1 #ifndef DALI_INTERNAL_SHAPE_IMPL_H
2 #define DALI_INTERNAL_SHAPE_IMPL_H
5 * Copyright (c) 2021 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
25 #include <dali/public-api/object/base-object.h>
26 #include <dali/public-api/signals/connection-tracker.h>
29 #include <dali/devel-api/adaptor-framework/canvas-renderer-shape.h>
30 #include <dali/internal/canvas-renderer/common/drawable-impl.h>
39 * Dali internal Shape.
41 class Shape : public Internal::Adaptor::Drawable
55 * @copydoc Dali::CanvasRenderer::Shape::AddRect
57 virtual bool AddRect(Rect<float> rect, Vector2 roundedCorner);
60 * @copydoc Dali::CanvasRenderer::Shape::AddCircle
62 virtual bool AddCircle(Vector2 center, Vector2 radius);
65 * @copydoc Dali::CanvasRenderer::Shape::AddArc
67 virtual bool AddArc(Vector2 center, float radius, float startAngle, float sweep, bool pie);
70 * @copydoc Dali::CanvasRenderer::Shape::AddMoveTo
72 virtual bool AddMoveTo(Vector2 point);
75 * @copydoc Dali::CanvasRenderer::Shape::AddLineTo
77 virtual bool AddLineTo(Vector2 line);
80 * @copydoc Dali::CanvasRenderer::Shape::AddCubicTo
82 virtual bool AddCubicTo(Vector2 controlPoint1, Vector2 controlPoint2, Vector2 endPoint);
85 * @copydoc Dali::CanvasRenderer::Shape::Close
90 * @copydoc Dali::CanvasRenderer::Shape::ResetPath
92 virtual bool ResetPath();
95 * @copydoc Dali::CanvasRenderer::Shape::SetFillColor
97 virtual bool SetFillColor(Vector4 color);
100 * @copydoc Dali::CanvasRenderer::Shape::GetFillColor
102 virtual Vector4 GetFillColor() const;
105 * @copydoc Dali::CanvasRenderer::Shape::SetFillRule
107 virtual bool SetFillRule(Dali::CanvasRenderer::Shape::FillRule rule);
110 * @copydoc Dali::CanvasRenderer::Shape::GetFillRule
112 virtual Dali::CanvasRenderer::Shape::FillRule GetFillRule() const;
115 * @copydoc Dali::CanvasRenderer::Shape::SetStrokeWidth
117 virtual bool SetStrokeWidth(float width);
120 * @copydoc Dali::CanvasRenderer::Shape::GetStrokeWidth
122 virtual float GetStrokeWidth() const;
125 * @copydoc Dali::CanvasRenderer::Shape::SetStrokeColor
127 virtual bool SetStrokeColor(Vector4 color);
130 * @copydoc Dali::CanvasRenderer::Shape::GetStrokeColor
132 virtual Vector4 GetStrokeColor() const;
135 * @copydoc Dali::CanvasRenderer::Shape::SetStrokeDash
137 virtual bool SetStrokeDash(const Dali::Vector<float> dashPattern);
140 * @copydoc Dali::CanvasRenderer::Shape::GetStrokeDash
142 virtual Dali::Vector<float> GetStrokeDash() const;
145 * @copydoc Dali::CanvasRenderer::Shape::SetStrokeCap
147 virtual bool SetStrokeCap(Dali::CanvasRenderer::Shape::StrokeCap cap);
150 * @copydoc Dali::CanvasRenderer::Shape::GetStrokeCap
152 virtual Dali::CanvasRenderer::Shape::StrokeCap GetStrokeCap() const;
155 * @copydoc Dali::CanvasRenderer::Shape::SetStrokeJoin
157 virtual bool SetStrokeJoin(Dali::CanvasRenderer::Shape::StrokeJoin join);
160 * @copydoc Dali::CanvasRenderer::Shape::GetStrokeJoin
162 virtual Dali::CanvasRenderer::Shape::StrokeJoin GetStrokeJoin() const;
164 Shape(const Shape&) = delete;
165 Shape& operator=(Shape&) = delete;
166 Shape(Shape&&) = delete;
167 Shape& operator=(Shape&&) = delete;
170 } // namespace Adaptor
172 } // namespace Internal
174 inline static Internal::Adaptor::Shape& GetImplementation(Dali::CanvasRenderer::Shape& shape)
176 DALI_ASSERT_ALWAYS(shape && "Shape handle is empty.");
178 BaseObject& handle = shape.GetBaseObject();
180 return static_cast<Internal::Adaptor::Shape&>(handle);
183 inline static const Internal::Adaptor::Shape& GetImplementation(const Dali::CanvasRenderer::Shape& shape)
185 DALI_ASSERT_ALWAYS(shape && "Shape handle is empty.");
187 const BaseObject& handle = shape.GetBaseObject();
189 return static_cast<const Internal::Adaptor::Shape&>(handle);
194 #endif // DALI_INTERNAL_SHAPE_IMPL_H