2024-02-14 |
Eunki, Hong | Support to get shader language version for shader static API
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2024-02-07 |
Eunki, Hong | Add shader class name so we can debug easly.
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2024-02-06 |
Eunki Hong | Optimize render task completed notify signal Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
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2024-01-22 |
Eunki Hong | Remove useless KeyFrame if we need Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
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2024-01-13 |
Eunki Hong | Make ref-object GetReferenceCount as const Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
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2023-12-27 |
Eunki Hong | Define trace macro with message generate function Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
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2023-12-22 |
Eunki Hong | Fix error when clipping actor was in 3d layer Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
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2023-12-14 |
Eunki, Hong | Fix rendering occured unlimited if window size changed...
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2023-10-21 |
Eunki Hong | Allow to get Shader::Hint by integer Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
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2023-10-10 |
Eunki Hong | Add API for check core thread + shutting down Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
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2023-09-22 |
Eunki, Hong | Change the TextureSet Count when we set empty texture...
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2023-08-02 |
Eunki, Hong | Create Texture by ResourceId + Set Texture size and...
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2023-07-22 |
Eunki, Hong | Destroy Render::Texture after OnRenderFinished
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2023-07-12 |
Eunki Hong | Fix more compile error/warnings for gcc-13 Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
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2023-07-10 |
Eunki, Hong | Do not render if bounded sample texture don't have...
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2023-07-10 |
Eunki, Hong | Make Texture can use Uploaded data infomation
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2023-06-15 |
Eunki Hong | Calculate ScreenExtents and ScreenPosition only with... Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
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2023-06-09 |
Eunki, Hong | Use Dali::KeyFrames during AnimateBetween
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2023-04-05 |
Eunki, Hong | LookAt API for actor
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2023-03-31 |
Eunki Hong | Minor code cleans for render task Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
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2023-03-23 |
Eunki, Hong | Add initialize resetter to reduce AnimatableProperty...
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2023-03-09 |
Eunki Hong | Ensure BaseHandle class move noexcept (core public... Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
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2023-02-27 |
Eunki, Hong | Sort Animator only if required.
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2023-02-24 |
Eunki, Hong | Use OrderedSet so remove useless iteration for some...
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2023-02-24 |
Eunki, Hong | Move message queue instead of copy
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2023-02-19 |
Eunki, Hong | Make new CameraActor creation API for 3D apps
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2023-01-30 |
Eunki, Hong | Reorder node's children only required case.
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2023-01-25 |
Eunki Hong | Cleanup .gitignore file Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
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2022-12-29 |
Eunki Hong | Trace use scope macro instead of begin-end Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
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2022-10-11 |
Eunki, Hong | Matrix operator*
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2022-05-27 |
Eunki, Hong | Revrert "Enable assert alwayd in Dali::Vector"
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2022-05-18 |
Eunki, Hong | Fix when shader changeness not applied issue
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2022-05-18 |
Eunki, Hong | Minor optimize during build uniform index maps
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2021-10-28 |
Eunki Hong | Exact planeclipping for actor's hit algorithm Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
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2017-11-15 |
Eunki Hong | Refactoring Animation Update Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
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2017-11-06 |
Eunki Hong | Bug fix at DevelAnimation::ProgressReashedSignal Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
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2017-11-03 |
Eunki Hong | Bug fix at PlayAfter Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
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2017-10-11 |
Eunki Hong | Fix LoopingMode::AUTO_REVERSE behavior when LoopCount... Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
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