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42 import QtQuick.Particles 2.0
43 import "logic.js" as Logic
49 property GameCanvas gameCanvas
53 source: "gfx/text-gameover.png"
54 anchors.centerIn: parent
61 source: "gfx/cloud.png"
75 anchors.right: parent.left
78 velocity: PointDirection{ x: 64; xVariation: 2; yVariation: 2 }
86 anchors.left: parent.right
89 velocity: PointDirection{ x: -64; xVariation: 2; yVariation: 2 }
96 visible: gameCanvas != undefined
97 text: "You saved " + gameCanvas.score + " fishes!"
98 anchors.top: img.bottom
100 anchors.horizontalCenter: parent.horizontalCenter
107 source: "gfx/button-play.png"
108 anchors.bottom: parent.bottom
109 anchors.bottomMargin: 0
112 onClicked: gameCanvas.gameOver = false//This will actually trigger the state change in main.qml