2 * Copyright (c) 2023 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include <dali-scene3d/public-api/loader/animated-property.h>
21 namespace Dali::Scene3D::Loader
23 void AnimatedProperty::Animate(Animation& anim, GetActor getActor) const
25 if(Actor actor = getActor(*this))
27 Property prop = GetProperty(actor);
28 if(prop.propertyIndex != Property::INVALID_INDEX)
32 anim.AnimateBetween(prop, mKeyFrames, mAlphaFunction, mTimePeriod);
36 if(mValue->mIsRelative)
38 anim.AnimateBy(prop, mValue->mValue, mAlphaFunction, mTimePeriod);
42 anim.AnimateTo(prop, mValue->mValue, mAlphaFunction, mTimePeriod);
49 } // namespace Dali::Scene3D::Loader