2 // Copyright (c) 2014 Samsung Electronics Co., Ltd.
4 // Licensed under the Flora License, Version 1.0 (the License);
5 // you may not use this file except in compliance with the License.
6 // You may obtain a copy of the License at
8 // http://floralicense.org/license/
10 // Unless required by applicable law or agreed to in writing, software
11 // distributed under the License is distributed on an AS IS BASIS,
12 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 // See the License for the specific language governing permissions and
14 // limitations under the License.
22 #include <dali/public-api/dali-core.h>
23 #include <dali-toolkit/dali-toolkit.h>
25 #include <dali-toolkit-test-suite-utils.h>
29 static void Startup();
30 static void Cleanup();
33 void (*tet_startup)() = Startup;
34 void (*tet_cleanup)() = Cleanup;
37 static void UtcDaliSquareDissolveEffectUninitialized();
38 static void UtcDaliSquareDissolveEffectPropertyNames();
39 static void UtcDaliSquareDissolveEffectDefaultValues();
40 static void UtcDaliSquareDissolveEffectCustomValues();
43 POSITIVE_TC_IDX = 0x01,
47 // Add test functionality for all APIs in the class (Positive and Negative)
49 struct tet_testlist tet_testlist[] = {
50 { UtcDaliSquareDissolveEffectUninitialized, NEGATIVE_TC_IDX },
51 { UtcDaliSquareDissolveEffectPropertyNames, POSITIVE_TC_IDX },
52 { UtcDaliSquareDissolveEffectDefaultValues, POSITIVE_TC_IDX },
53 { UtcDaliSquareDissolveEffectCustomValues, POSITIVE_TC_IDX },
58 // Called only once before first test is run.
63 // Called only once after last test is run
68 // Create bitmap image
69 BitmapImage CreateBitmapImage()
71 BitmapImage image = BitmapImage::New(4,4,Pixel::RGBA8888);
73 PixelBuffer* pixbuf = image.GetBuffer();
75 // Using a 4x4 image gives a better blend with the GL implementation
77 for(size_t i=0; i<16; i++)
88 static void UtcDaliSquareDissolveEffectUninitialized()
90 ToolkitTestApplication application;
92 Toolkit::SquareDissolveEffect effect;
96 // New() must be called to create a SquareDissolveEffect or it wont be valid.
97 effect.SetStep( 2.0f );
98 DALI_TEST_CHECK( false );
100 catch (Dali::DaliException& e)
102 // Tests that a negative test of an assertion succeeds
103 tet_printf("Assertion %s failed at %s\n", e.mCondition.c_str(), e.mLocation.c_str());
104 DALI_TEST_CHECK(!effect);
108 static void UtcDaliSquareDissolveEffectPropertyNames()
110 ToolkitTestApplication application;
112 Toolkit::SquareDissolveEffect effect = Toolkit::SquareDissolveEffect::New();
114 // Check the names, this names are used in the shaders code,
115 // if they change the shader code has to be updated
116 DALI_TEST_EQUALS( effect.GetStepPropertyName(), "uStep", TEST_LOCATION );
117 DALI_TEST_EQUALS( effect.GetRowsPropertyName(), "uRows", TEST_LOCATION );
118 DALI_TEST_EQUALS( effect.GetColumnsPropertyName(), "uColumns", TEST_LOCATION );
119 DALI_TEST_EQUALS( effect.GetTexSizePropertyName(), "texSize", TEST_LOCATION );
122 static void UtcDaliSquareDissolveEffectDefaultValues()
124 ToolkitTestApplication application;
126 Toolkit::SquareDissolveEffect effect = Toolkit::SquareDissolveEffect::New();
127 DALI_TEST_CHECK( effect );
129 BitmapImage image = CreateBitmapImage();
131 ImageActor actor = ImageActor::New( image );
132 actor.SetSize( 100.0f, 100.0f );
133 actor.SetShaderEffect( effect );
134 Stage::GetCurrent().Add( actor );
136 application.SendNotification();
137 application.Render();
139 // Gets converted to opengl viewport coordinates
141 application.GetGlAbstraction().CheckUniformValue(
142 effect.GetStepPropertyName().c_str(),
146 application.GetGlAbstraction().CheckUniformValue(
147 effect.GetRowsPropertyName().c_str(),
151 application.GetGlAbstraction().CheckUniformValue(
152 effect.GetColumnsPropertyName().c_str(),
156 application.GetGlAbstraction().CheckUniformValue(
157 effect.GetTexSizePropertyName().c_str(),
158 Vector2(1.0f, 1.0f) ) );
161 static void UtcDaliSquareDissolveEffectCustomValues()
163 ToolkitTestApplication application;
165 Toolkit::SquareDissolveEffect effect = Toolkit::SquareDissolveEffect::New();
166 DALI_TEST_CHECK( effect );
168 BitmapImage image = CreateBitmapImage();
170 ImageActor actor = ImageActor::New( image );
171 actor.SetSize( 100.0f, 100.0f );
173 effect.SetStep( 2.0f );
174 effect.SetRows( 3.0f );
175 effect.SetColumns( 4.0f );
176 effect.SetTextureSize( Vector2(12.0f, 13.0f) );
178 actor.SetShaderEffect(effect);
179 Stage::GetCurrent().Add(actor);
181 application.SendNotification();
182 application.Render();
184 // Gets converted to opengl viewport coordinates
186 application.GetGlAbstraction().CheckUniformValue(
187 effect.GetStepPropertyName().c_str(),
191 application.GetGlAbstraction().CheckUniformValue(
192 effect.GetRowsPropertyName().c_str(),
196 application.GetGlAbstraction().CheckUniformValue(
197 effect.GetColumnsPropertyName().c_str(),
201 application.GetGlAbstraction().CheckUniformValue(
202 effect.GetTexSizePropertyName().c_str(),
203 Vector2(12.0f, 13.0f) ) );