INCLUDE_DIRECTORIES( ${BULLET_PHYSICS_SOURCE_DIR}/src ) ADD_DEFINITIONS(-DB3_USE_CLEW) SET(Bullet3OpenCL_clew_SRCS ../clew/clew.c BroadphaseCollision/b3GpuGridBroadphase.cpp BroadphaseCollision/b3GpuSapBroadphase.cpp BroadphaseCollision/b3GpuParallelLinearBvhBroadphase.cpp BroadphaseCollision/b3GpuParallelLinearBvh.cpp Initialize/b3OpenCLUtils.cpp NarrowphaseCollision/b3ContactCache.cpp NarrowphaseCollision/b3ConvexHullContact.cpp NarrowphaseCollision/b3GjkEpa.cpp NarrowphaseCollision/b3OptimizedBvh.cpp NarrowphaseCollision/b3QuantizedBvh.cpp NarrowphaseCollision/b3StridingMeshInterface.cpp NarrowphaseCollision/b3TriangleCallback.cpp NarrowphaseCollision/b3TriangleIndexVertexArray.cpp NarrowphaseCollision/b3VoronoiSimplexSolver.cpp ParallelPrimitives/b3BoundSearchCL.cpp ParallelPrimitives/b3FillCL.cpp ParallelPrimitives/b3LauncherCL.cpp ParallelPrimitives/b3PrefixScanCL.cpp ParallelPrimitives/b3PrefixScanFloat4CL.cpp ParallelPrimitives/b3RadixSort32CL.cpp Raycast/b3GpuRaycast.cpp RigidBody/b3GpuGenericConstraint.cpp RigidBody/b3GpuJacobiContactSolver.cpp RigidBody/b3GpuNarrowPhase.cpp RigidBody/b3GpuPgsConstraintSolver.cpp RigidBody/b3GpuPgsContactSolver.cpp RigidBody/b3GpuRigidBodyPipeline.cpp RigidBody/b3Solver.cpp ) SET(Bullet3OpenCL_clew_HDRS # ${Root_HDRS} ) ADD_LIBRARY(Bullet3OpenCL_clew ${Bullet3OpenCL_clew_SRCS} ${Bullet3OpenCL_clew_HDRS}) SET_TARGET_PROPERTIES(Bullet3OpenCL_clew PROPERTIES VERSION ${BULLET_VERSION}) SET_TARGET_PROPERTIES(Bullet3OpenCL_clew PROPERTIES SOVERSION ${BULLET_VERSION}) IF (BUILD_SHARED_LIBS) TARGET_LINK_LIBRARIES(Bullet3OpenCL_clew LinearMath Bullet3Dynamics ${CMAKE_DL_LIBS}) ENDIF (BUILD_SHARED_LIBS) IF (INSTALL_LIBS) IF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES) #INSTALL of other files requires CMake 2.6 IF (${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION} GREATER 2.5) IF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK) INSTALL(TARGETS Bullet3OpenCL_clew DESTINATION .) ELSE (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK) INSTALL(TARGETS Bullet3OpenCL_clew RUNTIME DESTINATION bin LIBRARY DESTINATION lib${LIB_SUFFIX} ARCHIVE DESTINATION lib${LIB_SUFFIX}) INSTALL(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} DESTINATION ${INCLUDE_INSTALL_DIR} FILES_MATCHING PATTERN "*.h" PATTERN ".svn" EXCLUDE PATTERN "CMakeFiles" EXCLUDE) # INSTALL(FILES ../btBullet3OpenCL_clewCommon.h #DESTINATION ${INCLUDE_INSTALL_DIR}/Bullet3OpenCL_clew) ENDIF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK) ENDIF (${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION} GREATER 2.5) IF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK) SET_TARGET_PROPERTIES(Bullet3OpenCL_clew PROPERTIES FRAMEWORK true) SET_TARGET_PROPERTIES(Bullet3OpenCL_clew PROPERTIES PUBLIC_HEADER "${Root_HDRS}") # Have to list out sub-directories manually: SET_PROPERTY(SOURCE ${BroadphaseCollision_HDRS} PROPERTY MACOSX_PACKAGE_LOCATION Headers/BroadphaseCollision) ENDIF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK) ENDIF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES) ENDIF (INSTALL_LIBS)