- mSecondWindow = Window::New(PositionSize(0, 0, 600, 400), "", false);
- mSecondWindow.SetTransparency(true);
- mSecondWindow.SetBackgroundColor(Vector4(1.0, 0.3, 0.3, 0.5));
-
- mTextLabel2 = TextLabel::New( "Second window" );
- mTextLabel2.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
- mTextLabel2.SetProperty( Actor::Property::NAME, "Second Window");
- mSecondWindow.Add( mTextLabel2 );
-
- mSecondWindow.GetRootLayer().TouchedSignal().Connect(this, &WindowExampleController::OnSubWindowTouch);
- mSecondWindow.ResizeSignal().Connect(this, &WindowExampleController::OnSubWindowResized);
- DevelWindow::MovedSignal(mSecondWindow).Connect(this, &WindowExampleController::OnSubWindowMoved);
- DevelWindow::MoveCompletedSignal(mSecondWindow).Connect(this, &WindowExampleController::OnSubWindowMovedByServer);
- DevelWindow::ResizeCompletedSignal(mSecondWindow).Connect(this, &WindowExampleController::OnSubWindowResizedByServer);
-
- mSecondWindow.AddAvailableOrientation( Dali::WindowOrientation::PORTRAIT );
- mSecondWindow.AddAvailableOrientation( Dali::WindowOrientation::LANDSCAPE );
- mSecondWindow.AddAvailableOrientation( Dali::WindowOrientation::PORTRAIT_INVERSE );
- mSecondWindow.AddAvailableOrientation( Dali::WindowOrientation::LANDSCAPE_INVERSE );
- mSecondWindow.Show();
-
- Rect<int> setInputRegion(0, 0, 1920, 1080);
- //mSecondWindow.SetInputRegion(setInputRegion);
- DevelWindow::ExcludeInputRegion(mSecondWindow, setInputRegion);
-
- Dali::Window window = mApplication.GetWindow();
- DevelWindow::SetParent(mSecondWindow, window);
+ mSecondWindow = Window::New(PositionSize(0, 0, 600, 400), "", false);
+ mSecondWindow.SetTransparency(true);
+ mSecondWindow.SetBackgroundColor(Vector4(1.0, 0.3, 0.3, 0.5));
+
+ mTextLabel2 = TextLabel::New("Second window");
+ mTextLabel2.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ mTextLabel2.SetProperty(Actor::Property::NAME, "Second Window");
+ mSecondWindow.Add(mTextLabel2);
+
+ mSecondWindow.GetRootLayer().TouchedSignal().Connect(this, &WindowExampleController::OnSubWindowTouch);
+ mSecondWindow.ResizeSignal().Connect(this, &WindowExampleController::OnSubWindowResized);
+ DevelWindow::MovedSignal(mSecondWindow).Connect(this, &WindowExampleController::OnSubWindowMoved);
+ DevelWindow::MoveCompletedSignal(mSecondWindow).Connect(this, &WindowExampleController::OnSubWindowMovedByServer);
+ DevelWindow::ResizeCompletedSignal(mSecondWindow).Connect(this, &WindowExampleController::OnSubWindowResizedByServer);
+
+ mSecondWindow.AddAvailableOrientation(Dali::WindowOrientation::PORTRAIT);
+ mSecondWindow.AddAvailableOrientation(Dali::WindowOrientation::LANDSCAPE);
+ mSecondWindow.AddAvailableOrientation(Dali::WindowOrientation::PORTRAIT_INVERSE);
+ mSecondWindow.AddAvailableOrientation(Dali::WindowOrientation::LANDSCAPE_INVERSE);
+ mSecondWindow.Show();
+
+ Rect<int> setInputRegion(0, 0, 1920, 1080);
+ //mSecondWindow.SetInputRegion(setInputRegion);
+ DevelWindow::ExcludeInputRegion(mSecondWindow, setInputRegion);
+
+ Dali::Window window = mApplication.GetWindow();
+ DevelWindow::SetParent(mSecondWindow, window);