[dali_2.3.14] Merge branch 'devel/master'
[platform/core/uifw/dali-toolkit.git] / dali-scene3d / internal / graphics /
2024-03-08 Adam Bialogonski[dali_2.3.14] Merge branch 'devel/master' 61/307461/1
2024-03-07 Eunki, HongLet we use legacy rounded blur algorithm for gles2... 17/307317/5
2024-03-01 Richard Huang[dali_2.3.13] Merge branch 'devel/master' 89/306989/1
2024-02-26 Seungho BAEKMerge "Change precision of shader variable" into devel...
2024-02-23 David Steele[dali_2.3.12] Merge branch 'devel/master' 42/306642/1
2024-02-22 seungho baekChange precision of shader variable 37/306537/2
2024-02-22 Eunki HongMerge "Support Scene3D on gles 2.0" into devel/master
2024-02-21 Eunki, HongSupport Scene3D on gles 2.0 21/305621/10
2024-02-16 Richard Huang[dali_2.3.11] Merge branch 'devel/master' 69/306169/1
2024-02-16 Eunki HongMerge "Ignore corner blur radius if glsl version is...
2024-02-14 Eunki HongMerge "Let we make WebView invisible if window is hide...
2024-02-14 Eunki HongMerge "Make uShadowBias highp" into devel/master
2024-02-07 Eunki, HongMake uShadowBias highp 86/305486/2
2024-01-12 Richard Huang[dali_2.3.6] Merge branch 'devel/master' 41/304241/1
2024-01-12 Chihun JeongMerge "Fix Text Anchor don't work properly" into devel...
2024-01-10 Adeel KazmiMerge "Fix the 3D model rendering issue after the KHR_t...
2024-01-09 Richard HuangFix the 3D model rendering issue after the KHR_texture_... 54/304054/2
2023-11-28 sunghyun kimMerge "Apply precompile shader" into devel/master
2023-11-25 Seungho BAEKMerge "Use unified way to load vector data from gltf...
2023-11-24 David Steele[dali_2.3.0] Merge branch 'devel/master' 60/301860/1
2023-11-24 Eunki HongMerge "Sync AsyncTaskManager code with adaptor" into...
2023-11-23 Adeel KazmiMerge "fixed coverity issue" into devel/master
2023-11-23 Adeel KazmiMerge "Support glTF extention: KHR_texture_transform...
2023-11-23 Richard HuangSupport glTF extention: KHR_texture_transform 78/301678/4
2023-11-23 Eunki HongMerge "Removing spurious ; from shader macro code"...
2023-11-20 David SteeleRemoving spurious ; from shader macro code 10/301610/1
2023-11-10 Adeel KazmiMerge "Minor optimization for image visaul and texture...
2023-11-10 Adam Bialogonski[dali_2.2.52] Merge branch 'devel/master' 09/301209/1
2023-11-09 Adeel KazmiMerge changes I1b1abc2c,I47083821,Icbe72d36,I6292beb0...
2023-11-07 David SteeleUpdated model loader to handle multiple attr sets 49/293049/5
2023-11-07 David SteeleSwitched joints to use UBO with larger size in PBR... 18/300018/5
2023-10-27 David Steele[dali_2.2.50] Merge branch 'devel/master' 83/300583/1
2023-10-24 Eunki HongEnsure blendshape weight between [0..1] 22/300422/1
2023-09-01 Adeel KazmiMerge changes I776588c1,I7292a2fb into devel/master
2023-09-01 David Steele[dali_2.2.42] Merge branch 'devel/master' 76/298176/1
2023-09-01 Eunki HongMerge "(Vector) Flush lottie update informations" into...
2023-08-31 David SteeleMerge "Fix typo error (djikstra -> dijkstra)" into...
2023-08-31 David SteeleMerge "Fix crash issue when navi-mesh seperated" into...
2023-08-31 Adeel KazmiMerge "Optimize dijkstra path finder algorithm" into...
2023-08-31 Seungho BAEKMerge "Shadow Mapping" into devel/master
2023-08-30 seungho baekShadow Mapping 11/295411/32
2023-08-25 Adeel Kazmi[dali_2.2.41] Merge branch 'devel/master' 58/297858/1
2023-08-23 Eunki, HongTemperary increase max bone as 80 08/297708/1
2023-07-14 Richard Huang[dali_2.2.35] Merge branch 'devel/master' 63/295863/1
2023-07-13 Eunki HongMerge "Fix more compile error/warnings for gcc-13"...
2023-07-11 Seungho BaekChange some precision of shader variables to highp 92/295592/4
2023-06-30 Adeel Kazmi[dali_2.2.33] Merge branch 'devel/master' 59/295059/1
2023-06-28 Bowon RyuMerge "Move Clipboard to TextClipboard" into devel...
2023-06-27 Seungho BAEKMerge "Shader Factory refactoring" into devel/master
2023-06-26 seungho baekShader Factory refactoring 38/294538/8
2023-06-23 Adam Bialogonski[dali_2.2.32] Merge branch 'devel/master' 05/294705/1
2023-06-21 Eunki HongMerge "FocusFinder use CalculateCurrentScreenExtents...
2023-06-20 Bowon RyuMerge "Change trace tag for text dorelayout" into devel...
2023-06-19 Seungho BAEKMerge "Add Light for Scene3D" into devel/master
2023-06-19 seungho baekAdd Light for Scene3D 15/293315/28
2023-06-02 Richard Huang[dali_2.2.29] Merge branch 'devel/master' 57/293757/1
2023-05-30 Eunki, HongLet we use integer uniform for shader 71/293471/1
2023-05-19 Adeel KazmiMerge "Fix the normalization factor calculation for...
2023-05-17 Adeel KazmiMerge "Blendshapes fix (still missing tests)" into...
2023-05-12 Richard Huang[dali_2.2.26] Merge branch 'devel/master' 66/292766/1
2023-05-10 Eunki HongMerge "Fix normal vector error when we use skin" into...
2023-05-10 Eunki, HongFix normal vector error when we use skin 49/292549/3
2023-05-02 Eunki HongMerge "Let we allow to change AnimationDefinition prope...
2023-04-28 Adeel KazmiMerge "Blendshape properties should be registered per...
2023-04-28 Richard Huang[dali_2.2.24] Merge branch 'devel/master' 87/292187/1
2023-04-27 Seungho BAEKMerge "Support Short and Byte weight of gltf skinning...
2023-04-26 seungho baekSupport Short and Byte weight of gltf skinning 82/291882/6
2023-04-26 sunghyun kimMerge "Apply placeholder image & transition effect...
2023-04-24 joogab yunMerge "Move the point of setting currentFocusControl...
2023-04-24 Eunki, HongReduce prediction error for blendshape 07/291807/2
2023-04-20 Adeel Kazmi[dali_2.2.23] Merge branch 'devel/master' 20/291720/1
2023-04-19 David SteeleMerge "Fix transform issue of skinned mesh" into devel...
2023-04-19 seungho baekFix transform issue of skinned mesh 33/291533/8
2023-04-14 Adam Bialogonski[dali_2.2.22] Merge branch 'devel/master' 04/291404/1
2023-04-06 David SteeleMerge "DALi Version 2.2.21" into devel/master
2023-04-06 dongsug songMerge "Use c-style string when webview loads contents...
2023-04-06 Seungho BAEKMerge "Use ModelNode / ModelPrimitive / Material instea...
2023-04-06 seungho baekUse ModelNode / ModelPrimitive / Material instead of... 88/289588/61
2023-03-31 Adam Bialogonski[dali_2.2.20] Merge branch 'devel/master' 40/290740/1
2023-03-24 David SteeleMerge "DALi Version 2.2.19" into devel/master
2023-03-24 Adeel Kazmi[dali_2.2.19] Merge branch 'devel/master' 35/290435/1
2023-03-24 Eunki HongMerge "Reset AsyncTask what we don't need anymore"...
2023-03-24 Eunki HongMerge "Ensure BaseHandle class move noexcept (toolkit...
2023-03-24 Eunki, HongMake equirectangular environment also use mipmap +... 33/290333/2
2023-03-24 Eunki HongMerge "Fix svace issue (strerror -> strerror_r)" into...
2023-03-23 Eunki HongMerge "Use Mipmap level to sample specular texture...
2023-03-23 Bowon RyuMerge "Add a condition to ensure FontClient" into devel...
2023-03-22 dongsug songMerge "Make sure that global variables are initialized...
2023-03-21 joogab yunMerge "Revert "Adjust text fit condition"" into devel...
2023-03-20 Eunki HongMerge "Let we can use emissiveFactor without Texture...
2023-03-20 Eunki, HongLet we can use emissiveFactor without Texture 57/289957/2
2023-03-18 seungho baekUse Mipmap level to sample specular texture 53/290053/6
2022-12-23 Adeel Kazmi[dali_2.2.7] Merge branch 'devel/master' 93/285993/1
2022-12-19 Eunki HongMerge "Fix Scene3D shader cache miss" into devel/master
2022-12-19 David SteeleMerge "Sync UTC harness" into devel/master
2022-12-19 Eunki, HongFix Scene3D shader cache miss 97/285297/6
2022-12-19 Bowon RyuMerge "Spannable: Add CharacterSpacing span" into devel...
2022-12-19 Bowon RyuMerge "Add Filter in InputFilter" into devel/master
2022-12-16 Adeel KazmiMerge "Allow duplicated name and use Actor ID as a...
2022-12-16 Lukasz OleksakMerge "[AT-SPI] Add child_bus attribute to parents...
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