Apply Light using Shader Manager
[platform/core/uifw/dali-toolkit.git] / dali-scene3d / public-api / loader / node-definition.cpp
2023-07-07 seungho baekApply Light using Shader Manager 10/294910/11
2023-07-06 seungho baekMakes Models use common shader manager 57/294457/22
2023-06-21 Eunki HongMerge "FocusFinder use CalculateCurrentScreenExtents...
2023-06-20 Bowon RyuMerge "Change trace tag for text dorelayout" into devel...
2023-06-19 Seungho BAEKMerge "Add Light for Scene3D" into devel/master
2023-06-19 seungho baekAdd Light for Scene3D 15/293315/28
2023-05-19 Adeel KazmiMerge "Fix the normalization factor calculation for...
2023-05-17 Adeel KazmiMerge "Blendshapes fix (still missing tests)" into...
2023-05-10 Eunki HongMerge "Fix normal vector error when we use skin" into...
2023-05-10 Eunki, HongFix multiple primitive skinning error 42/292342/3
2023-04-06 David SteeleMerge "DALi Version 2.2.21" into devel/master
2023-04-06 dongsug songMerge "Use c-style string when webview loads contents...
2023-04-06 Seungho BAEKMerge "Use ModelNode / ModelPrimitive / Material instea...
2023-04-06 seungho baekUse ModelNode / ModelPrimitive / Material instead of... 88/289588/61
2023-03-24 Eunki HongMerge "Fix svace issue (strerror -> strerror_r)" into...
2023-03-23 Eunki HongMerge "Use Mipmap level to sample specular texture...
2023-03-23 Bowon RyuMerge "Add a condition to ensure FontClient" into devel...
2023-03-22 dongsug songMerge "Make sure that global variables are initialized...
2023-03-21 joogab yunMerge "Revert "Adjust text fit condition"" into devel...
2023-03-20 Eunki HongMerge "Let we can use emissiveFactor without Texture...
2023-03-20 Eunki, HongLet we can use emissiveFactor without Texture 57/289957/2
2023-03-18 seungho baekUse Mipmap level to sample specular texture 53/290053/6
2023-03-07 Eunki, HongClean up Scene3D namespace and header definition 32/289432/3
2023-02-22 Seungho BAEKMerge "Refactoring model-impl.cpp" into devel/master
2023-02-20 David SteeleMerge "Replace std::string global variables with C...
2023-02-17 huayong.xuReplace std::string global variables with C-style string. 36/288336/2
2023-01-10 Bowon RyuMerge "Add GetTextBoundingRectangle API for Text Contro...
2023-01-10 Bowon RyuMerge "Add GetCharacterIndexAtPosition API" into devel...
2022-12-22 Seungho BAEKMerge "Use Renderer::BlendMode::USE_ACTOR_OPACITY inste...
2022-12-21 Bowon RyuMerge "Spannable: Add StrikethroughSpan" into devel...
2022-12-21 Seungho BAEKMerge "Modify ColorMode Policy for SceneView and Model...
2022-12-20 seungho baekModify ColorMode Policy for SceneView and Model 11/285811/3
2022-12-19 David SteeleMerge "Sync UTC harness" into devel/master
2022-12-19 Bowon RyuMerge "Spannable: Add CharacterSpacing span" into devel...
2022-12-19 Bowon RyuMerge "Add Filter in InputFilter" into devel/master
2022-12-16 Adeel KazmiMerge "Allow duplicated name and use Actor ID as a...
2022-12-16 Lukasz OleksakMerge "[AT-SPI] Add child_bus attribute to parents...
2022-12-16 Adeel KazmiMerge "DALi Version 2.2.6" into devel/master
2022-12-16 seungho baekFix Scene3d::Loader bugs 30/284930/9
2022-12-14 seungho baekAllow duplicated name and use Actor ID as a unique... 92/285392/11
2022-11-29 Eunki HongMerge "Add DesiredWidth/Height and samplingMode in...
2022-11-29 Seungho BAEKMerge "Support KHR_materials_specular and KHR_materials...
2022-11-29 Seungho BAEKMerge "Enable multiple primitives in a mesh(glTF)"...
2022-11-29 seungho baekSupport KHR_materials_specular and KHR_materials_ior... 77/284477/10
2022-11-28 seunghobaekEnable multiple primitives in a mesh(glTF) 96/284396/14
2022-07-18 Seungho BAEKMerge "Change dali-scene-loader to dali-scene3d" into...
2022-07-18 seunghoChange dali-scene-loader to dali-scene3d 54/277854/9