4 * \author Keith Whitwell <keith@tungstengraphics.com>
8 * Mesa 3-D graphics library
11 * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
13 * Permission is hereby granted, free of charge, to any person obtaining a
14 * copy of this software and associated documentation files (the "Software"),
15 * to deal in the Software without restriction, including without limitation
16 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
17 * and/or sell copies of the Software, and to permit persons to whom the
18 * Software is furnished to do so, subject to the following conditions:
20 * The above copyright notice and this permission notice shall be included
21 * in all copies or substantial portions of the Software.
23 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
24 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
25 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
26 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
27 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
28 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
34 #include "api_loopback.h"
36 #include "glapi/glapi.h"
37 #include "glapi/glthread.h"
38 #include "main/dispatch.h"
39 #include "mfeatures.h"
41 /* KW: A set of functions to convert unusual Color/Normal/Vertex/etc
42 * calls to a smaller set of driver-provided formats. Currently just
43 * go back to dispatch to find these (eg. call glNormal3f directly),
46 * The driver must supply all of the remaining entry points, which are
47 * listed in dd.h. The easiest way for a driver to do this is to
48 * install the supplied software t&l module.
50 #define COLORF(r,g,b,a) CALL_Color4f(GET_DISPATCH(), (r,g,b,a))
51 #define VERTEX2(x,y) CALL_Vertex2f(GET_DISPATCH(), (x,y))
52 #define VERTEX3(x,y,z) CALL_Vertex3f(GET_DISPATCH(), (x,y,z))
53 #define VERTEX4(x,y,z,w) CALL_Vertex4f(GET_DISPATCH(), (x,y,z,w))
54 #define NORMAL(x,y,z) CALL_Normal3f(GET_DISPATCH(), (x,y,z))
55 #define TEXCOORD1(s) CALL_TexCoord1f(GET_DISPATCH(), (s))
56 #define TEXCOORD2(s,t) CALL_TexCoord2f(GET_DISPATCH(), (s,t))
57 #define TEXCOORD3(s,t,u) CALL_TexCoord3f(GET_DISPATCH(), (s,t,u))
58 #define TEXCOORD4(s,t,u,v) CALL_TexCoord4f(GET_DISPATCH(), (s,t,u,v))
59 #define INDEX(c) CALL_Indexf(GET_DISPATCH(), (c))
60 #define MULTI_TEXCOORD1(z,s) CALL_MultiTexCoord1fARB(GET_DISPATCH(), (z,s))
61 #define MULTI_TEXCOORD2(z,s,t) CALL_MultiTexCoord2fARB(GET_DISPATCH(), (z,s,t))
62 #define MULTI_TEXCOORD3(z,s,t,u) CALL_MultiTexCoord3fARB(GET_DISPATCH(), (z,s,t,u))
63 #define MULTI_TEXCOORD4(z,s,t,u,v) CALL_MultiTexCoord4fARB(GET_DISPATCH(), (z,s,t,u,v))
64 #define EVALCOORD1(x) CALL_EvalCoord1f(GET_DISPATCH(), (x))
65 #define EVALCOORD2(x,y) CALL_EvalCoord2f(GET_DISPATCH(), (x,y))
66 #define MATERIALFV(a,b,c) CALL_Materialfv(GET_DISPATCH(), (a,b,c))
67 #define RECTF(a,b,c,d) CALL_Rectf(GET_DISPATCH(), (a,b,c,d))
69 #define FOGCOORDF(x) CALL_FogCoordfEXT(GET_DISPATCH(), (x))
70 #define SECONDARYCOLORF(a,b,c) CALL_SecondaryColor3fEXT(GET_DISPATCH(), (a,b,c))
72 #define ATTRIB1NV(index,x) CALL_VertexAttrib1fNV(GET_DISPATCH(), (index,x))
73 #define ATTRIB2NV(index,x,y) CALL_VertexAttrib2fNV(GET_DISPATCH(), (index,x,y))
74 #define ATTRIB3NV(index,x,y,z) CALL_VertexAttrib3fNV(GET_DISPATCH(), (index,x,y,z))
75 #define ATTRIB4NV(index,x,y,z,w) CALL_VertexAttrib4fNV(GET_DISPATCH(), (index,x,y,z,w))
77 #define ATTRIB1ARB(index,x) CALL_VertexAttrib1fARB(GET_DISPATCH(), (index,x))
78 #define ATTRIB2ARB(index,x,y) CALL_VertexAttrib2fARB(GET_DISPATCH(), (index,x,y))
79 #define ATTRIB3ARB(index,x,y,z) CALL_VertexAttrib3fARB(GET_DISPATCH(), (index,x,y,z))
80 #define ATTRIB4ARB(index,x,y,z,w) CALL_VertexAttrib4fARB(GET_DISPATCH(), (index,x,y,z,w))
82 #define ATTRIBI_1I(index,x) CALL_VertexAttribI1iEXT(GET_DISPATCH(), (index,x))
83 #define ATTRIBI_1UI(index,x) CALL_VertexAttribI1uiEXT(GET_DISPATCH(), (index,x))
84 #define ATTRIBI_4I(index,x,y,z,w) CALL_VertexAttribI4iEXT(GET_DISPATCH(), (index,x,y,z,w))
86 #define ATTRIBI_4UI(index,x,y,z,w) CALL_VertexAttribI4uiEXT(GET_DISPATCH(), (index,x,y,z,w))
92 static void GLAPIENTRY
93 loopback_Color3b_f( GLbyte red, GLbyte green, GLbyte blue )
95 COLORF( BYTE_TO_FLOAT(red),
101 static void GLAPIENTRY
102 loopback_Color3d_f( GLdouble red, GLdouble green, GLdouble blue )
104 COLORF( (GLfloat) red, (GLfloat) green, (GLfloat) blue, 1.0 );
107 static void GLAPIENTRY
108 loopback_Color3i_f( GLint red, GLint green, GLint blue )
110 COLORF( INT_TO_FLOAT(red), INT_TO_FLOAT(green),
111 INT_TO_FLOAT(blue), 1.0);
114 static void GLAPIENTRY
115 loopback_Color3s_f( GLshort red, GLshort green, GLshort blue )
117 COLORF( SHORT_TO_FLOAT(red), SHORT_TO_FLOAT(green),
118 SHORT_TO_FLOAT(blue), 1.0);
121 static void GLAPIENTRY
122 loopback_Color3ui_f( GLuint red, GLuint green, GLuint blue )
124 COLORF( UINT_TO_FLOAT(red), UINT_TO_FLOAT(green),
125 UINT_TO_FLOAT(blue), 1.0 );
128 static void GLAPIENTRY
129 loopback_Color3us_f( GLushort red, GLushort green, GLushort blue )
131 COLORF( USHORT_TO_FLOAT(red), USHORT_TO_FLOAT(green),
132 USHORT_TO_FLOAT(blue), 1.0 );
135 static void GLAPIENTRY
136 loopback_Color3ub_f( GLubyte red, GLubyte green, GLubyte blue )
138 COLORF( UBYTE_TO_FLOAT(red), UBYTE_TO_FLOAT(green),
139 UBYTE_TO_FLOAT(blue), 1.0 );
143 static void GLAPIENTRY
144 loopback_Color3bv_f( const GLbyte *v )
146 COLORF( BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]),
147 BYTE_TO_FLOAT(v[2]), 1.0 );
150 static void GLAPIENTRY
151 loopback_Color3dv_f( const GLdouble *v )
153 COLORF( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0 );
156 static void GLAPIENTRY
157 loopback_Color3iv_f( const GLint *v )
159 COLORF( INT_TO_FLOAT(v[0]), INT_TO_FLOAT(v[1]),
160 INT_TO_FLOAT(v[2]), 1.0 );
163 static void GLAPIENTRY
164 loopback_Color3sv_f( const GLshort *v )
166 COLORF( SHORT_TO_FLOAT(v[0]), SHORT_TO_FLOAT(v[1]),
167 SHORT_TO_FLOAT(v[2]), 1.0 );
170 static void GLAPIENTRY
171 loopback_Color3uiv_f( const GLuint *v )
173 COLORF( UINT_TO_FLOAT(v[0]), UINT_TO_FLOAT(v[1]),
174 UINT_TO_FLOAT(v[2]), 1.0 );
177 static void GLAPIENTRY
178 loopback_Color3usv_f( const GLushort *v )
180 COLORF( USHORT_TO_FLOAT(v[0]), USHORT_TO_FLOAT(v[1]),
181 USHORT_TO_FLOAT(v[2]), 1.0 );
184 static void GLAPIENTRY
185 loopback_Color3ubv_f( const GLubyte *v )
187 COLORF( UBYTE_TO_FLOAT(v[0]), UBYTE_TO_FLOAT(v[1]),
188 UBYTE_TO_FLOAT(v[2]), 1.0 );
192 static void GLAPIENTRY
193 loopback_Color4b_f( GLbyte red, GLbyte green, GLbyte blue,
196 COLORF( BYTE_TO_FLOAT(red), BYTE_TO_FLOAT(green),
197 BYTE_TO_FLOAT(blue), BYTE_TO_FLOAT(alpha) );
200 static void GLAPIENTRY
201 loopback_Color4d_f( GLdouble red, GLdouble green, GLdouble blue,
204 COLORF( (GLfloat) red, (GLfloat) green, (GLfloat) blue, (GLfloat) alpha );
207 static void GLAPIENTRY
208 loopback_Color4i_f( GLint red, GLint green, GLint blue, GLint alpha )
210 COLORF( INT_TO_FLOAT(red), INT_TO_FLOAT(green),
211 INT_TO_FLOAT(blue), INT_TO_FLOAT(alpha) );
214 static void GLAPIENTRY
215 loopback_Color4s_f( GLshort red, GLshort green, GLshort blue,
218 COLORF( SHORT_TO_FLOAT(red), SHORT_TO_FLOAT(green),
219 SHORT_TO_FLOAT(blue), SHORT_TO_FLOAT(alpha) );
222 static void GLAPIENTRY
223 loopback_Color4ui_f( GLuint red, GLuint green, GLuint blue, GLuint alpha )
225 COLORF( UINT_TO_FLOAT(red), UINT_TO_FLOAT(green),
226 UINT_TO_FLOAT(blue), UINT_TO_FLOAT(alpha) );
229 static void GLAPIENTRY
230 loopback_Color4us_f( GLushort red, GLushort green, GLushort blue, GLushort alpha )
232 COLORF( USHORT_TO_FLOAT(red), USHORT_TO_FLOAT(green),
233 USHORT_TO_FLOAT(blue), USHORT_TO_FLOAT(alpha) );
236 static void GLAPIENTRY
237 loopback_Color4ub_f( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha )
239 COLORF( UBYTE_TO_FLOAT(red), UBYTE_TO_FLOAT(green),
240 UBYTE_TO_FLOAT(blue), UBYTE_TO_FLOAT(alpha) );
244 static void GLAPIENTRY
245 loopback_Color4iv_f( const GLint *v )
247 COLORF( INT_TO_FLOAT(v[0]), INT_TO_FLOAT(v[1]),
248 INT_TO_FLOAT(v[2]), INT_TO_FLOAT(v[3]) );
252 static void GLAPIENTRY
253 loopback_Color4bv_f( const GLbyte *v )
255 COLORF( BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]),
256 BYTE_TO_FLOAT(v[2]), BYTE_TO_FLOAT(v[3]) );
259 static void GLAPIENTRY
260 loopback_Color4dv_f( const GLdouble *v )
262 COLORF( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3] );
266 static void GLAPIENTRY
267 loopback_Color4sv_f( const GLshort *v)
269 COLORF( SHORT_TO_FLOAT(v[0]), SHORT_TO_FLOAT(v[1]),
270 SHORT_TO_FLOAT(v[2]), SHORT_TO_FLOAT(v[3]) );
274 static void GLAPIENTRY
275 loopback_Color4uiv_f( const GLuint *v)
277 COLORF( UINT_TO_FLOAT(v[0]), UINT_TO_FLOAT(v[1]),
278 UINT_TO_FLOAT(v[2]), UINT_TO_FLOAT(v[3]) );
281 static void GLAPIENTRY
282 loopback_Color4usv_f( const GLushort *v)
284 COLORF( USHORT_TO_FLOAT(v[0]), USHORT_TO_FLOAT(v[1]),
285 USHORT_TO_FLOAT(v[2]), USHORT_TO_FLOAT(v[3]) );
288 static void GLAPIENTRY
289 loopback_Color4ubv_f( const GLubyte *v)
291 COLORF( UBYTE_TO_FLOAT(v[0]), UBYTE_TO_FLOAT(v[1]),
292 UBYTE_TO_FLOAT(v[2]), UBYTE_TO_FLOAT(v[3]) );
296 static void GLAPIENTRY
297 loopback_FogCoorddEXT( GLdouble d )
299 FOGCOORDF( (GLfloat) d );
302 static void GLAPIENTRY
303 loopback_FogCoorddvEXT( const GLdouble *v )
305 FOGCOORDF( (GLfloat) *v );
309 static void GLAPIENTRY
310 loopback_Indexd( GLdouble c )
312 INDEX( (GLfloat) c );
315 static void GLAPIENTRY
316 loopback_Indexi( GLint c )
318 INDEX( (GLfloat) c );
321 static void GLAPIENTRY
322 loopback_Indexs( GLshort c )
324 INDEX( (GLfloat) c );
327 static void GLAPIENTRY
328 loopback_Indexub( GLubyte c )
330 INDEX( (GLfloat) c );
333 static void GLAPIENTRY
334 loopback_Indexdv( const GLdouble *c )
336 INDEX( (GLfloat) *c );
339 static void GLAPIENTRY
340 loopback_Indexiv( const GLint *c )
342 INDEX( (GLfloat) *c );
345 static void GLAPIENTRY
346 loopback_Indexsv( const GLshort *c )
348 INDEX( (GLfloat) *c );
351 static void GLAPIENTRY
352 loopback_Indexubv( const GLubyte *c )
354 INDEX( (GLfloat) *c );
358 static void GLAPIENTRY
359 loopback_EdgeFlagv(const GLboolean *flag)
361 CALL_EdgeFlag(GET_DISPATCH(), (*flag));
365 static void GLAPIENTRY
366 loopback_Normal3b( GLbyte nx, GLbyte ny, GLbyte nz )
368 NORMAL( BYTE_TO_FLOAT(nx), BYTE_TO_FLOAT(ny), BYTE_TO_FLOAT(nz) );
371 static void GLAPIENTRY
372 loopback_Normal3d( GLdouble nx, GLdouble ny, GLdouble nz )
374 NORMAL((GLfloat) nx, (GLfloat) ny, (GLfloat) nz);
377 static void GLAPIENTRY
378 loopback_Normal3i( GLint nx, GLint ny, GLint nz )
380 NORMAL( INT_TO_FLOAT(nx), INT_TO_FLOAT(ny), INT_TO_FLOAT(nz) );
383 static void GLAPIENTRY
384 loopback_Normal3s( GLshort nx, GLshort ny, GLshort nz )
386 NORMAL( SHORT_TO_FLOAT(nx), SHORT_TO_FLOAT(ny), SHORT_TO_FLOAT(nz) );
389 static void GLAPIENTRY
390 loopback_Normal3bv( const GLbyte *v )
392 NORMAL( BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]), BYTE_TO_FLOAT(v[2]) );
395 static void GLAPIENTRY
396 loopback_Normal3dv( const GLdouble *v )
398 NORMAL( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] );
401 static void GLAPIENTRY
402 loopback_Normal3iv( const GLint *v )
404 NORMAL( INT_TO_FLOAT(v[0]), INT_TO_FLOAT(v[1]), INT_TO_FLOAT(v[2]) );
407 static void GLAPIENTRY
408 loopback_Normal3sv( const GLshort *v )
410 NORMAL( SHORT_TO_FLOAT(v[0]), SHORT_TO_FLOAT(v[1]), SHORT_TO_FLOAT(v[2]) );
413 static void GLAPIENTRY
414 loopback_TexCoord1d( GLdouble s )
416 TEXCOORD1((GLfloat) s);
419 static void GLAPIENTRY
420 loopback_TexCoord1i( GLint s )
422 TEXCOORD1((GLfloat) s);
425 static void GLAPIENTRY
426 loopback_TexCoord1s( GLshort s )
428 TEXCOORD1((GLfloat) s);
431 static void GLAPIENTRY
432 loopback_TexCoord2d( GLdouble s, GLdouble t )
434 TEXCOORD2((GLfloat) s,(GLfloat) t);
437 static void GLAPIENTRY
438 loopback_TexCoord2s( GLshort s, GLshort t )
440 TEXCOORD2((GLfloat) s,(GLfloat) t);
443 static void GLAPIENTRY
444 loopback_TexCoord2i( GLint s, GLint t )
446 TEXCOORD2((GLfloat) s,(GLfloat) t);
449 static void GLAPIENTRY
450 loopback_TexCoord3d( GLdouble s, GLdouble t, GLdouble r )
452 TEXCOORD3((GLfloat) s,(GLfloat) t,(GLfloat) r);
455 static void GLAPIENTRY
456 loopback_TexCoord3i( GLint s, GLint t, GLint r )
458 TEXCOORD3((GLfloat) s,(GLfloat) t,(GLfloat) r);
461 static void GLAPIENTRY
462 loopback_TexCoord3s( GLshort s, GLshort t, GLshort r )
464 TEXCOORD3((GLfloat) s,(GLfloat) t,(GLfloat) r);
467 static void GLAPIENTRY
468 loopback_TexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q )
470 TEXCOORD4((GLfloat) s,(GLfloat) t,(GLfloat) r,(GLfloat) q);
473 static void GLAPIENTRY
474 loopback_TexCoord4i( GLint s, GLint t, GLint r, GLint q )
476 TEXCOORD4((GLfloat) s,(GLfloat) t,(GLfloat) r,(GLfloat) q);
479 static void GLAPIENTRY
480 loopback_TexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q )
482 TEXCOORD4((GLfloat) s,(GLfloat) t,(GLfloat) r,(GLfloat) q);
485 static void GLAPIENTRY
486 loopback_TexCoord1dv( const GLdouble *v )
488 TEXCOORD1((GLfloat) v[0]);
491 static void GLAPIENTRY
492 loopback_TexCoord1iv( const GLint *v )
494 TEXCOORD1((GLfloat) v[0]);
497 static void GLAPIENTRY
498 loopback_TexCoord1sv( const GLshort *v )
500 TEXCOORD1((GLfloat) v[0]);
503 static void GLAPIENTRY
504 loopback_TexCoord2dv( const GLdouble *v )
506 TEXCOORD2((GLfloat) v[0],(GLfloat) v[1]);
509 static void GLAPIENTRY
510 loopback_TexCoord2iv( const GLint *v )
512 TEXCOORD2((GLfloat) v[0],(GLfloat) v[1]);
515 static void GLAPIENTRY
516 loopback_TexCoord2sv( const GLshort *v )
518 TEXCOORD2((GLfloat) v[0],(GLfloat) v[1]);
521 static void GLAPIENTRY
522 loopback_TexCoord3dv( const GLdouble *v )
524 TEXCOORD3((GLfloat) v[0],(GLfloat) v[1],(GLfloat) v[2]);
527 static void GLAPIENTRY
528 loopback_TexCoord3iv( const GLint *v )
530 TEXCOORD3((GLfloat) v[0],(GLfloat) v[1],(GLfloat) v[2]);
533 static void GLAPIENTRY
534 loopback_TexCoord3sv( const GLshort *v )
536 TEXCOORD3((GLfloat) v[0],(GLfloat) v[1],(GLfloat) v[2]);
539 static void GLAPIENTRY
540 loopback_TexCoord4dv( const GLdouble *v )
542 TEXCOORD4((GLfloat) v[0],(GLfloat) v[1],(GLfloat) v[2],(GLfloat) v[3]);
545 static void GLAPIENTRY
546 loopback_TexCoord4iv( const GLint *v )
548 TEXCOORD4((GLfloat) v[0],(GLfloat) v[1],(GLfloat) v[2],(GLfloat) v[3]);
551 static void GLAPIENTRY
552 loopback_TexCoord4sv( const GLshort *v )
554 TEXCOORD4((GLfloat) v[0],(GLfloat) v[1],(GLfloat) v[2],(GLfloat) v[3]);
557 static void GLAPIENTRY
558 loopback_Vertex2d( GLdouble x, GLdouble y )
560 VERTEX2( (GLfloat) x, (GLfloat) y );
563 static void GLAPIENTRY
564 loopback_Vertex2i( GLint x, GLint y )
566 VERTEX2( (GLfloat) x, (GLfloat) y );
569 static void GLAPIENTRY
570 loopback_Vertex2s( GLshort x, GLshort y )
572 VERTEX2( (GLfloat) x, (GLfloat) y );
575 static void GLAPIENTRY
576 loopback_Vertex3d( GLdouble x, GLdouble y, GLdouble z )
578 VERTEX3( (GLfloat) x, (GLfloat) y, (GLfloat) z );
581 static void GLAPIENTRY
582 loopback_Vertex3i( GLint x, GLint y, GLint z )
584 VERTEX3( (GLfloat) x, (GLfloat) y, (GLfloat) z );
587 static void GLAPIENTRY
588 loopback_Vertex3s( GLshort x, GLshort y, GLshort z )
590 VERTEX3( (GLfloat) x, (GLfloat) y, (GLfloat) z );
593 static void GLAPIENTRY
594 loopback_Vertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w )
596 VERTEX4( (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w );
599 static void GLAPIENTRY
600 loopback_Vertex4i( GLint x, GLint y, GLint z, GLint w )
602 VERTEX4( (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w );
605 static void GLAPIENTRY
606 loopback_Vertex4s( GLshort x, GLshort y, GLshort z, GLshort w )
608 VERTEX4( (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w );
611 static void GLAPIENTRY
612 loopback_Vertex2dv( const GLdouble *v )
614 VERTEX2( (GLfloat) v[0], (GLfloat) v[1] );
617 static void GLAPIENTRY
618 loopback_Vertex2iv( const GLint *v )
620 VERTEX2( (GLfloat) v[0], (GLfloat) v[1] );
623 static void GLAPIENTRY
624 loopback_Vertex2sv( const GLshort *v )
626 VERTEX2( (GLfloat) v[0], (GLfloat) v[1] );
629 static void GLAPIENTRY
630 loopback_Vertex3dv( const GLdouble *v )
632 VERTEX3( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] );
635 static void GLAPIENTRY
636 loopback_Vertex3iv( const GLint *v )
638 VERTEX3( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] );
641 static void GLAPIENTRY
642 loopback_Vertex3sv( const GLshort *v )
644 VERTEX3( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] );
647 static void GLAPIENTRY
648 loopback_Vertex4dv( const GLdouble *v )
650 VERTEX4( (GLfloat) v[0], (GLfloat) v[1],
651 (GLfloat) v[2], (GLfloat) v[3] );
654 static void GLAPIENTRY
655 loopback_Vertex4iv( const GLint *v )
657 VERTEX4( (GLfloat) v[0], (GLfloat) v[1],
658 (GLfloat) v[2], (GLfloat) v[3] );
661 static void GLAPIENTRY
662 loopback_Vertex4sv( const GLshort *v )
664 VERTEX4( (GLfloat) v[0], (GLfloat) v[1],
665 (GLfloat) v[2], (GLfloat) v[3] );
668 static void GLAPIENTRY
669 loopback_MultiTexCoord1dARB(GLenum target, GLdouble s)
671 MULTI_TEXCOORD1( target, (GLfloat) s );
674 static void GLAPIENTRY
675 loopback_MultiTexCoord1dvARB(GLenum target, const GLdouble *v)
677 MULTI_TEXCOORD1( target, (GLfloat) v[0] );
680 static void GLAPIENTRY
681 loopback_MultiTexCoord1iARB(GLenum target, GLint s)
683 MULTI_TEXCOORD1( target, (GLfloat) s );
686 static void GLAPIENTRY
687 loopback_MultiTexCoord1ivARB(GLenum target, const GLint *v)
689 MULTI_TEXCOORD1( target, (GLfloat) v[0] );
692 static void GLAPIENTRY
693 loopback_MultiTexCoord1sARB(GLenum target, GLshort s)
695 MULTI_TEXCOORD1( target, (GLfloat) s );
698 static void GLAPIENTRY
699 loopback_MultiTexCoord1svARB(GLenum target, const GLshort *v)
701 MULTI_TEXCOORD1( target, (GLfloat) v[0] );
704 static void GLAPIENTRY
705 loopback_MultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t)
707 MULTI_TEXCOORD2( target, (GLfloat) s, (GLfloat) t );
710 static void GLAPIENTRY
711 loopback_MultiTexCoord2dvARB(GLenum target, const GLdouble *v)
713 MULTI_TEXCOORD2( target, (GLfloat) v[0], (GLfloat) v[1] );
716 static void GLAPIENTRY
717 loopback_MultiTexCoord2iARB(GLenum target, GLint s, GLint t)
719 MULTI_TEXCOORD2( target, (GLfloat) s, (GLfloat) t );
722 static void GLAPIENTRY
723 loopback_MultiTexCoord2ivARB(GLenum target, const GLint *v)
725 MULTI_TEXCOORD2( target, (GLfloat) v[0], (GLfloat) v[1] );
728 static void GLAPIENTRY
729 loopback_MultiTexCoord2sARB(GLenum target, GLshort s, GLshort t)
731 MULTI_TEXCOORD2( target, (GLfloat) s, (GLfloat) t );
734 static void GLAPIENTRY
735 loopback_MultiTexCoord2svARB(GLenum target, const GLshort *v)
737 MULTI_TEXCOORD2( target, (GLfloat) v[0], (GLfloat) v[1] );
740 static void GLAPIENTRY
741 loopback_MultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r)
743 MULTI_TEXCOORD3( target, (GLfloat) s, (GLfloat) t, (GLfloat) r );
746 static void GLAPIENTRY
747 loopback_MultiTexCoord3dvARB(GLenum target, const GLdouble *v)
749 MULTI_TEXCOORD3( target, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] );
752 static void GLAPIENTRY
753 loopback_MultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r)
755 MULTI_TEXCOORD3( target, (GLfloat) s, (GLfloat) t, (GLfloat) r );
758 static void GLAPIENTRY
759 loopback_MultiTexCoord3ivARB(GLenum target, const GLint *v)
761 MULTI_TEXCOORD3( target, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] );
764 static void GLAPIENTRY
765 loopback_MultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r)
767 MULTI_TEXCOORD3( target, (GLfloat) s, (GLfloat) t, (GLfloat) r );
770 static void GLAPIENTRY
771 loopback_MultiTexCoord3svARB(GLenum target, const GLshort *v)
773 MULTI_TEXCOORD3( target, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] );
776 static void GLAPIENTRY
777 loopback_MultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
779 MULTI_TEXCOORD4( target, (GLfloat) s, (GLfloat) t,
780 (GLfloat) r, (GLfloat) q );
783 static void GLAPIENTRY
784 loopback_MultiTexCoord4dvARB(GLenum target, const GLdouble *v)
786 MULTI_TEXCOORD4( target, (GLfloat) v[0], (GLfloat) v[1],
787 (GLfloat) v[2], (GLfloat) v[3] );
790 static void GLAPIENTRY
791 loopback_MultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q)
793 MULTI_TEXCOORD4( target, (GLfloat) s, (GLfloat) t,
794 (GLfloat) r, (GLfloat) q );
797 static void GLAPIENTRY
798 loopback_MultiTexCoord4ivARB(GLenum target, const GLint *v)
800 MULTI_TEXCOORD4( target, (GLfloat) v[0], (GLfloat) v[1],
801 (GLfloat) v[2], (GLfloat) v[3] );
804 static void GLAPIENTRY
805 loopback_MultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
807 MULTI_TEXCOORD4( target, (GLfloat) s, (GLfloat) t,
808 (GLfloat) r, (GLfloat) q );
811 static void GLAPIENTRY
812 loopback_MultiTexCoord4svARB(GLenum target, const GLshort *v)
814 MULTI_TEXCOORD4( target, (GLfloat) v[0], (GLfloat) v[1],
815 (GLfloat) v[2], (GLfloat) v[3] );
818 static void GLAPIENTRY
819 loopback_EvalCoord2dv( const GLdouble *u )
821 EVALCOORD2( (GLfloat) u[0], (GLfloat) u[1] );
824 static void GLAPIENTRY
825 loopback_EvalCoord2fv( const GLfloat *u )
827 EVALCOORD2( u[0], u[1] );
830 static void GLAPIENTRY
831 loopback_EvalCoord2d( GLdouble u, GLdouble v )
833 EVALCOORD2( (GLfloat) u, (GLfloat) v );
836 static void GLAPIENTRY
837 loopback_EvalCoord1dv( const GLdouble *u )
839 EVALCOORD1( (GLfloat) *u );
842 static void GLAPIENTRY
843 loopback_EvalCoord1fv( const GLfloat *u )
845 EVALCOORD1( (GLfloat) *u );
848 static void GLAPIENTRY
849 loopback_EvalCoord1d( GLdouble u )
851 EVALCOORD1( (GLfloat) u );
854 static void GLAPIENTRY
855 loopback_Materialf( GLenum face, GLenum pname, GLfloat param )
859 MATERIALFV( face, pname, fparam );
862 static void GLAPIENTRY
863 loopback_Materiali(GLenum face, GLenum pname, GLint param )
865 GLfloat p = (GLfloat) param;
866 MATERIALFV(face, pname, &p);
869 static void GLAPIENTRY
870 loopback_Materialiv(GLenum face, GLenum pname, const GLint *params )
878 case GL_AMBIENT_AND_DIFFUSE:
879 fparam[0] = INT_TO_FLOAT( params[0] );
880 fparam[1] = INT_TO_FLOAT( params[1] );
881 fparam[2] = INT_TO_FLOAT( params[2] );
882 fparam[3] = INT_TO_FLOAT( params[3] );
885 fparam[0] = (GLfloat) params[0];
887 case GL_COLOR_INDEXES:
888 fparam[0] = (GLfloat) params[0];
889 fparam[1] = (GLfloat) params[1];
890 fparam[2] = (GLfloat) params[2];
895 MATERIALFV(face, pname, fparam);
899 static void GLAPIENTRY
900 loopback_Rectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
902 RECTF((GLfloat) x1, (GLfloat) y1, (GLfloat) x2, (GLfloat) y2);
905 static void GLAPIENTRY
906 loopback_Rectdv(const GLdouble *v1, const GLdouble *v2)
908 RECTF((GLfloat) v1[0], (GLfloat) v1[1], (GLfloat) v2[0], (GLfloat) v2[1]);
911 static void GLAPIENTRY
912 loopback_Rectfv(const GLfloat *v1, const GLfloat *v2)
914 RECTF(v1[0], v1[1], v2[0], v2[1]);
917 static void GLAPIENTRY
918 loopback_Recti(GLint x1, GLint y1, GLint x2, GLint y2)
920 RECTF((GLfloat) x1, (GLfloat) y1, (GLfloat) x2, (GLfloat) y2);
923 static void GLAPIENTRY
924 loopback_Rectiv(const GLint *v1, const GLint *v2)
926 RECTF((GLfloat) v1[0], (GLfloat) v1[1], (GLfloat) v2[0], (GLfloat) v2[1]);
929 static void GLAPIENTRY
930 loopback_Rects(GLshort x1, GLshort y1, GLshort x2, GLshort y2)
932 RECTF((GLfloat) x1, (GLfloat) y1, (GLfloat) x2, (GLfloat) y2);
935 static void GLAPIENTRY
936 loopback_Rectsv(const GLshort *v1, const GLshort *v2)
938 RECTF((GLfloat) v1[0], (GLfloat) v1[1], (GLfloat) v2[0], (GLfloat) v2[1]);
941 static void GLAPIENTRY
942 loopback_SecondaryColor3bEXT_f( GLbyte red, GLbyte green, GLbyte blue )
944 SECONDARYCOLORF( BYTE_TO_FLOAT(red),
945 BYTE_TO_FLOAT(green),
946 BYTE_TO_FLOAT(blue) );
949 static void GLAPIENTRY
950 loopback_SecondaryColor3dEXT_f( GLdouble red, GLdouble green, GLdouble blue )
952 SECONDARYCOLORF( (GLfloat) red, (GLfloat) green, (GLfloat) blue );
955 static void GLAPIENTRY
956 loopback_SecondaryColor3iEXT_f( GLint red, GLint green, GLint blue )
958 SECONDARYCOLORF( INT_TO_FLOAT(red),
963 static void GLAPIENTRY
964 loopback_SecondaryColor3sEXT_f( GLshort red, GLshort green, GLshort blue )
966 SECONDARYCOLORF(SHORT_TO_FLOAT(red),
967 SHORT_TO_FLOAT(green),
968 SHORT_TO_FLOAT(blue));
971 static void GLAPIENTRY
972 loopback_SecondaryColor3uiEXT_f( GLuint red, GLuint green, GLuint blue )
974 SECONDARYCOLORF(UINT_TO_FLOAT(red),
975 UINT_TO_FLOAT(green),
976 UINT_TO_FLOAT(blue));
979 static void GLAPIENTRY
980 loopback_SecondaryColor3usEXT_f( GLushort red, GLushort green, GLushort blue )
982 SECONDARYCOLORF(USHORT_TO_FLOAT(red),
983 USHORT_TO_FLOAT(green),
984 USHORT_TO_FLOAT(blue));
987 static void GLAPIENTRY
988 loopback_SecondaryColor3ubEXT_f( GLubyte red, GLubyte green, GLubyte blue )
990 SECONDARYCOLORF(UBYTE_TO_FLOAT(red),
991 UBYTE_TO_FLOAT(green),
992 UBYTE_TO_FLOAT(blue));
995 static void GLAPIENTRY
996 loopback_SecondaryColor3bvEXT_f( const GLbyte *v )
998 SECONDARYCOLORF(BYTE_TO_FLOAT(v[0]),
1000 BYTE_TO_FLOAT(v[2]));
1003 static void GLAPIENTRY
1004 loopback_SecondaryColor3dvEXT_f( const GLdouble *v )
1006 SECONDARYCOLORF( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] );
1008 static void GLAPIENTRY
1009 loopback_SecondaryColor3ivEXT_f( const GLint *v )
1011 SECONDARYCOLORF(INT_TO_FLOAT(v[0]),
1013 INT_TO_FLOAT(v[2]));
1016 static void GLAPIENTRY
1017 loopback_SecondaryColor3svEXT_f( const GLshort *v )
1019 SECONDARYCOLORF(SHORT_TO_FLOAT(v[0]),
1020 SHORT_TO_FLOAT(v[1]),
1021 SHORT_TO_FLOAT(v[2]));
1024 static void GLAPIENTRY
1025 loopback_SecondaryColor3uivEXT_f( const GLuint *v )
1027 SECONDARYCOLORF(UINT_TO_FLOAT(v[0]),
1028 UINT_TO_FLOAT(v[1]),
1029 UINT_TO_FLOAT(v[2]));
1032 static void GLAPIENTRY
1033 loopback_SecondaryColor3usvEXT_f( const GLushort *v )
1035 SECONDARYCOLORF(USHORT_TO_FLOAT(v[0]),
1036 USHORT_TO_FLOAT(v[1]),
1037 USHORT_TO_FLOAT(v[2]));
1040 static void GLAPIENTRY
1041 loopback_SecondaryColor3ubvEXT_f( const GLubyte *v )
1043 SECONDARYCOLORF(UBYTE_TO_FLOAT(v[0]),
1044 UBYTE_TO_FLOAT(v[1]),
1045 UBYTE_TO_FLOAT(v[2]));
1050 * GL_NV_vertex_program:
1051 * Always loop-back to one of the VertexAttrib[1234]f[v]NV functions.
1052 * Note that attribute indexes DO alias conventional vertex attributes.
1055 static void GLAPIENTRY
1056 loopback_VertexAttrib1sNV(GLuint index, GLshort x)
1058 ATTRIB1NV(index, (GLfloat) x);
1061 static void GLAPIENTRY
1062 loopback_VertexAttrib1dNV(GLuint index, GLdouble x)
1064 ATTRIB1NV(index, (GLfloat) x);
1067 static void GLAPIENTRY
1068 loopback_VertexAttrib2sNV(GLuint index, GLshort x, GLshort y)
1070 ATTRIB2NV(index, (GLfloat) x, y);
1073 static void GLAPIENTRY
1074 loopback_VertexAttrib2dNV(GLuint index, GLdouble x, GLdouble y)
1076 ATTRIB2NV(index, (GLfloat) x, (GLfloat) y);
1079 static void GLAPIENTRY
1080 loopback_VertexAttrib3sNV(GLuint index, GLshort x, GLshort y, GLshort z)
1082 ATTRIB3NV(index, (GLfloat) x, (GLfloat) y, (GLfloat) z);
1085 static void GLAPIENTRY
1086 loopback_VertexAttrib3dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z)
1088 ATTRIB4NV(index, (GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F);
1091 static void GLAPIENTRY
1092 loopback_VertexAttrib4sNV(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
1094 ATTRIB4NV(index, (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
1097 static void GLAPIENTRY
1098 loopback_VertexAttrib4dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
1100 ATTRIB4NV(index, (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
1103 static void GLAPIENTRY
1104 loopback_VertexAttrib4ubNV(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
1106 ATTRIB4NV(index, UBYTE_TO_FLOAT(x), UBYTE_TO_FLOAT(y),
1107 UBYTE_TO_FLOAT(z), UBYTE_TO_FLOAT(w));
1110 static void GLAPIENTRY
1111 loopback_VertexAttrib1svNV(GLuint index, const GLshort *v)
1113 ATTRIB1NV(index, (GLfloat) v[0]);
1116 static void GLAPIENTRY
1117 loopback_VertexAttrib1dvNV(GLuint index, const GLdouble *v)
1119 ATTRIB1NV(index, (GLfloat) v[0]);
1122 static void GLAPIENTRY
1123 loopback_VertexAttrib2svNV(GLuint index, const GLshort *v)
1125 ATTRIB2NV(index, (GLfloat) v[0], (GLfloat) v[1]);
1128 static void GLAPIENTRY
1129 loopback_VertexAttrib2dvNV(GLuint index, const GLdouble *v)
1131 ATTRIB2NV(index, (GLfloat) v[0], (GLfloat) v[1]);
1134 static void GLAPIENTRY
1135 loopback_VertexAttrib3svNV(GLuint index, const GLshort *v)
1137 ATTRIB3NV(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2]);
1140 static void GLAPIENTRY
1141 loopback_VertexAttrib3dvNV(GLuint index, const GLdouble *v)
1143 ATTRIB3NV(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2]);
1146 static void GLAPIENTRY
1147 loopback_VertexAttrib4svNV(GLuint index, const GLshort *v)
1149 ATTRIB4NV(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2],
1153 static void GLAPIENTRY
1154 loopback_VertexAttrib4dvNV(GLuint index, const GLdouble *v)
1156 ATTRIB4NV(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]);
1159 static void GLAPIENTRY
1160 loopback_VertexAttrib4ubvNV(GLuint index, const GLubyte *v)
1162 ATTRIB4NV(index, UBYTE_TO_FLOAT(v[0]), UBYTE_TO_FLOAT(v[1]),
1163 UBYTE_TO_FLOAT(v[2]), UBYTE_TO_FLOAT(v[3]));
1167 static void GLAPIENTRY
1168 loopback_VertexAttribs1svNV(GLuint index, GLsizei n, const GLshort *v)
1171 for (i = n - 1; i >= 0; i--)
1172 loopback_VertexAttrib1svNV(index + i, v + i);
1175 static void GLAPIENTRY
1176 loopback_VertexAttribs1fvNV(GLuint index, GLsizei n, const GLfloat *v)
1179 for (i = n - 1; i >= 0; i--)
1180 ATTRIB1NV(index + i, v[i]);
1183 static void GLAPIENTRY
1184 loopback_VertexAttribs1dvNV(GLuint index, GLsizei n, const GLdouble *v)
1187 for (i = n - 1; i >= 0; i--)
1188 loopback_VertexAttrib1dvNV(index + i, v + i);
1191 static void GLAPIENTRY
1192 loopback_VertexAttribs2svNV(GLuint index, GLsizei n, const GLshort *v)
1195 for (i = n - 1; i >= 0; i--)
1196 loopback_VertexAttrib2svNV(index + i, v + 2 * i);
1199 static void GLAPIENTRY
1200 loopback_VertexAttribs2fvNV(GLuint index, GLsizei n, const GLfloat *v)
1203 for (i = n - 1; i >= 0; i--)
1204 ATTRIB2NV(index + i, v[2 * i], v[2 * i + 1]);
1207 static void GLAPIENTRY
1208 loopback_VertexAttribs2dvNV(GLuint index, GLsizei n, const GLdouble *v)
1211 for (i = n - 1; i >= 0; i--)
1212 loopback_VertexAttrib2dvNV(index + i, v + 2 * i);
1215 static void GLAPIENTRY
1216 loopback_VertexAttribs3svNV(GLuint index, GLsizei n, const GLshort *v)
1219 for (i = n - 1; i >= 0; i--)
1220 loopback_VertexAttrib3svNV(index + i, v + 3 * i);
1223 static void GLAPIENTRY
1224 loopback_VertexAttribs3fvNV(GLuint index, GLsizei n, const GLfloat *v)
1227 for (i = n - 1; i >= 0; i--)
1228 ATTRIB3NV(index + i, v[3 * i], v[3 * i + 1], v[3 * i + 2]);
1231 static void GLAPIENTRY
1232 loopback_VertexAttribs3dvNV(GLuint index, GLsizei n, const GLdouble *v)
1235 for (i = n - 1; i >= 0; i--)
1236 loopback_VertexAttrib3dvNV(index + i, v + 3 * i);
1239 static void GLAPIENTRY
1240 loopback_VertexAttribs4svNV(GLuint index, GLsizei n, const GLshort *v)
1243 for (i = n - 1; i >= 0; i--)
1244 loopback_VertexAttrib4svNV(index + i, v + 4 * i);
1247 static void GLAPIENTRY
1248 loopback_VertexAttribs4fvNV(GLuint index, GLsizei n, const GLfloat *v)
1251 for (i = n - 1; i >= 0; i--)
1252 ATTRIB4NV(index + i, v[4 * i], v[4 * i + 1], v[4 * i + 2], v[4 * i + 3]);
1255 static void GLAPIENTRY
1256 loopback_VertexAttribs4dvNV(GLuint index, GLsizei n, const GLdouble *v)
1259 for (i = n - 1; i >= 0; i--)
1260 loopback_VertexAttrib4dvNV(index + i, v + 4 * i);
1263 static void GLAPIENTRY
1264 loopback_VertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte *v)
1267 for (i = n - 1; i >= 0; i--)
1268 loopback_VertexAttrib4ubvNV(index + i, v + 4 * i);
1273 * GL_ARB_vertex_program
1274 * Always loop-back to one of the VertexAttrib[1234]f[v]ARB functions.
1275 * Note that attribute indexes do NOT alias conventional attributes.
1278 static void GLAPIENTRY
1279 loopback_VertexAttrib1sARB(GLuint index, GLshort x)
1281 ATTRIB1ARB(index, (GLfloat) x);
1284 static void GLAPIENTRY
1285 loopback_VertexAttrib1dARB(GLuint index, GLdouble x)
1287 ATTRIB1ARB(index, (GLfloat) x);
1290 static void GLAPIENTRY
1291 loopback_VertexAttrib2sARB(GLuint index, GLshort x, GLshort y)
1293 ATTRIB2ARB(index, (GLfloat) x, y);
1296 static void GLAPIENTRY
1297 loopback_VertexAttrib2dARB(GLuint index, GLdouble x, GLdouble y)
1299 ATTRIB2ARB(index, (GLfloat) x, (GLfloat) y);
1302 static void GLAPIENTRY
1303 loopback_VertexAttrib3sARB(GLuint index, GLshort x, GLshort y, GLshort z)
1305 ATTRIB3ARB(index, (GLfloat) x, (GLfloat) y, (GLfloat) z);
1308 static void GLAPIENTRY
1309 loopback_VertexAttrib3dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z)
1311 ATTRIB4ARB(index, (GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F);
1314 static void GLAPIENTRY
1315 loopback_VertexAttrib4sARB(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
1317 ATTRIB4ARB(index, (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
1320 static void GLAPIENTRY
1321 loopback_VertexAttrib4dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
1323 ATTRIB4ARB(index, (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
1326 static void GLAPIENTRY
1327 loopback_VertexAttrib1svARB(GLuint index, const GLshort *v)
1329 ATTRIB1ARB(index, (GLfloat) v[0]);
1332 static void GLAPIENTRY
1333 loopback_VertexAttrib1dvARB(GLuint index, const GLdouble *v)
1335 ATTRIB1ARB(index, (GLfloat) v[0]);
1338 static void GLAPIENTRY
1339 loopback_VertexAttrib2svARB(GLuint index, const GLshort *v)
1341 ATTRIB2ARB(index, (GLfloat) v[0], (GLfloat) v[1]);
1344 static void GLAPIENTRY
1345 loopback_VertexAttrib2dvARB(GLuint index, const GLdouble *v)
1347 ATTRIB2ARB(index, (GLfloat) v[0], (GLfloat) v[1]);
1350 static void GLAPIENTRY
1351 loopback_VertexAttrib3svARB(GLuint index, const GLshort *v)
1353 ATTRIB3ARB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2]);
1356 static void GLAPIENTRY
1357 loopback_VertexAttrib3dvARB(GLuint index, const GLdouble *v)
1359 ATTRIB3ARB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2]);
1362 static void GLAPIENTRY
1363 loopback_VertexAttrib4svARB(GLuint index, const GLshort *v)
1365 ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2],
1369 static void GLAPIENTRY
1370 loopback_VertexAttrib4dvARB(GLuint index, const GLdouble *v)
1372 ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]);
1375 static void GLAPIENTRY
1376 loopback_VertexAttrib4bvARB(GLuint index, const GLbyte * v)
1378 ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]);
1381 static void GLAPIENTRY
1382 loopback_VertexAttrib4ivARB(GLuint index, const GLint * v)
1384 ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]);
1387 static void GLAPIENTRY
1388 loopback_VertexAttrib4ubvARB(GLuint index, const GLubyte * v)
1390 ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]);
1393 static void GLAPIENTRY
1394 loopback_VertexAttrib4usvARB(GLuint index, const GLushort * v)
1396 ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]);
1399 static void GLAPIENTRY
1400 loopback_VertexAttrib4uivARB(GLuint index, const GLuint * v)
1402 ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]);
1405 static void GLAPIENTRY
1406 loopback_VertexAttrib4NbvARB(GLuint index, const GLbyte * v)
1408 ATTRIB4ARB(index, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]),
1409 BYTE_TO_FLOAT(v[2]), BYTE_TO_FLOAT(v[3]));
1412 static void GLAPIENTRY
1413 loopback_VertexAttrib4NsvARB(GLuint index, const GLshort * v)
1415 ATTRIB4ARB(index, SHORT_TO_FLOAT(v[0]), SHORT_TO_FLOAT(v[1]),
1416 SHORT_TO_FLOAT(v[2]), SHORT_TO_FLOAT(v[3]));
1419 static void GLAPIENTRY
1420 loopback_VertexAttrib4NivARB(GLuint index, const GLint * v)
1422 ATTRIB4ARB(index, INT_TO_FLOAT(v[0]), INT_TO_FLOAT(v[1]),
1423 INT_TO_FLOAT(v[2]), INT_TO_FLOAT(v[3]));
1426 static void GLAPIENTRY
1427 loopback_VertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
1429 ATTRIB4ARB(index, UBYTE_TO_FLOAT(x), UBYTE_TO_FLOAT(y),
1430 UBYTE_TO_FLOAT(z), UBYTE_TO_FLOAT(w));
1433 static void GLAPIENTRY
1434 loopback_VertexAttrib4NubvARB(GLuint index, const GLubyte * v)
1436 ATTRIB4ARB(index, UBYTE_TO_FLOAT(v[0]), UBYTE_TO_FLOAT(v[1]),
1437 UBYTE_TO_FLOAT(v[2]), UBYTE_TO_FLOAT(v[3]));
1440 static void GLAPIENTRY
1441 loopback_VertexAttrib4NusvARB(GLuint index, const GLushort * v)
1443 ATTRIB4ARB(index, USHORT_TO_FLOAT(v[0]), USHORT_TO_FLOAT(v[1]),
1444 USHORT_TO_FLOAT(v[2]), USHORT_TO_FLOAT(v[3]));
1447 static void GLAPIENTRY
1448 loopback_VertexAttrib4NuivARB(GLuint index, const GLuint * v)
1450 ATTRIB4ARB(index, UINT_TO_FLOAT(v[0]), UINT_TO_FLOAT(v[1]),
1451 UINT_TO_FLOAT(v[2]), UINT_TO_FLOAT(v[3]));
1457 * GL_EXT_gpu_shader / GL 3.0 signed/unsigned integer-valued attributes.
1458 * Note that attribute indexes do NOT alias conventional attributes.
1461 static void GLAPIENTRY
1462 loopback_VertexAttribI1iv(GLuint index, const GLint *v)
1464 ATTRIBI_1I(index, v[0]);
1467 static void GLAPIENTRY
1468 loopback_VertexAttribI1uiv(GLuint index, const GLuint *v)
1470 ATTRIBI_1UI(index, v[0]);
1473 static void GLAPIENTRY
1474 loopback_VertexAttribI4bv(GLuint index, const GLbyte *v)
1476 ATTRIBI_4I(index, v[0], v[1], v[2], v[3]);
1479 static void GLAPIENTRY
1480 loopback_VertexAttribI4sv(GLuint index, const GLshort *v)
1482 ATTRIBI_4I(index, v[0], v[1], v[2], v[3]);
1485 static void GLAPIENTRY
1486 loopback_VertexAttribI4ubv(GLuint index, const GLubyte *v)
1488 ATTRIBI_4UI(index, v[0], v[1], v[2], v[3]);
1491 static void GLAPIENTRY
1492 loopback_VertexAttribI4usv(GLuint index, const GLushort *v)
1494 ATTRIBI_4UI(index, v[0], v[1], v[2], v[3]);
1501 * This code never registers handlers for any of the entry points
1502 * listed in vtxfmt.h.
1505 _mesa_loopback_init_api_table( struct _glapi_table *dest )
1507 SET_Color3b(dest, loopback_Color3b_f);
1508 SET_Color3d(dest, loopback_Color3d_f);
1509 SET_Color3i(dest, loopback_Color3i_f);
1510 SET_Color3s(dest, loopback_Color3s_f);
1511 SET_Color3ui(dest, loopback_Color3ui_f);
1512 SET_Color3us(dest, loopback_Color3us_f);
1513 SET_Color3ub(dest, loopback_Color3ub_f);
1514 SET_Color4b(dest, loopback_Color4b_f);
1515 SET_Color4d(dest, loopback_Color4d_f);
1516 SET_Color4i(dest, loopback_Color4i_f);
1517 SET_Color4s(dest, loopback_Color4s_f);
1518 SET_Color4ui(dest, loopback_Color4ui_f);
1519 SET_Color4us(dest, loopback_Color4us_f);
1520 SET_Color4ub(dest, loopback_Color4ub_f);
1521 SET_Color3bv(dest, loopback_Color3bv_f);
1522 SET_Color3dv(dest, loopback_Color3dv_f);
1523 SET_Color3iv(dest, loopback_Color3iv_f);
1524 SET_Color3sv(dest, loopback_Color3sv_f);
1525 SET_Color3uiv(dest, loopback_Color3uiv_f);
1526 SET_Color3usv(dest, loopback_Color3usv_f);
1527 SET_Color3ubv(dest, loopback_Color3ubv_f);
1528 SET_Color4bv(dest, loopback_Color4bv_f);
1529 SET_Color4dv(dest, loopback_Color4dv_f);
1530 SET_Color4iv(dest, loopback_Color4iv_f);
1531 SET_Color4sv(dest, loopback_Color4sv_f);
1532 SET_Color4uiv(dest, loopback_Color4uiv_f);
1533 SET_Color4usv(dest, loopback_Color4usv_f);
1534 SET_Color4ubv(dest, loopback_Color4ubv_f);
1536 SET_SecondaryColor3bEXT(dest, loopback_SecondaryColor3bEXT_f);
1537 SET_SecondaryColor3dEXT(dest, loopback_SecondaryColor3dEXT_f);
1538 SET_SecondaryColor3iEXT(dest, loopback_SecondaryColor3iEXT_f);
1539 SET_SecondaryColor3sEXT(dest, loopback_SecondaryColor3sEXT_f);
1540 SET_SecondaryColor3uiEXT(dest, loopback_SecondaryColor3uiEXT_f);
1541 SET_SecondaryColor3usEXT(dest, loopback_SecondaryColor3usEXT_f);
1542 SET_SecondaryColor3ubEXT(dest, loopback_SecondaryColor3ubEXT_f);
1543 SET_SecondaryColor3bvEXT(dest, loopback_SecondaryColor3bvEXT_f);
1544 SET_SecondaryColor3dvEXT(dest, loopback_SecondaryColor3dvEXT_f);
1545 SET_SecondaryColor3ivEXT(dest, loopback_SecondaryColor3ivEXT_f);
1546 SET_SecondaryColor3svEXT(dest, loopback_SecondaryColor3svEXT_f);
1547 SET_SecondaryColor3uivEXT(dest, loopback_SecondaryColor3uivEXT_f);
1548 SET_SecondaryColor3usvEXT(dest, loopback_SecondaryColor3usvEXT_f);
1549 SET_SecondaryColor3ubvEXT(dest, loopback_SecondaryColor3ubvEXT_f);
1551 SET_EdgeFlagv(dest, loopback_EdgeFlagv);
1553 SET_Indexd(dest, loopback_Indexd);
1554 SET_Indexi(dest, loopback_Indexi);
1555 SET_Indexs(dest, loopback_Indexs);
1556 SET_Indexub(dest, loopback_Indexub);
1557 SET_Indexdv(dest, loopback_Indexdv);
1558 SET_Indexiv(dest, loopback_Indexiv);
1559 SET_Indexsv(dest, loopback_Indexsv);
1560 SET_Indexubv(dest, loopback_Indexubv);
1561 SET_Normal3b(dest, loopback_Normal3b);
1562 SET_Normal3d(dest, loopback_Normal3d);
1563 SET_Normal3i(dest, loopback_Normal3i);
1564 SET_Normal3s(dest, loopback_Normal3s);
1565 SET_Normal3bv(dest, loopback_Normal3bv);
1566 SET_Normal3dv(dest, loopback_Normal3dv);
1567 SET_Normal3iv(dest, loopback_Normal3iv);
1568 SET_Normal3sv(dest, loopback_Normal3sv);
1569 SET_TexCoord1d(dest, loopback_TexCoord1d);
1570 SET_TexCoord1i(dest, loopback_TexCoord1i);
1571 SET_TexCoord1s(dest, loopback_TexCoord1s);
1572 SET_TexCoord2d(dest, loopback_TexCoord2d);
1573 SET_TexCoord2s(dest, loopback_TexCoord2s);
1574 SET_TexCoord2i(dest, loopback_TexCoord2i);
1575 SET_TexCoord3d(dest, loopback_TexCoord3d);
1576 SET_TexCoord3i(dest, loopback_TexCoord3i);
1577 SET_TexCoord3s(dest, loopback_TexCoord3s);
1578 SET_TexCoord4d(dest, loopback_TexCoord4d);
1579 SET_TexCoord4i(dest, loopback_TexCoord4i);
1580 SET_TexCoord4s(dest, loopback_TexCoord4s);
1581 SET_TexCoord1dv(dest, loopback_TexCoord1dv);
1582 SET_TexCoord1iv(dest, loopback_TexCoord1iv);
1583 SET_TexCoord1sv(dest, loopback_TexCoord1sv);
1584 SET_TexCoord2dv(dest, loopback_TexCoord2dv);
1585 SET_TexCoord2iv(dest, loopback_TexCoord2iv);
1586 SET_TexCoord2sv(dest, loopback_TexCoord2sv);
1587 SET_TexCoord3dv(dest, loopback_TexCoord3dv);
1588 SET_TexCoord3iv(dest, loopback_TexCoord3iv);
1589 SET_TexCoord3sv(dest, loopback_TexCoord3sv);
1590 SET_TexCoord4dv(dest, loopback_TexCoord4dv);
1591 SET_TexCoord4iv(dest, loopback_TexCoord4iv);
1592 SET_TexCoord4sv(dest, loopback_TexCoord4sv);
1593 SET_Vertex2d(dest, loopback_Vertex2d);
1594 SET_Vertex2i(dest, loopback_Vertex2i);
1595 SET_Vertex2s(dest, loopback_Vertex2s);
1596 SET_Vertex3d(dest, loopback_Vertex3d);
1597 SET_Vertex3i(dest, loopback_Vertex3i);
1598 SET_Vertex3s(dest, loopback_Vertex3s);
1599 SET_Vertex4d(dest, loopback_Vertex4d);
1600 SET_Vertex4i(dest, loopback_Vertex4i);
1601 SET_Vertex4s(dest, loopback_Vertex4s);
1602 SET_Vertex2dv(dest, loopback_Vertex2dv);
1603 SET_Vertex2iv(dest, loopback_Vertex2iv);
1604 SET_Vertex2sv(dest, loopback_Vertex2sv);
1605 SET_Vertex3dv(dest, loopback_Vertex3dv);
1606 SET_Vertex3iv(dest, loopback_Vertex3iv);
1607 SET_Vertex3sv(dest, loopback_Vertex3sv);
1608 SET_Vertex4dv(dest, loopback_Vertex4dv);
1609 SET_Vertex4iv(dest, loopback_Vertex4iv);
1610 SET_Vertex4sv(dest, loopback_Vertex4sv);
1611 SET_MultiTexCoord1dARB(dest, loopback_MultiTexCoord1dARB);
1612 SET_MultiTexCoord1dvARB(dest, loopback_MultiTexCoord1dvARB);
1613 SET_MultiTexCoord1iARB(dest, loopback_MultiTexCoord1iARB);
1614 SET_MultiTexCoord1ivARB(dest, loopback_MultiTexCoord1ivARB);
1615 SET_MultiTexCoord1sARB(dest, loopback_MultiTexCoord1sARB);
1616 SET_MultiTexCoord1svARB(dest, loopback_MultiTexCoord1svARB);
1617 SET_MultiTexCoord2dARB(dest, loopback_MultiTexCoord2dARB);
1618 SET_MultiTexCoord2dvARB(dest, loopback_MultiTexCoord2dvARB);
1619 SET_MultiTexCoord2iARB(dest, loopback_MultiTexCoord2iARB);
1620 SET_MultiTexCoord2ivARB(dest, loopback_MultiTexCoord2ivARB);
1621 SET_MultiTexCoord2sARB(dest, loopback_MultiTexCoord2sARB);
1622 SET_MultiTexCoord2svARB(dest, loopback_MultiTexCoord2svARB);
1623 SET_MultiTexCoord3dARB(dest, loopback_MultiTexCoord3dARB);
1624 SET_MultiTexCoord3dvARB(dest, loopback_MultiTexCoord3dvARB);
1625 SET_MultiTexCoord3iARB(dest, loopback_MultiTexCoord3iARB);
1626 SET_MultiTexCoord3ivARB(dest, loopback_MultiTexCoord3ivARB);
1627 SET_MultiTexCoord3sARB(dest, loopback_MultiTexCoord3sARB);
1628 SET_MultiTexCoord3svARB(dest, loopback_MultiTexCoord3svARB);
1629 SET_MultiTexCoord4dARB(dest, loopback_MultiTexCoord4dARB);
1630 SET_MultiTexCoord4dvARB(dest, loopback_MultiTexCoord4dvARB);
1631 SET_MultiTexCoord4iARB(dest, loopback_MultiTexCoord4iARB);
1632 SET_MultiTexCoord4ivARB(dest, loopback_MultiTexCoord4ivARB);
1633 SET_MultiTexCoord4sARB(dest, loopback_MultiTexCoord4sARB);
1634 SET_MultiTexCoord4svARB(dest, loopback_MultiTexCoord4svARB);
1635 SET_EvalCoord2dv(dest, loopback_EvalCoord2dv);
1636 SET_EvalCoord2fv(dest, loopback_EvalCoord2fv);
1637 SET_EvalCoord2d(dest, loopback_EvalCoord2d);
1638 SET_EvalCoord1dv(dest, loopback_EvalCoord1dv);
1639 SET_EvalCoord1fv(dest, loopback_EvalCoord1fv);
1640 SET_EvalCoord1d(dest, loopback_EvalCoord1d);
1641 SET_Materialf(dest, loopback_Materialf);
1642 SET_Materiali(dest, loopback_Materiali);
1643 SET_Materialiv(dest, loopback_Materialiv);
1644 SET_Rectd(dest, loopback_Rectd);
1645 SET_Rectdv(dest, loopback_Rectdv);
1646 SET_Rectfv(dest, loopback_Rectfv);
1647 SET_Recti(dest, loopback_Recti);
1648 SET_Rectiv(dest, loopback_Rectiv);
1649 SET_Rects(dest, loopback_Rects);
1650 SET_Rectsv(dest, loopback_Rectsv);
1651 SET_FogCoorddEXT(dest, loopback_FogCoorddEXT);
1652 SET_FogCoorddvEXT(dest, loopback_FogCoorddvEXT);
1654 SET_VertexAttrib1sNV(dest, loopback_VertexAttrib1sNV);
1655 SET_VertexAttrib1dNV(dest, loopback_VertexAttrib1dNV);
1656 SET_VertexAttrib2sNV(dest, loopback_VertexAttrib2sNV);
1657 SET_VertexAttrib2dNV(dest, loopback_VertexAttrib2dNV);
1658 SET_VertexAttrib3sNV(dest, loopback_VertexAttrib3sNV);
1659 SET_VertexAttrib3dNV(dest, loopback_VertexAttrib3dNV);
1660 SET_VertexAttrib4sNV(dest, loopback_VertexAttrib4sNV);
1661 SET_VertexAttrib4dNV(dest, loopback_VertexAttrib4dNV);
1662 SET_VertexAttrib4ubNV(dest, loopback_VertexAttrib4ubNV);
1663 SET_VertexAttrib1svNV(dest, loopback_VertexAttrib1svNV);
1664 SET_VertexAttrib1dvNV(dest, loopback_VertexAttrib1dvNV);
1665 SET_VertexAttrib2svNV(dest, loopback_VertexAttrib2svNV);
1666 SET_VertexAttrib2dvNV(dest, loopback_VertexAttrib2dvNV);
1667 SET_VertexAttrib3svNV(dest, loopback_VertexAttrib3svNV);
1668 SET_VertexAttrib3dvNV(dest, loopback_VertexAttrib3dvNV);
1669 SET_VertexAttrib4svNV(dest, loopback_VertexAttrib4svNV);
1670 SET_VertexAttrib4dvNV(dest, loopback_VertexAttrib4dvNV);
1671 SET_VertexAttrib4ubvNV(dest, loopback_VertexAttrib4ubvNV);
1672 SET_VertexAttribs1svNV(dest, loopback_VertexAttribs1svNV);
1673 SET_VertexAttribs1fvNV(dest, loopback_VertexAttribs1fvNV);
1674 SET_VertexAttribs1dvNV(dest, loopback_VertexAttribs1dvNV);
1675 SET_VertexAttribs2svNV(dest, loopback_VertexAttribs2svNV);
1676 SET_VertexAttribs2fvNV(dest, loopback_VertexAttribs2fvNV);
1677 SET_VertexAttribs2dvNV(dest, loopback_VertexAttribs2dvNV);
1678 SET_VertexAttribs3svNV(dest, loopback_VertexAttribs3svNV);
1679 SET_VertexAttribs3fvNV(dest, loopback_VertexAttribs3fvNV);
1680 SET_VertexAttribs3dvNV(dest, loopback_VertexAttribs3dvNV);
1681 SET_VertexAttribs4svNV(dest, loopback_VertexAttribs4svNV);
1682 SET_VertexAttribs4fvNV(dest, loopback_VertexAttribs4fvNV);
1683 SET_VertexAttribs4dvNV(dest, loopback_VertexAttribs4dvNV);
1684 SET_VertexAttribs4ubvNV(dest, loopback_VertexAttribs4ubvNV);
1686 SET_VertexAttrib1sARB(dest, loopback_VertexAttrib1sARB);
1687 SET_VertexAttrib1dARB(dest, loopback_VertexAttrib1dARB);
1688 SET_VertexAttrib2sARB(dest, loopback_VertexAttrib2sARB);
1689 SET_VertexAttrib2dARB(dest, loopback_VertexAttrib2dARB);
1690 SET_VertexAttrib3sARB(dest, loopback_VertexAttrib3sARB);
1691 SET_VertexAttrib3dARB(dest, loopback_VertexAttrib3dARB);
1692 SET_VertexAttrib4sARB(dest, loopback_VertexAttrib4sARB);
1693 SET_VertexAttrib4dARB(dest, loopback_VertexAttrib4dARB);
1694 SET_VertexAttrib1svARB(dest, loopback_VertexAttrib1svARB);
1695 SET_VertexAttrib1dvARB(dest, loopback_VertexAttrib1dvARB);
1696 SET_VertexAttrib2svARB(dest, loopback_VertexAttrib2svARB);
1697 SET_VertexAttrib2dvARB(dest, loopback_VertexAttrib2dvARB);
1698 SET_VertexAttrib3svARB(dest, loopback_VertexAttrib3svARB);
1699 SET_VertexAttrib3dvARB(dest, loopback_VertexAttrib3dvARB);
1700 SET_VertexAttrib4svARB(dest, loopback_VertexAttrib4svARB);
1701 SET_VertexAttrib4dvARB(dest, loopback_VertexAttrib4dvARB);
1702 SET_VertexAttrib4NubARB(dest, loopback_VertexAttrib4NubARB);
1703 SET_VertexAttrib4NubvARB(dest, loopback_VertexAttrib4NubvARB);
1704 SET_VertexAttrib4bvARB(dest, loopback_VertexAttrib4bvARB);
1705 SET_VertexAttrib4ivARB(dest, loopback_VertexAttrib4ivARB);
1706 SET_VertexAttrib4ubvARB(dest, loopback_VertexAttrib4ubvARB);
1707 SET_VertexAttrib4usvARB(dest, loopback_VertexAttrib4usvARB);
1708 SET_VertexAttrib4uivARB(dest, loopback_VertexAttrib4uivARB);
1709 SET_VertexAttrib4NbvARB(dest, loopback_VertexAttrib4NbvARB);
1710 SET_VertexAttrib4NsvARB(dest, loopback_VertexAttrib4NsvARB);
1711 SET_VertexAttrib4NivARB(dest, loopback_VertexAttrib4NivARB);
1712 SET_VertexAttrib4NusvARB(dest, loopback_VertexAttrib4NusvARB);
1713 SET_VertexAttrib4NuivARB(dest, loopback_VertexAttrib4NuivARB);
1715 /* GL_EXT_gpu_shader4, GL 3.0 */
1716 SET_VertexAttribI1ivEXT(dest, loopback_VertexAttribI1iv);
1717 SET_VertexAttribI1uivEXT(dest, loopback_VertexAttribI1uiv);
1718 SET_VertexAttribI4bvEXT(dest, loopback_VertexAttribI4bv);
1719 SET_VertexAttribI4svEXT(dest, loopback_VertexAttribI4sv);
1720 SET_VertexAttribI4ubvEXT(dest, loopback_VertexAttribI4ubv);
1721 SET_VertexAttribI4usvEXT(dest, loopback_VertexAttribI4usv);
1725 #endif /* FEATURE_beginend */