Fix for texture Upload() 08/133308/1
authorVictor Cebollada <v.cebollada@samsung.com>
Fri, 9 Jun 2017 13:15:02 +0000 (14:15 +0100)
committerVictor Cebollada <v.cebollada@samsung.com>
Fri, 9 Jun 2017 15:48:29 +0000 (16:48 +0100)
commitd14bd612ee9db26994645af497e310ba12a3e516
tree8e9c4adfeb96bcd04b64e7c90dc6ead5fe561597
parentdca1b121ef97bccc3d77a70168d31cab59bfe522
Fix for texture Upload()

* When a full texture is loaded in a GLES3.x context
  and the pixel data format is RGB and the internal format
  is RGBA, it needs to be converted to RGBA.

Change-Id: Idcd3635d2d1bd378b9ffe96266c4fb8ced5e4087
Signed-off-by: Victor Cebollada <v.cebollada@samsung.com>
dali/internal/render/renderers/render-texture.cpp