Revert "[Tizen] Apply precompile shader"
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / visuals / visual-factory-impl.cpp
1 /*
2  * Copyright (c) 2023 Samsung Electronics Co., Ltd.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16
17 // CLASS HEADER
18 #include <dali-toolkit/internal/visuals/visual-factory-impl.h>
19
20 // EXTERNAL INCLUDES
21 #include <dali/devel-api/scripting/scripting.h>
22 #include <dali/integration-api/adaptor-framework/adaptor.h>
23 #include <dali/integration-api/debug.h>
24 #include <dali/public-api/object/property-array.h>
25 #include <dali/public-api/object/type-registry-helper.h>
26 #include <dali/public-api/object/type-registry.h>
27
28 // INTERNAL INCLUDES
29 #include <dali-toolkit/devel-api/asset-manager/asset-manager.h>
30 #include <dali-toolkit/devel-api/styling/style-manager-devel.h>
31 #include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
32 #include <dali-toolkit/internal/visuals/animated-gradient/animated-gradient-visual.h>
33 #include <dali-toolkit/internal/visuals/animated-image/animated-image-visual.h>
34 #include <dali-toolkit/internal/visuals/animated-vector-image/animated-vector-image-visual.h>
35 #include <dali-toolkit/internal/visuals/arc/arc-visual.h>
36 #include <dali-toolkit/internal/visuals/border/border-visual.h>
37 #include <dali-toolkit/internal/visuals/color/color-visual.h>
38 #include <dali-toolkit/internal/visuals/gradient/gradient-visual.h>
39 #include <dali-toolkit/internal/visuals/image-visual-shader-factory.h>
40 #include <dali-toolkit/internal/visuals/image/image-visual.h>
41 #include <dali-toolkit/internal/visuals/mesh/mesh-visual.h>
42 #include <dali-toolkit/internal/visuals/npatch/npatch-visual.h>
43 #include <dali-toolkit/internal/visuals/primitive/primitive-visual.h>
44 #include <dali-toolkit/internal/visuals/svg/svg-visual.h>
45 #include <dali-toolkit/internal/visuals/text-visual-shader-factory.h>
46 #include <dali-toolkit/internal/visuals/text/text-visual.h>
47 #include <dali-toolkit/internal/visuals/visual-factory-cache.h>
48 #include <dali-toolkit/internal/visuals/visual-string-constants.h>
49 #include <dali-toolkit/internal/visuals/visual-url.h>
50 #include <dali-toolkit/internal/visuals/wireframe/wireframe-visual.h>
51 #include <dali-toolkit/public-api/visuals/image-visual-properties.h>
52 #include <dali-toolkit/public-api/visuals/text-visual-properties.h>
53 #include <dali-toolkit/public-api/visuals/visual-properties.h>
54
55 namespace Dali
56 {
57 namespace Toolkit
58 {
59 namespace Internal
60 {
61 namespace
62 {
63 #if defined(DEBUG_ENABLED)
64 Debug::Filter* gLogFilter = Debug::Filter::New(Debug::NoLogging, false, "LOG_CONTROL_VISUALS");
65 #endif
66
67 BaseHandle Create()
68 {
69   BaseHandle handle = Toolkit::VisualFactory::Get();
70
71   return handle;
72 }
73
74 DALI_TYPE_REGISTRATION_BEGIN_CREATE(Toolkit::VisualFactory, Dali::BaseHandle, Create, true)
75 DALI_TYPE_REGISTRATION_END()
76 const char* const BROKEN_IMAGE_FILE_NAME = "broken.png"; ///< The file name of the broken image.
77
78 } // namespace
79
80 VisualFactory::VisualFactory(bool debugEnabled)
81 : mFactoryCache(),
82   mImageVisualShaderFactory(),
83   mTextVisualShaderFactory(),
84   mSlotDelegate(this),
85   mIdleCallback(nullptr),
86   mDebugEnabled(debugEnabled),
87   mPreMultiplyOnLoad(true)
88 {
89 }
90
91 VisualFactory::~VisualFactory()
92 {
93   if(mIdleCallback && Adaptor::IsAvailable())
94   {
95     // Removes the callback from the callback manager in case the control is destroyed before the callback is executed.
96     Adaptor::Get().RemoveIdle(mIdleCallback);
97     mIdleCallback = nullptr;
98   }
99 }
100
101 void VisualFactory::OnStyleChangedSignal(Toolkit::StyleManager styleManager, StyleChange::Type type)
102 {
103   if(type == StyleChange::THEME_CHANGE)
104   {
105     SetBrokenImageUrl(styleManager);
106   }
107 }
108
109 void VisualFactory::OnBrokenImageChangedSignal(Toolkit::StyleManager styleManager)
110 {
111   SetBrokenImageUrl(styleManager);
112 }
113
114 Toolkit::Visual::Base VisualFactory::CreateVisual(const Property::Map& propertyMap)
115 {
116   Visual::BasePtr visualPtr;
117
118   Property::Value*           typeValue  = propertyMap.Find(Toolkit::Visual::Property::TYPE, VISUAL_TYPE);
119   Toolkit::DevelVisual::Type visualType = Toolkit::DevelVisual::IMAGE; // Default to IMAGE type.
120   if(typeValue)
121   {
122     Scripting::GetEnumerationProperty(*typeValue, VISUAL_TYPE_TABLE, VISUAL_TYPE_TABLE_COUNT, visualType);
123   }
124
125   switch(visualType)
126   {
127     case Toolkit::Visual::BORDER:
128     {
129       visualPtr = BorderVisual::New(GetFactoryCache(), propertyMap);
130       break;
131     }
132
133     case Toolkit::Visual::COLOR:
134     {
135       visualPtr = ColorVisual::New(GetFactoryCache(), propertyMap);
136       break;
137     }
138
139     case Toolkit::Visual::GRADIENT:
140     {
141       visualPtr = GradientVisual::New(GetFactoryCache(), propertyMap);
142       break;
143     }
144
145     case Toolkit::Visual::IMAGE:
146     {
147       Property::Value* imageURLValue = propertyMap.Find(Toolkit::ImageVisual::Property::URL, IMAGE_URL_NAME);
148       std::string      imageUrl;
149       if(imageURLValue)
150       {
151         if(imageURLValue->Get(imageUrl))
152         {
153           if(!imageUrl.empty())
154           {
155             VisualUrl visualUrl(imageUrl);
156
157             switch(visualUrl.GetType())
158             {
159               case VisualUrl::N_PATCH:
160               {
161                 visualPtr = NPatchVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), visualUrl, propertyMap);
162                 break;
163               }
164               case VisualUrl::TVG:
165               case VisualUrl::SVG:
166               {
167                 visualPtr = SvgVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), visualUrl, propertyMap);
168                 break;
169               }
170               case VisualUrl::GIF:
171               case VisualUrl::WEBP:
172               {
173                 visualPtr = AnimatedImageVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), visualUrl, propertyMap);
174                 break;
175               }
176               case VisualUrl::JSON:
177               {
178                 visualPtr = AnimatedVectorImageVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), imageUrl, propertyMap);
179                 break;
180               }
181               case VisualUrl::REGULAR_IMAGE:
182               {
183                 visualPtr = ImageVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), visualUrl, propertyMap);
184                 break;
185               }
186             }
187           }
188         }
189         else
190         {
191           Property::Array* array = imageURLValue->GetArray();
192           if(array && array->Count() > 0)
193           {
194             visualPtr = AnimatedImageVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), *array, propertyMap);
195           }
196         }
197       }
198       break;
199     }
200
201     case Toolkit::Visual::MESH:
202     {
203       visualPtr = MeshVisual::New(GetFactoryCache(), propertyMap);
204       break;
205     }
206
207     case Toolkit::Visual::PRIMITIVE:
208     {
209       visualPtr = PrimitiveVisual::New(GetFactoryCache(), propertyMap);
210       break;
211     }
212
213     case Toolkit::Visual::WIREFRAME:
214     {
215       visualPtr = WireframeVisual::New(GetFactoryCache(), propertyMap);
216       break;
217     }
218
219     case Toolkit::Visual::TEXT:
220     {
221       visualPtr = TextVisual::New(GetFactoryCache(), GetTextVisualShaderFactory(), propertyMap);
222       break;
223     }
224
225     case Toolkit::Visual::N_PATCH:
226     {
227       Property::Value* imageURLValue = propertyMap.Find(Toolkit::ImageVisual::Property::URL, IMAGE_URL_NAME);
228       std::string      imageUrl;
229       if(imageURLValue && imageURLValue->Get(imageUrl))
230       {
231         if(!imageUrl.empty())
232         {
233           visualPtr = NPatchVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), imageUrl, propertyMap);
234         }
235       }
236       break;
237     }
238
239     case Toolkit::Visual::SVG:
240     {
241       Property::Value* imageURLValue = propertyMap.Find(Toolkit::ImageVisual::Property::URL, IMAGE_URL_NAME);
242       std::string      imageUrl;
243       if(imageURLValue && imageURLValue->Get(imageUrl))
244       {
245         if(!imageUrl.empty())
246         {
247           visualPtr = SvgVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), imageUrl, propertyMap);
248         }
249       }
250       break;
251     }
252
253     case Toolkit::Visual::ANIMATED_IMAGE:
254     {
255       Property::Value* imageURLValue = propertyMap.Find(Toolkit::ImageVisual::Property::URL, IMAGE_URL_NAME);
256       std::string      imageUrl;
257       if(imageURLValue)
258       {
259         if(imageURLValue->Get(imageUrl))
260         {
261           if(!imageUrl.empty())
262           {
263             visualPtr = AnimatedImageVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), imageUrl, propertyMap);
264           }
265         }
266         else
267         {
268           Property::Array* array = imageURLValue->GetArray();
269           if(array && array->Count() > 0)
270           {
271             visualPtr = AnimatedImageVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), *array, propertyMap);
272           }
273         }
274       }
275       break;
276     }
277
278     case Toolkit::DevelVisual::ANIMATED_GRADIENT:
279     {
280       visualPtr = AnimatedGradientVisual::New(GetFactoryCache(), propertyMap);
281       break;
282     }
283
284     case Toolkit::DevelVisual::ANIMATED_VECTOR_IMAGE:
285     {
286       Property::Value* imageURLValue = propertyMap.Find(Toolkit::ImageVisual::Property::URL, IMAGE_URL_NAME);
287       std::string      imageUrl;
288       if(imageURLValue && imageURLValue->Get(imageUrl))
289       {
290         if(!imageUrl.empty())
291         {
292           visualPtr = AnimatedVectorImageVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), imageUrl, propertyMap);
293         }
294       }
295       break;
296     }
297
298     case Toolkit::DevelVisual::ARC:
299     {
300       visualPtr = ArcVisual::New(GetFactoryCache(), propertyMap);
301       break;
302     }
303   }
304
305   DALI_LOG_INFO(gLogFilter, Debug::Concise, "VisualFactory::CreateVisual( VisualType:%s %s%s)\n", Scripting::GetEnumerationName<Toolkit::DevelVisual::Type>(visualType, VISUAL_TYPE_TABLE, VISUAL_TYPE_TABLE_COUNT), (visualType == Toolkit::DevelVisual::IMAGE) ? "url:" : "", (visualType == Toolkit::DevelVisual::IMAGE) ? (([&]() {
306                   // Return URL if present in PropertyMap else return "not found message"
307                   Property::Value* imageURLValue = propertyMap.Find(Toolkit::ImageVisual::Property::URL, IMAGE_URL_NAME);
308                   return (imageURLValue) ? imageURLValue->Get<std::string>().c_str() : "url not found in PropertyMap";
309                 })())
310                                                                                                                                                                                                                                                                                                                             : "");
311
312   if(!visualPtr)
313   {
314     DALI_LOG_ERROR("VisualType unknown\n");
315   }
316
317   if(mDebugEnabled && visualType != Toolkit::DevelVisual::WIREFRAME)
318   {
319     //Create a WireframeVisual if we have debug enabled
320     visualPtr = WireframeVisual::New(GetFactoryCache(), visualPtr, propertyMap);
321   }
322
323   return Toolkit::Visual::Base(visualPtr.Get());
324 }
325
326 Toolkit::Visual::Base VisualFactory::CreateVisual(const std::string& url, ImageDimensions size)
327 {
328   Visual::BasePtr visualPtr;
329
330   if(!url.empty())
331   {
332     // first resolve url type to know which visual to create
333     VisualUrl visualUrl(url);
334     switch(visualUrl.GetType())
335     {
336       case VisualUrl::N_PATCH:
337       {
338         visualPtr = NPatchVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), visualUrl);
339         break;
340       }
341       case VisualUrl::TVG:
342       case VisualUrl::SVG:
343       {
344         visualPtr = SvgVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), visualUrl, size);
345         break;
346       }
347       case VisualUrl::GIF:
348       case VisualUrl::WEBP:
349       {
350         visualPtr = AnimatedImageVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), visualUrl, size);
351         break;
352       }
353       case VisualUrl::JSON:
354       {
355         visualPtr = AnimatedVectorImageVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), visualUrl, size);
356         break;
357       }
358       case VisualUrl::REGULAR_IMAGE:
359       {
360         visualPtr = ImageVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), visualUrl, size);
361         break;
362       }
363     }
364   }
365
366   if(mDebugEnabled)
367   {
368     //Create a WireframeVisual if we have debug enabled
369     visualPtr = WireframeVisual::New(GetFactoryCache(), visualPtr);
370   }
371
372   return Toolkit::Visual::Base(visualPtr.Get());
373 }
374
375 void VisualFactory::SetPreMultiplyOnLoad(bool preMultiply)
376 {
377   if(mPreMultiplyOnLoad != preMultiply)
378   {
379     GetFactoryCache().SetPreMultiplyOnLoad(preMultiply);
380   }
381   mPreMultiplyOnLoad = preMultiply;
382 }
383
384 bool VisualFactory::GetPreMultiplyOnLoad() const
385 {
386   return mPreMultiplyOnLoad;
387 }
388
389 void VisualFactory::DiscardVisual(Toolkit::Visual::Base visual)
390 {
391   mDiscardedVisuals.emplace_back(visual);
392
393   RegisterDiscardCallback();
394 }
395
396 Internal::TextureManager& VisualFactory::GetTextureManager()
397 {
398   return GetFactoryCache().GetTextureManager();
399 }
400
401 void VisualFactory::SetBrokenImageUrl(Toolkit::StyleManager& styleManager)
402 {
403   const std::string        imageDirPath   = AssetManager::GetDaliImagePath();
404   std::string              brokenImageUrl = imageDirPath + BROKEN_IMAGE_FILE_NAME;
405   std::vector<std::string> customBrokenImageUrlList;
406
407   if(styleManager)
408   {
409     customBrokenImageUrlList       = Toolkit::DevelStyleManager::GetBrokenImageUrlList(styleManager);
410     const auto brokenImageUrlValue = Toolkit::DevelStyleManager::GetConfigurations(styleManager).Find("brokenImageUrl", Property::Type::STRING);
411     if(brokenImageUrlValue)
412     {
413       brokenImageUrlValue->Get(brokenImageUrl);
414     }
415   }
416
417   // Add default image
418   mFactoryCache->SetBrokenImageUrl(brokenImageUrl, customBrokenImageUrlList);
419 }
420
421 Internal::VisualFactoryCache& VisualFactory::GetFactoryCache()
422 {
423   if(!mFactoryCache)
424   {
425     mFactoryCache                      = std::unique_ptr<VisualFactoryCache>(new VisualFactoryCache(mPreMultiplyOnLoad));
426     Toolkit::StyleManager styleManager = Toolkit::StyleManager::Get();
427     if(styleManager)
428     {
429       styleManager.StyleChangedSignal().Connect(mSlotDelegate, &VisualFactory::OnStyleChangedSignal);
430       Toolkit::DevelStyleManager::BrokenImageChangedSignal(styleManager).Connect(mSlotDelegate, &VisualFactory::OnBrokenImageChangedSignal);
431     }
432     SetBrokenImageUrl(styleManager);
433   }
434   return *mFactoryCache;
435 }
436
437 ImageVisualShaderFactory& VisualFactory::GetImageVisualShaderFactory()
438 {
439   if(!mImageVisualShaderFactory)
440   {
441     mImageVisualShaderFactory = std::unique_ptr<ImageVisualShaderFactory>(new ImageVisualShaderFactory());
442   }
443   return *mImageVisualShaderFactory;
444 }
445
446 TextVisualShaderFactory& VisualFactory::GetTextVisualShaderFactory()
447 {
448   if(!mTextVisualShaderFactory)
449   {
450     mTextVisualShaderFactory = std::unique_ptr<TextVisualShaderFactory>(new TextVisualShaderFactory());
451   }
452   return *mTextVisualShaderFactory;
453 }
454
455 void VisualFactory::OnDiscardCallback()
456 {
457   mIdleCallback = nullptr;
458
459   // Discard visual now.
460   mDiscardedVisuals.clear();
461 }
462
463 void VisualFactory::RegisterDiscardCallback()
464 {
465   if(!mIdleCallback && Adaptor::IsAvailable())
466   {
467     // The callback manager takes the ownership of the callback object.
468     mIdleCallback = MakeCallback(this, &VisualFactory::OnDiscardCallback);
469
470     Adaptor& adaptor = Adaptor::Get();
471
472     if(!adaptor.AddIdle(mIdleCallback, false))
473     {
474       // Fail to add idle. (Maybe adaptor is paused.)
475       mIdleCallback = nullptr;
476     }
477   }
478 }
479
480 } // namespace Internal
481
482 } // namespace Toolkit
483
484 } // namespace Dali