::TestLog::Message << "Special check - tries to get some nonexisting functions from various vkGet*ProcAddr." << tcu::TestLog::EndMessage;
+                               const char * const                              result                          = specialCasesCheck(ctx, log, failsQuantity, nonexistingFunctions) ? "Passed" : "Failed";
                                log << tcu::TestLog::Message << result << tcu::TestLog::EndMessage;
                        }
                }
index f30cd04..28a2cec 100644 (file)
@@ -428,15 +428,15 @@ void generateRandomLayout(RandomLayout &randomLayout, const CaseDef &caseDef)
                                {
                                        if (numInlineUniformBlocks < caseDef.maxInlineUniformBlocks)
                                        {
-                                               arraySizes[b] = randRange(&rnd, 1, (caseDef.maxInlineUniformBlockSize - 16) / 16); // subtract 16 for "ivec4 dummy"
+                                               arraySizes[b] = randRange(&rnd, 1, (caseDef.maxInlineUniformBlockSize - 16) / 16); // subtract 16 for "ivec4 unused"
                                                arraySizes[b] = de::min(maxArray, arraySizes[b]);
-                                               binding.descriptorCount = (arraySizes[b] ? arraySizes[b] : 1) * 16 + 16; // add 16 for "ivec4 dummy"
+                                               binding.descriptorCount = (arraySizes[b] ? arraySizes[b] : 1) * 16 + 16; // add 16 for "ivec4 unused"
                                                numInlineUniformBlocks++;
                                        }
                                }
                                else
                                {
-                                       // Plug in a dummy descriptor type, so validation layers that don't
+                                       // Plug in an unused descriptor type, so validation layers that don't
                                        // support inline_uniform_block don't crash.
                                        binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
                                }
@@ -549,7 +549,7 @@ void DescriptorSetRandomTestCase::initPrograms (SourceCollections& programCollec
                                switch (binding.descriptorType)
                                {
                                case VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT:
-                                       decls << "layout(set = " << s << ", binding = " << b << ") uniform inlineubodef" << s << "_" << b << " { ivec4 dummy; int val" << array.str() << "; } inlineubo" << s << "_" << b << ";\n";
+                                       decls << "layout(set = " << s << ", binding = " << b << ") uniform inlineubodef" << s << "_" << b << " { ivec4 unused; int val" << array.str() << "; } inlineubo" << s << "_" << b << ";\n";
                                        break;
                                case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
                                case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
@@ -584,7 +584,7 @@ void DescriptorSetRandomTestCase::initPrograms (SourceCollections& programCollec
                                        {
                                                if (binding.descriptorType == VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT)
                                                {
-                                                       // Convert to bytes and add 16 for "ivec4 dummy" in case of inline uniform block
+                                                       // Convert to bytes and add 16 for "ivec4 unused" in case of inline uniform block
                                                        const deUint32 uboRange = ai*16 + 16;
                                                        if (uboRange >= variableDescriptorSizes[s])
                                                                continue;
@@ -1191,7 +1191,7 @@ tcu::TestStatus DescriptorSetRandomTestInstance::iterate (void)
                        }
                        else if (binding.descriptorType == VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT)
                        {
-                               // subtract 16 for "ivec4 dummy"
+                               // subtract 16 for "ivec4 unused"
                                DE_ASSERT(binding.descriptorCount >= 16);
                                descriptor += binding.descriptorCount - 16;
                        }
@@ -1360,7 +1360,7 @@ tcu::TestStatus DescriptorSetRandomTestInstance::iterate (void)
                                        {
                                                if (binding.descriptorType == VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT)
                                                {
-                                                       // Convert to bytes and add 16 for "ivec4 dummy" in case of inline uniform block
+                                                       // Convert to bytes and add 16 for "ivec4 unused" in case of inline uniform block
                                                        const deUint32 uboRange = ai*16 + 16;
                                                        if (uboRange >= variableDescriptorSizes[s])
                                                                continue;
@@ -1420,7 +1420,7 @@ tcu::TestStatus DescriptorSetRandomTestInstance::iterate (void)
                                                };
 
                                                inlineInfoVec[vecIndex] = iuBlock;
-                                               w.dstArrayElement = ai*16 + 16; // add 16 to skip "ivec4 dummy"
+                                               w.dstArrayElement = ai*16 + 16; // add 16 to skip "ivec4 unused"
                                                w.pNext = &inlineInfoVec[vecIndex];
                                                w.descriptorCount = sizeof(deUint32);
                                        }
index 6318160..009c482 100644 (file)
@@ -217,7 +217,7 @@ vector<VkRect2D> DynamicScissorTestCommand::updateScissors (vector<VkRect2D> sci
        for (size_t scissorIdx = 0; scissorIdx < m_scissors.size(); scissorIdx++)
        {
                while (scissors.size() <= m_firstScissor + scissorIdx)
-                       scissors.push_back(makeRect2D(0, 0)); // Add dummy scissor
+                       scissors.push_back(makeRect2D(0, 0)); // Add empty scissor
 
                scissors[m_firstScissor + scissorIdx] = m_scissors[scissorIdx];
        }
index 8f696bb..2367137 100644 (file)
@@ -1678,9 +1678,9 @@ void GraphicsAttachmentsTestInstance::transcodeRead ()
                                                                                                                                        .build(vk, device, VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT, 1u));
        const Move<VkDescriptorSet>                     descriptorSet                   (makeDescriptorSet(vk, device, *descriptorPool, *descriptorSetLayout));
 
-       const VkExtent2D                                        renderSizeDummy                 (makeExtent2D(1u, 1u));
+       const VkExtent2D                                        renderSizeUnused                (makeExtent2D(1u, 1u));
        const Unique<VkPipelineLayout>          pipelineLayout                  (makePipelineLayout(vk, device, *descriptorSetLayout));
-       const Unique<VkPipeline>                        pipeline                                (makeGraphicsPipeline(vk, device, *pipelineLayout, *renderPass, *vertShaderModule, *fragShaderModule, renderSizeDummy, 1u, true));
+       const Unique<VkPipeline>                        pipeline                                (makeGraphicsPipeline(vk, device, *pipelineLayout, *renderPass, *vertShaderModule, *fragShaderModule, renderSizeUnused, 1u, true));
 
        const Unique<VkCommandPool>                     cmdPool                                 (createCommandPool(vk, device, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT, queueFamilyIndex));
        const Unique<VkCommandBuffer>           cmdBuffer                               (allocateCommandBuffer(vk, device, *cmdPool, VK_COMMAND_BUFFER_LEVEL_PRIMARY));
@@ -1812,9 +1812,9 @@ void GraphicsAttachmentsTestInstance::transcodeWrite ()
                                                                                                                                        .build(vk, device, VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT, 1u));
        const Move<VkDescriptorSet>                     descriptorSet                   (makeDescriptorSet(vk, device, *descriptorPool, *descriptorSetLayout));
 
-       const VkExtent2D                                        renderSizeDummy                 (makeExtent2D(1u, 1u));
+       const VkExtent2D                                        renderSizeUnused                (makeExtent2D(1u, 1u));
        const Unique<VkPipelineLayout>          pipelineLayout                  (makePipelineLayout(vk, device, *descriptorSetLayout));
-       const Unique<VkPipeline>                        pipeline                                (makeGraphicsPipeline(vk, device, *pipelineLayout, *renderPass, *vertShaderModule, *fragShaderModule, renderSizeDummy, 1u, true));
+       const Unique<VkPipeline>                        pipeline                                (makeGraphicsPipeline(vk, device, *pipelineLayout, *renderPass, *vertShaderModule, *fragShaderModule, renderSizeUnused, 1u, true));
 
        const Unique<VkCommandPool>                     cmdPool                                 (createCommandPool(vk, device, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT, queueFamilyIndex));
        const Unique<VkCommandBuffer>           cmdBuffer                               (allocateCommandBuffer(vk, device, *cmdPool, VK_COMMAND_BUFFER_LEVEL_PRIMARY));
@@ -2261,9 +2261,9 @@ void GraphicsTextureTestInstance::transcodeRead ()
                                                                                                                                        .build(vk, device, VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT, 1u));
        const Move<VkDescriptorSet>                     descriptorSet                   (makeDescriptorSet(vk, device, *descriptorPool, *descriptorSetLayout));
 
-       const VkExtent2D                                        renderSizeDummy                 (makeExtent2D(1u, 1u));
+       const VkExtent2D                                        renderSizeUnused                        (makeExtent2D(1u, 1u));
        const Unique<VkPipelineLayout>          pipelineLayout                  (makePipelineLayout(vk, device, *descriptorSetLayout));
-       const Unique<VkPipeline>                        pipeline                                (makeGraphicsPipeline(vk, device, *pipelineLayout, *renderPass, *vertShaderModule, *fragShaderModule, renderSizeDummy, 0u, true));
+       const Unique<VkPipeline>                        pipeline                                (makeGraphicsPipeline(vk, device, *pipelineLayout, *renderPass, *vertShaderModule, *fragShaderModule, renderSizeUnused, 0u, true));
 
        const Unique<VkCommandPool>                     cmdPool                                 (createCommandPool(vk, device, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT, queueFamilyIndex));
        const Unique<VkCommandBuffer>           cmdBuffer                               (allocateCommandBuffer(vk, device, *cmdPool, VK_COMMAND_BUFFER_LEVEL_PRIMARY));
@@ -2401,9 +2401,9 @@ void GraphicsTextureTestInstance::transcodeWrite ()
                                                                                                                                        .build(vk, device, VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT, 1u));
        const Move<VkDescriptorSet>                     descriptorSet                   (makeDescriptorSet(vk, device, *descriptorPool, *descriptorSetLayout));
 
-       const VkExtent2D                                        renderSizeDummy                 (makeExtent2D(1u, 1u));
+       const VkExtent2D                                        renderSizeUnused                (makeExtent2D(1u, 1u));
        const Unique<VkPipelineLayout>          pipelineLayout                  (makePipelineLayout(vk, device, *descriptorSetLayout));
-       const Unique<VkPipeline>                        pipeline                                (makeGraphicsPipeline(vk, device, *pipelineLayout, *renderPass, *vertShaderModule, *fragShaderModule, renderSizeDummy, 0u, true));
+       const Unique<VkPipeline>                        pipeline                                (makeGraphicsPipeline(vk, device, *pipelineLayout, *renderPass, *vertShaderModule, *fragShaderModule, renderSizeUnused, 0u, true));
 
        const Unique<VkCommandPool>                     cmdPool                                 (createCommandPool(vk, device, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT, queueFamilyIndex));
        const Unique<VkCommandBuffer>           cmdBuffer                               (allocateCommandBuffer(vk, device, *cmdPool, VK_COMMAND_BUFFER_LEVEL_PRIMARY));
index 87511ac..a6f30ad 100644 (file)
@@ -1417,26 +1417,26 @@ MovePtr<tcu::Texture2DArray> MultiViewRenderTestInstance::imageData (void)
                                if (TEST_TYPE_POINT_SIZE == m_parameters.viewIndex)
                                {
                                        const deUint32  vertexPerPrimitive      = 1u;
-                                       const deUint32  dummyQuarterNdx         = 0u;
+                                       const deUint32  unusedQuarterNdx        = 0u;
                                        const int               pointSize                       = static_cast<int>(layerNdx == 0u ? TEST_POINT_SIZE_WIDE : TEST_POINT_SIZE_SMALL);
 
                                        if (subpassCount == 1)
                                                for (deUint32 drawNdx = 0u; drawNdx < m_squareCount; ++drawNdx)
-                                                       setPoint(referenceFrame->getLevel(0), getQuarterRefColor(dummyQuarterNdx, vertexPerPrimitive * drawNdx, layerNdx, false), pointSize, layerNdx, drawNdx);
+                                                       setPoint(referenceFrame->getLevel(0), getQuarterRefColor(unusedQuarterNdx, vertexPerPrimitive * drawNdx, layerNdx, false), pointSize, layerNdx, drawNdx);
                                        else
-                                               setPoint(referenceFrame->getLevel(0), getQuarterRefColor(dummyQuarterNdx, vertexPerPrimitive * subpassQuarterNdx, layerNdx, false), pointSize, layerNdx, subpassQuarterNdx);
+                                               setPoint(referenceFrame->getLevel(0), getQuarterRefColor(unusedQuarterNdx, vertexPerPrimitive * subpassQuarterNdx, layerNdx, false), pointSize, layerNdx, subpassQuarterNdx);
                                }
 
                                if (TEST_TYPE_MULTISAMPLE == m_parameters.viewIndex)
                                {
                                        const deUint32  vertexPerPrimitive      = 3u;
-                                       const deUint32  dummyQuarterNdx         = 0u;
+                                       const deUint32  unusedQuarterNdx        = 0u;
 
                                        if (subpassCount == 1)
                                                for (deUint32 drawNdx = 0u; drawNdx < m_squareCount; ++drawNdx)
-                                                       fillTriangle(referenceFrame->getLevel(0), getQuarterRefColor(dummyQuarterNdx, vertexPerPrimitive * drawNdx, layerNdx, false), layerNdx, drawNdx);
+                                                       fillTriangle(referenceFrame->getLevel(0), getQuarterRefColor(unusedQuarterNdx, vertexPerPrimitive * drawNdx, layerNdx, false), layerNdx, drawNdx);
                                        else
-                                               fillTriangle(referenceFrame->getLevel(0), getQuarterRefColor(dummyQuarterNdx, vertexPerPrimitive * subpassQuarterNdx, layerNdx, false), layerNdx, subpassQuarterNdx);
+                                               fillTriangle(referenceFrame->getLevel(0), getQuarterRefColor(unusedQuarterNdx, vertexPerPrimitive * subpassQuarterNdx, layerNdx, false), layerNdx, subpassQuarterNdx);
                                }
                        }
 
@@ -3726,8 +3726,8 @@ void multiViewRenderCreateTests (tcu::TestCaseGroup* group)
                                // maxMultiviewViewCount case
                                {
                                        const VkExtent3D                incompleteExtent3D      = { 16u, 16u, 0u };
-                                       const vector<deUint32>  dummyMasks;
-                                       const TestParameters    parameters                      = { incompleteExtent3D, dummyMasks, testType, sampleCountFlags, colorFormat, renderPassType };
+                                       const vector<deUint32>  unusedMasks;
+                                       const TestParameters    parameters                      = { incompleteExtent3D, unusedMasks, testType, sampleCountFlags, colorFormat, renderPassType };
 
                                        groupShader->addChild(new MultiViewRenderTestsCase(testCtx, "max_multi_view_view_count", "", parameters));
                                }
index 41d505b..73d9b38 100644 (file)
@@ -682,7 +682,7 @@ void GraphicsCacheTest::initPrograms (SourceCollections& programCollection) cons
                                        break;
 
                                case VK_SHADER_STAGE_GEOMETRY_BIT:
-                                       programCollection.glslSources.add("dummy_geo" + missSuffix) << glu::GeometrySource(
+                                       programCollection.glslSources.add("unused_geo" + missSuffix) << glu::GeometrySource(
                                                "#version 450 \n"
                                                "layout(triangles) in;\n"
                                                "layout(triangle_strip, max_vertices = 3) out;\n"
@@ -957,10 +957,10 @@ GraphicsCacheTestInstance::GraphicsCacheTestInstance (Context&                            context,
                                }
                                break;
                        case VK_SHADER_STAGE_GEOMETRY_BIT:
-                               m_pipelineBuilder.bindShaderStage(VK_SHADER_STAGE_GEOMETRY_BIT, "dummy_geo", "main");
+                               m_pipelineBuilder.bindShaderStage(VK_SHADER_STAGE_GEOMETRY_BIT, "unused_geo", "main");
                                if (m_param->getCompileMissShaders())
                                {
-                                       m_missPipelineBuilder.bindShaderStage(VK_SHADER_STAGE_GEOMETRY_BIT, "dummy_geo_miss", "main");
+                                       m_missPipelineBuilder.bindShaderStage(VK_SHADER_STAGE_GEOMETRY_BIT, "unused_geo_miss", "main");
                                }
                                break;
                        case VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT:
index e59314b..849f80e 100644 (file)
@@ -644,7 +644,7 @@ void GraphicsCacheTest::initPrograms (SourceCollections& programCollection) cons
                        break;
 
                case VK_SHADER_STAGE_GEOMETRY_BIT:
-                       programCollection.glslSources.add("dummy_geo") << glu::GeometrySource(
+                       programCollection.glslSources.add("unused_geo") << glu::GeometrySource(
                                                "#version 450 \n"
                                                "layout(triangles) in;\n"
                                                "layout(triangle_strip, max_vertices = 3) out;\n"
@@ -794,7 +794,7 @@ GraphicsCacheTestInstance::GraphicsCacheTestInstance (Context&                              context,
                                m_pipelineBuilder.bindShaderStage(VK_SHADER_STAGE_FRAGMENT_BIT, "color_frag", "main");
                                break;
                        case VK_SHADER_STAGE_GEOMETRY_BIT:
-                               m_pipelineBuilder.bindShaderStage(VK_SHADER_STAGE_GEOMETRY_BIT, "dummy_geo", "main");
+                               m_pipelineBuilder.bindShaderStage(VK_SHADER_STAGE_GEOMETRY_BIT, "unused_geo", "main");
                                break;
                        case VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT:
                                m_pipelineBuilder.bindShaderStage(VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, "basic_tcs", "main");
index 3e58d29..f661c70 100644 (file)
@@ -1121,7 +1121,7 @@ void GraphicsExecutablePropertiesTest::initPrograms (SourceCollections& programC
                        break;
 
                case VK_SHADER_STAGE_GEOMETRY_BIT:
-                       programCollection.glslSources.add("dummy_geo") << glu::GeometrySource(
+                       programCollection.glslSources.add("unused_geo") << glu::GeometrySource(
                                                "#version 450 \n"
                                                "layout(triangles) in;\n"
                                                "layout(triangle_strip, max_vertices = 3) out;\n"
@@ -1256,7 +1256,7 @@ GraphicsExecutablePropertiesTestInstance::GraphicsExecutablePropertiesTestInstan
                                }
                                else
                                {
-                                       m_pipelineBuilder.bindShaderStage(VK_SHADER_STAGE_GEOMETRY_BIT, "dummy_geo", "main");
+                                       m_pipelineBuilder.bindShaderStage(VK_SHADER_STAGE_GEOMETRY_BIT, "unused_geo", "main");
                                }
                                break;
                        case VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT:
index 0a3f96e..25dea3c 100644 (file)
@@ -105,7 +105,7 @@ struct CompareData
        }
 };
 
-//! Make a dummy sampler.
+//! Make a (unused) sampler.
 Move<VkSampler> makeSampler (const DeviceInterface& vk, const VkDevice device)
 {
        const VkSamplerCreateInfo samplerParams =
index d27aada..505575a 100644 (file)
@@ -92,7 +92,7 @@ struct PositionColor
        }
 };
 
-//! Make a dummy sampler.
+//! Make a (unused) sampler.
 Move<VkSampler> makeSampler (const DeviceInterface& vk, const VkDevice device)
 {
        const VkSamplerCreateInfo samplerParams =
@@ -443,7 +443,7 @@ struct WorkingData
        Move<VkBuffer>                                  colorBuffer;                            //!< Buffer used to copy image data
        MovePtr<Allocation>                             colorBufferAlloc;
        VkDeviceSize                                    colorBufferSize;
-       Move<VkSampler>                                 defaultSampler;                         //!< Dummy sampler, we are using texel fetches
+       Move<VkSampler>                                 defaultSampler;                         //!< Unused sampler, we are using texel fetches
 
        WorkingData (void)
                : numVertices           ()
index 4ba2271..84c98e2 100644 (file)
@@ -1125,8 +1125,8 @@ void PushConstantGraphicsDisjointTest::initPrograms (SourceCollections& sourceCo
                                                                          << "} matInst;\n";
                                                        break;
                                                case SIZE_CASE_48:
-                                                       vertexSrc << "int dummy1;\n"
-                                                                         << "vec4 dummy2;\n"
+                                                       vertexSrc << "int unused1;\n"
+                                                                         << "vec4 unused2;\n"
                                                                          << "vec4 color;\n"
                                                                          << "} matInst;\n";
                                                        break;
@@ -1455,8 +1455,8 @@ std::string PushConstantGraphicsOverlapTest::getPushConstantDeclarationStr (VkSh
                                        src << "    layout(offset = " << m_pushConstantRange[rangeNdx].range.offset << ") vec4 color[2];\n";
                                        break;
                                case SIZE_CASE_36:
-                                       src << "    layout(offset = " << m_pushConstantRange[rangeNdx].range.offset << ") int dummy1;\n"
-                                               << "    layout(offset = " << (m_pushConstantRange[rangeNdx].range.offset + 4) << ") vec4 dummy2;\n"
+                                       src << "    layout(offset = " << m_pushConstantRange[rangeNdx].range.offset << ") int unused1;\n"
+                                               << "    layout(offset = " << (m_pushConstantRange[rangeNdx].range.offset + 4) << ") vec4 unused2;\n"
                                                << "    layout(offset = " << (m_pushConstantRange[rangeNdx].range.offset + 20) << ") vec4 color;\n";
                                        break;
                                case SIZE_CASE_128:
index f385e41..2bd19dc 100644 (file)
@@ -1824,7 +1824,7 @@ void AdvGraphicsTest::initPrograms (SourceCollections& programCollection) const
 {
        BasicGraphicsTest::initPrograms(programCollection);
 
-       programCollection.glslSources.add("dummy_geo") << glu::GeometrySource(
+       programCollection.glslSources.add("unused_geo") << glu::GeometrySource(
                "#version 310 es\n"
                "#extension GL_EXT_geometry_shader : enable\n"
                "layout(triangles) in;\n"
@@ -1928,7 +1928,7 @@ AdvGraphicsTestInstance::AdvGraphicsTestInstance (Context&                                context,
 
        if(m_features.geometryShader == VK_TRUE)
        {
-               m_pipelineBuilder.bindShaderStage(VK_SHADER_STAGE_GEOMETRY_BIT, "dummy_geo");
+               m_pipelineBuilder.bindShaderStage(VK_SHADER_STAGE_GEOMETRY_BIT, "unused_geo");
        }
 
        if(m_features.tessellationShader == VK_TRUE)
index 38585b1..5c33d2c 100644 (file)
@@ -86,7 +86,7 @@ void initBufferValidatorPrograms (vk::SourceCollections& programCollection, Test
                                          "layout(set=0, binding=1) buffer ProtectedHelper\n"
                                          "{\n"
                                          "    highp uint zero; // set to 0\n"
-                                         "    highp uint dummyOut;\n"
+                                         "    highp uint unusedOut;\n"
                                          "} helper;\n"
                                          "\n"
                                          "layout(set=0, binding=2) uniform Data\n"
@@ -98,7 +98,7 @@ void initBufferValidatorPrograms (vk::SourceCollections& programCollection, Test
                                          "void error ()\n"
                                          "{\n"
                                          "    for (uint x = 0; x < 10; x += helper.zero)\n"
-                                         "        atomicAdd(helper.dummyOut, 1u);\n"
+                                         "        atomicAdd(helper.unusedOut, 1u);\n"
                                          "}\n"
                                          "\n"
                                          "bool compare (${VAR_TYPE} a, ${VAR_TYPE} b, float threshold)\n"
@@ -128,7 +128,7 @@ void initBufferValidatorPrograms (vk::SourceCollections& programCollection, Test
                                          "layout(set=0, binding=1) buffer ProtectedHelper\n"
                                          "{\n"
                                          "    highp uint zero; // set to 0\n"
-                                         "    highp uint dummyOut;\n"
+                                         "    highp uint unusedOut;\n"
                                          "} helper;\n"
                                          "\n"
                                          "layout(set=0, binding=2) uniform Data\n"
@@ -139,7 +139,7 @@ void initBufferValidatorPrograms (vk::SourceCollections& programCollection, Test
                                          "void error ()\n"
                                          "{\n"
                                          "    for (uint x = 0; x < 10; x += helper.zero)\n"
-                                         "        atomicAdd(helper.dummyOut, 1u);\n"
+                                         "        atomicAdd(helper.unusedOut, 1u);\n"
                                          "}\n"
                                          "\n"
                                          "bool compare (${VAR_TYPE} a, ${VAR_TYPE} b, float threshold)\n"
@@ -167,7 +167,7 @@ void initBufferValidatorPrograms (vk::SourceCollections& programCollection, Test
                                          "layout(set=0, binding=1) buffer ProtectedHelper\n"
                                          "{\n"
                                          "    highp uint zero; // set to 0\n"
-                                         "    highp uint dummyOut;\n"
+                                         "    highp uint unusedOut;\n"
                                          "} helper;\n"
                                          "\n"
                                          "void main (void)\n"
index 20107fd..d4fc446 100644 (file)
@@ -58,7 +58,7 @@ void ImageValidator::initPrograms (vk::SourceCollections& programCollection) con
                                          "layout(set=0, binding=1) buffer ProtectedHelper\n"
                                          "{\n"
                                          "    highp uint zero; // set to 0\n"
-                                         "    highp uint dummyOut;\n"
+                                         "    highp uint unusedOut;\n"
                                          "} helper;\n"
                                          "\n"
                                          "layout(set=0, binding=2) uniform Data\n"
@@ -70,7 +70,7 @@ void ImageValidator::initPrograms (vk::SourceCollections& programCollection) con
                                          "void error ()\n"
                                          "{\n"
                                          "    for (uint x = 0; x < 10; x += helper.zero)\n"
-                                         "        atomicAdd(helper.dummyOut, 1u);\n"
+                                         "        atomicAdd(helper.unusedOut, 1u);\n"
                                          "}\n"
                                          "\n"
                                          "bool compare (vec4 a, vec4 b, float threshold)\n"
@@ -94,7 +94,7 @@ void ImageValidator::initPrograms (vk::SourceCollections& programCollection) con
                                          "layout(set=0, binding=1) buffer ProtectedHelper\n"
                                          "{\n"
                                          "    highp uint zero; // set to 0\n"
-                                         "    highp uint dummyOut;\n"
+                                         "    highp uint unusedOut;\n"
                                          "} helper;\n"
                                          "\n"
                                          "void main (void)\n"
index 8ef3c0d..6540509 100644 (file)
@@ -646,13 +646,13 @@ void testShaders (vk::SourceCollections& dst, const TestConfig config)
                "layout(std140, set = 0, binding = 2) buffer ProtectedHelper\n"
                "{\n"
                "    highp uint zero;\n"
-               "    highp uint dummyOut;\n"
+               "    highp uint unusedOut;\n"
                "} helper;\n"
                "\n"
                "void error()\n"
                "{\n"
                "    for (uint x = 0u; x < 10u; x += helper.zero)\n"
-               "        atomicAdd(helper.dummyOut, 1u);\n"
+               "        atomicAdd(helper.unusedOut, 1u);\n"
                "}\n"
                "\n"
                "${COMPARE_FUNCTION}"
@@ -674,13 +674,13 @@ void testShaders (vk::SourceCollections& dst, const TestConfig config)
                "layout(std140, set=0, binding=2) buffer ProtectedHelper\n"
                "{\n"
                "    highp uint zero; // set to 0\n"
-               "    highp uint dummyOut;\n"
+               "    highp uint unusedOut;\n"
                "} helper;\n"
                "\n"
                "void main (void)\n"
                "{\n"
                "    helper.zero = 0;\n"
-               "    helper.dummyOut = 0;\n"
+               "    helper.unusedOut = 0;\n"
                "}\n";
 
        dst.glslSources.add("ResetSSBO") << glu::ComputeSource(resetSSBOShader);
index 73cf98a..58ae18d 100644 (file)
@@ -66,7 +66,7 @@
 // Code of FragmentDensityMapTestInstance is also used to test subsampledLoads, subsampledCoarseReconstructionEarlyAccess,
 // maxDescriptorSetSubsampledSamplers properties.
 
-// set value of DRY_RUN_WITHOUT_FDM_EXTENSION to 1 for dummy run hat checks the correctness of the code without using VK_EXT_fragment_density_map extension
+// set value of DRY_RUN_WITHOUT_FDM_EXTENSION to 1 for empty run that checks the correctness of the code without using VK_EXT_fragment_density_map extension
 #define DRY_RUN_WITHOUT_FDM_EXTENSION 0
 
 namespace vkt
index 69d58b4..87dfbfb 100644 (file)
@@ -747,7 +747,7 @@ void MultipleSubpassesMultipleCommandBuffersTestInstance::createCommandBuffer (c
 
        VkDeviceSize    vertexBufferOffset      = 0u;
 
-       // Command Buffer A will set his own event but wait for the B's event before continuing to the next subpass.
+       // Command Buffer A will set its own event but wait for the B's event before continuing to the next subpass.
        beginCommandBuffer(vk, *m_cmdBufferA, 0u);
        beginCommandBuffer(vk, *m_cmdBufferB, 0u);
                vk.cmdBeginRenderPass(*m_cmdBufferA, &renderPassBeginInfoA, VK_SUBPASS_CONTENTS_INLINE);
index 5728ffb..c346051 100644 (file)
@@ -148,9 +148,9 @@ void populateBufferWithValues (void*                                buffer,
 
 // An adapter function matching FillBufferProcPtr interface. Fills a buffer with 0xBABABABABABA... pattern. Used to fill up output buffers.
 // Since this pattern cannot show up in generated test data it should not show up in the valid output.
-void populateBufferWithDummy (void*                                    buffer,
-                                                         VkDeviceSize                  size,
-                                                         const void* const             blob)
+void populateBufferWithFiller (void*                                   buffer,
+                                                          VkDeviceSize                         size,
+                                                          const void* const            blob)
 {
        DE_UNREF(blob);
        deMemset(buffer, 0xBA, static_cast<size_t>(size));
@@ -267,7 +267,7 @@ private:
        const bool                                      m_accessOutOfBackingMemory;
 };
 
-// In case I detect that some prerequisites are not fullfilled I am creating this lightweight dummy test instance instead of AccessInstance. Should be bit faster that way.
+// In case I detect that some prerequisites are not fullfilled I am creating this lightweight empty test instance instead of AccessInstance. Should be bit faster that way.
 class NotSupportedInstance : public vkt::TestInstance
 {
 public:
@@ -810,7 +810,7 @@ public:
 };
 
 // A routing generating SPIRV code for all test cases in this group
-std::string MakeShader(VkShaderStageFlags shaderStage, ShaderType shaderType, VkFormat bufferFormat, bool reads, bool dummy)
+std::string MakeShader(VkShaderStageFlags shaderStage, ShaderType shaderType, VkFormat bufferFormat, bool reads, bool unused)
 {
        // faster to write
        const char                                      is                                      = '=';
@@ -857,9 +857,9 @@ std::string MakeShader(VkShaderStageFlags shaderStage, ShaderType shaderType, Vk
        }
 
        // If we are testing vertex shader or fragment shader we need to provide the other one for the pipeline too.
-       // So the not tested one is 'dummy'. It is then a minimal/simplest possible pass-through shader.
-       // If we are testing compute shader we dont need dummy shader at all.
-       if (dummy)
+       // So the not tested one is 'unused'. It is then a minimal/simplest possible pass-through shader.
+       // If we are testing compute shader we dont need unused shader at all.
+       if (unused)
        {
                if (shaderStage == VK_SHADER_STAGE_FRAGMENT_BIT)
                {
@@ -1186,7 +1186,7 @@ std::string MakeShader(VkShaderStageFlags shaderStage, ShaderType shaderType, Vk
                }
        }
 
-       // This is common for test shaders and dummy ones
+       // This is common for test shaders and unused ones
        // We need to fill stage ouput from shader properly
        // output vertices positions in vertex shader
        if (shaderStage == VK_SHADER_STAGE_VERTEX_BIT)
@@ -1333,7 +1333,7 @@ AccessInstance::AccessInstance (Context&                  context,
        }
 
        createTestBuffer(vk, *m_device, inBufferAccessRange, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, memAlloc, m_inBuffer, m_inBufferAlloc, m_inBufferAccess, &populateBufferWithValues, &m_bufferFormat);
-       createTestBuffer(vk, *m_device, outBufferAccessRange, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, memAlloc, m_outBuffer, m_outBufferAlloc, m_outBufferAccess, &populateBufferWithDummy, DE_NULL);
+       createTestBuffer(vk, *m_device, outBufferAccessRange, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, memAlloc, m_outBuffer, m_outBufferAlloc, m_outBufferAccess, &populateBufferWithFiller, DE_NULL);
 
        deInt32 indices[] = {
                (m_accessOutOfBackingMemory && (m_bufferAccessType == BUFFER_ACCESS_TYPE_READ_FROM_STORAGE)) ? static_cast<deInt32>(RobustAccessWithPointersTest::s_testArraySize) - 1 : 0,
index a896fe6..81a59d3 100644 (file)
@@ -179,7 +179,7 @@ const T& instance (void)
 }
 
 /*--------------------------------------------------------------------*//*!
- * \brief Dummy placeholder type for unused template parameters.
+ * \brief Empty placeholder type for unused template parameters.
  *
  * In the precision tests we are dealing with functions of different arities.
  * To minimize code duplication, we only define templates with the maximum
@@ -1423,7 +1423,7 @@ public:
 template <typename T>
 class ExprP : public ExprPBase<T> {};
 
-// We treat Voids as containers since the dummy parameters in generalized
+// We treat Voids as containers since the unused parameters in generalized
 // vector functions are represented as Voids.
 template <>
 class ExprP<Void> : public ContainerExprPBase<Void> {};
@@ -6210,7 +6210,7 @@ tcu::TestStatus BuiltinPrecisionCaseTestInstance<In, Out>::iterate (void)
 
        m_executor->execute(int(numValues), inputArr, outputArr);
 
-       // Initialize environment with dummy values so we don't need to bind in inner loop.
+       // Initialize environment with unused values so we don't need to bind in inner loop.
        {
                const typename Traits<In0>::IVal                in0;
                const typename Traits<In1>::IVal                in1;
index d10cdd2..f3b12f2 100644 (file)
@@ -854,9 +854,9 @@ static Move<VkDescriptorSetLayout> createEmptyDescriptorSetLayout (const DeviceI
        return createDescriptorSetLayout(vkd, device, &createInfo);
 }
 
-static Move<VkDescriptorPool> createDummyDescriptorPool (const DeviceInterface& vkd, VkDevice device)
+static Move<VkDescriptorPool> createEmptyDescriptorPool (const DeviceInterface& vkd, VkDevice device)
 {
-       const VkDescriptorPoolSize                      dummySize       =
+       const VkDescriptorPoolSize                      emptySize       =
        {
                VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
                1u,
@@ -868,7 +868,7 @@ static Move<VkDescriptorPool> createDummyDescriptorPool (const DeviceInterface&
                (VkDescriptorPoolCreateFlags)VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT,
                1u,
                1u,
-               &dummySize
+               &emptySize
        };
        return createDescriptorPool(vkd, device, &createInfo);
 }
@@ -925,8 +925,8 @@ void FragmentOutExecutor::execute (int numValues, const void* const* inputs, voi
        Move<VkCommandBuffer>                                                           cmdBuffer;
 
        Unique<VkDescriptorSetLayout>                                           emptyDescriptorSetLayout        (createEmptyDescriptorSetLayout(vk, vkDevice));
-       Unique<VkDescriptorPool>                                                        dummyDescriptorPool                     (createDummyDescriptorPool(vk, vkDevice));
-       Unique<VkDescriptorSet>                                                         emptyDescriptorSet                      (allocateSingleDescriptorSet(vk, vkDevice, *dummyDescriptorPool, *emptyDescriptorSetLayout));
+       Unique<VkDescriptorPool>                                                        emptyDescriptorPool                     (createEmptyDescriptorPool(vk, vkDevice));
+       Unique<VkDescriptorSet>                                                         emptyDescriptorSet                      (allocateSingleDescriptorSet(vk, vkDevice, *emptyDescriptorPool, *emptyDescriptorSetLayout));
 
        clearRenderData();
 
index 9021ac5..a0e2ee0 100644 (file)
@@ -230,7 +230,7 @@ public:
                }
                else
                {
-                       // a dummy submission, won't be used in a call to vkQueueBindSparse
+                       // an unused submission, won't be used in a call to vkQueueBindSparse
                        queueSubmissions.push_back(makeSubmissionSparse(sparseQueue, 0u, DE_NULL, 0u, DE_NULL));
                }
 
index 61b0d90..bfac1f6 100644 (file)
@@ -2236,7 +2236,7 @@ void addCompute16bitStorageUniform16To16Group (tcu::TestCaseGroup* group)
        de::Random                              rnd                                     (deStringHash(group->getName()));
        const int                               numElements                     = 128;
        const vector<deFloat16> float16Data                     = getFloat16s(rnd, numElements);
-       const vector<deFloat16> float16DummyData        (numElements, 0);
+       const vector<deFloat16> float16UnusedData       (numElements, 0);
        ComputeShaderSpec               spec;
 
        std::ostringstream              shaderTemplate;
@@ -2305,7 +2305,7 @@ void addCompute16bitStorageUniform16To16Group (tcu::TestCaseGroup* group)
        spec.verifyIO                   = computeCheckBuffersFloats;
        spec.coherentMemory             = true;
        spec.inputs.push_back(Resource(BufferSp(new Float16Buffer(float16Data))));
-       spec.outputs.push_back(Resource(BufferSp(new Float16Buffer(float16DummyData))));
+       spec.outputs.push_back(Resource(BufferSp(new Float16Buffer(float16UnusedData))));
        spec.extensions.push_back("VK_KHR_16bit_storage");
        spec.requestedVulkanFeatures = get16BitStorageFeatures("uniform_buffer_block");
 
@@ -2438,7 +2438,7 @@ void addCompute16bitStorageUniform32To16Group (tcu::TestCaseGroup* group)
                        }
                };
 
-               vector<deFloat16>       float16DummyData        (numElements, 0);
+               vector<deFloat16>       float16UnusedData       (numElements, 0);
 
                for (deUint32 capIdx = 0; capIdx < DE_LENGTH_OF_ARRAY(CAPABILITIES); ++capIdx)
                        for (deUint32 tyIdx = 0; tyIdx < DE_LENGTH_OF_ARRAY(cTypes[capIdx]); ++tyIdx)
@@ -2491,8 +2491,8 @@ void addCompute16bitStorageUniform32To16Group (tcu::TestCaseGroup* group)
 
                                        spec.inputs.push_back(Resource(BufferSp(new Float32Buffer(float32Data)), CAPABILITIES[capIdx].dtype));
                                        // We provided a custom verifyIO in the above in which inputs will be used for checking.
-                                       // So put dummy data in the expected values.
-                                       spec.outputs.push_back(Resource(BufferSp(new Float16Buffer(float16DummyData))));
+                                       // So put unused data in the expected values.
+                                       spec.outputs.push_back(Resource(BufferSp(new Float16Buffer(float16UnusedData))));
                                        spec.extensions.push_back("VK_KHR_16bit_storage");
                                        spec.requestedVulkanFeatures = get16BitStorageFeatures(CAPABILITIES[capIdx].name);
 
@@ -3249,7 +3249,7 @@ void addGraphics16BitStorageUniformFloat32To16Group (tcu::TestCaseGroup* testGro
        RGBA                                                            defaultColors[4];
        const vector<float>                                     float32Data                     = getFloat32s(rnd, numDataPoints);
        vector<float>                                           float32DataPadded;
-       vector<deFloat16>                                       float16DummyData        (numDataPoints, 0);
+       vector<deFloat16>                                       float16UnusedData       (numDataPoints, 0);
        const StringTemplate                            capabilities            ("OpCapability ${cap}\n");
 
        for (size_t dataIdx = 0; dataIdx < float32Data.size(); ++dataIdx)
@@ -3354,7 +3354,7 @@ void addGraphics16BitStorageUniformFloat32To16Group (tcu::TestCaseGroup* testGro
 
                                resources.inputs.push_back(Resource(BufferSp(new Float32Buffer(arrayStrides[capIdx] == 4 ? float32Data : float32DataPadded)), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER));
                                // We use a custom verifyIO to check the result via computing directly from inputs; the contents in outputs do not matter.
-                               resources.outputs.push_back(Resource(BufferSp(new Float16Buffer(float16DummyData)), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER));
+                               resources.outputs.push_back(Resource(BufferSp(new Float16Buffer(float16UnusedData)), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER));
 
                                specs["cap"]                                    = CAPABILITIES[capIdx].cap;
                                specs["indecor"]                                = CAPABILITIES[capIdx].decor;
@@ -3379,7 +3379,7 @@ void addGraphics16BitStorageUniformFloat32To16Group (tcu::TestCaseGroup* testGro
        GraphicsResources       resources;
        resources.inputs.push_back(Resource(BufferSp(new Float32Buffer(float32Data)), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER));
        // We use a custom verifyIO to check the result via computing directly from inputs; the contents in outputs do not matter.
-       resources.outputs.push_back(Resource(BufferSp(new Float16Buffer(float16DummyData)), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER));
+       resources.outputs.push_back(Resource(BufferSp(new Float16Buffer(float16UnusedData)), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER));
 
        {  // vector cases
                fragments["pre_main"]                           =
@@ -7525,7 +7525,7 @@ void addCompute16bitStorageUniform64To16Group (tcu::TestCaseGroup* group)
                };
 
                vector<double>          float64Data                     = getFloat64s(rnd, numElements);
-               vector<deFloat16>       float16DummyData        (numElements, 0);
+               vector<deFloat16>       float16UnusedData       (numElements, 0);
 
                for (deUint32 capIdx = 0; capIdx < DE_LENGTH_OF_ARRAY(CAPABILITIES); ++capIdx)
                        for (deUint32 tyIdx = 0; tyIdx < DE_LENGTH_OF_ARRAY(cTypes); ++tyIdx)
@@ -7585,8 +7585,8 @@ void addCompute16bitStorageUniform64To16Group (tcu::TestCaseGroup* group)
                                        spec.inputs.push_back(Resource(BufferSp(new Float64Buffer(float64Data, padding)), CAPABILITIES[capIdx].dtype));
 
                                        // We provided a custom verifyIO in the above in which inputs will be used for checking.
-                                       // So put dummy data in the expected values.
-                                       spec.outputs.push_back(BufferSp(new Float16Buffer(float16DummyData)));
+                                       // So put unused data in the expected values.
+                                       spec.outputs.push_back(BufferSp(new Float16Buffer(float16UnusedData)));
 
                                        spec.extensions.push_back("VK_KHR_16bit_storage");
 
@@ -7607,11 +7607,11 @@ void addGraphics16BitStorageUniformFloat64To16Group (tcu::TestCaseGroup* testGro
        const deUint32                                          numDataPoints           = 256;
        RGBA                                                            defaultColors[4];
        vector<double>                                          float64Data                     = getFloat64s(rnd, numDataPoints);
-       vector<deFloat16>                                       float16DummyData        (numDataPoints, 0);
+       vector<deFloat16>                                       float16UnusedData       (numDataPoints, 0);
        const StringTemplate                            capabilities            ("OpCapability Float64\n"
                                                                                                                         "OpCapability ${cap}\n");
        // We use a custom verifyIO to check the result via computing directly from inputs; the contents in outputs do not matter.
-       resources.outputs.push_back(Resource(BufferSp(new Float16Buffer(float16DummyData)), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER));
+       resources.outputs.push_back(Resource(BufferSp(new Float16Buffer(float16UnusedData)), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER));
 
        extensions.push_back("VK_KHR_16bit_storage");
 
index 9b6aafb..275e238 100644 (file)
@@ -1910,7 +1910,7 @@ void addCompute8bitStorageBuffer8To8Group (tcu::TestCaseGroup* group)
        de::Random                              rnd                                     (deStringHash(group->getName()));
        const int                               numElements                     = 128;
        const vector<deInt8>    int8Data                        = getInt8s(rnd, numElements);
-       const vector<deInt8>    int8DummyData           (numElements, 0);
+       const vector<deInt8>    int8UnusedData          (numElements, 0);
        ComputeShaderSpec               spec;
        std::ostringstream              shaderTemplate;
                shaderTemplate<<"OpCapability Shader\n"
@@ -1979,7 +1979,7 @@ void addCompute8bitStorageBuffer8To8Group (tcu::TestCaseGroup* group)
        spec.verifyIO                   = computeCheckBuffers;
        spec.coherentMemory             = true;
        spec.inputs.push_back(BufferSp(new Int8Buffer(int8Data)));
-       spec.outputs.push_back(BufferSp(new Int8Buffer(int8DummyData)));
+       spec.outputs.push_back(BufferSp(new Int8Buffer(int8UnusedData)));
        spec.extensions.push_back("VK_KHR_storage_buffer_storage_class");
        spec.extensions.push_back("VK_KHR_8bit_storage");
        spec.requestedVulkanFeatures.ext8BitStorage = EXT8BITSTORAGEFEATURES_STORAGE_BUFFER;
index 8b4ac87..a5a4729 100644 (file)
@@ -93,7 +93,7 @@ void addComputeSameLabelsTest (tcu::TestCaseGroup* group)
                        "  %_ptr_Uniform_Output = OpTypePointer Uniform %Output\n"
                        "           %dataOutput = OpVariable %_ptr_Uniform_Output Uniform\n"
                        "    %_ptr_Uniform_uint = OpTypePointer Uniform %uint\n"
-                       "           %uint_dummy = OpConstant %uint 2863311530\n"
+                       "          %uint_unused = OpConstant %uint 2863311530\n"
                        "                 %main = OpFunction %void None %3\n"
                        "                    %5 = OpLabel\n"
                        "                    %i = OpVariable %_ptr_Function_uint Function\n"
@@ -109,7 +109,7 @@ void addComputeSameLabelsTest (tcu::TestCaseGroup* group)
                        "                         OpBranch %merge\n"
                        "                 %dead = OpLabel\n"
                        "                   %35 = OpAccessChain %_ptr_Uniform_uint %dataOutput %uint_0 %uint_i\n"
-                       "                         OpStore %35 %uint_dummy\n"
+                       "                         OpStore %35 %uint_unused\n"
                        "                         OpBranch %merge\n"
                        "                %merge = OpLabel\n"
                        "                         OpReturn\n"
@@ -160,7 +160,7 @@ void addGraphicsSameLabelsTest (tcu::TestCaseGroup* group)
                        "         %dataOutput = OpVariable %_ptr_Uniform_Output Uniform\n"
                        "  %_ptr_Uniform_uint = OpTypePointer Uniform %u32\n"
                        "             %fp_u32 = OpTypePointer Function %u32\n"
-                       "         %uint_dummy = OpConstant %u32 2863311530\n";
+                       "        %uint_unused = OpConstant %u32 2863311530\n";
 
                fragments["decoration"]                         =
                        "                       OpDecorate %_arr_uint_uint_128 ArrayStride 4\n"
@@ -194,7 +194,7 @@ void addGraphicsSameLabelsTest (tcu::TestCaseGroup* group)
                        "                       OpBranch %condmerge\n"
                        "               %dead = OpLabel\n"
                        "                 %35 = OpAccessChain %_ptr_Uniform_uint %dataOutput %c_u32_0 %uint_i\n"
-                       "                       OpStore %35 %uint_dummy\n"
+                       "                       OpStore %35 %uint_unused\n"
                        "                       OpBranch %condmerge\n"
                        "          %condmerge = OpLabel\n"
                        "                       OpBranch %inc\n"
index 22e6c75..fbbe1a4 100644 (file)
@@ -4383,8 +4383,8 @@ InstanceContext GraphicsTestGroupBuilder::createInstanceContext(const OperationT
                }
 
                // varying is not used but it needs to be specified so lets use type_i32 for it
-               string dummyVertVarying = "%BP_vertex_result     = OpVariable %type_i32_optr Output\n";
-               string dummyFragVarying = "%BP_vertex_result     = OpVariable %type_i32_iptr Input\n";
+               string unusedVertVarying = "%BP_vertex_result     = OpVariable %type_i32_optr Output\n";
+               string unusedFragVarying = "%BP_vertex_result     = OpVariable %type_i32_iptr Input\n";
 
                vertCapabilities        = "";
                vertExtensions          = "";
@@ -4401,8 +4401,8 @@ InstanceContext GraphicsTestGroupBuilder::createInstanceContext(const OperationT
 
                vertExecutionMode       = "";
                fragExecutionMode       = behaviorExecutionMode;
-               vertIODefinitions       = dummyVertVarying;
-               fragIODefinitions       = dummyFragVarying;
+               vertIODefinitions       = unusedVertVarying;
+               fragIODefinitions       = unusedFragVarying;
 
                vertArguments           = "";
                fragArguments           = specOpData.arguments;
index af3abb8..833d954 100644 (file)
@@ -803,8 +803,8 @@ void addComputeImageSamplerTest (tcu::TestCaseGroup* group)
                                        // Separate sampler for sampled images
                                        if ((DescriptorType)descNdx == DESCRIPTOR_TYPE_SAMPLED_IMAGE)
                                        {
-                                               vector<tcu::Vec4> dummyData;
-                                               spec.inputs.push_back(Resource(BufferSp(new Vec4Buffer(dummyData))));
+                                               vector<tcu::Vec4> unusedData;
+                                               spec.inputs.push_back(Resource(BufferSp(new Vec4Buffer(unusedData))));
                                                spec.inputs[1].setDescriptorType(VK_DESCRIPTOR_TYPE_SAMPLER);
                                        }
 
@@ -1086,8 +1086,8 @@ void addGraphicsImageSamplerTest (tcu::TestCaseGroup* group)
                                        // Separate sampler for sampled images
                                        if ((DescriptorType)descNdx == DESCRIPTOR_TYPE_SAMPLED_IMAGE)
                                        {
-                                               vector<tcu::Vec4> dummyData;
-                                               resources.inputs.push_back(Resource(BufferSp(new Vec4Buffer(dummyData)), VK_DESCRIPTOR_TYPE_SAMPLER));
+                                               vector<tcu::Vec4> unusedData;
+                                               resources.inputs.push_back(Resource(BufferSp(new Vec4Buffer(unusedData)), VK_DESCRIPTOR_TYPE_SAMPLER));
                                        }
 
                                        // Second combined image sampler with different image data
@@ -1233,8 +1233,8 @@ void addGraphicsDepthPropertyTest (tcu::TestCaseGroup* group)
                                // Separate sampler for sampled images
                                if ((DescriptorType)descNdx == DESCRIPTOR_TYPE_SAMPLED_IMAGE)
                                {
-                                       vector<Vec4> dummyData;
-                                       resources.inputs.push_back(Resource(BufferSp(new Vec4Buffer(dummyData)), VK_DESCRIPTOR_TYPE_SAMPLER));
+                                       vector<Vec4> unusedData;
+                                       resources.inputs.push_back(Resource(BufferSp(new Vec4Buffer(unusedData)), VK_DESCRIPTOR_TYPE_SAMPLER));
                                }
 
                                // Second combined image sampler with different image data
index a6c146d..473c0bf 100644 (file)
@@ -11321,8 +11321,8 @@ tcu::TestCaseGroup* createFloat16LogicalSet (tcu::TestContext& testCtx, const bo
        const vector<deFloat16>                         float16Data2            = squarize(float16DataScalar, 1);
        const vector<deFloat16>                         float16DataVec1         = squarizeVector(float16DataVector, 0);         // Total Size: 2 * (square(square(sizeof(float16DataVector))))
        const vector<deFloat16>                         float16DataVec2         = squarizeVector(float16DataVector, 1);
-       const vector<deFloat16>                         float16OutDummy         (float16Data1.size(), 0);
-       const vector<deFloat16>                         float16OutVecDummy      (float16DataVec1.size(), 0);
+       const vector<deFloat16>                         float16OutUnused        (float16Data1.size(), 0);
+       const vector<deFloat16>                         float16OutVecUnused     (float16DataVec1.size(), 0);
 
        struct TestOp
        {
@@ -11461,7 +11461,7 @@ tcu::TestCaseGroup* createFloat16LogicalSet (tcu::TestContext& testCtx, const bo
 
                        specResource.inputs.push_back(Resource(BufferSp(new Float16Buffer(float16Data1)), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER));
                        specResource.inputs.push_back(Resource(BufferSp(new Float16Buffer(float16Data2)), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER));
-                       specResource.outputs.push_back(Resource(BufferSp(new Float16Buffer(float16OutDummy)), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER));
+                       specResource.outputs.push_back(Resource(BufferSp(new Float16Buffer(float16OutUnused)), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER));
                        specResource.verifyIO = nanSupported ? testOp.verifyFuncNan : testOp.verifyFuncNonNan;
 
                        extensions.push_back("VK_KHR_shader_float16_int8");
@@ -11590,7 +11590,7 @@ tcu::TestCaseGroup* createFloat16LogicalSet (tcu::TestContext& testCtx, const bo
 
                        specResource.inputs.push_back(Resource(BufferSp(new Float16Buffer(float16DataVec1)), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER));
                        specResource.inputs.push_back(Resource(BufferSp(new Float16Buffer(float16DataVec2)), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER));
-                       specResource.outputs.push_back(Resource(BufferSp(new Float16Buffer(float16OutVecDummy)), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER));
+                       specResource.outputs.push_back(Resource(BufferSp(new Float16Buffer(float16OutVecUnused)), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER));
                        specResource.verifyIO = nanSupported ? testOp.verifyFuncNan : testOp.verifyFuncNonNan;
 
                        extensions.push_back("VK_KHR_shader_float16_int8");
@@ -11646,7 +11646,7 @@ tcu::TestCaseGroup* createFloat16FuncSet (tcu::TestContext& testCtx)
        const StringTemplate                            capabilities            ("OpCapability Float16\n");
        const deUint32                                          numDataPoints           = 256;
        const vector<deFloat16>                         float16InputData        = getFloat16s(rnd, numDataPoints);
-       const vector<deFloat16>                         float16OutputDummy      (float16InputData.size(), 0);
+       const vector<deFloat16>                         float16OutputUnused     (float16InputData.size(), 0);
        map<string, string>                                     fragments;
 
        struct TestType
@@ -11803,7 +11803,7 @@ tcu::TestCaseGroup* createFloat16FuncSet (tcu::TestContext& testCtx)
                fragments["testfun"]            += StringTemplate(testType.storeFunc).specialize({{"var", "ssbo_dst"}});
 
                specResource.inputs.push_back(Resource(BufferSp(new Float16Buffer(float16InputData)), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER));
-               specResource.outputs.push_back(Resource(BufferSp(new Float16Buffer(float16OutputDummy)), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER));
+               specResource.outputs.push_back(Resource(BufferSp(new Float16Buffer(float16OutputUnused)), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER));
                specResource.verifyIO = compareFP16FunctionSetFunc;
 
                extensions.push_back("VK_KHR_shader_float16_int8");
@@ -11868,7 +11868,7 @@ tcu::TestCaseGroup* createFloat16VectorExtractSet (tcu::TestContext& testCtx)
        de::Random                                                      rnd                                     (deStringHash(testGroup->getName()));
        const deUint32                                          numDataPoints           = 256;
        const vector<deFloat16>                         float16InputData        = getFloat16s(rnd, numDataPoints);
-       const vector<deFloat16>                         float16OutputDummy      (float16InputData.size(), 0);
+       const vector<deFloat16>                         float16OutputUnused     (float16InputData.size(), 0);
 
        struct TestType
        {
@@ -12056,7 +12056,7 @@ tcu::TestCaseGroup* createFloat16VectorExtractSet (tcu::TestContext& testCtx)
 
                specResource.inputs.push_back(Resource(BufferSp(new Float16Buffer(float16InputData)), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER));
                specResource.inputs.push_back(Resource(BufferSp(new Uint32Buffer(inputDataNdx)), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER));
-               specResource.outputs.push_back(Resource(BufferSp(new Float16Buffer(float16OutputDummy)), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER));
+               specResource.outputs.push_back(Resource(BufferSp(new Float16Buffer(float16OutputUnused)), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER));
                specResource.verifyIO = compareFP16VectorExtractFunc;
 
                extensions.push_back("VK_KHR_shader_float16_int8");
@@ -12129,7 +12129,7 @@ tcu::TestCaseGroup* createFloat16VectorInsertSet (tcu::TestContext& testCtx)
        const deUint32                                          replacement                     = 42;
        const deUint32                                          numDataPoints           = 256;
        const vector<deFloat16>                         float16InputData        = getFloat16s(rnd, numDataPoints);
-       const vector<deFloat16>                         float16OutputDummy      (float16InputData.size(), 0);
+       const vector<deFloat16>                         float16OutputUnused     (float16InputData.size(), 0);
 
        struct TestType
        {
@@ -12313,7 +12313,7 @@ tcu::TestCaseGroup* createFloat16VectorInsertSet (tcu::TestContext& testCtx)
 
                specResource.inputs.push_back(Resource(BufferSp(new Float16Buffer(float16InputData)), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER));
                specResource.inputs.push_back(Resource(BufferSp(new Uint32Buffer(inputDataNdx)), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER));
-               specResource.outputs.push_back(Resource(BufferSp(new Float16Buffer(float16OutputDummy)), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER));
+               specResource.outputs.push_back(Resource(BufferSp(new Float16Buffer(float16OutputUnused)), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER));
                specResource.verifyIO = testType.verifyIOFunc;
 
                extensions.push_back("VK_KHR_shader_float16_int8");
@@ -12628,7 +12628,7 @@ tcu::TestCaseGroup* createFloat16VectorShuffleSet (tcu::TestContext& testCtx)
                                const deUint32                  outputStride            = (dstType.typeComponents == 3) ? 4 : dstType.typeComponents;
                                const vector<deFloat16> float16Input0Data       = getFloat16s(rnd, input0Stride * numDataPoints);
                                const vector<deFloat16> float16Input1Data       = getFloat16s(rnd, input1Stride * numDataPoints);
-                               const vector<deFloat16> float16OutputDummy      (outputStride * numDataPoints, 0);
+                               const vector<deFloat16> float16OutputUnused     (outputStride * numDataPoints, 0);
                                const string                    testName                        = de::toString(dstType.typeComponents) + de::toString(src0Type.typeComponents) + de::toString(src1Type.typeComponents);
                                deUint32                                caseCount                       = 0;
                                SpecResource                    specResource;
@@ -12693,7 +12693,7 @@ tcu::TestCaseGroup* createFloat16VectorShuffleSet (tcu::TestContext& testCtx)
 
                                specResource.inputs.push_back(Resource(BufferSp(new Float16Buffer(float16Input0Data)), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER));
                                specResource.inputs.push_back(Resource(BufferSp(new Float16Buffer(float16Input1Data)), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER));
-                               specResource.outputs.push_back(Resource(BufferSp(new Float16Buffer(float16OutputDummy)), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER));
+                               specResource.outputs.push_back(Resource(BufferSp(new Float16Buffer(float16OutputUnused)), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER));
                                specResource.verifyIO = getFloat16VectorShuffleVerifyIOFunc(dstType.typeComponents, src0Type.typeComponents, src1Type.typeComponents);
 
                                extensions.push_back("VK_KHR_shader_float16_int8");
@@ -14067,14 +14067,14 @@ tcu::TestCaseGroup* createFloat16CompositeInsertExtractSet (tcu::TestContext& te
                map<string, string>     fragments;
                vector<string>          extensions;
                vector<deFloat16>       inputFP16;
-               vector<deFloat16>       dummyFP16Output;
+               vector<deFloat16>       unusedFP16Output;
 
                // Generate values for input
                inputFP16.reserve(structItemsCount);
                for (deUint32 structItemNdx = 0; structItemNdx < structItemsCount; ++structItemNdx)
                        inputFP16.push_back((accessPath[structItemNdx] == DE_NULL) ? exceptionValue : tcu::Float16(float(structItemNdx)).bits());
 
-               dummyFP16Output.resize(structItemsCount);
+               unusedFP16Output.resize(structItemsCount);
 
                // Generate cases for OpSwitch
                {
@@ -14129,7 +14129,7 @@ tcu::TestCaseGroup* createFloat16CompositeInsertExtractSet (tcu::TestContext& te
                }
 
                specResource.inputs.push_back(Resource(BufferSp(new Float16Buffer(inputFP16)), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER));
-               specResource.outputs.push_back(Resource(BufferSp(new Float16Buffer(dummyFP16Output)), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER));
+               specResource.outputs.push_back(Resource(BufferSp(new Float16Buffer(unusedFP16Output)), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER));
                specResource.verifyIO = compareFP16CompositeFunc;
 
                extensions.push_back("VK_KHR_shader_float16_int8");
@@ -15059,10 +15059,10 @@ struct fp16ModfInt : public fp16PerComponent
                const fp16type  x               (*in[0]);
                const double    d               (x.asDouble());
                double                  i               (0.0);
-               const double    dummy   (deModf(d, &i));
+               const double    unused  (deModf(d, &i));
                const double    result  (i);
 
-               DE_UNREF(dummy);
+               DE_UNREF(unused);
 
                if (x.isInf() || x.isNaN())
                        return false;
@@ -15104,10 +15104,10 @@ struct fp16FrexpE : public fp16PerComponent
                const fp16type  x               (*in[0]);
                const double    d               (x.asDouble());
                int                             e               (0);
-               const double    dummy   (deFrExp(d, &e));
+               const double    unused  (deFrExp(d, &e));
                const double    result  (static_cast<double>(e));
 
-               DE_UNREF(dummy);
+               DE_UNREF(unused);
 
                if (x.isNaN() || x.isInf())
                        return false;
@@ -18263,17 +18263,17 @@ void createFloat16ArithmeticFuncTest (tcu::TestContext& testCtx, tcu::TestCaseGr
 
        const Math16ArgFragments        argFragmentModfInt      =
        {
-               " %val_src0 = OpFunctionCall %${t0} %ld_arg_ssbo_src0 %ndx\n"
-               "%val_dummy = ${op} %${tr} ${ext_inst} %val_src0 %tmp\n"
-               "     %tmp0 = OpAccessChain %fp_tmp %tmp\n"
-               "  %val_dst = OpLoad %${tr} %tmp0\n"
-               "      %dst = OpFunctionCall %void %st_fn_ssbo_dst %val_dst %ndx\n",
+               " %val_src0  = OpFunctionCall %${t0} %ld_arg_ssbo_src0 %ndx\n"
+               "%val_unused = ${op} %${tr} ${ext_inst} %val_src0 %tmp\n"
+               "     %tmp0  = OpAccessChain %fp_tmp %tmp\n"
+               "  %val_dst  = OpLoad %${tr} %tmp0\n"
+               "      %dst  = OpFunctionCall %void %st_fn_ssbo_dst %val_dst %ndx\n",
 
-               "   %fp_tmp = OpTypePointer Function %${tr}\n",
+               "   %fp_tmp  = OpTypePointer Function %${tr}\n",
 
                "",
 
-               "      %tmp = OpVariable %fp_tmp Function\n",
+               "      %tmp  = OpVariable %fp_tmp Function\n",
        };
 
        const Math16ArgFragments        argFragmentModfStruct   =
@@ -18354,18 +18354,18 @@ void createFloat16ArithmeticFuncTest (tcu::TestContext& testCtx, tcu::TestCaseGr
 
        const Math16ArgFragments        argFragmentFrexpE               =
        {
-               " %val_src0 = OpFunctionCall %${t0} %ld_arg_ssbo_src0 %ndx\n"
-               "  %out_exp = OpAccessChain %fp_${dr}i32 %tmp\n"
-               "%val_dummy = ${op} %${tr} ${ext_inst} %val_src0 %out_exp\n"
-               "%val_dst_i = OpLoad %${dr}i32 %out_exp\n"
-               "  %val_dst = OpConvertSToF %${tr} %val_dst_i\n"
-               "      %dst = OpFunctionCall %void %st_fn_ssbo_dst %val_dst %ndx\n",
+               " %val_src0  = OpFunctionCall %${t0} %ld_arg_ssbo_src0 %ndx\n"
+               "  %out_exp  = OpAccessChain %fp_${dr}i32 %tmp\n"
+               "%val_unused = ${op} %${tr} ${ext_inst} %val_src0 %out_exp\n"
+               "%val_dst_i  = OpLoad %${dr}i32 %out_exp\n"
+               "  %val_dst  = OpConvertSToF %${tr} %val_dst_i\n"
+               "      %dst  = OpFunctionCall %void %st_fn_ssbo_dst %val_dst %ndx\n",
 
                "",
 
                "",
 
-               "      %tmp = OpVariable %fp_${dr}i32 Function\n",
+               "      %tmp  = OpVariable %fp_${dr}i32 Function\n",
        };
 
        string load_funcs[MATH16_TYPE_LAST];
@@ -18407,7 +18407,7 @@ void createFloat16ArithmeticFuncTest (tcu::TestContext& testCtx, tcu::TestCaseGr
        const size_t                            numFloatsPerArg0Type    = testTypes[testFunc.typeArg0].typeArrayStride / sizeof(deFloat16);
        const size_t                            iterations                              = numDataPoints / numFloatsPerArg0Type;
        const size_t                            numFloatsPerResultType  = testTypes[testFunc.typeResult].typeArrayStride / sizeof(deFloat16);
-       const vector<deFloat16>         float16DummyOutput              (iterations * numFloatsPerResultType, 0);
+       const vector<deFloat16>         float16UnusedOutput             (iterations * numFloatsPerResultType, 0);
        VulkanFeatures                          features;
        SpecResource                            specResource;
        map<string, string>                     specs;
@@ -18562,7 +18562,7 @@ void createFloat16ArithmeticFuncTest (tcu::TestContext& testCtx, tcu::TestCaseGr
                specResource.inputs.push_back(Resource(BufferSp(new Float16Buffer(inputData)), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER));
        }
 
-       specResource.outputs.push_back(Resource(BufferSp(new Float16Buffer(float16DummyOutput)), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER));
+       specResource.outputs.push_back(Resource(BufferSp(new Float16Buffer(float16UnusedOutput)), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER));
        specResource.verifyIO = testFunc.verifyFunc;
 
        extensions.push_back("VK_KHR_shader_float16_int8");
index 0b59f4c..545eef7 100644 (file)
@@ -40,7 +40,7 @@ using namespace vk;
 enum TestType
 {
        TT_BASIC                                        = 0,
-       TT_DUMMY_INSTRUCTION_SET,
+       TT_NONEXISTING_INSTRUCTION_SET,
        TT_LARGE_INSTRUCTION_NUMBER,
        TT_MANY_PARAMETERS,
        TT_ANY_CONSTANT_TYPE,
@@ -137,11 +137,11 @@ void SpvAsmSpirvNonSemanticInfoBasicCase::initPrograms (SourceCollections& progr
                        "%tmp = OpExtInst %void %extInstSet 1 %main %fileStr\n";
                break;
 
-       case TT_DUMMY_INSTRUCTION_SET:
+       case TT_NONEXISTING_INSTRUCTION_SET:
                // Testing non existing instruction set
 
                extendedInstructions =
-                       "%extInstSet = OpExtInstImport \"NonSemantic.P.B.DummySet\"\n";
+                       "%extInstSet = OpExtInstImport \"NonSemantic.P.B.NonexistingSet\"\n";
                additionalPreamble +=
                        "%testStrA = OpString \"this.is.test\"\n"
                        "%testStrB = OpString \"yet another test\"\n";
@@ -345,7 +345,7 @@ tcu::TestCaseGroup* createNonSemanticInfoGroup(tcu::TestContext& testCtx)
        std::vector<TestData> testList =
        {
                { "basic",                                              TT_BASIC },
-               { "dummy_instruction_set",              TT_DUMMY_INSTRUCTION_SET },
+               { "dummy_instruction_set",              TT_NONEXISTING_INSTRUCTION_SET },
                { "large_instruction_number",   TT_LARGE_INSTRUCTION_NUMBER },
                { "many_parameters",                    TT_MANY_PARAMETERS },
                { "any_constant_type",                  TT_ANY_CONSTANT_TYPE },
index 75a885e..8e58955 100644 (file)
@@ -712,7 +712,7 @@ std::vector<vk::VkSwapchainCreateInfoKHR> generateSwapchainConfigs (vk::VkSurfac
                                                                                                        ? de::max(31u, properties.minImageExtent.height)
                                                                                                        : de::min(deSmallestGreaterOrEquallPowerOfTwoU32(currentHeight+1), properties.maxImageExtent.height));
        const vk::VkExtent2D            imageSize               = { imageWidth, imageHeight };
-       const vk::VkExtent2D            dummySize               = { de::max(31u, properties.minImageExtent.width), de::max(31u, properties.minImageExtent.height) };
+       const vk::VkExtent2D            unusedSize              = { de::max(31u, properties.minImageExtent.width), de::max(31u, properties.minImageExtent.height) };
 
        {
                size_t presentModeNdx;
@@ -764,8 +764,8 @@ std::vector<vk::VkSwapchainCreateInfoKHR> generateSwapchainConfigs (vk::VkSurfac
 
                createInfos.push_back(createInfo);
 
-               // add an extra dummy swapchain
-               const vk::VkSwapchainCreateInfoKHR              dummyInfo               =
+               // add an extra unused swapchain
+               const vk::VkSwapchainCreateInfoKHR              unusedInfo              =
                {
                        vk::VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR,
                        DE_NULL,
@@ -774,7 +774,7 @@ std::vector<vk::VkSwapchainCreateInfoKHR> generateSwapchainConfigs (vk::VkSurfac
                        properties.minImageCount,
                        imageFormat,
                        imageColorSpace,
-                       dummySize,
+                       unusedSize,
                        imageLayers,
                        imageUsage,
                        vk::VK_SHARING_MODE_EXCLUSIVE,
@@ -787,7 +787,7 @@ std::vector<vk::VkSwapchainCreateInfoKHR> generateSwapchainConfigs (vk::VkSurfac
                        (vk::VkSwapchainKHR)0
                };
 
-               createInfos.push_back(dummyInfo);
+               createInfos.push_back(unusedInfo);
        }
 
        return createInfos;
index a8e63c2..9ea763c 100644 (file)
@@ -2527,12 +2527,12 @@ tcu::TestStatus acquireTooManyTest (Context& context, Type wsiType)
        const deUint32 numAcquirableImages = numImages - minImageCount + 1;
 
        const auto fences = createFences(devHelper.vkd, *devHelper.device, numAcquirableImages + 1);
-       deUint32 dummy;
+       deUint32 unused;
        for (deUint32 i = 0; i < numAcquirableImages; ++i) {
-               VK_CHECK_WSI(devHelper.vkd.acquireNextImageKHR(*devHelper.device, *swapchain, std::numeric_limits<deUint64>::max(), (VkSemaphore)0, **fences[i], &dummy));
+               VK_CHECK_WSI(devHelper.vkd.acquireNextImageKHR(*devHelper.device, *swapchain, std::numeric_limits<deUint64>::max(), (VkSemaphore)0, **fences[i], &unused));
        }
 
-       const auto result = devHelper.vkd.acquireNextImageKHR(*devHelper.device, *swapchain, 0, (VkSemaphore)0, **fences[numAcquirableImages], &dummy);
+       const auto result = devHelper.vkd.acquireNextImageKHR(*devHelper.device, *swapchain, 0, (VkSemaphore)0, **fences[numAcquirableImages], &unused);
 
        if (result != VK_SUCCESS && result != VK_SUBOPTIMAL_KHR && result != VK_NOT_READY ){
                return tcu::TestStatus::fail("Implementation failed to respond well acquiring too many images with 0 timeout");
@@ -2564,14 +2564,14 @@ tcu::TestStatus acquireTooManyTimeoutTest (Context& context, Type wsiType)
        const deUint32 numAcquirableImages = numImages - minImageCount + 1;
 
        const auto fences = createFences(devHelper.vkd, *devHelper.device, numAcquirableImages + 1);
-       deUint32 dummy;
+       deUint32 unused;
        for (deUint32 i = 0; i < numAcquirableImages; ++i) {
-               VK_CHECK_WSI(devHelper.vkd.acquireNextImageKHR(*devHelper.device, *swapchain, std::numeric_limits<deUint64>::max(), (VkSemaphore)0, **fences[i], &dummy));
+               VK_CHECK_WSI(devHelper.vkd.acquireNextImageKHR(*devHelper.device, *swapchain, std::numeric_limits<deUint64>::max(), (VkSemaphore)0, **fences[i], &unused));
        }
 
        const deUint64 millisecond = 1000000;
        const deUint64 timeout = 50 * millisecond; // arbitrary realistic non-0 non-infinite timeout
-       const auto result = devHelper.vkd.acquireNextImageKHR(*devHelper.device, *swapchain, timeout, (VkSemaphore)0, **fences[numAcquirableImages], &dummy);
+       const auto result = devHelper.vkd.acquireNextImageKHR(*devHelper.device, *swapchain, timeout, (VkSemaphore)0, **fences[numAcquirableImages], &unused);
 
        if (result != VK_SUCCESS && result != VK_SUBOPTIMAL_KHR && result != VK_TIMEOUT ){
                return tcu::TestStatus::fail("Implementation failed to respond well acquiring too many images with timeout");
index 096b8b9..8bb38c8 100644 (file)
@@ -1973,9 +1973,9 @@ static void writeBlockMode (AssignBlock128& dst, const NormalBlockParams& blockP
                        if (de::inRange(blockParams.weightGridWidth, widthMin, widthMax) &&
                                de::inRange(blockParams.weightGridHeight, heightMin, heightMax))
                        {
-                               deUint32        dummy                   = 0;
-                               deUint32&       widthVariable   = layout.gridWidthVariableTerm == A  ? a : layout.gridWidthVariableTerm == B  ? b : dummy;
-                               deUint32&       heightVariable  = layout.gridHeightVariableTerm == A ? a : layout.gridHeightVariableTerm == B ? b : dummy;
+                               deUint32        defaultvalue    = 0;
+                               deUint32&       widthVariable   = layout.gridWidthVariableTerm == A  ? a : layout.gridWidthVariableTerm == B  ? b : defaultvalue;
+                               deUint32&       heightVariable  = layout.gridHeightVariableTerm == A ? a : layout.gridHeightVariableTerm == B ? b : defaultvalue;
 
                                widthVariable   = blockParams.weightGridWidth  - layout.gridWidthConstantTerm;
                                heightVariable  = blockParams.weightGridHeight - layout.gridHeightConstantTerm;
@@ -2896,15 +2896,15 @@ void generateRandomValidBlocks (deUint8* dst, size_t numBlocks, CompressedTexFor
        }
 }
 
-// Generate a number of trivial dummy blocks to fill unneeded space in a texture.
-void generateDummyVoidExtentBlocks (deUint8* dst, size_t numBlocks)
+// Generate a number of trivial blocks to fill unneeded space in a texture.
+void generateDefaultVoidExtentBlocks (deUint8* dst, size_t numBlocks)
 {
        AssignBlock128 block = generateVoidExtentBlock(VoidExtentParams(false, 0, 0, 0, 0));
        for (size_t ndx = 0; ndx < numBlocks; ndx++)
                block.assignToMemory(&dst[ndx * BLOCK_SIZE_BYTES]);
 }
 
-void generateDummyNormalBlocks (deUint8* dst, size_t numBlocks, int blockWidth, int blockHeight)
+void generateDefaultNormalBlocks (deUint8* dst, size_t numBlocks, int blockWidth, int blockHeight)
 {
        NormalBlockParams blockParams;
 
index 620e492..2bb114a 100644 (file)
@@ -67,8 +67,8 @@ void                  generateBlockCaseTestData               (std::vector<deUint8>& dst, CompressedTexForma
 void                   generateRandomBlocks                    (deUint8* dst, size_t numBlocks, CompressedTexFormat format, deUint32 seed);
 void                   generateRandomValidBlocks               (deUint8* dst, size_t numBlocks, CompressedTexFormat format, TexDecompressionParams::AstcMode mode, deUint32 seed);
 
-void                   generateDummyVoidExtentBlocks   (deUint8* dst, size_t numBlocks);
-void                   generateDummyNormalBlocks               (deUint8* dst, size_t numBlocks, int blockWidth, int blockHeight);
+void                   generateDefaultVoidExtentBlocks (deUint8* dst, size_t numBlocks);
+void                   generateDefaultNormalBlocks             (deUint8* dst, size_t numBlocks, int blockWidth, int blockHeight);
 
 bool                   isValidBlock                                    (const deUint8* data, CompressedTexFormat format, TexDecompressionParams::AstcMode mode);
 
index 13b6e0f..b20075c 100644 (file)
@@ -34,7 +34,7 @@ namespace tcu
 namespace warmupCPUInternal
 {
 
-volatile Dummy g_dummy;
+volatile Unused g_unused;
 
 };
 
@@ -64,7 +64,7 @@ static inline float floatRelativeMedianAbsoluteDeviation (const T (&v)[Size])
        return floatMedian(absoluteDeviations) / median;
 }
 
-static inline float dummyComputation (float initial, int numIterations)
+static inline float unusedComputation (float initial, int numIterations)
 {
        float   a = initial;
        int             b = 123;
@@ -84,10 +84,10 @@ static inline float dummyComputation (float initial, int numIterations)
 
 void warmupCPU (void)
 {
-       float   dummy                           = *warmupCPUInternal::g_dummy.m_v;
+       float   unused                          = *warmupCPUInternal::g_unused.m_v;
        int             computationSize         = 1;
 
-       // Do a rough calibration for computationSize to get dummyComputation's running time above a certain threshold.
+       // Do a rough calibration for computationSize to get unusedComputation's running time above a certain threshold.
        while (computationSize < 1<<30) // \note This condition is unlikely to be met. The "real" loop exit is the break below.
        {
                const float             singleMeasurementThreshold      = 10000.0f;
@@ -97,7 +97,7 @@ void warmupCPU (void)
                for (int i = 0; i < numMeasurements; i++)
                {
                        const deUint64 startTime = deGetMicroseconds();
-                       dummy = dummyComputation(dummy, computationSize);
+                       unused = unusedComputation(unused, computationSize);
                        times[i] = (deInt64)(deGetMicroseconds() - startTime);
                }
 
@@ -107,7 +107,7 @@ void warmupCPU (void)
                computationSize *= 2;
        }
 
-       // Do dummyComputations until running time seems stable enough.
+       // Do unusedComputations until running time seems stable enough.
        {
                const int                       maxNumMeasurements                                                      = 50;
                const int                       numConsecutiveMeasurementsRequired                      = 5;
@@ -123,12 +123,12 @@ void warmupCPU (void)
                         measurementNdx++)
                {
                        const deUint64 startTime = deGetMicroseconds();
-                       dummy = dummyComputation(dummy, computationSize);
+                       unused = unusedComputation(unused, computationSize);
                        latestTimes[measurementNdx % numConsecutiveMeasurementsRequired] = (deInt64)(deGetMicroseconds() - startTime);
                }
        }
 
-       *warmupCPUInternal::g_dummy.m_v = dummy;
+       *warmupCPUInternal::g_unused.m_v = unused;
 }
 
 } // tcu
index 879487d..95c6a3f 100644 (file)
@@ -26,7 +26,7 @@
 namespace tcu
 {
 
-//! Does some dummy calculations to try and get the CPU working at full speed.
+//! Does some unused calculations to try and get the CPU working at full speed.
 void warmupCPU (void);
 
 namespace warmupCPUInternal
@@ -34,16 +34,16 @@ namespace warmupCPUInternal
 
 // \note Used in an attempt to prevent compiler from doing optimizations. Not supposed to be touched elsewhere.
 
-class Dummy
+class Unused
 {
 public:
-                                                               Dummy   (void) : m_v(new float) {}
-                                                               ~Dummy  (void) { delete m_v; }
+                                                               Unused  (void) : m_v(new float) {}
+                                                               ~Unused (void) { delete m_v; }
 
        volatile float* volatile        m_v;
 };
 
-extern volatile Dummy g_dummy;
+extern volatile Unused g_unused;
 
 };
 
index 4ee3b33..964c213 100644 (file)
@@ -177,14 +177,14 @@ Thread::~Thread (void)
        m_operations.clear();
 }
 
-deUint8* Thread::getDummyData (size_t size)
+deUint8* Thread::getUnusedData (size_t size)
 {
-       if (m_dummyData.size() < size)
+       if (m_unusedData.size() < size)
        {
-               m_dummyData.resize(size);
+               m_unusedData.resize(size);
        }
 
-       return &(m_dummyData[0]);
+       return &(m_unusedData[0]);
 }
 
 void Thread::addOperation (Operation* operation)
index d6c4124..e7b04cd 100644 (file)
@@ -174,7 +174,7 @@ public:
 
        void                                    exec                            (void);
 
-       deUint8*                                getDummyData            (size_t size);  //!< Return data pointer that contains at least size bytes. Valid until next call
+       deUint8*                                getUnusedData           (size_t size);  //!< Return data pointer that contains at least size bytes. Valid until next call
 
        ThreadStatus                    getStatus                       (void) const { de::ScopedLock lock(m_statusLock); return m_status; }
        void                            setStatus                       (ThreadStatus status) { de::ScopedLock lock(m_statusLock); m_status = status; }
@@ -199,7 +199,7 @@ private:
        std::vector<Message>    m_messages;
        mutable de::Mutex               m_statusLock;
        ThreadStatus                    m_status;
-       std::vector<deUint8>    m_dummyData;
+       std::vector<deUint8>    m_unusedData;
 
        // Disabled
                                                        Thread                          (const Thread&);
index 3169e20..c9867e7 100644 (file)
@@ -39,7 +39,7 @@ static void intArrayTest (void)
        /* Test pushBack(). */
        for (i = 0; i < 5000; i++)
        {
-               /* Dummy alloc to try to break alignments. */
+               /* Unused alloc to try to break alignments. */
                pool.alloc(1);
 
                arr.pushBack(i);
@@ -113,7 +113,7 @@ static void alignedIntArrayTest (void)
        /* Test pushBack(). */
        for (i = 0; i < 5000; i++)
        {
-               /* Dummy alloc to try to break alignments. */
+               /* Unused alloc to try to break alignments. */
                pool.alloc(1);
 
                arr.pushBack(i);
index aff04de..ddbf753 100644 (file)
@@ -164,7 +164,7 @@ void dePoolArray_selfTest (void)
        /* Test pushBack(). */
        for (i = 0; i < 5000; i++)
        {
-               /* Dummy alloc to try to break alignments. */
+               /* Unused alloc to try to break alignments. */
                deMemPool_alloc(pool, 1);
 
                dePoolIntArray_pushBack(arr, i);
index 8365e7f..8278f11 100644 (file)
@@ -207,7 +207,7 @@ DE_INLINE void TYPENAME##_swap (DE_PTR_TYPE(TYPENAME) arr, int aNdx, int bNdx)      \
        TYPENAME##_set(arr, bNdx, tmp); \
 }      \
 \
-struct TYPENAME##Dummy_s { int dummy; }
+struct TYPENAME##Unused_s { int unused; }
 
 /*--------------------------------------------------------------------*//*!
  * \brief Declare a sort function for an array.
@@ -284,7 +284,7 @@ DE_INLINE void TYPENAME##_##SORTNAME (DE_PTR_TYPE(TYPENAME) arr)    \
        }       \
 }      \
 \
-struct TYPENAME##SORTNAME##Dummy_s { int dummy; }
+struct TYPENAME##SORTNAME##unused_s { int unused; }
 
 /* Basic array types. */
 
index 5316f32..6d89927 100644 (file)
@@ -182,7 +182,7 @@ DE_INLINE VALUETYPE TYPENAME##Iter_getValue (const TYPENAME##Iter* iter)    \
        return iter->curSlot->values[iter->curElemIndex];       \
 }      \
 \
-struct TYPENAME##Dummy_s { int dummy; }
+struct TYPENAME##Unused_s { int unused; }
 
 /*--------------------------------------------------------------------*//*!
  * \brief Implement a template pool hash class.
@@ -416,13 +416,13 @@ void TYPENAME##_delete (DE_PTR_TYPE(TYPENAME) hash, KEYTYPE key)    \
                DE_ASSERT(slot); \
        } \
 }    \
-struct TYPENAME##Dummy2_s { int dummy; }
+struct TYPENAME##Unused2_s { int unused; }
 
 /* Copy-to-array templates. */
 
 #define DE_DECLARE_POOL_HASH_TO_ARRAY(HASHTYPENAME, KEYARRAYTYPENAME, VALUEARRAYTYPENAME)              \
        deBool HASHTYPENAME##_copyToArray(const HASHTYPENAME* set, DE_PTR_TYPE(KEYARRAYTYPENAME) keyArray, DE_PTR_TYPE(VALUEARRAYTYPENAME) valueArray); \
-       struct HASHTYPENAME##_##KEYARRAYTYPENAME##_##VALUEARRAYTYPENAME##_declare_dummy { int dummy; }
+       struct HASHTYPENAME##_##KEYARRAYTYPENAME##_##VALUEARRAYTYPENAME##_declare_unused { int unused; }
 
 #define DE_IMPLEMENT_POOL_HASH_TO_ARRAY(HASHTYPENAME, KEYARRAYTYPENAME, VALUEARRAYTYPENAME)            \
 deBool HASHTYPENAME##_copyToArray(const HASHTYPENAME* hash, DE_PTR_TYPE(KEYARRAYTYPENAME) keyArray, DE_PTR_TYPE(VALUEARRAYTYPENAME) valueArray)        \
@@ -455,6 +455,6 @@ deBool HASHTYPENAME##_copyToArray(const HASHTYPENAME* hash, DE_PTR_TYPE(KEYARRAY
        DE_ASSERT(arrayNdx == numElements);     \
        return DE_TRUE; \
 }      \
-struct HASHTYPENAME##_##KEYARRAYTYPENAME##_##VALUEARRAYTYPENAME##_implement_dummy { int dummy; }
+struct HASHTYPENAME##_##KEYARRAYTYPENAME##_##VALUEARRAYTYPENAME##_implement_unused { int unused; }
 
 #endif /* _DEPOOLHASH_H */
index cf9cfbe..7b2da1a 100644 (file)
@@ -103,7 +103,7 @@ DE_INLINE void TYPENAME##_reset (DE_PTR_TYPE(TYPENAME) hashArray)                                                                   \
        TYPENAME##Array_reset(hashArray->array);                                                                                                                \
 }                                                                                                                                                                                                      \
                                                                                                                                                                                                        \
-struct TYPENAME##Dummy_s { int dummy; }
+struct TYPENAME##Unused_s { int unused; }
 
 /*--------------------------------------------------------------------*//*!
  * \brief Implement a template pool hash-array class.
@@ -166,6 +166,6 @@ deBool TYPENAME##_copyToArray (const TYPENAME* hashArray, DE_PTR_TYPE(KEYARRAYTY
        return DE_TRUE;                                                                                                                                                                 \
 }                                                                                                                                                                                                      \
                                                                                                                                                                                                        \
-struct TYPENAME##Dummy2_s { int dummy; }
+struct TYPENAME##Unused2_s { int unused; }
 
 #endif /* _DEPOOLHASHARRAY_H */
index 3d823b2..a9f1491 100644 (file)
@@ -146,7 +146,7 @@ DE_INLINE deBool TYPENAME##_exists (const TYPENAME* hashSet, KEYTYPE key, VALUET
                return DE_FALSE;                                                                                                                                                        \
 }                                                                                                                                                                                                      \
                                                                                                                                                                                                        \
-struct TYPENAME##Dummy_s { int dummy; }
+struct TYPENAME##Unused_s { int unused; }
 
 /*--------------------------------------------------------------------*//*!
  * \brief Implement a template pool hash-set class.
@@ -164,7 +164,7 @@ struct TYPENAME##Dummy_s { int dummy; }
 #define DE_IMPLEMENT_POOL_HASH_SET(TYPENAME, KEYTYPE, VALUETYPE, KEYHASHFUNC, KEYCMPFUNC, VALUEHASHFUNC, VALUECMPFUNC) \
 DE_IMPLEMENT_POOL_SET(TYPENAME##Set, VALUETYPE, VALUEHASHFUNC, VALUECMPFUNC);                                                                                  \
 DE_IMPLEMENT_POOL_HASH(TYPENAME##Hash, KEYTYPE, TYPENAME##Set*, KEYHASHFUNC, KEYCMPFUNC);                                                              \
-struct TYPENAME##Dummy2_s { int dummy; }
+struct TYPENAME##Unused2_s { int unused; }
 
 /* Copy-to-array templates. */
 
@@ -172,7 +172,7 @@ struct TYPENAME##Dummy2_s { int dummy; }
 
 #define DE_DECLARE_POOL_HASH_TO_ARRAY(HASHTYPENAME, KEYARRAYTYPENAME, VALUEARRAYTYPENAME)              \
        deBool HASHTYPENAME##_copyToArray(const HASHTYPENAME* set, KEYARRAYTYPENAME* keyArray, VALUEARRAYTYPENAME* valueArray); \
-       struct HASHTYPENAME##_##KEYARRAYTYPENAME##_##VALUEARRAYTYPENAME##_declare_dummy { int dummy; }
+       struct HASHTYPENAME##_##KEYARRAYTYPENAME##_##VALUEARRAYTYPENAME##_declare_unused { int unused; }
 
 #define DE_IMPLEMENT_POOL_HASH_TO_ARRAY(HASHTYPENAME, KEYARRAYTYPENAME, VALUEARRAYTYPENAME)            \
 deBool HASHTYPENAME##_copyToArray(const HASHTYPENAME* hash, KEYARRAYTYPENAME* keyArray, VALUEARRAYTYPENAME* valueArray)        \
@@ -205,7 +205,7 @@ deBool HASHTYPENAME##_copyToArray(const HASHTYPENAME* hash, KEYARRAYTYPENAME* ke
        DE_ASSERT(arrayNdx == numElements);     \
        return DE_TRUE; \
 }      \
-struct HASHTYPENAME##_##KEYARRAYTYPENAME##_##VALUEARRAYTYPENAME##_implement_dummy { int dummy; }
+struct HASHTYPENAME##_##KEYARRAYTYPENAME##_##VALUEARRAYTYPENAME##_implement_unused { int unused; }
 
 #endif
 
index 4e5e4b6..213a6bb 100644 (file)
@@ -75,7 +75,7 @@ void dePoolHeap_selfTest (void)
        /* Push items -1000..1000 into heap. */
        for (i = -1000; i < 1000; i++)
        {
-               /* Dummy alloc to try to break alignments. */
+               /* Unused alloc to try to break alignments. */
                deMemPool_alloc(pool, 1);
                TestHeap_push(heap, HeapItem_create(i, -i));
        }
index 9df1b89..61ff8e1 100644 (file)
@@ -163,6 +163,6 @@ DE_INLINE VALUETYPE TYPENAME##_popMin (DE_PTR_TYPE(TYPENAME) heap)    \
        return tmp;     \
 }    \
 \
-struct TYPENAME##Dummy_s { int dummy; }
+struct TYPENAME##Unused_s { int unused; }
 
 #endif /* _DEPOOLHEAP_H */
index c5dce85..8079c39 100644 (file)
@@ -104,7 +104,7 @@ DE_INLINE void TYPENAME##_delete (DE_PTR_TYPE(TYPENAME) set, KEYTYPE key)    \
        TYPENAME##_setKeyCount(set, key, oldCount - 1); \
 }    \
 \
-struct TYPENAME##DeclareDummy_s { int dummy; }
+struct TYPENAME##DeclareUnused_s { int unused; }
 
 /*--------------------------------------------------------------------*//*!
  * \brief Implement a template pool multiset class.
@@ -162,7 +162,7 @@ deBool TYPENAME##_setKeyCount (DE_PTR_TYPE(TYPENAME) set, KEYTYPE key, int newCo
        return DE_TRUE; \
 }      \
 \
-struct TYPENAME##ImplementDummy_s { int dummy; }
+struct TYPENAME##ImplementUnused_s { int unused; }
 
 /*--------------------------------------------------------------------*//*!
  * \brief Declare set-wise operations for a multiset template.
@@ -197,7 +197,7 @@ struct TYPENAME##ImplementDummy_s { int dummy; }
        deBool TYPENAME##_sumInplace (DE_PTR_TYPE(TYPENAME) a, const TYPENAME* b);                                              \
        deBool TYPENAME##_difference (DE_PTR_TYPE(TYPENAME) to, const TYPENAME* a, const TYPENAME* b);  \
        void TYPENAME##_differenceInplace (DE_PTR_TYPE(TYPENAME) a, const TYPENAME* b);                                 \
-       struct TYPENAME##SetwiseDeclareDummy_s { int dummy; }
+       struct TYPENAME##SetwiseDeclareUnused_s { int unused; }
 
 #define DE_IMPLEMENT_POOL_MULTISET_SETWISE_OPERATIONS(TYPENAME, KEYTYPE)       \
 deBool TYPENAME##_union (DE_PTR_TYPE(TYPENAME) to, const TYPENAME* a, const TYPENAME* b)       \
@@ -291,6 +291,6 @@ void TYPENAME##_differenceInplace (DE_PTR_TYPE(TYPENAME) a, const TYPENAME* b)      \
        DE_FATAL("Not implemented.");   \
 }      \
 \
-struct TYPENAME##SetwiseImplementDummy_s { int dummy; }
+struct TYPENAME##SetwiseImplementUnused_s { int unused; }
 
 #endif /* _DEPOOLMULTISET_H */
index 214bc17..2409045 100644 (file)
@@ -190,7 +190,7 @@ DE_INLINE void TYPENAME##_safeDelete (DE_PTR_TYPE(TYPENAME) set, KEYTYPE key)       \
                TYPENAME##_delete(set, key);                                                            \
 }                                                                                                                                      \
 \
-struct TYPENAME##Dummy_s { int dummy; }
+struct TYPENAME##Unused_s { int unused; }
 
 /*--------------------------------------------------------------------*//*!
  * \brief Implement a template pool set class.
@@ -424,13 +424,13 @@ void TYPENAME##_delete (DE_PTR_TYPE(TYPENAME) set, KEYTYPE key)    \
        } \
 }    \
 \
-struct TYPENAME##Dummy2_s { int dummy; }
+struct TYPENAME##Unused2_s { int unused; }
 
 /* Copy-to-array templates. */
 
 #define DE_DECLARE_POOL_SET_TO_ARRAY(SETTYPENAME, ARRAYTYPENAME)               \
        deBool SETTYPENAME##_copyToArray(const SETTYPENAME* set, DE_PTR_TYPE(ARRAYTYPENAME) array);     \
-       struct SETTYPENAME##_##ARRAYTYPENAME##_declare_dummy { int dummy; }
+       struct SETTYPENAME##_##ARRAYTYPENAME##_declare_unused { int unused; }
 
 #define DE_IMPLEMENT_POOL_SET_TO_ARRAY(SETTYPENAME, ARRAYTYPENAME)             \
        deBool SETTYPENAME##_copyToArray(const SETTYPENAME* set, DE_PTR_TYPE(ARRAYTYPENAME) array)      \
@@ -456,7 +456,7 @@ struct TYPENAME##Dummy2_s { int dummy; }
                DE_ASSERT(arrayNdx == numElements);     \
                return DE_TRUE; \
        }       \
-       struct SETTYPENAME##_##ARRAYTYPENAME##_implement_dummy { int dummy; }
+       struct SETTYPENAME##_##ARRAYTYPENAME##_implement_unused { int unused; }
 
 /*--------------------------------------------------------------------*//*!
  * \brief Declare set-wise operations for a set template.
@@ -487,7 +487,7 @@ struct TYPENAME##Dummy2_s { int dummy; }
        void TYPENAME##_intersectInplace (DE_PTR_TYPE(TYPENAME) a, const TYPENAME* b);                                  \
        deBool TYPENAME##_difference (DE_PTR_TYPE(TYPENAME) to, const TYPENAME* a, const TYPENAME* b);  \
        void TYPENAME##_differenceInplace (DE_PTR_TYPE(TYPENAME) a, const TYPENAME* b);                                 \
-       struct TYPENAME##SetwiseDeclareDummy_s { int dummy; }
+       struct TYPENAME##SetwiseDeclareUnused_s { int unused; }
 
 #define DE_IMPLEMENT_POOL_SET_SETWISE_OPERATIONS(TYPENAME, KEYTYPE)    \
 deBool TYPENAME##_union (DE_PTR_TYPE(TYPENAME) to, const TYPENAME* a, const TYPENAME* b)       \
@@ -572,6 +572,6 @@ void TYPENAME##_differenceInplace (DE_PTR_TYPE(TYPENAME) a, const TYPENAME* b)      \
        }       \
 }      \
 \
-struct TYPENAME##UnionIntersectImplementDummy_s { int dummy; }
+struct TYPENAME##UnionIntersectImplementUnused_s { int unused; }
 
 #endif /* _DEPOOLSET_H */
index 7468484..cb26a2d 100644 (file)
@@ -270,7 +270,7 @@ static deStreamResult consumerStream_deinit (deStreamData* stream)
 }
 
 /* There are no sensible errors so status is always good */
-deStreamStatus dummy_getStatus (deStreamData* stream)
+deStreamStatus empty_getStatus (deStreamData* stream)
 {
        DE_UNREF(stream);
 
@@ -278,7 +278,7 @@ deStreamStatus dummy_getStatus (deStreamData* stream)
 }
 
 /* There are no sensible errors in ringbuffer */
-static const char* dummy_getError (deStreamData* stream)
+static const char* empty_getError (deStreamData* stream)
 {
        DE_ASSERT(stream);
        DE_UNREF(stream);
@@ -288,19 +288,19 @@ static const char* dummy_getError (deStreamData* stream)
 static const deIOStreamVFTable producerStreamVFTable = {
        DE_NULL,
        producerStream_write,
-       dummy_getError,
+       empty_getError,
        producerStream_flush,
        producerStream_deinit,
-       dummy_getStatus
+       empty_getStatus
 };
 
 static const deIOStreamVFTable consumerStreamVFTable = {
        consumerStream_read,
        DE_NULL,
-       dummy_getError,
+       empty_getError,
        DE_NULL,
        consumerStream_deinit,
-       dummy_getStatus
+       empty_getStatus
 };
 
 void deProducerStream_init (deOutStream* stream, deRingbuffer* buffer)
index 5d417c0..e5c99fb 100644 (file)
@@ -96,7 +96,7 @@ public:
        //! Return native pointer that can be used with eglCreatePlatformWindowSurface(). Default implementation throws tcu::NotSupportedError().
        virtual void*                                           getPlatformNative                               (void);
 
-       // Process window events. Defaults to dummy implementation, that does nothing.
+       // Process window events. Defaults to empty implementation, that does nothing.
        virtual void                                            processEvents                                   (void) {}
 
        // Get current size of window's logical surface. Default implementation throws tcu::NotSupportedError()
index a76aa2c..41812d9 100644 (file)
@@ -41,13 +41,13 @@ namespace glu
  * currently depend on having access to the glw::Functions already in test
  * case constructor; in such situations there may not be a proper render
  * context available (like in test case list dumping mode). This is a
- * simple workaround for that: a dummy render context with a glw::Functions
+ * simple workaround for that: a empty render context with a glw::Functions
  * containing just null pointers.
  *//*--------------------------------------------------------------------*/
-class DummyRenderContext : public RenderContext
+class EmptyRenderContext : public RenderContext
 {
 public:
-       explicit                                                        DummyRenderContext      (ContextType ctxType = ContextType()) : m_ctxType(ctxType) {}
+       explicit                                                        EmptyRenderContext      (ContextType ctxType = ContextType()) : m_ctxType(ctxType) {}
 
        virtual ContextType                                     getType                         (void) const { return m_ctxType;                                }
        virtual const glw::Functions&           getFunctions            (void) const { return m_functions;                              }
index 8343cba..293c919 100644 (file)
@@ -1287,9 +1287,9 @@ void ShaderParser::parsePipelineProgram (ProgramSpecification& program)
                }
                else if (m_curToken == TOKEN_REQUIRE)
                {
-                       vector<RequiredCapability> dummyCaps;
+                       vector<RequiredCapability> unusedCaps;
                        size_t size = program.requiredExtensions.size();
-                       parseRequirement(dummyCaps, program.requiredExtensions);
+                       parseRequirement(unusedCaps, program.requiredExtensions);
 
                        if (size == program.requiredExtensions.size())
                                parseError("only extension requirements are allowed inside pipeline program");
index 7af9623..388279b 100644 (file)
@@ -333,7 +333,7 @@ void ShaderGenerator::generate (const ShaderParameters& shaderParams, Shader& sh
        m_varManager.popVariableScope();
        m_varManager.popValueScope();
 
-       // Fill undefined (unused) components in inputs with dummy values
+       // Fill undefined (unused) components in inputs with unused values
        fillUndefinedShaderInputs(shader.getInputs());
        fillUndefinedShaderInputs(shader.getUniforms());
 
index da3c859..0a3638c 100644 (file)
@@ -978,14 +978,14 @@ TexImage2D::TexImage2D (SharedPtr<Texture> texture, GLint level, GLint internalF
 void TexImage2D::exec (tcu::ThreadUtil::Thread& t)
 {
        EGLThread& thread = dynamic_cast<EGLThread&>(t);
-       void* dummyData = thread.getDummyData(m_width*m_height*4);
+       void* unusedData = thread.getUnusedData(m_width*m_height*4);
 
        thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, " << m_texture->texture << ")" << tcu::ThreadUtil::Message::End;
        GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, m_texture->texture));
        thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End;
 
        thread.newMessage() << "Begin -- glTexImage2D(GL_TEXTURE_2D, " << m_level << ", " << m_internalFormat << ", " << m_width << ", " << m_height << ", 0, " << m_format << ", " << m_type << ", data)" << tcu::ThreadUtil::Message::End;
-       GLU_CHECK_GLW_CALL(thread.gl, texImage2D(GL_TEXTURE_2D, m_level, m_internalFormat, m_width, m_height, 0, m_format, m_type, dummyData));
+       GLU_CHECK_GLW_CALL(thread.gl, texImage2D(GL_TEXTURE_2D, m_level, m_internalFormat, m_width, m_height, 0, m_format, m_type, unusedData));
        thread.newMessage() << "End -- glTexImage2D()" << tcu::ThreadUtil::Message::End;
 
        thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, 0)" << tcu::ThreadUtil::Message::End;
@@ -1030,14 +1030,14 @@ TexSubImage2D::TexSubImage2D (SharedPtr<Texture> texture, GLint level, GLint xof
 void TexSubImage2D::exec (tcu::ThreadUtil::Thread& t)
 {
        EGLThread& thread = dynamic_cast<EGLThread&>(t);
-       void* dummyData = thread.getDummyData(m_width*m_height*4);
+       void* unusedData = thread.getUnusedData(m_width*m_height*4);
 
        thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, " << m_texture->texture << ")" << tcu::ThreadUtil::Message::End;
        GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, m_texture->texture));
        thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End;
 
        thread.newMessage() << "Begin -- glTexSubImage2D(GL_TEXTURE_2D, " << m_level << ", " << m_xoffset << ", " << m_yoffset << ", " << m_width << ", " << m_height << ", 0, " << m_format << ", " << m_type << ", <data>)" << tcu::ThreadUtil::Message::End;
-       GLU_CHECK_GLW_CALL(thread.gl, texSubImage2D(GL_TEXTURE_2D, m_level, m_xoffset, m_yoffset, m_width, m_height, m_format, m_type, dummyData));
+       GLU_CHECK_GLW_CALL(thread.gl, texSubImage2D(GL_TEXTURE_2D, m_level, m_xoffset, m_yoffset, m_width, m_height, m_format, m_type, unusedData));
        thread.newMessage() << "End -- glSubTexImage2D()" << tcu::ThreadUtil::Message::End;
 
        thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, 0)" << tcu::ThreadUtil::Message::End;
@@ -1255,14 +1255,14 @@ BufferData::BufferData (SharedPtr<Buffer> buffer, GLenum target, GLsizeiptr size
 void BufferData::exec (tcu::ThreadUtil::Thread& t)
 {
        EGLThread& thread = dynamic_cast<EGLThread&>(t);
-       void* dummyData = thread.getDummyData(m_size);
+       void* unusedData = thread.getUnusedData(m_size);
 
        thread.newMessage() << "Begin -- glBindBuffer(" << m_target << ", " << m_buffer->buffer << ")" << tcu::ThreadUtil::Message::End;
        GLU_CHECK_GLW_CALL(thread.gl, bindBuffer(m_target, m_buffer->buffer));
        thread.newMessage() << "End -- glBindBuffer()" << tcu::ThreadUtil::Message::End;
 
        thread.newMessage() << "Begin -- glBufferData(" << m_target << ", " << m_size << ", <DATA>, " << m_usage << ")" << tcu::ThreadUtil::Message::End;
-       GLU_CHECK_GLW_CALL(thread.gl, bufferData(m_target, m_size, dummyData, m_usage));
+       GLU_CHECK_GLW_CALL(thread.gl, bufferData(m_target, m_size, unusedData, m_usage));
        thread.newMessage() << "End -- glBufferData()" << tcu::ThreadUtil::Message::End;
 
        thread.newMessage() << "Begin -- glBindBuffer(" << m_target << ", 0)" << tcu::ThreadUtil::Message::End;
@@ -1296,14 +1296,14 @@ BufferSubData::BufferSubData (SharedPtr<Buffer> buffer, GLenum target, GLintptr
 void BufferSubData::exec (tcu::ThreadUtil::Thread& t)
 {
        EGLThread& thread = dynamic_cast<EGLThread&>(t);
-       void* dummyData = thread.getDummyData(m_size);
+       void* unusedData = thread.getUnusedData(m_size);
 
        thread.newMessage() << "Begin -- glBindBuffer(" << m_target << ", " << m_buffer->buffer << ")" << tcu::ThreadUtil::Message::End;
        GLU_CHECK_GLW_CALL(thread.gl, bindBuffer(m_target, m_buffer->buffer));
        thread.newMessage() << "End -- glBindBuffer()" << tcu::ThreadUtil::Message::End;
 
        thread.newMessage() << "Begin -- glBufferSubData(" << m_target << ", " << m_offset << ", " << m_size << ", <DATA>)" << tcu::ThreadUtil::Message::End;
-       GLU_CHECK_GLW_CALL(thread.gl, bufferSubData(m_target, m_offset, m_size, dummyData));
+       GLU_CHECK_GLW_CALL(thread.gl, bufferSubData(m_target, m_offset, m_size, unusedData));
        thread.newMessage() << "End -- glBufferSubData()" << tcu::ThreadUtil::Message::End;
 
        thread.newMessage() << "Begin -- glBindBuffer(" << m_target << ", 0)" << tcu::ThreadUtil::Message::End;
index 553a56e..d445b4b 100644 (file)
@@ -279,7 +279,7 @@ TestCase::IterateResult NotCurrentSurfaceTest::iterate (void)
                EGL_HEIGHT,     64,
                EGL_NONE
        };
-       const eglu::UniqueSurface       dummyPbuffer            (egl, m_eglDisplay, egl.createPbufferSurface(m_eglDisplay, m_eglConfig, attribList));
+       const eglu::UniqueSurface       unusedPbuffer           (egl, m_eglDisplay, egl.createPbufferSurface(m_eglDisplay, m_eglConfig, attribList));
        TestLog&                                        log                                     = m_testCtx.getLog();
        CallLogWrapper                          wrapper                         (egl, log);
        EGLint                                          damageRegion[]          = { 10, 10, 10, 10 };
@@ -287,7 +287,7 @@ TestCase::IterateResult NotCurrentSurfaceTest::iterate (void)
 
        wrapper.enableLogging(true);
        m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
-       EGLU_CHECK_CALL(egl, makeCurrent(m_eglDisplay, *dummyPbuffer, *dummyPbuffer, m_eglContext));
+       EGLU_CHECK_CALL(egl, makeCurrent(m_eglDisplay, *unusedPbuffer, *unusedPbuffer, m_eglContext));
        {
                tcu::ScopedLogSection(log, "Test2.1", "If query buffer age on a surface that is not the current draw surface --> EGL_BAD_SURFACE");
                EGLU_CHECK_CALL(egl, surfaceAttrib(m_eglDisplay, m_eglSurface, EGL_SWAP_BEHAVIOR, EGL_BUFFER_DESTROYED));
@@ -502,7 +502,7 @@ TestCase::IterateResult NotCurrentSurfaceTest2::iterate (void)
                EGL_HEIGHT,     64,
                EGL_NONE
        };
-       const eglu::UniqueSurface       dummyPbuffer    (egl, m_eglDisplay, egl.createPbufferSurface(m_eglDisplay, m_eglConfig, attribList));
+       const eglu::UniqueSurface       unusedPbuffer   (egl, m_eglDisplay, egl.createPbufferSurface(m_eglDisplay, m_eglConfig, attribList));
        TestLog&                                        log                             = m_testCtx.getLog();
        CallLogWrapper                          wrapper                 (egl, log);
        EGLint                                          damageRegion[]  = { 10, 10, 10, 10 };
@@ -516,7 +516,7 @@ TestCase::IterateResult NotCurrentSurfaceTest2::iterate (void)
 
        {
                tcu::ScopedLogSection(log, "Test7", "If call setDamageRegion() on a surface that is not the current draw surface --> EGL_BAD_MATCH");
-               EGLU_CHECK_CALL(egl, makeCurrent(m_eglDisplay, *dummyPbuffer, *dummyPbuffer, m_eglContext));
+               EGLU_CHECK_CALL(egl, makeCurrent(m_eglDisplay, *unusedPbuffer, *unusedPbuffer, m_eglContext));
                expectFalse(wrapper.eglSetDamageRegionKHR(m_eglDisplay, m_eglSurface, damageRegion, 1));
                expectError(EGL_BAD_MATCH);
        }
index 0953e3a..4cacea4 100644 (file)
@@ -1337,7 +1337,7 @@ void ShadersOOB::setup (void)
                GLU_CHECK_GLW_CALL(m_gl, vertexAttribPointer(m_coordLocation, 2, GL_FLOAT, GL_FALSE, 0, DE_NULL));
        }
 
-       // Create dummy data for filling buffer objects
+       // Create unused data for filling buffer objects
        const std::vector<tcu::Vec4> refValues(s_numBindings, tcu::Vec4(0.0f, 1.0f, 1.0f, 1.0f));
 
        if (m_isLocalArray && m_shaderType == SHADERTYPE_COMPUTE)
index 762b273..642c66b 100644 (file)
@@ -579,7 +579,7 @@ void RandomGroup::init (void)
        };
        const UniformWeightArray<DE_LENGTH_OF_ARRAY(usages)> usageWeights;
 
-       static const deUint32 blacklistedCases[]=
+       static const deUint32 disallowedCases[]=
        {
                3153,   //!< extremely narrow triangle, results depend on sample positions
        };
@@ -672,7 +672,7 @@ void RandomGroup::init (void)
                                hash = (hash << 2) ^ (deUint32)spec.attribs[attrNdx].hash();
 
                        if (insertedHashes.find(hash) == insertedHashes.end() &&
-                               !de::contains(DE_ARRAY_BEGIN(blacklistedCases), DE_ARRAY_END(blacklistedCases), hash))
+                               !de::contains(DE_ARRAY_BEGIN(disallowedCases), DE_ARRAY_END(disallowedCases), hash))
                        {
                                // Only aligned cases
                                if (spec.isCompatibilityTest() != gls::DrawTestSpec::COMPATIBILITY_UNALIGNED_OFFSET &&
index b7354d8..966322e 100644 (file)
@@ -1292,7 +1292,7 @@ void setUniform (const glw::Functions& gl, deUint32 programID, const char* name,
        SETUNIFORM(loc, 1, vec.getPtr());                                                                                                                                               \
        CHECK_SET_UNIFORM(name);                                                                                                                                                                \
 }                                                                                                                                                                                                                      \
-struct SetUniform##VECTYPE##Dummy_s { int unused; }
+struct SetUniform##VECTYPE##Unused_s { int unused; }
 
 #define MAKE_SET_VEC_UNIFORM_PTR(VECTYPE, SETUNIFORM)                                                                                                                                          \
 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, const tcu::VECTYPE* vec, int arraySize)       \
@@ -1301,7 +1301,7 @@ void setUniform (const glw::Functions& gl, deUint32 programID, const char* name,
        SETUNIFORM(loc, arraySize, vec->getPtr());                                                                                                                                                              \
        CHECK_SET_UNIFORM(name);                                                                                                                                                                                                \
 }                                                                                                                                                                                                                                                      \
-struct SetUniformPtr##VECTYPE##Dummy_s { int unused; }
+struct SetUniformPtr##VECTYPE##Unused_s { int unused; }
 
 MAKE_SET_VEC_UNIFORM   (Vec2,  gl.uniform2fv);
 MAKE_SET_VEC_UNIFORM   (Vec3,  gl.uniform3fv);
index 7a921ba..7215efe 100644 (file)
@@ -1851,7 +1851,7 @@ bool ShaderCompilerCase::goodEnoughMeasurements (const vector<Measurement>& meas
 
 ShaderCompilerCase::IterateResult ShaderCompilerCase::iterate (void)
 {
-       // Before actual measurements, compile and draw with a dummy shader to avoid possible initial slowdowns in the actual test.
+       // Before actual measurements, compile and draw with a minimal shader to avoid possible initial slowdowns in the actual test.
        {
                deUint32                specID = getSpecializationID(0);
                ProgramContext  progCtx;
@@ -2459,7 +2459,7 @@ InvalidShaderCompilerCase::IterateResult InvalidShaderCompilerCase::iterate (voi
 
        DE_ASSERT(shaderValidity != SHADER_VALIDITY_LAST);
 
-       // Before actual measurements, compile a dummy shader to avoid possible initial slowdowns in the actual test.
+       // Before actual measurements, compile a minimal shader to avoid possible initial slowdowns in the actual test.
        {
                deUint32                specID = getSpecializationID(0);
                ProgramContext  progCtx;
index 8d027d5..cb75167 100644 (file)
@@ -293,7 +293,7 @@ void RandomGroup::init (void)
        };
        const UniformWeightArray<DE_LENGTH_OF_ARRAY(usages)> usageWeights;
 
-       const deUint32 blacklistedCases[]=
+       const deUint32 disallowedCases[]=
        {
                3153,   //!< extremely narrow triangle, results depend on sample positions
        };
@@ -386,7 +386,7 @@ void RandomGroup::init (void)
                                hash = (hash << 2) ^ (deUint32)spec.attribs[attrNdx].hash();
 
                        if (insertedHashes.find(hash) == insertedHashes.end() &&
-                               std::find(DE_ARRAY_BEGIN(blacklistedCases), DE_ARRAY_END(blacklistedCases), hash) == DE_ARRAY_END(blacklistedCases))
+                               std::find(DE_ARRAY_BEGIN(disallowedCases), DE_ARRAY_END(disallowedCases), hash) == DE_ARRAY_END(disallowedCases))
                        {
                                // Only unaligned cases
                                if (spec.isCompatibilityTest() == gls::DrawTestSpec::COMPATIBILITY_UNALIGNED_OFFSET ||
index af32ff2..fe029a2 100644 (file)
@@ -137,7 +137,7 @@ static bool compareBlockImages (const Surface&              reference,
                                                                const Surface&          result,
                                                                const tcu::RGBA&        thresholdRGBA,
                                                                const IVec2&            blockSize,
-                                                               int                                     numNonDummyBlocks,
+                                                               int                                     numUsedBlocks,
                                                                IVec2&                          firstFailedBlockCoordDst,
                                                                Surface&                        errorMaskDst,
                                                                IVec4&                          maxDiffDst)
@@ -161,7 +161,7 @@ static bool compareBlockImages (const Surface&              reference,
        {
                const IVec2 blockCoord = IVec2(x, y) / blockSize;
 
-               if (blockCoord.y()*numXBlocks + blockCoord.x() < numNonDummyBlocks)
+               if (blockCoord.y()*numXBlocks + blockCoord.x() < numUsedBlocks)
                {
                        const IVec4 refPix = reference.getPixel(x, y).toIVec();
 
@@ -423,8 +423,8 @@ ASTCBlockCase2D::IterateResult ASTCBlockCase2D::iterate (void)
        const int                                               imageWidth                              = numXBlocksPerImage * blockSize.x();
        const int                                               imageHeight                             = numYBlocksPerImage * blockSize.y();
        const int                                               numBlocksRemaining              = totalNumBlocks - m_numBlocksTested;
-       const int                                               curNumNonDummyBlocks    = de::min(numBlocksPerImage, numBlocksRemaining);
-       const int                                               curNumDummyBlocks               = numBlocksPerImage - curNumNonDummyBlocks;
+       const int                                               curNumUsedBlocks                = de::min(numBlocksPerImage, numBlocksRemaining);
+       const int                                               curNumUnusedBlocks              = numBlocksPerImage - curNumUsedBlocks;
        const glu::RenderContext&               renderCtx                               = m_context.getRenderContext();
        const tcu::RGBA                                 threshold                               = renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + (tcu::isAstcSRGBFormat(m_format) ? tcu::RGBA(2,2,2,2) : tcu::RGBA(1,1,1,1));
        tcu::CompressedTexture                  compressed                              (m_format, imageWidth, imageHeight);
@@ -439,9 +439,9 @@ ASTCBlockCase2D::IterateResult ASTCBlockCase2D::iterate (void)
        }
 
        DE_ASSERT(compressed.getDataSize() == numBlocksPerImage*tcu::astc::BLOCK_SIZE_BYTES);
-       deMemcpy(compressed.getData(), &m_blockData[m_numBlocksTested*tcu::astc::BLOCK_SIZE_BYTES], curNumNonDummyBlocks*tcu::astc::BLOCK_SIZE_BYTES);
-       if (curNumDummyBlocks > 1)
-               tcu::astc::generateDummyVoidExtentBlocks((deUint8*)compressed.getData() + curNumNonDummyBlocks*tcu::astc::BLOCK_SIZE_BYTES, curNumDummyBlocks);
+       deMemcpy(compressed.getData(), &m_blockData[m_numBlocksTested*tcu::astc::BLOCK_SIZE_BYTES], curNumUsedBlocks*tcu::astc::BLOCK_SIZE_BYTES);
+       if (curNumUsedBlocks > 1)
+               tcu::astc::generateDefaultVoidExtentBlocks((deUint8*)compressed.getData() + curNumUsedBlocks*tcu::astc::BLOCK_SIZE_BYTES, curNumUnusedBlocks);
 
        // Create texture and render.
 
@@ -461,7 +461,7 @@ ASTCBlockCase2D::IterateResult ASTCBlockCase2D::iterate (void)
                Surface         errorMask;
                IVec2           firstFailedBlockCoord;
                IVec4           maxDiff;
-               const bool      compareOk = compareBlockImages(referenceFrame, renderedFrame, threshold, blockSize, curNumNonDummyBlocks, firstFailedBlockCoord, errorMask, maxDiff);
+               const bool      compareOk = compareBlockImages(referenceFrame, renderedFrame, threshold, blockSize, curNumUsedBlocks, firstFailedBlockCoord, errorMask, maxDiff);
 
                if (m_currentIteration == 0 || !compareOk)
                {
@@ -470,10 +470,10 @@ ASTCBlockCase2D::IterateResult ASTCBlockCase2D::iterate (void)
 
                        {
                                tcu::ScopedLogSection section(log, "Iteration " + de::toString(m_currentIteration),
-                                                                                                       "Blocks " + de::toString(m_numBlocksTested) + " to " + de::toString(m_numBlocksTested + curNumNonDummyBlocks - 1));
+                                                                                                       "Blocks " + de::toString(m_numBlocksTested) + " to " + de::toString(m_numBlocksTested + curNumUsedBlocks - 1));
 
-                               if (curNumDummyBlocks > 0)
-                                       log << TestLog::Message << "Note: Only the first " << curNumNonDummyBlocks << " blocks in the image are relevant; rest " << curNumDummyBlocks << " are dummies and not checked" << TestLog::EndMessage;
+                               if (curNumUsedBlocks > 0)
+                                       log << TestLog::Message << "Note: Only the first " << curNumUsedBlocks << " blocks in the image are relevant; rest " << curNumUnusedBlocks << " are dummies and not checked" << TestLog::EndMessage;
 
                                if (!compareOk)
                                {
@@ -501,13 +501,13 @@ ASTCBlockCase2D::IterateResult ASTCBlockCase2D::iterate (void)
                                }
                        }
 
-                       if (m_numBlocksTested + curNumNonDummyBlocks < totalNumBlocks)
+                       if (m_numBlocksTested + curNumUsedBlocks < totalNumBlocks)
                                log << TestLog::Message << "Note: not logging further images unless reference comparison fails" << TestLog::EndMessage;
                }
        }
 
        m_currentIteration++;
-       m_numBlocksTested += curNumNonDummyBlocks;
+       m_numBlocksTested += curNumUsedBlocks;
 
        if (m_numBlocksTested >= totalNumBlocks)
        {
@@ -564,7 +564,7 @@ ASTCBlockSizeRemainderCase2D::IterateResult ASTCBlockSizeRemainderCase2D::iterat
        tcu::CompressedTexture                  compressed                              (m_format, imageWidth, imageHeight);
 
        DE_ASSERT(compressed.getDataSize() == totalNumBlocks*tcu::astc::BLOCK_SIZE_BYTES);
-       tcu::astc::generateDummyNormalBlocks((deUint8*)compressed.getData(), totalNumBlocks, blockSize.x(), blockSize.y());
+       tcu::astc::generateDefaultNormalBlocks((deUint8*)compressed.getData(), totalNumBlocks, blockSize.x(), blockSize.y());
 
        // Create texture and render.
 
index f3a1e37..f37b88a 100644 (file)
@@ -1014,7 +1014,7 @@ void RandomGroup::init (void)
        };
        const UniformWeightArray<DE_LENGTH_OF_ARRAY(usages)> usageWeights;
 
-       static const deUint32 blacklistedCases[]=
+       static const deUint32 disallowedCases[]=
        {
                544,    //!< extremely narrow triangle
        };
@@ -1108,10 +1108,10 @@ void RandomGroup::init (void)
 
                        if (insertedHashes.find(hash) == insertedHashes.end())
                        {
-                               // Only properly aligned and not blacklisted cases
+                               // Only properly aligned and not disallowed cases
                                if (spec.isCompatibilityTest() != gls::DrawTestSpec::COMPATIBILITY_UNALIGNED_OFFSET                     &&
                                        spec.isCompatibilityTest() != gls::DrawTestSpec::COMPATIBILITY_UNALIGNED_STRIDE                 &&
-                                       !de::contains(DE_ARRAY_BEGIN(blacklistedCases), DE_ARRAY_END(blacklistedCases), hash))
+                                       !de::contains(DE_ARRAY_BEGIN(disallowedCases), DE_ARRAY_END(disallowedCases), hash))
                                {
                                        this->addChild(new gls::DrawTest(m_testCtx, m_context.getRenderContext(), spec, de::toString(insertedCount).c_str(), spec.getDesc().c_str()));
                                }
index 5bfd62a..e8944b1 100644 (file)
@@ -1255,18 +1255,18 @@ protected:
                // Bound FBO to test target and default to other
                if (m_boundTarget != GL_FRAMEBUFFER)
                {
-                       // Dummy fbo is used as complemeting target (read when discarding draw for example).
+                       // Unused fbo is used as complemeting target (read when discarding draw for example).
                        // \note Framework takes care of deleting objects at the end of test case.
-                       const deUint32  dummyTarget             = m_boundTarget == GL_DRAW_FRAMEBUFFER ?  GL_READ_FRAMEBUFFER : GL_DRAW_FRAMEBUFFER;
-                       deUint32                dummyFbo                = 0;
-                       deUint32                dummyColorRbo   = 0;
+                       const deUint32  unusedTarget    = m_boundTarget == GL_DRAW_FRAMEBUFFER ?  GL_READ_FRAMEBUFFER : GL_DRAW_FRAMEBUFFER;
+                       deUint32                unusedFbo               = 0;
+                       deUint32                unusedColorRbo  = 0;
 
-                       glGenRenderbuffers                      (1, &dummyColorRbo);
-                       glBindRenderbuffer                      (GL_RENDERBUFFER, dummyColorRbo);
+                       glGenRenderbuffers                      (1, &unusedColorRbo);
+                       glBindRenderbuffer                      (GL_RENDERBUFFER, unusedColorRbo);
                        glRenderbufferStorage           (GL_RENDERBUFFER, GL_RGBA8, 64, 64);
-                       glGenFramebuffers                       (1, &dummyFbo);
-                       glBindFramebuffer                       (dummyTarget, dummyFbo);
-                       glFramebufferRenderbuffer       (dummyTarget, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, dummyColorRbo);
+                       glGenFramebuffers                       (1, &unusedFbo);
+                       glBindFramebuffer                       (unusedTarget, unusedFbo);
+                       glFramebufferRenderbuffer       (unusedTarget, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, unusedColorRbo);
 
                        glBindFramebuffer                       (m_boundTarget, fbo);
                }
index 8aefd03..0ac515a 100644 (file)
@@ -421,7 +421,7 @@ void NegativeShaderApiTests::init (void)
                {
                        glu::ShaderProgram              srcProgram              (m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
                        GLuint                                  dstProgram              = glCreateProgram();
-                       GLuint                                  dummyShader             = glCreateShader(GL_VERTEX_SHADER);
+                       GLuint                                  unusedShader    = glCreateShader(GL_VERTEX_SHADER);
                        GLenum                                  binaryFormat    = -1;
                        GLsizei                                 binaryLength    = -1;
                        std::vector<deUint8>    binaryBuf;
@@ -442,7 +442,7 @@ void NegativeShaderApiTests::init (void)
                                expectError                     (GL_NO_ERROR);
 
                                m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program is not the name of an existing program object.");
-                               glProgramBinary         (dummyShader, binaryFormat, &binaryBuf[0], binaryLength);
+                               glProgramBinary         (unusedShader, binaryFormat, &binaryBuf[0], binaryLength);
                                expectError                     (GL_INVALID_OPERATION);
                                m_log << TestLog::EndSection;
 
@@ -452,7 +452,7 @@ void NegativeShaderApiTests::init (void)
                                m_log << TestLog::EndSection;
                        }
 
-                       glDeleteShader(dummyShader);
+                       glDeleteShader(unusedShader);
                        glDeleteProgram(dstProgram);
                });
        ES3F_ADD_API_CASE(program_parameteri, "Invalid glProgramParameteri() usage",
index 78556e6..1a82b9d 100644 (file)
@@ -529,8 +529,8 @@ void NegativeStateApiTests::init (void)
                {
                        GLuint                                  shader                          = glCreateShader(GL_VERTEX_SHADER);
                        glu::ShaderProgram              program                         (m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource));
-                       GLuint                                  dummyUniformIndex       = 1;
-                       GLint                                   dummyParamDst           = -1;
+                       GLuint                                  unusedUniformIndex      = 1;
+                       GLint                                   unusedParamDst          = -1;
                        GLint                                   numActiveUniforms       = -1;
 
                        glUseProgram(program.getProgram());
@@ -539,12 +539,12 @@ void NegativeStateApiTests::init (void)
                        m_log << TestLog::Message << "// GL_ACTIVE_UNIFORMS = " << numActiveUniforms << " (expected 4)." << TestLog::EndMessage;
 
                        m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if program is not a value generated by OpenGL.");
-                       glGetActiveUniformsiv(-1, 1, &dummyUniformIndex, GL_UNIFORM_TYPE, &dummyParamDst);
+                       glGetActiveUniformsiv(-1, 1, &unusedUniformIndex, GL_UNIFORM_TYPE, &unusedParamDst);
                        expectError(GL_INVALID_VALUE);
                        m_log << TestLog::EndSection;
 
                        m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program is not a program object.");
-                       glGetActiveUniformsiv(shader, 1, &dummyUniformIndex, GL_UNIFORM_TYPE, &dummyParamDst);
+                       glGetActiveUniformsiv(shader, 1, &unusedUniformIndex, GL_UNIFORM_TYPE, &unusedParamDst);
                        expectError(GL_INVALID_OPERATION);
                        m_log << TestLog::EndSection;
 
@@ -556,14 +556,14 @@ void NegativeStateApiTests::init (void)
                                invalidUniformIndices.push_back(numActiveUniforms-1+excess);
                                invalidUniformIndices.push_back(1);
 
-                               std::vector<GLint> dummyParamsDst(invalidUniformIndices.size());
-                               glGetActiveUniformsiv(program.getProgram(), (GLsizei)invalidUniformIndices.size(), &invalidUniformIndices[0], GL_UNIFORM_TYPE, &dummyParamsDst[0]);
+                               std::vector<GLint> unusedParamsDst(invalidUniformIndices.size());
+                               glGetActiveUniformsiv(program.getProgram(), (GLsizei)invalidUniformIndices.size(), &invalidUniformIndices[0], GL_UNIFORM_TYPE, &unusedParamsDst[0]);
                                expectError(excess == 0 ? GL_NO_ERROR : GL_INVALID_VALUE);
                        }
                        m_log << TestLog::EndSection;
 
                        m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not an accepted token.");
-                       glGetActiveUniformsiv(program.getProgram(), 1, &dummyUniformIndex, -1, &dummyParamDst);
+                       glGetActiveUniformsiv(program.getProgram(), 1, &unusedUniformIndex, -1, &unusedParamDst);
                        expectError(GL_INVALID_ENUM);
                        m_log << TestLog::EndSection;
 
index cf8a437..c3043a4 100644 (file)
@@ -510,18 +510,18 @@ void NegativeTextureApiTests::init (void)
                                        const IVec3                                     blockPixels = getBlockPixelSize(tcuFormat);
                                        {
                                                const size_t                    blockBytes      = getBlockSize(tcuFormat);
-                                               const vector<deUint8>   dummyData       (blockBytes);
+                                               const vector<deUint8>   unusedData      (blockBytes);
 
-                                               glCompressedTexImage2D(GL_TEXTURE_2D, 0, format, blockPixels.x(), blockPixels.y(), 0, (int)blockBytes, &dummyData[0]);
+                                               glCompressedTexImage2D(GL_TEXTURE_2D, 0, format, blockPixels.x(), blockPixels.y(), 0, (int)blockBytes, &unusedData[0]);
                                                expectError(GL_INVALID_ENUM);
                                        }
                                        FOR_CUBE_FACES(faceGL,
                                        {
                                                const deInt32                   cubeSize        = blockPixels.x() * blockPixels.y(); // Divisible by the block size and square
                                                const size_t                    blockBytes      = getBlockSize(tcuFormat) * cubeSize; // We have a x * y grid of blocks
-                                               const vector<deUint8>   dummyData       (blockBytes);
+                                               const vector<deUint8>   unusedData      (blockBytes);
 
-                                               glCompressedTexImage2D(faceGL, 0, format, cubeSize, cubeSize, 0, (int)blockBytes, &dummyData[0]);
+                                               glCompressedTexImage2D(faceGL, 0, format, cubeSize, cubeSize, 0, (int)blockBytes, &unusedData[0]);
                                                expectError(GL_INVALID_ENUM);
                                        });
                                }
@@ -2692,9 +2692,9 @@ void NegativeTextureApiTests::init (void)
                                        const CompressedTexFormat       tcuFormat       = mapGLCompressedTexFormat(format);
                                        const IVec3                                     blockPixels = getBlockPixelSize(tcuFormat);
                                        const size_t                            blockBytes      = getBlockSize(tcuFormat);
-                                       const vector<deUint8>           dummyData       (blockBytes);
+                                       const vector<deUint8>           unusedData      (blockBytes);
 
-                                       glCompressedTexImage3D(GL_TEXTURE_3D, 0, format, blockPixels.x(), blockPixels.y(), blockPixels.z(), 0, (int)blockBytes, &dummyData[0]);
+                                       glCompressedTexImage3D(GL_TEXTURE_3D, 0, format, blockPixels.x(), blockPixels.y(), blockPixels.z(), 0, (int)blockBytes, &unusedData[0]);
                                        expectError(requiredError);
                                }
                        }
index 526db73..0e3dae5 100644 (file)
@@ -1296,7 +1296,7 @@ void setUniform (const glw::Functions& gl, deUint32 programID, const char* name,
        SETUNIFORM(loc, 1, vec.getPtr());                                                                                                                                               \
        CHECK_SET_UNIFORM(name);                                                                                                                                                                \
 }                                                                                                                                                                                                                      \
-struct SetUniform##VECTYPE##Dummy_s { int unused; }
+struct SetUniform##VECTYPE##Unused_s { int unused; }
 
 #define MAKE_SET_VEC_UNIFORM_PTR(VECTYPE, SETUNIFORM)                                                                                                                                          \
 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, const tcu::VECTYPE* vec, int arraySize)       \
@@ -1305,7 +1305,7 @@ void setUniform (const glw::Functions& gl, deUint32 programID, const char* name,
        SETUNIFORM(loc, arraySize, vec->getPtr());                                                                                                                                                              \
        CHECK_SET_UNIFORM(name);                                                                                                                                                                                                \
 }                                                                                                                                                                                                                                                      \
-struct SetUniformPtr##VECTYPE##Dummy_s { int unused; }
+struct SetUniformPtr##VECTYPE##Unused_s { int unused; }
 
 MAKE_SET_VEC_UNIFORM   (Vec2,  gl.uniform2fv);
 MAKE_SET_VEC_UNIFORM   (Vec3,  gl.uniform3fv);
index 793e30d..aca3575 100644 (file)
@@ -61,14 +61,14 @@ using gls::LineParametersWithConfidence;
 using de::meta::EnableIf;
 using de::meta::Not;
 
-static const char* const s_dummyVertexShader =         "#version 300 es\n"
+static const char* const s_minimalVertexShader =       "#version 300 es\n"
                                                                                                        "in highp vec4 a_position;\n"
                                                                                                        "void main (void)\n"
                                                                                                        "{\n"
                                                                                                        "       gl_Position = a_position;\n"
                                                                                                        "}\n";
 
-static const char* const s_dummyFragnentShader =       "#version 300 es\n"
+static const char* const s_minimalFragnentShader =     "#version 300 es\n"
                                                                                                        "layout(location = 0) out mediump vec4 dEQP_FragColor;\n"
                                                                                                        "void main (void)\n"
                                                                                                        "{\n"
@@ -601,7 +601,7 @@ static deUint64 medianTimeMemcpy (void* dst, const void* src, int numBytes)
        }
 }
 
-static float dummyCalculation (float initial, int workSize)
+static float busyworkCalculation (float initial, int workSize)
 {
        float   a = initial;
        int             b = 123;
@@ -619,7 +619,7 @@ static void busyWait (int microseconds)
 {
        const deUint64  maxSingleWaitTime       = 1000; // 1ms
        const deUint64  endTime                         = deGetMicroseconds() + microseconds;
-       float                   dummy                           = *tcu::warmupCPUInternal::g_dummy.m_v;
+       float                   unused                          = *tcu::warmupCPUInternal::g_unused.m_v;
        int                             workSize                        = 500;
 
        // exponentially increase work, cap to 1ms
@@ -628,7 +628,7 @@ static void busyWait (int microseconds)
                const deUint64  startTime               = deGetMicroseconds();
                deUint64                totalTime;
 
-               dummy = dummyCalculation(dummy, workSize);
+               unused = busyworkCalculation(unused, workSize);
 
                totalTime = deGetMicroseconds() - startTime;
 
@@ -640,9 +640,9 @@ static void busyWait (int microseconds)
 
        // "wait"
        while (deGetMicroseconds() < endTime)
-               dummy = dummyCalculation(dummy, workSize);
+               unused = busyworkCalculation(unused, workSize);
 
-       *tcu::warmupCPUInternal::g_dummy.m_v = dummy;
+       *tcu::warmupCPUInternal::g_unused.m_v = unused;
 }
 
 // Sample from given values using linear interpolation at a given position as if values were laid to range [0, 1]
@@ -1902,11 +1902,11 @@ protected:
 
        enum
        {
-               DUMMY_RENDER_AREA_SIZE = 32
+               UNUSED_RENDER_AREA_SIZE = 32
        };
 
-       glu::ShaderProgram*             m_dummyProgram;
-       deInt32                                 m_dummyProgramPosLoc;
+       glu::ShaderProgram*             m_minimalProgram;
+       deInt32                                 m_minimalProgramPosLoc;
        deUint32                                m_bufferID;
 
        const int                               m_numSamples;
@@ -1926,8 +1926,8 @@ private:
 template <typename SampleType>
 BasicBufferCase<SampleType>::BasicBufferCase (Context& context, const char* name, const char* desc, int bufferSizeMin, int bufferSizeMax, int numSamples, int flags)
        : TestCase                                      (context, tcu::NODETYPE_PERFORMANCE, name, desc)
-       , m_dummyProgram                        (DE_NULL)
-       , m_dummyProgramPosLoc          (-1)
+       , m_minimalProgram                      (DE_NULL)
+       , m_minimalProgramPosLoc        (-1)
        , m_bufferID                            (0)
        , m_numSamples                          (numSamples)
        , m_bufferSizeMin                       (bufferSizeMin)
@@ -1969,19 +1969,19 @@ void BasicBufferCase<SampleType>::init (void)
        if (!m_useGL)
                return;
 
-       // \note Viewport size is not checked, it won't matter if the render target actually is smaller hhan DUMMY_RENDER_AREA_SIZE
+       // \note Viewport size is not checked, it won't matter if the render target actually is smaller than UNUSED_RENDER_AREA_SIZE
 
-       // dummy shader
+       // minimal shader
 
-       m_dummyProgram = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(s_dummyVertexShader) << glu::FragmentSource(s_dummyFragnentShader));
-       if (!m_dummyProgram->isOk())
+       m_minimalProgram = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(s_minimalVertexShader) << glu::FragmentSource(s_minimalFragnentShader));
+       if (!m_minimalProgram->isOk())
        {
-               m_testCtx.getLog() << *m_dummyProgram;
+               m_testCtx.getLog() << *m_minimalProgram;
                throw tcu::TestError("failed to build shader program");
        }
 
-       m_dummyProgramPosLoc = gl.getAttribLocation(m_dummyProgram->getProgram(), "a_position");
-       if (m_dummyProgramPosLoc == -1)
+       m_minimalProgramPosLoc = gl.getAttribLocation(m_minimalProgram->getProgram(), "a_position");
+       if (m_minimalProgramPosLoc == -1)
                throw tcu::TestError("a_position location was -1");
 }
 
@@ -1994,8 +1994,8 @@ void BasicBufferCase<SampleType>::deinit (void)
                m_bufferID = 0;
        }
 
-       delete m_dummyProgram;
-       m_dummyProgram = DE_NULL;
+       delete m_minimalProgram;
+       m_minimalProgram = DE_NULL;
 }
 
 template <typename SampleType>
@@ -2025,9 +2025,9 @@ TestCase::IterateResult BasicBufferCase<SampleType>::iterate (void)
                de::Random                                      rnd                                                             (0x1234);
                deUint32                                        bufferIDs[numRandomBuffers]             = {0};
 
-               gl.useProgram(m_dummyProgram->getProgram());
-               gl.viewport(0, 0, DUMMY_RENDER_AREA_SIZE, DUMMY_RENDER_AREA_SIZE);
-               gl.enableVertexAttribArray(m_dummyProgramPosLoc);
+               gl.useProgram(m_minimalProgram->getProgram());
+               gl.viewport(0, 0, UNUSED_RENDER_AREA_SIZE, UNUSED_RENDER_AREA_SIZE);
+               gl.enableVertexAttribArray(m_minimalProgramPosLoc);
 
                for (int ndx = 0; ndx < numRepeats; ++ndx)
                {
@@ -2043,7 +2043,7 @@ TestCase::IterateResult BasicBufferCase<SampleType>::iterate (void)
 
                                if (rnd.getBool())
                                {
-                                       gl.vertexAttribPointer(m_dummyProgramPosLoc, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
+                                       gl.vertexAttribPointer(m_minimalProgramPosLoc, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
                                        gl.drawArrays(GL_POINTS, 0, 1);
                                        gl.drawArrays(GL_POINTS, randomSize / (int)sizeof(float[4]) - 1, 1);
                                }
@@ -2106,7 +2106,7 @@ TestCase::IterateResult BasicBufferCase<SampleType>::iterate (void)
                                gl.bindBuffer(GL_ARRAY_BUFFER, bufferIDs[randomBufferNdx]);
                                gl.bufferData(GL_ARRAY_BUFFER, randomSize, &zeroData[0], usage);
 
-                               gl.vertexAttribPointer(m_dummyProgramPosLoc, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
+                               gl.vertexAttribPointer(m_minimalProgramPosLoc, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
                                gl.drawArrays(GL_POINTS, 0, 1);
                                gl.drawArrays(GL_POINTS, randomSize / (int)sizeof(float[4]) - 1, 1);
 
@@ -2161,8 +2161,8 @@ void BasicBufferCase<SampleType>::disableGLWarmup (void)
 template <typename SampleType>
 void BasicBufferCase<SampleType>::waitGLResults (void)
 {
-       tcu::Surface dummySurface(DUMMY_RENDER_AREA_SIZE, DUMMY_RENDER_AREA_SIZE);
-       glu::readPixels(m_context.getRenderContext(), 0, 0, dummySurface.getAccess());
+       tcu::Surface unusedSurface(UNUSED_RENDER_AREA_SIZE, UNUSED_RENDER_AREA_SIZE);
+       glu::readPixels(m_context.getRenderContext(), 0, 0, unusedSurface.getAccess());
 }
 
 template <typename SampleType>
@@ -2218,7 +2218,7 @@ private:
        virtual void            testBufferUpload        (UploadSampleResult<SampleType>& result, int writeSize) = 0;
        void                            logAndSetTestResult     (const std::vector<UploadSampleResult<SampleType> >& results);
 
-       deUint32                        m_dummyBufferID;
+       deUint32                        m_unusedBufferID;
 
 protected:
        const CaseType          m_caseType;
@@ -2231,9 +2231,9 @@ protected:
        using BasicBufferCase<SampleType>::m_testCtx;
        using BasicBufferCase<SampleType>::m_context;
 
-       using BasicBufferCase<SampleType>::DUMMY_RENDER_AREA_SIZE;
-       using BasicBufferCase<SampleType>::m_dummyProgram;
-       using BasicBufferCase<SampleType>::m_dummyProgramPosLoc;
+       using BasicBufferCase<SampleType>::UNUSED_RENDER_AREA_SIZE;
+       using BasicBufferCase<SampleType>::m_minimalProgram;
+       using BasicBufferCase<SampleType>::m_minimalProgramPosLoc;
        using BasicBufferCase<SampleType>::m_bufferID;
        using BasicBufferCase<SampleType>::m_numSamples;
        using BasicBufferCase<SampleType>::m_bufferSizeMin;
@@ -2244,7 +2244,7 @@ protected:
 template <typename SampleType>
 BasicUploadCase<SampleType>::BasicUploadCase (Context& context, const char* name, const char* desc, int bufferSizeMin, int bufferSizeMax, int numSamples, deUint32 bufferUsage, CaseType caseType, ResultType resultType, int flags)
        : BasicBufferCase<SampleType>   (context, name, desc, bufferSizeMin, bufferSizeMax, numSamples, (caseType == CASE_USED_LARGER_BUFFER) ? (BasicBufferCase<SampleType>::FLAG_ALLOCATE_LARGER_BUFFER) : (0))
-       , m_dummyBufferID                               (0)
+       , m_unusedBufferID                              (0)
        , m_caseType                                    (caseType)
        , m_resultType                                  (resultType)
        , m_bufferUsage                                 (bufferUsage)
@@ -2271,9 +2271,9 @@ void BasicUploadCase<SampleType>::init (void)
        // zero buffer as upload source
        m_zeroData.resize(m_bufferSizeMax, 0x00);
 
-       // dummy buffer
+       // unused buffer
 
-       gl.genBuffers(1, &m_dummyBufferID);
+       gl.genBuffers(1, &m_unusedBufferID);
        GLU_EXPECT_NO_ERROR(gl.getError(), "Gen buf");
 
        // log basic info
@@ -2328,10 +2328,10 @@ void BasicUploadCase<SampleType>::init (void)
 template <typename SampleType>
 void BasicUploadCase<SampleType>::deinit (void)
 {
-       if (m_dummyBufferID)
+       if (m_unusedBufferID)
        {
-               m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_dummyBufferID);
-               m_dummyBufferID = 0;
+               m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_unusedBufferID);
+               m_unusedBufferID = 0;
        }
 
        m_zeroData = std::vector<deUint8>();
@@ -2391,14 +2391,14 @@ void BasicUploadCase<SampleType>::createBuffer (int iteration, int bufferSize)
 
                de::Random                                      rng                             (0xbadc * iteration);
                const int                                       sizeDelta               = rng.getInt(0, 2097140);
-               const int                                       dummyUploadSize = deAlign32(1048576 + sizeDelta, 4*4); // Vary buffer size to make sure it is always reallocated
-               const std::vector<deUint8>      dummyData               (dummyUploadSize, 0x20);
+               const int                                       unusedUploadSize = deAlign32(1048576 + sizeDelta, 4*4); // Vary buffer size to make sure it is always reallocated
+               const std::vector<deUint8>      unusedData              (unusedUploadSize, 0x20);
 
-               gl.bindBuffer(GL_ARRAY_BUFFER, m_dummyBufferID);
-               gl.bufferData(GL_ARRAY_BUFFER, dummyUploadSize, &dummyData[0], m_bufferUsage);
+               gl.bindBuffer(GL_ARRAY_BUFFER, m_unusedBufferID);
+               gl.bufferData(GL_ARRAY_BUFFER, unusedUploadSize, &unusedData[0], m_bufferUsage);
 
                // make sure upload won't interfere with the test
-               useBuffer(dummyUploadSize);
+               useBuffer(unusedUploadSize);
 
                // don't kill the buffer so that the following upload cannot potentially reuse the buffer
 
@@ -2411,8 +2411,8 @@ void BasicUploadCase<SampleType>::createBuffer (int iteration, int bufferSize)
                gl.bufferData(GL_ARRAY_BUFFER, bufferSize, DE_NULL, m_bufferUsage);
        else
        {
-               const std::vector<deUint8> dummyData(bufferSize, 0x20);
-               gl.bufferData(GL_ARRAY_BUFFER, bufferSize, &dummyData[0], m_bufferUsage);
+               const std::vector<deUint8> unusedData(bufferSize, 0x20);
+               gl.bufferData(GL_ARRAY_BUFFER, bufferSize, &unusedData[0], m_bufferUsage);
        }
 
        if (m_caseType == CASE_UNSPECIFIED_BUFFER || m_caseType == CASE_SPECIFIED_BUFFER)
@@ -2444,8 +2444,8 @@ void BasicUploadCase<SampleType>::deleteBuffer (int bufferSize)
 
        if (m_bufferUnspecifiedContent)
        {
-               const std::vector<deUint8> dummyData(bufferSize, 0x20);
-               gl.bufferData(GL_ARRAY_BUFFER, bufferSize, &dummyData[0], m_bufferUsage);
+               const std::vector<deUint8> unusedData(bufferSize, 0x20);
+               gl.bufferData(GL_ARRAY_BUFFER, bufferSize, &unusedData[0], m_bufferUsage);
 
                GLU_EXPECT_NO_ERROR(gl.getError(), "re-specify buffer");
        }
@@ -2461,11 +2461,11 @@ void BasicUploadCase<SampleType>::useBuffer (int bufferSize)
 {
        const glw::Functions& gl = m_context.getRenderContext().getFunctions();
 
-       gl.useProgram(m_dummyProgram->getProgram());
+       gl.useProgram(m_minimalProgram->getProgram());
 
-       gl.viewport(0, 0, DUMMY_RENDER_AREA_SIZE, DUMMY_RENDER_AREA_SIZE);
-       gl.vertexAttribPointer(m_dummyProgramPosLoc, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
-       gl.enableVertexAttribArray(m_dummyProgramPosLoc);
+       gl.viewport(0, 0, UNUSED_RENDER_AREA_SIZE, UNUSED_RENDER_AREA_SIZE);
+       gl.vertexAttribPointer(m_minimalProgramPosLoc, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
+       gl.enableVertexAttribArray(m_minimalProgramPosLoc);
 
        // use whole buffer to make sure buffer is uploaded by drawing first and last
        DE_ASSERT(bufferSize % (int)sizeof(float[4]) == 0);
@@ -3181,9 +3181,9 @@ protected:
        using BasicBufferCase<SampleType>::m_testCtx;
        using BasicBufferCase<SampleType>::m_context;
 
-       using BasicBufferCase<SampleType>::DUMMY_RENDER_AREA_SIZE;
-       using BasicBufferCase<SampleType>::m_dummyProgram;
-       using BasicBufferCase<SampleType>::m_dummyProgramPosLoc;
+       using BasicBufferCase<SampleType>::UNUSED_RENDER_AREA_SIZE;
+       using BasicBufferCase<SampleType>::m_minimalProgram;
+       using BasicBufferCase<SampleType>::m_minimalProgramPosLoc;
        using BasicBufferCase<SampleType>::m_bufferID;
        using BasicBufferCase<SampleType>::m_numSamples;
        using BasicBufferCase<SampleType>::m_bufferSizeMin;
@@ -3237,9 +3237,9 @@ void ModifyAfterBasicCase<SampleType>::init (void)
 
        // Set state for drawing so that we don't have to change these during the iteration
        {
-               gl.useProgram(m_dummyProgram->getProgram());
-               gl.viewport(0, 0, DUMMY_RENDER_AREA_SIZE, DUMMY_RENDER_AREA_SIZE);
-               gl.enableVertexAttribArray(m_dummyProgramPosLoc);
+               gl.useProgram(m_minimalProgram->getProgram());
+               gl.viewport(0, 0, UNUSED_RENDER_AREA_SIZE, UNUSED_RENDER_AREA_SIZE);
+               gl.enableVertexAttribArray(m_minimalProgramPosLoc);
        }
 }
 
@@ -3307,7 +3307,7 @@ bool ModifyAfterBasicCase<SampleType>::prepareAndRunTest (int iteration, UploadS
        gl.bufferData(GL_ARRAY_BUFFER, bufferSize, &m_zeroData[0], m_bufferUsage);
 
        // ...use it...
-       gl.vertexAttribPointer(m_dummyProgramPosLoc, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
+       gl.vertexAttribPointer(m_minimalProgramPosLoc, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
        drawBufferRange(0, bufferSize);
 
        // ..and make sure it is uploaded
@@ -4007,8 +4007,8 @@ void RenderPerformanceTestBase::setupVertexAttribs (void) const
 
 void RenderPerformanceTestBase::waitGLResults (void) const
 {
-       tcu::Surface dummySurface(RENDER_AREA_SIZE, RENDER_AREA_SIZE);
-       glu::readPixels(m_context.getRenderContext(), 0, 0, dummySurface.getAccess());
+       tcu::Surface unusedSurface(RENDER_AREA_SIZE, RENDER_AREA_SIZE);
+       glu::readPixels(m_context.getRenderContext(), 0, 0, unusedSurface.getAccess());
 }
 
 template <typename SampleType>
@@ -4111,7 +4111,7 @@ void RenderCase<SampleType>::init (void)
 
                        m_results.back().result.numVertices = getLayeredGridNumVertices(m_results.back().scene);
 
-                       // test cases set these, initialize to dummy values
+                       // test cases set these, initialize to unused values
                        m_results.back().result.renderDataSize = -1;
                        m_results.back().result.uploadedDataSize = -1;
                        m_results.back().result.unrelatedDataSize = -1;
@@ -5642,14 +5642,14 @@ void UploadWaitDrawCase::deinit (void)
 UploadWaitDrawCase::IterateResult UploadWaitDrawCase::iterate (void)
 {
        const glw::Functions&   gl                                                              = m_context.getRenderContext().getFunctions();
-       const int                               betweenIterationDummyFrameCount = 5; // draw misc between test samples
+       const int                               betweenIterationFrameCount              = 5; // draw misc between test samples
        const int                               frameNdx                                                = m_frameNdx++;
        const int                               currentSampleNdx                                = m_iterationOrder[m_sampleNdx];
 
        // Simulate work for about 8ms
        busyWait(8000);
 
-       // Dummy rendering during dummy frames
+       // Busywork rendering during unused frames
        if (frameNdx != m_samples[currentSampleNdx].numFrames)
        {
                // draw similar from another buffer
@@ -5671,7 +5671,7 @@ UploadWaitDrawCase::IterateResult UploadWaitDrawCase::iterate (void)
                if (m_bufferState == BUFFERSTATE_NEW)
                        reuseAndDeleteBuffer();
        }
-       else if (frameNdx == m_samples[currentSampleNdx].numFrames + betweenIterationDummyFrameCount)
+       else if (frameNdx == m_samples[currentSampleNdx].numFrames + betweenIterationFrameCount)
        {
                // next sample
                ++m_sampleNdx;
index 63aef98..7b01706 100644 (file)
@@ -1380,7 +1380,7 @@ void FragmentWorkloadCullCase::logDescription (void)
        log << TestLog::Message << "Testing effects of culled fragment workload on render time" << TestLog::EndMessage;
        log << TestLog::Message << "Geometry consists of two fullsceen quads. The first (occluding) quad uses a trivial shader,"
                "the second (occluded) contains significant fragment shader work" << TestLog::EndMessage;
-       log << TestLog::Message << "Workload indicates the number of iterations of dummy work done in the occluded quad's fragment shader"  << TestLog::EndMessage;
+       log << TestLog::Message << "Workload indicates the number of iterations of unused work done in the occluded quad's fragment shader"  << TestLog::EndMessage;
        log << TestLog::Message << "The ratio of rendering times of this scene with/without depth testing are compared"  << TestLog::EndMessage;
        log << TestLog::Message << "Successfull early Z-testing should result in no correlation between workload and render time"  << TestLog::EndMessage;
        log << TestLog::EndSection;
@@ -1473,7 +1473,7 @@ private:
                log << TestLog::Message << "Testing effects of culled fragment workload on render time" << TestLog::EndMessage;
                log << TestLog::Message << "Geometry consists of two fullsceen quads. The first (occluding) quad uses a trivial shader,"
                        "the second (occluded) contains significant fragment shader work and a discard that is never triggers but has a dynamic condition" << TestLog::EndMessage;
-               log << TestLog::Message << "Workload indicates the number of iterations of dummy work done in the occluded quad's fragment shader"  << TestLog::EndMessage;
+               log << TestLog::Message << "Workload indicates the number of iterations of unused work done in the occluded quad's fragment shader"  << TestLog::EndMessage;
                log << TestLog::Message << "The ratio of rendering times of this scene with/without depth testing are compared"  << TestLog::EndMessage;
                log << TestLog::Message << "Successfull early Z-testing should result in no correlation between workload and render time"  << TestLog::EndMessage;
                log << TestLog::EndSection;
@@ -1503,7 +1503,7 @@ private:
                log << TestLog::Message << "Testing effects of partially discarded occluder on rendering time" << TestLog::EndMessage;
                log << TestLog::Message << "Geometry consists of two fullsceen quads. The first (occluding) quad discards half the "
                        "fragments in a grid pattern, the second (partially occluded) contains significant fragment shader work" << TestLog::EndMessage;
-               log << TestLog::Message << "Workload indicates the number of iterations of dummy work done in the occluded quad's fragment shader"  << TestLog::EndMessage;
+               log << TestLog::Message << "Workload indicates the number of iterations of unused work done in the occluded quad's fragment shader"  << TestLog::EndMessage;
                log << TestLog::Message << "The ratio of rendering times of this scene with/without depth testing are compared"  << TestLog::EndMessage;
                log << TestLog::Message << "Successfull early Z-testing should result in depth testing halving the render time"  << TestLog::EndMessage;
                log << TestLog::EndSection;
@@ -1535,7 +1535,7 @@ private:
                log << TestLog::Message << "Testing effects of partial occluder on rendering time" << TestLog::EndMessage;
                log << TestLog::Message << "Geometry consists of two quads. The first (occluding) quad covers " << m_coverage*100.0f
                        << "% of the screen, while the second (partially occluded, fullscreen) contains significant fragment shader work" << TestLog::EndMessage;
-               log << TestLog::Message << "Workload indicates the number of iterations of dummy work done in the occluded quad's fragment shader"  << TestLog::EndMessage;
+               log << TestLog::Message << "Workload indicates the number of iterations of unused work done in the occluded quad's fragment shader"  << TestLog::EndMessage;
                log << TestLog::Message << "The ratio of rendering times of this scene with/without depth testing are compared"  << TestLog::EndMessage;
                log << TestLog::Message << "Successfull early Z-testing should result in render time increasing proportionally with unoccluded area"  << TestLog::EndMessage;
                log << TestLog::EndSection;
@@ -1566,7 +1566,7 @@ private:
                log << TestLog::Section("Description", "Test description");
                log << TestLog::Message << "Testing effects of non-default frag depth on culling efficiency" << TestLog::EndMessage;
                log << TestLog::Message << "Geometry consists of two fullscreen quads. The first (occluding) quad is trivial, while the second (occluded) contains significant fragment shader work" << TestLog::EndMessage;
-               log << TestLog::Message << "Workload indicates the number of iterations of dummy work done in the occluded quad's fragment shader"  << TestLog::EndMessage;
+               log << TestLog::Message << "Workload indicates the number of iterations of unused work done in the occluded quad's fragment shader"  << TestLog::EndMessage;
                log << TestLog::Message << "The occluder quad has a static offset applied to gl_FragDepth" << TestLog::EndMessage;
                log << TestLog::Message << "The ratio of rendering times of this scene with/without depth testing are compared"  << TestLog::EndMessage;
                log << TestLog::Message << "Successfull early Z-testing should result in no correlation between workload and render time"  << TestLog::EndMessage;
@@ -1596,7 +1596,7 @@ private:
                log << TestLog::Section("Description", "Test description");
                log << TestLog::Message << "Testing effects of non-default frag depth on culling efficiency" << TestLog::EndMessage;
                log << TestLog::Message << "Geometry consists of two fullscreen quads. The first (occluding) quad is trivial, while the second (occluded) contains significant fragment shader work" << TestLog::EndMessage;
-               log << TestLog::Message << "Workload indicates the number of iterations of dummy work done in the occluded quad's fragment shader"  << TestLog::EndMessage;
+               log << TestLog::Message << "Workload indicates the number of iterations of unused work done in the occluded quad's fragment shader"  << TestLog::EndMessage;
                log << TestLog::Message << "The occluder quad has a dynamic offset applied to gl_FragDepth" << TestLog::EndMessage;
                log << TestLog::Message << "The ratio of rendering times of this scene with/without depth testing are compared"  << TestLog::EndMessage;
                log << TestLog::Message << "Successfull early Z-testing should result in no correlation between workload and render time"  << TestLog::EndMessage;
@@ -1626,7 +1626,7 @@ private:
                log << TestLog::Section("Description", "Test description");
                log << TestLog::Message << "Testing effects of non-default frag depth on rendering time" << TestLog::EndMessage;
                log << TestLog::Message << "Geometry consists of two fullscreen quads. The first (occluding) quad is trivial, while the second (occluded) contains significant fragment shader work" << TestLog::EndMessage;
-               log << TestLog::Message << "Workload indicates the number of iterations of dummy work done in the occluded quad's fragment shader"  << TestLog::EndMessage;
+               log << TestLog::Message << "Workload indicates the number of iterations of unused work done in the occluded quad's fragment shader"  << TestLog::EndMessage;
                log << TestLog::Message << "The occluded quad has a static offset applied to gl_FragDepth" << TestLog::EndMessage;
                log << TestLog::Message << "The ratio of rendering times of this scene with/without depth testing are compared"  << TestLog::EndMessage;
                log << TestLog::Message << "Successfull early Z-testing should result in no correlation between workload and render time"  << TestLog::EndMessage;
@@ -1656,7 +1656,7 @@ private:
                log << TestLog::Section("Description", "Test description");
                log << TestLog::Message << "Testing effects of non-default frag depth on rendering time" << TestLog::EndMessage;
                log << TestLog::Message << "Geometry consists of two fullscreen quads. The first (occluding) quad is trivial, while the second (occluded) contains significant fragment shader work" << TestLog::EndMessage;
-               log << TestLog::Message << "Workload indicates the number of iterations of dummy work done in the occluded quad's fragment shader"  << TestLog::EndMessage;
+               log << TestLog::Message << "Workload indicates the number of iterations of unused work done in the occluded quad's fragment shader"  << TestLog::EndMessage;
                log << TestLog::Message << "The occluded quad has a dynamic offset applied to gl_FragDepth" << TestLog::EndMessage;
                log << TestLog::Message << "The ratio of rendering times of this scene with/without depth testing are compared"  << TestLog::EndMessage;
                log << TestLog::Message << "Successfull early Z-testing should result in no correlation between workload and render time"  << TestLog::EndMessage;
@@ -1686,7 +1686,7 @@ private:
                log << TestLog::Section("Description", "Test description");
                log << TestLog::Message << "Testing effects of of back first rendering order on culling efficiency" << TestLog::EndMessage;
                log << TestLog::Message << "Geometry consists of two fullscreen quads. The second (occluding) quad is trivial, while the first (occluded) contains significant fragment shader work" << TestLog::EndMessage;
-               log << TestLog::Message << "Workload indicates the number of iterations of dummy work done in the occluded quad's fragment shader"  << TestLog::EndMessage;
+               log << TestLog::Message << "Workload indicates the number of iterations of unused work done in the occluded quad's fragment shader"  << TestLog::EndMessage;
                log << TestLog::Message << "The ratio of rendering times of this scene with/without depth testing are compared"  << TestLog::EndMessage;
                log << TestLog::Message << "Successfull early Z-testing should result in no correlation between workload and render time"  << TestLog::EndMessage;
                log << TestLog::EndSection;
index 8c80cd7..65d951c 100644 (file)
@@ -1871,7 +1871,7 @@ bool ShaderCompilerCase::goodEnoughMeasurements (const vector<Measurement>& meas
 
 ShaderCompilerCase::IterateResult ShaderCompilerCase::iterate (void)
 {
-       // Before actual measurements, compile and draw with a dummy shader to avoid possible initial slowdowns in the actual test.
+       // Before actual measurements, compile and draw with a minimal shader to avoid possible initial slowdowns in the actual test.
        {
                deUint32                specID = getSpecializationID(0);
                ProgramContext  progCtx;
@@ -2479,7 +2479,7 @@ InvalidShaderCompilerCase::IterateResult InvalidShaderCompilerCase::iterate (voi
 
        DE_ASSERT(shaderValidity != SHADER_VALIDITY_LAST);
 
-       // Before actual measurements, compile a dummy shader to avoid possible initial slowdowns in the actual test.
+       // Before actual measurements, compile a minimal shader to avoid possible initial slowdowns in the actual test.
        {
                deUint32                specID = getSpecializationID(0);
                ProgramContext  progCtx;
index 4a507cc..f0995b5 100644 (file)
@@ -2803,9 +2803,9 @@ GroupStackDepthQueryCase::IterateResult GroupStackDepthQueryCase::iterate (void)
        return STOP;
 }
 
-extern "C" void GLW_APIENTRY dummyCallback(GLenum, GLenum, GLuint, GLenum, GLsizei, const char*, const void*)
+extern "C" void GLW_APIENTRY emptyCallback(GLenum, GLenum, GLuint, GLenum, GLsizei, const char*, const void*)
 {
-       // dummy
+       // empty
 }
 
 class DebugCallbackFunctionCase : public TestCase
@@ -2839,8 +2839,8 @@ DebugCallbackFunctionCase::IterateResult DebugCallbackFunctionCase::iterate (voi
        {
                const tcu::ScopedLogSection     section(m_testCtx.getLog(), "Set", "Set");
 
-               gl.glDebugMessageCallback(dummyCallback, DE_NULL);
-               verifyStatePointer(result, gl, GL_DEBUG_CALLBACK_FUNCTION, (const void*)dummyCallback, QUERY_POINTER);
+               gl.glDebugMessageCallback(emptyCallback, DE_NULL);
+               verifyStatePointer(result, gl, GL_DEBUG_CALLBACK_FUNCTION, (const void*)emptyCallback, QUERY_POINTER);
        }
 
        result.setTestContextResult(m_testCtx);
@@ -2880,7 +2880,7 @@ DebugCallbackUserParamCase::IterateResult DebugCallbackUserParamCase::iterate (v
                const tcu::ScopedLogSection     section (m_testCtx.getLog(), "Set", "Set");
                const void*                                     param   = (void*)(int*)0x123;
 
-               gl.glDebugMessageCallback(dummyCallback, param);
+               gl.glDebugMessageCallback(emptyCallback, param);
                verifyStatePointer(result, gl, GL_DEBUG_CALLBACK_USER_PARAM, param, QUERY_POINTER);
        }
 
index a90b51e..7fa9c6a 100644 (file)
@@ -4068,11 +4068,11 @@ void GeometryProgramQueryCase::expectProgramValue (deUint32 program, int value)
 void GeometryProgramQueryCase::expectQueryError (deUint32 program)
 {
        const glw::Functions&   gl                      = m_context.getRenderContext().getFunctions();
-       glw::GLint                              dummy;
+       glw::GLint                              unused;
        glw::GLenum                             errorCode;
 
        m_testCtx.getLog() << tcu::TestLog::Message << "Querying " << glu::getProgramParamStr(m_target) << ", expecting INVALID_OPERATION" << tcu::TestLog::EndMessage;
-       gl.getProgramiv(program, m_target, &dummy);
+       gl.getProgramiv(program, m_target, &unused);
 
        errorCode = gl.getError();
 
@@ -5858,7 +5858,7 @@ void VertexFeedbackOverflowCase::init (void)
                        const int                                       feedbackCount                   = 5 * 4; // 5x vec4
                        const std::vector<float>        initialBufferContents   (feedbackCount, -1.0f);
 
-                       m_testCtx.getLog() << tcu::TestLog::Message << "Filling feeback buffer with dummy value (-1.0)." << tcu::TestLog::EndMessage;
+                       m_testCtx.getLog() << tcu::TestLog::Message << "Filling feeback buffer with unused value (-1.0)." << tcu::TestLog::EndMessage;
 
                        gl.genBuffers(1, &m_feedbackBuf);
                        gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, m_feedbackBuf);
index e82734a..2159613 100644 (file)
@@ -506,7 +506,7 @@ void program_binary (NegativeTestContext& ctx)
 {
        glu::ShaderProgram              srcProgram              (ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
        GLuint                                  dstProgram              = ctx.glCreateProgram();
-       GLuint                                  dummyShader             = ctx.glCreateShader(GL_VERTEX_SHADER);
+       GLuint                                  unusedShader            = ctx.glCreateShader(GL_VERTEX_SHADER);
        GLenum                                  binaryFormat    = -1;
        GLsizei                                 binaryLength    = -1;
        std::vector<deUint8>    binaryBuf;
@@ -526,7 +526,7 @@ void program_binary (NegativeTestContext& ctx)
                ctx.expectError                 (GL_NO_ERROR);
 
                ctx.beginSection("GL_INVALID_OPERATION is generated if program is not the name of an existing program object.");
-               ctx.glProgramBinary             (dummyShader, binaryFormat, &binaryBuf[0], binaryLength);
+               ctx.glProgramBinary             (unusedShader, binaryFormat, &binaryBuf[0], binaryLength);
                ctx.expectError                 (GL_INVALID_OPERATION);
                ctx.endSection();
 
@@ -536,7 +536,7 @@ void program_binary (NegativeTestContext& ctx)
                ctx.endSection();
        }
 
-       ctx.glDeleteShader(dummyShader);
+       ctx.glDeleteShader(unusedShader);
        ctx.glDeleteProgram(dstProgram);
 }
 
index 43f41d8..15aaab3 100644 (file)
@@ -815,8 +815,8 @@ void get_active_uniformsiv (NegativeTestContext& ctx)
 {
        GLuint                                  shader                          = ctx.glCreateShader(GL_VERTEX_SHADER);
        glu::ShaderProgram              program                         (ctx.getRenderContext(), glu::makeVtxFragSources(getVtxFragVersionSources(uniformTestVertSource, ctx), getVtxFragVersionSources(uniformTestFragSource, ctx)));
-       GLuint                                  dummyUniformIndex       = 1;
-       GLint                                   dummyParamDst           = -1;
+       GLuint                                  unusedUniformIndex      = 1;
+       GLint                                   unusedParamDst          = -1;
        GLint                                   numActiveUniforms       = -1;
 
        ctx.glUseProgram(program.getProgram());
@@ -825,12 +825,12 @@ void get_active_uniformsiv (NegativeTestContext& ctx)
        ctx.getLog() << TestLog::Message << "// GL_ACTIVE_UNIFORMS = " << numActiveUniforms << " (expected 4)." << TestLog::EndMessage;
 
        ctx.beginSection("GL_INVALID_VALUE is generated if program is not a value generated by OpenGL.");
-       ctx.glGetActiveUniformsiv(-1, 1, &dummyUniformIndex, GL_UNIFORM_TYPE, &dummyParamDst);
+       ctx.glGetActiveUniformsiv(-1, 1, &unusedUniformIndex, GL_UNIFORM_TYPE, &unusedParamDst);
        ctx.expectError(GL_INVALID_VALUE);
        ctx.endSection();
 
        ctx.beginSection("GL_INVALID_OPERATION is generated if program is not a program object.");
-       ctx.glGetActiveUniformsiv(shader, 1, &dummyUniformIndex, GL_UNIFORM_TYPE, &dummyParamDst);
+       ctx.glGetActiveUniformsiv(shader, 1, &unusedUniformIndex, GL_UNIFORM_TYPE, &unusedParamDst);
        ctx.expectError(GL_INVALID_OPERATION);
        ctx.endSection();
 
@@ -842,14 +842,14 @@ void get_active_uniformsiv (NegativeTestContext& ctx)
                invalidUniformIndices.push_back(numActiveUniforms-1+excess);
                invalidUniformIndices.push_back(1);
 
-               std::vector<GLint> dummyParamsDst(invalidUniformIndices.size());
-               ctx.glGetActiveUniformsiv(program.getProgram(), (GLsizei)invalidUniformIndices.size(), &invalidUniformIndices[0], GL_UNIFORM_TYPE, &dummyParamsDst[0]);
+               std::vector<GLint> unusedParamsDst(invalidUniformIndices.size());
+               ctx.glGetActiveUniformsiv(program.getProgram(), (GLsizei)invalidUniformIndices.size(), &invalidUniformIndices[0], GL_UNIFORM_TYPE, &unusedParamsDst[0]);
                ctx.expectError(excess == 0 ? GL_NO_ERROR : GL_INVALID_VALUE);
        }
        ctx.endSection();
 
        ctx.beginSection("GL_INVALID_ENUM is generated if pname is not an accepted token.");
-       ctx.glGetActiveUniformsiv(program.getProgram(), 1, &dummyUniformIndex, -1, &dummyParamDst);
+       ctx.glGetActiveUniformsiv(program.getProgram(), 1, &unusedUniformIndex, -1, &unusedParamDst);
        ctx.expectError(GL_INVALID_ENUM);
        ctx.endSection();
 
index c389aec..3938129 100644 (file)
@@ -3924,9 +3924,9 @@ std::string DepthDrawCase::genVertexSource (void) const
        if (hasTessellation)
                buf << "        gl_Position = a_position;\n";
        else if (m_depthType == DEPTH_USER_DEFINED)
-               buf <<  "       highp float dummyZ = a_position.z;\n"
+               buf <<  "       highp float unusedZ = a_position.z;\n"
                                "       highp float writtenZ = a_position.w;\n"
-                               "       gl_Position = vec4(a_position.xy, dummyZ, 1.0);\n"
+                               "       gl_Position = vec4(a_position.xy, unusedZ, 1.0);\n"
                                "       v_fragDepth = writtenZ * u_depthScale + u_depthBias;\n";
        else
                buf <<  "       highp float writtenZ = a_position.w;\n"
@@ -4038,9 +4038,9 @@ std::string DepthDrawCase::genTessellationEvaluationSource (void) const
                        "       highp vec4 tessellatedPos = gl_TessCoord.x * gl_in[0].gl_Position + gl_TessCoord.y * gl_in[1].gl_Position + gl_TessCoord.z * gl_in[2].gl_Position;\n";
 
        if (m_depthType == DEPTH_USER_DEFINED)
-               buf <<  "       highp float dummyZ = tessellatedPos.z;\n"
+               buf <<  "       highp float unusedZ = tessellatedPos.z;\n"
                                "       highp float writtenZ = tessellatedPos.w;\n"
-                               "       gl_Position = vec4(tessellatedPos.xy, dummyZ, 1.0);\n"
+                               "       gl_Position = vec4(tessellatedPos.xy, unusedZ, 1.0);\n"
                                "       v_fragDepth = writtenZ * u_depthScale + u_depthBias;\n";
        else
                buf <<  "       highp float writtenZ = tessellatedPos.w;\n"
index c31d754..fc1e28d 100644 (file)
@@ -928,7 +928,7 @@ static int accumulateShader (const ProgramInterfaceDefinition::Shader* shader,
        return retVal;
 }
 
-static bool dummyTrueConstantTypeFilter (glu::DataType d)
+static bool unusedTrueConstantTypeFilter (glu::DataType d)
 {
        DE_UNREF(d);
        return true;
@@ -997,7 +997,7 @@ static int getNumTypeInstances (const ProgramInterfaceDefinition::Shader* shader
 
 static int getNumTypeInstances (const ProgramInterfaceDefinition::Shader* shader, glu::Storage storage)
 {
-       return getNumTypeInstances(shader, storage, dummyTrueConstantTypeFilter);
+       return getNumTypeInstances(shader, storage, unusedTrueConstantTypeFilter);
 }
 
 static int accumulateShaderStorage (const ProgramInterfaceDefinition::Shader* shader, glu::Storage storage, int (*typeMap)(glu::DataType))
@@ -1476,18 +1476,18 @@ std::vector<std::string> getProgramInterfaceResourceList (const ProgramInterface
 }
 
 /**
- * Name of the dummy uniform added by generateProgramInterfaceProgramSources
+ * Name of the unused uniform added by generateProgramInterfaceProgramSources
  *
- * A uniform named "dummyZero" is added by
+ * A uniform named "unusedZero" is added by
  * generateProgramInterfaceProgramSources.  It is used in expressions to
  * prevent various program resources from being eliminated by the GLSL
  * compiler's optimizer.
  *
  * \sa deqp::gles31::Functional::ProgramInterfaceDefinition::generateProgramInterfaceProgramSources
  */
-const char* getDummyZeroUniformName()
+const char* getUnusedZeroUniformName()
 {
-       return "dummyZero";
+       return "unusedZero";
 }
 
 glu::ProgramSources generateProgramInterfaceProgramSources (const ProgramInterfaceDefinition::Program* program)
@@ -1528,10 +1528,10 @@ glu::ProgramSources generateProgramInterfaceProgramSources (const ProgramInterfa
 
                // Use inputs and outputs so that they won't be removed by the optimizer
 
-               usageBuf <<     "highp uniform vec4 " << getDummyZeroUniformName() << "; // Default value is vec4(0.0).\n"
+               usageBuf <<     "highp uniform vec4 " << getUnusedZeroUniformName() << "; // Default value is vec4(0.0).\n"
                                        "highp vec4 readInputs()\n"
                                        "{\n"
-                                       "       highp vec4 retValue = " << getDummyZeroUniformName() << ";\n";
+                                       "       highp vec4 retValue = " << getUnusedZeroUniformName() << ";\n";
 
                // User-defined inputs
 
@@ -1606,7 +1606,7 @@ glu::ProgramSources generateProgramInterfaceProgramSources (const ProgramInterfa
                usageBuf <<     "       return retValue;\n"
                                        "}\n\n";
 
-               usageBuf <<     "void writeOutputs(in highp vec4 dummyValue)\n"
+               usageBuf <<     "void writeOutputs(in highp vec4 unusedValue)\n"
                                        "{\n";
 
                // User-defined outputs
@@ -1617,7 +1617,7 @@ glu::ProgramSources generateProgramInterfaceProgramSources (const ProgramInterfa
                                shader->getDefaultBlock().variables[ndx].storage == glu::STORAGE_PATCH_OUT)
                        {
                                writeVariableWriteExpression(usageBuf,
-                                                                                        "dummyValue",
+                                                                                        "unusedValue",
                                                                                         shader->getDefaultBlock().variables[ndx].name,
                                                                                         shader->getType(),
                                                                                         shader->getDefaultBlock().variables[ndx].storage,
@@ -1632,7 +1632,7 @@ glu::ProgramSources generateProgramInterfaceProgramSources (const ProgramInterfa
                        const glu::InterfaceBlock& interface = shader->getDefaultBlock().interfaceBlocks[interfaceNdx];
                        if (isWritableInterface(interface))
                        {
-                               writeInterfaceWriteExpression(usageBuf, "dummyValue", interface, shader->getType(), program);
+                               writeInterfaceWriteExpression(usageBuf, "unusedValue", interface, shader->getType(), program);
                                containsUserDefinedOutputs = true;
                        }
                }
@@ -1640,12 +1640,12 @@ glu::ProgramSources generateProgramInterfaceProgramSources (const ProgramInterfa
                // Builtin-outputs that must be written to
 
                if (shader->getType() == glu::SHADERTYPE_VERTEX)
-                       usageBuf << "   gl_Position = dummyValue;\n";
+                       usageBuf << "   gl_Position = unusedValue;\n";
                else if (shader->getType() == glu::SHADERTYPE_GEOMETRY)
-                       usageBuf << "   gl_Position = dummyValue;\n"
+                       usageBuf << "   gl_Position = unusedValue;\n"
                                                 "      EmitVertex();\n";
                else if (shader->getType() == glu::SHADERTYPE_TESSELLATION_CONTROL)
-                       usageBuf << "   gl_out[gl_InvocationID].gl_Position = dummyValue;\n"
+                       usageBuf << "   gl_out[gl_InvocationID].gl_Position = unusedValue;\n"
                                                "       gl_TessLevelOuter[0] = 2.8;\n"
                                                "       gl_TessLevelOuter[1] = 2.8;\n"
                                                "       gl_TessLevelOuter[2] = 2.8;\n"
@@ -1653,16 +1653,16 @@ glu::ProgramSources generateProgramInterfaceProgramSources (const ProgramInterfa
                                                "       gl_TessLevelInner[0] = 2.8;\n"
                                                "       gl_TessLevelInner[1] = 2.8;\n";
                else if (shader->getType() == glu::SHADERTYPE_TESSELLATION_EVALUATION)
-                       usageBuf << "   gl_Position = dummyValue;\n";
+                       usageBuf << "   gl_Position = unusedValue;\n";
 
                // Output to sink input data to
 
                if (!containsUserDefinedOutputs)
                {
                        if (shader->getType() == glu::SHADERTYPE_FRAGMENT)
-                               usageBuf << "   gl_FragDepth = dot(dummyValue.xy, dummyValue.xw);\n";
+                               usageBuf << "   gl_FragDepth = dot(unusedValue.xy, unusedValue.xw);\n";
                        else if (shader->getType() == glu::SHADERTYPE_COMPUTE)
-                               usageBuf << "   dummyOutputBlock.dummyValue = dummyValue;\n";
+                               usageBuf << "   unusedOutputBlock.unusedValue = unusedValue;\n";
                }
 
                usageBuf <<     "}\n\n"
@@ -1671,14 +1671,14 @@ glu::ProgramSources generateProgramInterfaceProgramSources (const ProgramInterfa
                                        "       writeOutputs(readInputs());\n"
                                        "}\n";
 
-               // Interface for dummy output
+               // Interface for unused output
 
                if (shader->getType() == glu::SHADERTYPE_COMPUTE && !containsUserDefinedOutputs)
                {
-                       sourceBuf       << "writeonly buffer DummyOutputInterface\n"
+                       sourceBuf       << "writeonly buffer UnusedOutputInterface\n"
                                                << "{\n"
-                                               << "    highp vec4 dummyValue;\n"
-                                               << "} dummyOutputBlock;\n\n";
+                                               << "    highp vec4 unusedValue;\n"
+                                               << "} unusedOutputBlock;\n\n";
                }
 
                sources << glu::ShaderSource(shader->getType(), sourceBuf.str() + usageBuf.str());
index eb56fa0..19dcd66 100644 (file)
@@ -174,7 +174,7 @@ bool                                                                                                shaderContainsIOBlocks                                          (const ProgramInterfaceDefinition::S
 glu::ShaderType                                                                                getProgramTransformFeedbackStage                        (const ProgramInterfaceDefinition::Program* program);
 std::vector<std::string>                                                       getProgramInterfaceResourceList                         (const ProgramInterfaceDefinition::Program* program, ProgramInterface interface);
 std::vector<std::string>                                                       getProgramInterfaceBlockMemberResourceList      (const glu::InterfaceBlock& interfaceBlock);
-const char*                                                                                    getDummyZeroUniformName                                         ();
+const char*                                                                                    getUnusedZeroUniformName                                        ();
 glu::ProgramSources                                                                    generateProgramInterfaceProgramSources          (const ProgramInterfaceDefinition::Program* program);
 bool                                                                                           findProgramVariablePathByPathName                       (std::vector<ProgramInterfaceDefinition::VariablePathComponent>& typePath, const ProgramInterfaceDefinition::Program* program, const std::string& pathName, const ProgramInterfaceDefinition::VariableSearchFilter& filter);
 void                                                                                           generateVariableTypeResourceNames                       (std::vector<std::string>& resources, const std::string& name, const glu::VarType& type, deUint32 resourceNameGenerationFlags);
index 4b3d732..a474cc8 100644 (file)
@@ -1159,8 +1159,8 @@ void VariableReferencedByShaderValidator::validate (const ProgramInterfaceDefini
 {
        DE_UNREF(implementationName);
 
-       std::vector<VariablePathComponent>      dummyPath;
-       const bool                                                      referencedByShader = findProgramVariablePathByPathName(dummyPath, program, resource, m_filter);
+       std::vector<VariablePathComponent>      unusedPath;
+       const bool                                                      referencedByShader = findProgramVariablePathByPathName(unusedPath, program, resource, m_filter);
 
        m_testCtx.getLog()
                << tcu::TestLog::Message
index 67fd5a8..d8578b2 100644 (file)
@@ -1027,10 +1027,10 @@ bool ResourceListTestCase::verifyResourceList (const std::vector<std::string>& r
 
        for (int ndx = 0; ndx < (int)resourceList.size(); ++ndx)
        {
-               // dummyZero is a uniform that may be added by
+               // unusedZero is a uniform that may be added by
                // generateProgramInterfaceProgramSources.  Omit it here to avoid
                // confusion about the output.
-               if (resourceList[ndx] != getDummyZeroUniformName())
+               if (resourceList[ndx] != getUnusedZeroUniformName())
                        m_testCtx.getLog() << tcu::TestLog::Message << "\t" << ndx << ": " << resourceList[ndx] << tcu::TestLog::EndMessage;
        }
 
@@ -1054,11 +1054,11 @@ bool ResourceListTestCase::verifyResourceList (const std::vector<std::string>& r
        {
                if (!de::contains(expectedResources.begin(), expectedResources.end(), resourceList[ndx]))
                {
-                       // Ignore all builtin variables or the variable dummyZero,
-                       // mismatch causes errors otherwise.  dummyZero is a uniform that
+                       // Ignore all builtin variables or the variable unusedZero,
+                       // mismatch causes errors otherwise.  unusedZero is a uniform that
                        // may be added by generateProgramInterfaceProgramSources.
                        if (deStringBeginsWith(resourceList[ndx].c_str(), "gl_") == DE_FALSE &&
-                               resourceList[ndx] != getDummyZeroUniformName())
+                               resourceList[ndx] != getUnusedZeroUniformName())
                        {
                                m_testCtx.getLog() << tcu::TestLog::Message << "Error, resource list contains unexpected resource name " << resourceList[ndx] << tcu::TestLog::EndMessage;
                                error = true;
@@ -4729,35 +4729,35 @@ static void generateBufferBackedInterfaceResourceBasicBlockTypes (Context& conte
        // .named_block
        {
                const ResourceDefinition::Node::SharedPtr block                 (new ResourceDefinition::InterfaceBlock(binding, true));
-               const ResourceDefinition::Node::SharedPtr dummyVariable (new ResourceDefinition::Variable(block, glu::TYPE_BOOL_VEC3));
+               const ResourceDefinition::Node::SharedPtr unusedVariable(new ResourceDefinition::Variable(block, glu::TYPE_BOOL_VEC3));
 
-               blockContentGenerator(context, dummyVariable, targetGroup, programInterface, "named_block");
+               blockContentGenerator(context, unusedVariable, targetGroup, programInterface, "named_block");
        }
 
        // .unnamed_block
        {
                const ResourceDefinition::Node::SharedPtr block                 (new ResourceDefinition::InterfaceBlock(binding, false));
-               const ResourceDefinition::Node::SharedPtr dummyVariable (new ResourceDefinition::Variable(block, glu::TYPE_BOOL_VEC3));
+               const ResourceDefinition::Node::SharedPtr unusedVariable(new ResourceDefinition::Variable(block, glu::TYPE_BOOL_VEC3));
 
-               blockContentGenerator(context, dummyVariable, targetGroup, programInterface, "unnamed_block");
+               blockContentGenerator(context, unusedVariable, targetGroup, programInterface, "unnamed_block");
        }
 
        // .block_array
        {
                const ResourceDefinition::Node::SharedPtr arrayElement  (new ResourceDefinition::ArrayElement(binding, 3));
                const ResourceDefinition::Node::SharedPtr block                 (new ResourceDefinition::InterfaceBlock(arrayElement, true));
-               const ResourceDefinition::Node::SharedPtr dummyVariable (new ResourceDefinition::Variable(block, glu::TYPE_BOOL_VEC3));
+               const ResourceDefinition::Node::SharedPtr unusedVariable(new ResourceDefinition::Variable(block, glu::TYPE_BOOL_VEC3));
 
-               blockContentGenerator(context, dummyVariable, targetGroup, programInterface, "block_array");
+               blockContentGenerator(context, unusedVariable, targetGroup, programInterface, "block_array");
        }
 
        // .block_array_single_element
        {
                const ResourceDefinition::Node::SharedPtr arrayElement  (new ResourceDefinition::ArrayElement(binding, 1));
                const ResourceDefinition::Node::SharedPtr block                 (new ResourceDefinition::InterfaceBlock(arrayElement, true));
-               const ResourceDefinition::Node::SharedPtr dummyVariable (new ResourceDefinition::Variable(block, glu::TYPE_BOOL_VEC3));
+               const ResourceDefinition::Node::SharedPtr unusedVariable(new ResourceDefinition::Variable(block, glu::TYPE_BOOL_VEC3));
 
-               blockContentGenerator(context, dummyVariable, targetGroup, programInterface, "block_array_single_element");
+               blockContentGenerator(context, unusedVariable, targetGroup, programInterface, "block_array_single_element");
        }
 }
 
@@ -4779,26 +4779,26 @@ static void generateBufferBackedInterfaceResourceBufferBindingCases (Context& co
                // .named_block*
                {
                        const ResourceDefinition::Node::SharedPtr block                 (new ResourceDefinition::InterfaceBlock(binding, true));
-                       const ResourceDefinition::Node::SharedPtr dummyVariable (new ResourceDefinition::Variable(block, glu::TYPE_BOOL_VEC3));
+                       const ResourceDefinition::Node::SharedPtr unusedVariable(new ResourceDefinition::Variable(block, glu::TYPE_BOOL_VEC3));
 
-                       targetGroup->addChild(new ResourceTestCase(context, dummyVariable, ProgramResourceQueryTestTarget(programInterface, PROGRAMRESOURCEPROP_BUFFER_BINDING), ("named_block" + nameSuffix).c_str()));
+                       targetGroup->addChild(new ResourceTestCase(context, unusedVariable, ProgramResourceQueryTestTarget(programInterface, PROGRAMRESOURCEPROP_BUFFER_BINDING), ("named_block" + nameSuffix).c_str()));
                }
 
                // .unnamed_block*
                {
                        const ResourceDefinition::Node::SharedPtr block                 (new ResourceDefinition::InterfaceBlock(binding, false));
-                       const ResourceDefinition::Node::SharedPtr dummyVariable (new ResourceDefinition::Variable(block, glu::TYPE_BOOL_VEC3));
+                       const ResourceDefinition::Node::SharedPtr unusedVariable(new ResourceDefinition::Variable(block, glu::TYPE_BOOL_VEC3));
 
-                       targetGroup->addChild(new ResourceTestCase(context, dummyVariable, ProgramResourceQueryTestTarget(programInterface, PROGRAMRESOURCEPROP_BUFFER_BINDING), ("unnamed_block" + nameSuffix).c_str()));
+                       targetGroup->addChild(new ResourceTestCase(context, unusedVariable, ProgramResourceQueryTestTarget(programInterface, PROGRAMRESOURCEPROP_BUFFER_BINDING), ("unnamed_block" + nameSuffix).c_str()));
                }
 
                // .block_array*
                {
                        const ResourceDefinition::Node::SharedPtr arrayElement  (new ResourceDefinition::ArrayElement(binding, 3));
                        const ResourceDefinition::Node::SharedPtr block                 (new ResourceDefinition::InterfaceBlock(arrayElement, true));
-                       const ResourceDefinition::Node::SharedPtr dummyVariable (new ResourceDefinition::Variable(block, glu::TYPE_BOOL_VEC3));
+                       const ResourceDefinition::Node::SharedPtr unusedVariable(new ResourceDefinition::Variable(block, glu::TYPE_BOOL_VEC3));
 
-                       targetGroup->addChild(new ResourceTestCase(context, dummyVariable, ProgramResourceQueryTestTarget(programInterface, PROGRAMRESOURCEPROP_BUFFER_BINDING), ("block_array" + nameSuffix).c_str()));
+                       targetGroup->addChild(new ResourceTestCase(context, unusedVariable, ProgramResourceQueryTestTarget(programInterface, PROGRAMRESOURCEPROP_BUFFER_BINDING), ("block_array" + nameSuffix).c_str()));
                }
        }
 }
@@ -4819,26 +4819,26 @@ static void generateBufferBlockReferencedByShaderSingleBlockContentCases (Contex
        // .named_block
        {
                const ResourceDefinition::Node::SharedPtr block                 (new ResourceDefinition::InterfaceBlock(storage, true));
-               const ResourceDefinition::Node::SharedPtr dummyVariable (new ResourceDefinition::Variable(block, glu::TYPE_BOOL_VEC3));
+               const ResourceDefinition::Node::SharedPtr unusedVariable(new ResourceDefinition::Variable(block, glu::TYPE_BOOL_VEC3));
 
-               targetGroup->addChild(new ResourceTestCase(context, dummyVariable, ProgramResourceQueryTestTarget(programInterface, PROGRAMRESOURCEPROP_REFERENCED_BY_SHADER), "named_block"));
+               targetGroup->addChild(new ResourceTestCase(context, unusedVariable, ProgramResourceQueryTestTarget(programInterface, PROGRAMRESOURCEPROP_REFERENCED_BY_SHADER), "named_block"));
        }
 
        // .unnamed_block
        {
                const ResourceDefinition::Node::SharedPtr block                 (new ResourceDefinition::InterfaceBlock(storage, false));
-               const ResourceDefinition::Node::SharedPtr dummyVariable (new ResourceDefinition::Variable(block, glu::TYPE_BOOL_VEC3));
+               const ResourceDefinition::Node::SharedPtr unusedVariable(new ResourceDefinition::Variable(block, glu::TYPE_BOOL_VEC3));
 
-               targetGroup->addChild(new ResourceTestCase(context, dummyVariable, ProgramResourceQueryTestTarget(programInterface, PROGRAMRESOURCEPROP_REFERENCED_BY_SHADER), "unnamed_block"));
+               targetGroup->addChild(new ResourceTestCase(context, unusedVariable, ProgramResourceQueryTestTarget(programInterface, PROGRAMRESOURCEPROP_REFERENCED_BY_SHADER), "unnamed_block"));
        }
 
        // .block_array
        {
                const ResourceDefinition::Node::SharedPtr arrayElement  (new ResourceDefinition::ArrayElement(storage, 3));
                const ResourceDefinition::Node::SharedPtr block                 (new ResourceDefinition::InterfaceBlock(arrayElement, true));
-               const ResourceDefinition::Node::SharedPtr dummyVariable (new ResourceDefinition::Variable(block, glu::TYPE_BOOL_VEC3));
+               const ResourceDefinition::Node::SharedPtr unusedVariable(new ResourceDefinition::Variable(block, glu::TYPE_BOOL_VEC3));
 
-               targetGroup->addChild(new ResourceTestCase(context, dummyVariable, ProgramResourceQueryTestTarget(programInterface, PROGRAMRESOURCEPROP_REFERENCED_BY_SHADER), "block_array"));
+               targetGroup->addChild(new ResourceTestCase(context, unusedVariable, ProgramResourceQueryTestTarget(programInterface, PROGRAMRESOURCEPROP_REFERENCED_BY_SHADER), "block_array"));
        }
 }
 
index 19fd1c0..21c9e4a 100644 (file)
@@ -1657,11 +1657,11 @@ UniformCase::IterateResult UniformCase::iterate (void)
        const string                                    fragmentSource  = generateFragmentSource(basicUniforms);
        const ShaderProgram                             program                 (m_context.getRenderContext(), glu::makeVtxFragSources(vertexSource, fragmentSource));
 
-       // A dummy program that we'll give to glUseProgram before we actually need
+       // An unused program that we'll give to glUseProgram before we actually need
        // the real program above, to see if an implementation tries to use the
        // currently active program for something inappropriate (instead of the
        // program given as argument to, say, glProgramUniform*).
-       const ShaderProgram                             dummyProgram    (m_context.getRenderContext(), glu::makeVtxFragSources("#version 310 es\n"
+       const ShaderProgram                             unusedProgram   (m_context.getRenderContext(), glu::makeVtxFragSources("#version 310 es\n"
                                                                                                                                                                                                                   "void main (void) { gl_Position = vec4(1.0); }\n",
 
                                                                                                                                                                                                                   "#version 310 es\n"
@@ -1676,15 +1676,15 @@ UniformCase::IterateResult UniformCase::iterate (void)
                return STOP;
        }
 
-       if (!dummyProgram.isOk())
+       if (!unusedProgram.isOk())
        {
-               log << dummyProgram;
-               m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Compilation of dummy program failed");
+               log << unusedProgram;
+               m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Compilation of unused program failed");
                return STOP;
        }
 
-       log << TestLog::Message << "// Note: calling glUseProgram with a dummy program (will only use the real program once it's needed for rendering)" << TestLog::EndMessage;
-       glUseProgram(dummyProgram.getProgram());
+       log << TestLog::Message << "// Note: calling glUseProgram with a unused program (will only use the real program once it's needed for rendering)" << TestLog::EndMessage;
+       glUseProgram(unusedProgram.getProgram());
 
        const bool success = test(basicUniforms, basicUniformReportsRef, program, rnd);
        m_testCtx.setTestResult(success ? QP_TEST_RESULT_PASS   : QP_TEST_RESULT_FAIL,
index f46f9a2..006dbd0 100644 (file)
@@ -3113,14 +3113,14 @@ std::string ConcurrentSSBOAtomicCounterMixedCase::genSSBOComputeSource (void) co
                << "layout (binding = 1, std430) volatile buffer WorkBuffer\n"
                << "{\n"
                << "    highp uint targetValue;\n"
-               << "    highp uint dummy;\n"
+               << "    highp uint unused;\n"
                << "} sb_work;\n"
                << "\n"
                << "void main ()\n"
                << "{\n"
                << "    // flip high bits\n"
                << "    highp uint mask = uint(1) << (24u + (gl_GlobalInvocationID.x % 8u));\n"
-               << "    sb_work.dummy = atomicXor(sb_work.targetValue, mask);\n"
+               << "    sb_work.unused = atomicXor(sb_work.targetValue, mask);\n"
                << "}";
 
        return specializeShader(m_context, buf.str().c_str());
index 0587f5a..1b2afbd 100644 (file)
@@ -174,7 +174,7 @@ int getDimensionNumBlocks (int dimensionSize, int blockSize)
        return (dimensionSize + blockSize - 1) / blockSize;
 }
 
-void generateDummyCompressedData (tcu::CompressedTexture& dst, const tcu::CompressedTexFormat& format)
+void generateDefaultCompressedData (tcu::CompressedTexture& dst, const tcu::CompressedTexFormat& format)
 {
        const int                       blockByteSize   = tcu::getBlockSize(format);
        const tcu::IVec3        blockPixelSize  = tcu::getBlockPixelSize(format);
@@ -281,7 +281,7 @@ struct TextureTraits<glu::Texture3D>
 };
 
 template <typename T>
-de::MovePtr<T> genDummyTexture (glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, deUint32 texFormat, const typename TextureTraits<T>::SizeType& size)
+de::MovePtr<T> genDefaultTexture (glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, deUint32 texFormat, const typename TextureTraits<T>::SizeType& size)
 {
        de::MovePtr<T> texture;
 
@@ -338,7 +338,7 @@ de::MovePtr<T> genDummyTexture (glu::RenderContext& renderCtx, const glu::Contex
                const bool                                              isAstcFormat            = tcu::isAstcFormat(compressedFormat);
                tcu::TexDecompressionParams             decompressionParams     ((isAstcFormat) ? (tcu::TexDecompressionParams::ASTCMODE_LDR) : (tcu::TexDecompressionParams::ASTCMODE_LAST));
 
-               generateDummyCompressedData(compressedLevel, compressedFormat);
+               generateDefaultCompressedData(compressedLevel, compressedFormat);
 
                texture = TextureTraits<T>::createTextureFromCompressedData(renderCtx,
                                                                                                                                        ctxInfo,
@@ -673,7 +673,7 @@ void TextureBorderClampTest::init (void)
 
        // resources
 
-       m_texture = genDummyTexture<glu::Texture2D>(m_context.getRenderContext(), m_context.getContextInfo(), m_texFormat, tcu::IVec2(m_texWidth, m_texHeight));
+       m_texture = genDefaultTexture<glu::Texture2D>(m_context.getRenderContext(), m_context.getContextInfo(), m_texFormat, tcu::IVec2(m_texWidth, m_texHeight));
 
        m_testCtx.getLog()      << tcu::TestLog::Message
                                                << "Created texture with format " << glu::getTextureFormatName(m_texFormat)
@@ -2089,7 +2089,7 @@ void TextureBorderClampPerAxisCase3D::init (void)
        }
 
        // resources
-       m_texture = genDummyTexture<glu::Texture3D>(m_context.getRenderContext(), m_context.getContextInfo(), m_texFormat, m_size);
+       m_texture = genDefaultTexture<glu::Texture3D>(m_context.getRenderContext(), m_context.getContextInfo(), m_texFormat, m_size);
        m_renderer = de::MovePtr<gls::TextureTestUtil::TextureRenderer>(new gls::TextureTestUtil::TextureRenderer(m_context.getRenderContext(), m_testCtx.getLog(), glslVersion, glu::PRECISION_HIGHP));
 
        // texture info
index 7f6e614..97a0423 100644 (file)
@@ -1126,7 +1126,7 @@ void MixedApiCase::renderTo (tcu::Surface& dst)
        glu::CallLogWrapper             gl                              (m_context.getRenderContext().getFunctions(), m_testCtx.getLog());
        const int                               positionLoc             = gl.glGetAttribLocation(m_program->getProgram(), "a_position");
        const int                               colorLoc                = gl.glGetAttribLocation(m_program->getProgram(), "a_color");
-       glu::Buffer                             dummyBuffer             (m_context.getRenderContext());
+       glu::Buffer                             unusedBuffer    (m_context.getRenderContext());
 
        gl.enableLogging(true);
 
@@ -1145,7 +1145,7 @@ void MixedApiCase::renderTo (tcu::Surface& dst)
                {
                        // bind data using old api
 
-                       gl.glBindBuffer(GL_ARRAY_BUFFER, *dummyBuffer);
+                       gl.glBindBuffer(GL_ARRAY_BUFFER, *unusedBuffer);
                        gl.glVertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, (glw::GLsizei)(2 * sizeof(tcu::Vec4)), (const deUint8*)DE_NULL);
                        gl.glVertexAttribPointer(colorLoc,    4, GL_FLOAT, GL_FALSE, (glw::GLsizei)(2 * sizeof(tcu::Vec4)), glu::BufferOffsetAsPointer(sizeof(tcu::Vec4)));
 
index 438f2b8..81f0bbd 100644 (file)
@@ -45,8 +45,8 @@ Context::Context (tcu::TestContext& testCtx)
        {
                // \todo [2016-11-15 pyry] Many tests (erroneously) inspect context type
                //                                                 during test hierarchy construction. We should fix that
-               //                                                 and revert dummy context to advertise unknown context type.
-               m_renderCtx = new glu::DummyRenderContext(glu::ContextType(glu::ApiType::es(3,1)));
+               //                                                 and revert empty context to advertise unknown context type.
+               m_renderCtx = new glu::EmptyRenderContext(glu::ContextType(glu::ApiType::es(3,1)));
        }
 }
 
index 291554f..6fa16f1 100644 (file)
@@ -132,7 +132,7 @@ const T& instance (void)
 }
 
 /*--------------------------------------------------------------------*//*!
- * \brief Dummy placeholder type for unused template parameters.
+ * \brief A placeholder type for unused template parameters.
  *
  * In the precision tests we are dealing with functions of different arities.
  * To minimize code duplication, we only define templates with the maximum
@@ -923,7 +923,7 @@ public:
 template <typename T>
 class ExprP : public ExprPBase<T> {};
 
-// We treat Voids as containers since the dummy parameters in generalized
+// We treat Voids as containers since the unused parameters in generalized
 // vector functions are represented as Voids.
 template <>
 class ExprP<Void> : public ContainerExprPBase<Void> {};
@@ -4736,7 +4736,7 @@ void PrecisionCase::testStatement (const Variables<In, Out>&      variables,
                executor->execute(int(numValues), inputArr, outputArr);
        }
 
-       // Initialize environment with dummy values so we don't need to bind in inner loop.
+       // Initialize environment with unused values so we don't need to bind in inner loop.
        {
                const typename Traits<In0>::IVal                in0;
                const typename Traits<In1>::IVal                in1;
index d84fd8d..098b6c8 100644 (file)
@@ -1126,7 +1126,7 @@ LongStressCase::~LongStressCase (void)
 
 void LongStressCase::init (void)
 {
-       // Generate dummy texture data for each texture spec in m_programContexts.
+       // Generate unused texture data for each texture spec in m_programContexts.
 
        DE_ASSERT(!m_programContexts.empty());
        DE_ASSERT(m_programResources.empty());
@@ -1144,32 +1144,32 @@ void LongStressCase::init (void)
 
                        // If texture data with the same format has already been generated, re-use that (don't care much about contents).
 
-                       SharedPtr<TextureLevel> dummyTex;
+                       SharedPtr<TextureLevel> unusedTex;
 
                        for (int prevProgCtxNdx = 0; prevProgCtxNdx < (int)m_programResources.size(); prevProgCtxNdx++)
                        {
-                               const vector<SharedPtr<TextureLevel> >& prevProgCtxTextures = m_programResources[prevProgCtxNdx].dummyTextures;
+                               const vector<SharedPtr<TextureLevel> >& prevProgCtxTextures = m_programResources[prevProgCtxNdx].unusedTextures;
 
                                for (int texNdx = 0; texNdx < (int)prevProgCtxTextures.size(); texNdx++)
                                {
                                        if (prevProgCtxTextures[texNdx]->getFormat() == format)
                                        {
-                                               dummyTex = prevProgCtxTextures[texNdx];
+                                               unusedTex = prevProgCtxTextures[texNdx];
                                                break;
                                        }
                                }
                        }
 
-                       if (!dummyTex)
-                               dummyTex = SharedPtr<TextureLevel>(new TextureLevel(format));
+                       if (!unusedTex)
+                               unusedTex = SharedPtr<TextureLevel>(new TextureLevel(format));
 
-                       if (dummyTex->getWidth() < spec.width || dummyTex->getHeight() < spec.height)
+                       if (unusedTex->getWidth() < spec.width || unusedTex->getHeight() < spec.height)
                        {
-                               dummyTex->setSize(spec.width, spec.height);
-                               tcu::fillWithComponentGradients(dummyTex->getAccess(), spec.minValue, spec.maxValue);
+                               unusedTex->setSize(spec.width, spec.height);
+                               tcu::fillWithComponentGradients(unusedTex->getAccess(), spec.minValue, spec.maxValue);
                        }
 
-                       progRes.dummyTextures.push_back(dummyTex);
+                       progRes.unusedTextures.push_back(unusedTex);
                }
        }
 
@@ -1314,9 +1314,9 @@ LongStressCase::IterateResult LongStressCase::iterate (void)
                        m_textures->removeGarbageUntilUnder(m_maxTexMemoryUsageBytes - texture.getApproxMemUsageDiff(spec.width, spec.height, spec.internalFormat, spec.useMipmap), m_rnd);
 
                        if (!hadTexture || m_rnd.getFloat() < m_probabilities.reuploadWithTexImage)
-                               texture.setData(programResources.dummyTextures[texNdx]->getAccess(), spec.width, spec.height, spec.internalFormat, spec.useMipmap);
+                               texture.setData(programResources.unusedTextures[texNdx]->getAccess(), spec.width, spec.height, spec.internalFormat, spec.useMipmap);
                        else
-                               texture.setSubData(programResources.dummyTextures[texNdx]->getAccess(), 0, 0, spec.width, spec.height);
+                               texture.setSubData(programResources.unusedTextures[texNdx]->getAccess(), 0, 0, spec.width, spec.height);
 
                        texture.toUnit(0);
                        texture.setWrap(spec.sWrap, spec.tWrap);
index 0291dca..b49d80a 100644 (file)
@@ -331,7 +331,7 @@ private:
                std::vector<deUint8>                                                    attrDataBuf;
                std::vector<int>                                                                attrDataOffsets;
                std::vector<int>                                                                attrDataSizes;
-               std::vector<de::SharedPtr<tcu::TextureLevel> >  dummyTextures;
+               std::vector<de::SharedPtr<tcu::TextureLevel> >  unusedTextures;
                std::string                                                                             shaderNameManglingSuffix;
        };
 
index 8ef6821..6ef5777 100644 (file)
@@ -85,12 +85,12 @@ ProgramLibrary::ProgramLibrary (const glu::GLSLVersion glslVersion)
        DE_ASSERT(glslVersion == glu::GLSL_VERSION_100_ES || glslVersion == glu::GLSL_VERSION_300_ES);
 }
 
-gls::ProgramContext ProgramLibrary::generateBufferContext (const int numDummyAttributes) const
+gls::ProgramContext ProgramLibrary::generateBufferContext (const int numUnusedAttributes) const
 {
        static const char* const vertexTemplate =
                "${VTX_HEADER}"
                "${VTX_IN} highp vec3 a_position;\n"
-               "${VTX_DUMMY_INPUTS}"
+               "${VTX_UNUSED_INPUTS}"
                "${VTX_OUT} mediump vec4 v_color;\n"
                "\n"
                "void main (void)\n"
@@ -111,15 +111,15 @@ gls::ProgramContext ProgramLibrary::generateBufferContext (const int numDummyAtt
        map<string, string> firstLevelParams;
 
        {
-               string vtxDummyInputs;
+               string vtxUnusedInputs;
                string vtxColorExpr;
-               for (int i = 0; i < numDummyAttributes; i++)
+               for (int i = 0; i < numUnusedAttributes; i++)
                {
-                       vtxDummyInputs  += "${VTX_IN} mediump vec4 a_in" + toString(i) + ";\n";
+                       vtxUnusedInputs += "${VTX_IN} mediump vec4 a_in" + toString(i) + ";\n";
                        vtxColorExpr    += string() + (i > 0 ? " + " : "") + "a_in" + toString(i);
                }
 
-               firstLevelParams["VTX_DUMMY_INPUTS"]            = substitute(vtxDummyInputs);
+               firstLevelParams["VTX_UNUSED_INPUTS"]           = substitute(vtxUnusedInputs);
                firstLevelParams["VTX_COLOR_EXPRESSION"]        = vtxColorExpr;
        }
 
@@ -127,8 +127,8 @@ gls::ProgramContext ProgramLibrary::generateBufferContext (const int numDummyAtt
 
        context.attributes.push_back(gls::VarSpec("a_position", Vec3(-0.1f), Vec3(0.1f)));
 
-       for (int i = 0; i < numDummyAttributes; i++)
-               context.attributes.push_back(gls::VarSpec("a_in" + de::toString(i), Vec4(0.0f), Vec4(1.0f / (float)numDummyAttributes)));
+       for (int i = 0; i < numUnusedAttributes; i++)
+               context.attributes.push_back(gls::VarSpec("a_in" + de::toString(i), Vec4(0.0f), Vec4(1.0f / (float)numUnusedAttributes)));
 
        return context;
 }
index baa12f5..62f0e94 100644 (file)
@@ -41,7 +41,7 @@ class ProgramLibrary
 public:
                                                                        ProgramLibrary                                                  (glu::GLSLVersion glslVersion);
 
-       gls::ProgramContext                             generateBufferContext                                   (int numDummyAttributes) const;
+       gls::ProgramContext                             generateBufferContext                                   (int numUnusedAttributes) const;
        gls::ProgramContext                             generateTextureContext                                  (int numTextureObjects, int texWid, int texHei, float positionFactor) const;
        gls::ProgramContext                             generateBufferAndTextureContext                 (int numTextures, int texWid, int texHei) const;
        gls::ProgramContext                             generateFragmentPointLightContext               (int texWid, int texHei) const;
index 3195d28..0400ff3 100644 (file)
@@ -460,7 +460,7 @@ private:
        Result                          m_result;
        MemObjectConfig         m_config;
        deUint32                        m_glError;
-       vector<deUint8>         m_dummyData;
+       vector<deUint8>         m_unusedData;
        BufferRenderer          m_bufferRenderer;
        TextureRenderer         m_textureRenderer;
 };
@@ -478,13 +478,13 @@ MemObjectAllocator::MemObjectAllocator (tcu::TestLog& log, glu::RenderContext& r
 {
        DE_UNREF(renderContext);
 
-       if (m_config.useDummyData)
+       if (m_config.useUnusedData)
        {
-               int dummySize = deMax32(m_config.maxBufferSize, m_config.maxTextureSize*m_config.maxTextureSize*4);
-               m_dummyData = vector<deUint8>(dummySize);
+               int unusedSize = deMax32(m_config.maxBufferSize, m_config.maxTextureSize*m_config.maxTextureSize*4);
+               m_unusedData = vector<deUint8>(unusedSize);
        }
        else if (m_config.write)
-               m_dummyData = vector<deUint8>(128);
+               m_unusedData = vector<deUint8>(128);
 }
 
 MemObjectAllocator::~MemObjectAllocator (void)
@@ -608,10 +608,10 @@ void MemObjectAllocator::allocateTexture (de::Random& rnd)
                return;
        }
 
-       if (m_config.useDummyData)
+       if (m_config.useUnusedData)
        {
-               DE_ASSERT((int)m_dummyData.size() >= width*height*4);
-               glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, &(m_dummyData[0]));
+               DE_ASSERT((int)m_unusedData.size() >= width*height*4);
+               glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, &(m_unusedData[0]));
        }
        else
                glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
@@ -625,7 +625,7 @@ void MemObjectAllocator::allocateTexture (de::Random& rnd)
        }
 
        if (m_config.write)
-               glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &(m_dummyData[0]));
+               glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &(m_unusedData[0]));
 
        error = glGetError();
        if (error != 0)
@@ -698,10 +698,10 @@ void MemObjectAllocator::allocateBuffer (de::Random& rnd)
 
        m_buffers.push_back(buffer);
 
-       if (m_config.useDummyData)
+       if (m_config.useUnusedData)
        {
-               DE_ASSERT((int)m_dummyData.size() >= size);
-               glBufferData(GL_ARRAY_BUFFER, size, &(m_dummyData[0]), GL_DYNAMIC_DRAW);
+               DE_ASSERT((int)m_unusedData.size() >= size);
+               glBufferData(GL_ARRAY_BUFFER, size, &(m_unusedData[0]), GL_DYNAMIC_DRAW);
        }
        else
                glBufferData(GL_ARRAY_BUFFER, size, NULL, GL_DYNAMIC_DRAW);
@@ -715,7 +715,7 @@ void MemObjectAllocator::allocateBuffer (de::Random& rnd)
        }
 
        if (m_config.write)
-               glBufferSubData(GL_ARRAY_BUFFER, 0, 1, &(m_dummyData[0]));
+               glBufferSubData(GL_ARRAY_BUFFER, 0, 1, &(m_unusedData[0]));
 
        error = glGetError();
        if (error != 0)
@@ -816,7 +816,7 @@ const char* MemObjectAllocator::resultToString (Result result)
        }
 }
 
-MemoryStressCase::MemoryStressCase (tcu::TestContext& ctx, glu::RenderContext& renderContext, deUint32 objectTypes, int minTextureSize, int maxTextureSize, int minBufferSize, int maxBufferSize, bool write, bool use, bool useDummyData, bool clearAfterOOM, const char* name, const char* desc)
+MemoryStressCase::MemoryStressCase (tcu::TestContext& ctx, glu::RenderContext& renderContext, deUint32 objectTypes, int minTextureSize, int maxTextureSize, int minBufferSize, int maxBufferSize, bool write, bool use, bool useUnusedData, bool clearAfterOOM, const char* name, const char* desc)
        : tcu::TestCase                                 (ctx, name, desc)
        , m_iteration                                   (0)
        , m_iterationCount                              (5)
@@ -830,7 +830,7 @@ MemoryStressCase::MemoryStressCase (tcu::TestContext& ctx, glu::RenderContext& r
        m_config.minTextureSize = minTextureSize;
        m_config.maxBufferSize  = maxBufferSize;
        m_config.minBufferSize  = minBufferSize;
-       m_config.useDummyData   = useDummyData;
+       m_config.useUnusedData  = useUnusedData;
        m_config.write                  = write;
        m_config.use                    = use;
 }
index 2aacec9..bef4196 100644 (file)
@@ -50,7 +50,7 @@ struct MemObjectConfig
        int minTextureSize;
        int maxTextureSize;
 
-       bool useDummyData;
+       bool useUnusedData;
        bool write;
        bool use;
 };
@@ -58,7 +58,7 @@ struct MemObjectConfig
 class MemoryStressCase : public tcu::TestCase
 {
 public:
-                                                       MemoryStressCase                (tcu::TestContext& testCtx, glu::RenderContext& renderContext, deUint32 objectTypes, int minTextureSize, int maxTextureSize, int minBufferSize, int maxBufferSize, bool write, bool use, bool useDummyData, bool clearAfterOOM, const char* name, const char* desc);
+                                                       MemoryStressCase                (tcu::TestContext& testCtx, glu::RenderContext& renderContext, deUint32 objectTypes, int minTextureSize, int maxTextureSize, int minBufferSize, int maxBufferSize, bool write, bool use, bool useUnusedData, bool clearAfterOOM, const char* name, const char* desc);
                                                        ~MemoryStressCase               (void);
 
        void                                    init                                    (void);
index 16d8d03..deda481 100644 (file)
@@ -257,7 +257,7 @@ static std::string generateEmptyFragmentSource (glu::GLSLVersion version)
 
        src << glu::getGLSLVersionDeclaration(version) << "\n";
 
-       // \todo [2013-08-05 pyry] Do we need one dummy output?
+       // \todo [2013-08-05 pyry] Do we need one unused output?
 
        src << "void main (void)\n{\n";
        if (!customOut)
index c7e648a..95c8b4b 100644 (file)
@@ -133,7 +133,7 @@ AstcCase::IterateResult AstcCase::iterate (void)
                const size_t            numBlocks               = 1024;
 
                generatedData.resize(numBlocks*astc::BLOCK_SIZE_BYTES);
-               astc::generateDummyVoidExtentBlocks(&generatedData[0], numBlocks);
+               astc::generateDefaultVoidExtentBlocks(&generatedData[0], numBlocks);
 
                testDecompress(m_format, numBlocks, &generatedData[0]);
 
@@ -143,13 +143,13 @@ AstcCase::IterateResult AstcCase::iterate (void)
                        verifyBlocksValid(m_format, TexDecompressionParams::ASTCMODE_HDR, numBlocks, &generatedData[0]);
        }
 
-       // Verify generating dummy normal blocks
+       // Verify generating unused normal blocks
        {
                const size_t            numBlocks                       = 1024;
                const IVec3                     blockPixelSize          = getBlockPixelSize(m_format);
 
                generatedData.resize(numBlocks*astc::BLOCK_SIZE_BYTES);
-               astc::generateDummyNormalBlocks(&generatedData[0], numBlocks, blockPixelSize.x(), blockPixelSize.y());
+               astc::generateDefaultNormalBlocks(&generatedData[0], numBlocks, blockPixelSize.x(), blockPixelSize.y());
 
                testDecompress(m_format, numBlocks, &generatedData[0]);