[3.0] Rename color property of primitive visual to mixColor. 32/86132/1
authorAndrew Poor <andrew.poor@samsung.com>
Tue, 30 Aug 2016 14:44:57 +0000 (15:44 +0100)
committerAndrew Poor <andrew.poor@samsung.com>
Tue, 30 Aug 2016 14:44:57 +0000 (15:44 +0100)
Change-Id: I804af801240be00969e436982760f582e27346e7

examples/primitive-shapes/primitive-shapes-example.cpp

index 9329371..89ff58c 100644 (file)
@@ -318,7 +318,7 @@ public:
     //Visual map for model
     mVisualMap.Clear();
     mVisualMap[ Visual::Property::TYPE           ] = Visual::PRIMITIVE;
-    mVisualMap[ PrimitiveVisual::Property::COLOR ] = mColor;
+    mVisualMap[ PrimitiveVisual::Property::MIX_COLOR ] = mColor;
   }
 
   //Sets the 3D model to a sphere and modifies the sliders appropriately.