1 /*-------------------------------------------------------------------------
2 * drawElements Quality Program OpenGL ES Utilities
3 * ------------------------------------------------
5 * Copyright 2015 The Android Open Source Project
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
21 * \brief Shader .test file utilities.
22 *//*--------------------------------------------------------------------*/
24 #include "gluShaderLibrary.hpp"
26 #include "tcuStringTemplate.hpp"
27 #include "tcuResource.hpp"
28 #include "tcuTestLog.hpp"
30 #include "deStringUtil.hpp"
31 #include "deUniquePtr.hpp"
32 #include "deFilePath.hpp"
34 #include "glwEnums.hpp"
41 # define PARSE_DBG(X) printf X
43 # define PARSE_DBG(X) DE_NULL_STATEMENT
56 using std::ostringstream;
62 bool isValid (const ValueBlock& block)
64 for (size_t storageNdx = 0; storageNdx < 3; ++storageNdx)
66 const vector<Value>& values = storageNdx == 0 ? block.inputs :
67 storageNdx == 1 ? block.outputs :
69 const size_t refArrayLen = values.empty() ? 0 : (values[0].elements.size() / (size_t)values[0].type.getScalarSize());
71 for (size_t valNdx = 0; valNdx < values.size(); ++valNdx)
73 const Value& value = values[valNdx];
75 if (!value.type.isBasicType())
77 print("ERROR: Value '%s' is of unsupported type!\n", value.name.c_str());
81 if (value.elements.size() != refArrayLen*(size_t)value.type.getScalarSize())
83 print("ERROR: Value '%s' has invalid number of scalars!\n", value.name.c_str());
92 bool isValid (const ShaderCaseSpecification& spec)
94 const deUint32 vtxFragMask = (1u << SHADERTYPE_VERTEX)
95 | (1u << SHADERTYPE_FRAGMENT);
96 const deUint32 tessCtrlEvalMask = (1u << SHADERTYPE_TESSELLATION_CONTROL)
97 | (1u << SHADERTYPE_TESSELLATION_EVALUATION);
98 const deUint32 supportedStageMask = vtxFragMask | tessCtrlEvalMask
99 | (1u << SHADERTYPE_GEOMETRY);
100 const bool isSeparable = !spec.programs.empty() && spec.programs[0].sources.separable;
102 if (spec.programs.empty())
104 print("ERROR: No programs specified!\n");
108 if (isCapabilityRequired(CAPABILITY_FULL_GLSL_ES_100_SUPPORT, spec))
110 if (spec.targetVersion != GLSL_VERSION_100_ES)
112 print("ERROR: Full GLSL ES 1.00 support requested for other GLSL version!\n");
116 if (spec.expectResult != EXPECT_PASS &&
117 spec.expectResult != EXPECT_VALIDATION_FAIL &&
118 spec.expectResult != EXPECT_BUILD_SUCCESSFUL)
120 print("ERROR: Full GLSL ES 1.00 support doesn't make sense when expecting compile/link failure!\n");
125 if (!de::inBounds(spec.caseType, (CaseType)0, CASETYPE_LAST))
127 print("ERROR: Invalid case type!\n");
131 if (!de::inBounds(spec.expectResult, (ExpectResult)0, EXPECT_LAST))
133 print("ERROR: Invalid expected result!\n");
137 if (!isValid(spec.values))
140 if (!spec.values.inputs.empty() && !spec.values.outputs.empty() &&
141 spec.values.inputs[0].elements.size() / spec.values.inputs[0].type.getScalarSize() != spec.values.outputs[0].elements.size() / spec.values.outputs[0].type.getScalarSize())
143 print("ERROR: Number of input and output elements don't match!\n");
149 deUint32 usedStageMask = 0u;
151 if (spec.caseType != CASETYPE_COMPLETE)
153 print("ERROR: Separable shaders supported only for complete cases!\n");
157 for (size_t progNdx = 0; progNdx < spec.programs.size(); ++progNdx)
159 for (int shaderStageNdx = 0; shaderStageNdx < SHADERTYPE_LAST; ++shaderStageNdx)
161 const deUint32 curStageMask = (1u << shaderStageNdx);
163 if (supportedStageMask & curStageMask)
165 const bool hasShader = !spec.programs[progNdx].sources.sources[shaderStageNdx].empty();
166 const bool isEnabled = (spec.programs[progNdx].activeStages & curStageMask) != 0;
168 if (hasShader != isEnabled)
170 print("ERROR: Inconsistent source/enable for shader stage %s!\n", getShaderTypeName((ShaderType)shaderStageNdx));
174 if (hasShader && (usedStageMask & curStageMask) != 0)
176 print("ERROR: Stage %s enabled on multiple programs!\n", getShaderTypeName((ShaderType)shaderStageNdx));
181 usedStageMask |= curStageMask;
183 else if (!spec.programs[progNdx].sources.sources[shaderStageNdx].empty())
185 print("ERROR: Source specified for unsupported shader stage %s!\n", getShaderTypeName((ShaderType)shaderStageNdx));
191 if ((usedStageMask & vtxFragMask) != vtxFragMask)
193 print("ERROR: Vertex and fragment shaders are mandatory!\n");
197 if ((usedStageMask & tessCtrlEvalMask) != 0 && (usedStageMask & tessCtrlEvalMask) != tessCtrlEvalMask)
199 print("ERROR: Both tessellation control and eval shaders must be either enabled or disabled!\n");
205 const bool hasVertex = !spec.programs[0].sources.sources[SHADERTYPE_VERTEX].empty();
206 const bool hasFragment = !spec.programs[0].sources.sources[SHADERTYPE_FRAGMENT].empty();
208 if (spec.programs.size() != 1)
210 print("ERROR: Only cases using separable programs can have multiple programs!\n");
214 if (spec.caseType == CASETYPE_VERTEX_ONLY && (!hasVertex || hasFragment))
216 print("ERROR: Vertex-only case must have only vertex shader!\n");
220 if (spec.caseType == CASETYPE_FRAGMENT_ONLY && (hasVertex || !hasFragment))
222 print("ERROR: Fragment-only case must have only fragment shader!\n");
226 if (spec.caseType == CASETYPE_COMPLETE && (!hasVertex || !hasFragment))
228 print("ERROR: Complete case must have at least vertex and fragment shaders\n");
236 bool isCapabilityRequired(CapabilityFlag capabilityFlag, const ShaderCaseSpecification& spec)
238 std::vector<RequiredCapability>::const_iterator currRequirement = spec.requiredCaps.begin();
239 while (currRequirement != spec.requiredCaps.end())
241 if ((currRequirement->type == CAPABILITY_FLAG) && (currRequirement->flagName == capabilityFlag))
251 static const glu::GLSLVersion DEFAULT_GLSL_VERSION = glu::GLSL_VERSION_100_ES;
253 DE_INLINE deBool isWhitespace (char c)
255 return (c == ' ') || (c == '\t') || (c == '\r') || (c == '\n');
258 DE_INLINE deBool isEOL (char c)
260 return (c == '\r') || (c == '\n');
263 DE_INLINE deBool isNumeric (char c)
265 return deInRange32(c, '0', '9');
268 DE_INLINE deBool isAlpha (char c)
270 return deInRange32(c, 'a', 'z') || deInRange32(c, 'A', 'Z');
273 DE_INLINE deBool isCaseNameChar (char c)
275 return deInRange32(c, 'a', 'z') || deInRange32(c, 'A', 'Z') || deInRange32(c, '0', '9') || (c == '_') || (c == '-') || (c == '.');
281 ShaderParser (const tcu::Archive& archive, const std::string& filename, ShaderCaseFactory* caseFactory);
282 ~ShaderParser (void);
284 vector<tcu::TestNode*> parse (void);
341 TOKEN_TESSELLATION_CONTROL,
342 TOKEN_TESSELLATION_EVALUATION,
347 TOKEN_PIPELINE_PROGRAM,
368 void parseError (const std::string& errorStr);
369 float parseFloatLiteral (const char* str);
370 int parseIntLiteral (const char* str);
371 string parseStringLiteral (const char* str);
372 string parseShaderSource (const char* str);
373 void advanceToken (void);
374 void advanceToken (Token assumed);
375 void assumeToken (Token token);
376 DataType mapDataTypeToken (Token token);
377 const char* getTokenName (Token token);
378 deUint32 getShaderStageLiteralFlag (void);
379 deUint32 getGLEnumFromName (const std::string& enumName);
381 void parseValueElement (DataType dataType, Value& result);
382 void parseValue (ValueBlock& valueBlock);
383 void parseValueBlock (ValueBlock& valueBlock);
384 deUint32 parseShaderStageList (void);
385 void parseRequirement (vector<RequiredCapability> &requiredCaps, vector<RequiredExtension> &requiredExts);
386 void parseExpectResult (ExpectResult& expectResult);
387 void parseFormat (DataType& format);
388 void parseGLSLVersion (glu::GLSLVersion& version);
389 void parsePipelineProgram (ProgramSpecification& program);
390 void parseShaderCase (vector<tcu::TestNode*>& shaderNodeList);
391 void parseShaderGroup (vector<tcu::TestNode*>& shaderNodeList);
392 void parseImport (vector<tcu::TestNode*>& shaderNodeList);
394 const tcu::Archive& m_archive;
395 const string m_filename;
396 ShaderCaseFactory* const m_caseFactory;
398 UniquePtr<tcu::Resource> m_resource;
399 vector<char> m_input;
401 const char* m_curPtr;
403 std::string m_curTokenStr;
406 ShaderParser::ShaderParser (const tcu::Archive& archive, const string& filename, ShaderCaseFactory* caseFactroy)
407 : m_archive (archive)
408 , m_filename (filename)
409 , m_caseFactory (caseFactroy)
410 , m_resource (archive.getResource(m_filename.c_str()))
412 , m_curToken (TOKEN_LAST)
416 ShaderParser::~ShaderParser (void)
420 void ShaderParser::parseError (const std::string& errorStr)
422 string atStr = string(m_curPtr, 80);
423 throw tcu::InternalError((string("Parser error: ") + errorStr + " near '" + atStr + " ...'").c_str(), DE_NULL, __FILE__, __LINE__);
426 float ShaderParser::parseFloatLiteral (const char* str)
428 return (float)atof(str);
431 int ShaderParser::parseIntLiteral (const char* str)
436 string ShaderParser::parseStringLiteral (const char* str)
442 while (*p != endChar && *p)
448 case 0: DE_ASSERT(DE_FALSE); break;
449 case 'n': o << '\n'; break;
450 case 't': o << '\t'; break;
451 default: o << p[1]; break;
463 static string removeExtraIndentation (const string& source)
465 // Detect indentation from first line.
466 int numIndentChars = 0;
467 for (int ndx = 0; ndx < (int)source.length() && isWhitespace(source[ndx]); ndx++)
468 numIndentChars += source[ndx] == '\t' ? 4 : 1;
470 // Process all lines and remove preceding indentation.
471 ostringstream processed;
473 bool atLineStart = true;
474 int indentCharsOmitted = 0;
476 for (int pos = 0; pos < (int)source.length(); pos++)
478 char c = source[pos];
480 if (atLineStart && indentCharsOmitted < numIndentChars && (c == ' ' || c == '\t'))
482 indentCharsOmitted += c == '\t' ? 4 : 1;
486 if (source[pos] == '\r' && source[pos+1] == '\n')
495 indentCharsOmitted = 0;
505 return processed.str();
508 string ShaderParser::parseShaderSource (const char* str)
510 const char* p = str+2;
513 // Eat first empty line from beginning.
514 while (*p == ' ') p++;
518 while ((p[0] != '"') || (p[1] != '"'))
524 case 0: DE_ASSERT(DE_FALSE); break;
525 case 'n': o << '\n'; break;
526 case 't': o << '\t'; break;
527 default: o << p[1]; break;
536 return removeExtraIndentation(o.str());
539 void ShaderParser::advanceToken (void)
542 m_curPtr += m_curTokenStr.length();
544 // Reset token (for safety).
545 m_curToken = TOKEN_INVALID;
548 // Eat whitespace & comments while they last.
551 while (isWhitespace(*m_curPtr))
554 // Check for EOL comment.
555 if (*m_curPtr == '#')
557 while (*m_curPtr && !isEOL(*m_curPtr))
566 m_curToken = TOKEN_EOF;
567 m_curTokenStr = "<EOF>";
569 else if (isAlpha(*m_curPtr))
577 static const Named s_named[] =
579 { "true", TOKEN_TRUE },
580 { "false", TOKEN_FALSE },
581 { "desc", TOKEN_DESC },
582 { "expect", TOKEN_EXPECT },
583 { "group", TOKEN_GROUP },
584 { "case", TOKEN_CASE },
585 { "end", TOKEN_END },
586 { "output_color", TOKEN_OUTPUT_COLOR },
587 { "format", TOKEN_FORMAT },
588 { "values", TOKEN_VALUES },
589 { "both", TOKEN_BOTH },
590 { "vertex", TOKEN_VERTEX },
591 { "fragment", TOKEN_FRAGMENT },
592 { "uniform", TOKEN_UNIFORM },
593 { "input", TOKEN_INPUT },
594 { "output", TOKEN_OUTPUT },
595 { "float", TOKEN_FLOAT },
596 { "vec2", TOKEN_FLOAT_VEC2 },
597 { "vec3", TOKEN_FLOAT_VEC3 },
598 { "vec4", TOKEN_FLOAT_VEC4 },
599 { "mat2", TOKEN_FLOAT_MAT2 },
600 { "mat2x3", TOKEN_FLOAT_MAT2X3 },
601 { "mat2x4", TOKEN_FLOAT_MAT2X4 },
602 { "mat3x2", TOKEN_FLOAT_MAT3X2 },
603 { "mat3", TOKEN_FLOAT_MAT3 },
604 { "mat3x4", TOKEN_FLOAT_MAT3X4 },
605 { "mat4x2", TOKEN_FLOAT_MAT4X2 },
606 { "mat4x3", TOKEN_FLOAT_MAT4X3 },
607 { "mat4", TOKEN_FLOAT_MAT4 },
608 { "int", TOKEN_INT },
609 { "ivec2", TOKEN_INT_VEC2 },
610 { "ivec3", TOKEN_INT_VEC3 },
611 { "ivec4", TOKEN_INT_VEC4 },
612 { "uint", TOKEN_UINT },
613 { "uvec2", TOKEN_UINT_VEC2 },
614 { "uvec3", TOKEN_UINT_VEC3 },
615 { "uvec4", TOKEN_UINT_VEC4 },
616 { "bool", TOKEN_BOOL },
617 { "bvec2", TOKEN_BOOL_VEC2 },
618 { "bvec3", TOKEN_BOOL_VEC3 },
619 { "bvec4", TOKEN_BOOL_VEC4 },
620 { "version", TOKEN_VERSION },
621 { "tessellation_control", TOKEN_TESSELLATION_CONTROL },
622 { "tessellation_evaluation", TOKEN_TESSELLATION_EVALUATION },
623 { "geometry", TOKEN_GEOMETRY },
624 { "require", TOKEN_REQUIRE },
626 { "import", TOKEN_IMPORT },
627 { "pipeline_program", TOKEN_PIPELINE_PROGRAM },
628 { "active_stages", TOKEN_ACTIVE_STAGES },
631 const char* end = m_curPtr + 1;
632 while (isCaseNameChar(*end))
634 m_curTokenStr = string(m_curPtr, end - m_curPtr);
636 m_curToken = TOKEN_IDENTIFIER;
638 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(s_named); ndx++)
640 if (m_curTokenStr == s_named[ndx].str)
642 m_curToken = s_named[ndx].token;
647 else if (isNumeric(*m_curPtr))
649 /* \todo [2010-03-31 petri] Hex? */
650 const char* p = m_curPtr;
651 while (isNumeric(*p))
656 while (isNumeric(*p))
659 if (*p == 'e' || *p == 'E')
662 if (*p == '+' || *p == '-')
664 DE_ASSERT(isNumeric(*p));
665 while (isNumeric(*p))
669 m_curToken = TOKEN_FLOAT_LITERAL;
670 m_curTokenStr = string(m_curPtr, p - m_curPtr);
674 m_curToken = TOKEN_INT_LITERAL;
675 m_curTokenStr = string(m_curPtr, p - m_curPtr);
678 else if (*m_curPtr == '"' && m_curPtr[1] == '"')
680 const char* p = m_curPtr + 2;
682 while ((p[0] != '"') || (p[1] != '"'))
687 DE_ASSERT(p[1] != 0);
695 m_curToken = TOKEN_SHADER_SOURCE;
696 m_curTokenStr = string(m_curPtr, (int)(p - m_curPtr));
698 else if (*m_curPtr == '"' || *m_curPtr == '\'')
700 char endChar = *m_curPtr;
701 const char* p = m_curPtr + 1;
703 while (*p != endChar)
708 DE_ASSERT(p[1] != 0);
716 m_curToken = TOKEN_STRING;
717 m_curTokenStr = string(m_curPtr, (int)(p - m_curPtr));
727 static const SimpleToken s_simple[] =
729 { "=", TOKEN_ASSIGN },
731 { "-", TOKEN_MINUS },
732 { ",", TOKEN_COMMA },
733 { "|", TOKEN_VERTICAL_BAR },
734 { ";", TOKEN_SEMI_COLON },
735 { "(", TOKEN_LEFT_PAREN },
736 { ")", TOKEN_RIGHT_PAREN },
737 { "[", TOKEN_LEFT_BRACKET },
738 { "]", TOKEN_RIGHT_BRACKET },
739 { "{", TOKEN_LEFT_BRACE },
740 { "}", TOKEN_RIGHT_BRACE },
741 { ">", TOKEN_GREATER },
744 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(s_simple); ndx++)
746 if (strncmp(s_simple[ndx].str, m_curPtr, strlen(s_simple[ndx].str)) == 0)
748 m_curToken = s_simple[ndx].token;
749 m_curTokenStr = s_simple[ndx].str;
754 // Otherwise invalid token.
755 m_curToken = TOKEN_INVALID;
756 m_curTokenStr = *m_curPtr;
760 void ShaderParser::advanceToken (Token assumed)
762 assumeToken(assumed);
766 void ShaderParser::assumeToken (Token token)
768 if (m_curToken != token)
769 parseError((string("unexpected token '") + m_curTokenStr + "', expecting '" + getTokenName(token) + "'").c_str());
770 DE_TEST_ASSERT(m_curToken == token);
773 DataType ShaderParser::mapDataTypeToken (Token token)
777 case TOKEN_FLOAT: return TYPE_FLOAT;
778 case TOKEN_FLOAT_VEC2: return TYPE_FLOAT_VEC2;
779 case TOKEN_FLOAT_VEC3: return TYPE_FLOAT_VEC3;
780 case TOKEN_FLOAT_VEC4: return TYPE_FLOAT_VEC4;
781 case TOKEN_FLOAT_MAT2: return TYPE_FLOAT_MAT2;
782 case TOKEN_FLOAT_MAT2X3: return TYPE_FLOAT_MAT2X3;
783 case TOKEN_FLOAT_MAT2X4: return TYPE_FLOAT_MAT2X4;
784 case TOKEN_FLOAT_MAT3X2: return TYPE_FLOAT_MAT3X2;
785 case TOKEN_FLOAT_MAT3: return TYPE_FLOAT_MAT3;
786 case TOKEN_FLOAT_MAT3X4: return TYPE_FLOAT_MAT3X4;
787 case TOKEN_FLOAT_MAT4X2: return TYPE_FLOAT_MAT4X2;
788 case TOKEN_FLOAT_MAT4X3: return TYPE_FLOAT_MAT4X3;
789 case TOKEN_FLOAT_MAT4: return TYPE_FLOAT_MAT4;
790 case TOKEN_INT: return TYPE_INT;
791 case TOKEN_INT_VEC2: return TYPE_INT_VEC2;
792 case TOKEN_INT_VEC3: return TYPE_INT_VEC3;
793 case TOKEN_INT_VEC4: return TYPE_INT_VEC4;
794 case TOKEN_UINT: return TYPE_UINT;
795 case TOKEN_UINT_VEC2: return TYPE_UINT_VEC2;
796 case TOKEN_UINT_VEC3: return TYPE_UINT_VEC3;
797 case TOKEN_UINT_VEC4: return TYPE_UINT_VEC4;
798 case TOKEN_BOOL: return TYPE_BOOL;
799 case TOKEN_BOOL_VEC2: return TYPE_BOOL_VEC2;
800 case TOKEN_BOOL_VEC3: return TYPE_BOOL_VEC3;
801 case TOKEN_BOOL_VEC4: return TYPE_BOOL_VEC4;
802 default: return TYPE_INVALID;
806 const char* ShaderParser::getTokenName (Token token)
810 case TOKEN_INVALID: return "<invalid>";
811 case TOKEN_EOF: return "<eof>";
812 case TOKEN_STRING: return "<string>";
813 case TOKEN_SHADER_SOURCE: return "source";
815 case TOKEN_INT_LITERAL: return "<int>";
816 case TOKEN_FLOAT_LITERAL: return "<float>";
819 case TOKEN_IDENTIFIER: return "<identifier>";
820 case TOKEN_TRUE: return "true";
821 case TOKEN_FALSE: return "false";
822 case TOKEN_DESC: return "desc";
823 case TOKEN_EXPECT: return "expect";
824 case TOKEN_GROUP: return "group";
825 case TOKEN_CASE: return "case";
826 case TOKEN_END: return "end";
827 case TOKEN_VALUES: return "values";
828 case TOKEN_BOTH: return "both";
829 case TOKEN_VERTEX: return "vertex";
830 case TOKEN_FRAGMENT: return "fragment";
831 case TOKEN_TESSELLATION_CONTROL: return "tessellation_control";
832 case TOKEN_TESSELLATION_EVALUATION: return "tessellation_evaluation";
833 case TOKEN_GEOMETRY: return "geometry";
834 case TOKEN_REQUIRE: return "require";
835 case TOKEN_UNIFORM: return "uniform";
836 case TOKEN_INPUT: return "input";
837 case TOKEN_OUTPUT: return "output";
838 case TOKEN_FLOAT: return "float";
839 case TOKEN_FLOAT_VEC2: return "vec2";
840 case TOKEN_FLOAT_VEC3: return "vec3";
841 case TOKEN_FLOAT_VEC4: return "vec4";
842 case TOKEN_FLOAT_MAT2: return "mat2";
843 case TOKEN_FLOAT_MAT2X3: return "mat2x3";
844 case TOKEN_FLOAT_MAT2X4: return "mat2x4";
845 case TOKEN_FLOAT_MAT3X2: return "mat3x2";
846 case TOKEN_FLOAT_MAT3: return "mat3";
847 case TOKEN_FLOAT_MAT3X4: return "mat3x4";
848 case TOKEN_FLOAT_MAT4X2: return "mat4x2";
849 case TOKEN_FLOAT_MAT4X3: return "mat4x3";
850 case TOKEN_FLOAT_MAT4: return "mat4";
851 case TOKEN_INT: return "int";
852 case TOKEN_INT_VEC2: return "ivec2";
853 case TOKEN_INT_VEC3: return "ivec3";
854 case TOKEN_INT_VEC4: return "ivec4";
855 case TOKEN_UINT: return "uint";
856 case TOKEN_UINT_VEC2: return "uvec2";
857 case TOKEN_UINT_VEC3: return "uvec3";
858 case TOKEN_UINT_VEC4: return "uvec4";
859 case TOKEN_BOOL: return "bool";
860 case TOKEN_BOOL_VEC2: return "bvec2";
861 case TOKEN_BOOL_VEC3: return "bvec3";
862 case TOKEN_BOOL_VEC4: return "bvec4";
863 case TOKEN_IN: return "in";
864 case TOKEN_IMPORT: return "import";
865 case TOKEN_PIPELINE_PROGRAM: return "pipeline_program";
866 case TOKEN_ACTIVE_STAGES: return "active_stages";
868 case TOKEN_ASSIGN: return "=";
869 case TOKEN_PLUS: return "+";
870 case TOKEN_MINUS: return "-";
871 case TOKEN_COMMA: return ",";
872 case TOKEN_VERTICAL_BAR: return "|";
873 case TOKEN_SEMI_COLON: return ";";
874 case TOKEN_LEFT_PAREN: return "(";
875 case TOKEN_RIGHT_PAREN: return ")";
876 case TOKEN_LEFT_BRACKET: return "[";
877 case TOKEN_RIGHT_BRACKET: return "]";
878 case TOKEN_LEFT_BRACE: return "{";
879 case TOKEN_RIGHT_BRACE: return "}";
880 case TOKEN_GREATER: return ">";
882 default: return "<unknown>";
886 deUint32 ShaderParser::getShaderStageLiteralFlag (void)
890 case TOKEN_VERTEX: return (1 << glu::SHADERTYPE_VERTEX);
891 case TOKEN_FRAGMENT: return (1 << glu::SHADERTYPE_FRAGMENT);
892 case TOKEN_GEOMETRY: return (1 << glu::SHADERTYPE_GEOMETRY);
893 case TOKEN_TESSELLATION_CONTROL: return (1 << glu::SHADERTYPE_TESSELLATION_CONTROL);
894 case TOKEN_TESSELLATION_EVALUATION: return (1 << glu::SHADERTYPE_TESSELLATION_EVALUATION);
897 parseError(std::string() + "invalid shader stage name, got " + m_curTokenStr);
902 deUint32 ShaderParser::getGLEnumFromName (const std::string& enumName)
910 { "GL_MAX_VERTEX_IMAGE_UNIFORMS", GL_MAX_VERTEX_IMAGE_UNIFORMS },
911 { "GL_MAX_VERTEX_ATOMIC_COUNTERS", GL_MAX_VERTEX_ATOMIC_COUNTERS },
912 { "GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS", GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS },
913 { "GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS", GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS },
916 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(names); ++ndx)
917 if (names[ndx].name == enumName)
918 return names[ndx].value;
920 parseError(std::string() + "unknown enum name, got " + enumName);
924 void ShaderParser::parseValueElement (DataType expectedDataType, Value& result)
926 DataType scalarType = getDataTypeScalarType(expectedDataType);
927 int scalarSize = getDataTypeScalarSize(expectedDataType);
929 /* \todo [2010-04-19 petri] Support arrays. */
930 Value::Element elems[16];
934 DE_ASSERT(mapDataTypeToken(m_curToken) == expectedDataType);
935 advanceToken(); // data type (float, vec2, etc.)
936 advanceToken(TOKEN_LEFT_PAREN);
939 for (int scalarNdx = 0; scalarNdx < scalarSize; scalarNdx++)
941 if (scalarType == TYPE_FLOAT)
943 float signMult = 1.0f;
944 if (m_curToken == TOKEN_MINUS)
950 assumeToken(TOKEN_FLOAT_LITERAL);
951 elems[scalarNdx].float32 = signMult * parseFloatLiteral(m_curTokenStr.c_str());
952 advanceToken(TOKEN_FLOAT_LITERAL);
954 else if (scalarType == TYPE_INT || scalarType == TYPE_UINT)
957 if (m_curToken == TOKEN_MINUS)
963 assumeToken(TOKEN_INT_LITERAL);
964 elems[scalarNdx].int32 = signMult * parseIntLiteral(m_curTokenStr.c_str());
965 advanceToken(TOKEN_INT_LITERAL);
969 DE_ASSERT(scalarType == TYPE_BOOL);
970 elems[scalarNdx].bool32 = (m_curToken == TOKEN_TRUE);
971 if (m_curToken != TOKEN_TRUE && m_curToken != TOKEN_FALSE)
972 parseError(string("unexpected token, expecting bool: " + m_curTokenStr));
973 advanceToken(); // true/false
976 if (scalarNdx != (scalarSize - 1))
977 advanceToken(TOKEN_COMMA);
981 advanceToken(TOKEN_RIGHT_PAREN);
984 for (int scalarNdx = 0; scalarNdx < scalarSize; scalarNdx++)
985 result.elements.push_back(elems[scalarNdx]);
988 void ShaderParser::parseValue (ValueBlock& valueBlock)
990 PARSE_DBG((" parseValue()\n"));
993 vector<Value>* dstBlock = DE_NULL;
994 DataType basicType = TYPE_LAST;
995 std::string valueName;
998 if (m_curToken == TOKEN_UNIFORM)
999 dstBlock = &valueBlock.uniforms;
1000 else if (m_curToken == TOKEN_INPUT)
1001 dstBlock = &valueBlock.inputs;
1002 else if (m_curToken == TOKEN_OUTPUT)
1003 dstBlock = &valueBlock.outputs;
1005 parseError(string("unexpected token encountered when parsing value classifier"));
1009 basicType = mapDataTypeToken(m_curToken);
1010 if (basicType == TYPE_INVALID)
1011 parseError(string("unexpected token when parsing value data type: " + m_curTokenStr));
1014 // Parse value name.
1015 if (m_curToken == TOKEN_IDENTIFIER || m_curToken == TOKEN_STRING)
1017 if (m_curToken == TOKEN_IDENTIFIER)
1018 valueName = m_curTokenStr;
1020 valueName = parseStringLiteral(m_curTokenStr.c_str());
1023 parseError(string("unexpected token when parsing value name: " + m_curTokenStr));
1026 // Parse assignment operator.
1027 advanceToken(TOKEN_ASSIGN);
1031 value.name = valueName;
1032 value.type = VarType(basicType, PRECISION_LAST);
1033 dstBlock->push_back(value);
1036 // Parse actual value.
1037 if (m_curToken == TOKEN_LEFT_BRACKET) // value list
1039 int arrayLength = 0; // \todo [2015-08-03 pyry] Currently unused
1041 advanceToken(TOKEN_LEFT_BRACKET);
1045 parseValueElement(basicType, dstBlock->back());
1048 if (m_curToken == TOKEN_RIGHT_BRACKET)
1050 else if (m_curToken == TOKEN_VERTICAL_BAR)
1056 parseError(string("unexpected token in value element array: " + m_curTokenStr));
1059 advanceToken(TOKEN_RIGHT_BRACKET);
1061 else // single elements
1063 parseValueElement(basicType, dstBlock->back());
1066 advanceToken(TOKEN_SEMI_COLON); // end of declaration
1069 void ShaderParser::parseValueBlock (ValueBlock& valueBlock)
1071 PARSE_DBG((" parseValueBlock()\n"));
1072 advanceToken(TOKEN_VALUES);
1073 advanceToken(TOKEN_LEFT_BRACE);
1077 if (m_curToken == TOKEN_UNIFORM || m_curToken == TOKEN_INPUT || m_curToken == TOKEN_OUTPUT)
1078 parseValue(valueBlock);
1079 else if (m_curToken == TOKEN_RIGHT_BRACE)
1082 parseError(string("unexpected token when parsing a value block: " + m_curTokenStr));
1085 advanceToken(TOKEN_RIGHT_BRACE);
1088 deUint32 ShaderParser::parseShaderStageList (void)
1092 assumeToken(TOKEN_LEFT_BRACE);
1094 // don't allow 0-sized lists
1096 mask |= getShaderStageLiteralFlag();
1101 if (m_curToken == TOKEN_RIGHT_BRACE)
1103 else if (m_curToken == TOKEN_COMMA)
1108 stageFlag = getShaderStageLiteralFlag();
1109 if (stageFlag & mask)
1110 parseError(string("stage already set in the shader stage set: " + m_curTokenStr));
1116 parseError(string("invalid shader stage set token: " + m_curTokenStr));
1118 advanceToken(TOKEN_RIGHT_BRACE);
1123 void ShaderParser::parseRequirement (vector<RequiredCapability>& requiredCaps, vector<RequiredExtension>& requiredExts)
1125 PARSE_DBG((" parseRequirement()\n"));
1128 assumeToken(TOKEN_IDENTIFIER);
1130 if (m_curTokenStr == "extension")
1132 std::vector<std::string> anyExtensionStringList;
1133 deUint32 affectedCasesFlags = -1; // by default all stages
1136 assumeToken(TOKEN_LEFT_BRACE);
1139 assumeToken(TOKEN_STRING);
1141 anyExtensionStringList.push_back(parseStringLiteral(m_curTokenStr.c_str()));
1146 if (m_curToken == TOKEN_RIGHT_BRACE)
1148 else if (m_curToken == TOKEN_VERTICAL_BAR)
1151 assumeToken(TOKEN_STRING);
1153 anyExtensionStringList.push_back(parseStringLiteral(m_curTokenStr.c_str()));
1157 parseError(string("invalid extension list token: " + m_curTokenStr));
1159 advanceToken(TOKEN_RIGHT_BRACE);
1161 if (m_curToken == TOKEN_IN)
1164 affectedCasesFlags = parseShaderStageList();
1167 requiredExts.push_back(RequiredExtension(anyExtensionStringList, affectedCasesFlags));
1169 else if (m_curTokenStr == "limit")
1176 assumeToken(TOKEN_STRING);
1177 limitEnum = getGLEnumFromName(parseStringLiteral(m_curTokenStr.c_str()));
1180 assumeToken(TOKEN_GREATER);
1183 assumeToken(TOKEN_INT_LITERAL);
1184 limitValue = parseIntLiteral(m_curTokenStr.c_str());
1187 requiredCaps.push_back(RequiredCapability(limitEnum, limitValue));
1189 else if (m_curTokenStr == "full_glsl_es_100_support")
1193 requiredCaps.push_back(RequiredCapability(CAPABILITY_FULL_GLSL_ES_100_SUPPORT));
1195 else if (m_curTokenStr == "only_glsl_es_100_support")
1199 requiredCaps.push_back(RequiredCapability(CAPABILITY_ONLY_GLSL_ES_100_SUPPORT));
1201 else if (m_curTokenStr == "exactly_one_draw_buffer")
1205 requiredCaps.push_back(RequiredCapability(CAPABILITY_EXACTLY_ONE_DRAW_BUFFER));
1208 parseError(string("invalid requirement value: " + m_curTokenStr));
1211 void ShaderParser::parseExpectResult (ExpectResult& expectResult)
1213 assumeToken(TOKEN_IDENTIFIER);
1215 if (m_curTokenStr == "pass")
1216 expectResult = EXPECT_PASS;
1217 else if (m_curTokenStr == "compile_fail")
1218 expectResult = EXPECT_COMPILE_FAIL;
1219 else if (m_curTokenStr == "link_fail")
1220 expectResult = EXPECT_LINK_FAIL;
1221 else if (m_curTokenStr == "compile_or_link_fail")
1222 expectResult = EXPECT_COMPILE_LINK_FAIL;
1223 else if (m_curTokenStr == "validation_fail")
1224 expectResult = EXPECT_VALIDATION_FAIL;
1225 else if (m_curTokenStr == "build_successful")
1226 expectResult = EXPECT_BUILD_SUCCESSFUL;
1228 parseError(string("invalid expected result value: " + m_curTokenStr));
1233 void ShaderParser::parseFormat (DataType& format)
1235 format = mapDataTypeToken(m_curToken);
1239 void ShaderParser::parseGLSLVersion (glu::GLSLVersion& version)
1242 std::string postfix = "";
1244 assumeToken(TOKEN_INT_LITERAL);
1245 versionNum = parseIntLiteral(m_curTokenStr.c_str());
1248 if (m_curToken == TOKEN_IDENTIFIER)
1250 postfix = m_curTokenStr;
1254 DE_STATIC_ASSERT(glu::GLSL_VERSION_LAST == 15);
1256 if (versionNum == 100 && postfix == "es") version = glu::GLSL_VERSION_100_ES;
1257 else if (versionNum == 300 && postfix == "es") version = glu::GLSL_VERSION_300_ES;
1258 else if (versionNum == 310 && postfix == "es") version = glu::GLSL_VERSION_310_ES;
1259 else if (versionNum == 320 && postfix == "es") version = glu::GLSL_VERSION_320_ES;
1260 else if (versionNum == 130) version = glu::GLSL_VERSION_130;
1261 else if (versionNum == 140) version = glu::GLSL_VERSION_140;
1262 else if (versionNum == 150) version = glu::GLSL_VERSION_150;
1263 else if (versionNum == 330) version = glu::GLSL_VERSION_330;
1264 else if (versionNum == 400) version = glu::GLSL_VERSION_400;
1265 else if (versionNum == 410) version = glu::GLSL_VERSION_410;
1266 else if (versionNum == 420) version = glu::GLSL_VERSION_420;
1267 else if (versionNum == 430) version = glu::GLSL_VERSION_430;
1268 else if (versionNum == 440) version = glu::GLSL_VERSION_440;
1269 else if (versionNum == 450) version = glu::GLSL_VERSION_450;
1270 else if (versionNum == 460) version = glu::GLSL_VERSION_460;
1272 parseError("Unknown GLSL version");
1275 void ShaderParser::parsePipelineProgram (ProgramSpecification& program)
1277 advanceToken(TOKEN_PIPELINE_PROGRAM);
1281 if (m_curToken == TOKEN_END)
1283 else if (m_curToken == TOKEN_ACTIVE_STAGES)
1286 program.activeStages = parseShaderStageList();
1288 else if (m_curToken == TOKEN_REQUIRE)
1290 vector<RequiredCapability> unusedCaps;
1291 size_t size = program.requiredExtensions.size();
1292 parseRequirement(unusedCaps, program.requiredExtensions);
1294 if (size == program.requiredExtensions.size())
1295 parseError("only extension requirements are allowed inside pipeline program");
1297 else if (m_curToken == TOKEN_VERTEX ||
1298 m_curToken == TOKEN_FRAGMENT ||
1299 m_curToken == TOKEN_TESSELLATION_CONTROL ||
1300 m_curToken == TOKEN_TESSELLATION_EVALUATION ||
1301 m_curToken == TOKEN_GEOMETRY)
1303 const Token token = m_curToken;
1307 assumeToken(TOKEN_SHADER_SOURCE);
1308 source = parseShaderSource(m_curTokenStr.c_str());
1313 case TOKEN_VERTEX: program.sources.sources[SHADERTYPE_VERTEX].push_back(source); break;
1314 case TOKEN_FRAGMENT: program.sources.sources[SHADERTYPE_FRAGMENT].push_back(source); break;
1315 case TOKEN_TESSELLATION_CONTROL: program.sources.sources[SHADERTYPE_TESSELLATION_CONTROL].push_back(source); break;
1316 case TOKEN_TESSELLATION_EVALUATION: program.sources.sources[SHADERTYPE_TESSELLATION_EVALUATION].push_back(source); break;
1317 case TOKEN_GEOMETRY: program.sources.sources[SHADERTYPE_GEOMETRY].push_back(source); break;
1319 parseError(DE_FALSE);
1323 parseError(string("invalid pipeline program value: " + m_curTokenStr));
1325 advanceToken(TOKEN_END);
1327 if (program.activeStages == 0)
1328 parseError("program pipeline object must have active stages");
1331 void ShaderParser::parseShaderCase (vector<tcu::TestNode*>& shaderNodeList)
1334 PARSE_DBG((" parseShaderCase()\n"));
1335 advanceToken(TOKEN_CASE);
1338 string caseName = m_curTokenStr;
1339 advanceToken(); // \note [pyry] All token types are allowed here.
1341 // \todo [pyry] Optimize by parsing most stuff directly to ShaderCaseSpecification
1344 GLSLVersion version = DEFAULT_GLSL_VERSION;
1345 ExpectResult expectResult = EXPECT_PASS;
1346 OutputType outputType = OUTPUT_RESULT;
1347 DataType format = TYPE_LAST;
1350 vector<string> vertexSources;
1351 vector<string> fragmentSources;
1352 vector<string> tessellationCtrlSources;
1353 vector<string> tessellationEvalSources;
1354 vector<string> geometrySources;
1355 ValueBlock valueBlock;
1356 bool valueBlockSeen = false;
1357 vector<RequiredCapability> requiredCaps;
1358 vector<RequiredExtension> requiredExts;
1359 vector<ProgramSpecification> pipelinePrograms;
1363 if (m_curToken == TOKEN_END)
1365 else if (m_curToken == TOKEN_DESC)
1368 assumeToken(TOKEN_STRING);
1369 description = parseStringLiteral(m_curTokenStr.c_str());
1372 else if (m_curToken == TOKEN_EXPECT)
1375 parseExpectResult(expectResult);
1377 else if (m_curToken == TOKEN_OUTPUT_COLOR)
1379 outputType = OUTPUT_COLOR;
1381 parseFormat(format);
1383 else if (m_curToken == TOKEN_VALUES)
1386 parseError("multiple value blocks");
1387 parseValueBlock(valueBlock);
1388 valueBlockSeen = true;
1390 else if (m_curToken == TOKEN_BOTH ||
1391 m_curToken == TOKEN_VERTEX ||
1392 m_curToken == TOKEN_FRAGMENT ||
1393 m_curToken == TOKEN_TESSELLATION_CONTROL ||
1394 m_curToken == TOKEN_TESSELLATION_EVALUATION ||
1395 m_curToken == TOKEN_GEOMETRY)
1397 const Token token = m_curToken;
1401 assumeToken(TOKEN_SHADER_SOURCE);
1402 source = parseShaderSource(m_curTokenStr.c_str());
1407 case TOKEN_VERTEX: vertexSources.push_back(source); break;
1408 case TOKEN_FRAGMENT: fragmentSources.push_back(source); break;
1409 case TOKEN_TESSELLATION_CONTROL: tessellationCtrlSources.push_back(source); break;
1410 case TOKEN_TESSELLATION_EVALUATION: tessellationEvalSources.push_back(source); break;
1411 case TOKEN_GEOMETRY: geometrySources.push_back(source); break;
1414 if (!bothSource.empty())
1415 parseError("multiple 'both' blocks");
1416 bothSource = source;
1421 parseError(DE_FALSE);
1424 else if (m_curToken == TOKEN_VERSION)
1427 parseGLSLVersion(version);
1429 else if (m_curToken == TOKEN_REQUIRE)
1431 parseRequirement(requiredCaps, requiredExts);
1433 else if (m_curToken == TOKEN_PIPELINE_PROGRAM)
1435 ProgramSpecification pipelineProgram;
1436 parsePipelineProgram(pipelineProgram);
1437 pipelineProgram.sources.separable = true;
1438 pipelinePrograms.push_back(pipelineProgram);
1441 parseError(string("unexpected token while parsing shader case: " + m_curTokenStr));
1444 advanceToken(TOKEN_END); // case end
1446 if (!bothSource.empty())
1448 if (!vertexSources.empty() ||
1449 !fragmentSources.empty() ||
1450 !tessellationCtrlSources.empty() ||
1451 !tessellationEvalSources.empty() ||
1452 !geometrySources.empty() ||
1453 !pipelinePrograms.empty())
1455 parseError("'both' cannot be mixed with other shader stages");
1460 ShaderCaseSpecification spec;
1461 spec.caseType = CASETYPE_VERTEX_ONLY;
1462 spec.expectResult = expectResult;
1463 spec.targetVersion = version;
1464 spec.requiredCaps = requiredCaps;
1465 spec.values = valueBlock;
1467 spec.programs.resize(1);
1468 spec.programs[0].sources << VertexSource(bothSource);
1469 spec.programs[0].requiredExtensions = requiredExts;
1471 shaderNodeList.push_back(m_caseFactory->createCase(caseName + "_vertex", description, ShaderCaseSpecification(spec)));
1476 ShaderCaseSpecification spec;
1477 spec.caseType = CASETYPE_FRAGMENT_ONLY;
1478 spec.expectResult = expectResult;
1479 spec.targetVersion = version;
1480 spec.requiredCaps = requiredCaps;
1481 spec.values = valueBlock;
1483 spec.programs.resize(1);
1484 spec.programs[0].sources << FragmentSource(bothSource);
1485 spec.programs[0].requiredExtensions = requiredExts;
1487 shaderNodeList.push_back(m_caseFactory->createCase(caseName + "_fragment", description, ShaderCaseSpecification(spec)));
1490 else if (pipelinePrograms.empty())
1492 ShaderCaseSpecification spec;
1493 spec.caseType = CASETYPE_COMPLETE;
1494 spec.expectResult = expectResult;
1495 spec.outputType = outputType;
1496 spec.outputFormat = format;
1497 spec.targetVersion = version;
1498 spec.requiredCaps = requiredCaps;
1499 spec.values = valueBlock;
1501 spec.programs.resize(1);
1502 spec.programs[0].sources.sources[SHADERTYPE_VERTEX].swap(vertexSources);
1503 spec.programs[0].sources.sources[SHADERTYPE_FRAGMENT].swap(fragmentSources);
1504 spec.programs[0].sources.sources[SHADERTYPE_TESSELLATION_CONTROL].swap(tessellationCtrlSources);
1505 spec.programs[0].sources.sources[SHADERTYPE_TESSELLATION_EVALUATION].swap(tessellationEvalSources);
1506 spec.programs[0].sources.sources[SHADERTYPE_GEOMETRY].swap(geometrySources);
1507 spec.programs[0].requiredExtensions.swap(requiredExts);
1509 shaderNodeList.push_back(m_caseFactory->createCase(caseName, description, ShaderCaseSpecification(spec)));
1513 if (!vertexSources.empty() ||
1514 !fragmentSources.empty() ||
1515 !tessellationCtrlSources.empty() ||
1516 !tessellationEvalSources.empty() ||
1517 !geometrySources.empty())
1519 parseError("pipeline programs cannot be mixed with complete programs");
1522 if (!requiredExts.empty())
1523 parseError("global extension requirements cannot be mixed with pipeline programs");
1525 // Pipeline case, multiple programs
1527 ShaderCaseSpecification spec;
1528 spec.caseType = CASETYPE_COMPLETE;
1529 spec.expectResult = expectResult;
1530 spec.targetVersion = version;
1531 spec.requiredCaps = requiredCaps;
1532 spec.values = valueBlock;
1534 spec.programs.swap(pipelinePrograms);
1536 shaderNodeList.push_back(m_caseFactory->createCase(caseName, description, ShaderCaseSpecification(spec)));
1541 void ShaderParser::parseShaderGroup (vector<tcu::TestNode*>& shaderNodeList)
1544 PARSE_DBG((" parseShaderGroup()\n"));
1545 advanceToken(TOKEN_GROUP);
1548 string name = m_curTokenStr;
1549 advanceToken(); // \note [pyry] We don't want to check token type here (for instance to allow "uniform") group.
1551 // Parse description.
1552 assumeToken(TOKEN_STRING);
1553 string description = parseStringLiteral(m_curTokenStr.c_str());
1554 advanceToken(TOKEN_STRING);
1556 std::vector<tcu::TestNode*> children;
1558 // Parse group children.
1561 if (m_curToken == TOKEN_END)
1563 else if (m_curToken == TOKEN_GROUP)
1564 parseShaderGroup(children);
1565 else if (m_curToken == TOKEN_CASE)
1566 parseShaderCase(children);
1567 else if (m_curToken == TOKEN_IMPORT)
1568 parseImport(children);
1570 parseError(string("unexpected token while parsing shader group: " + m_curTokenStr));
1573 advanceToken(TOKEN_END); // group end
1575 // Create group node.
1576 tcu::TestCaseGroup* groupNode = m_caseFactory->createGroup(name, description, children);
1577 shaderNodeList.push_back(groupNode);
1580 void ShaderParser::parseImport (vector<tcu::TestNode*>& shaderNodeList)
1582 std::string importFileName;
1584 advanceToken(TOKEN_IMPORT);
1586 assumeToken(TOKEN_STRING);
1587 importFileName = parseStringLiteral(m_curTokenStr.c_str());
1588 advanceToken(TOKEN_STRING);
1591 ShaderParser subParser (m_archive, de::FilePath::join(de::FilePath(m_filename).getDirName(), importFileName).getPath(), m_caseFactory);
1592 const vector<tcu::TestNode*> importedCases = subParser.parse();
1594 // \todo [2015-08-03 pyry] Not exception safe
1595 shaderNodeList.insert(shaderNodeList.end(), importedCases.begin(), importedCases.end());
1599 vector<tcu::TestNode*> ShaderParser::parse (void)
1601 const int dataLen = m_resource->getSize();
1603 m_input.resize(dataLen+1);
1604 m_resource->setPosition(0);
1605 m_resource->read((deUint8*)&m_input[0], dataLen);
1606 m_input[dataLen] = '\0';
1608 // Initialize parser.
1609 m_curPtr = &m_input[0];
1610 m_curToken = TOKEN_INVALID;
1614 vector<tcu::TestNode*> nodeList;
1617 PARSE_DBG(("parse()\n"));
1620 if (m_curToken == TOKEN_CASE)
1621 parseShaderCase(nodeList);
1622 else if (m_curToken == TOKEN_GROUP)
1623 parseShaderGroup(nodeList);
1624 else if (m_curToken == TOKEN_IMPORT)
1625 parseImport(nodeList);
1626 else if (m_curToken == TOKEN_EOF)
1629 parseError(string("invalid token encountered at main level: '") + m_curTokenStr + "'");
1632 assumeToken(TOKEN_EOF);
1633 // printf(" parsed %d test cases.\n", caseList.size());
1637 std::vector<tcu::TestNode*> parseFile (const tcu::Archive& archive, const std::string& filename, ShaderCaseFactory* caseFactory)
1639 sl::ShaderParser parser (archive, filename, caseFactory);
1641 return parser.parse();
1644 // Execution utilities
1646 static void dumpValue (tcu::TestLog& log, const Value& val, const char* storageName, int arrayNdx)
1648 const char* const valueName = val.name.c_str();
1649 const DataType dataType = val.type.getBasicType();
1650 int scalarSize = getDataTypeScalarSize(dataType);
1651 ostringstream result;
1653 result << " " << storageName << " ";
1655 result << getDataTypeName(dataType) << " " << valueName << ":";
1657 if (isDataTypeScalar(dataType))
1659 if (isDataTypeVector(dataType))
1661 else if (isDataTypeMatrix(dataType))
1664 if (isDataTypeScalarOrVector(dataType))
1666 for (int scalarNdx = 0; scalarNdx < scalarSize; scalarNdx++)
1668 int elemNdx = arrayNdx;
1669 const Value::Element& e = val.elements[elemNdx*scalarSize + scalarNdx];
1670 result << ((scalarNdx != 0) ? ", " : "");
1672 if (isDataTypeFloatOrVec(dataType))
1673 result << e.float32;
1674 else if (isDataTypeIntOrIVec(dataType))
1676 else if (isDataTypeUintOrUVec(dataType))
1677 result << (deUint32)e.int32;
1678 else if (isDataTypeBoolOrBVec(dataType))
1679 result << (e.bool32 ? "true" : "false");
1682 else if (isDataTypeMatrix(dataType))
1684 int numRows = getDataTypeMatrixNumRows(dataType);
1685 int numCols = getDataTypeMatrixNumColumns(dataType);
1686 for (int rowNdx = 0; rowNdx < numRows; rowNdx++)
1689 for (int colNdx = 0; colNdx < numCols; colNdx++)
1691 int elemNdx = arrayNdx;
1692 float v = val.elements[elemNdx*scalarSize + rowNdx*numCols + colNdx].float32;
1693 result << ((colNdx==0) ? "" : ", ") << v;
1699 if (isDataTypeScalar(dataType))
1701 else if (isDataTypeVector(dataType))
1704 log << TestLog::Message << result.str() << TestLog::EndMessage;
1707 static void dumpValues (tcu::TestLog& log, const vector<Value>& values, const char* storageName, int arrayNdx)
1709 for (size_t valNdx = 0; valNdx < values.size(); valNdx++)
1710 dumpValue(log, values[valNdx], storageName, arrayNdx);
1713 void dumpValues (tcu::TestLog& log, const ValueBlock& values, int arrayNdx)
1715 dumpValues(log, values.inputs, "input", arrayNdx);
1716 dumpValues(log, values.outputs, "expected", arrayNdx);
1717 dumpValues(log, values.uniforms, "uniform", arrayNdx);
1720 static void generateExtensionStatements (std::ostringstream& buf, const std::vector<RequiredExtension>& extensions, glu::ShaderType type)
1722 for (size_t ndx = 0; ndx < extensions.size(); ++ndx)
1724 DE_ASSERT(extensions[ndx].effectiveStages != 0u &&
1725 extensions[ndx].alternatives.size() == 1);
1727 if ((extensions[ndx].effectiveStages & (1u << (deUint32)type)) != 0)
1728 buf << "#extension " << extensions[ndx].alternatives[0] << " : require\n";
1732 // Injects #extension XXX : require lines after the last preprocessor directive in the shader code. Does not support line continuations
1733 std::string injectExtensionRequirements (const std::string& baseCode, const std::vector<RequiredExtension>& extensions, glu::ShaderType shaderType)
1735 std::istringstream baseCodeBuf (baseCode);
1736 std::ostringstream resultBuf;
1738 bool firstNonPreprocessorLine = true;
1739 std::ostringstream extStr;
1741 generateExtensionStatements(extStr, extensions, shaderType);
1743 // skip if no requirements
1744 if (extStr.str().empty())
1747 while (std::getline(baseCodeBuf, line))
1750 const std::string::size_type firstNonWhitespace = line.find_first_not_of("\t ");
1751 const bool isPreprocessorDirective = (firstNonWhitespace != std::string::npos && line.at(firstNonWhitespace) == '#');
1753 // Inject #extensions
1754 if (!isPreprocessorDirective && firstNonPreprocessorLine)
1756 firstNonPreprocessorLine = false;
1757 resultBuf << extStr.str();
1760 resultBuf << line << "\n";
1763 return resultBuf.str();
1766 void genCompareFunctions (ostringstream& stream, const ValueBlock& valueBlock, bool useFloatTypes)
1768 bool cmpTypeFound[TYPE_LAST];
1769 for (int i = 0; i < TYPE_LAST; i++)
1770 cmpTypeFound[i] = false;
1772 for (size_t valueNdx = 0; valueNdx < valueBlock.outputs.size(); valueNdx++)
1774 const Value& val = valueBlock.outputs[valueNdx];
1775 cmpTypeFound[(size_t)val.type.getBasicType()] = true;
1780 if (cmpTypeFound[TYPE_BOOL]) stream << "bool isOk (float a, bool b) { return ((a > 0.5) == b); }\n";
1781 if (cmpTypeFound[TYPE_BOOL_VEC2]) stream << "bool isOk (vec2 a, bvec2 b) { return (greaterThan(a, vec2(0.5)) == b); }\n";
1782 if (cmpTypeFound[TYPE_BOOL_VEC3]) stream << "bool isOk (vec3 a, bvec3 b) { return (greaterThan(a, vec3(0.5)) == b); }\n";
1783 if (cmpTypeFound[TYPE_BOOL_VEC4]) stream << "bool isOk (vec4 a, bvec4 b) { return (greaterThan(a, vec4(0.5)) == b); }\n";
1784 if (cmpTypeFound[TYPE_INT]) stream << "bool isOk (float a, int b) { float atemp = a+0.5; return (float(b) <= atemp && atemp <= float(b+1)); }\n";
1785 if (cmpTypeFound[TYPE_INT_VEC2]) stream << "bool isOk (vec2 a, ivec2 b) { return (ivec2(floor(a + 0.5)) == b); }\n";
1786 if (cmpTypeFound[TYPE_INT_VEC3]) stream << "bool isOk (vec3 a, ivec3 b) { return (ivec3(floor(a + 0.5)) == b); }\n";
1787 if (cmpTypeFound[TYPE_INT_VEC4]) stream << "bool isOk (vec4 a, ivec4 b) { return (ivec4(floor(a + 0.5)) == b); }\n";
1788 if (cmpTypeFound[TYPE_UINT]) stream << "bool isOk (float a, uint b) { float atemp = a+0.5; return (float(b) <= atemp && atemp <= float(b+1u)); }\n";
1789 if (cmpTypeFound[TYPE_UINT_VEC2]) stream << "bool isOk (vec2 a, uvec2 b) { return (uvec2(floor(a + 0.5)) == b); }\n";
1790 if (cmpTypeFound[TYPE_UINT_VEC3]) stream << "bool isOk (vec3 a, uvec3 b) { return (uvec3(floor(a + 0.5)) == b); }\n";
1791 if (cmpTypeFound[TYPE_UINT_VEC4]) stream << "bool isOk (vec4 a, uvec4 b) { return (uvec4(floor(a + 0.5)) == b); }\n";
1795 if (cmpTypeFound[TYPE_BOOL]) stream << "bool isOk (bool a, bool b) { return (a == b); }\n";
1796 if (cmpTypeFound[TYPE_BOOL_VEC2]) stream << "bool isOk (bvec2 a, bvec2 b) { return (a == b); }\n";
1797 if (cmpTypeFound[TYPE_BOOL_VEC3]) stream << "bool isOk (bvec3 a, bvec3 b) { return (a == b); }\n";
1798 if (cmpTypeFound[TYPE_BOOL_VEC4]) stream << "bool isOk (bvec4 a, bvec4 b) { return (a == b); }\n";
1799 if (cmpTypeFound[TYPE_INT]) stream << "bool isOk (int a, int b) { return (a == b); }\n";
1800 if (cmpTypeFound[TYPE_INT_VEC2]) stream << "bool isOk (ivec2 a, ivec2 b) { return (a == b); }\n";
1801 if (cmpTypeFound[TYPE_INT_VEC3]) stream << "bool isOk (ivec3 a, ivec3 b) { return (a == b); }\n";
1802 if (cmpTypeFound[TYPE_INT_VEC4]) stream << "bool isOk (ivec4 a, ivec4 b) { return (a == b); }\n";
1803 if (cmpTypeFound[TYPE_UINT]) stream << "bool isOk (uint a, uint b) { return (a == b); }\n";
1804 if (cmpTypeFound[TYPE_UINT_VEC2]) stream << "bool isOk (uvec2 a, uvec2 b) { return (a == b); }\n";
1805 if (cmpTypeFound[TYPE_UINT_VEC3]) stream << "bool isOk (uvec3 a, uvec3 b) { return (a == b); }\n";
1806 if (cmpTypeFound[TYPE_UINT_VEC4]) stream << "bool isOk (uvec4 a, uvec4 b) { return (a == b); }\n";
1809 if (cmpTypeFound[TYPE_FLOAT]) stream << "bool isOk (float a, float b, float eps) { return (abs(a-b) <= (eps*abs(b) + eps)); }\n";
1810 if (cmpTypeFound[TYPE_FLOAT_VEC2]) stream << "bool isOk (vec2 a, vec2 b, float eps) { return all(lessThanEqual(abs(a-b), (eps*abs(b) + eps))); }\n";
1811 if (cmpTypeFound[TYPE_FLOAT_VEC3]) stream << "bool isOk (vec3 a, vec3 b, float eps) { return all(lessThanEqual(abs(a-b), (eps*abs(b) + eps))); }\n";
1812 if (cmpTypeFound[TYPE_FLOAT_VEC4]) stream << "bool isOk (vec4 a, vec4 b, float eps) { return all(lessThanEqual(abs(a-b), (eps*abs(b) + eps))); }\n";
1814 if (cmpTypeFound[TYPE_FLOAT_MAT2]) stream << "bool isOk (mat2 a, mat2 b, float eps) { vec2 diff = max(abs(a[0]-b[0]), abs(a[1]-b[1])); return all(lessThanEqual(diff, vec2(eps))); }\n";
1815 if (cmpTypeFound[TYPE_FLOAT_MAT2X3]) stream << "bool isOk (mat2x3 a, mat2x3 b, float eps) { vec3 diff = max(abs(a[0]-b[0]), abs(a[1]-b[1])); return all(lessThanEqual(diff, vec3(eps))); }\n";
1816 if (cmpTypeFound[TYPE_FLOAT_MAT2X4]) stream << "bool isOk (mat2x4 a, mat2x4 b, float eps) { vec4 diff = max(abs(a[0]-b[0]), abs(a[1]-b[1])); return all(lessThanEqual(diff, vec4(eps))); }\n";
1817 if (cmpTypeFound[TYPE_FLOAT_MAT3X2]) stream << "bool isOk (mat3x2 a, mat3x2 b, float eps) { vec2 diff = max(max(abs(a[0]-b[0]), abs(a[1]-b[1])), abs(a[2]-b[2])); return all(lessThanEqual(diff, vec2(eps))); }\n";
1818 if (cmpTypeFound[TYPE_FLOAT_MAT3]) stream << "bool isOk (mat3 a, mat3 b, float eps) { vec3 diff = max(max(abs(a[0]-b[0]), abs(a[1]-b[1])), abs(a[2]-b[2])); return all(lessThanEqual(diff, vec3(eps))); }\n";
1819 if (cmpTypeFound[TYPE_FLOAT_MAT3X4]) stream << "bool isOk (mat3x4 a, mat3x4 b, float eps) { vec4 diff = max(max(abs(a[0]-b[0]), abs(a[1]-b[1])), abs(a[2]-b[2])); return all(lessThanEqual(diff, vec4(eps))); }\n";
1820 if (cmpTypeFound[TYPE_FLOAT_MAT4X2]) stream << "bool isOk (mat4x2 a, mat4x2 b, float eps) { vec2 diff = max(max(abs(a[0]-b[0]), abs(a[1]-b[1])), max(abs(a[2]-b[2]), abs(a[3]-b[3]))); return all(lessThanEqual(diff, vec2(eps))); }\n";
1821 if (cmpTypeFound[TYPE_FLOAT_MAT4X3]) stream << "bool isOk (mat4x3 a, mat4x3 b, float eps) { vec3 diff = max(max(abs(a[0]-b[0]), abs(a[1]-b[1])), max(abs(a[2]-b[2]), abs(a[3]-b[3]))); return all(lessThanEqual(diff, vec3(eps))); }\n";
1822 if (cmpTypeFound[TYPE_FLOAT_MAT4]) stream << "bool isOk (mat4 a, mat4 b, float eps) { vec4 diff = max(max(abs(a[0]-b[0]), abs(a[1]-b[1])), max(abs(a[2]-b[2]), abs(a[3]-b[3]))); return all(lessThanEqual(diff, vec4(eps))); }\n";