(window-example) Fix shadow variable compilation error on some platforms 42/300742/1
authorAdeel Kazmi <adeel.kazmi@samsung.com>
Wed, 1 Nov 2023 16:42:16 +0000 (16:42 +0000)
committerAdeel Kazmi <adeel.kazmi@samsung.com>
Wed, 1 Nov 2023 16:42:16 +0000 (16:42 +0000)
Change-Id: Ibdb4df980399eb65b238014f040e18b2eeabd5f1

examples/window/window-example.cpp

index 7eb40d5..d4e8c60 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2019 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2023 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
  */
 
 #include <dali-toolkit/dali-toolkit.h>
-#include <dali/integration-api/scene.h>
 #include <dali/devel-api/adaptor-framework/window-devel.h>
 #include <dali/integration-api/debug.h>
+#include <dali/integration-api/scene.h>
 
 using namespace Dali;
 using namespace Dali::Toolkit;
 
-const int MARGIN = 50;
-static int count = 0;
+const int  MARGIN = 50;
+static int count  = 0;
 
 // This example shows how to create and display Hello World! using a simple TextActor
 //
 class WindowExampleController : public ConnectionTracker
 {
 public:
-  WindowExampleController(Application &application)
-      : mApplication(application),
-        manual_rotation_flag(false),
-        rotation_count(0),
-        rot(0),
-        bColor(0)
+  WindowExampleController(Applicationapplication)
+  : mApplication(application),
+    manual_rotation_flag(false),
+    rotation_count(0),
+    rot(0),
+    bColor(0)
   {
     // Connect to the Application's Init signal
     mApplication.InitSignal().Connect(this, &WindowExampleController::Create);
@@ -49,7 +49,7 @@ public:
   ~WindowExampleController() = default;
 
   // The Init signal is received once (only) during the Application lifetime
-  void Create(Application &application)
+  void Create(Applicationapplication)
   {
     // Get a handle to the window and set the background colour
     Window window = application.GetWindow();
@@ -60,9 +60,9 @@ public:
     window.SetType(WindowType::NOTIFICATION);
     window.SetNotificationLevel(WindowNotificationLevel::MEDIUM);
 
-    currentOrientation = Dali::WindowOrientation::PORTRAIT;
-    enableTimer = false;
-    bChangedOrientation = false;
+    currentOrientation   = Dali::WindowOrientation::PORTRAIT;
+    enableTimer          = false;
+    bChangedOrientation  = false;
     manual_rotation_flag = false;
 
     // Add a text label to the window
@@ -99,7 +99,6 @@ public:
     DevelWindow::MoveCompletedSignal(window).Connect(this, &WindowExampleController::OnWindowMovedByServer);
     DevelWindow::ResizeCompletedSignal(window).Connect(this, &WindowExampleController::OnWindowResizedByServer);
 
-
     window.AddAvailableOrientation(Dali::WindowOrientation::PORTRAIT);
     window.AddAvailableOrientation(Dali::WindowOrientation::LANDSCAPE);
     window.AddAvailableOrientation(Dali::WindowOrientation::PORTRAIT_INVERSE);
@@ -111,37 +110,37 @@ public:
     mTimer.TickSignal().Connect(this, &WindowExampleController::OnTimerTick);
   }
 
-  void Pause(Application &application)
+  void Pause(Applicationapplication)
   {
     DALI_LOG_RELEASE_INFO("Application is paused..***********************\n");
   }
 
-  void Resume(Application &application)
+  void Resume(Applicationapplication)
   {
     DALI_LOG_RELEASE_INFO("Application is resumed..***********************\n");
   }
 
-  void PresentedCallback( int frameId )
+  void PresentedCallback(int frameId)
   {
-    DALI_LOG_RELEASE_INFO("PresentedCallback: FrameId %d\n",frameId);
+    DALI_LOG_RELEASE_INFO("PresentedCallback: FrameId %d\n", frameId);
   }
 
   void OnDeviceOrientationChanged(DeviceStatus::Orientation::Status status)
   {
-    DALI_LOG_RELEASE_INFO("orientation status: %d\n",status);
+    DALI_LOG_RELEASE_INFO("orientation status: %d\n", status);
   }
 
   void OnLowMemory(DeviceStatus::Memory::Status status)
   {
-    DALI_LOG_RELEASE_INFO("low memory status: %d\n",status);
+    DALI_LOG_RELEASE_INFO("low memory status: %d\n", status);
   }
 
   bool OnTimerTick()
   {
     Dali::Window window = mApplication.GetWindow();
-    bool ret = true;
+    bool         ret    = true;
 
-    if (DevelWindow::IsWindowRotating(window) == true)
+    if(DevelWindow::IsWindowRotating(window) == true)
     {
       isRotating = true;
       DALI_LOG_RELEASE_INFO("Window is rotating!!!!\n");
@@ -151,7 +150,7 @@ public:
         DALI_LOG_RELEASE_INFO("Send AckWindowRotation in Timer\n");
         DevelWindow::SendRotationCompletedAcknowledgement(window);
         count = 0;
-        ret = false;
+        ret   = false;
       }
     }
     else
@@ -186,28 +185,28 @@ public:
     DALI_LOG_RELEASE_INFO("Resize finish %d  x heigt %d\n", size.GetWidth(), size.GetHeight());
     if(bChangedOrientation)
     {
-     if( DevelWindow::GetCurrentOrientation(winHandle) == Dali::WindowOrientation::PORTRAIT)
+      if(DevelWindow::GetCurrentOrientation(winHandle) == Dali::WindowOrientation::PORTRAIT)
       {
         DALI_LOG_RELEASE_INFO("DevelWindow::OnWindowResized, current orientation is Dali::WindowOrientation::PORTRAIT\n");
         PositionSize newWindowPosition(0, 0, 400, 300);
         DALI_LOG_RELEASE_INFO("DevelWindow::OnWindowResized, SetPositionSize(720 * 1280)\n");
         DevelWindow::SetPositionSize(winHandle, newWindowPosition);
       }
-      else if( DevelWindow::GetCurrentOrientation(winHandle) == Dali::WindowOrientation::LANDSCAPE)
+      else if(DevelWindow::GetCurrentOrientation(winHandle) == Dali::WindowOrientation::LANDSCAPE)
       {
         DALI_LOG_RELEASE_INFO("DevelWindow::OnWindowResized, current orientation is Dali::WindowOrientation::LANDSCAPE\n");
         PositionSize newWindowPosition(0, 0, 1280, 720);
         DALI_LOG_RELEASE_INFO("DevelWindow::OnWindowResized, SetPositionSize(1280 * 720)\n");
         DevelWindow::SetPositionSize(winHandle, newWindowPosition);
       }
-      else if( DevelWindow::GetCurrentOrientation(winHandle) == Dali::WindowOrientation::PORTRAIT_INVERSE)
+      else if(DevelWindow::GetCurrentOrientation(winHandle) == Dali::WindowOrientation::PORTRAIT_INVERSE)
       {
         DALI_LOG_RELEASE_INFO("DevelWindow::OnWindowResized, current orientation is Dali::WindowOrientation::PORTRAIT_INVERSE\n");
         PositionSize newWindowPosition(100, 100, 720, 1280);
         DALI_LOG_RELEASE_INFO("DevelWindow::OnWindowResized, SetPositionSize(100, 100, 720 * 1280)\n");
         DevelWindow::SetPositionSize(winHandle, newWindowPosition);
       }
-      else if( DevelWindow::GetCurrentOrientation(winHandle) == Dali::WindowOrientation::LANDSCAPE_INVERSE)
+      else if(DevelWindow::GetCurrentOrientation(winHandle) == Dali::WindowOrientation::LANDSCAPE_INVERSE)
       {
         DALI_LOG_RELEASE_INFO("DevelWindow::OnWindowResized, current orientation is Dali::WindowOrientation::LANDSCAPE_INVERSE\n");
         PositionSize newWindowPosition(100, 100, 1280, 720);
@@ -217,55 +216,55 @@ public:
     }
   }
 
-  bool OnTouch(Actor actor, const TouchEvent &touch)
+  bool OnTouch(Actor actor, const TouchEventtouch)
   {
-    if (touch.GetState(0) == PointState::DOWN)
+    if(touch.GetState(0) == PointState::DOWN)
     {
-      const int local_x = static_cast<int>(touch.GetLocalPosition(0).x);
-      const int local_y = static_cast<int>(touch.GetLocalPosition(0).y);
+      const int local_x  = static_cast<int>(touch.GetLocalPosition(0).x);
+      const int local_y  = static_cast<int>(touch.GetLocalPosition(0).y);
       const int global_x = static_cast<int>(touch.GetScreenPosition(0).x);
       const int global_y = static_cast<int>(touch.GetScreenPosition(0).y);
 
       DALI_LOG_RELEASE_INFO("Main Window Touch Event : x:%d, y:%d\n", local_x, local_y);
       DALI_LOG_RELEASE_INFO("global position: x:%d, y:%d\n", global_x, global_y);
 
-      Dali::Window window = mApplication.GetWindow();
+      Dali::Window       window     = mApplication.GetWindow();
       Window::WindowSize windowSize = window.GetSize();
 
       DALI_LOG_RELEASE_INFO("window size: w:%d, h:%d\n", windowSize.GetWidth(), windowSize.GetHeight());
       DevelWindow::EnableFloatingMode(window, true);
 
-      if ((local_x < MARGIN) && (local_y < MARGIN)) // left top corner
+      if((local_x < MARGIN) && (local_y < MARGIN)) // left top corner
       {
         DALI_LOG_RELEASE_INFO("RequestResizeToServer: TOP_LEFT\n", local_x, local_y);
         DevelWindow::RequestResizeToServer(window, WindowResizeDirection::TOP_LEFT);
       }
-      else if ((local_x > (windowSize.GetWidth() - MARGIN)) && (local_y < MARGIN)) // rigth top corner
+      else if((local_x > (windowSize.GetWidth() - MARGIN)) && (local_y < MARGIN)) // rigth top corner
       {
         DALI_LOG_RELEASE_INFO("RequestResizeToServer: TOP_RIGHT\n", local_x, local_y);
         DevelWindow::RequestResizeToServer(window, WindowResizeDirection::TOP_RIGHT);
       }
-      else if ((local_x > MARGIN) && (local_x < (windowSize.GetWidth() - MARGIN)) && (local_y < MARGIN))
+      else if((local_x > MARGIN) && (local_x < (windowSize.GetWidth() - MARGIN)) && (local_y < MARGIN))
       {
         DALI_LOG_RELEASE_INFO("RequestResizeToServer: TOP\n", local_x, local_y);
         DevelWindow::RequestResizeToServer(window, WindowResizeDirection::TOP);
       }
-      else if ((local_x < MARGIN) && (local_y < (windowSize.GetHeight() - MARGIN)) && (local_y > MARGIN))
+      else if((local_x < MARGIN) && (local_y < (windowSize.GetHeight() - MARGIN)) && (local_y > MARGIN))
       {
         DALI_LOG_RELEASE_INFO("RequestResizeToServer: TOP\n", local_x, local_y);
         DevelWindow::RequestResizeToServer(window, WindowResizeDirection::LEFT);
       }
-      else if ((local_x > (windowSize.GetWidth() - MARGIN)) && (local_y < (windowSize.GetHeight() - MARGIN)) && (local_y > MARGIN))
+      else if((local_x > (windowSize.GetWidth() - MARGIN)) && (local_y < (windowSize.GetHeight() - MARGIN)) && (local_y > MARGIN))
       {
         DALI_LOG_RELEASE_INFO("RequestResizeToServer: LEFT\n", local_x, local_y);
         DevelWindow::RequestResizeToServer(window, WindowResizeDirection::RIGHT);
       }
-      else if ((local_x < MARGIN) && (local_y > (windowSize.GetHeight() - MARGIN))) // left bottom corner
+      else if((local_x < MARGIN) && (local_y > (windowSize.GetHeight() - MARGIN))) // left bottom corner
       {
         DALI_LOG_RELEASE_INFO("RequestResizeToServer: RIGHT\n", local_x, local_y);
         DevelWindow::RequestResizeToServer(window, WindowResizeDirection::BOTTOM_LEFT);
       }
-      else if ((local_x > (windowSize.GetWidth() - MARGIN)) && (local_y > (windowSize.GetHeight() - MARGIN))) // right bottom corner
+      else if((local_x > (windowSize.GetWidth() - MARGIN)) && (local_y > (windowSize.GetHeight() - MARGIN))) // right bottom corner
       {
         DALI_LOG_RELEASE_INFO("RequestResizeToServer: BOTTOM_RIGHT\n", local_x, local_y);
         DevelWindow::RequestResizeToServer(window, WindowResizeDirection::BOTTOM_RIGHT);
@@ -284,33 +283,33 @@ public:
 
   void CreateSubWindow()
   {
-  mSecondWindow = Window::New(PositionSize(0, 0, 600, 400), "", false);
-  mSecondWindow.SetTransparency(true);
-  mSecondWindow.SetBackgroundColor(Vector4(1.0, 0.3, 0.3, 0.5));
-
-  mTextLabel2 = TextLabel::New( "Second window" );
-  mTextLabel2.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
-  mTextLabel2.SetProperty( Actor::Property::NAME, "Second Window");
-  mSecondWindow.Add( mTextLabel2 );
-
-  mSecondWindow.GetRootLayer().TouchedSignal().Connect(this, &WindowExampleController::OnSubWindowTouch);
-  mSecondWindow.ResizeSignal().Connect(this, &WindowExampleController::OnSubWindowResized);
-  DevelWindow::MovedSignal(mSecondWindow).Connect(this, &WindowExampleController::OnSubWindowMoved);
-  DevelWindow::MoveCompletedSignal(mSecondWindow).Connect(this, &WindowExampleController::OnSubWindowMovedByServer);
-  DevelWindow::ResizeCompletedSignal(mSecondWindow).Connect(this, &WindowExampleController::OnSubWindowResizedByServer);
-
-  mSecondWindow.AddAvailableOrientation( Dali::WindowOrientation::PORTRAIT );
-  mSecondWindow.AddAvailableOrientation( Dali::WindowOrientation::LANDSCAPE );
-  mSecondWindow.AddAvailableOrientation( Dali::WindowOrientation::PORTRAIT_INVERSE );
-  mSecondWindow.AddAvailableOrientation( Dali::WindowOrientation::LANDSCAPE_INVERSE );
-  mSecondWindow.Show();
-
-  Rect<int> setInputRegion(0, 0, 1920, 1080);
-  //mSecondWindow.SetInputRegion(setInputRegion);
-  DevelWindow::ExcludeInputRegion(mSecondWindow, setInputRegion);
-
-  Dali::Window window = mApplication.GetWindow();
-  DevelWindow::SetParent(mSecondWindow, window);
+    mSecondWindow = Window::New(PositionSize(0, 0, 600, 400), "", false);
+    mSecondWindow.SetTransparency(true);
+    mSecondWindow.SetBackgroundColor(Vector4(1.0, 0.3, 0.3, 0.5));
+
+    mTextLabel2 = TextLabel::New("Second window");
+    mTextLabel2.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+    mTextLabel2.SetProperty(Actor::Property::NAME, "Second Window");
+    mSecondWindow.Add(mTextLabel2);
+
+    mSecondWindow.GetRootLayer().TouchedSignal().Connect(this, &WindowExampleController::OnSubWindowTouch);
+    mSecondWindow.ResizeSignal().Connect(this, &WindowExampleController::OnSubWindowResized);
+    DevelWindow::MovedSignal(mSecondWindow).Connect(this, &WindowExampleController::OnSubWindowMoved);
+    DevelWindow::MoveCompletedSignal(mSecondWindow).Connect(this, &WindowExampleController::OnSubWindowMovedByServer);
+    DevelWindow::ResizeCompletedSignal(mSecondWindow).Connect(this, &WindowExampleController::OnSubWindowResizedByServer);
+
+    mSecondWindow.AddAvailableOrientation(Dali::WindowOrientation::PORTRAIT);
+    mSecondWindow.AddAvailableOrientation(Dali::WindowOrientation::LANDSCAPE);
+    mSecondWindow.AddAvailableOrientation(Dali::WindowOrientation::PORTRAIT_INVERSE);
+    mSecondWindow.AddAvailableOrientation(Dali::WindowOrientation::LANDSCAPE_INVERSE);
+    mSecondWindow.Show();
+
+    Rect<int> setInputRegion(0, 0, 1920, 1080);
+    //mSecondWindow.SetInputRegion(setInputRegion);
+    DevelWindow::ExcludeInputRegion(mSecondWindow, setInputRegion);
+
+    Dali::Window window = mApplication.GetWindow();
+    DevelWindow::SetParent(mSecondWindow, window);
   }
 
   void OnSubWindowMoved(Dali::Window winHandle, Dali::Window::WindowPosition position)
@@ -333,55 +332,55 @@ public:
     DALI_LOG_RELEASE_INFO("OnWindowResizedByServer, x:%d, y:%d, width:%d\n", size.GetWidth(), size.GetHeight());
   }
 
-  bool OnSubWindowTouch(Actor actor, const TouchEvent &touch)
+  bool OnSubWindowTouch(Actor actor, const TouchEventtouch)
   {
-    if (touch.GetState(0) == PointState::DOWN)
+    if(touch.GetState(0) == PointState::DOWN)
     {
-      const int local_x = static_cast<int>(touch.GetLocalPosition(0).x);
-      const int local_y = static_cast<int>(touch.GetLocalPosition(0).y);
+      const int local_x  = static_cast<int>(touch.GetLocalPosition(0).x);
+      const int local_y  = static_cast<int>(touch.GetLocalPosition(0).y);
       const int global_x = static_cast<int>(touch.GetScreenPosition(0).x);
       const int global_y = static_cast<int>(touch.GetScreenPosition(0).y);
 
       DALI_LOG_RELEASE_INFO("SubWindow Touch Event : x:%d, y:%d\n", local_x, local_y);
       DALI_LOG_RELEASE_INFO("global position: x:%d, y:%d\n", global_x, global_y);
 
-      Dali::Window window = mSecondWindow;
+      Dali::Window       window     = mSecondWindow;
       Window::WindowSize windowSize = window.GetSize();
 
       DALI_LOG_RELEASE_INFO("window size: w:%d, h:%d\n", windowSize.GetWidth(), windowSize.GetHeight());
       DevelWindow::EnableFloatingMode(window, true);
 
-      if ((local_x < MARGIN) && (local_y < MARGIN)) // left top corner
+      if((local_x < MARGIN) && (local_y < MARGIN)) // left top corner
       {
         DALI_LOG_RELEASE_INFO("RequestResizeToServer: TOP_LEFT\n", local_x, local_y);
         DevelWindow::RequestResizeToServer(window, WindowResizeDirection::TOP_LEFT);
       }
-      else if ((local_x > (windowSize.GetWidth() - MARGIN)) && (local_y < MARGIN)) // rigth top corner
+      else if((local_x > (windowSize.GetWidth() - MARGIN)) && (local_y < MARGIN)) // rigth top corner
       {
         DALI_LOG_RELEASE_INFO("RequestResizeToServer: TOP_RIGHT\n", local_x, local_y);
         DevelWindow::RequestResizeToServer(window, WindowResizeDirection::TOP_RIGHT);
       }
-      else if ((local_x > MARGIN) && (local_x < (windowSize.GetWidth() - MARGIN)) && (local_y < MARGIN))
+      else if((local_x > MARGIN) && (local_x < (windowSize.GetWidth() - MARGIN)) && (local_y < MARGIN))
       {
         DALI_LOG_RELEASE_INFO("RequestResizeToServer: TOP\n", local_x, local_y);
         DevelWindow::RequestResizeToServer(window, WindowResizeDirection::TOP);
       }
-      else if ((local_x < MARGIN) && (local_y < (windowSize.GetHeight() - MARGIN)) && (local_y > MARGIN))
+      else if((local_x < MARGIN) && (local_y < (windowSize.GetHeight() - MARGIN)) && (local_y > MARGIN))
       {
         DALI_LOG_RELEASE_INFO("RequestResizeToServer: TOP\n", local_x, local_y);
         DevelWindow::RequestResizeToServer(window, WindowResizeDirection::LEFT);
       }
-      else if ((local_x > (windowSize.GetWidth() - MARGIN)) && (local_y < (windowSize.GetHeight() - MARGIN)) && (local_y > MARGIN))
+      else if((local_x > (windowSize.GetWidth() - MARGIN)) && (local_y < (windowSize.GetHeight() - MARGIN)) && (local_y > MARGIN))
       {
         DALI_LOG_RELEASE_INFO("RequestResizeToServer: LEFT\n", local_x, local_y);
         DevelWindow::RequestResizeToServer(window, WindowResizeDirection::RIGHT);
       }
-      else if ((local_x < MARGIN) && (local_y > (windowSize.GetHeight() - MARGIN))) // left bottom corner
+      else if((local_x < MARGIN) && (local_y > (windowSize.GetHeight() - MARGIN))) // left bottom corner
       {
         DALI_LOG_RELEASE_INFO("RequestResizeToServer: RIGHT\n", local_x, local_y);
         DevelWindow::RequestResizeToServer(window, WindowResizeDirection::BOTTOM_LEFT);
       }
-      else if ((local_x > (windowSize.GetWidth() - MARGIN)) && (local_y > (windowSize.GetHeight() - MARGIN))) // right bottom corner
+      else if((local_x > (windowSize.GetWidth() - MARGIN)) && (local_y > (windowSize.GetHeight() - MARGIN))) // right bottom corner
       {
         DALI_LOG_RELEASE_INFO("RequestResizeToServer: BOTTOM_RIGHT\n", local_x, local_y);
         DevelWindow::RequestResizeToServer(window, WindowResizeDirection::BOTTOM_RIGHT);
@@ -395,40 +394,39 @@ public:
     return true;
   }
 
-  void OnKeyEvent(const KeyEvent &event)
+  void OnKeyEvent(const KeyEventevent)
   {
     Dali::Window window = mApplication.GetWindow();
-    if (event.GetState() == KeyEvent::DOWN)
+    if(event.GetState() == KeyEvent::DOWN)
     {
-      if (IsKey(event, Dali::DALI_KEY_ESCAPE) || IsKey(event, Dali::DALI_KEY_BACK))
+      if(IsKey(event, Dali::DALI_KEY_ESCAPE) || IsKey(event, Dali::DALI_KEY_BACK))
       {
         mApplication.Quit();
       }
-      else if (event.GetKeyName() == "1")
+      else if(event.GetKeyName() == "1")
       {
         DALI_LOG_RELEASE_INFO("Move/Resize Test  ::: window move and resize (10, 10) (600 x 400)\n");
         PositionSize windowPosition(10, 10, 600, 400);
         DevelWindow::SetPositionSize(window, windowPosition);
       }
-      else if (event.GetKeyName() == "2")
+      else if(event.GetKeyName() == "2")
       {
         DALI_LOG_RELEASE_INFO("Present Callback Test\n");
 
-        Dali::Window window = mApplication.GetWindow();
         if(bColor == 0)
         {
-            window.SetBackgroundColor(Color::WHITE);
-            bColor = 1;
+          window.SetBackgroundColor(Color::WHITE);
+          bColor = 1;
         }
         else
         {
-            window.SetBackgroundColor(Color::BLACK);
-            bColor = 0;
+          window.SetBackgroundColor(Color::BLACK);
+          bColor = 0;
         }
 
         DevelWindow::AddFramePresentedCallback(window, std::unique_ptr<Dali::CallbackBase>(MakeCallback(this, &WindowExampleController::PresentedCallback)), count);
       }
-      else if (event.GetKeyName() == "3")
+      else if(event.GetKeyName() == "3")
       {
         DALI_LOG_RELEASE_INFO("Send AckWindowRotation test\n");
         if(manual_rotation_flag == true)
@@ -438,14 +436,14 @@ public:
             DALI_LOG_RELEASE_INFO("Send AckWindowRotation in Key Event Callback\n");
             DevelWindow::SendRotationCompletedAcknowledgement(window);
             manual_rotation_flag = false;
-            isRotating = false;
+            isRotating           = false;
           }
           else
           {
             DALI_LOG_RELEASE_INFO("is not Rotating\n");
           }
         }
-        else if (event.GetKeyName() == "4")
+        else if(event.GetKeyName() == "4")
         {
           DALI_LOG_RELEASE_INFO("Set Manual Window Rotation Test\n");
           if(manual_rotation_flag)
@@ -465,7 +463,7 @@ public:
           manual_rotation_flag = true;
         }
       }
-      else if (event.GetKeyName() == "5")
+      else if(event.GetKeyName() == "5")
       {
         DALI_LOG_RELEASE_INFO("Window Rotation and Resize test together\n");
         if(!bChangedOrientation)
@@ -479,7 +477,7 @@ public:
           bChangedOrientation = false;
         }
       }
-      else if (event.GetKeyName() == "6")
+      else if(event.GetKeyName() == "6")
       {
         DALI_LOG_RELEASE_INFO("Maximize Test\n");
         if(DevelWindow::IsMaximized(window))
@@ -491,7 +489,7 @@ public:
           DevelWindow::Maximize(window, true);
         }
       }
-      else if (event.GetKeyName() == "7")
+      else if(event.GetKeyName() == "7")
       {
         DALI_LOG_RELEASE_INFO("Minimize Test\n");
         if(DevelWindow::IsMinimized(window))
@@ -504,7 +502,7 @@ public:
         }
       }
 
-      else if (event.GetKeyName() == "8")
+      else if(event.GetKeyName() == "8")
       {
         DALI_LOG_RELEASE_INFO("Set/Get Full Screen window Test\n");
         if(DevelWindow::GetFullScreen(window))
@@ -515,9 +513,8 @@ public:
         {
           DevelWindow::SetFullScreen(window, true);
         }
-
       }
-      else if (event.GetKeyName() == "9")
+      else if(event.GetKeyName() == "9")
       {
         DALI_LOG_RELEASE_INFO("Sub window Test\n");
         CreateSubWindow();
@@ -528,28 +525,27 @@ public:
         // Toggle the clipping mode on mClippingControl if any other actor by pressing any key
         DALI_LOG_RELEASE_INFO("Scissor Test\n");
         ClippingMode::Type currentMode;
-        mClipControl.GetProperty( Actor::Property::CLIPPING_MODE ).Get( currentMode );
-        mClipControl.SetProperty( Actor::Property::CLIPPING_MODE,
-           ( ( currentMode == ClippingMode::DISABLED ) ? ClippingMode::CLIP_TO_BOUNDING_BOX : ClippingMode::DISABLED ) );
+        mClipControl.GetProperty(Actor::Property::CLIPPING_MODE).Get(currentMode);
+        mClipControl.SetProperty(Actor::Property::CLIPPING_MODE,
+                                 ((currentMode == ClippingMode::DISABLED) ? ClippingMode::CLIP_TO_BOUNDING_BOX : ClippingMode::DISABLED));
       }
-
     }
   }
 
-  void OnAuxMessageEvent(const std::string &key, const std::string &value, const Property::Array &options)
+  void OnAuxMessageEvent(const std::string& key, const std::string& value, const Property::Array& options)
   {
-    if (!key.empty())
+    if(!key.empty())
     {
       std::cout << "Key: " << key << std::endl;
-      if (!value.empty())
+      if(!value.empty())
       {
         std::cout << "Value : " << value << std::endl;
       }
 
-      if (!options.Empty())
+      if(!options.Empty())
       {
         uint32_t options_count = static_cast<uint32_t>(options.Count());
-        for (uint32_t i(0); i != options_count; ++i)
+        for(uint32_t i(0); i != options_count; ++i)
         {
           std::cout << "Option : " << options.GetElementAt(i) << std::endl;
         }
@@ -558,27 +554,27 @@ public:
   }
 
 private:
-  Application &mApplication;
-  Control mClipControl;
-  bool manual_rotation_flag;
-  int rotation_count;
-  int rot;
-  Timer mTimer;
-  TextLabel mTextLabel2;
-  bool enableTimer;
-  bool bChangedOrientation;
-  bool isRotating;
-  bool bColor;
-
-  Dali::Window mSecondWindow;
+  ApplicationmApplication;
+  Control      mClipControl;
+  bool         manual_rotation_flag;
+  int          rotation_count;
+  int          rot;
+  Timer        mTimer;
+  TextLabel    mTextLabel2;
+  bool         enableTimer;
+  bool         bChangedOrientation;
+  bool         isRotating;
+  bool         bColor;
+
+  Dali::Window            mSecondWindow;
   Dali::WindowOrientation currentOrientation;
 
   CallbackBase* mPresentCallback{};
 };
 
-int DALI_EXPORT_API main(int argc, char **argv)
+int DALI_EXPORT_API main(int argc, char** argv)
 {
-  Application application = Application::New(&argc, &argv);
+  Application             application = Application::New(&argc, &argv);
   WindowExampleController test(application);
   application.MainLoop();
   return 0;