// Setup properties, signals and actions using the type-registry.
DALI_TYPE_REGISTRATION_BEGIN( Toolkit::ScrollView, Toolkit::Scrollable, Create )
+DALI_PROPERTY_REGISTRATION( Toolkit, ScrollView, "wrapEnabled", BOOLEAN, WRAP_ENABLED )
+DALI_PROPERTY_REGISTRATION( Toolkit, ScrollView, "panningEnabled", BOOLEAN, PANNING_ENABLED )
+DALI_PROPERTY_REGISTRATION( Toolkit, ScrollView, "axisAutoLockEnabled", BOOLEAN, AXIS_AUTO_LOCK_ENABLED )
+DALI_PROPERTY_REGISTRATION( Toolkit, ScrollView, "wheelScrollDistanceStep", VECTOR2, WHEEL_SCROLL_DISTANCE_STEP )
+
DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, ScrollView, "scrollPosition", VECTOR2, SCROLL_POSITION)
DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, ScrollView, "scrollPrePosition", VECTOR2, SCROLL_PRE_POSITION)
DALI_ANIMATABLE_PROPERTY_COMPONENT_REGISTRATION( Toolkit, ScrollView, "scrollPrePositionX", SCROLL_PRE_POSITION_X, SCROLL_PRE_POSITION, 0)
}
}
+bool ScrollView::GetScrollSensitive()
+{
+ return mSensitive;
+}
+
void ScrollView::SetScrollSensitive(bool sensitive)
{
Actor self = Self();
mSnapOvershootAlphaFunction = alpha;
}
+float ScrollView::GetSnapOvershootDuration()
+{
+ return mSnapOvershootDuration;
+}
+
void ScrollView::SetSnapOvershootDuration(float duration)
{
mSnapOvershootDuration = duration;
}
+bool ScrollView::GetActorAutoSnap()
+{
+ return mActorAutoSnapEnabled;
+}
+
void ScrollView::SetActorAutoSnap(bool enable)
{
mActorAutoSnapEnabled = enable;
ApplyConstraintToBoundActors(constraint);
}
+void ScrollView::SetProperty( BaseObject* object, Property::Index index, const Property::Value& value )
+{
+ Toolkit::ScrollView scrollView = Toolkit::ScrollView::DownCast( Dali::BaseHandle( object ) );
+
+ if( scrollView )
+ {
+ ScrollView& scrollViewImpl( GetImpl( scrollView ) );
+ switch( index )
+ {
+ case Toolkit::ScrollView::Property::WRAP_ENABLED:
+ {
+ scrollViewImpl.SetWrapMode( value.Get<bool>() );
+ break;
+ }
+ case Toolkit::ScrollView::Property::PANNING_ENABLED:
+ {
+ scrollViewImpl.SetScrollSensitive( value.Get<bool>() );
+ break;
+ }
+ case Toolkit::ScrollView::Property::AXIS_AUTO_LOCK_ENABLED:
+ {
+ scrollViewImpl.SetAxisAutoLock( value.Get<bool>() );
+ break;
+ }
+ case Toolkit::ScrollView::Property::WHEEL_SCROLL_DISTANCE_STEP:
+ {
+ scrollViewImpl.SetWheelScrollDistanceStep( value.Get<Vector2>() );
+ break;
+ }
+ }
+ }
+}
+
+Property::Value ScrollView::GetProperty( BaseObject* object, Property::Index index )
+{
+ Property::Value value;
+
+ Toolkit::ScrollView scrollView = Toolkit::ScrollView::DownCast( Dali::BaseHandle( object ) );
+
+ if( scrollView )
+ {
+ ScrollView& scrollViewImpl( GetImpl( scrollView ) );
+ switch( index )
+ {
+ case Toolkit::ScrollView::Property::WRAP_ENABLED:
+ {
+ value = scrollViewImpl.GetWrapMode();
+ break;
+ }
+ case Toolkit::ScrollView::Property::PANNING_ENABLED:
+ {
+ value = scrollViewImpl.GetScrollSensitive();
+ break;
+ }
+ case Toolkit::ScrollView::Property::AXIS_AUTO_LOCK_ENABLED:
+ {
+ value = scrollViewImpl.GetAxisAutoLock();
+ break;
+ }
+ case Toolkit::ScrollView::Property::WHEEL_SCROLL_DISTANCE_STEP:
+ {
+ value = scrollViewImpl.GetWheelScrollDistanceStep();
+ break;
+ }
+ }
+ }
+
+ return value;
+}
+
} // namespace Internal
} // namespace Toolkit
void SetRulerY(RulerPtr ruler);
/**
+ * Retrieve the touch sensitivity.
+ *
+ * @return whether the touch sensitivity is true or false.
+ */
+ bool GetScrollSensitive();
+
+ /**
* @copydoc Toolkit::ScrollView::SetScrollSensitive
*/
void SetScrollSensitive(bool sensitive);
void SetSnapOvershootAlphaFunction(AlphaFunction alpha);
/**
+ * Retrieve the duartion of Snap Overshoot animation
+ *
+ * @return the duration.
+ */
+ float GetSnapOvershootDuration();
+
+ /**
* @copydoc Toolkit::ScrollView::SetSnapOvershootDuration
*/
void SetSnapOvershootDuration(float duration);
/**
+ * Retrieve whether Actor Auto-Snap mode is enabled or not.
+ *
+ * @return Actor Auto-Snap mode Enabled flag.
+ */
+ bool GetActorAutoSnap();
+
+ /**
* @copydoc Toolkit::ScrollView::SetActorAutoSnap
*/
void SetActorAutoSnap(bool enable);
*/
void SetOvershootEffectColor( const Vector4& color );
+ //properties
+
+ /**
+ * Called when a property of an object of this type is set.
+ * @param[in] object The object whose property is set.
+ * @param[in] index The property index.
+ * @param[in] value The new property value.
+ */
+ static void SetProperty( BaseObject* object, Property::Index index, const Property::Value& value );
+
+ /**
+ * Called to retrieve a property of an object of this type.
+ * @param[in] object The object whose property is to be retrieved.
+ * @param[in] index The property index.
+ * @return The current value of the property.
+ */
+ static Property::Value GetProperty( BaseObject* object, Property::Index index );
+
public: //Signals
/**
*/
enum PropertyRange
{
+ PROPERTY_START_INDEX = Toolkit::Scrollable::PROPERTY_END_INDEX + 1, ///< @since DALi 1.1.18
+ PROPERTY_END_INDEX = PROPERTY_START_INDEX + 1000, ///< Reserve property indices, @since DALi 1.1.18
+
ANIMATABLE_PROPERTY_START_INDEX = Toolkit::Scrollable::ANIMATABLE_PROPERTY_END_INDEX + 1,
ANIMATABLE_PROPERTY_END_INDEX = ANIMATABLE_PROPERTY_START_INDEX + 1000 ///< Reserve animatable property indices
};
{
enum
{
+ // Event side properties
+ WRAP_ENABLED = PROPERTY_START_INDEX, ///< Property, name "wrapEnabled", @see SetWrapMode(), type bool, @since DALi 1.1.18
+ PANNING_ENABLED, ///< Property, name "panningEnabled", @see SetScrollSensitive(), type bool, @since DALi 1.1.18
+ AXIS_AUTO_LOCK_ENABLED, ///< Property, name "axisAutoLockEnabled", @see SetAxisAutoLock(), type bool, @since DALi 1.1.18
+ WHEEL_SCROLL_DISTANCE_STEP, ///< Property, name "wheelScrollDistanceStep", @see SetWheelScrollDistanceStep(), type Vector2, @since DALi 1.1.18
+
SCROLL_POSITION = ANIMATABLE_PROPERTY_START_INDEX, ///< Property, name "scrollPosition", type Vector2
SCROLL_PRE_POSITION, ///< Property, name "scrollPrePosition", type Vector2
SCROLL_PRE_POSITION_X, ///< Property, name "scrollPrePositionX", type float