1 INCLUDE_DIRECTORIES( ${BULLET_PHYSICS_SOURCE_DIR}/src )
3 ADD_DEFINITIONS(-DB3_USE_CLEW)
5 SET(Bullet3OpenCL_clew_SRCS
7 BroadphaseCollision/b3GpuGridBroadphase.cpp
8 BroadphaseCollision/b3GpuSapBroadphase.cpp
9 BroadphaseCollision/b3GpuParallelLinearBvhBroadphase.cpp
10 BroadphaseCollision/b3GpuParallelLinearBvh.cpp
11 Initialize/b3OpenCLUtils.cpp
12 NarrowphaseCollision/b3ContactCache.cpp
13 NarrowphaseCollision/b3ConvexHullContact.cpp
14 NarrowphaseCollision/b3GjkEpa.cpp
15 NarrowphaseCollision/b3OptimizedBvh.cpp
16 NarrowphaseCollision/b3QuantizedBvh.cpp
17 NarrowphaseCollision/b3StridingMeshInterface.cpp
18 NarrowphaseCollision/b3TriangleCallback.cpp
19 NarrowphaseCollision/b3TriangleIndexVertexArray.cpp
20 NarrowphaseCollision/b3VoronoiSimplexSolver.cpp
21 ParallelPrimitives/b3BoundSearchCL.cpp
22 ParallelPrimitives/b3FillCL.cpp
23 ParallelPrimitives/b3LauncherCL.cpp
24 ParallelPrimitives/b3PrefixScanCL.cpp
25 ParallelPrimitives/b3PrefixScanFloat4CL.cpp
26 ParallelPrimitives/b3RadixSort32CL.cpp
27 Raycast/b3GpuRaycast.cpp
28 RigidBody/b3GpuGenericConstraint.cpp
29 RigidBody/b3GpuJacobiContactSolver.cpp
30 RigidBody/b3GpuNarrowPhase.cpp
31 RigidBody/b3GpuPgsConstraintSolver.cpp
32 RigidBody/b3GpuPgsContactSolver.cpp
33 RigidBody/b3GpuRigidBodyPipeline.cpp
34 RigidBody/b3Solver.cpp
38 SET(Bullet3OpenCL_clew_HDRS
43 ADD_LIBRARY(Bullet3OpenCL_clew ${Bullet3OpenCL_clew_SRCS} ${Bullet3OpenCL_clew_HDRS})
44 SET_TARGET_PROPERTIES(Bullet3OpenCL_clew PROPERTIES VERSION ${BULLET_VERSION})
45 SET_TARGET_PROPERTIES(Bullet3OpenCL_clew PROPERTIES SOVERSION ${BULLET_VERSION})
46 IF (BUILD_SHARED_LIBS)
47 TARGET_LINK_LIBRARIES(Bullet3OpenCL_clew LinearMath Bullet3Dynamics ${CMAKE_DL_LIBS})
48 ENDIF (BUILD_SHARED_LIBS)
52 IF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES)
53 #INSTALL of other files requires CMake 2.6
54 IF (${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION} GREATER 2.5)
55 IF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
56 INSTALL(TARGETS Bullet3OpenCL_clew DESTINATION .)
57 ELSE (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
58 INSTALL(TARGETS Bullet3OpenCL_clew RUNTIME DESTINATION bin
59 LIBRARY DESTINATION lib${LIB_SUFFIX}
60 ARCHIVE DESTINATION lib${LIB_SUFFIX})
61 INSTALL(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
62 DESTINATION ${INCLUDE_INSTALL_DIR} FILES_MATCHING PATTERN "*.h" PATTERN ".svn" EXCLUDE PATTERN "CMakeFiles" EXCLUDE)
63 # INSTALL(FILES ../btBullet3OpenCL_clewCommon.h
64 #DESTINATION ${INCLUDE_INSTALL_DIR}/Bullet3OpenCL_clew)
65 ENDIF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
66 ENDIF (${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION} GREATER 2.5)
68 IF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
69 SET_TARGET_PROPERTIES(Bullet3OpenCL_clew PROPERTIES FRAMEWORK true)
71 SET_TARGET_PROPERTIES(Bullet3OpenCL_clew PROPERTIES PUBLIC_HEADER "${Root_HDRS}")
72 # Have to list out sub-directories manually:
73 SET_PROPERTY(SOURCE ${BroadphaseCollision_HDRS} PROPERTY MACOSX_PACKAGE_LOCATION Headers/BroadphaseCollision)
75 ENDIF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
76 ENDIF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES)