Merge "Initialize mTextureSet in RenderItem" into devel/master
[platform/core/uifw/dali-core.git] / dali / internal / render / renderers /
2017-09-29 Adeel KazmiMerge changes Iebb3261e,I67abf9f4 into devel/master
2017-09-29 Adeel KazmiMove GLES 3.0 floating point pixel formats to Public API 34/153534/4
2017-08-01 David SteeleMerge "Remove use of map-wrapper from TypeRegistry...
2017-08-01 David SteeleMerge "Fix some CppCheck errors" into devel/master
2017-07-31 Kimmo HoikkaFix some CppCheck errors 71/141471/2
2017-07-14 Adeel KazmiMerge changes I0322e8d7,I26207d6a into devel/master
2017-07-13 Adeel KazmiMerge "Reduce Render::Texture size by 30% and texture...
2017-07-10 Kimmo HoikkaReduce Render::Texture size by 30% and texture upload... 94/137994/2
2017-06-14 Victor CebolladaFloating point formats added to pixel data. 59/133859/9
2017-06-12 David SteeleMerge "Simplified actor depth traversal algorithms...
2017-06-09 Adeel KazmiMerge "Adding Progress notification to Animation" into...
2017-06-09 Victor CebolladaFix for texture Upload() 08/133308/1
2017-06-09 Paul WisbeyMerge "Mipmap level parameter" into devel/master
2017-06-09 greynagaMipmap level parameter 98/132798/5
2017-06-08 Kimmo HoikkaRemove current and future memory leaks with messages... 10/132810/2
2017-05-18 Kimmo HoikkaEnable -Wold-style-cast to ensure more consideration... 07/129707/5
2017-05-18 Adeel KazmiMerge "Enable -Woverloaded-virtual to enforce correct...
2017-05-18 Adeel KazmiMerge "Enable -Wnon-virtual-dtor to avoid incorrect...
2017-05-17 David SteeleMerge changes I84e1ce43,I76b93d51 into devel/master
2017-05-17 Nick HollandFix support for NativeImage 90/129690/3
2017-04-27 Adeel KazmiMerge "Synchronous Set/Get behaviour for default proper...
2017-04-27 Kimmo HoikkaCleanup: Remove handling for default shader as it has... 51/127251/3
2017-03-27 Adeel KazmiMerge "Fix to avoid DEREF_AFTER_NULL Svace issue in...
2017-03-24 Adeel KazmiMerge "packaging/dali.spec use license macro" into...
2017-03-24 Adeel Kazmi(Renderer) Fix memory leak when using blend-color 68/120668/6
2017-03-06 Adeel KazmiMerge "Added checks to Sibling Order Raise/Lower API...
2017-03-06 Adeel KazmiMerge "Valgrind fix for uninitialized values in Render...
2017-03-03 Nick HollandValgrind fix for uninitialized values in Render::Sampler 71/117271/2
2017-02-24 Adeel KazmiMerge "Removed redundant resource loading & rendering...
2017-02-21 Francisco SantosRemoved redundant resource loading & rendering code 24/113024/6
2017-02-15 Adeel KazmiMerge "Delete ThreadLocalStorage on shutdown" into...
2017-02-14 Adeel KazmiMerge "Remove batching." into devel/master
2017-02-14 Francisco SantosRemove batching. 40/113940/4
2017-02-09 Adeel KazmiMerge "Deprecated Layer::TREE_DEPTH_MULTIPLIER and...
2017-02-09 Adeel KazmiMerge "Remove dali.h from core test" into devel/master
2017-02-09 Paul WisbeyMerge "Use TextureSet instead when sorting render items...
2017-02-08 Kimmo HoikkaMerge "Added travis.yml for auto-building patches"...
2017-02-08 Francisco SantosUse TextureSet instead when sorting render items. 44/113744/3
2017-01-30 Kimmo HoikkaMerge "Removed FrameBufferId from SceneGraph::RenderTas...
2017-01-30 Kimmo HoikkaMerge "Remove images from TextureSet" into devel/master
2017-01-26 Ferran SoleRemove images from TextureSet 65/112165/5
2017-01-25 Ferran SoleChanged remaining image types to use Texture internally 05/111905/7
2016-12-15 Adeel KazmiMerge "Enabling animation of Renderer properties when...
2016-12-13 Ferran SoleFix bug binding native image textures 77/104577/4
2016-12-09 Adeel KazmiMerge "Adding Devel Property Registration macro" into...
2016-12-08 Adeel KazmiMerge "Remove some dead typedefs from progress-value...
2016-12-07 Adeel KazmiMerge "Changed log message to inform number of textures...
2016-12-06 Kimmo HoikkaMerge "Added sibling order property to the actor's...
2016-12-06 Ferran SoleStop calling destroy methods of texture and FrameBuffer... 72/102672/5
2016-12-06 Ferran SoleChanged log message to inform number of textures !... 78/100878/2
2016-12-05 Adeel KazmiMerge "Prevent API generate warning log" into devel...
2016-12-01 David SteeleMerge "Remove dead code from tests." into devel/master
2016-12-01 David SteeleMerge "Add missing includes." into devel/master
2016-12-01 Kimmo HoikkaMerge "Removed ShaderEffect" into devel/master
2016-12-01 Adeel KazmiRemoved ShaderEffect 08/101608/3
2016-12-01 Adeel KazmiRemove unused member variable in Render::Renderer 08/101508/1
2016-11-23 dongsug songMerge "Update comment for Image::Image()" into devel...
2016-11-16 Adeel KazmiFix various SVACE errors 07/98007/3
2016-11-16 Paul WisbeyMerge "Check if number of textures match active sampler...
2016-11-14 Ferran SoleCheck if number of textures match active samplers 01/97501/5
2016-11-10 Ferran SoleAdded warning message for inactive samplers in the... 03/95703/8
2016-09-15 Kimmo HoikkaMerge "Remove/move experimental features" into devel...
2016-09-15 Adeel KazmiMerge "Added new API to Property::Map to enable method...
2016-09-15 taeyoonRemove/move experimental features 43/88243/2
2016-09-08 Tom RobinsonClipping API feature in Actor 37/62837/51
2016-09-08 David SteeleMerge "Fix WeakHandleBase::Reset()" into devel/master
2016-09-07 Tom RobinsonCombine StencilMode and WriteToColorBuffer to RenderMode 84/87384/1
2016-08-18 Adeel KazmiMerge "Add descriptions and example codes" into devel...
2016-08-15 Kimmo Hoikkaremove Uniform name cache as its no longer used for... 29/83929/1
2016-08-04 Adeel KazmiMerge "Batching clean-up Fixed property comment ( missi...
2016-08-04 Ferran SoleRender textures created from NativeImages where not... 83/82583/1
2016-08-03 adam.bGeometry Batching 59/80559/20
2016-08-03 David SteeleMerge "Added missing newline chars to logging commands...
2016-08-02 Adeel KazmiAdded missing newline chars to logging commands 06/82306/1
2016-07-28 Tom RobinsonFrameBuffer::Format changed to bit-mask Attachment... 26/81826/5
2016-07-28 Ferran SoleRenamed enum Geometry::GeometryType to Geometry::Type 71/81671/2
2016-07-27 Adeel KazmiMerge "introduce LAYER_UI to replace LAYER_2D, deprecat...
2016-07-26 Tom RobinsonRendering API Stencil Implementation 06/80306/20
2016-07-19 David SteeleMerge "Added ability to build for coverage for target...
2016-07-14 Adeel KazmiMerge "Removed dead code from Actor & fixed minor bugs...
2016-07-14 Tom RobinsonMoved Core Rendering API from devel-api to public-api 19/79919/17
2016-06-29 Kimmo HoikkaMerge "Added support for compressed texture upload...
2016-06-29 Ferran SoleAdded support for compressed texture upload to Render... 24/77124/5
2016-06-17 Paul WisbeyMerge "Implemented Upload methods in Texture to upload...
2016-06-17 Ferran SoleImplemented Upload methods in Texture to upload data... 92/74692/5
2016-06-17 Ferran SoleRevert bug fix in renderer 87/75287/1
2016-06-14 Ferran SoleAllow new texture to be created from native images 30/74230/8
2016-06-09 Ferran SoleNew Texture API clean-up 60/73760/4
2016-06-03 Kimmo HoikkaMerge "Change PixelData to use the handle/body pattern...
2016-06-03 Paul WisbeyMerge "New DepthTestMode API in Renderer" into devel...
2016-06-03 Tom RobinsonNew DepthTestMode API in Renderer 92/72592/15
2016-06-03 Paul WisbeyMerge "DALi Version 1.1.37" into devel/master
2016-06-03 Ferran SoleAdded Texture object and FrameBuffer object to renderin... 34/71834/19
2016-05-16 Adeel KazmiMerge "Use Geometry::QUAD() in UTC" into devel/master
2016-05-16 Kimmo HoikkaRemoved incorrectly included vector-wrapper from property 18/69518/3
2016-05-12 Adeel KazmiMerge "Moved TextureCache dispatch methods to their...
2016-05-10 David SteeleMerge "Fix the issue of actors disappearing from system...
2016-05-09 Adam BialogonskiFixes an issue when element buffer count is 0 in render... 92/68592/8
2016-05-09 Kimmo HoikkaMerge "Added property to Renderer to specify the depth...
2016-05-09 Ferran SoleAdded property to Renderer to specify the depth function 04/68504/5
next