-void CombinedUpdateRenderController::DeleteSurface( Dali::RenderSurfaceInterface* surface )
-{
- LOG_EVENT_TRACE;
-
- if( mUpdateRenderThread )
- {
- LOG_EVENT( "Starting to delete the surface, event-thread blocked" );
-
- // Start replacing the surface.
- {
- ConditionalWait::ScopedLock lock( mUpdateRenderThreadWaitCondition );
- mPostRendering = FALSE; // Clear the post-rendering flag as Update/Render thread will delete the surface now
- mDeletedSurface = surface;
- mUpdateRenderThreadWaitCondition.Notify( lock );
- }
-
- // Wait until the surface has been deleted
- sem_wait( &mEventThreadSemaphore );
-
- LOG_EVENT( "Surface deleted, event-thread continuing" );
- }
-}
-