10 #define GLUT_KEY_END 2
11 #define GLUT_KEY_LEFT 3
12 #define GLUT_KEY_RIGHT 4
14 #define GLUT_KEY_DOWN 6
15 #define GLUT_KEY_PAGE_UP 7
16 #define GLUT_KEY_PAGE_DOWN 8
17 #define GLUT_KEY_HOME 9
18 #define GLUT_KEY_F3 10
19 #define GLUT_KEY_F4 11
20 #define GLUT_KEY_F5 12
21 #define GLUT_ACTIVE_SHIFT 13
27 #define GLUT_STENCIL 8
28 #define GLUT_WINDOW_WIDTH 16
29 #define GLUT_WINDOW_HEIGHT 32
35 inline void glutSwapBuffers() {}
36 inline void glutShowWindow() {}
37 inline void glutPostRedisplay() {}
38 inline void glutInit(int *argc, char **argv) {}
39 inline void glutInitDisplayMode( unsigned int ) {}
40 inline void glutInitWindowPosition(int x, int y) {}
41 inline void glutInitWindowSize(int x, int y) {}
42 inline int glutCreateWindow( const char *str) {return 0;}
43 inline void glutKeyboardFunc( void (*func)(unsigned char, int ,int ) ) {}
44 inline void glutSpecialFunc( void (*func)(int key, int x,int y) ) {}
45 inline void glutSpecialUpFunc( void (*func)(int key, int x,int y) ) {}
46 inline void glutReshapeFunc( void (*func)(int w,int h) ) {}
47 inline void glutDisplayFunc( void (*func)() ) {}
48 inline void glutIdleFunc( void (*func)() ) {}
49 inline void glutMotionFunc( void (*func)(int x,int y) ) {}
50 inline void glutMouseFunc( void (*func)(int button,int state,int x,int y) ) {}
51 inline void glutMainLoop() {}
52 inline void glutSetWindow(int bla) {}
54 inline void glutSolidCube(GLfloat ) {}
55 inline void glutSolidSphere(GLfloat , int a , int b) {}
56 inline void glutSolidCone(GLfloat ,GLfloat , int a , int b) {}
57 inline int glutGetModifiers() { return 0;}
58 inline void gluPerspective(float a,float b,float c,float d) {}
59 inline float glutGet(int code) { return 0.f;}