Merge "Make SceneView's SetResolution works well" into devel/master
[platform/core/uifw/dali-toolkit.git] / dali-scene3d / internal /
2024-01-05 Eunki HongMerge "Make SceneView's SetResolution works well" into...
2024-01-04 Eunki, HongMake SceneView's SetResolution works well 70/303770/2
2023-12-29 Chihun JeongMerge "Clear font cache when locale changed" into devel...
2023-12-28 Eunki HongMerge "Use trace macro with message generator function...
2023-12-27 Eunki, HongReset EmptyTexture object when application stopped 98/303398/1
2023-12-27 joogab yunMerge "If it is a key event that occurred in another...
2023-12-20 Eunki HongMerge "Print Processor and AsyncTask name" into devel...
2023-12-20 Eunki, HongPrint Processor and AsyncTask name 25/303025/3
2023-12-19 Eunki HongMerge "(A11y) Connect PropertySet signal only if highli...
2023-12-14 Adam BialogonskiCoverity issue fix 44/302844/1
2023-12-13 seungho baekUse DepthIndex for 3D rendering order 26/302326/10
2023-12-06 joogab yunMerge "Add log for FocusLost" into devel/master
2023-12-04 seungho baekSupport RootTranslationOnly option for motion capture... 47/302247/1
2023-12-04 Seungho BAEKMerge "Add SetResolution method to SceneView" into...
2023-12-04 seungho baekAdd SetResolution method to SceneView 50/301950/5
2023-12-04 Seungho BAEKMerge "Enable masking for Scene3D::SceneView" into...
2023-12-01 David SteeleMerge "DALi Version 2.3.1" into devel/master
2023-12-01 seungho baekEnable masking for Scene3D::SceneView 23/301423/10
2023-12-01 Eunki Hong(Scene3D) Ensure remove image-resource-loader cache... 20/302020/4
2023-11-30 Adam BialogonskiFixed ColliderMesh issue for NUI 14/302114/3
2023-11-28 sunghyun kimMerge "Apply precompile shader" into devel/master
2023-11-25 Seungho BAEKMerge "Use unified way to load vector data from gltf...
2023-11-24 Adeel KazmiMerge "DALi Version 2.3.0" into devel/master
2023-11-24 Eunki HongMerge "Fix coverity issue (foreach make copy)" into...
2023-11-24 Eunki HongMerge "Sync AsyncTaskManager code with adaptor" into...
2023-11-24 Eunki, HongFix coverity issue (foreach make copy) 30/301830/1
2023-11-23 Adeel KazmiMerge "fixed coverity issue" into devel/master
2023-11-23 Adeel KazmiMerge "Support glTF extention: KHR_texture_transform...
2023-11-23 Adam Bialogonskifixed coverity issue 17/301817/1
2023-11-23 Richard HuangSupport glTF extention: KHR_texture_transform 78/301678/4
2023-11-23 Eunki HongMerge "Removing spurious ; from shader macro code"...
2023-11-22 David SteeleMerge "Removed unused macro invocation from shader...
2023-11-20 David SteeleRemoved unused macro invocation from shader 14/301614/2
2023-11-20 David SteeleRemoving spurious ; from shader macro code 10/301610/1
2023-11-17 Adeel KazmiMerge "Test harness sync" into devel/master
2023-11-16 Adeel KazmiMerge "3D Scene Hit Testing" into devel/master
2023-11-16 Adam Bialogonski3D Scene Hit Testing 13/299713/18
2023-11-10 Adeel KazmiMerge "Remove Atlas parameter for TextureManager cache...
2023-11-10 Adeel KazmiMerge "Minor optimization for image visaul and texture...
2023-11-10 Eunki, HongRemove Atlas parameter for TextureManager cache system 87/300487/9
2023-11-09 Adeel KazmiMerge changes I1b1abc2c,I47083821,Icbe72d36,I6292beb0...
2023-11-07 David SteeleLimited joint/weight attributes to 4 sets 46/301046/1
2023-11-07 David SteeleAdded vertex color test to model primitive 45/301045/1
2023-11-07 David SteeleAdd macro defs to shader regen 47/300847/2
2023-11-07 David SteeleUpdated model loader to handle multiple attr sets 49/293049/5
2023-11-07 David SteeleSwitched joints to use UBO with larger size in PBR... 18/300018/5
2023-11-03 Adeel KazmiMerge "Support glTF extention: KHR_mesh_quantization...
2023-11-03 Richard HuangSupport glTF extention: KHR_mesh_quantization 22/300522/6
2023-10-24 Eunki HongEnsure blendshape weight between [0..1] 22/300422/1
2023-10-19 Bowon RyuMerge "Fix ZWJ issue" into devel/master
2023-10-17 Eunki, HongLet we use default white IBL image even environment... 30/300130/1
2023-10-13 Bowon RyuMerge "Add color tag for text markup anchor" into devel...
2023-10-12 David SteeleMerge "Keep reference when member callback excute ...
2023-10-12 Eunki, HongKeep reference when member callback excute + Make NPatc... 68/299868/2
2023-09-14 Wonsik JungMerge "Change the SENSITVE value of accessibility"...
2023-09-14 Eunki HongMerge "Support FastTrackUploading for YUV images" into...
2023-09-14 seungho baekFix Shadow issue 66/298766/4
2023-09-12 Eunki Hong[Scene3D] Cache image load result so models can share it. 88/298188/15
2023-09-01 Adeel KazmiMerge changes I776588c1,I7292a2fb into devel/master
2023-09-01 seungho baekMake subsurface texture not be enabled in dli 44/298144/4
2023-09-01 Eunki HongMerge "(Vector) Flush lottie update informations" into...
2023-08-31 David SteeleMerge "Fix typo error (djikstra -> dijkstra)" into...
2023-08-31 David SteeleMerge "Fix crash issue when navi-mesh seperated" into...
2023-08-31 Adeel KazmiMerge "Optimize dijkstra path finder algorithm" into...
2023-08-31 Seungho BAEKMerge "Shadow Mapping" into devel/master
2023-08-30 Eunki HongFix typo error (djikstra -> dijkstra) 50/298050/1
2023-08-30 Eunki HongFix crash issue when navi-mesh seperated 49/298049/1
2023-08-30 Eunki HongOptimize dijkstra path finder algorithm 48/298048/2
2023-08-30 seungho baekShadow Mapping 11/295411/32
2023-08-29 David SteeleAdding bullet physics files 64/297064/23
2023-08-28 seungho baekExtract condition function to check the animation has... 94/297894/1
2023-08-23 Eunki, HongTemperary increase max bone as 80 08/297708/1
2023-07-18 Eunki, HongFix coverity issues (uint32_t overflow + size_t to... 92/295992/3
2023-07-13 Eunki HongMerge "Fix more compile error/warnings for gcc-13"...
2023-07-11 Seungho BaekChange some precision of shader variables to highp 92/295592/4
2023-07-10 Seungho BAEKMerge "Apply Light using Shader Manager" into devel...
2023-07-07 David SteeleMerge "DALi Version 2.2.34" into devel/master
2023-07-07 seungho baekApply Light using Shader Manager 10/294910/11
2023-07-07 Eunki HongMerge "Fix comments for MotionData" into devel/master
2023-07-07 Seungho BAEKMerge "Makes Models use common shader manager" into...
2023-07-06 David SteeleMerge "Updated FrameCallback to return value to specify...
2023-07-06 seungho baekMakes Models use common shader manager 57/294457/22
2023-07-06 Eunki HongMerge "Make CreateSolidColorTexture upload pixel data...
2023-07-05 Bowon RyuMerge "Update approval test for text" into devel/master
2023-07-05 Heeyong SongMerge "Fix build error for toolchain upgrade" into...
2023-07-04 Eunki HongAdd MotionData class and generate Animation 94/293894/24
2023-07-04 Eunki, HongParse gltf mesh extra and extensions + Get BlendShape... 45/292445/12
2023-06-28 Bowon RyuMerge "Move Clipboard to TextClipboard" into devel...
2023-06-27 Seungho BAEKMerge "Shader Factory refactoring" into devel/master
2023-06-26 seungho baekShader Factory refactoring 38/294538/8
2023-06-26 Jeongmin LeeMerge "Detach skybox on setting an empty url" into...
2023-06-23 jmmDetach skybox on setting an empty url 65/294665/2
2023-06-21 Eunki HongMerge "FocusFinder use CalculateCurrentScreenExtents...
2023-06-20 Bowon RyuMerge "Change trace tag for text dorelayout" into devel...
2023-06-19 Seungho BAEKMerge "Add Light for Scene3D" into devel/master
2023-06-19 seungho baekAdd Light for Scene3D 15/293315/28
2023-06-19 Heeyong SongMerge "(Vector) Use one EventThreadCallback" into devel...
2023-06-14 Eunki HongFix logical error for dli animation duration 18/294018/3
2023-06-09 Bowon RyuMerge "Apply font size scale to markup text" into devel...
2023-06-07 Eunki HongLock model cache manager access for thread safety 99/293199/11
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