[Tizen] Support int uniform in shader 18/296918/2
authorseungho baek <sbsh.baek@samsung.com>
Fri, 26 May 2023 07:27:14 +0000 (16:27 +0900)
committerseungho baek <sbsh.baek@samsung.com>
Wed, 23 Aug 2023 04:49:43 +0000 (13:49 +0900)
commitd88cb5e9ed37c32855b35b45625c16e799559c1d
tree8f39ace0a234796e3020a64860d278777f02c72a
parentdef2b4e6adefddcdb421f1a952d120bb6bf61fd3
[Tizen] Support int uniform in shader

Change-Id: Icafe38f8f70d154ab22bdcf1174e5a0d421c55e0
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
dali/internal/graphics/gles-impl/gles-graphics-program.cpp
dali/internal/graphics/gles-impl/gles-graphics-types.h