seungho baek [Mon, 11 Dec 2023 05:58:24 +0000 (14:58 +0900)]
Revert "[Tizen] Remove to check member variable value after destructed"
This reverts commit
562212cc04d403c8947955dd65ccf4cf302e93a2.
seungho baek [Mon, 11 Dec 2023 05:58:21 +0000 (14:58 +0900)]
Revert "[Tizen] Print more logs when SvgVisual distructed"
This reverts commit
e1a027b2b5b6e81ae321c28e792b831de8678d82.
seungho baek [Mon, 11 Dec 2023 05:58:16 +0000 (14:58 +0900)]
Revert "[Tizen] Add more guard code to detect memory corruption"
This reverts commit
207235a293c2426760d7b31c85c9212497c70d92.
Bowon Ryu [Tue, 5 Dec 2023 06:27:20 +0000 (15:27 +0900)]
[Tizen] Add more guard code to detect memory corruption
This reverts commit
e86df473c0189d7b570491830e94846bcb22a084.
Bowon Ryu [Tue, 5 Dec 2023 06:27:08 +0000 (15:27 +0900)]
[Tizen] Print more logs when SvgVisual distructed
This reverts commit
c428fd1e3056627881e89012401346d93a62c579.
Bowon Ryu [Tue, 5 Dec 2023 06:27:00 +0000 (15:27 +0900)]
[Tizen] Remove to check member variable value after destructed
This reverts commit
d78ce4bcb256e9cd718f71c6cbbd5c82b80417e8.
Bowon Ryu [Tue, 5 Dec 2023 06:26:48 +0000 (15:26 +0900)]
[Tizen] Support asan build option
This reverts commit
833fed35c1d92c33d7b9c1bf58e6c833f18c4745.
Bowon Ryu [Tue, 5 Dec 2023 06:26:39 +0000 (15:26 +0900)]
[Tizen] Add log if destroyed visual get some signal
This reverts commit
fda3dce2278522d02c5e80462025b26351381baa.
Bowon Ryu [Tue, 5 Dec 2023 06:24:21 +0000 (15:24 +0900)]
Merge branch 'devel/master' into tizen
Change-Id: I4e4febcf47187bdb531e455bd9ce06daaf2cd825
Bowon Ryu [Tue, 5 Dec 2023 06:24:09 +0000 (15:24 +0900)]
Revert "[Tizen] Add log if destroyed visual get some signal"
This reverts commit
319d564996875e173d22702a8200993341e2438d.
Bowon Ryu [Tue, 5 Dec 2023 06:23:57 +0000 (15:23 +0900)]
Revert "[Tizen] Support asan build option"
This reverts commit
c9ec60d70273549ba50467cdd2de085e0f685126.
Bowon Ryu [Tue, 5 Dec 2023 06:23:52 +0000 (15:23 +0900)]
Revert "[Tizen] Remove to check member variable value after destructed"
This reverts commit
4a2c5bcba78006e515e5b8bac06430385df40623.
Bowon Ryu [Tue, 5 Dec 2023 06:23:46 +0000 (15:23 +0900)]
Revert "[Tizen] Print more logs when SvgVisual distructed"
This reverts commit
871ef73f6fdce111da11f76bd37f43843a67bf05.
Bowon Ryu [Tue, 5 Dec 2023 06:23:42 +0000 (15:23 +0900)]
Revert "[Tizen] Add more guard code to detect memory corruption"
This reverts commit
fe6fe7adeb2c0364811f7c9925e84512208b2c19.
Bowon Ryu [Tue, 5 Dec 2023 06:23:36 +0000 (15:23 +0900)]
Revert "[Tizen] Fixed ColliderMesh issue for NUI"
This reverts commit
92a2055c09f94282500ef8f2c58439a9257980ac.
seungho baek [Tue, 21 Nov 2023 07:27:44 +0000 (16:27 +0900)]
Support RootTranslationOnly option for motion capture data
Change-Id: I4058c891336a6f802c6e70efe87e06ffdaabb1f5
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
Seungho BAEK [Mon, 4 Dec 2023 08:01:06 +0000 (08:01 +0000)]
Merge "Add SetResolution method to SceneView" into devel/master
Bowon Ryu [Mon, 4 Dec 2023 06:10:05 +0000 (15:10 +0900)]
Fix key event consumption issue in text field
The keycode for '$' and `RETURN` are the same on a specific device.
To avoid this problem, check the key name.
Change-Id: I743688b69e10b0bcb83476bbad8616791eebb5ea
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
seungho baek [Tue, 28 Nov 2023 07:13:21 +0000 (16:13 +0900)]
Add SetResolution method to SceneView
Change-Id: Ib3b9ea2352457eb3d8d6085eed2ad58300fb24e5
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
Seungho BAEK [Mon, 4 Dec 2023 01:37:21 +0000 (01:37 +0000)]
Merge "Enable masking for Scene3D::SceneView" into devel/master
David Steele [Fri, 1 Dec 2023 11:31:07 +0000 (11:31 +0000)]
Merge "DALi Version 2.3.1" into devel/master
Richard Huang [Fri, 1 Dec 2023 11:02:41 +0000 (11:02 +0000)]
DALi Version 2.3.1
Change-Id: I7ce1eacbcc19c18f7a69b95a989f582524b504a2
Adam Bialogonski [Thu, 30 Nov 2023 10:27:06 +0000 (10:27 +0000)]
[Tizen] Fixed ColliderMesh issue for NUI
The collider mesh was not registered correctly upon adding the node to the Model.
Change-Id: Id9ca71070d892017915f610b79c4ab13447b7d51
Signed-off-by: Adam Bialogonski <adam.b@samsung.com>
seungho baek [Wed, 25 Oct 2023 05:45:17 +0000 (14:45 +0900)]
Enable masking for Scene3D::SceneView
Change-Id: Ia725f8a19a96d6020e1247cc49b9568a5f562215
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
Eunki Hong [Wed, 29 Nov 2023 14:02:08 +0000 (23:02 +0900)]
(Scene3D) Ensure remove image-resource-loader cache when app terminated
Since ImageResourceLoader use static global value internally,
it might have some problem when we use OffscreenApplication multiple time.
Since even Dali::Application destroyed, the static value can be alived.
At this time, If we create new Dali::Application one more time, the cache
system break down.
To ensure we follow up the cache system, let we connect the signal to
LifecycleController, and then delete self.
It will ensure we can re-create this cache after Dali::Application recreated.
Change-Id: I6178a91dfff2a435eb95d11e7ca8ef7479c125ed
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Adam Bialogonski [Thu, 30 Nov 2023 10:27:06 +0000 (10:27 +0000)]
Fixed ColliderMesh issue for NUI
The collider mesh was not registered correctly upon adding the node to the Model.
Change-Id: Id9ca71070d892017915f610b79c4ab13447b7d51
Signed-off-by: Adam Bialogonski <adam.b@samsung.com>
Seungho BAEK [Thu, 30 Nov 2023 02:32:02 +0000 (02:32 +0000)]
Merge "To stop animated image visual when it become invisible." into devel/master
Adeel Kazmi [Wed, 29 Nov 2023 11:29:40 +0000 (11:29 +0000)]
(bullet3) Remove unused script
Change-Id: Iddba229df7962fa4d07818c956f100669c1534c0
seungho baek [Tue, 24 Oct 2023 10:09:38 +0000 (19:09 +0900)]
To stop animated image visual when it become invisible.
Change-Id: I48ba87d31ba6db63489879cb4a7940da8714a29f
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
Eunki, Hong [Wed, 29 Nov 2023 05:27:19 +0000 (14:27 +0900)]
[Tizen] Add more guard code to detect memory corruption
Change-Id: I0c11554b827f061f777f51833bc53223340e94cb
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
huiyu.eun [Wed, 29 Nov 2023 04:48:56 +0000 (13:48 +0900)]
[Tizen] Print more logs when SvgVisual distructed
This reverts commit
f25f1582d210073ce838391cf213142d37a341b6.
Change-Id: If228b9f1e9f6b572065f4b78a8cc9d90e859167b
huiyu.eun [Wed, 29 Nov 2023 04:47:11 +0000 (13:47 +0900)]
[Tizen] Remove to check member variable value after destructed
This reverts commit
05b1b1c352512b696d6ae2f6bc928c48c3260bc9.
Change-Id: I3b54dce322c2f8678a4bad96db9f08aa4794209c
huiyu.eun [Wed, 29 Nov 2023 04:46:57 +0000 (13:46 +0900)]
[Tizen] Support asan build option
This reverts commit
7b4e19202fb4b8e38a1c2860ffb6e950b1854103.
Change-Id: Ic52f1e2e447602da042d6f8b38df0ea3aa7273fb
huiyu.eun [Wed, 29 Nov 2023 04:46:40 +0000 (13:46 +0900)]
[Tizen] Add log if destroyed visual get some signal
This reverts commit
f37ce70636d0ce286d0253682a888b70575fe9ff.
Change-Id: I623012c2ac832ea962ecf14faa0fd178414c5076
huiyu.eun [Wed, 29 Nov 2023 04:46:30 +0000 (13:46 +0900)]
Merge branch 'devel/master' into tizen
Change-Id: I6747a224d6f25bd5173d161d2fc3a3baac76c275
huiyu.eun [Wed, 29 Nov 2023 04:46:09 +0000 (13:46 +0900)]
Revert "[Tizen] Add log if destroyed visual get some signal"
This reverts commit
5228f6ff17ec780703df247d6e849fe5b216c593.
huiyu.eun [Wed, 29 Nov 2023 04:46:06 +0000 (13:46 +0900)]
Revert "[Tizen] Apply precompile shader"
This reverts commit
82442f05b91524bdc363c0768407b811b9a794fa.
huiyu.eun [Wed, 29 Nov 2023 04:46:04 +0000 (13:46 +0900)]
Revert "[Tizen] Change precompile shader list for performance"
This reverts commit
d1ef77038f504e37ffd5d21dd06a867101aea3c3.
huiyu.eun [Wed, 29 Nov 2023 04:46:02 +0000 (13:46 +0900)]
Revert "[Tizen] Support asan build option"
This reverts commit
ff569526d1eac220d97082de36caea983dd22d3f.
huiyu.eun [Wed, 29 Nov 2023 04:45:59 +0000 (13:45 +0900)]
Revert "[Tizen] Remove to check member variable value after destructed"
This reverts commit
84154ef244120dd843022d11fb5481abc5a3d9d5.
huiyu.eun [Wed, 29 Nov 2023 04:45:55 +0000 (13:45 +0900)]
Revert "[Tizen] Append 1 pixel if corner radius is big enough"
This reverts commit
9e13dae0867ce2bf924f5bec067ecfb522036cd7.
huiyu.eun [Wed, 29 Nov 2023 04:45:52 +0000 (13:45 +0900)]
Revert "[Tizen] Do not print image size for FastTrack image"
This reverts commit
9d65c3e06944bdd0a27146c7673e03dc8a387e34.
huiyu.eun [Wed, 29 Nov 2023 04:45:49 +0000 (13:45 +0900)]
Revert "[Tizen] Removing spurious ; from shader macro code"
This reverts commit
bdd5f2ed02b2aa2bb23722d347a5db20c2b31fa8.
huiyu.eun [Wed, 29 Nov 2023 04:45:45 +0000 (13:45 +0900)]
Revert "[Tizen] Removed unused macro invocation from shader"
This reverts commit
94be0e917e63bf673a13da4c23c62c6490a7de14.
huiyu.eun [Wed, 29 Nov 2023 04:45:41 +0000 (13:45 +0900)]
Revert "[Tizen] Print more logs when SvgVisual distructed"
This reverts commit
6b980c0a8d9d8df56db8c123ea5bc305020a451b.
huiyu.eun [Wed, 29 Nov 2023 04:45:39 +0000 (13:45 +0900)]
Revert "[Tizen] Fix broken text rendering issue with emoji"
This reverts commit
369c5c357a0e1e119f56e73c38337170f025144c.
Eunki Hong [Wed, 29 Nov 2023 03:17:10 +0000 (03:17 +0000)]
Merge changes I0e507c05,Ib114c29b into devel/master
* changes:
Fix crash issue when FastTrackUploading load YUV
Append 1 pixel if corner radius is full-circle
Bowon Ryu [Tue, 28 Nov 2023 11:15:17 +0000 (20:15 +0900)]
[Tizen] Fix broken text rendering issue with emoji
float casting is important in RegisterUniqueProperty
Change-Id: I2c5265a805aeb4d3a95427e730626d336ac0109e
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Bowon Ryu [Tue, 28 Nov 2023 11:15:17 +0000 (20:15 +0900)]
Fix broken text rendering issue with emoji
float casting is important in RegisterUniqueProperty
Change-Id: I2c5265a805aeb4d3a95427e730626d336ac0109e
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Eunki, Hong [Tue, 28 Nov 2023 05:31:16 +0000 (14:31 +0900)]
Fix crash issue when FastTrackUploading load YUV
pixelBuffer[0] was already invalidated after PixelBuffer::Convert.
So, we should use mPixelData[0] when we want to get the size of image.
Change-Id: I0e507c05f377416961fa17347fd26403a8153a27
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Wed, 22 Nov 2023 02:22:40 +0000 (11:22 +0900)]
Append 1 pixel if corner radius is full-circle
Their was some visual quality issue occured when we render perfect circle.
The reason of issue was, the fragments for soft-anti-alias area was required.
For resolve this issue greedly, let we just append vertex position margin,
and render it applied as that margin value.
TODO : Currently, we only consider fully-circle case. Let we need to calculate
is there any similar defect need to be resolved for normal rect cases.
Change-Id: Ib114c29b08806e21c3830b1dc65a8098b34ef060
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
sunghyun kim [Tue, 28 Nov 2023 04:33:23 +0000 (04:33 +0000)]
Merge "Apply precompile shader" into devel/master
Eunki, Hong [Tue, 28 Nov 2023 02:50:54 +0000 (11:50 +0900)]
[Tizen] Print more logs when SvgVisual distructed
Change-Id: I060c6d74774f6949a477ccfe4accb50f9d29692a
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Seungho BAEK [Sat, 25 Nov 2023 13:31:51 +0000 (13:31 +0000)]
Merge "Use unified way to load vector data from gltf binary" into devel/master
Adeel Kazmi [Fri, 24 Nov 2023 12:40:54 +0000 (12:40 +0000)]
Merge "DALi Version 2.3.0" into devel/master
David Steele [Fri, 24 Nov 2023 12:38:08 +0000 (12:38 +0000)]
DALi Version 2.3.0
Change-Id: I6189cbebf80d01705190d3ca9301edd39f52478b
Eunki Hong [Fri, 24 Nov 2023 08:30:08 +0000 (08:30 +0000)]
Merge "Fix coverity issue (foreach make copy)" into devel/master
Eunki Hong [Fri, 24 Nov 2023 07:56:16 +0000 (07:56 +0000)]
Merge "Sync AsyncTaskManager code with adaptor" into devel/master
Eunki, Hong [Fri, 24 Nov 2023 06:59:09 +0000 (15:59 +0900)]
Fix coverity issue (foreach make copy)
Maybe it has less effect, but resolve it anyway.
Change-Id: I4edce37a55e7ff6d5759439282b1ce2649bfd0ca
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Adam Bialogonski [Thu, 23 Nov 2023 17:03:04 +0000 (17:03 +0000)]
Added NavigationMeshExporter Blender script.
Change-Id: I939e301e04198abc4ab310cd5b20752b0452b984
Adeel Kazmi [Thu, 23 Nov 2023 16:07:11 +0000 (16:07 +0000)]
Merge "fixed coverity issue" into devel/master
Adeel Kazmi [Thu, 23 Nov 2023 15:12:02 +0000 (15:12 +0000)]
Merge "Support glTF extention: KHR_texture_transform" into devel/master
Adam Bialogonski [Thu, 23 Nov 2023 14:25:15 +0000 (14:25 +0000)]
fixed coverity issue
Change-Id: I14e7ced7fa0c1581454cafb46c404f191f163bd4
Richard Huang [Tue, 21 Nov 2023 11:43:42 +0000 (11:43 +0000)]
Support glTF extention: KHR_texture_transform
Change-Id: I54048e0c51c1331ca141d5af6486b9e1350e397a
seungho baek [Wed, 17 May 2023 04:11:01 +0000 (13:11 +0900)]
Use unified way to load vector data from gltf binary
- In the previous code,
- 1) there were many duplicated codes to read data from file/buffer.
- 2) some Methods are too long.
- This patch reduce duplicated code by using Templete and make LoadRaw method shorten.
- And uses input data struct to use small number of input parameter
Change-Id: I8f93f4a3d9d5e69d9579603cb855c5375508227d
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
Eunki, Hong [Tue, 21 Nov 2023 03:20:29 +0000 (12:20 +0900)]
Sync AsyncTaskManager code with adaptor
Change-Id: I23cb97513814cb22b2c4006f0171b11f75c5cc65
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki Hong [Thu, 23 Nov 2023 04:33:16 +0000 (04:33 +0000)]
Merge "Removing spurious ; from shader macro code" into devel/master
David Steele [Wed, 22 Nov 2023 10:22:14 +0000 (10:22 +0000)]
Merge "Removed unused macro invocation from shader" into devel/master
David Steele [Mon, 20 Nov 2023 17:25:56 +0000 (17:25 +0000)]
[Tizen] Removed unused macro invocation from shader
Change-Id: I38953dd21347753de90b567f427b60dde0489637
David Steele [Mon, 20 Nov 2023 15:29:06 +0000 (15:29 +0000)]
[Tizen] Removing spurious ; from shader macro code
Change-Id: I0477a2791d4e56b80ebc1a24ef2b047daa4da901
Eunki, Hong [Wed, 22 Nov 2023 07:12:58 +0000 (16:12 +0900)]
[Tizen] Do not print image size for FastTrack image
Change-Id: I7a51fa8c555e5dae5bef8bf29575707104733319
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Wed, 22 Nov 2023 02:22:40 +0000 (11:22 +0900)]
[Tizen] Append 1 pixel if corner radius is big enough
Their was some visual quality issue occured when we render perfect circle.
The reason of issue was, the fragments for soft-anti-alias area was required.
For resolve this issue greedly, let we just append vertex position margin,
and render it applied as that margin value.
TODO : Currently, we only consider fully-circle case. Let we need to calculate
is there any similar defect need to be resolved for normal rect cases.
Change-Id: Ib114c29b08806e21c3830b1dc65a8098b34ef060
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
EverLEEst(SangHyeon Lee) [Wed, 22 Nov 2023 06:29:35 +0000 (15:29 +0900)]
[Tizen] Remove to check member variable value after destructed
This reverts commit
fbb41f0bcca6dad64414648b77561685023af9e4.
EverLEEst(SangHyeon Lee) [Wed, 22 Nov 2023 06:29:22 +0000 (15:29 +0900)]
[Tizen] Support asan build option
This reverts commit
4620d8e5edc2619291d8ad41934ddd85efd068bd.
EverLEEst(SangHyeon Lee) [Wed, 22 Nov 2023 06:29:09 +0000 (15:29 +0900)]
[Tizen] Change precompile shader list for performance
This reverts commit
0439cc4208c4f9c96fc19de6f2bca9d1636d3bd7.
EverLEEst(SangHyeon Lee) [Wed, 22 Nov 2023 06:28:53 +0000 (15:28 +0900)]
[Tizen] Apply precompile shader
This reverts commit
c8e1f7fad89a4deb15fa64e46a47b589f13db0db.
EverLEEst(SangHyeon Lee) [Wed, 22 Nov 2023 06:28:39 +0000 (15:28 +0900)]
[Tizen] Add log if destroyed visual get some signal
This reverts commit
302ea188d7ae9af67e82061e6433ef74f739c69d.
EverLEEst(SangHyeon Lee) [Wed, 22 Nov 2023 06:28:00 +0000 (15:28 +0900)]
Merge branch 'devel/master' into tizen
EverLEEst(SangHyeon Lee) [Wed, 22 Nov 2023 06:27:56 +0000 (15:27 +0900)]
Revert "[Tizen] Add log if destroyed visual get some signal"
This reverts commit
976389fc4f2d945eefcfd1fe189906644a175363.
EverLEEst(SangHyeon Lee) [Wed, 22 Nov 2023 06:27:48 +0000 (15:27 +0900)]
Revert "[Tizen] Apply precompile shader"
This reverts commit
5ec75be26931b38295decf0bd9acd38a8a16d124.
EverLEEst(SangHyeon Lee) [Wed, 22 Nov 2023 06:27:03 +0000 (15:27 +0900)]
Revert "[Tizen] Change precompile shader list for performance"
This reverts commit
15ad27fc8ca6e3724166426dffb0cfe05785f8ce.
EverLEEst(SangHyeon Lee) [Wed, 22 Nov 2023 06:26:55 +0000 (15:26 +0900)]
Revert "[Tizen] Support asan build option"
This reverts commit
2ed42ba70284c42c753bb4bd093d65a6227c406b.
EverLEEst(SangHyeon Lee) [Wed, 22 Nov 2023 06:26:46 +0000 (15:26 +0900)]
Revert "[Tizen] Remove to check member variable value after destructed"
This reverts commit
26fef772ceeba4ddc768b9377e9f03a3bf9a47c9.
Eunki Hong [Wed, 22 Nov 2023 02:09:37 +0000 (02:09 +0000)]
Merge "Let Anti-Alias consider scale factor" into devel/master
Eunki Hong [Wed, 22 Nov 2023 01:58:58 +0000 (01:58 +0000)]
Merge "Make reference count as signed integer" into devel/master
Eunki Hong [Tue, 21 Nov 2023 23:46:20 +0000 (23:46 +0000)]
Merge "Remove build waring [-Wpessimizing-move] (don't need to std::move at return value)" into devel/master
Eunki, Hong [Mon, 20 Nov 2023 04:41:03 +0000 (13:41 +0900)]
Let Anti-Alias consider scale factor
Some days ago, we assume that the view which is smaller than 100x100 doesn't use
the range of anti-alias as 1.0.
(See https://review.tizen.org/gerrit/c/platform/core/uifw/dali-toolkit/+/279801)
But it make some visual defect when we use 56x56 size of view and scale it up.
Basically, the problem of these issues comes due to visuald don't know the
scale value.
So let we get actor's scale value as default shader property,
and then use it as anti-alias calculation parameter.
Change-Id: I64b32049919cd79c9dda7fcf7c9c256e5b5a6078
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Tue, 21 Nov 2023 23:15:19 +0000 (08:15 +0900)]
Make reference count as signed integer
Since the reference count can be negative if CANCEL cases, we should keep it
as signed integer value
(The patch https://review.tizen.org/gerrit/c/platform/core/uifw/dali-toolkit/+/300487 change as wrong integer type)
Change-Id: I297b587bea7afb3b7bf2a83d4a0de8ab9b373713
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Adeel Kazmi [Tue, 21 Nov 2023 15:19:50 +0000 (15:19 +0000)]
Specify operator as deleted as the implementation does not exist
Change-Id: Iee57165de6ee8c683b78459719035c4328d2afd6
Adeel Kazmi [Mon, 20 Nov 2023 17:12:18 +0000 (17:12 +0000)]
(Scene3D) Cleaned up Doxygen tags in loader files
Change-Id: Ic59dced14afde154a8c8fa389ae26df063c00f23
sunghyun kim [Thu, 21 Sep 2023 06:01:48 +0000 (15:01 +0900)]
Apply precompile shader
Change-Id: I4e1262f2265799af9ea076bda222c1348873dd21
David Steele [Mon, 20 Nov 2023 17:25:56 +0000 (17:25 +0000)]
Removed unused macro invocation from shader
Change-Id: I38953dd21347753de90b567f427b60dde0489637
David Steele [Mon, 20 Nov 2023 15:29:06 +0000 (15:29 +0000)]
Removing spurious ; from shader macro code
Change-Id: I0477a2791d4e56b80ebc1a24ef2b047daa4da901
Eunki Hong [Sun, 19 Nov 2023 15:38:58 +0000 (00:38 +0900)]
Remove build waring [-Wpessimizing-move] (don't need to std::move at return value)
We don't need to use std::move for return value.
Change-Id: Ia2c1d156af039b38f5f6882f2f69537031eddb6b
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Adeel Kazmi [Fri, 17 Nov 2023 23:27:26 +0000 (23:27 +0000)]
(Scene3D) Fix all Public API release versions
Change-Id: Ia47c4a603341400777ccdd37be788eb04a91a93c
Adeel Kazmi [Fri, 17 Nov 2023 23:03:15 +0000 (23:03 +0000)]
Merge "Test harness sync" into devel/master
Adeel Kazmi [Fri, 17 Nov 2023 14:56:47 +0000 (14:56 +0000)]
DALi Version 2.2.53
Change-Id: I0f978817151cd9e2e739c7c36a21b3021c47b63d
Adeel Kazmi [Thu, 16 Nov 2023 14:55:27 +0000 (14:55 +0000)]
Merge "3D Scene Hit Testing" into devel/master
Adam Bialogonski [Mon, 13 Nov 2023 07:34:01 +0000 (07:34 +0000)]
3D Scene Hit Testing
- New functions creates mesh using list of vertices and face indices to work with NUI.
- Added the functionality to detect which mesh is hit & emit signal
Requires C# binding and NUI Model.cs update
Change-Id: Ib5bfd8ad6e7c35017db2c1173805f5c863156530
Signed-off-by: Adam Bialogonski <adam.b@samsung.com>
Adeel Kazmi [Thu, 16 Nov 2023 08:58:53 +0000 (08:58 +0000)]
Merge "Added 2.3.0 support in the doxy file" into devel/master