Tizen 2.1 base
[sdk/emulator/qemu.git] / gl / mesa / src / gallium / drivers / i915 / i915_state.c
1 /**************************************************************************
2  * 
3  * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  * 
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  * 
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  * 
26  **************************************************************************/
27
28 /* Authors:  Keith Whitwell <keith@tungstengraphics.com>
29  */
30
31
32 #include "draw/draw_context.h"
33 #include "util/u_inlines.h"
34 #include "util/u_math.h"
35 #include "util/u_memory.h"
36 #include "util/u_transfer.h"
37 #include "tgsi/tgsi_parse.h"
38
39 #include "i915_context.h"
40 #include "i915_reg.h"
41 #include "i915_state_inlines.h"
42 #include "i915_fpc.h"
43 #include "i915_resource.h"
44
45 /* The i915 (and related graphics cores) do not support GL_CLAMP.  The
46  * Intel drivers for "other operating systems" implement GL_CLAMP as
47  * GL_CLAMP_TO_EDGE, so the same is done here.
48  */
49 static unsigned
50 translate_wrap_mode(unsigned wrap)
51 {
52    switch (wrap) {
53    case PIPE_TEX_WRAP_REPEAT:
54       return TEXCOORDMODE_WRAP;
55    case PIPE_TEX_WRAP_CLAMP:
56       return TEXCOORDMODE_CLAMP_EDGE;   /* not quite correct */
57    case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
58       return TEXCOORDMODE_CLAMP_EDGE;
59    case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
60       return TEXCOORDMODE_CLAMP_BORDER;
61    case PIPE_TEX_WRAP_MIRROR_REPEAT:
62       return TEXCOORDMODE_MIRROR;
63    default:
64       return TEXCOORDMODE_WRAP;
65    }
66 }
67
68 static unsigned translate_img_filter( unsigned filter )
69 {
70    switch (filter) {
71    case PIPE_TEX_FILTER_NEAREST:
72       return FILTER_NEAREST;
73    case PIPE_TEX_FILTER_LINEAR:
74       return FILTER_LINEAR;
75    default:
76       assert(0);
77       return FILTER_NEAREST;
78    }
79 }
80
81 static unsigned translate_mip_filter( unsigned filter )
82 {
83    switch (filter) {
84    case PIPE_TEX_MIPFILTER_NONE:
85       return MIPFILTER_NONE;
86    case PIPE_TEX_MIPFILTER_NEAREST:
87       return MIPFILTER_NEAREST;
88    case PIPE_TEX_MIPFILTER_LINEAR:
89       return MIPFILTER_LINEAR;
90    default:
91       assert(0);
92       return MIPFILTER_NONE;
93    }
94 }
95
96
97 /* None of this state is actually used for anything yet.
98  */
99 static void *
100 i915_create_blend_state(struct pipe_context *pipe,
101                         const struct pipe_blend_state *blend)
102 {
103    struct i915_blend_state *cso_data = CALLOC_STRUCT( i915_blend_state );
104
105    {
106       unsigned eqRGB  = blend->rt[0].rgb_func;
107       unsigned srcRGB = blend->rt[0].rgb_src_factor;
108       unsigned dstRGB = blend->rt[0].rgb_dst_factor;
109
110       unsigned eqA    = blend->rt[0].alpha_func;
111       unsigned srcA   = blend->rt[0].alpha_src_factor;
112       unsigned dstA   = blend->rt[0].alpha_dst_factor;
113
114       /* Special handling for MIN/MAX filter modes handled at
115        * state_tracker level.
116        */
117
118       if (srcA != srcRGB ||
119           dstA != dstRGB ||
120           eqA != eqRGB) {
121
122          cso_data->iab = (_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD |
123                           IAB_MODIFY_ENABLE |
124                           IAB_ENABLE |
125                           IAB_MODIFY_FUNC |
126                           IAB_MODIFY_SRC_FACTOR |
127                           IAB_MODIFY_DST_FACTOR |
128                           SRC_ABLND_FACT(i915_translate_blend_factor(srcA)) |
129                           DST_ABLND_FACT(i915_translate_blend_factor(dstA)) |
130                           (i915_translate_blend_func(eqA) << IAB_FUNC_SHIFT));
131       }
132       else {
133          cso_data->iab = (_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD |
134                           IAB_MODIFY_ENABLE |
135                           0);
136       }
137    }
138
139    cso_data->modes4 |= (_3DSTATE_MODES_4_CMD |
140                         ENABLE_LOGIC_OP_FUNC |
141                         LOGIC_OP_FUNC(i915_translate_logic_op(blend->logicop_func)));
142
143    if (blend->logicop_enable)
144       cso_data->LIS5 |= S5_LOGICOP_ENABLE;
145
146    if (blend->dither)
147       cso_data->LIS5 |= S5_COLOR_DITHER_ENABLE;
148
149    /* XXX here take the target fixup into account */
150    if ((blend->rt[0].colormask & PIPE_MASK_R) == 0)
151       cso_data->LIS5 |= S5_WRITEDISABLE_RED;
152
153    if ((blend->rt[0].colormask & PIPE_MASK_G) == 0)
154       cso_data->LIS5 |= S5_WRITEDISABLE_GREEN;
155
156    if ((blend->rt[0].colormask & PIPE_MASK_B) == 0)
157       cso_data->LIS5 |= S5_WRITEDISABLE_BLUE;
158
159    if ((blend->rt[0].colormask & PIPE_MASK_A) == 0)
160       cso_data->LIS5 |= S5_WRITEDISABLE_ALPHA;
161
162    if (blend->rt[0].blend_enable) {
163       unsigned funcRGB = blend->rt[0].rgb_func;
164       unsigned srcRGB  = blend->rt[0].rgb_src_factor;
165       unsigned dstRGB  = blend->rt[0].rgb_dst_factor;
166
167       cso_data->LIS6 |= (S6_CBUF_BLEND_ENABLE |
168                          SRC_BLND_FACT(i915_translate_blend_factor(srcRGB)) |
169                          DST_BLND_FACT(i915_translate_blend_factor(dstRGB)) |
170                          (i915_translate_blend_func(funcRGB) << S6_CBUF_BLEND_FUNC_SHIFT));
171    }
172
173    return cso_data;
174 }
175
176 static void i915_bind_blend_state(struct pipe_context *pipe,
177                                   void *blend)
178 {
179    struct i915_context *i915 = i915_context(pipe);
180    draw_flush(i915->draw);
181
182    i915->blend = (struct i915_blend_state*)blend;
183
184    i915->dirty |= I915_NEW_BLEND;
185 }
186
187
188 static void i915_delete_blend_state(struct pipe_context *pipe, void *blend)
189 {
190    FREE(blend);
191 }
192
193 static void i915_set_blend_color( struct pipe_context *pipe,
194                                   const struct pipe_blend_color *blend_color )
195 {
196    struct i915_context *i915 = i915_context(pipe);
197    draw_flush(i915->draw);
198
199    i915->blend_color = *blend_color;
200
201    i915->dirty |= I915_NEW_BLEND;
202 }
203
204 static void i915_set_stencil_ref( struct pipe_context *pipe,
205                                   const struct pipe_stencil_ref *stencil_ref )
206 {
207    struct i915_context *i915 = i915_context(pipe);
208    draw_flush(i915->draw);
209
210    i915->stencil_ref = *stencil_ref;
211
212    i915->dirty |= I915_NEW_DEPTH_STENCIL;
213 }
214
215 static void *
216 i915_create_sampler_state(struct pipe_context *pipe,
217                           const struct pipe_sampler_state *sampler)
218 {
219    struct i915_sampler_state *cso = CALLOC_STRUCT( i915_sampler_state );
220    const unsigned ws = sampler->wrap_s;
221    const unsigned wt = sampler->wrap_t;
222    const unsigned wr = sampler->wrap_r;
223    unsigned minFilt, magFilt;
224    unsigned mipFilt;
225
226    cso->templ = *sampler;
227
228    mipFilt = translate_mip_filter(sampler->min_mip_filter);
229    minFilt = translate_img_filter( sampler->min_img_filter );
230    magFilt = translate_img_filter( sampler->mag_img_filter );
231
232    if (sampler->max_anisotropy > 1)
233       minFilt = magFilt = FILTER_ANISOTROPIC;
234
235    if (sampler->max_anisotropy > 2) {
236       cso->state[0] |= SS2_MAX_ANISO_4;
237    }
238
239    {
240       int b = (int) (sampler->lod_bias * 16.0);
241       b = CLAMP(b, -256, 255);
242       cso->state[0] |= ((b << SS2_LOD_BIAS_SHIFT) & SS2_LOD_BIAS_MASK);
243    }
244
245    /* Shadow:
246     */
247    if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE)
248    {
249       cso->state[0] |= (SS2_SHADOW_ENABLE |
250                         i915_translate_shadow_compare_func(sampler->compare_func));
251
252       minFilt = FILTER_4X4_FLAT;
253       magFilt = FILTER_4X4_FLAT;
254    }
255
256    cso->state[0] |= ((minFilt << SS2_MIN_FILTER_SHIFT) |
257                      (mipFilt << SS2_MIP_FILTER_SHIFT) |
258                      (magFilt << SS2_MAG_FILTER_SHIFT));
259
260    cso->state[1] |=
261       ((translate_wrap_mode(ws) << SS3_TCX_ADDR_MODE_SHIFT) |
262        (translate_wrap_mode(wt) << SS3_TCY_ADDR_MODE_SHIFT) |
263        (translate_wrap_mode(wr) << SS3_TCZ_ADDR_MODE_SHIFT));
264
265    if (sampler->normalized_coords)
266       cso->state[1] |= SS3_NORMALIZED_COORDS;
267
268    {
269       int minlod = (int) (16.0 * sampler->min_lod);
270       int maxlod = (int) (16.0 * sampler->max_lod);
271       minlod = CLAMP(minlod, 0, 16 * 11);
272       maxlod = CLAMP(maxlod, 0, 16 * 11);
273
274       if (minlod > maxlod)
275          maxlod = minlod;
276
277       cso->minlod = minlod;
278       cso->maxlod = maxlod;
279    }
280
281    {
282       ubyte r = float_to_ubyte(sampler->border_color.f[0]);
283       ubyte g = float_to_ubyte(sampler->border_color.f[1]);
284       ubyte b = float_to_ubyte(sampler->border_color.f[2]);
285       ubyte a = float_to_ubyte(sampler->border_color.f[3]);
286       cso->state[2] = I915PACKCOLOR8888(r, g, b, a);
287    }
288    return cso;
289 }
290
291 static void i915_fixup_bind_sampler_states(struct pipe_context *pipe,
292                                            unsigned num, void **sampler)
293 {
294    struct i915_context *i915 = i915_context(pipe);
295
296    i915->saved_nr_samplers = num;
297    memcpy(&i915->saved_samplers, sampler, sizeof(void *) * num);
298
299    i915->saved_bind_sampler_states(pipe, num, sampler);
300 }
301
302 static void
303 i915_bind_vertex_sampler_states(struct pipe_context *pipe,
304                                 unsigned num_samplers,
305                                 void **samplers)
306 {
307    struct i915_context *i915 = i915_context(pipe);
308    unsigned i;
309
310    assert(num_samplers <= PIPE_MAX_VERTEX_SAMPLERS);
311
312    /* Check for no-op */
313    if (num_samplers == i915->num_vertex_samplers &&
314        !memcmp(i915->vertex_samplers, samplers, num_samplers * sizeof(void *)))
315       return;
316
317    draw_flush(i915->draw);
318
319    for (i = 0; i < num_samplers; ++i)
320       i915->vertex_samplers[i] = samplers[i];
321    for (i = num_samplers; i < PIPE_MAX_VERTEX_SAMPLERS; ++i)
322       i915->vertex_samplers[i] = NULL;
323
324    i915->num_vertex_samplers = num_samplers;
325
326    draw_set_samplers(i915->draw,
327                      i915->vertex_samplers,
328                      i915->num_vertex_samplers);
329 }
330
331
332
333 static void i915_bind_fragment_sampler_states(struct pipe_context *pipe,
334                                      unsigned num, void **sampler)
335 {
336    struct i915_context *i915 = i915_context(pipe);
337    unsigned i;
338
339    /* Check for no-op */
340    if (num == i915->num_samplers &&
341        !memcmp(i915->sampler, sampler, num * sizeof(void *)))
342       return;
343
344    draw_flush(i915->draw);
345
346    for (i = 0; i < num; ++i)
347       i915->sampler[i] = sampler[i];
348    for (i = num; i < PIPE_MAX_SAMPLERS; ++i)
349       i915->sampler[i] = NULL;
350
351    i915->num_samplers = num;
352
353    i915->dirty |= I915_NEW_SAMPLER;
354 }
355
356 static void i915_delete_sampler_state(struct pipe_context *pipe,
357                                       void *sampler)
358 {
359    FREE(sampler);
360 }
361
362
363 /**
364  * Called before drawing VBO to map vertex samplers and hand them to draw
365  */
366 void
367 i915_prepare_vertex_sampling(struct i915_context *i915)
368 {
369    struct i915_winsys *iws = i915->iws;
370    unsigned i,j;
371    uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS];
372    uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS];
373    const void* data[PIPE_MAX_TEXTURE_LEVELS];
374    unsigned num = i915->num_vertex_sampler_views;
375    struct pipe_sampler_view **views = i915->vertex_sampler_views;
376
377    assert(num <= PIPE_MAX_VERTEX_SAMPLERS);
378    if (!num)
379       return;
380
381    for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
382       struct pipe_sampler_view *view = i < num ? views[i] : NULL;
383
384       if (view) {
385          struct pipe_resource *tex = view->texture;
386          struct i915_texture *i915_tex = i915_texture(tex);
387          ubyte *addr;
388
389          /* We're referencing the texture's internal data, so save a
390           * reference to it.
391           */
392          pipe_resource_reference(&i915->mapped_vs_tex[i], tex);
393
394          i915->mapped_vs_tex_buffer[i] = i915_tex->buffer;
395          addr = iws->buffer_map(iws,
396                                 i915_tex->buffer,
397                                 FALSE /* read only */);
398
399          /* Setup array of mipmap level pointers */
400          /* FIXME: handle 3D textures? */
401          for (j = view->u.tex.first_level; j <= tex->last_level; j++) {
402             unsigned offset = i915_texture_offset(i915_tex, j , 0 /* FIXME depth */);
403             data[j] = addr + offset;
404             row_stride[j] = i915_tex->stride;
405             img_stride[j] = 0; /* FIXME */;
406          }
407
408          draw_set_mapped_texture(i915->draw,
409                                  i,
410                                  tex->width0, tex->height0, tex->depth0,
411                                  view->u.tex.first_level, tex->last_level,
412                                  row_stride, img_stride, data);
413       } else
414          i915->mapped_vs_tex[i] = NULL;
415    }
416 }
417
418 void
419 i915_cleanup_vertex_sampling(struct i915_context *i915)
420 {
421    struct i915_winsys *iws = i915->iws;
422    unsigned i;
423    for (i = 0; i < Elements(i915->mapped_vs_tex); i++) {
424       if (i915->mapped_vs_tex_buffer[i]) { 
425          iws->buffer_unmap(iws, i915->mapped_vs_tex_buffer[i]);
426          pipe_resource_reference(&i915->mapped_vs_tex[i], NULL);
427       }
428    }
429 }
430
431
432
433 /** XXX move someday?  Or consolidate all these simple state setters
434  * into one file.
435  */
436
437 static void *
438 i915_create_depth_stencil_state(struct pipe_context *pipe,
439                                 const struct pipe_depth_stencil_alpha_state *depth_stencil)
440 {
441    struct i915_depth_stencil_state *cso = CALLOC_STRUCT( i915_depth_stencil_state );
442
443    {
444       int testmask = depth_stencil->stencil[0].valuemask & 0xff;
445       int writemask = depth_stencil->stencil[0].writemask & 0xff;
446
447       cso->stencil_modes4 |= (_3DSTATE_MODES_4_CMD |
448                               ENABLE_STENCIL_TEST_MASK |
449                               STENCIL_TEST_MASK(testmask) |
450                               ENABLE_STENCIL_WRITE_MASK |
451                               STENCIL_WRITE_MASK(writemask));
452    }
453
454    if (depth_stencil->stencil[0].enabled) {
455       int test = i915_translate_compare_func(depth_stencil->stencil[0].func);
456       int fop  = i915_translate_stencil_op(depth_stencil->stencil[0].fail_op);
457       int dfop = i915_translate_stencil_op(depth_stencil->stencil[0].zfail_op);
458       int dpop = i915_translate_stencil_op(depth_stencil->stencil[0].zpass_op);
459
460       cso->stencil_LIS5 |= (S5_STENCIL_TEST_ENABLE |
461                             S5_STENCIL_WRITE_ENABLE |
462                             (test << S5_STENCIL_TEST_FUNC_SHIFT) |
463                             (fop  << S5_STENCIL_FAIL_SHIFT) |
464                             (dfop << S5_STENCIL_PASS_Z_FAIL_SHIFT) |
465                             (dpop << S5_STENCIL_PASS_Z_PASS_SHIFT));
466    }
467
468    if (depth_stencil->stencil[1].enabled) {
469       int test  = i915_translate_compare_func(depth_stencil->stencil[1].func);
470       int fop   = i915_translate_stencil_op(depth_stencil->stencil[1].fail_op);
471       int dfop  = i915_translate_stencil_op(depth_stencil->stencil[1].zfail_op);
472       int dpop  = i915_translate_stencil_op(depth_stencil->stencil[1].zpass_op);
473       int tmask = depth_stencil->stencil[1].valuemask & 0xff;
474       int wmask = depth_stencil->stencil[1].writemask & 0xff;
475
476       cso->bfo[0] = (_3DSTATE_BACKFACE_STENCIL_OPS |
477                      BFO_ENABLE_STENCIL_FUNCS |
478                      BFO_ENABLE_STENCIL_TWO_SIDE |
479                      BFO_ENABLE_STENCIL_REF |
480                      BFO_STENCIL_TWO_SIDE |
481                      (test << BFO_STENCIL_TEST_SHIFT) |
482                      (fop  << BFO_STENCIL_FAIL_SHIFT) |
483                      (dfop << BFO_STENCIL_PASS_Z_FAIL_SHIFT) |
484                      (dpop << BFO_STENCIL_PASS_Z_PASS_SHIFT));
485
486       cso->bfo[1] = (_3DSTATE_BACKFACE_STENCIL_MASKS |
487                      BFM_ENABLE_STENCIL_TEST_MASK |
488                      BFM_ENABLE_STENCIL_WRITE_MASK |
489                      (tmask << BFM_STENCIL_TEST_MASK_SHIFT) |
490                      (wmask << BFM_STENCIL_WRITE_MASK_SHIFT));
491    }
492    else {
493       /* This actually disables two-side stencil: The bit set is a
494        * modify-enable bit to indicate we are changing the two-side
495        * setting.  Then there is a symbolic zero to show that we are
496        * setting the flag to zero/off.
497        */
498       cso->bfo[0] = (_3DSTATE_BACKFACE_STENCIL_OPS |
499                      BFO_ENABLE_STENCIL_TWO_SIDE |
500                      0);
501       cso->bfo[1] = 0;
502    }
503
504    if (depth_stencil->depth.enabled) {
505       int func = i915_translate_compare_func(depth_stencil->depth.func);
506
507       cso->depth_LIS6 |= (S6_DEPTH_TEST_ENABLE |
508                           (func << S6_DEPTH_TEST_FUNC_SHIFT));
509
510       if (depth_stencil->depth.writemask)
511          cso->depth_LIS6 |= S6_DEPTH_WRITE_ENABLE;
512    }
513
514    if (depth_stencil->alpha.enabled) {
515       int test = i915_translate_compare_func(depth_stencil->alpha.func);
516       ubyte refByte = float_to_ubyte(depth_stencil->alpha.ref_value);
517
518       cso->depth_LIS6 |= (S6_ALPHA_TEST_ENABLE |
519                           (test << S6_ALPHA_TEST_FUNC_SHIFT) |
520                           (((unsigned) refByte) << S6_ALPHA_REF_SHIFT));
521    }
522
523    return cso;
524 }
525
526 static void i915_bind_depth_stencil_state(struct pipe_context *pipe,
527                                           void *depth_stencil)
528 {
529    struct i915_context *i915 = i915_context(pipe);
530    draw_flush(i915->draw);
531
532    i915->depth_stencil = (const struct i915_depth_stencil_state *)depth_stencil;
533
534    i915->dirty |= I915_NEW_DEPTH_STENCIL;
535 }
536
537 static void i915_delete_depth_stencil_state(struct pipe_context *pipe,
538                                             void *depth_stencil)
539 {
540    FREE(depth_stencil);
541 }
542
543
544 static void i915_set_scissor_state( struct pipe_context *pipe,
545                                  const struct pipe_scissor_state *scissor )
546 {
547    struct i915_context *i915 = i915_context(pipe);
548    draw_flush(i915->draw);
549
550    memcpy( &i915->scissor, scissor, sizeof(*scissor) );
551    i915->dirty |= I915_NEW_SCISSOR;
552 }
553
554
555 static void i915_set_polygon_stipple( struct pipe_context *pipe,
556                                    const struct pipe_poly_stipple *stipple )
557 {
558 }
559
560
561
562 static void *
563 i915_create_fs_state(struct pipe_context *pipe,
564                      const struct pipe_shader_state *templ)
565 {
566    struct i915_context *i915 = i915_context(pipe);
567    struct i915_fragment_shader *ifs = CALLOC_STRUCT(i915_fragment_shader);
568    if (!ifs)
569       return NULL;
570
571    ifs->draw_data = draw_create_fragment_shader(i915->draw, templ);
572    ifs->state.tokens = tgsi_dup_tokens(templ->tokens);
573
574    tgsi_scan_shader(templ->tokens, &ifs->info);
575
576    /* The shader's compiled to i915 instructions here */
577    i915_translate_fragment_program(i915, ifs);
578
579    return ifs;
580 }
581
582 static void
583 i915_fixup_bind_fs_state(struct pipe_context *pipe, void *shader)
584 {
585    struct i915_context *i915 = i915_context(pipe);
586    draw_flush(i915->draw);
587
588    i915->saved_fs = shader;
589
590    i915->saved_bind_fs_state(pipe, shader);
591 }
592
593 static void
594 i915_bind_fs_state(struct pipe_context *pipe, void *shader)
595 {
596    struct i915_context *i915 = i915_context(pipe);
597    draw_flush(i915->draw);
598
599    i915->fs = (struct i915_fragment_shader*) shader;
600
601    draw_bind_fragment_shader(i915->draw,  (i915->fs ? i915->fs->draw_data : NULL));
602
603    i915->dirty |= I915_NEW_FS;
604 }
605
606 static
607 void i915_delete_fs_state(struct pipe_context *pipe, void *shader)
608 {
609    struct i915_fragment_shader *ifs = (struct i915_fragment_shader *) shader;
610
611    if (ifs->program) {
612       FREE(ifs->program);
613       ifs->program = NULL;
614       FREE((struct tgsi_token *)ifs->state.tokens);
615       ifs->state.tokens = NULL;
616    }
617    ifs->program_len = 0;
618
619    FREE(ifs);
620 }
621
622
623 static void *
624 i915_create_vs_state(struct pipe_context *pipe,
625                      const struct pipe_shader_state *templ)
626 {
627    struct i915_context *i915 = i915_context(pipe);
628
629    /* just pass-through to draw module */
630    return draw_create_vertex_shader(i915->draw, templ);
631 }
632
633 static void i915_bind_vs_state(struct pipe_context *pipe, void *shader)
634 {
635    struct i915_context *i915 = i915_context(pipe);
636
637    i915->saved_vs = shader;
638
639    /* just pass-through to draw module */
640    draw_bind_vertex_shader(i915->draw, (struct draw_vertex_shader *) shader);
641
642    i915->dirty |= I915_NEW_VS;
643 }
644
645 static void i915_delete_vs_state(struct pipe_context *pipe, void *shader)
646 {
647    struct i915_context *i915 = i915_context(pipe);
648
649    /* just pass-through to draw module */
650    draw_delete_vertex_shader(i915->draw, (struct draw_vertex_shader *) shader);
651 }
652
653 static void i915_set_constant_buffer(struct pipe_context *pipe,
654                                      uint shader, uint index,
655                                      struct pipe_resource *buf)
656 {
657    struct i915_context *i915 = i915_context(pipe);
658    unsigned new_num = 0;
659    boolean diff = TRUE;
660
661
662    /* XXX don't support geom shaders now */
663    if (shader == PIPE_SHADER_GEOMETRY)
664       return;
665
666    /* if we have a new buffer compare it with the old one */
667    if (buf) {
668       struct i915_buffer *ibuf = i915_buffer(buf);
669       struct pipe_resource *old_buf = i915->constants[shader];
670       struct i915_buffer *old = old_buf ? i915_buffer(old_buf) : NULL;
671       unsigned old_num = i915->current.num_user_constants[shader];
672
673       new_num = ibuf->b.b.width0 / 4 * sizeof(float);
674
675       if (old_num == new_num) {
676          if (old_num == 0)
677             diff = FALSE;
678 #if 0
679          /* XXX no point in running this code since st/mesa only uses user buffers */
680          /* Can't compare the buffer data since they are userbuffers */
681          else if (old && old->free_on_destroy)
682             diff = memcmp(old->data, ibuf->data, ibuf->b.b.width0);
683 #else
684          (void)old;
685 #endif
686       }
687    } else {
688       diff = i915->current.num_user_constants[shader] != 0;
689    }
690
691    /*
692     * flush before updateing the state.
693     */
694    if (diff && shader == PIPE_SHADER_FRAGMENT)
695       draw_flush(i915->draw);
696
697    pipe_resource_reference(&i915->constants[shader], buf);
698    i915->current.num_user_constants[shader] = new_num;
699
700    if (diff)
701       i915->dirty |= shader == PIPE_SHADER_VERTEX ? I915_NEW_VS_CONSTANTS : I915_NEW_FS_CONSTANTS;
702 }
703
704
705 static void
706 i915_fixup_set_fragment_sampler_views(struct pipe_context *pipe,
707                                       unsigned num,
708                                       struct pipe_sampler_view **views)
709 {
710    struct i915_context *i915 = i915_context(pipe);
711    int i;
712
713    for (i = 0; i < num; i++)
714       pipe_sampler_view_reference(&i915->saved_sampler_views[i],
715                                   views[i]);
716
717    for (i = num; i < i915->saved_nr_sampler_views; i++)
718       pipe_sampler_view_reference(&i915->saved_sampler_views[i],
719                                   NULL);
720
721    i915->saved_nr_sampler_views = num;
722
723    i915->saved_set_sampler_views(pipe, num, views);
724 }
725
726 static void i915_set_fragment_sampler_views(struct pipe_context *pipe,
727                                             unsigned num,
728                                             struct pipe_sampler_view **views)
729 {
730    struct i915_context *i915 = i915_context(pipe);
731    uint i;
732
733    assert(num <= PIPE_MAX_SAMPLERS);
734
735    /* Check for no-op */
736    if (num == i915->num_fragment_sampler_views &&
737        !memcmp(i915->fragment_sampler_views, views, num * sizeof(struct pipe_sampler_view *)))
738       return;
739
740    /* Fixes wrong texture in texobj with VBUF */
741    draw_flush(i915->draw);
742
743    for (i = 0; i < num; i++)
744       pipe_sampler_view_reference(&i915->fragment_sampler_views[i],
745                                   views[i]);
746
747    for (i = num; i < i915->num_fragment_sampler_views; i++)
748       pipe_sampler_view_reference(&i915->fragment_sampler_views[i],
749                                   NULL);
750
751    i915->num_fragment_sampler_views = num;
752
753    i915->dirty |= I915_NEW_SAMPLER_VIEW;
754 }
755
756 static void
757 i915_set_vertex_sampler_views(struct pipe_context *pipe,
758                               unsigned num,
759                               struct pipe_sampler_view **views)
760 {
761    struct i915_context *i915 = i915_context(pipe);
762    uint i;
763
764    assert(num <= PIPE_MAX_VERTEX_SAMPLERS);
765
766    /* Check for no-op */
767    if (num == i915->num_vertex_sampler_views &&
768        !memcmp(i915->vertex_sampler_views, views, num * sizeof(struct pipe_sampler_view *))) {
769       return;
770    }
771
772    draw_flush(i915->draw);
773
774    for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
775       struct pipe_sampler_view *view = i < num ? views[i] : NULL;
776
777       pipe_sampler_view_reference(&i915->vertex_sampler_views[i], view);
778    }
779
780    i915->num_vertex_sampler_views = num;
781
782    draw_set_sampler_views(i915->draw,
783                           i915->vertex_sampler_views,
784                           i915->num_vertex_sampler_views);
785 }
786
787
788 static struct pipe_sampler_view *
789 i915_create_sampler_view(struct pipe_context *pipe,
790                          struct pipe_resource *texture,
791                          const struct pipe_sampler_view *templ)
792 {
793    struct pipe_sampler_view *view = CALLOC_STRUCT(pipe_sampler_view);
794
795    if (view) {
796       *view = *templ;
797       view->reference.count = 1;
798       view->texture = NULL;
799       pipe_resource_reference(&view->texture, texture);
800       view->context = pipe;
801    }
802
803    return view;
804 }
805
806
807 static void
808 i915_sampler_view_destroy(struct pipe_context *pipe,
809                           struct pipe_sampler_view *view)
810 {
811    pipe_resource_reference(&view->texture, NULL);
812    FREE(view);
813 }
814
815
816 static void i915_set_framebuffer_state(struct pipe_context *pipe,
817                                        const struct pipe_framebuffer_state *fb)
818 {
819    struct i915_context *i915 = i915_context(pipe);
820    int i;
821
822    draw_flush(i915->draw);
823
824    i915->framebuffer.width = fb->width;
825    i915->framebuffer.height = fb->height;
826    i915->framebuffer.nr_cbufs = fb->nr_cbufs;
827    for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
828       pipe_surface_reference(&i915->framebuffer.cbufs[i],
829                              i < fb->nr_cbufs ? fb->cbufs[i] : NULL);
830    }
831    pipe_surface_reference(&i915->framebuffer.zsbuf, fb->zsbuf);
832
833    i915->dirty |= I915_NEW_FRAMEBUFFER;
834 }
835
836
837
838 static void i915_set_clip_state( struct pipe_context *pipe,
839                              const struct pipe_clip_state *clip )
840 {
841    struct i915_context *i915 = i915_context(pipe);
842    draw_flush(i915->draw);
843
844    i915->saved_clip = *clip;
845
846    draw_set_clip_state(i915->draw, clip);
847
848    i915->dirty |= I915_NEW_CLIP;
849 }
850
851
852
853 /* Called when driver state tracker notices changes to the viewport
854  * matrix:
855  */
856 static void i915_set_viewport_state( struct pipe_context *pipe,
857                                      const struct pipe_viewport_state *viewport )
858 {
859    struct i915_context *i915 = i915_context(pipe);
860
861    i915->viewport = *viewport; /* struct copy */
862
863    /* pass the viewport info to the draw module */
864    draw_set_viewport_state(i915->draw, &i915->viewport);
865
866    i915->dirty |= I915_NEW_VIEWPORT;
867 }
868
869
870 static void *
871 i915_create_rasterizer_state(struct pipe_context *pipe,
872                              const struct pipe_rasterizer_state *rasterizer)
873 {
874    struct i915_rasterizer_state *cso = CALLOC_STRUCT( i915_rasterizer_state );
875
876    cso->templ = *rasterizer;
877    cso->color_interp = rasterizer->flatshade ? INTERP_CONSTANT : INTERP_LINEAR;
878    cso->light_twoside = rasterizer->light_twoside;
879    cso->ds[0].u = _3DSTATE_DEPTH_OFFSET_SCALE;
880    cso->ds[1].f = rasterizer->offset_scale;
881    if (rasterizer->poly_stipple_enable) {
882       cso->st |= ST1_ENABLE;
883    }
884
885    if (rasterizer->scissor)
886       cso->sc[0] = _3DSTATE_SCISSOR_ENABLE_CMD | ENABLE_SCISSOR_RECT;
887    else
888       cso->sc[0] = _3DSTATE_SCISSOR_ENABLE_CMD | DISABLE_SCISSOR_RECT;
889
890    switch (rasterizer->cull_face) {
891    case PIPE_FACE_NONE:
892       cso->LIS4 |= S4_CULLMODE_NONE;
893       break;
894    case PIPE_FACE_FRONT:
895       if (rasterizer->front_ccw)
896          cso->LIS4 |= S4_CULLMODE_CCW;
897       else 
898          cso->LIS4 |= S4_CULLMODE_CW;
899       break;
900    case PIPE_FACE_BACK:
901       if (rasterizer->front_ccw)
902          cso->LIS4 |= S4_CULLMODE_CW;
903       else 
904          cso->LIS4 |= S4_CULLMODE_CCW;
905       break;
906    case PIPE_FACE_FRONT_AND_BACK:
907       cso->LIS4 |= S4_CULLMODE_BOTH;
908       break;
909    }
910
911    {
912       int line_width = CLAMP((int)(rasterizer->line_width * 2), 1, 0xf);
913
914       cso->LIS4 |= line_width << S4_LINE_WIDTH_SHIFT;
915
916       if (rasterizer->line_smooth)
917          cso->LIS4 |= S4_LINE_ANTIALIAS_ENABLE;
918    }
919
920    {
921       int point_size = CLAMP((int) rasterizer->point_size, 1, 0xff);
922
923       cso->LIS4 |= point_size << S4_POINT_WIDTH_SHIFT;
924    }
925
926    if (rasterizer->flatshade) {
927       cso->LIS4 |= (S4_FLATSHADE_ALPHA |
928                     S4_FLATSHADE_COLOR |
929                     S4_FLATSHADE_SPECULAR);
930    }
931
932    cso->LIS7 = fui( rasterizer->offset_units );
933
934
935    return cso;
936 }
937
938 static void i915_bind_rasterizer_state( struct pipe_context *pipe,
939                                         void *raster )
940 {
941    struct i915_context *i915 = i915_context(pipe);
942
943    i915->rasterizer = (struct i915_rasterizer_state *)raster;
944
945    /* pass-through to draw module */
946    draw_set_rasterizer_state(i915->draw,
947                            (i915->rasterizer ? &(i915->rasterizer->templ) : NULL),
948                            raster);
949
950    i915->dirty |= I915_NEW_RASTERIZER;
951 }
952
953 static void i915_delete_rasterizer_state(struct pipe_context *pipe,
954                                          void *raster)
955 {
956    FREE(raster);
957 }
958
959 static void i915_set_vertex_buffers(struct pipe_context *pipe,
960                                     unsigned count,
961                                     const struct pipe_vertex_buffer *buffers)
962 {
963    struct i915_context *i915 = i915_context(pipe);
964    struct draw_context *draw = i915->draw;
965    int i;
966
967    util_copy_vertex_buffers(i915->saved_vertex_buffers,
968                             &i915->saved_nr_vertex_buffers,
969                             buffers, count);
970 #if 0
971    /* XXX doesn't look like this is needed */
972    /* unmap old */
973    for (i = 0; i < i915->num_vertex_buffers; i++) {
974       draw_set_mapped_vertex_buffer(draw, i, NULL);
975    }
976 #endif
977
978    /* pass-through to draw module */
979    draw_set_vertex_buffers(draw, count, buffers);
980
981    /* map new */
982    for (i = 0; i < count; i++) {
983       void *buf = i915_buffer(buffers[i].buffer)->data;
984       draw_set_mapped_vertex_buffer(draw, i, buf);
985    }
986 }
987
988 static void *
989 i915_create_vertex_elements_state(struct pipe_context *pipe,
990                                   unsigned count,
991                                   const struct pipe_vertex_element *attribs)
992 {
993    struct i915_velems_state *velems;
994    assert(count <= PIPE_MAX_ATTRIBS);
995    velems = (struct i915_velems_state *) MALLOC(sizeof(struct i915_velems_state));
996    if (velems) {
997       velems->count = count;
998       memcpy(velems->velem, attribs, sizeof(*attribs) * count);
999    }
1000    return velems;
1001 }
1002
1003 static void
1004 i915_bind_vertex_elements_state(struct pipe_context *pipe,
1005                                 void *velems)
1006 {
1007    struct i915_context *i915 = i915_context(pipe);
1008    struct i915_velems_state *i915_velems = (struct i915_velems_state *) velems;
1009
1010    i915->saved_velems = velems;
1011
1012    /* pass-through to draw module */
1013    if (i915_velems) {
1014       draw_set_vertex_elements(i915->draw,
1015             i915_velems->count, i915_velems->velem);
1016    }
1017 }
1018
1019 static void
1020 i915_delete_vertex_elements_state(struct pipe_context *pipe, void *velems)
1021 {
1022    FREE( velems );
1023 }
1024
1025 static void i915_set_index_buffer(struct pipe_context *pipe,
1026                                   const struct pipe_index_buffer *ib)
1027 {
1028    struct i915_context *i915 = i915_context(pipe);
1029
1030    if (ib)
1031       memcpy(&i915->index_buffer, ib, sizeof(i915->index_buffer));
1032    else
1033       memset(&i915->index_buffer, 0, sizeof(i915->index_buffer));
1034
1035    /* pass-through to draw module */
1036    draw_set_index_buffer(i915->draw, ib);
1037 }
1038
1039 static void
1040 i915_set_sample_mask(struct pipe_context *pipe,
1041                      unsigned sample_mask)
1042 {
1043 }
1044
1045 void
1046 i915_init_state_functions( struct i915_context *i915 )
1047 {
1048    i915->base.create_blend_state = i915_create_blend_state;
1049    i915->base.bind_blend_state = i915_bind_blend_state;
1050    i915->base.delete_blend_state = i915_delete_blend_state;
1051
1052    i915->base.create_sampler_state = i915_create_sampler_state;
1053    i915->base.bind_fragment_sampler_states = i915_bind_fragment_sampler_states;
1054    i915->base.bind_vertex_sampler_states = i915_bind_vertex_sampler_states;
1055    i915->base.delete_sampler_state = i915_delete_sampler_state;
1056
1057    i915->base.create_depth_stencil_alpha_state = i915_create_depth_stencil_state;
1058    i915->base.bind_depth_stencil_alpha_state = i915_bind_depth_stencil_state;
1059    i915->base.delete_depth_stencil_alpha_state = i915_delete_depth_stencil_state;
1060
1061    i915->base.create_rasterizer_state = i915_create_rasterizer_state;
1062    i915->base.bind_rasterizer_state = i915_bind_rasterizer_state;
1063    i915->base.delete_rasterizer_state = i915_delete_rasterizer_state;
1064    i915->base.create_fs_state = i915_create_fs_state;
1065    i915->base.bind_fs_state = i915_bind_fs_state;
1066    i915->base.delete_fs_state = i915_delete_fs_state;
1067    i915->base.create_vs_state = i915_create_vs_state;
1068    i915->base.bind_vs_state = i915_bind_vs_state;
1069    i915->base.delete_vs_state = i915_delete_vs_state;
1070    i915->base.create_vertex_elements_state = i915_create_vertex_elements_state;
1071    i915->base.bind_vertex_elements_state = i915_bind_vertex_elements_state;
1072    i915->base.delete_vertex_elements_state = i915_delete_vertex_elements_state;
1073
1074    i915->base.set_blend_color = i915_set_blend_color;
1075    i915->base.set_stencil_ref = i915_set_stencil_ref;
1076    i915->base.set_clip_state = i915_set_clip_state;
1077    i915->base.set_sample_mask = i915_set_sample_mask;
1078    i915->base.set_constant_buffer = i915_set_constant_buffer;
1079    i915->base.set_framebuffer_state = i915_set_framebuffer_state;
1080
1081    i915->base.set_polygon_stipple = i915_set_polygon_stipple;
1082    i915->base.set_scissor_state = i915_set_scissor_state;
1083    i915->base.set_fragment_sampler_views = i915_set_fragment_sampler_views;
1084    i915->base.set_vertex_sampler_views = i915_set_vertex_sampler_views;
1085    i915->base.create_sampler_view = i915_create_sampler_view;
1086    i915->base.sampler_view_destroy = i915_sampler_view_destroy;
1087    i915->base.set_viewport_state = i915_set_viewport_state;
1088    i915->base.set_vertex_buffers = i915_set_vertex_buffers;
1089    i915->base.set_index_buffer = i915_set_index_buffer;
1090    i915->base.redefine_user_buffer = u_default_redefine_user_buffer;
1091 }
1092
1093 void
1094 i915_init_fixup_state_functions( struct i915_context *i915 )
1095 {
1096    i915->saved_bind_fs_state = i915->base.bind_fs_state;
1097    i915->base.bind_fs_state = i915_fixup_bind_fs_state;
1098    i915->saved_bind_sampler_states = i915->base.bind_fragment_sampler_states;
1099    i915->base.bind_fragment_sampler_states = i915_fixup_bind_sampler_states;
1100    i915->saved_set_sampler_views = i915->base.set_fragment_sampler_views;
1101    i915->base.set_fragment_sampler_views = i915_fixup_set_fragment_sampler_views;
1102 }