2 #include "MultiMaterialDemo.h"
6 #include "GLDebugDrawer.h"
7 #include "btBulletDynamicsCommon.h"
9 GLDebugDrawer gDebugDrawer;
11 int main(int argc,char** argv)
14 MultiMaterialDemo* multiMaterialDemo = new MultiMaterialDemo();
15 multiMaterialDemo->initPhysics();
16 multiMaterialDemo->setCameraDistance(30.f);
18 multiMaterialDemo->getDynamicsWorld()->setDebugDrawer(&gDebugDrawer);
20 return glutmain(argc, argv,640,480,"Multimaterial Mesh Demo",multiMaterialDemo);