Destroy Render::Texture after OnRenderFinished 02/296102/3
authorEunki, Hong <eunkiki.hong@samsung.com>
Thu, 20 Jul 2023 01:36:11 +0000 (10:36 +0900)
committerEunki Hong <eunkiki.hong@samsung.com>
Sat, 22 Jul 2023 05:04:38 +0000 (14:04 +0900)
commit59c4906a06151f6f0edcd8b64704fa2f04e82483
tree93f0ae14558f88359fff91f0e9f702cb444bd13a
parentca6159a68d6903daf7e52423857ba1aa0a9caeeb
Destroy Render::Texture after OnRenderFinished

Since we can call OnRenderFinished even if this Render::Texture destroyed,
Let we keep alive until OnRenderFinished callback called.

Change-Id: Ia67a554fb8e98b5b4e1da6055bcdbc9058a5eb5d
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
dali/internal/render/common/render-manager.cpp