Tizen 2.1 base
[sdk/emulator/qemu.git] / gl / mesa / src / gallium / drivers / r600 / r600_pipe.h
1 /*
2  * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * on the rights to use, copy, modify, merge, publish, distribute, sub
8  * license, and/or sell copies of the Software, and to permit persons to whom
9  * the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21  * USE OR OTHER DEALINGS IN THE SOFTWARE.
22  *
23  * Authors:
24  *      Jerome Glisse
25  */
26 #ifndef R600_PIPE_H
27 #define R600_PIPE_H
28
29 #include "../../winsys/radeon/drm/radeon_winsys.h"
30
31 #include "pipe/p_state.h"
32 #include "pipe/p_screen.h"
33 #include "pipe/p_context.h"
34 #include "util/u_math.h"
35 #include "util/u_slab.h"
36 #include "util/u_vbuf.h"
37 #include "r600.h"
38 #include "r600_public.h"
39 #include "r600_shader.h"
40 #include "r600_resource.h"
41
42 #define R600_MAX_CONST_BUFFERS 2
43 #define R600_MAX_CONST_BUFFER_SIZE 4096
44
45 #ifdef PIPE_ARCH_BIG_ENDIAN
46 #define R600_BIG_ENDIAN 1
47 #else
48 #define R600_BIG_ENDIAN 0
49 #endif
50
51 enum r600_pipe_state_id {
52         R600_PIPE_STATE_BLEND = 0,
53         R600_PIPE_STATE_BLEND_COLOR,
54         R600_PIPE_STATE_CONFIG,
55         R600_PIPE_STATE_SEAMLESS_CUBEMAP,
56         R600_PIPE_STATE_CLIP,
57         R600_PIPE_STATE_SCISSOR,
58         R600_PIPE_STATE_VIEWPORT,
59         R600_PIPE_STATE_RASTERIZER,
60         R600_PIPE_STATE_VGT,
61         R600_PIPE_STATE_FRAMEBUFFER,
62         R600_PIPE_STATE_DSA,
63         R600_PIPE_STATE_STENCIL_REF,
64         R600_PIPE_STATE_PS_SHADER,
65         R600_PIPE_STATE_VS_SHADER,
66         R600_PIPE_STATE_CONSTANT,
67         R600_PIPE_STATE_SAMPLER,
68         R600_PIPE_STATE_RESOURCE,
69         R600_PIPE_STATE_POLYGON_OFFSET,
70         R600_PIPE_STATE_FETCH_SHADER,
71         R600_PIPE_NSTATES
72 };
73
74 struct r600_pipe_fences {
75         struct r600_resource            *bo;
76         unsigned                        *data;
77         unsigned                        next_index;
78         /* linked list of preallocated blocks */
79         struct list_head                blocks;
80         /* linked list of freed fences */
81         struct list_head                pool;
82         pipe_mutex                      mutex;
83 };
84
85 struct r600_screen {
86         struct pipe_screen              screen;
87         struct radeon_winsys            *ws;
88         unsigned                        family;
89         enum chip_class                 chip_class;
90         struct radeon_info              info;
91         struct r600_tiling_info         tiling_info;
92         struct util_slab_mempool        pool_buffers;
93         struct r600_pipe_fences         fences;
94
95         unsigned                        num_contexts;
96
97         /* for thread-safe write accessing to num_contexts */
98         pipe_mutex                      mutex_num_contexts;
99 };
100
101 struct r600_pipe_sampler_view {
102         struct pipe_sampler_view        base;
103         struct r600_pipe_resource_state         state;
104 };
105
106 struct r600_pipe_rasterizer {
107         struct r600_pipe_state          rstate;
108         boolean                         clamp_vertex_color;
109         boolean                         clamp_fragment_color;
110         boolean                         flatshade;
111         boolean                         two_side;
112         unsigned                        sprite_coord_enable;
113         unsigned                        clip_plane_enable;
114         float                           offset_units;
115         float                           offset_scale;
116 };
117
118 struct r600_pipe_blend {
119         struct r600_pipe_state          rstate;
120         unsigned                        cb_target_mask;
121 };
122
123 struct r600_pipe_dsa {
124         struct r600_pipe_state          rstate;
125         unsigned                        alpha_ref;
126 };
127
128 struct r600_vertex_element
129 {
130         unsigned                        count;
131         struct pipe_vertex_element      elements[PIPE_MAX_ATTRIBS];
132         struct u_vbuf_elements          *vmgr_elements;
133         struct r600_resource            *fetch_shader;
134         unsigned                        fs_size;
135         struct r600_pipe_state          rstate;
136         /* if offset is to big for fetch instructio we need to alterate
137          * offset of vertex buffer, record here the offset need to add
138          */
139         unsigned                        vbuffer_need_offset;
140         unsigned                        vbuffer_offset[PIPE_MAX_ATTRIBS];
141 };
142
143 struct r600_pipe_shader {
144         struct r600_shader              shader;
145         struct r600_pipe_state          rstate;
146         struct r600_resource            *bo;
147         struct r600_resource            *bo_fetch;
148         struct r600_vertex_element      vertex_elements;
149         struct tgsi_token               *tokens;
150         unsigned        sprite_coord_enable;
151         struct pipe_stream_output_info  so;
152         unsigned                        so_strides[4];
153 };
154
155 struct r600_pipe_sampler_state {
156         struct r600_pipe_state          rstate;
157         boolean seamless_cube_map;
158 };
159
160 /* needed for blitter save */
161 #define NUM_TEX_UNITS 16
162
163 struct r600_textures_info {
164         struct r600_pipe_sampler_view   *views[NUM_TEX_UNITS];
165         struct r600_pipe_sampler_state  *samplers[NUM_TEX_UNITS];
166         unsigned                        n_views;
167         unsigned                        n_samplers;
168         bool                            samplers_dirty;
169         bool                            is_array_sampler[NUM_TEX_UNITS];
170 };
171
172 struct r600_fence {
173         struct pipe_reference           reference;
174         unsigned                        index; /* in the shared bo */
175         struct r600_resource            *sleep_bo;
176         struct list_head                head;
177 };
178
179 #define FENCE_BLOCK_SIZE 16
180
181 struct r600_fence_block {
182         struct r600_fence               fences[FENCE_BLOCK_SIZE];
183         struct list_head                head;
184 };
185
186 #define R600_CONSTANT_ARRAY_SIZE 256
187 #define R600_RESOURCE_ARRAY_SIZE 160
188
189 struct r600_pipe_context {
190         struct pipe_context             context;
191         struct blitter_context          *blitter;
192         enum radeon_family              family;
193         enum chip_class                 chip_class;
194         void                            *custom_dsa_flush;
195         struct r600_screen              *screen;
196         struct radeon_winsys            *ws;
197         struct r600_pipe_state          *states[R600_PIPE_NSTATES];
198         struct r600_context             ctx;
199         struct r600_vertex_element      *vertex_elements;
200         struct r600_pipe_resource_state fs_resource[PIPE_MAX_ATTRIBS];
201         struct pipe_framebuffer_state   framebuffer;
202         unsigned                        cb_target_mask;
203         /* for saving when using blitter */
204         struct pipe_stencil_ref         stencil_ref;
205         struct pipe_viewport_state      viewport;
206         struct pipe_clip_state          clip;
207         struct r600_pipe_state          config;
208         struct r600_pipe_shader         *ps_shader;
209         struct r600_pipe_shader         *vs_shader;
210         struct r600_pipe_state          vs_const_buffer;
211         struct r600_pipe_resource_state         vs_const_buffer_resource[R600_MAX_CONST_BUFFERS];
212         struct r600_pipe_state          ps_const_buffer;
213         struct r600_pipe_resource_state         ps_const_buffer_resource[R600_MAX_CONST_BUFFERS];
214         struct r600_pipe_rasterizer     *rasterizer;
215         struct r600_pipe_state          vgt;
216         struct r600_pipe_state          spi;
217         struct pipe_query               *current_render_cond;
218         unsigned                        current_render_cond_mode;
219         struct pipe_query               *saved_render_cond;
220         unsigned                        saved_render_cond_mode;
221         /* shader information */
222         boolean                         clamp_vertex_color;
223         boolean                         clamp_fragment_color;
224         boolean                         two_side;
225         unsigned                        user_clip_plane_enable;
226         unsigned                        clip_dist_enable;
227         unsigned                        sprite_coord_enable;
228         boolean                         export_16bpc;
229         unsigned                        alpha_ref;
230         boolean                         alpha_ref_dirty;
231         unsigned                        nr_cbufs;
232         struct r600_textures_info       vs_samplers;
233         struct r600_textures_info       ps_samplers;
234
235         struct u_vbuf                   *vbuf_mgr;
236         struct util_slab_mempool        pool_transfers;
237         boolean                         have_depth_texture, have_depth_fb;
238
239         unsigned default_ps_gprs, default_vs_gprs;
240 };
241
242 /* evergreen_state.c */
243 void evergreen_init_state_functions(struct r600_pipe_context *rctx);
244 void evergreen_init_config(struct r600_pipe_context *rctx);
245 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
246 void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
247 void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
248 void *evergreen_create_db_flush_dsa(struct r600_pipe_context *rctx);
249 void evergreen_polygon_offset_update(struct r600_pipe_context *rctx);
250 void evergreen_pipe_init_buffer_resource(struct r600_pipe_context *rctx,
251                                          struct r600_pipe_resource_state *rstate);
252 void evergreen_pipe_mod_buffer_resource(struct r600_pipe_resource_state *rstate,
253                                         struct r600_resource *rbuffer,
254                                         unsigned offset, unsigned stride,
255                                         enum radeon_bo_usage usage);
256 boolean evergreen_is_format_supported(struct pipe_screen *screen,
257                                       enum pipe_format format,
258                                       enum pipe_texture_target target,
259                                       unsigned sample_count,
260                                       unsigned usage);
261
262 /* r600_blit.c */
263 void r600_init_blit_functions(struct r600_pipe_context *rctx);
264 void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
265 void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
266 void r600_flush_depth_textures(struct r600_pipe_context *rctx);
267
268 /* r600_buffer.c */
269 bool r600_init_resource(struct r600_screen *rscreen,
270                         struct r600_resource *res,
271                         unsigned size, unsigned alignment,
272                         unsigned bind, unsigned usage);
273 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
274                                          const struct pipe_resource *templ);
275 struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen,
276                                               void *ptr, unsigned bytes,
277                                               unsigned bind);
278 void r600_upload_index_buffer(struct r600_pipe_context *rctx,
279                               struct pipe_index_buffer *ib, unsigned count);
280
281
282 /* r600_pipe.c */
283 void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
284                 unsigned flags);
285
286 /* r600_query.c */
287 void r600_init_query_functions(struct r600_pipe_context *rctx);
288
289 /* r600_resource.c */
290 void r600_init_context_resource_functions(struct r600_pipe_context *r600);
291
292 /* r600_shader.c */
293 int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
294 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
295 int r600_find_vs_semantic_index(struct r600_shader *vs,
296                                 struct r600_shader *ps, int id);
297
298 /* r600_state.c */
299 void r600_update_sampler_states(struct r600_pipe_context *rctx);
300 void r600_init_state_functions(struct r600_pipe_context *rctx);
301 void r600_init_config(struct r600_pipe_context *rctx);
302 void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
303 void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
304 void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
305 void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx);
306 void r600_polygon_offset_update(struct r600_pipe_context *rctx);
307 void r600_pipe_init_buffer_resource(struct r600_pipe_context *rctx,
308                                     struct r600_pipe_resource_state *rstate);
309 void r600_pipe_mod_buffer_resource(struct r600_pipe_resource_state *rstate,
310                                    struct r600_resource *rbuffer,
311                                    unsigned offset, unsigned stride,
312                                    enum radeon_bo_usage usage);
313 void r600_adjust_gprs(struct r600_pipe_context *rctx);
314 boolean r600_is_format_supported(struct pipe_screen *screen,
315                                  enum pipe_format format,
316                                  enum pipe_texture_target target,
317                                  unsigned sample_count,
318                                  unsigned usage);
319
320 /* r600_texture.c */
321 void r600_init_screen_texture_functions(struct pipe_screen *screen);
322 void r600_init_surface_functions(struct r600_pipe_context *r600);
323 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
324                                   const unsigned char *swizzle_view,
325                                   uint32_t *word4_p, uint32_t *yuv_format_p);
326 unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
327                                         unsigned level, unsigned layer);
328
329 /* r600_translate.c */
330 void r600_translate_index_buffer(struct r600_pipe_context *r600,
331                                  struct pipe_index_buffer *ib,
332                                  unsigned count);
333
334 /* r600_state_common.c */
335 void r600_set_index_buffer(struct pipe_context *ctx,
336                            const struct pipe_index_buffer *ib);
337 void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
338                              const struct pipe_vertex_buffer *buffers);
339 void *r600_create_vertex_elements(struct pipe_context *ctx,
340                                   unsigned count,
341                                   const struct pipe_vertex_element *elements);
342 void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
343 void r600_bind_blend_state(struct pipe_context *ctx, void *state);
344 void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
345 void r600_bind_rs_state(struct pipe_context *ctx, void *state);
346 void r600_delete_rs_state(struct pipe_context *ctx, void *state);
347 void r600_sampler_view_destroy(struct pipe_context *ctx,
348                                struct pipe_sampler_view *state);
349 void r600_delete_state(struct pipe_context *ctx, void *state);
350 void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
351 void *r600_create_shader_state(struct pipe_context *ctx,
352                                const struct pipe_shader_state *state);
353 void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
354 void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
355 void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
356 void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
357 void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
358                               struct pipe_resource *buffer);
359 struct pipe_stream_output_target *
360 r600_create_so_target(struct pipe_context *ctx,
361                       struct pipe_resource *buffer,
362                       unsigned buffer_offset,
363                       unsigned buffer_size);
364 void r600_so_target_destroy(struct pipe_context *ctx,
365                             struct pipe_stream_output_target *target);
366 void r600_set_so_targets(struct pipe_context *ctx,
367                          unsigned num_targets,
368                          struct pipe_stream_output_target **targets,
369                          unsigned append_bitmask);
370
371
372 void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
373
374 /*
375  * common helpers
376  */
377 static INLINE u32 S_FIXED(float value, u32 frac_bits)
378 {
379         return value * (1 << frac_bits);
380 }
381 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
382
383 static inline unsigned r600_tex_aniso_filter(unsigned filter)
384 {
385         if (filter <= 1)   return 0;
386         if (filter <= 2)   return 1;
387         if (filter <= 4)   return 2;
388         if (filter <= 8)   return 3;
389          /* else */        return 4;
390 }
391
392 #endif