compositor-drm: Fully account for buffer transformation
authorDaniel Stone <daniels@collabora.com>
Tue, 7 Feb 2017 18:48:19 +0000 (18:48 +0000)
committerDaniel Stone <daniels@collabora.com>
Fri, 6 Jul 2018 13:52:05 +0000 (14:52 +0100)
In our new and improved helper to determine the src/dest values for a
buffer on a given plane, make sure we account for all buffer
transformations, including viewport clipping.

Rather than badly open-coding it ourselves, just use the helper which
does exactly this.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reported-by: Tiago Gomes <tiago.gomes@codethink.co.uk>
Tested-by: Emre Ucan <eucan@de.adit-jv.com>
libweston/compositor-drm.c

index a9c68ca..787ffad 100644 (file)
@@ -1206,10 +1206,10 @@ drm_plane_state_coords_for_view(struct drm_plane_state *state,
                                struct weston_view *ev)
 {
        struct drm_output *output = state->output;
-       struct weston_buffer_viewport *viewport = &ev->surface->buffer_viewport;
+       struct weston_buffer *buffer = ev->surface->buffer_ref.buffer;
        pixman_region32_t dest_rect, src_rect;
        pixman_box32_t *box, tbox;
-       wl_fixed_t sx1, sy1, sx2, sy2;
+       float sxf1, syf1, sxf2, syf2;
 
        /* Update the base weston_plane co-ordinates. */
        box = pixman_region32_extents(&ev->transform.boundingbox);
@@ -1241,51 +1241,44 @@ drm_plane_state_coords_for_view(struct drm_plane_state *state,
        pixman_region32_intersect(&src_rect, &ev->transform.boundingbox,
                                  &output->base.region);
        box = pixman_region32_extents(&src_rect);
+       weston_view_from_global_float(ev, box->x1, box->y1, &sxf1, &syf1);
+       weston_surface_to_buffer_float(ev->surface, sxf1, syf1, &sxf1, &syf1);
+       weston_view_from_global_float(ev, box->x2, box->y2, &sxf2, &syf2);
+       weston_surface_to_buffer_float(ev->surface, sxf2, syf2, &sxf2, &syf2);
+       pixman_region32_fini(&src_rect);
 
-       /* Accounting for any transformations made to this particular surface
-        * view, find the source rectangle to use. */
-       weston_view_from_global_fixed(ev,
-                                     wl_fixed_from_int(box->x1),
-                                     wl_fixed_from_int(box->y1),
-                                     &sx1, &sy1);
-       weston_view_from_global_fixed(ev,
-                                     wl_fixed_from_int(box->x2),
-                                     wl_fixed_from_int(box->y2),
-                                     &sx2, &sy2);
+       /* Buffer transforms may mean that x2 is to the left of x1, and/or that
+        * y2 is above y1. */
+       if (sxf2 < sxf1) {
+               double tmp = sxf1;
+               sxf1 = sxf2;
+               sxf2 = tmp;
+       }
+       if (syf2 < syf1) {
+               double tmp = syf1;
+               syf1 = syf2;
+               syf2 = tmp;
+       }
+
+       /* Shift from S23.8 wl_fixed to U16.16 KMS fixed-point encoding. */
+       state->src_x = wl_fixed_from_double(sxf1) << 8;
+       state->src_y = wl_fixed_from_double(syf1) << 8;
+       state->src_w = wl_fixed_from_double(sxf2 - sxf1) << 8;
+       state->src_h = wl_fixed_from_double(syf2 - syf1) << 8;
 
        /* Clamp our source co-ordinates to surface bounds; it's possible
         * for intermediate translations to give us slightly incorrect
         * co-ordinates if we have, for example, multiple zooming
         * transformations. View bounding boxes are also explicitly rounded
         * greedily. */
-       if (sx1 < 0)
-               sx1 = 0;
-       if (sy1 < 0)
-               sy1 = 0;
-       if (sx2 > wl_fixed_from_int(ev->surface->width))
-               sx2 = wl_fixed_from_int(ev->surface->width);
-       if (sy2 > wl_fixed_from_int(ev->surface->height))
-               sy2 = wl_fixed_from_int(ev->surface->height);
-
-       tbox.x1 = sx1;
-       tbox.y1 = sy1;
-       tbox.x2 = sx2;
-       tbox.y2 = sy2;
-       pixman_region32_fini(&src_rect);
-
-       /* Apply viewport transforms in reverse, to get the source co-ordinates
-        * in buffer space. */
-       tbox = weston_transformed_rect(wl_fixed_from_int(ev->surface->width),
-                                      wl_fixed_from_int(ev->surface->height),
-                                      viewport->buffer.transform,
-                                      viewport->buffer.scale,
-                                      tbox);
-
-       /* Shift from S23.8 wl_fixed to U16.16 KMS fixed-point encoding. */
-       state->src_x = tbox.x1 << 8;
-       state->src_y = tbox.y1 << 8;
-       state->src_w = (tbox.x2 - tbox.x1) << 8;
-       state->src_h = (tbox.y2 - tbox.y1) << 8;
+       if (state->src_x < 0)
+               state->src_x = 0;
+       if (state->src_y < 0)
+               state->src_y = 0;
+       if (state->src_w > (uint32_t) ((buffer->width << 16) - state->src_x))
+               state->src_w = (buffer->width << 16) - state->src_x;
+       if (state->src_h > (uint32_t) ((buffer->height << 16) - state->src_y))
+               state->src_h = (buffer->height << 16) - state->src_y;
 }
 
 /**