From b57c3cd944761a29611789fffa3ee097804e7575 Mon Sep 17 00:00:00 2001 From: Andrew Poor Date: Tue, 30 Aug 2016 15:44:57 +0100 Subject: [PATCH] [3.0] Rename color property of primitive visual to mixColor. Change-Id: I804af801240be00969e436982760f582e27346e7 --- examples/primitive-shapes/primitive-shapes-example.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/examples/primitive-shapes/primitive-shapes-example.cpp b/examples/primitive-shapes/primitive-shapes-example.cpp index 9329371..89ff58c 100644 --- a/examples/primitive-shapes/primitive-shapes-example.cpp +++ b/examples/primitive-shapes/primitive-shapes-example.cpp @@ -318,7 +318,7 @@ public: //Visual map for model mVisualMap.Clear(); mVisualMap[ Visual::Property::TYPE ] = Visual::PRIMITIVE; - mVisualMap[ PrimitiveVisual::Property::COLOR ] = mColor; + mVisualMap[ PrimitiveVisual::Property::MIX_COLOR ] = mColor; } //Sets the 3D model to a sphere and modifies the sliders appropriately. -- 2.7.4