Imported Upstream version 2.81
[platform/upstream/libbullet.git] / src / BulletCollision / Gimpact / btClipPolygon.h
1 #ifndef BT_CLIP_POLYGON_H_INCLUDED
2 #define BT_CLIP_POLYGON_H_INCLUDED
3
4 /*! \file btClipPolygon.h
5 \author Francisco Leon Najera
6 */
7 /*
8 This source file is part of GIMPACT Library.
9
10 For the latest info, see http://gimpact.sourceforge.net/
11
12 Copyright (c) 2007 Francisco Leon Najera. C.C. 80087371.
13 email: projectileman@yahoo.com
14
15
16 This software is provided 'as-is', without any express or implied warranty.
17 In no event will the authors be held liable for any damages arising from the use of this software.
18 Permission is granted to anyone to use this software for any purpose,
19 including commercial applications, and to alter it and redistribute it freely,
20 subject to the following restrictions:
21
22 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
23 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
24 3. This notice may not be removed or altered from any source distribution.
25 */
26
27 #include "LinearMath/btTransform.h"
28 #include "LinearMath/btGeometryUtil.h"
29
30
31 SIMD_FORCE_INLINE btScalar bt_distance_point_plane(const btVector4 & plane,const btVector3 &point)
32 {
33         return point.dot(plane) - plane[3];
34 }
35
36 /*! Vector blending
37 Takes two vectors a, b, blends them together*/
38 SIMD_FORCE_INLINE void bt_vec_blend(btVector3 &vr, const btVector3 &va,const btVector3 &vb, btScalar blend_factor)
39 {
40         vr = (1-blend_factor)*va + blend_factor*vb;
41 }
42
43 //! This function calcs the distance from a 3D plane
44 SIMD_FORCE_INLINE void bt_plane_clip_polygon_collect(
45                                                 const btVector3 & point0,
46                                                 const btVector3 & point1,
47                                                 btScalar dist0,
48                                                 btScalar dist1,
49                                                 btVector3 * clipped,
50                                                 int & clipped_count)
51 {
52         bool _prevclassif = (dist0>SIMD_EPSILON);
53         bool _classif = (dist1>SIMD_EPSILON);
54         if(_classif!=_prevclassif)
55         {
56                 btScalar blendfactor = -dist0/(dist1-dist0);
57                 bt_vec_blend(clipped[clipped_count],point0,point1,blendfactor);
58                 clipped_count++;
59         }
60         if(!_classif)
61         {
62                 clipped[clipped_count] = point1;
63                 clipped_count++;
64         }
65 }
66
67
68 //! Clips a polygon by a plane
69 /*!
70 *\return The count of the clipped counts
71 */
72 SIMD_FORCE_INLINE int bt_plane_clip_polygon(
73                                                 const btVector4 & plane,
74                                                 const btVector3 * polygon_points,
75                                                 int polygon_point_count,
76                                                 btVector3 * clipped)
77 {
78     int clipped_count = 0;
79
80
81     //clip first point
82         btScalar firstdist = bt_distance_point_plane(plane,polygon_points[0]);;
83         if(!(firstdist>SIMD_EPSILON))
84         {
85                 clipped[clipped_count] = polygon_points[0];
86                 clipped_count++;
87         }
88
89         btScalar olddist = firstdist;
90         for(int i=1;i<polygon_point_count;i++)
91         {
92                 btScalar dist = bt_distance_point_plane(plane,polygon_points[i]);
93
94                 bt_plane_clip_polygon_collect(
95                                                 polygon_points[i-1],polygon_points[i],
96                                                 olddist,
97                                                 dist,
98                                                 clipped,
99                                                 clipped_count);
100
101
102                 olddist = dist;
103         }
104
105         //RETURN TO FIRST  point
106
107         bt_plane_clip_polygon_collect(
108                                         polygon_points[polygon_point_count-1],polygon_points[0],
109                                         olddist,
110                                         firstdist,
111                                         clipped,
112                                         clipped_count);
113
114         return clipped_count;
115 }
116
117 //! Clips a polygon by a plane
118 /*!
119 *\param clipped must be an array of 16 points.
120 *\return The count of the clipped counts
121 */
122 SIMD_FORCE_INLINE int bt_plane_clip_triangle(
123                                                 const btVector4 & plane,
124                                                 const btVector3 & point0,
125                                                 const btVector3 & point1,
126                                                 const btVector3& point2,
127                                                 btVector3 * clipped // an allocated array of 16 points at least
128                                                 )
129 {
130     int clipped_count = 0;
131
132     //clip first point0
133         btScalar firstdist = bt_distance_point_plane(plane,point0);;
134         if(!(firstdist>SIMD_EPSILON))
135         {
136                 clipped[clipped_count] = point0;
137                 clipped_count++;
138         }
139
140         // point 1
141         btScalar olddist = firstdist;
142         btScalar dist = bt_distance_point_plane(plane,point1);
143
144         bt_plane_clip_polygon_collect(
145                                         point0,point1,
146                                         olddist,
147                                         dist,
148                                         clipped,
149                                         clipped_count);
150
151         olddist = dist;
152
153
154         // point 2
155         dist = bt_distance_point_plane(plane,point2);
156
157         bt_plane_clip_polygon_collect(
158                                         point1,point2,
159                                         olddist,
160                                         dist,
161                                         clipped,
162                                         clipped_count);
163         olddist = dist;
164
165
166
167         //RETURN TO FIRST  point0
168         bt_plane_clip_polygon_collect(
169                                         point2,point0,
170                                         olddist,
171                                         firstdist,
172                                         clipped,
173                                         clipped_count);
174
175         return clipped_count;
176 }
177
178
179
180
181
182 #endif // GIM_TRI_COLLISION_H_INCLUDED